FoonLudum Dare ExplorerUsers → 100th_Coin

100th_Coin

Overall Medals

YearLDThemeGameDivisionOverall
πŸ₯‰ 2023 53 Delivery Inbox Fool compo 4.41

Category Medals

YearLDThemeGameDivisionCategoryScore
πŸ₯‰ 2026 59 Signal Winnerman Scams a Game Show compo Innovation 4.45
πŸ₯‡ 2025 58 Collector Trivia Hart in "The Case of the Porcelain Tricorn" compo Audio 4.51
πŸ₯ˆ 2025 58 Collector Trivia Hart in "The Case of the Porcelain Tricorn" compo Humor 4.58
πŸ₯‡ 2024 56 Tiny Creatures Prince Charmony compo Audio 4.48
πŸ₯ˆ 2024 55 Summoning Demon Well compo Humor 4.77
πŸ₯‰ 2024 55 Summoning Demon Well compo Audio 4.48
πŸ₯‡ 2023 53 Delivery Inbox Fool compo Audio 4.50
πŸ₯ˆ 2023 53 Delivery Inbox Fool compo Humor 4.57
πŸ₯‡ 2023 52 Harvest The Bountiful compo Humor 4.59
πŸ₯ˆ 2022 50 Delay the inevitable Block or Bust compo Humor 4.50
πŸ₯ˆ 2020 47 Stuck in a loop Ribbon compo Innovation 4.76

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalWinnerman Scams a Game Showcompo244.063.804.452.753.864.194.423.97
202558CollectorTrivia Hart in "The Case of the Porcelain Tricorn"compo44.394.223.823.374.424.514.584.39
202557DepthsThe Moon Reconstruction Programcompo344.003.804.083.223.844.004.363.72
202456Tiny CreaturesPrince Charmonycompo134.294.104.003.844.404.484.314.12
202455SummoningDemon Wellcompo214.194.193.904.083.974.484.774.04
202354Limited SpaceRibbon 2compo114.254.074.463.514.264.173.943.87
202353DeliveryInbox Foolcompo34.414.334.383.624.004.504.574.20
202352HarvestThe Bountifulcompo94.274.103.654.324.214.284.594.16
202251Every 10 secondsWatch Outcompo44.414.294.413.964.164.364.364.21
202250Delay the inevitableBlock or Bustcompo44.324.294.174.124.184.244.504.19
202149UnstableStronkey Kongcompo444.013.793.843.164.004.043.843.81
202148Deeper and deeperRAMnesiacompo554.083.944.512.774.224.002.693.72
202047Stuck in a loopRibboncompo94.274.014.764.554.494.093.753.96
202046Keep it aliveMorosecompo933.943.694.003.024.133.613.304.06
201945Start with nothingUltra Questcompo214.053.923.283.284.443.914.003.80
201944Your life is currencyLeaving with Ladderscompo164.063.933.603.914.313.853.613.56
201843Sacrifices must be madeMary had some lamb to sparecompo284.073.903.774.154.244.053.873.82
201842Running out of spaceThe Super Olympic Death Race From Space Leaving Space Relay Septathalon 199996compo3743.353.273.213.222.953.184.083.08
201841Combine 2 Incompatible GenresScrollscompo653.914.003.723.883.853.393.25
201740The more you have, the worse it isSuper Ploogy Rescuecompo883.833.953.543.523.423.353.603.45
201739Running out of PowerBlackoutcompo693.873.833.293.834.033.103.25
201738A Small WorldSuper Smash Globescompo2003.483.323.763.423.403.112.542.90

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by 100th_Coin

LD38 — A Small World

Ludum Dare dot com by PoV 2017-05-16T18:09:22Z

Quite an impressive entry we got here. The time limit definitely gets the player going, and it's a blast the whole way through! The optional ability to play the game further after the time limit is a nice touch as well, almost like a sandbox mode. The addition of a multiplayer mode is an incredible feature, however I don't have many friends to play it with. I'll definitely get some friends over sometime to try out the multiplayer though.

However, fifteen years is a little over the 72 hour time limit for a jam, so I'm not sure if I can judge you fairly. All in all, a seriously good entry, and I'm eager to see what it brings to the table in the future!

Signal? by voxel 2017-05-12T02:27:56Z

Super cool concept! Very well made, and I wish there was more.

Insula Umbrarum by IDid 2017-05-13T15:05:00Z

Nicely done! the frame rate was fairly choppy though.

World Requires by phaze0 2017-05-13T14:45:30Z

An interesting puzzle game. It's fairly easy with the recycle function though.

Scenes in a Globe by nratcliff 2017-05-12T02:09:30Z

Nicely done. Although fairly small, I enjoyed every scene.

A Small Planet by rayriver 2017-05-13T14:31:17Z

This was a lot of fun! i enjoyed every bit of it. unlocking a new upgrade to get to the next upgrade felt good.

Rock-E by endlesspeak 2017-05-13T21:52:56Z

Really well done, I myself am quite the fan of rock puns, you guys blew me away, really!

Nocturne by Awpteamoose 2017-05-12T02:32:44Z

I'm not sure what to do, or what my goal is. I was hoping for more direction than what was given.

A Small War by hadesfury 2017-05-12T01:25:35Z

I found it fairly easy to purchase heavy (the same price as medium) and summon endless amounts of heavy soldiers, with the same spawn price as light. incredibly unbalanced, which is a shame, for it could've been a lot of fun with a few tweaks.

Pocket World by BtheDestroyer 2017-05-13T21:47:39Z

Really well done, though i found it a little unsettling that it datamined my name, rather than a retro "Type your name" popup box.

Alone Together by Artylo 2017-05-09T19:05:26Z

That's awesome! I wish there was more to the game, but on it's own it looks really good.

Caelium Alpha by jishenaz 2017-05-12T02:42:15Z

Nicely done! I really enjoyed this one. It felt like a cool scientific model with the way the placement is set up.

Quantum Frustum by nusan 2017-05-13T15:37:04Z

Quite a unique world you've made here. Well done.

MORE by beta 2017-05-09T18:55:33Z

It was really cute, the graphics were fantastic, yet I just wish there was more.

50ft by 50ft (or How I Died In Space) by RockhopperGames 2017-05-12T01:58:41Z

It's impressive how much was written in just 48 hours, I enjoyed reading it!

A Small Earth by Skywilly 2017-05-09T20:03:56Z

I wasn't expecting a political game from this!

Super Smash Globes by 100th_Coin 2017-05-12T01:17:09Z

@occultone They don't. There's a tutorial.

But holy cow, it's a ton of feedback seeing a video! Thanks!

rocket ship by Zirrrus 2017-05-13T15:30:38Z

Very difficult to keep a positive score, but a really unique concept!

A Sassy Platformer by DragonZlay 2017-05-12T02:20:56Z

Some suggestions, make the walls a darker texture, or different texture than the platforms you collide with. The camera is either way too far on the right or the left, forcing a lot of blind jumps, you made the game so you know what each level holds, but new players are taking leaps of faith. keep that in mind. other than that, the VO was hilarious and incredibly sassy.

Woodcutters by Florian 2017-05-13T22:28:07Z

Rather confusing in the beginning,I had some fun once i got the hang of it.

Starbob by Gato 2017-05-12T02:03:56Z

I'm not sure what the goal was, but I built a house, and then proceeded to see how far away from the planet I could get. I had fun with this one, thanks!

Angry Worlds by MeronSoda 2017-05-12T02:37:43Z

Very cool! it was pretty challenging, and I see you suggested adding procedural generation, which would be incredible. Good luck with the future of this game!

Extension by Pixetrichor 2017-05-13T14:06:35Z

Very challenging, i got past the second puzzle, and couldn't figure out what to do from there. still, well done for your first ever finished game!

Mzae by Tristan0214 2017-05-13T15:22:11Z

The graphics are nice, however the game is fairly lacking.

Little Big Square by emanon 2017-05-09T19:50:02Z

Very challenging but i did make it all the way to the end. I felt like i was doing certain levels incorrectly, maybe i did them all the intended route, but i highly doubt it. i felt like there wasn't enough information given to the player. I almost quit of the level before the last one, because of how impossible it looks.

Look up by Vodzik 2017-05-13T14:55:19Z

Well done! the camera could be positioned a little better. other than that, well done for your first game.

Strangeness by philomory 2017-05-09T19:20:10Z

Really well done, Level five had me for a while with the bait key.

Science of a Small World by GamingDudester 2017-05-13T14:40:58Z

Well done! I had some fun with entry, and good use of the theme as well!

Wandering Planet by jlet 2017-05-12T01:30:12Z

Once you zoom out, the asteroids get really hard to see, but I loved seeing how my cluster of planets attracted all the other planets.

Les Petites Planètes by Greeny7 2017-05-09T19:59:30Z

Very relaxing, and The music fits perfectly!

B-M0X by sambrosia 2017-05-12T16:19:26Z

The art is adorable! The game itself was fairly short, but enjoyable.

Cell Defender by Kreur 2017-05-13T21:39:15Z

Wonderfully done, and perfect use of the theme!

Every Man's Sky by blaster391 2017-05-09T20:14:27Z

This is outstanding! absolutely hilarious concept, can't wait to go back some time.

Golden Kapusta by Enerccio2 2017-05-13T14:49:36Z

Really impressive! I loved the art for each plant, very well done.

LD39 — Running out of Power

Crystals Of Power by Avon 2017-08-02T14:57:13Z

Very well done! I had some trouble aiming on the first level, but after that the game was a breeze. The music goes really well with the gameplay, and the graphics are really nice as well. Really well done all across the board.

Super Energizer by Alex Walsh 2017-08-03T15:57:53Z

This was a lot of fun! The explosions look so good, and the level up's new abilities are greatly satisfying.

Rat Hole City by MrChippy 2017-08-03T15:03:01Z

The music is rather harsh when crawling away from the bugs for large amounts of seconds. besides that, the art is great, the controls are tight, and the mechanic was fun the whole way through!

Crownless by Galan 2017-08-02T15:50:47Z

Rather nice game. The art in nice and simple, the concept is incredible easy to figure out.

Glowsticks by ratly 2017-08-01T15:09:07Z

This is a nice game to play to relax. the music is calming, and the gameplay really makes you focus.

Drawing with Light by boundtotheearth 2017-08-01T14:46:23Z

The game was enjoyable, however it was quite easy to complete most levels even without the core mechanic of the light gun.

Blasphemy! by FelixMcFelix 2017-08-02T16:02:40Z

This was a ton of fun! the music was catchy and the controls were tight!

Rise Shine Fall by ijona 2017-08-01T17:07:16Z

At first i almost felt sad when a tree withered away and i didn't hear what it had to say, but then i realized it would just say "Oh hey heeeeeeeeeee-" so i felt a little better. The art is incredible, absolutely well done! this was quite an experience.

Devil On Rails by FiloGC 2017-08-03T15:21:52Z

The graphics are fantastic! My only complaint was that i was getting flooded with a non stop flood of enemies, they were stacking on top of each other like savages. Also you can infinite jump and safespot them. The music sounded great along with the crazy graphics, And the "Insert Soul" was hilarious.

Powered By Coal by LiquidBrain 2017-08-01T15:01:25Z

This was a really enjoyable game! The art was pleasing and the mechanic was easy to pick up on.

Robots from 1991 by dminsky 2017-08-04T15:33:43Z

Loads of fun! The music could be a bit more than the same few loops, but the art was fantastic!

Breaking Down by Jose Souza 2017-08-04T15:19:22Z

Really well done! The music is relaxing and calm, the art is beautiful as well.

Light-Eater by prettylucky 2017-08-01T16:55:09Z

Here you go: ___________________________________________

#################################

FATAL ERROR in

action number 1

of Step Eventobj_ink

for object obj_light:

Variable obj_light.buddy(100016, -2147483648) not set before reading it.

at gml_Object_obj_light_Collision_2

##################################

Replaying does seem to fix the problem though, great game! It was a lot of fun.

Snow Train by stupidpawn 2017-08-01T15:23:04Z

I love the disclaimer, it was pretty funny. I don't know how to run a Steam locomotive, but I'll assume you got it right. The at is really nice too.

Car race without gas by morusque 2017-08-04T15:11:45Z

Now I'm waiting for the game of the year edition.

In all seriousness, this is the funniest game I've played all LD, Congrats!

Turn Out by Vovin 2017-08-01T15:35:34Z

This turned out to be a lot of fun. The puzzles were challenging, but easy enough to figure out.

Power Crystals by chispaLBC 2017-08-03T16:12:31Z

Really tough, but a really fun mechanic!

Energy Boy by neowhoru 2017-08-03T14:46:50Z

It sounds like you're making a post LD version, so let me give my two cents. I think the walking animation is missing just one frame between the last and the first frame, It's quite the jump. Definitely add music, I recommend LMMS, That's what i use. It takes about 30 minutes to get used to it, but once you got it you can make some really rocking tunes, watch a tutorial. The sound of the player picking up a battery is fairly loud, you could tone it down a little. And as mentioned above you want more enemies, i suggest making one that jumps up and down. It adds a bit of timing to the mix. I had fun with this one, and I'm looking forward to seeing your projects in the future.

Jeff Long Run by Matoux42 2017-08-03T16:22:39Z

This was a very tough game, well done! I had lots of fun.

Manual Mech by Mikeliosus 2017-08-03T15:45:50Z

The controls are awkward, but once you get used to them it's a really fun game.

Electr-Ed by Josh Klecka 2017-08-03T14:34:22Z

This is a really cool game. The art was really well drawn and the music fits so well. Unity on my computer set the graphics to ultra low on default, so the enemies moved at hyper speed. The best way around this is to use all rigidbody code in void FixedUpdate(), or multiply the force by Time.DeltaTime . One I fixed my graphics to ultra high, This was an incredible entry. Great work!

Robo Nanny by kalyrical 2017-08-03T14:52:59Z

Pretty fun game. The juggling between running out of power, the baby, and the chores was pretty intense, which i enjoyed. The art is great, and thank goodness there was no baby crying audio. Really nice entry.

Retrodecay by aayush 2017-08-03T16:03:12Z

Really well done, The art is beautiful, but sound effects are lacking. It's a really nice game to just play with minimal thinking.

The Overseer by jmholland96 2017-08-03T16:31:41Z

This was a lot of fun! I found that the red is the best, and the yellow almost never seemed to work. With a little more balance and polish this could easily be a super cool mobile game.

Operation Lambda by Schuster 2017-08-02T15:34:08Z

A nice and short game. The puzzles were enjoyable, and i had fun the whole way through. A few more levels would've been nice.

Big Mommy is Watching (Over) You! by Epono 2017-08-03T15:27:57Z

The sound effects turn this from a regular game, into a work of art. Really well done.

Blackout Z by Paulo Brunassi 2017-08-03T16:27:01Z

The music was really rad! Thank you for the game!

ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAME by Reuh 2017-08-02T15:28:59Z

This was incredible! the fast paces timing at the end was such a turn, i never would've expected it. i half expected the walking towards the guy's throne to be infinite. I guess i lucked out on the maze, cause everyone else said that they quit there, oh well. 5/5 all around, this was the funniest ludum dare game i've played. the art just adds to the humor, especially considering this was a jam.

LED Adventure -- Running out of Power by ledez 2017-08-03T15:53:19Z

The parallaxing was a bit awkward, But it was still a really fun game.

Robocre:8 trials by RNGSilvercraft 2017-08-03T15:15:43Z

This was a REALLY fun entry! I played through until the end, and it was a blast! The music is so good. I wish there were more levels where you have to kill all the enemies hidden around, it could've been a much larger mechanic than it was. A really solid entry for a compo. well done!

Lost Soul by daviddiagonza 2017-08-01T17:39:16Z

This game has a really creepy vibe to it. It's also rather challenging until you find out about the sonar.

Super Charged by Manumeq 2017-08-03T16:36:54Z

This was a lot of fun! I was also to get a significantly greater score (Almost 20 times as large) by just spamming the mouse button, than actually planning ahead though.

Power of life by OrionK 2017-08-03T15:40:12Z

The floating mechanic was pretty tough to figure out, but once i did, the game was great.

Cell Out! by Rulrite 2017-08-03T15:48:28Z

That was incredibly short, i was looking forward to a whole ten minutes of this. the game was so much fun, and i'm quite sad it ended so quickly.

LD40 — The more you have, the worse it is

DROP by Syrapt0r 2017-12-08T23:06:03Z

Wonderful concept! Keep in the great work. You should probably add next to the first coins, that you can press q to drop them. definitely important.

DROP by Syrapt0r 2017-12-09T03:49:24Z

Oh, of course! perhaps find a way to make the coin drop message only appear after the first death.

Chaos Space Kitchen by seano 2017-12-08T22:08:56Z

Well made! It gets very challenging very quickly, but i had loads of fun!

Match by GameQuester 2017-12-08T22:12:54Z

Really nice use of the theme, and a very fun game too!

Corruption by Topper 2017-12-13T17:42:02Z

This definitely got harder as the game went on, but then the squares were so large that it covered all the other squares and it became easy again. finally the game crashed at some point, due to a failing script. The concept was unique, and well executed, but it was very straining on the eyes.

FUNKONOMIX 2021 by jelch 2017-12-08T23:15:04Z

The music is indeed funky. The human was indeed chunky. I lost.

Presents by gilborn 2017-12-08T21:35:27Z

Wonderfully done! great use of the theme too! there were quite a few surprising details that tied it all together.

Maze Crawler by Hilvon 2017-12-08T21:55:02Z

Well done! The addition of a run button, or overall faster movement would be nice, but it was still very enjoyable. Procedural generation is my jam, so you definitely hit the sweet spot.

Quest for Harmony (Audio is required) by unfinished 2017-12-08T22:54:32Z

a very unique entry. I've never played a game entirely in the dark. Now i've seen it all. -err, heard it all.

Super Chrono Runner by Vovin 2017-12-08T22:44:36Z

Nice use of the theme! The controls were a little floaty, but you get used to them quickly.

Gold Taxi by Code Dream 2017-12-08T21:15:42Z

A rather neat concept! It's very easy to get lost in the city the first time playing, but after that it's much more enjoyable. well done.

Cats Per Second by Merrol 2017-12-08T21:19:42Z

This was a very fun and adorable game! Great work.

Mutation Situation by Don Fouts 2017-12-08T22:29:58Z

The art is fantastic! i love the look of the characters, both the player and enemy designs. Definitely the most upset i've ever seen a character.

Dodge the Death Coins by JustMars 2017-12-08T22:02:10Z

The auto-moving pieces were a little awkward at first, especially with the camera getting obscured by blocks, but the growing and shrinking mechanic was very well done! Quite the entry, keep up the great work.

Time is Bad by BudgieM2 2017-12-08T21:27:43Z

Very nice use of the theme! wonderfully executed too, great work.

Catch the Bag by Sudakov Aleksey 2017-12-08T23:26:33Z

The jump is a bit unresponsive, by fixing that you would increase the fun factor by a ton! I love the art, and i wish there was more.

Fiscal Dungeon by Tom Panton 2017-12-08T22:21:14Z

Absolute incredible. The explosion when you die is the most satisfying way to go, but if only there were more taxes. The boss fights are really well made, and this turned out to be the best bullet-hell-dungeon-crawler game I've played in a ludum dare! Bravo.

Mesus VS The Broman Empire by UmSingeloPugManco 2017-12-08T22:48:43Z

The sound effects are the best sound effects i've heard in my life. Well done!

Oh no! Zombies! by Benjamin San Souci 2017-12-08T22:37:19Z

Well made, and lots of fun! Each gun having unique properties was enjoyable, and once i found out that switching guns was a way to unlock them, i mashed the number keys for a while, unlocking a few rare ones. Fantastic game!

LD42 — Running out of space

Rhythm Doodle by Ascension 2018-08-13T14:41:31Z

This reminds me of Crypt of the Necrodancer. You've got a very well made game here, my only complaint in the RNG around the star. There's no telling where it will move next, and it kept getting in the way of the final few tiles i needed.

Finding the Path by poohshoes 2018-08-13T16:25:25Z

Very fun, but it's possible to cheat by holding left click, Right clicking, releasing left click, then left clicking on the goal. The game fits the theme very well! Great work.

The Super Olympic Death Race From Space Leaving Space Relay Septathalon 199996 by 100th_Coin 2018-08-13T14:52:45Z

@talios Thanks for the heads up. I'm not aware of any rules regarding what fonts I can or can't use. Popjoy is just another font as far as I'm aware. No idea why it won't run for you though...

Update: I checked the rules. Font's are allowed under **Special exemptions for the compo

The Super Olympic Death Race From Space Leaving Space Relay Septathalon 199996 by 100th_Coin 2018-08-13T15:15:12Z

Alright, The problem with running the game has been solved. It turns out giving your .zip folders incredibly long names, followed by giving the game an incredibly long name is a bad idea. Anywho, it's shortened and should work properly for everyone now. Thanks!

EVOLUTION by Noa Calice 2018-08-13T16:20:35Z

Absolutely incredible work on the graphics! The art is so adorable, and the planet's facial expressions are on point!

W a l l i f o r n i c a t i o n by psychead 2018-08-13T16:11:18Z

Wow this was fun! It's very well made, and an incredibly thought out puzzle game!

Grid Locked by DrunkardWolf 2018-08-13T15:37:15Z

Lots of fun! I love the take on the theme, you did a fantastic job!

Tetris with Physics by gord10ahmet 2018-08-15T18:26:44Z

It's a lot of fun! Congrats on the Jam!

OVERKILL by earnso 2018-08-13T16:42:45Z

I love it! I wish the arena was smaller though, i never ran into the issue of the corpses getting in the way.

Crumbling Dungeon by JSMCAG 2018-08-13T15:32:20Z

It's very tough, but it teaches you the mechanics instantly. I love the idea, but i can't figure it out. I found only one key, and got stuck there. Still very enjoyable trying to neander my way from point a to point b while allowing myself to still go back.

Ouch! by Zachary Shah 2018-08-13T17:18:19Z

The game worked fine for me! I enjoyed it, nice work! You definitely nailed the Atari aesthetic!

HITMAN: The Floor Is Lava by Niker107 2018-08-13T17:34:30Z

That was fantastic! Quite the puzzling game you've got there. Mansion was definitely a tough level! Congrats on making such a good game.

Collector by Serious07 2018-08-13T15:26:34Z

Very nice! The mechanics are well thought out, but player movement is a bit rough, seeing as you can't move diagonally. Well made!

Crowdy Planet by arche-san 2018-08-15T18:36:53Z

Goodness they are adorable! This was very creative and a lot of fun! Great game.

Big Box Mania by jka 2018-08-13T15:56:52Z

Nice game! it's a pretty unique concept i haven't played much of. Very good take on the theme!

Jelly Thoughts by Andy Wolff 2018-08-13T14:50:12Z

It's a shame this is all there is. Even so, the jelly physics are satisfying and fun to play with. Despite the game not being fully fleshed out, it's enjoyable! You've definitely done something right if it's fun without being finished!

Space Runner by Guilhermoni 2018-08-13T15:20:50Z

I love your take on the theme! Brilliant work.

Claustrophobia by ngUpsiLoN 2018-08-13T14:26:37Z

Very intense! Well done, and great use of the theme.

SpaceRunner by jackou 2018-08-13T15:51:38Z

Very tough, but fun and rewarding once you get it! Well done.

Dead Zone by Melmo 2018-08-13T17:15:31Z

Nice game! As others have mentioned, the aiming takes some time to figure out, but it's fun and tough!

Utter Space by snakemuho 2018-08-13T15:46:33Z

The controls are tight! I love it.

Save Me A Seat by chaitae 2018-08-13T16:00:54Z

Adorable. The social awkwardness it hitting a bit close to home. Very well made game!

CowSweep by Naerly 2018-08-13T17:39:53Z

Adorable! Great job!

The Cactus accident by odris_den 2018-08-13T15:43:55Z

Haha! I don't even know what to think about this. It's just so goofy. I want to see a scene in a comedic movie based around the ending I got. "Captain, there appears to be a cactus!" "*mm hmm. Raise the shields!*" ... "*Alright, it's just a cactus, let's go home.*"

LD43 — Sacrifices must be made

Diver by TimBeaudet 2018-12-06T05:12:50Z

Heads up, I was unable to play your game (i did not rate your game because of this). "The code execution cannot proceed because OpenAL32.dll was not found." Anywho, it was unable to run. I hope you can fix this.

Arden's Artisan Artefacts by blinry 2018-12-06T16:08:48Z

Oh boy! I sure hope the tooth fairy likes it!

Ohboy.PNG

But seriously, this game is great!

Small God by Wevel 2018-12-06T16:47:52Z

Very nice work! I had a lot of fun.

Krakatoa by fishbrain 2018-12-06T05:40:13Z

Haha! I love it. the game is just so ridiculous.

Wanderstar by garris 2018-12-06T16:39:38Z

This was a lot of fun! Every sacrificed was balanced, and there was no one options that seemed easier to sacrifice than the rest.

Subway Crisis by Iluvatar 2018-12-04T02:13:54Z

I love the mood! Very nicely done. the graphics and storytelling are superb.

A Walk In The Neighborhood by aeveis 2018-12-04T00:20:48Z

awww, this was amazing! I think i broke the game by giving the raccoon food before i gave the cat the blanket, because the hell sequence never started. i had to refresh. still, amazing work!

Metamorphosis by silkworm_sweatshop 2018-12-06T15:20:53Z

Excellent work! I really enjoyed the animations. The game was also wonderfully designed, the player can learn everything just through playing. My only complaint is how long the metamorphosis took. I know it takes long in real life, but that could've been only ten seconds long and have the same impact. But then after the waiting, by god those animations again. stellar work!

Greedy Slime by irwatts 2018-12-04T01:52:11Z

I love the look of the slime! Heads up though, you only need about 16 coins to multi jump as high as the doors. you can jump in air.

GameDev Sacrifices by GerodruS 2018-12-06T17:00:50Z

Ha! I love the take on the theme. nice game!

Ethereal by foodzilla 2018-12-06T04:29:20Z

I loved it! The last level, Ache, was pretty tough, but i got it. nicely made.

Cute Army Conquest by MestreRothLD 2018-12-06T03:49:36Z

Oh my lord this is adorable! I love both the art style and the music! very nice take on the theme.

Mary had some lamb to spare by 100th_Coin 2018-12-04T03:25:41Z

@gao-ming Hey good thinking! My bad, i didn't even think of a mac build. It's up and ready now.

Where Is My Peach by LiquidBrain 2018-12-04T21:09:05Z

Oh man, I kid you not, i recognized the art style from your ld41 game about eggplants. something about your eggplant drawings that i just find hilarious and amusing. great story telling, wonderful voice over.

Mount 'n' Glory: A Glorious Grail Quest by gamesplusjames 2018-12-03T23:19:11Z

5/5 for humor. oh my god, the one liners! very well made, but the game its self is super difficult. the platforming could use some more control mid air.

Retribution by zzcalvinzz 2018-12-03T22:50:10Z

That bass drop after the first kill though. Very rad game, the swoosh animation for attacking was smooth too!

The Lamb by f4kethis 2018-12-04T01:06:08Z

This was enjoyable. The protagonist looks like Zapp Brannigan! Heads up, the moon parallaxing is the same speed even when the character is running slower or dead.

Not-So-Nicer-Dicer by sadsmile 2018-12-06T04:35:08Z

Haha! this was a lot of fun. the voice over could use a few less filters though, it made it hard to understand what he was saying.

The WeeZard by Kornel 2018-12-04T21:01:13Z

I love the kazoo music. nicely done.

Lucky Number 13 by Simon Rahnasto 2018-12-06T04:56:34Z

Wonderfully animated and voiced! Also, the chairs spin. unreal.

Documentia by Pandanym 2018-12-06T15:38:44Z

Oh my god this is amazing. Yeah, this is absolutely the best jam i've played this ludum dare. So incredibly creative. anywho, by about day three i deleted everything except me and erika. nice game.

SYNTHRAY by FunkyHippo 2018-12-04T02:49:24Z

My god. The art and music is fantastic! I'm a bit of a sucker for outrun aesthetics, and you hit the nail on the head!

Satan's Island by Badosz 2018-12-04T00:56:20Z

The game was a little slow, but i enjoyed managing my little town. great work!

Santacrifice by Epono 2018-12-04T00:35:54Z

That was fun! I wish it didn't restart the game when you died though.

Berrytales - Fracture Flight by Purrseus 2018-12-06T04:15:38Z

I love the art a whole lot! Very nicely done.

You Can't Make An Omelette by Derek Wilson 2018-12-04T02:37:51Z

All around this was fantastic! I loved everything about it. the art was adorable and landing in the frying pan was so satisfying every time. I loved every omelette.

WAYT by wsKilljoy 2018-12-04T01:02:47Z

Hot dang, the music is nice!

Shoot or Move by Dan Colman 2018-12-06T05:19:33Z

Wow this was amazing! It reminded me of starwhal, if you've ever heard of that game. Definitely one of my favorite ludum dare games so far, the mechanic was super cool, especially for a couch coop!

Try by JohnLee Cooper 2018-12-06T05:23:12Z

A randomly generating puzzle game? Brilliant. well done too! This was fantastic.

Unicorn Rescue by devharts 2018-12-06T04:43:05Z

This was adorable! i hope your kids really enjoy this! the animation was pretty impressive too, keep up the great work.

Whatever It Cost by FloYams 2018-12-06T05:28:44Z

I loved the environments and background! nice work.

castleton. by MattDaCat 2018-12-04T01:25:53Z

Interesting game! I like it.

M-ss-ng Ch-r-cters by ConnorThompson 2018-12-06T04:21:13Z

I loved it! As mentioned, it would be cool to see what the correct word was when we guess wrong.

Platform43 - Die to progress! by Firesplash Entertainment 2018-12-04T01:18:34Z

PSA for anyone unable to jump, set graphics to ultra. the game probably counts frames to send the player upwards, and low settings will yield maximum framerate. For the developer, use void FixedUpdate() this will fix the issue.

Sacrificial Movements by CJN 2018-12-06T03:41:22Z

My biggest piece of advice would be to make the music calmer. the sounds were rather grating and in your face. the gameplay was nice and challenging, and the simplistic art was nice too! congrats on your first LD! I hope you keep up the work! You've definitely got a head start by making your first game at 14 years old, and I absolutely applaud you for it.

Also be open to criticism. Chances are I won't be the only comment to talk about the music. I'd check out any free sequencers you can find, I use LMMS. Though it took me a while to get used to making music, (and i'm still not where i want to be) I can see huge improvement from my first ludum dare games, and I'm looking forward to see what you have to bring to the table in upcoming game jams. Great luck with not only the jam, but any further game development you try!

The Sacrifice Basketball by kumabotz 2018-12-04T00:27:35Z

It's a bit rough to get used too, but it was fun once i got the hang of it all.

Rainbow Factory by Tropos 2018-12-04T02:29:22Z

This is hilarious! My only complaint is that the unicorn moves too fast. there was a level i couldn;t beat, because at the start of the level you had to drag a swinging axe, then move a saw, and click the ramp a few times all within two or three seconds. I loved the art though!

The Gunslinger by Jasper Hansen 2018-12-03T23:32:02Z

Having your life as ammunition is a pretty great take on the theme! nice game.

Fight Kult by TalesOfPixelia 2018-12-06T05:16:10Z

Nicely done! I loved the idea, and couch coop is always fun!

Appease the Gods by Fernando Tonon de Rossi 2018-12-04T01:22:32Z

I loved the sound effects. From the description, it sounds like you didn't have enough time. I would love to see more.

Shepherd Sacrifice by aCuriosity 2018-12-04T00:45:09Z

I love the song the character sings! nice work!

Everything Hurts ! by Michno 2018-12-04T01:36:00Z

Room four got me good. I love the music! the art was also very well made. great game!

Evolve by Amanda Priest 2018-12-06T04:38:32Z

I too got stuck at the same line as the others. The game still looks and sounds very nice though!

BrotherLight by DreamlessHero 2018-12-04T01:57:01Z

I'm afraid i have no idea what's going on or what to do. looks pretty though.

Be The Bridge by Codesity 2018-12-06T05:37:47Z

This would be a lot better if it highlighted the piece that was about to break off. very nice work though.

Floor It ! by Aymeric Le Moal 2018-12-06T16:57:06Z

It was a little hard to distinct from the neon ground and red projectiles when everything is moving so fast. Otherwise, it was a lot of fun! I loved the story breaks in between the driving, and really enjoyed the use of the theme. great work!

Do It for Their Sake by SuperGamersGames 2018-12-03T23:27:15Z

Great take on th theme. My only piece of feedback is to make sure the players know they can move diagonally. Maybe add a line of text to level three, otherwise it's a VERY solid game for your first ludum dare! Congrats.

Legend of the Aztec by Mirage 2018-12-06T04:10:11Z

I like the take on the theme. It would be a little more helpful to have a minimap with locations of items on it, i couldn't find the treasure chests.

MeowByrinth by KiisuK 2018-12-03T22:58:57Z

Yo, this was adorable! Through a bit of routing and spamming the dash move, after my third playthrough i left with a speedrun time of 45 seconds. Great game!

Penelope by Denifia 2018-12-04T01:12:57Z

There's a blind jump in the last level. If it's your last life, you definitely don't want to take take blind jumps. Another thing that tripped me up was the ability to move during the level intros, i lost a few lives by just preemptively holding right. That aside, great game! I love the mechanic, and the controls were tight! I've played a few platformers already with controls that were super sluggish and floaty, but this was just right! nice work.

0.99c by adenwebb 2018-12-04T00:41:16Z

This was fantastic! The animation at the start of the game might be less than two seconds, but don't think it went unnoticed! great work!

King's Last Stand by Pukami 2018-12-06T17:35:30Z

Very well made! The art is fantastic. I got completely surrounded in wave 7 and was unable to make it back to the circle, but i still had a ton of fun! great work.

Jim's Limb's by JoblessOrc 2018-12-06T04:49:04Z

This is hilarious, but way too difficult.

Super Space Meltdown by EatAtJoes 2018-12-06T04:02:51Z

Quite the challenge! great work.

Fireboy by Cristiano T. 2018-12-04T01:31:43Z

RIP fireboy. Why does this game have a jump button? The only use i found for it was to climb the walls you're supposed to flame, allowing me to skip the entire game.

Love is Sacrifice by Pawel W. 2018-12-04T02:05:28Z

The game looks really good, it's a shame we can't rate you on graphics. My only complaint is the font. I have nothing against cursive, but it's a bit hard to read.

Color Mix by JeffreyLaarman 2018-12-04T00:23:40Z

This would work very well as a mobile game, and seeing the design of the title screen i think that was the goal. Nicely made!

Holly Jolly Trolly by whyisbecause 2018-12-06T05:09:47Z

Fantastic take on the theme. The "horror-ethical trolley problem" is the last thing I expected to play a game of.

Alien Escape by carlpilot 2018-12-04T02:17:47Z

Oh man, this game looks stellar! I love the reflections in the water too. all around a beautiful game.

Grandma to hell by wyattis 2018-12-06T03:56:01Z

Holy mother of mercy that music. Wonderfully done!

Flying Slime by gamefive 2018-12-04T01:59:11Z

Neat! I've never played a ludum dare game made in scratch before. I don't know much about game dev in scratch, but i know it isn't easy. nice work!

The Greater Evil by AndyGates01 2018-12-03T23:35:38Z

"Leaving so soon father?" "Oh! Don't mind me. I'm just heading off to the satan dungeons for a few hours. take care!"

Slimy abilities by kinuni 2018-12-06T05:35:04Z

Lots of fun, great work, and congrats on your first ludum dare! This isn't a complaint, I just noticed that the double jump said "Doppel jump", I'mm assuming you wanted it to be in English and not German, just a heads up.

LD44 — Your life is currency

Kicky Blimp by firellon 2019-05-01T16:17:36Z

Nice game! I enjoyed the cartoony backgrounds. great work.

Carl Currency - Expert Exchanger by yazara 2019-05-01T15:27:54Z

Very nice! I loved the puzzling aspect of figuring out the exchange rates. great game.

Stranger Coins by grena 2019-05-01T15:35:15Z

Oh my god. I wasn't very into it the first round... but then- oh man. that was incredible. Absolutely a wonderful job all across the board. Great game.

Edit: I'd suggest changing the controls from arrow keys to WASD, because the arrow keys would scroll the HTLM5 page downwards making it difficult to play.

Leaving with Ladders by 100th_Coin 2019-05-01T15:16:20Z

@royalsoup Ahh dang. I don't have a mac to test it myself. it definitely sucks that the mac build doesnt work. sorry about that. I might as well take down the link. Thank for a ton for telling me though! seriously.

Leaving with Ladders by 100th_Coin 2019-05-01T16:43:24Z

@cocapasteque There's no fullscreen unfortunately. Oh man, i know exactly what caused the bug, and i'm a fool for not thinking about that at all during development. haha, i hate when that happens. thanks for telling me though!

Phil, The Leprechaun Of Gold. by INCD021 2019-05-01T16:08:24Z

ohhh man. those angels (fairies?) don't look scary, but their voices are nightmare fuel. haha! Well done!

Blood Rite by Twan Mul 2019-05-01T15:01:38Z

Woah, I loved the art! very well made game!

Dungeons of Taradith by DrunkardWolf 2019-05-01T15:42:04Z

Wow! This was a lot of fun. Great take on the theme, and a very well made game too.

Murder of Crows by Cygnus 2019-05-01T15:48:15Z

Wow, that was tough. I loved the humor of it all, that might not have been your goal seeing as you've opted out of humor, but a flock of crows dive bombing dudes with pitchforks is some pretty funny imagery if you ask me.

Hell's Business by Solah 2019-05-01T16:36:07Z

Nice game. The controls were a little strange, but it definitely was a nice touch to be able to pull the menu up at any time. nice work.

Only Got Nine Lives To Live by Sempiternal 2019-05-01T14:49:21Z

Great work on all the backgrounds for the planets!

S:C:U:M - The AutoVore Division by WFMG 2019-05-01T14:45:35Z

This game could benefit from having more manual work required down the assembly line. If you turn on the guillotines, all that's required for the player is to click the autovores. Other than that, the sound effects were well done and funny, and i liked the joystick at the bottom.

Ripped The Life by Alienplay 2019-05-01T16:40:15Z

Aw man, this was fun, but just a little too short. I loved the puzzles, great work!

Pass the Buck by tg1397 2019-05-01T16:21:06Z

Ahhhh i love this. Wonderful story, and very funny take on the theme. great work.

BloodVirus by Team-on 2019-05-01T14:56:48Z

Playing on HTML5, pressing the how to play button doesn't do anything. Interesting game though, nice take on the theme.

Sweet Squish by Dvlv 2019-05-01T15:58:59Z

As a 220 year old farmer. I think I learned a lesson.

Haha, great game!

Anti-Hero by DrumGadget_433 2019-05-01T15:44:27Z

It took a few tries but i figured it out. Really creative mechanic, and a fresh take on the theme. I also lived the faces, and the googly eyed food.

PunCha-Ching Bag by Ryan Brenner 2019-05-01T16:30:25Z

Pretty fun, but there's an incredible difficulty curve. pretty hard to fight off eight or more people at once. I loved the art, and the dead bodies were a pretty great touch.

The strange Life of Bill the postman by T-Bo 2019-05-01T15:09:06Z

this was adorable. I loved the music, and the only thing that went wrong was i initially pushed the crate very far to the right, and when i needed it to get back up it took well over a minute to push it back. Nice game!

Everything is Money! by OgelGames 2019-05-01T15:22:55Z

This was great! I love how the eyes follow the cursor! The upgrade mechanic was very clever. a perfect take on the theme.

Aniu on the mountain by belug23 2019-05-01T14:36:13Z

Advanced roll a ball. Nicely done!

Cowry by Jozef 2019-05-01T16:05:18Z

Hahahaaa! Oh man. this was too funny. Neighbor kid had no clue what was coming. get rekt.

21 Years by Xankill3r 2019-05-01T15:15:18Z

Haha! Nicely done. One of my favorite little quips is satan hiding among commoners with the incredible cover name "Stan".

Don't think about others by DAVidus 2019-05-01T16:15:15Z

Haha, oh this was great. It's a bit goofy how there's a 'donation' in german. definitely caught my eye though. great work.

Time Hero by altazar 2019-05-01T14:39:11Z

I loved the opening cinematic! nicely drawn.

Soul Toll by killscreen 2019-05-01T16:25:36Z

It's a bit harsh taking the player all the way back to level one after a death. I would've enjoyed it much more if it just restarted the current level. otherwise, i enjoyed the concept. great game.

PROFIT by Profit Team 2019-05-01T15:54:01Z

A very nice dungeon crawler. especially for ludum dare! Nicely done.

LD45 — Start with nothing

The drop to the top by jk5000 2019-10-07T16:42:20Z

Ooh, it's very colorful. The music is very nice too. great work all around!

Master Builder Daedalus by Ithildin 2019-10-08T22:48:49Z

Woah cool! I love the take on the theme, wonderfully done!

Cloud Boy by JCMonkey 2019-10-07T03:00:10Z

Oh wow this was cool! The drawing mechanic is wonderfully implemented, especially with the multi mode. Great work!

Ball of Duty: Special Drops by LandoSystems 2019-10-08T23:17:05Z

Woah, that final graphics pack is super rad! I love how every aspect of the game starts with minimal settings and you upgrade to better graphics and audio as you play. Great ideas! Nice work.

Void/Entropy by Tygrak 2019-10-07T16:28:05Z

Oh wow, I've yet to play any bullet hells in a Ludum Dare. Nice work!

Stumbling upon meaning in an old town abandoned to its fate by ghust1995 2019-10-09T17:03:11Z

Woah, super neat! The story i wrote in the end was incoherent, but i loved the way you transform a word into a sentence into a story. cool idea!

From Nothing, To Nothing by khaotom 2019-10-07T03:39:26Z

I like it, just a bit of feedback, there's no punishment for incorrectly pressing a button, to the player can rapidly rap all buttons as quickly as they can to get tons of things.

The things were pretty, and i loved the sound effects! nice entry.

I Don't Think That's Math by ratly 2019-10-10T00:30:17Z

Oh wow, super clever! I love the concept, great work!

Warden of Void by kessutinnu 2019-10-07T19:02:13Z

This was a lot of fun, cool mechanic! I like your take on the theme. nice entry.

No Body's Problem by MaggardJosh 2019-10-07T16:51:59Z

Wow! The levels are excellently designed! Incredibly so. Wonderful work!

Null by mcfunkypants 2019-10-07T00:13:40Z

Ba dum tss'

Snowball by nusan 2019-10-07T01:50:35Z

An absolutely wonderful take on the theme, and a fun game too! All around, the music, the art, it's great!

Please Move by aeveis 2019-10-07T02:36:06Z

Oh wow, lots of emotions with this one. The bird is very emotive!

Seedling by mechanicallife 2019-10-08T20:39:16Z

Wow, this was super pretty! I really really enjoyed it. The music was soft, and the gameplay was very relaxing. Great work all around!

Light Bots by Inventivum Games 2019-10-07T00:02:58Z

The art is fantastic! super eerie! There are a ton of levels too, very outstanding work.

Press Start For Nothing by evilobjective 2019-10-08T21:32:28Z

Poor jeff. I eventually couldn't figure out what to do, but i enjoyed everything that i played.

Amnesiac Adventurer by justinooncx 2019-10-07T18:26:11Z

Oh wow, this is super neat! I love how everything is in reverse! Very well implemented too. great game!

Amor Fati by starvingindie 2019-10-07T18:49:29Z

Oh dang, i really thought it was gonna keep going, this was super short but the music was boppin'! Great work!

Bereshit by p-r 2019-10-10T00:04:30Z

Woah, a very pretty game! Nice work on the particles, seriously.

Confused by Rombus 2019-10-07T00:26:11Z

Haha, that's a great take on the theme! I love how the game explains its self through playing it!

Thief! by MaximBegunov 2019-10-07T02:25:41Z

Oh man this is tough. The window to grab the cash is super small, and the visual bar is moving with the character too. I got the hang of it after a few times starving though. Nice game!

No.thing by adliberum 2019-10-07T01:05:18Z

Fun story, in the end it turns out there was nothing. who would've thought.

White Starts With Nothing by Baturinsky 2019-10-07T16:33:14Z

Oh wow, super cool concept! Wonderfully executed too. I wish there was a mode where you could also move your pieces instead of AI! Nice game!

Totally Safe Space Systems by Tim Eriksen 2019-10-07T00:46:57Z

Mission success. Nice work with the balance! i seriously didn't think i was going to make it, but i barely succeeded.

Minds are Mine by EggshellDog 2019-10-07T19:35:26Z

Hahaaa! i love the ending. This game is ridiculous the whole way through, i love how there's a large group of people shooting at you with no regard for the people around them. Great humor, and great entry.

Free Will by Baski 2019-10-08T22:59:29Z

The light is a bit too bright if you ask me, but the levels were well designed and that black hole effect is rad! nice work! a very good entry.

Ex Nihilo by Delightfullymad 2019-10-07T20:58:03Z

It's very pretty, though there wasn't much of an objective. I still had fun, and the music was relaxing. Nice game!

Create! by Yorsh 2019-10-09T17:34:07Z

Haha! I love all the things you can make. Alien mermaids are a new one. Great game!

Head Chef by ChristopheBessette 2019-10-07T01:23:31Z

Oh, I love the graphics! Very reminiscent of Zelda. Great work!

Ad Infinitum by 6smith 2019-10-07T17:03:30Z

Woah, nice work! I got to a point where all the level text was "Undefined" so i think i won? I eventually sacrificed all my friends, but who needs friends when you go fast? haha, great entry!

Dayunisi Builds the World! by niterich 2019-10-07T17:14:22Z

I never found the buzzard who delivers cash, but I built a nice house!

Dayunisi Builds the World! by niterich 2019-10-08T01:18:59Z

Windows, though i used the HTML5 build.

Poppy by Sozey 2019-10-07T15:39:42Z

The controls being at a 45 decree angle makes it hard to move around precisely, but the art is astounding! I love the affect you made for all the ground appearing. lovely game, great work.

Nothingness by PhillSerrazina 2019-10-07T16:36:50Z

Yo, very cool game! I love the diversity between making the correct choices to begin with, and your planet going horribly wrong. Nice work!

Come to your senses by MarkoPoloDev 2019-10-07T01:59:24Z

"Calibrating sense of humor" ... "Haha" I love it. Very cool take on the theme. The biggest piece of feedback i have to give is that i would love if it went from level to level without going to the level select. Great entry!

Tardigrades on the Moon by bassguitarbill 2019-10-08T20:58:07Z

My only piece of feedback is that there's no limit to which you can zoom in. I love the concept though, and i heard about the story a few weeks ago. wacky stuff!

All I Got For My Birthday Was This Terrible Curse by randomnine 2019-10-07T17:40:53Z

Ah dang, this was tough. The fortune teller seemed like he was the key to removing the curse, and i was ready to give him the 20 bucks (because he made the offer in the past) but he wanted me to wait until the following year, which was too late. Tough game, but nice work!

Alchemy Jam by Teapoly 2019-10-07T01:29:04Z

Oh wow! I love the art! It was a bit confusing, though you mentioned it in the game over screen so i think you're aware. Even so, I had fun! Great submission.

Pot Luck by Marchmain 2019-10-07T00:36:56Z

Ooh, i love the art style! This was a lot of fun balancing what foods people do and don't like, nice entry!

The Hunt For KNOWLEDGE by Sode 2019-10-07T16:22:58Z

There should be a lot more punctuation in the opening text, it's a bit hard to read in its current state. Congrats on submitting a game! Keep it up.

Nepton by Juutis 2019-10-09T16:52:48Z

Very well done, and lots of fun! wonderful game.

Delta Test Site by Derek Volker 2019-10-07T19:05:32Z

The music is super rad! The character's run animation reminds me of mega man. Great game!

Rolley Sh❀t by Andreas Roschal 2019-10-10T00:20:25Z

Hahaa! What an... interesting idea. I love the opening cutscene. great work on the art all around!

0 to 100 by TheMoonrise 2019-10-07T22:05:06Z

Excellently done! this was super tough, but i won with 360 points. 60*6.

Great submission!

0 to 100 by TheMoonrise 2019-10-07T22:05:08Z

Accidentally made two comments, so here's the screenshot.

win.PNG

Snowball by blotosaur 2019-10-08T22:10:52Z

Haha! i love how the main goal is to run people over. great work!

Nothing is Everything by Yayiest 2019-10-09T17:39:40Z

Cool graphics, i love the paper and doodles feel. cool mechanics too! nice entry.

Empty Rooms by Pizzasgood 2019-10-07T00:20:42Z

I love the facial expressions on the character. nicely done!

Appeasing the Quadopus by dk5000p 2019-10-07T02:55:37Z

Haha, this is adorable. I love the art, and the animations are hilarious. Nice boss fight design, though some of the attacks are a bit hard to dodge, and the death leading to a complete restart of the game is pretty harsh.

Empty Sheet of Music by MisterGC 2019-10-07T15:44:13Z

I don't know if it's determine by which note you pick up first, but on the visuals, the high note was below the low note. Other than that, it's a fun little game about writing a song. nice work!

Unstable Ground by Brandon JS Lea 2019-10-07T16:09:55Z

I'd make the control setting page a bit more clear. The gameplay was stellar though, and the fact that the player gets to set the controls at all is fantastic! Wonderfully done!

Kawhatzithon by AllBetsAreOff 2019-10-07T18:33:24Z

Hahahaaaaa! I love the names of the original shapes! Brilliantly done.

The Scout by Griz 2019-10-07T18:47:29Z

Oh woah, the rotatable top down effect is super rad! really cool style, great work!

PlainMan by Dvlv 2019-10-09T17:31:13Z

I enjoyed all the dialogue! and those riddles were fun too. Great game!

Shigechi's assembly by Gamers Blood Entertainment 2019-10-10T00:15:22Z

β™« Let the voice of love take you higher! β™ͺ Friggin' rad game, and a nice remix of great days! Wonderfully done.

End With Nothing!...? by Aileron 2019-10-07T15:21:03Z

This is pretty dang good for five hours! This fits the theme so well too. nice work!

Seed by Trusty 2019-10-07T01:34:47Z

β™« Fighting the sun β™ͺ

Hahahaaaa! Great work. The tree's generous gift is the icing on the cake.

Tubizo and the Dark Detrimental Wizard of Chaos by Rolly 2019-10-07T15:35:14Z

Great humor, and the levels were well designed too! keep up the great work!

Trash Can Adventures by t1a2z 2019-10-07T01:46:21Z

Hahaa! Great work, this is real fun! I love how the explosions completely throw everything around.

Finished Raccoon Bikini Game by D5R 2019-10-10T01:24:38Z

Haha! this is adorable. I love the "you win" screen, the raccoon is clearly having a good time. Great work!

CreepyCandy by Slipultura 2019-10-10T00:24:37Z

Woahhh, the art is fantastic! An excellently creepy game you've put together. Great work!

J'Accuse! by bobotast 2019-10-07T02:39:49Z

Oh man i'm a terrible detective. I can't figure out who's telling the truth and who's lying!

Fairytiles by fre 2019-10-08T20:14:13Z

There was not one, but two balls held in my honor. i really did a great job defeating those gonads. haha, great game, and marvelous humor.

Captain Chicken and his N.O.T.H.In.G. by Igoreshka 2019-10-07T17:24:46Z

haha! I love how when you die you run around without a head! Great work.

The Void by Bozarre 2019-10-07T17:27:19Z

Impressive work making a game boy ROM in 48 hours! Nice game too!

The path of Fireflies by Omickron 2019-10-09T17:19:40Z

Cool idea! I love the music, it's very well made. You've set a very nice tone with this game, I love the environment. Great job.

Shy Hole by creativ4eg 2019-10-10T00:54:50Z

Ooh, the music is very relaxing. Great work on the game!

Last Goodbyes by chawls_v 2019-10-07T01:11:24Z

Great story, and I love the art! Autumnal settings are definitely a weakness of mine, and you did an excellent job!

Generic Joe by LyghtningWither 2019-10-07T01:55:27Z

The levels are quite well designed, and I like the mechanics you've made!

Palette of the World by Black Flag 2019-10-09T16:56:57Z

This game could absolutely use a shadow directly under the player, it's a bit hard to tell where you are in 3D space in relation to the platforms you want to land on. Other than that, i loved the mechanics. Well done!

In the beginning by SnufkinsHat 2019-10-06T23:42:38Z

I really loved the graphics! It was a little hard to read the text in certain places, but overall it's a very pretty entry.

Hold X to Focus by toasteater 2019-10-07T15:27:17Z

I love the subtle squash and stretch on the player when they jump. Wonderfully done.

Egg Farm by kuviman 2019-10-07T02:10:38Z

Oh man this is adorable! Very nice work, and a great use of the theme.

The Glowing Adventure by Clickbait 2019-10-10T00:01:25Z

The graphics are amazing! I have a soft spot for anything autumnal, and you did an stellar job!

Nix by slagathor 2019-10-08T20:24:43Z

3264 points. nice work! I had lots of fun with this game, though a never really used the green orbs.

Road to Something by GoldenEvolution 2019-10-07T15:17:05Z

I like how you can hols spacebar to climb the stairs, so you don't need to jump on each one individually. Nice work!

God Complex by Fupi 2019-10-08T21:23:52Z

Man, i wish there was a way to create black hole without buying them. Great work on the game!

Start With Rain by Piturnah 2019-10-07T00:09:39Z

I like the idea! most clicker games are just numbers, I really like how there's a map that's constantly becoming more and more lush!

Whacker of Thy Weeds by Fezezen 2019-10-07T02:16:02Z

Nice entry for your first Ludum Dare! Keep up the great work.

Ludum Dare Simulator by Marcin J 2019-10-07T00:31:16Z

Oh wow, i love the choice of colors! It's pretty funny how accurate this is, great work!

Negation by gasgiant 2019-10-08T21:56:03Z

Oh wow, i wish i was better at puzzles. Really cool level design from the levels I was able to clear. Nice work!

Pen and Play by YellowKamel 2019-10-07T01:01:53Z

Oh snap! I love how you get to draw everything. It's dorky, but I drew the character from my own game, so he got to go an a brand new adventure. Super cute game!

Global Warming Is Coming by Odeyalko 2019-10-07T16:19:19Z

I love the pixelate effect going on, though in the web build the camera shows a bit too for to the sides, and you see past the "screen" quad. Nice game!

14 billion years by Vhalenn 2019-10-07T21:14:07Z

Super cool! there were a few drops in framerate during the third part, but i still had fun! nice game.

Blank Page Syndrome by okkolobr 2019-10-07T16:14:39Z

Nice game! I like the poem you wrote!

Boing! by Refsa 2019-10-07T18:43:07Z

I had some fun with this, though the music was a bit quiet. Congrats on your first Ludum Dare!

Bobbo the Telekinetic Gobbo by AmbaDev 2019-10-07T19:22:06Z

I really like your game. The pig-guy could definitely have a healthbar though. Nice work on the music too! Great entry.

Cut from Whole Cloth by Chad Cable 2019-10-10T01:14:35Z

Haha! This was very fun! I loved the art! great work, very cute.

SpaceDrifter 4500 by SharkWithLasers 2019-10-07T17:08:01Z

Great work! It's very well balanced and fair, which is tough to do with random generation. Nice entry!

Flourish by Corrade 2019-10-07T02:02:04Z

Stellar work! oh, my poor poor plant. Never stood a chance. Those bugs are ruthless!

Idea Thief by FaculHere 2019-10-07T01:43:11Z

β™« Suspenseful music β™ͺ Nice work, and great humor!

a new beginning by Reasonable Games 2019-10-07T17:22:07Z

I like the concept, though it's super easy to get stuck in places. I couldn't get past the stone wall is what i think was a coffee shop? And congrats on your first Ludum Dare!

Click-N-Move by TwinTurboDouche 2019-10-07T16:47:07Z

Oh man, nice work! The game feels a bit slow at first, but it definitely picks up!

Nought - Procedurally Generated Dungeon by sacredbacon 2019-10-07T18:10:25Z

Congrats on making a procedurally generated game in 48 hours! Great work.

Blobbie by polarcube 2019-10-07T15:57:10Z

Oh wow, those enemies move incredibly fast. I wasn't able to survive very long, and I never stood a fraction of a chance when they were on screen. I'm assuming they aren't supposed to move that fast, and are probably moving x distance per frame, rather than x distance over y time. If this is the case, multiply the enemy speed with Time.deltaTime; This make sure the enemies move at the same speed regardless of framerate.

Other than that, i really enjoyed it. I was pleasantly surprised to see my blob grow eyes and "evolve". Nice work, and congrats on your first Ludum Dare!

Escape Room by superunknown 2019-10-09T17:09:35Z

Interesting game! I found the lights to be pretty unhelpful, and found more fun just trying to memorize the maps blind. Cool maze game!

Slow and Steady by palinalif 2019-10-08T20:54:37Z

Oh this is adorable! I love it. great work!

The jam ends in 1 second by Tadeas Paule 2019-10-07T18:14:49Z

Neat idea! I really enjoyed it.

SPACE by EbbDrop 2019-10-07T15:48:26Z

Oh man, I might just be bad, but this game is incredibly difficult. I don't know how much things progress, but i could hardly keep beat with the space bar after it faded away, let alone focus on the other task. Overall it's a great idea and it's well implemented, I'm just bad. Good entry!

Sokobaiogenesis by Bagenzo 2019-10-07T18:22:22Z

Oh man, the puzzles are super well designed! great entry!

7 Days by AppoxGames 2019-10-07T03:31:32Z

Woah, hot dang! this is super well made! very fast paced and exciting.

Start Of A Galactic Empire by Ruby Interactive games 2019-10-07T00:54:01Z

The website has a bunch of text that end up in front of the game. Other than that, congrats on submitting a game!

Dead Pixels by tmullet 2019-10-07T02:18:20Z

Oh snap! everything about this is super rad... but ohh my god that title screen. That's a cool effect!

Ghosts And Bombs by Lomt1k 2019-10-07T01:15:32Z

The random generation was a nice touch! I also enjoyed how level 6 changed the sprites. I couldn't get much further than that, but i enjoyed what i played!

Snow Ball by Cryptex 2019-10-08T21:04:57Z

Its a bit confusing as to what items you can and can't pick up. I was around 50 points and i picked up a small house, but i ran into a bench and was knocked back down to 20. I enjoyed the background music!

There is more by jakiteli 2019-10-07T18:06:39Z

I love how the new controls just float in the background, funny stuff. Great work, and congrats on your first Ludum Dare.

z0t by josefk 2019-10-08T21:46:07Z

Oh cool! I wish the shape shift mechanic was introduced a little earlier in the game, it's a lot of fun! Great work.

NoControl by simXple 2019-10-06T23:50:50Z

Oh man, I wish there was more! What a good take on the theme!

Exit Nothing by Brice Mahier 2019-10-07T02:22:36Z

Ha! A very nice take on the theme. As mentioned above the jump mechanic is a bit rough around the edges, but i thoroughly enjoyed your game.

Our Last Chance by Rollersteaam 2019-10-07T02:04:57Z

Congrats on your first Ludum Dare, nice game too! I really enjoyed the music.

Pinbuilder by tequilatom 2019-10-10T01:31:13Z

Oooh, i love the idea! lots of fun. you have a well made game!

Start with WHITE by IanTyf 2019-10-07T16:03:25Z

Oh wow this is cool! My only complaint is that sometimes the colors are right where you spawn when you spawn, starting you off with a really unfortunate color to begin with. other than that, this was a lot of fun, great game!

Shape Invaders by GeruGames 2019-10-07T20:35:05Z

The enemy death sound effect is super satisfying! nice game.

The Bizarre Bazaar by Seven Legged Table 2019-10-07T20:01:54Z

I love the idea! wonderfully done! I loved the art work for all the items, and the music was catchy too. Great game.

Cannon Master by JamesVaughan 2019-10-07T02:47:47Z

Congrats on your first Ludum Dare! I found it a bit difficult to aim, you should definitely write out the controls on this page somewhere, though I eventually figured it out.

Start Powerless by rob1221dev 2019-10-07T19:14:31Z

Oh cool! I love the use of the theme! The levels are super well designed too! Great game!

Earn it! (LD#45) by Leomani 2019-10-07T19:50:47Z

Nice work, that last level was pretty tough! I'd suggest adding a "You win" screen instead of going right back to the title. Nice submission.

Blob of nothing by Zanthous 2019-10-08T23:05:29Z

Oh, cool mechanic! I like how the enemies can pick up everything you drop. nice work!

Cell by SirRed 2019-10-07T22:17:57Z

I love the design of the main character! nice level design too! great game.

Cascade by Goldenglade 2019-10-08T20:51:05Z

Very nice and polished too! I appreciate the ability to pause! great work.

LD46 — Keep it alive

Stranded by KunoNoOni 2020-04-21T18:07:22Z

Oh cool, I love the idea. I also like how 6s are wilds and can be placed anywhere. nice game.

Disco Lives by rjhelms 2020-05-12T06:10:29Z

I saved the world. It's disco time! I loved the animations! Great job on the art!

Plantasia by DeathBySnail 2020-04-25T04:28:25Z

Very relaxing, though it took my tree a long time before it finally stood up. It just flopped over right off the bat and had trouble standing, it was a bush for most of its life.

Trollwoods by zondarg 2020-04-21T17:01:46Z

I like the music. Cool game.

JarHeads by Aurel300 2020-04-25T20:40:53Z

Woah the graphics are top notch! This is just a fun game too, seriously great work!

Feed Your Monster by bemmu 2020-05-12T05:35:15Z

This was hilarious! The facial expression on the alien was marvelous, and the gameplay was wacky and wild! Excellent work. one of the most fun games I've played this LD.

RoboJump by interface 2020-04-25T19:09:47Z

Haha! I love the thud sound every time the guy bonks a wall. Cool game!

Efi by ludipe 2020-05-11T17:55:20Z

I love the art style! With the wobbles and the goofy looooong neck of the main character. Excellent work, my run had 60 deaths.

Keep It Alive by Pennycook 2020-04-21T16:48:09Z

I like that you get to name the plant! It definitely gets the player instantly attached. Cool idea.

WAVE by japes 2020-05-11T17:11:13Z

I love the take on the theme! As a player I wish my characters could stay up as long as I hold space, and drop back down when I let go. It felt like the timer-based standing duration was too short, and they sat down too early. That being said, the ideas here are really creative. Nice work!

Flower Dreams by BradCode 2020-04-25T20:20:19Z

A fun little game! Cool stuff, and great work.

Defend the Keep! by omaskery 2020-04-25T18:06:22Z

I think it's a bit goofy to have 7 decimal places on your timer, I would use a function to round that down to one or two decimals. Neat game by the way!

LiT - Les in Trouble by rplnt 2020-04-25T21:15:52Z

Well this was surprisingly fun. It's a bit confusing at first, the fire spreads slowly, but once it gets going it's a fun game. Nice work!

Keep the princess... Alive by Vivoubos 2020-05-11T17:23:42Z

Oh my god the ending. Fwahahaaaaa! My only complaint is there were certain layers in the background moving faster than the foreground. The movement was a little clunky too, specifically jumping over holes gave me trouble. Other than that, the music was nice, the sound effects were goofy, and as mentioned... that ending is fantastic. Great work!

Flight of the Cepheus by thedashdude 2020-04-25T20:58:44Z

That was fun! I really liked the visuals. Great work.

HexaSlime by comatomatoes 2020-05-11T17:01:17Z

I like the graphics! It's also a pretty unique game. nice work!

GNAT#46 by arowx 2020-04-21T17:55:51Z

Woah cool concept!

Mutual Survival by FudgeMcGroobs 2020-04-22T17:27:11Z

I wish there was a title screen. It's pretty jarring jumping right into the game as soon as it boots.

"Zen" Garden by tic 2020-04-22T17:04:55Z

Hahahaaaaaaa. "Zen" isn't the adjective I'd go with, but sure, hahaa! This has the be the most intense gardening game I've played in a long while. Funny stuff, and the music was rockin'. Great work.

Meeple Machine Factory by Micito 2020-05-12T05:24:11Z

The only feedback I have, is that the camera should be limited, so you don't accidentally move incredibly far away and get lost. Nice work on the game.

Keep the GameBoy alive. (on GameBoy Advance) by Timo Strating 2020-04-21T17:40:15Z

Wow, neat work making a gameboy game in 48 hours! It's pretty tough, and i kept begin sent back to a previous level when i died. That doesn't feel intentional, but perhaps it is.

Monster Keeper by yetanother 2020-05-12T06:14:51Z

I wish there was an end screen instead of going back to level 1. Other than that, I liked the concept! I had fun with the game too. Great work.

Show Must Go On by Vildanix 2020-04-25T20:21:36Z

Interesting game. It's a bit confusing though.

RestoPlane by GlacierEclipse 2020-04-25T19:28:12Z

Oh neat, I really like the ideas in this game. The thrusters giving you a boost off surfaces feels super satisfying! Great work.

Boomin' Zoomin' Lil' Lamb by Hegemege 2020-04-22T17:37:16Z

Oh woah this is fantastic! I love the dither effect! This was also super fun when going at high speeds. Seriously, great work!

Keep Your Distance by paul-sinnett 2020-04-22T17:22:34Z

The coughing sounds are pretty creepy when distorted the way they are. Neat game!

Venusian Cargo by MCjammydodger 2020-04-25T18:03:31Z

Oh wow! the rewind mechanic is super cool! Great work, and I loved the UFO on the title screen.

Anibun Help Me! by aeveis 2020-05-01T16:46:41Z

Dang, you always do an amazing job! Cool ideas, and great work on the graphics!

The Honest AI by atmospherium 2020-04-25T19:59:39Z

Oh this was a fun text adventure! I love the unsettle feeling at the very beginning as the characters spell out help me. Really cool game.

Broken Hearts by egoregor 2020-04-21T18:10:19Z

Oh wow I love the mechanics in this. It almost reminds me of snake, or katamari. Really cool.

Margaret's Little Shop of Wonders by zyow 2020-04-25T17:54:02Z

Oh wow cool game! I loved the amount of variety this game has. The book is very useful, and then there's the kicker- it doesn't tell you exactly which ingredient is which. If you're dumb like me it adds a new level of (fun) challenge. sure, I figured out what the water and fertilizer was, but I initially confused the graveyard dirt with the pink stuff because I didn't read the entire book, the dirt looked dusty enough to be dust. haha! Cool game, and I loved the artwork!

Space Ship E.V.E by silkworm_sweatshop 2020-04-25T19:55:08Z

The camera moving around makes it pretty hard to shoot things. Otherwise, the story is fun, and the art was nice too!

Dummy Doggy by Nick Rafalski 2020-04-25T19:52:56Z

That was fun. I wish there was a bit more to do though.

Cell Defence by bongo227 2020-05-12T05:14:39Z

Congrats on your first Ludum Dare, Great work!

Turbogotchi! by joemag 2020-04-25T21:13:32Z

Fun game! I like the music in the background. Great work!

BEZDOZ by radmccool 2020-04-22T17:29:43Z

Oh cool! I love the 3D Model of the head, Great job!

Tetris Life by jpv 2020-05-12T05:43:44Z

Huh. I like the way you changed tetris. Neat game! I ran into a few problems in my playthrough, such as flying upwards too high, and not coming back down, or smashing my piece too quickly into the ground and it's shifting around infinitely, stuck, and never settling... but I had fun with the game! Great job.

Morose by 100th_Coin 2020-04-21T17:27:31Z

@madebychaz Oh wow i hadn't even thought about that... yeah don't pick the yellow flower haha whoops.

Morose by 100th_Coin 2020-04-21T18:28:51Z

@digitaldude555 Ahh dang. There's a button to the right of the menu to return any seeds to your inventory. I forgot to mention it in the tutorial.

I'll add this image to my page.

websiteTooltipsm.png

Morose by 100th_Coin 2020-04-21T18:43:00Z

@digitaldude555 Oh dang... huh. whoops.

Morose by 100th_Coin 2020-04-21T18:54:46Z

@digitaldude555 sorry for pinging you a billion times. I figured it out, I'm dumb. Thanks for telling me about the bug by the way! I fixed it in the softlock fix (post submission)

Morose by 100th_Coin 2020-04-22T17:53:19Z

@zguba yeah, the button to return seeds is still there but for whatever reason it's invisible.

Morose by 100th_Coin 2020-04-22T18:35:07Z

@eldar oh wow I forgot that dark plants would also have battles. whoops, yeah the dark plants attack twice so there's nothing you can do. Sorry about that, I was going to add a 'run' button of sorts, but this game way ran out of time. Sorry about that.

Morose by 100th_Coin 2020-04-23T03:27:23Z

@wheffle Ahhh dang. with every comment I hear about another thing i forgot to fix, haha! Whoops, i should've checked if you were after that part story-wise and have it give you a red flower. My bad. Glad to hear you like the game though, and yeah, there was definitely some more stuff that had to be cut due to running out of time that would've otherwise been related to the theme, but hey. 48 hours.

Rescue Mission by good.enough 2020-04-22T17:57:50Z

Gee whiz, a lot of poor animals died in the name of delivering cargo. Haha, great game!

Tiny Fragments by Daniel Moreno 2020-04-25T21:25:26Z

Lots of fun! I really liked the main mechanic!

Queen's Rose Garden by candlesan 2020-05-07T17:13:02Z

Woo. I have proven that beauty is worth fighting for! I really enjoyed the game, very relaxing and full of simple decision based puzzling. Great work on the graphics and music!

The Unicorn and the need for coffee..! by INCD021 2020-04-25T20:30:53Z

I tried making coffee and got yelled at in German. Haha. Marvelous work, I love the idea, and the art for the unicorn is adorable.

Go With The Flow by Baby Dino Herd 2020-04-25T20:03:05Z

Oh wow this game really pick up the pace in the third stage! I love the beats going on, great work! My only complaint is that the audience is just a bunch of default capsules.

Feed me! by Liam 2020-04-25T04:37:18Z

I liked your title screen!

Symbio-tech by GenericToast 2020-04-25T19:24:43Z

Woo, escort missions! I really like the upgrade menu, I didn't expect to see one after the first level but I really the effort put into making this. Cool game!

What An Alien Addiction! by jaywoody 2020-05-01T16:43:05Z

I solved the munchies! Haha, funny stuff. I loved the artwork, and how the game got increasingly more difficult. Nice game!

Bouncy Battlegrounds by Sergei 2020-04-25T20:34:48Z

I wish there was a better tutorial, but the gameplay isn't too hard to figure out. I accidentally flew too far away from the map and got lost in the empty void, perhaps limiting the position of the camera could fix that. Great game!

MACHINA by Harry Alissavakis 2020-05-11T17:41:58Z

Woah, I love the puzzle elements that each turn has. Do I attack or defend? Neat stuff, and the atmosphere the game has in incredible. I love the background! Great work.

My BFF! Glorpol! by xel 2020-04-25T18:40:43Z

OH man i LOVE the walking animation of the character. This game is super adorable. Fantastic work!

MR YELLOW by p-r 2020-04-25T05:19:07Z

The image you made for the game's cover art is definitely a masterpiece. One of the greats. It belongs in a museum. Hahahaaaa, i wish the art made it's way into the actual game, but hey-

LavaLampSpaceMission by Fabian G 2020-04-25T20:12:12Z

Pretty tough! I like the concept though, it's a pretty cool game.

Control Room by jsec 2020-04-25T19:11:37Z

Tere should definitely be a replay button after you die. Or maybe there was one and I missed it, but I had to refresh the page to try again.

Live Bomb by Demandooda 2020-05-12T04:49:56Z

Haha! I love the "aww man" sound effect when you lose. Great work on the game!

Squirrel Saver by Likirus 2020-04-25T20:53:45Z

Wow this guy jumps super high! Great game, and I loved the artwork!

Lignum Vitae by IDidGame 2020-04-25T18:35:21Z

Oooh! I like how the evil orbs paint the ground below them. cool effect, and a neat game!

Robositter Infernal by Phlip45 2020-05-07T16:48:50Z

My only complaint is requiring the player to refresh the page to replay the game. A simple button to replay is definitely preferred. That said, I like the main mechanics of the game, and it controls well. And to top it all off, it isn't another endless survival game, there's an actual way to win this game. Great work!

Omiga Daycare by Wheffle 2020-04-22T16:42:26Z

Oh man does this game get intense! Wow, great game!

Feed It! by Bernhard 2020-05-01T17:00:02Z

I couldn't get past stage five, but man this was fun! I love the goofy graphics! nice work.

Slish Slash Shoot Protect by fraanns 2020-05-12T05:47:43Z

Hoo-nelly the player moves fast! Nice work completing the game, I just wish there was some more to the graphics.

Hungry, Hungry, Hungry, Very, Very Hungry Cat by ilikescifi 2020-05-07T17:28:44Z

The music is super catchy! Great work all around.

Boundary by William Derksen 2020-04-25T21:10:09Z

Ohh man this gets tough! Really cool game! Great work.

Frying Nemo by ytaha 2020-05-12T05:06:14Z

Oh man this was intense! My saving grace was catching the fish as the other hand dropped it, but as soon as I made a single slip-up, the game became so much more incredible. I love the ending, the text was hilarious along with the very-much-not-possible-to-read-in-such-a-short-amount-of-time final message. Also the reward is great. Amazing work!

Burndown by Symnel 2020-04-21T16:50:40Z

Oh nice! you have no idea how many games like this I have played that didn't include a compass! Friggin' genius idea.

FRANKY IS ALIVE... don't let him die now by Cowgummiboy 2020-04-21T16:37:45Z

Woah, the music was cool! I like the mechanic, though i wasn't able to pass the second stomping obstacle, it got stuck in the halfway up / down position.

trader, raider and space by dimesto52 2020-04-21T16:20:02Z

Ha! I like the story. Gotta get gramps some Jam.

The Heart Pieces by Sticmac 2020-05-07T17:33:51Z

Ooh, that last level was fun. I like how the longer your stack of heart pieces is, the easier it is to reach the heart. I was even able to reach through a wall, I had so many pieces in the last level! Cool game.

Miscen...AGAIN!? by itsdanidre 2020-04-25T18:43:51Z

Oh man I sure am bad at riddles. Great game, and I loved the artwork.

Keep the Reef by maaxoom 2020-05-07T16:58:10Z

It could use some kind of "score" to keep track of your reef. Perhaps even track what the healthiest state was, to give the player an incentive to keep making their reef better and better. That said, This was very fun, and the art work is stellar.

Torchbearer of Love and Passion or something by CaptainDreamcast 2020-04-25T19:50:37Z

Haha! I love the story, and the guy being named "Torch Bearer" is a pretty funny gag. Great work!

Life On Mars by Yorsh 2020-04-25T21:05:51Z

Pfhahahaaaa! I love the goofy animation of the alien. Amazing work!

LD46: The Lighthouse at the End of the Universe by LMB 2020-04-22T16:59:00Z

Cool game! I like how if you shoot the lighthouse it still damages it, so you need to be cautious about how you play.

Egg Rescue by JesterSeraph 2020-04-25T22:02:23Z

I really like all the particles going on around the screen! The trails behind both the player and the egg are a nice touch. The enemy ships have a lot of variety, both in design and attack patterns. As you mentioned, adding a score would be a great way to incentivize the player to keep going. Great work!

Your Pet Alien by AdonisDevs 2020-04-25T04:51:22Z

Fun game, nice work completing it. I like the voice acting.

Keep Joe Alive by Sanguis 2020-04-25T20:09:47Z

Oh wow this game is super pretty! Great work. That being said, there is no penalty for pressing the wrong button, os if you just roll across Q W E A S D as much as possible you can go on forever.

The Call of the Unicore by sndr 2020-04-22T16:45:58Z

Oh woah that game was tough! Great job on the art, it's super adorable.

Xeno Tender by _delph 2020-05-11T17:25:48Z

I really enjoyed the graphics. The simple color pallet helps a lot!

Fire Logs by juako 2020-04-25T20:50:16Z

Woah that was fun! I really enjoyed this, the art was great, the gameplay was great too! It's perfect how well made it is such that when you throw the log you are certain to bounce off of it. Well done!

Snoo's Quest to Antarctica by Gus the Shark 2020-05-12T06:01:46Z

I like it! The cinematic cutscene at the start of the game was a really cool addition! I imagine that took a while to make. The story was nice, and the gameplay was really solid! Great work.

Dog From Hell by aplite 2020-05-01T17:16:51Z

Nice pathfinding! It's a small detail but I really did appreciate how your character automatically moved around corners. Cool game!

Keep it Fire by Mykola 2020-05-12T04:48:14Z

Nice work! I like how the fire grows as you collect more wood, it's a nice touch.

Flowdating by spthiel 2020-04-25T18:31:50Z

Neat little game. I see now that there are many endings, I avoided getting him to max sun because he said he sometimes gets too much sunlight. I did't know about the affection meter, i just gave up because I assumed i had seen it all after a long line of repeated dialogue. That being said, I really enjoyed the humor with this one. Great work!

Don't Crack by Weirdybeardyman 2020-04-25T19:44:01Z

Haha! I love the visuals, and dang that music is snazzy! Great work.

Quest for Cake by Juutis 2020-04-21T17:26:18Z

I love the dog's sound effects. It's animation is super goofy too! Great work. It's a really large game for 48 hours!

Keep It Afloat by ZeGGamer 2020-04-21T17:11:55Z

Woah nice! I had a score of 1346. I love the variety with types of birds, really cool game!

Of Wolf and Mom by Derek Volker 2020-04-25T20:28:12Z

Oh neat. The characters move a bit slow if you ask me, But I loved the music and the art was charming. Great work.

A Fistful of Daisies by Norris Eldridge 2020-04-22T17:15:57Z

I feel like there should be a better visual indication that the cacti can damage you. I definitely just thought they were decoration. Other than that, the art is friggin' adorable! Great job, and it's a pretty cool game!

Place me back by Nyunesu 2020-05-01T17:07:19Z

The controls were a bit frustrating during the last two levels, but they were definitely unique. Interesting game!

Golden Flower by BumDag 2020-04-25T20:44:55Z

I died to some slimes, and I don't know if there was a restart button or not, but i had to reload the page. I like the artwork, and the game is rather fun too. Nice work!

Space ranger babysitting by Bentekiller 2020-04-25T04:59:41Z

Oh man, hahahaaaa! These holographic babies keep getting in my way, almost like they want to get shot. Tough game, and great work.

AliveBirds by ManTou 2020-05-12T05:38:35Z

I liked the artwork! Nice work.

Slime Knights by Kittennation 2020-04-25T17:25:57Z

I was confused at first what I should do, and how to play the game. I see now, that the slimes just fight automatically, and I click the UI in the bottom left corner, but it wasn't explained super well. One more touch I like to add to my Ludum Dare games is a Title screen. It lets people get ready so they start the game on their own call instead of the game starting right after it boots. Congrats on your first Ludum Dare!

Wonder by Ian Kettlewell 2020-04-22T17:48:56Z

Wow i loved this! It's suuuuper beautiful, and i love how everything is drawn in front of you. Great work, and a beautiful story.

Tiger Chow by Dan Thompson 2020-05-11T16:43:45Z

I think the precision required in the roadkill sections is a bit too much... it became increasingly frustrating when the line I draw seemingly lines up perfectly and it doesn't succeed. That said, the game is pretty funny and I like the artwork.

Elemental Babysitter by gquibao 2020-04-21T16:32:41Z

Haha! I love the little honk noises the elements make. I lasted 1:11, and gee whiz the difficulty goes wayyy up! Nice game!

Feed Me! by caeonosphere 2020-04-25T04:55:16Z

The little dude is adorable! I found myself running over the edge and dying way more times than the dude running out of food though. cool game, and again, i liked the art.

NOAS by ROBOWARRIOR1982 2020-04-25T17:36:40Z

Neat game! I like the take on the theme, and the sound effects fit the game well!

Friendly Fire by Diego Escalante 2020-04-25T20:42:40Z

Oh dang, the music is really nice! I love the design for the character too! It's a very solid design for such few pixels. I love how the music changes when you die. Great work all around!

Conway's Garden of Life by davidsheadgames 2020-04-22T16:24:59Z

I like the idea! Cool game.

BEARable apples by FlyingKiwi 2020-04-21T16:59:35Z

Hahahaaaa! the music is so goofy i love it. Great game.

Hommel by Supernapie 2020-05-01T16:34:26Z

Woo! Perfect hommel. I loved the artwork, really cool art style on the background plants! I thought the meter at the bottom of the screen raised a bit too slow when you were far into the game, lots of time was just spent idly waiting. perhaps multiplying the speed the meter goes up with how many dots you collect could balance it out some more. Really cool game!

Dad Day by mudlee 2020-04-22T17:32:37Z

Hahaa! I like the take on the theme, but I was unable to keep any of them alive. If i picked on up to take away from the chair, the other one was already electrocuting itself. Congrats on your first LD.

Feed the Fire by Rob Parker 2020-04-22T17:10:14Z

Nice work! Just a heads up, the game is called "Fuel the Fire", but the ludum Dare page says "Feed the Fire"

Virtual Pet: No escape from Life by MickM 2020-04-25T19:48:11Z

Well these are certainly some... interesting designs for the pet. haha! I love its goofy face. Great work!

Friendly Sprite by Suchista 2020-04-22T17:20:29Z

Hahaa! I love how when you kill something it just flips over and falls through collision. The screen shake is a super nice touch, and man, This game is just fun! Great work.

The Diamond-Flowered Orchid by Frank Gevaerts 2020-04-25T20:32:52Z

Ooh! Nice adventure. I had fun with it. The sound effects were a nice touch too, not many text adventures have sound effects like this one. Great work!

YAB by Lars-Erik 2020-04-25T21:18:42Z

I wish there was a way to discard items without feeding it to him. It doesn't seem like there's any real strategy, you just feed it what RNG provides. I liked the design of the blob, and the angel / devil designs were nice. Good work!

Fish Motel by Lou Bagel 2020-05-12T05:55:09Z

It's a bit hard to tell where the water is going to land when you need to move your hands faster than you mind can go. Having a little target as to the splash radius would help immensely. Otherwise, the graphics are fantastic! I love how the bear kicks up sand / water particles as they move around. nice touch! Great work!

Stoke It ! - V1.3 by WegPast 2020-04-21T17:14:04Z

Woahhh! Amazing work on the graphics! The work is super detailed. seriously, excellent job.

Keep This Rust Bucket Flying by Cameron Borthwick 2020-04-25T18:10:01Z

Oh man, the minigame with the position locking is super difficult. Maybe I'm just bad, who knows. A title screen would've been a nice addition, but I understand how pressuring it is to make a game in 48 hours. Congrats on finishing a game!

Green Dream by Trusty 2020-04-21T16:17:19Z

Nice game! It's a bit tricky at first.

Square Shield by Dave Follett 2020-05-12T04:55:54Z

If you hold down right or left, the bullets don't move fast enough to beat the swooping shield. you can go on infinitely by holding down left and right is what I'm getting at. Definitely make the shield a bit thinner, as well as making the holes larger. Other than that, the idea behind the game is nice! Great work.

Feed Your Starter!!! by Papabirb 2020-05-12T06:20:51Z

Nice work on the game! It's a bit short, and lacking in content, but the artwork is goofy and fun. Nice work on the voice over at the beginning, though considering I read the instructions much faster than you did, it would be nice if I could press the play button before the VO finishes. Good job.

Jibier's Adventure : Valentine's Curse by Jibier 2020-04-21T18:20:07Z

Wow, i love the graphics. Neat dust effect when you jump too!

Keep It Alive! by SeriouslyCrunchy 2020-04-21T16:42:00Z

I love the concept. It's tough to control the character, but i think that's by design. Quick bug note though, if you don't move at all you stay suspended in air infinitely, so you never die.

It came from the sewers by Esben Jensen 2020-05-11T16:58:13Z

I think the tank's projectiles are way too small. On top of them moving at high speeds, they are incredibly hard to see, even making it 2 pixels wider would fix the issue. Other than that, the controls were nice and I even won the game! I've played a handful of games similar to this without a win condition, so the fact that your game can be beaten makes it miles better by comparison.

Robot Tale by Majadroid 2020-05-01T17:11:47Z

I like the story! The graphics were pretty neat, and i loved the music. Great work!

Las by ahanabunozor 2020-04-25T20:07:09Z

Oh fun. I light the environment, night time and peaceful. It's pretty relaxing. Great work.

Sunset Boule-ward by Decappoolla 2020-04-25T19:41:31Z

"Take a seat" "No, I'm good." ouch, oof. wow. This game is pretty emotional, great work, though that remark really made me dislike the protagonist.

souvenirs by SoarenDev 2020-04-25T18:17:26Z

Oooh, I really like the mood in this game. Though I can't help but feel like it's asking security questions, haha! Really creative take on the theme! The game seemed to freeze after it asked me what my favorite memory of my siblings was, I don't know if that was the end? Overall this was a breath of fresh air, a very unique entry!

It's Not Rocket Science by Gallahron 2020-04-22T16:56:25Z

Oh I love the gravity mechanic! I just wish the camera was zoomed out some more, it felt cramped and claustrophobic. I had no clue what was in front of me, and whenever a planet whooshed by unavoidably killing me, it felt like had I known about it sooner I could've done something.

Kindling by armytag 2020-04-22T16:52:52Z

Cool game! I wish there was a little more to do, and as others have mentioned the distance you need to go makes running back and forth a bit tedious due to how slow you move. Great concept, and congrats on finishing a game.

Run! Skeliboi by Piturnah 2020-04-21T17:16:23Z

Skeleboi nooooo. It reminds of me of the dinosaur game on google chrome when you lose internet. I enjoyed it. nice work.

Eggscuse me! by ToC 2020-04-21T16:55:58Z

I couldn't figure out how to get past the box... it kept breaking the ground below it and turning it into a spike pit. I'm sure there is so much more to this game, and I'm probably missing something, but it felt unfair as there's no indication why the floor breaks, or that it was going to to begin with. Other than that, I like the concept, and the sounds are pretty goofy. nice work.

HealWall by xart2012 2020-04-22T16:28:54Z

Oh, what a cool idea! Great work.

Sitbot 5000 by James Beninger 2020-04-25T19:46:10Z

oh- haHAA! Ohhh nooo! The babies just burst into flames when touching the bottler? Oh my lord, i feel bad for laughing but ha! What a game. Great work.

Corporate Slave Rabbit by JoshuaRabbit 2020-04-25T05:35:39Z

I love the take on the theme! Cool game, and the artwork was cute.

Lost Beneath by Honey Pony 2020-05-11T19:07:44Z

Wow, that was tough. I'm a bit disappointed the "you win" screen is as... 'lifeless' as it is? That's not the right word, but it feels like a very hollow victory after how difficult the game was. The music was nice though, and I liked the mechanics. nice work.

The Gumbo Garden by Guardaro 2020-04-25T04:42:23Z

Ha! I love the sausage / shrimp plants. The pie chart on the pot was pretty cool too! Great job.

EXTREME Garden Simulator by VectorWolf 2020-04-25T20:36:41Z

Ah whoops, I couldn't keep the plants from dying, this is pretty tough. I like the music though, great work!

Keep the ball alive by BRTEK007 2020-04-21T17:07:37Z

Woah cool! This is incredibly difficult. I couldn't beat level 7, but gosh dang I love the main mechanic.

My Pet Rock by GameGenesis 2020-04-25T04:47:49Z

The story was fantastic! Haha, great work.

Precious Animals by despdair 2020-04-22T17:24:33Z

The sound effect of enemies taking damage is very grating on the ears. Otherwise, it's a pretty good game.

Coffee Beast by KneehatGames 2020-04-25T21:12:00Z

I got stuck outside on my first delivery, so i played it again. stuck.PNG

Fun game, I love the art!

Dicelem: Rise of the Golem v0.9.0 - demoversion by Snory 2020-04-22T17:07:12Z

Ha! Nice idea, and cool game. It was a bit confusing at first, but I figured it out.

The Ritual by Isak 2020-05-11T18:12:46Z

Ha! What an ending. Great work.

Confluence by Dandala88 2020-04-22T16:15:51Z

Hey nice game, and congrats on your first Ludum Dare!

Embers by Barelos 2020-04-25T20:15:16Z

Good use of the theme! I Think it's a bit too dark though.

VAT - Very Astonishing Tubs by GeneralSturgeon 2020-04-21T18:02:36Z

I love the idea! I wish all i needed was food and ducks to be happy.

Proto by DanielRMorgan 2020-04-25T19:34:27Z

I love the opening cutscene, though moving the character is a bit wonky and difficult.

Keep Town Alive by peto184 2020-04-25T20:38:35Z

Oh man this is tough. I like your take on the theme! The art is simple and adorable. great work!

Pogo by Motley 2020-04-22T16:08:23Z

Hahaa! This is adorable. Nice game.

Keep her alive! by Rirdeg 2020-05-07T17:41:12Z

I like the music. The story feels depressing, and it's sad hearing the main character feel like it isn't getting better, but hey, I still won the game so that's nice. Nice work!

Keep Him Alive by Bulent Altinay 2020-04-25T20:05:01Z

Ah man, The controls are pretty cool once you figure them out. I just wish there were more levels! Great game.

Keep it Going by PatrickJR 2020-04-25T04:44:39Z

I like the cheering! Interesting take on the theme too, and congrats on your first Ludum Dare

The Fire Keeper by Michael Peoples 2020-04-25T21:04:13Z

Interesting game! I like the goofy music. Great work!

A Troll-y Problem by Broccolly 2020-04-25T19:06:14Z

Fun game! I like the very simple color pallet.

Corona Grocery Run by sneakycocoon 2020-04-22T18:07:46Z

Hahaa! Great writing!

Cable Guy by sorko 2020-05-11T17:06:13Z

Ooh! I really like the wobblyness of the cables. Cool stuff!

current by zzox 2020-04-25T18:58:40Z

Oh man what a cool mechanic. I love the artwork. Great game!

Light from a star by munmungames 2020-04-22T17:13:46Z

Woah cool idea!

The Last Antibody by Reino Angelo 2020-04-25T20:57:19Z

This was fun, great work! I liked the subtle post-processing effects, and the trail behind the character was a nice touch too!

Save the last Plant by Westmave 2020-04-22T17:52:14Z

Ooh, the music is boppin' nice work!

Treeblocks by mincho 2020-04-25T18:49:10Z

Ooh, this was fun, but tough. I ran out of space very quickly, and didn't have much money to do anything about it. Cool game though.

Akula by Ilya_Nazarov 2020-04-25T19:38:15Z

Hm, I don't know if this is just me, but whenever I play the game, after the countdown my shark gains an incredibly amount of upwards velocity and flies offscreen. Looks like a cool game though, I'm just unable to play it.

Keep My Keep Alive by Thooom 2020-04-25T05:32:08Z

Ooh! Neat mechanics! Cool game, and congrats on your first Ludum Dare.

The Adventures of Eggbert by BattleCat 2020-04-21T16:25:36Z

Wow this was fun! I loved the music, great work! I though it was a bit easy though, there were a few safe spots, but I guess those are pretty much needed or else the game becomes impossible after a while.

Cupid's Arrow Inc. Difficult Cases Division by SolitudeDude 2020-05-11T17:29:27Z

Haha! I love the logic here. Your friend was caught cheating on his wife! Well have you tried a bubble bath and going on some walks? I love the take on the theme too! Great work.

Square Loves Circle! by meelo 2020-04-25T19:21:45Z

Oh man, the controls mid air are a bit frustrating. I often found myself unable to prevent myself from dying and it didn't feel like I was at fault. Other than that, i enjoyed the narrative, and it was a fun game. Great work.

Super Survival Ball by Quinn_Patrick 2020-04-21T16:29:29Z

Nice and fun! I like how you added leaderboards! cool stuff.

Earth Defense! by James140 2020-04-25T05:02:22Z

A small and simple game, but wow it's really fun! Sometimes simplicity is key, and you really hit the nail on the head. great work and congrats on your first Ludum Dare!

FEED by BlipBloop 2020-05-07T17:24:53Z

It's a little bit like Katamari, how you grow exponentially. Lots of fun! Great work.

Save It With Fire!!! by Jason Woerner 2020-04-22T16:34:10Z

I like the gameplay, though as other people have mentioned the graphics could use a bit of touching up. Great job finishing a game, and congrats on your first Ludum Dare!

Save That Baby by JordyForNow 2020-04-25T05:05:47Z

Hahaaa! The artwork is hilarious. I wish there was a title screen so I could prepare myself for the intense gameplay, but other than that, I really liked it. Congrats on your first Ludum Dare.

Pyrokidiac by Emmanuel Gaillot 2020-04-25T19:30:52Z

Oh neat, i like the game & watch feel to it, though there isn't much content. Still, a neat game! Good work.

Carpe Diem by Jojo The Clown 2020-04-25T05:15:03Z

As mentioned, a restart button is essential. I'm also picky against games without title screens. Furthermore, using the default unity background is a but off-putting. I see this is your first Ludum Dare, and I hope you continue to make more games in the future; I know my feedback is a bit harsh, but these are just some things to consider in your next game jam. Congrats on finishing something, that's still an achievement in its self, and if you keep making games it'll be pretty neat looking back at this game to see how much you've grown.

Protect the Babey by samsdevlog 2020-04-25T05:22:17Z

Hahaaaa! This is hilarious. I wish i could teleport through walls or around corners though.

Social Distancing For LadyBugs by mehrdadsh 2020-04-25T21:21:33Z

The music is a bop! nice work!

Stay Frausty by GameDoodles 2020-04-21T18:35:26Z

Wow 60 whole years. My snowman lived a full life. Nice game!

Keep him alive! by Rens Jan 2020-04-22T18:00:47Z

Neat game! I like the graphics.

Soul Cube by nikor 2020-04-25T19:35:43Z

Oh cool! I can't imagine how tough it must be to make a multiplayer game in 48 hours. Great work!

Mad Sorcerer's Garden by AsgardHeavy 2020-04-21T16:44:54Z

Nice work! I like the sound effects, haha!

Bacteria Attack by Nikos1304 2020-04-21T18:23:32Z

As mentioned, it's tough to figure out how to survive. A tutorial is essential.

Save Ivee by Furfel 2020-04-25T19:32:14Z

Oh huh. the controls being relative to the mouse is a bit confusing, but I like the unique twist. Neat game, and cool graphics!

Why did you throw the baby? by airwaffle 2020-05-07T16:52:24Z

The camera zooming on when you collect ice cream is pretty jarring at first. Other than that, I found the game hilarious and fun to play. Great work.

Solar Spin by Matt Burton 2020-05-11T17:15:22Z

Oh dang this is rad! I just wish the music played longer before it looped. The graphics are stellar, the gameplay is amazing. it took me a while to figure out how to dodge the objects, but as soon as it clicked I realized i was being stupid and this game is amazing. Again, the music is super catchy and fun but it loops back to the start just as it's getting even better. Great game! Seriously, this is fantastic.

Egg Rocket Unicorn by ubershmekel 2020-04-25T20:18:12Z

*sigh* they grow up so fast. Haha! I love the art work, great game! It's also super fun to move around, the controls are wacky and fun. Marvelous work.

Your Plant by PerfectSquare 2020-04-21T18:17:07Z

Oh wow! a bit slow at first, but as soon as there were two plants at once the game really took off! Wonderfully done.

The floor is lava! by CuriouslyCory 2020-04-25T20:51:42Z

This is adorable! I love the noises the little dude makes when you bounce him. Great work!

It's A Start :D by Redslash12 2020-04-25T05:25:46Z

Ah dang, It's unfinished, yeah, but you're starting with a new language. Keep it up.

Bug Smashers! (HTML5) by Plopmenz 2020-04-25T21:02:28Z

I like the idea of the framerate intentionally dropping to show how bad things are getting . It's interesting. Nice game!

TweeTree by Rhiz 2020-05-11T19:12:51Z

Huh, neat. I ended up making the tree so big it went off screen and lagged the PICO-8 like crazy! Also the fact that this game fits in a tweet is remarkable! Great work.

Mad Antimatter Mania by Draschel 2020-04-25T04:31:09Z

Congrats on your first Ludum Dare! Neat game you go here.

Henry and Alan by TheDoctorOfTime 2020-04-25T18:25:06Z

Neat little game! I like that it has a Title screen! As mentioned, when the timer drops to 0 it just goes back to 60.

Save Jeremy! by Uppitydonkey57 2020-04-25T05:38:58Z

Rest in peace Jeremy. Haha, great work on your first Ludum Dare.

Bluebird by cjm 2020-04-25T18:20:48Z

Hm, neat game! I wish there was a title screen so the game doesn't start immediately after it boots up, but this was a pretty solid game for your first Ludum Dare!

Tusk Til Dawn by BlaiseRascal 2020-04-25T05:09:48Z

ooh, this was tough. Nice work on your first Ludum Dare! I wish there was a title screen!

Stand Still by Draelent 2020-04-22T16:19:45Z

It took me a while to figure out that I could get smaller than the middle size. Perhaps if the transparent "mouth" of the character was still visible when medium, albeit very slim, the player would be able to figure it out sooner.

LD47 — Stuck in a loop

A bright light flashes and when it subsides... by KunoNoOni 2020-10-06T17:24:55Z

Woah, nice story! The text looked perfectly fine for me in the browser. Great work on the music too!

Crazy Looper by LeReveur 2020-10-08T06:30:31Z

Oh wow, this was surprisingly fun trying to pin-point the exact force required! Really neat concept, and well executed too! Great work.

Time Surge 2: Clean Up Time by HitchH1k3r 2020-10-08T05:52:55Z

Woah, the ChronoCore looked really cool! Great work on the shaders there!

Mr. Cheeks Sweet Dreams by MrTroy 2020-10-08T17:23:30Z

Oh man, the "You win" screen is hilarious! I love the voice acting, and the music is a bop! Seriously excellent work all around, it's such an adorable game from top to endlessly-looping bottom! The hat on the character is the icing on the cake. Amazing!

Legendary Orbit Golf by pschichtel 2020-10-08T18:03:22Z

I really like the premise, though as others had mentioned, there was difficulty making the shots without getting stuck or flying into deep space. Other than that, I really like the look of the game, and the music is pretty cool! The music really fits the space aesthetics too, Also when the drums start coming in, oh man the song is a bop! I wish the drums came in sooner! Great work.

Giraffe Roller by commanderstitch 2020-10-12T20:13:39Z

Wow, the screen is incredibly busy! There's definitely a charm to how goofy the art is, I love the facial expressions on the giraffe when it's in a loop. Neat game!

Another by kuro 2020-10-05T04:34:02Z

Wow, I love the difficulty of the final level! I feel like the difficulty *really* spiked there. In every stage leading up to it I didn't take a single hit; The last one took me multiple tries. The story is cool, and the deep ambient noise fits the art and mood very well! Great work!

MΓΆbius by tigerfinch 2020-10-07T16:13:38Z

Okay, it took me a while to figure it out. Definitely explain to the player somewhere on the itch.io page that the way of moving the player is by clicking the player and then an adjacent tile. Neat game, it's a shame how short it was, I would've loved to see more! Great work.

Rest In Peace by Somnium 2020-10-06T18:58:26Z

Nice! I like how intuitive it was, I was never lost or looking for direction! The art, though could be improved, was charming, and I liked the background music. Great work all around!

One Frog's No Good Very Bad Automobile Malfunction by weeping-rupee 2020-10-15T16:41:56Z

I love the bonus level! Really cool game. I know you opted out of graphics (and for good reason) but I'll still compliment the goofy stretch and squish of the frog when jumping / bumping a wall. The puzzles were super original, and a lot of fun! Great job all around!

Hope/Remember by arzi 2020-10-08T17:13:55Z

Woah, the soundtrack is a bop, and I love the the purple/orange color palette! The story is super well made too. Great work all around!

Β‘Puzzle in Time! by hadesfury 2020-10-14T20:03:43Z

I love the idea here! Really cool puzzles, and that last level was a doozy! Excellent work on the graphics, the character is pretty cool! 3D modeling looks super daunting, so huge props for fully animating a character in a weekend! Great job all around!

Catching Shrooms by voidraizer 2020-10-15T00:47:00Z

Neat idea! It took me 13 loops! Super cool game, a bit surreal even. Great work.

Roll your Dough by ancient-pixel 2020-10-06T18:25:54Z

Hot dang, bagel facts! It took me a while before I found out you could turn the dough into bagels, maybe make the process a bit faster? Cool game, and great work on the art!

Gelato HRMS by Kyle Farwell 2020-10-14T17:55:53Z

I love all the hilarious reasons why employees are being fired. The mime, the jaguar, all great work! Also the little in-between emails about the parking, or the performance review, or the fall fair with bobbing for nails- oh my! Great job all around! The humor was delightful.

LichLoop by Abregado 2020-10-08T17:34:42Z

Oh cool, I love the puzzles! I definitely think the second to last level was harder than the last level! I love the artwork and the music is great too! Wonderfully done all around.

Troubled Mind: A Life of Torture by Flying Cat of the Pepes 2020-10-06T16:10:32Z

Holy wow that was loud. I enjoyed the dialogue and sound effects, nice work!

Toucan's Revenge by AfroAnt 2020-10-08T05:36:41Z

Oh man, I'm terrible at riddles but I really enjoyed the artwork! Very surreal, but super cool. The music was fantastic, I just wish the player moved a bit faster. Amazing job all around.

Never Gonna Lose Again by harusame 2020-10-14T03:55:08Z

Absolutely amazing! It's a very rare find for an RPG in a ludum dare, and even rarer that it's as well made as this one! Incredible work all around, the time loop gimmick is really cool! Also hot dang, was that a cool final boss! (or should I say foss binal) Seriously amazing job.

FIND YOUR SELF. by mde 2020-10-12T20:39:11Z

Woah, i loved the mood with this one! Incredible work on setting the tone and atmosphere! Great job all around!

The Good, The Bad and The Fluffy by shide 2020-10-08T05:09:34Z

Wow this is adorable! Incredible work on the graphics, and the puzzles were really well made too! One of the best games I've played this jam. Hats off!

Curly's Chase by aeveis 2020-10-05T02:44:12Z

I love the detail about the dude hiding in the clouds when the world is a bit too much. I collected the trophy too! Really nice game, it takes a bit to get used too, but once you figure it out it's a lot of fun!

Ouroboros Paradox by TolMera 2020-10-08T04:30:26Z

Wow, there was a lot of content here. I'm impressed at how much you all got done in 72 hours. Great job on the 3d models in the environment, really cool settings you got going on. Great work all around!

Hyperbolic Space Fighters Extreme! by gingerBill 2020-10-08T18:40:47Z

Woah, I feel like the game could benefit by having a more relaxed color palette, but the hyperbolic space idea is super cool! Great job, it's really neat.

waveloop by radmars 2020-10-15T01:02:10Z

Wow! This is such an amazing concept. I'm genuinely in awe! One of the coolest games I've played the entire Jam, and I've almost hit my goal of playing two hundred. The music is incredibly well made, and I love how, not only does this game have dynamic music, but it's the entire focus of the game! One of the very few 5 star ratings I've given in audio, and it absolutely deserves it. Bravo! Incredible work all around.

Rock of Ages by nervous-composers 2020-10-08T18:33:30Z

Neat idea, but it's lacking in content and things to do. I like the mythology reference though, and the artwork is pretty top-notch!

That Time That Me And My Friends Got Stuck In A Time Dungeon by Alchemic 2020-10-07T21:52:40Z

Woah, I love the concept. It takes some time to figure out, but it's super unique! The art is charming too, great job all around!

Ascend by almost 2020-10-14T05:25:21Z

Really cool puzzles! It took me a while before I figured out that I could climb icicles and vines, but the game really picks up! Really cool idea, and the artwork is incredible! Great work.

The Looppy by asfdfdfd 2020-10-07T17:54:50Z

The fact that you can press a button to bark makes this the greatest entry yet. Amazing work all around, I really loved the artwork! Incredible job!

Dungeon Simulator by Yeti Kid 2020-10-05T20:53:16Z

It would be really cool if it scaled like a tower defense, with multiple heroes entering simultaneously, but for a 48 hour game jam you did an amazing job! Great work on the pathfinding too!

Turn Left by Tattomoosa 2020-10-14T20:14:13Z

Great work on the 3D models! The mines are a super fun addition, it reminds me of Mario Kart a little. Great work all around!

Abide the Loop by Ethan Alexander Shulman 2020-10-07T15:56:37Z

Man this was tougher than it looks! Also, odd question, did you use LMMS for the beat? I think I recognize the instrument you used, ha! I like the minimalistic graphics! Nice work.

The little walk by Tori 2020-10-15T18:12:04Z

Very pretty! My only complaint is that some background layers scrolled faster than some foreground ones, which looked rather trippy. Overall, it's super adorable, and very relaxing. Great job all around!

LA FAILLE by MatLab 2020-10-14T21:20:50Z

Absolutely nothing in my entire life leading up to this moment could've prepared me for the experience of this game. Absolutely incredible use of the jam. Marvelous work all around, and great puzzles!

Edit: I went back and beat the game. *god dang it.*

Sammy and the Orb by morrilet 2020-10-14T05:16:38Z

I like the mood! The environment feels like a spooky research facility, and I think you did a great job on the puzzles! Great work.

Ribbon by 100th_Coin 2020-10-05T03:23:07Z

@justuspan The title screen just has a ribbon wrapping around the player with a background that fits the color palette.

Pulsewave by bitdecay 2020-10-08T03:52:04Z

I love the music, and the gameplay reminds me a little bit of Crypt of the NecroDancer! I found it a bit tricky when the walls caved in, there's not much time or beats left to react before the walls get you, while the other ships were much easier to avoid. Overall, this is a really cool game, and the artwork is smooth! (those death frames look amazing) Great work!

Gravitron - 2047 by RAC-Games 2020-10-15T17:31:17Z

Woah, the main mechanic is absolutely amazing! It almost reminds me of Portal. I'm a huge fan of the Cyan Magenta and Yellow color palette! Also the jagged shape of all the UI elements in a really cool style! Incredible work all around, seriously! Those particles though- wow. I'm seriously impressed all around.

Loopin' - A C64 action puzzle game by Endurion 2020-10-07T16:18:09Z

Oh wow! You made an actual C64 game in 48 hours? I'm impressed! Great work all around, the controls were a bit tough on keyboard, but that's in no way your fault. I like the graphics, even more-so knowing the limitations of the C64. Great work all around!

For-Ever by freso 2020-10-14T18:07:06Z

I think the blue dot sped up way too much near the end of the game. I really like the difficulty, but it became a bit much. Overall, the idea is brilliant, and I love your take on the theme! the little zip sound effects were amazing too! Great job all around!

CODE:WELL by superpatch 2020-10-09T17:49:32Z

Wow, the enemies and the skybox in the mushroom place are some genuine nightmare fuel. Amazing work on the graphics, and also the music in the mushroom place was really snazzy! I wasn't able to leave it though, an there were 2 monsters on an island that I couldn't reach due to an invisible wall of sorts, but I really enjoyed what I played. Great job all around!

Stuck on Mars by acid 2020-10-15T01:42:43Z

Woah, i love the color palette! Purples and blues are such a great combination! Great work on the game, but as others have mentioned, it would've benefitted by having a lose condition, but I still had fun! Great work!

Serious Ham by Saurabh 2020-10-15T03:29:50Z

You should absolutely display the score in the "you died" screen. I had a 400 kill streak going, but didn't look at my score for a while. Also- I just *love* the idea of the voice actor for the kill streak losing his cool and dropping some swears, like, my lord that's one heck of a kill streak. Hilarious game, and brilliantly done!

Hyperloop hell by Aterlamia 2020-10-05T20:36:15Z

Wow, I love the art on this one! Impressive walk animation! The font was a bit hard to read though, and there were a few other errors in the dialogue as well...

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Other than that, this was an amazing entry! Great work all around.

Stuck in Orbit by thedarkmagi 2020-10-05T22:02:47Z

I'm always impressed with PICO-8 games! Great work all around.

Moby's Trip by blaster391 2020-10-08T06:00:47Z

Ooh, I'm a huge fan of the outrun aesthetics. I like how there are multiple vehicles to choose from too! Great work all around!

Troubleshooter: A Drag and Drop Adventure by Phlip45 2020-10-05T20:17:18Z

Really cool puzzle! I enjoyed the humor with the item descriptions / actions. Fantastic work!

GREY MILK by sunnray 2020-10-06T18:11:40Z

As others have mentioned, the controls were a bit rough. I really loved the artwork though! Just a heads up, and I don't know if this is just me, but my computer gave me a virus warning? I would definitely want to look into why that's happening if I were you.

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Anywho, great work all around!

Metamorph by Brothers Arcade 2020-10-14T04:27:01Z

Moth mode is definitely a bit broken. But I absolutely love the artwork put into this game! Marvelous job all around!

Get the Pizza! πŸ• by gnx 2020-10-14T20:20:33Z

Woah, really cool idea! I seriously love your take on the theme. The only problem I had was sometimes it was hard to slip between two blocks without running into a wall to be perfectly flush with the hole. Super cool puzzles! This was an incredible game all around!

Ouroboros by Simon Rahnasto 2020-10-10T04:03:03Z

Really impressive work on the graphics! I love how kicking the book made pages fly around! Incredible attention to detail. I think i softlocked myself after the 3rd loop by entering the beast once more (before something else happened? i heard the voice line and I don't know if it turns into a boss fight or something, but I entered its mouth again... maybe i was too quick.) Overall, incredible work, and I loved the voice acting. One of the best games I've played this jam!

Are We There Yet? by JudgeZedd 2020-10-06T16:32:33Z

Man, these people need couples therapy. I enjoyed the humor a lot, great work on the story and voice acting! I owed about Β£7,000 for my haphazard driving. Great work!

Not Enough by Toccio94 2020-10-12T20:48:16Z

Wow, this is the most terrifying PICO-8 game I've ever played. Amazing job all around, seriously!

Development Purgatory by Ghost20000 2020-10-07T18:02:34Z

Absolutely hilarious. The writing and voice acting is so incredibly superb! I can tell you all had a blast making this game, great job all around!

All A Board by Jake White 2020-10-08T06:56:47Z

Woah this is cute! I love the carboard cutouts! The music really fits the mood too, excellent work!

StuckyLoop by ownedstuff 2020-10-08T06:15:33Z

Ooh, I like your take on the theme. I definitely wish it was quicker to progress, I died quite frequently and collected very few points. Overall, I really like the game you put together, great work!

Looper by shashwat 2020-10-05T19:15:30Z

Wow, these are some cool puzzles! Great work on the design, and I love the idea!

Alice by Michael Feldman 2020-10-06T16:48:42Z

Wow this is cool! There's even a level editor for a game made in 48 hours?! Amazing. There were so many levels I genuinely think it might be infinite. I got to a few puzzles with 4 mirrors, before I gave up. My biggest comment is the difficulty curve. Some puzzles took me multiple tries, while multiple ones following it were incredibly easy. It was jarring to have to think for a solid minute on a stage, and then breeze through the next five before having to stop and think again. All in all, this is a really cool puzzle game! Great work.

Stuck in a Hoop by Tunahead 2020-10-14T19:48:16Z

The biggest piece of feedback I have is to make the player have the option to make smaller haps by releasing the jump button early. There were a lot of times where my jump threw me directly into an unavoidable projectile because I couldn't drop early. The artwork was charming, and I liked the sound effects. Nice job!

Wild Ride by CaptainDreamcast 2020-10-15T17:41:14Z

This is by far the funniest compo entry I've played in a long time! The story is just flat-out hilarious, and the writing is friggin' genius. Great work all around!

Portaloop by Allas 2020-10-06T18:18:36Z

Woah this is cool! I really enjoyed the faces on the enemies, ha! Great work.

Candyfactory by Rakowu 2020-10-06T16:23:22Z

The camera was a bit dizzying, but I had fun! Nice entry. (also I had a popup from my firewall when I started the game, saying it blocked something? (I downloaded the windows .exe) Not even the regular, 'unknown publisher' warning, like my actual firewall picked something up. I don't know what that was all about, this is the first LD game that's done that for me.)

Memoirs by Virtual Turtle Studio 2020-10-15T17:52:32Z

Wow. I mean, seriously, wow! I'm almost tempted to go back through the other games I gave 5 stars in mood to, and lower them. This **really** raised the bar. Absolutely incredible. Were these based on your actual life, or a fictional character you made up? Either way, it absolutely radiates emotion. If this doesn't win in mood, I'd be shocked. Incredible work all around.

Gorilla Power by Jiri Hysek 2020-10-05T19:32:35Z

It was really fun destroying the guards! I found it rather humorous one time when I hopped on top of the guard and it didn't notice me.

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The ambient background noise was a bit too low of a note for my tastes, I had to mute the tab. Great work on the art, and the game was nice and fun! Nice entry!

Unholy Echo by Dizzy 2020-10-08T04:44:08Z

Woah this was impressive! I like the attacks the boss had, there was a lot of variety. Just a heads up, the book had a typo or two in it, don't forget to proofread next time. I've had my fair share of typos in the past, it happens. The music was catchy too. Great work all around.

Same day - AGAIN? by CrispyPear 2020-10-15T00:37:44Z

Ahh, I love the sound effects! Awesome- Nice- Good job! Those are 3 things that can be said about every aspect of this game. Marvelous job all around!

Roll 'em Up by BytingGames 2020-10-14T16:21:54Z

The momentum with slopes made this a very interesting game! I definitely enjoyed building up speed and then jumping on a slope to get incredible distance! I will say the spring mechanic was a bit of a nightmare to control, but made for some interesting and unique challenges. The level design is great, and I really enjoyed the avalanche stages. Also i beat your dev time on level 7 by three seconds, ha! Amazing game all around!

ronron Therapy by Redunca 2020-10-08T06:49:41Z

I love the graphics, and I wish the game was better explained through gameplay. As others have mentioned, it's a bit confusing at first despite the explanation on the game's page. Great work on the game!

You booped me! D: by detectiveLosos 2020-10-08T05:39:56Z

Oh wow I loved the faces the boss made! Cool game, I really liked the screen shake effect you had too! Great job.

Mr Ballman by MrSchlag2 2020-10-06T16:53:59Z

Cool take on the theme! Great work.

Loopback by Dj Depressive 2020-10-08T16:14:50Z

This was awesome! I love how each character has their own stats, I just wish they had a health bar. I really enjoyed the map, and the music fit perfectly! Great job all around.

TimeSplitters 4 by BlueCalx 2020-10-08T16:36:18Z

Really cool ideas! I'm a huge fan of the puzzles you've set up, and the music fits very well! Great work!

Fancy Trash by sebastianscaini 2020-10-08T18:30:10Z

Oh this was fun, I stole over 10K (though I imagine the real-world price of some of these would be a little bit higher, ha!) The briefing tutorial is perfect and 5/5 on humor! Great job all around, seriously! This is one of the best game I've played this jam!

L.O.S.S. - Looped Orbital Space Shooter by amarillion 2020-10-08T03:48:22Z

Neat! I enjoyed the death animation, it had a lot of frames to it and I can tell y'all put a lot of work in the graphics. Great job!

Degrimer by Beebo Studios 2020-10-14T05:04:01Z

Ha! I love the character design. Great work.

LD47: Stuck in a Loop by Jare 2020-10-05T20:22:32Z

Wow that's trippy! The title screen is amazing just to look at! Great work!

Planet Externality by 2bam 2020-10-05T18:15:44Z

I saved 230 trees! There should also be a counter of how many trees weren't saved, because I'm not sure if that's a good or a bad score. I found the mooing rather humorous, but as you mentioned it gets to be a bit much after some time. I also liked the "Ah-haa!" sound the guy at spawn makes. Great work all around.

Stuck in the Room by ianmust 2020-10-08T03:58:32Z

Woah that's creative! I really enjoyed the puzzles you set up too! Great work!

Home Sweet Home by mediyaz 2020-10-15T16:28:02Z

I really like the mood on this one! The framerate in the web version was pretty rough, but I still had fun finding the right color! Great job all around, it's a very unique concept!

Star Crossed by gamebuilder 2020-10-14T06:19:25Z

Wow, that was surreal! Genuinely creepy at times too. Great job on the music and art! Lovely game.

Just Another Day by WongKongPhooey 2020-10-15T16:47:33Z

Nice work on the graphics! Also the fact that you made a real Gameboy game in 48 hours in incredible! Great work all around!

Suburban Bus MAYHEM by joonamo 2020-10-05T18:41:39Z

Woah, this was fun! The cars were hilariously off-road and the robotic voices of the passengers was pretty funny too! Great work!

Anybody there? by fumybulb 2020-10-07T16:23:12Z

Woah, I really enjoyed the audio on this one! The synth especially. Cool stuff, yo. The art was nice and simple too. Great work!

Onrail by JammedGame 2020-10-14T05:38:32Z

Really cool game! I played another game similar to this one, except this one did the entire game much better. Multiple colors to balance, and cooler puzzles. Spectacular work all around!

Crash Thunderstud Returns by JavaSaurus 2020-10-05T22:11:23Z

I love the manly quotes! Such great humor in the intro! Also the fact that it works on mobile is amazing! It wouldn't load on my computer for some reason (and the source github repo is empty?) so I tried it on mobile and it worked perfectly. Amazingly done!

Circleline by caeonosphere 2020-10-06T15:47:56Z

I love the tilt-shifted Depth of Field! The gameplay is super nice and simple, yet complex when the orange loops get added in! The music is very relaxing too. Great work all around!

Hamsta's Paradise by brookman 2020-10-15T17:14:07Z

Woah, i love the effect where anything close to the camera get sliced so you can see through it, but It's crazy impressive that you can actually still see the 'inside' of the object with lighting still working properly and everything! Was that done with ray marching? Really cool. Great job all around, I got all 20 carrots, but had no idea how to escape. I probably missed something important... oh well. Really cool game, and great job all around!

Chronic Curse by Diego Escalante 2020-10-05T20:06:18Z

Woo! I made it out of the ruins! Really cool concept, and wonderfully executed. I'm also really enjoying the purple / yellow color palette! The music was cool too! Great work.

Loop Something Something by mbrezu 2020-10-10T03:52:52Z

Really fun and basic game! It reminds me of tetris a little bit, super easy to grasp, super easy to play, and well made! Great job all around.

Falling Forever by dk5000p 2020-10-05T19:53:17Z

I like the humor! I don't know if it's just on my end, but when I was hovering over the "yes" button when asked if i'm out there, the lower half of the button was still considered the "no" button. Overall, nice work on the dialogue, good entry!

Suicidal Boyfriend by Federico Giorgi 2020-10-07T17:41:52Z

Wow, good lord there's a lot of emotions in this game. The artwork is absolutely incredible, and terrifying at times. Seriously well done, and I hope all of you who made this game are doing well. Great work.

siad (a visual novel) by printablealice 2020-10-14T04:52:15Z

Oh cool, i got the happy ending. Also- what in the *duck* did I just play. This is definitely the kind of game that only gets better at 2 in the morning. The duck, the curtains (not just the opaque one, but the transparent one too), the terrorists, my wife who was kidnapped by terrorists, my Iphone X, my environmentally friendly turbo-shower head nozzle, the terrorists again but smaller this time and also they have my phone, honestly- what in the world?! I can tell you had so much fun making this. Incredible work all around, honestly what a rollercoaster this was. Definitely a gem amongst the rest of the Ludum Dare entires. Best story I've ever seen from a game jam. The artwork was adorable (and chaotic at times, like the super environmentally friendly turbo-nozzle while the terrorists with my wife and phone were showing up again but smaller this time) and my lord, the humor. It goes without saying that this was the funniest Ludum Dare game this Jam. Brilliant.

Planet Hopper by Suchista 2020-10-07T16:06:42Z

It's a bit hard to see the spaceship at times, and I was unaware that I would start the next round on the planet I just landed on. In hindsight, I should've pieced that together faster, but even changing the color of the planet you are currently on to green or something would've been enough to indicate "you are here."

Really cool game, and despite the background making it hard at times to see the player, the backgrounds are gorgeous! Great work!

Pig-em-Up: Lassos Are Loops, Too! by Jamison 2020-10-15T00:53:20Z

Oh that was fun! I love the idea of being caught on purpose so you can throw the cowboys into cacti, or each other, etc. Really cool idea! I love the artwork too! Great work all around.

Infinite rails by BOOtak 2020-10-05T19:57:48Z

Woah, I'm digging the art style! Some more decoration would be nice, but with only 48 hours you made a really cool game!

Start The Game (Together) by Raivk 2020-10-12T20:27:34Z

This is a super unique entry! Amazing job on the graphics!

hudunnit by Minus 2020-10-07T17:33:59Z

Neat! I like a good ol' fashion murder mystery! Really cool mood you have with this one, I especially like the artwork for the mansion. Great job all around!

THE INNER CIRCLE by backurio 2020-10-09T17:39:10Z

Oh snap, I like the voice acting! There were definitely times where i got lost in the huge complex of rooms and doors, but that just goes to show how much work was put into this game! The map is large and full of... shredders. I enjoyed the running gag of the main character pointing out how many paper shredders the office had, fun stuff! Seriously great work all around!

Awoken by Trusty 2020-10-14T05:11:21Z

I'm never gonna forget this. Brilliant work.

Permit A-39 by kirroyal 2020-10-07T18:15:04Z

Woah, i absolutely love the color palette! Blues and purples in a background are super appealing. I also love how the character looks 3D when the rotate, hats off to the artist! Great work!

A Boy and his Ghosts by Rolly 2020-10-05T21:40:28Z

Really cool idea! I also love the character and their dancing when you clear a level. Great work!

Rainy Eternity in Limbo by pfs 2020-10-09T17:29:57Z

I love the art style, and its a shame the intro cutscene didn't make it in, because it's hilarious! I love the design of all the enemies! Great work all around.

Soundcloud The Concert: The Game by beats 2020-10-15T17:24:17Z

Hot dang, I saved the concert! I had a lot of fun with this! MY only complaint is that the green sparks disappeared way too fast, there was no way to run into him after seeing the green sparks, you kinda just had to be there already. Really fun entry! Great job all around.

Recurring Detective by RedGuyFromHell 2020-10-07T18:22:09Z

Woah, i love the artwork! The rainy cityscape is such a cool setting! Great work on the writing too! Marvelously done.

Tempus Guardian by Stefan Pijnacker GD 2020-10-07T17:30:38Z

Wow this was cool! I really like the artwork! My only complaint is that enemies would start to attack you before the camera was fully zoomed back in on the room you enter. Other than that, this was an incredible idea, and well made too! Great work.

Need More Space by wheatleyscience 2020-10-07T16:28:23Z

Oh man, I love the dying animation on the character, ha! Seriously great work on the 3D modelling, and the music is serene as well! It reminded me a little bit of Pikmin if you were to remove Pikmin from it and Olimar had to do everything himself. Super cool game all around!

Scvng.R by ComicSans 2020-10-08T16:30:47Z

I like the idea of creating a loop of controls for the robot to use! Really neat idea, but I was unable to get the rocket launcher, My robot wasn't firing lasers at him for some reason, even when I set him to fire lasers. In any case, the mechanics are super cool, great job!

Boot Loop by Ventuscaclium 2020-10-08T06:08:03Z

I like how it stays in one room but keeps building. Really cool idea, and well executed! Great work.

LittleBot's puzzling loops by NorthMan64 2020-10-06T17:07:25Z

The difficulty curve needs some work. for instance, level 5 was dramatically easier than level 4. Also with the inclusion of rotating the board in level 6, I would expect the solution for level 7 to require rotating, but it can be solved with [^ > > ^ ^]. In any case, the mechanics are super cool and a really neat take on the theme. Great work!

A Duck in Time by lovetocode999 2020-10-14T05:32:57Z

I like the characters art, but the background was a bit trippy. Just a heads up, with parallax, you want the back-most layers to move the slowest, not the fastest. Also the background should generally scroll slower than the foreground. The effect that scrolling the background like you have makes the whole scene appear to rotate around the y axis and it can be a bit much. I like the story and your take on the theme! Well done!

Worm's loop by Zero-Ichi 2020-10-08T16:57:17Z

The character moves really fast, and the camera is a bit stiff, but I really enjoyed the puzzles! The music fits the mood of the game, and the art was charming. Great job!

Hiccup Time by Somogy 2020-10-08T17:40:38Z

I love how the first line of dialogue in this game has two meanings. The first time you paly through it, it's just a time spell potion as far as they are aware, but on the second loop, the "potion to go back in time" was what you made as an antidote. Really fun story! Great job all around.

Turbo Hamster by Nisanick 2020-10-14T20:09:24Z

Dang, 50th place! How in the world did people get 7,000 points?! Great little game, and I had a ton of fun playing it! The music was nice, and the artwork is adorable! Amazing job all around!

Witch Loop by Erukolindo 2020-10-15T15:53:16Z

I like the idea, but feel like it could've been implemented better. The character is spinning so quickly, that it's almost impossible to feel like you have any actual control over them. As others have mentioned, enemies can attack you before they move onscreen, which can be frustrating too. On the flipside, I really liked the music! The enemy designs were pretty cool, and I love the artwork for the main character! Great job!

Justice Wagon by MikeFinch 2020-10-14T04:16:50Z

The art is phenomenal! Superb job on the gameplay too, though I did get stuck by accidentally throwing the lasso directly upwards... i was unable to throw it again after that. Really cool game, and it's a lot of fun too! Great work.

Stormy Night by lesinvisible 2020-10-05T19:21:27Z

Woahhh! The artwork is incredible! I'm a fan of Gamble's character icons. My strategy was to just throw Bravado into every situation, which lasted almost the entire game until he died right before the last screen. Cool game!

Hellish Soulmate by RedTarantula 2020-10-07T18:09:15Z

Really great work on the art! I enjoy how every character has their own personality! I didn't have any luck with picking up a date, but I had fun talking to everyone and getting to know what they were like.

The Hand That Feeds by neonjeff 2020-10-05T18:52:55Z

I really enjoyed the humor on this one! The artwork combined with the background music, combined with the wacky drag-and-drop mechanics made for one heck of a style! Great work.

Five Keys: Break The Loop - (for LD47) by Fatal-Exit 2020-10-14T19:40:06Z

Wow, I love the idea here! Super cool take on the theme, and man, that background music was a bop! Great level design, and I love the artwork for the little robot! Great job all around!

Billy's Nightmare by Pierre CILLUFFO 2020-10-08T16:23:15Z

I like how more and more of the room disappears as you keep going, but I feel like the puzzles were either too easy or non-existent. Once I found out that the goal was to leave the room repeatedly, either the door was already unlocked or the key was too easy to find. Other than that, I really loved the artwork, and the writing was pretty funny. Great job!

The return of Bill by Rooster And FrΓ©tillant 2020-10-09T18:16:33Z

Now **that** is some incredible synthwork on the music. My lord those arpeggios! Hot dang. Stunning work, and I love the story!

Good Morning, Beautiful World by Miyolophone 2020-10-10T03:46:51Z

I really liked the art, and had fun voicing out all the lines to my friends. Nice work on the story! Really well done all around.

Driven Round the Loop by JoeShanahan 2020-10-08T04:11:17Z

I enjoyed the ragdoll physics! Ha! Great work on the graphics, and the idea was really creative. Great work!

Sketchy 'lectrics by Alan123 2020-10-15T17:45:28Z

Ha! I love the "Kaboom!" sound effect! It genuinely had me laughing! Great job, but it's a bit too difficult for me!

The Ribbon by Fax 2020-10-14T20:37:18Z

Woah I love the gravity flipping! Really cool ideas with this one! The moving hazard in the last level was super cool because it dictated t eh pace you move through the stage with! Awesome work all around!

(also I heavily considered naming *my* game "The Ribbon" but chose to omit the word "the" and leave it as a single word title. seeing how similar our game's titles were, I just *had* to try yours! Great job!)

Vinyl by YellowKamel 2020-10-08T05:22:19Z

Really cool ideas! I enjoyed the logic puzzles, and I really wish the game was longer! Great job all around.

Composers Block by sampadders 2020-10-15T16:55:08Z

Really cool game! It definitely took me more tried than I'd like to admit to figure each piece out, ha! I really like the added challenge of the 2nd octave! Great job all around, especially in the audio department!

Stuck in a TIME loop by mira 2020-10-14T19:34:39Z

Man this was hard, but I got to the end. (but the loop keeps going...) Nice work on the cutscenes!

Hulagain by squimmy 2020-10-06T18:38:05Z

Breaking news: Hula hoop man fights the seven deadly sins and ascends into heaven. Absolutely hilarious, and a brilliant take on the theme. Seriously great work all around.

Cluck of the Time Egg by Yeomsley 2020-10-06T17:54:00Z

Nice work on the sound effects! I'm impressed at how large the map is! Seriously great work!

Z-Loop by MoonRoll 2020-10-08T05:28:37Z

Oh this is adorable! I love the title screen art! Cool ideas with charging the batteries as a puzzle, great work all around!

Training Day by Tchou 2020-10-09T17:54:29Z

I love the setup of the office, and the 3D models are super nice! It's stressful in a good and realistic way of having to solve everyone's problems around the office. Great work all around!

Crocodial by David-Liddelow 2020-10-08T04:22:31Z

I like how the character is in a loop! The animations were pretty cool. The spell loop was really original and cool. Great work!

Crypt of Capitalism by Lychee 2020-10-08T04:17:35Z

I wish there was a larger penalty to running out of gooblets! The game was a lot of fun, and the 2nd music was a real jam! Nice work all around!

Delivery Boy Forever by civmaniac 2020-10-15T16:22:13Z

I absolutely love the story. Considering I've watched Futurama more times that I can count, the little references everywhere were fantastic! I even recognized scruffy while he was working at the police station! Great job all around, seriously!

Fearcle by Jupperevie 2020-10-07T16:47:19Z

Wow! Perfect job on the graphics, audio, and mood! Seriously impressive for a 3 day jam. On my end, I had to press **Q** and D to move left and right, instead of *A* and D, which was a bit confusing at first, but I got used to it after a bit. Really cool game!

Break The Loop by Meemog 2020-10-08T04:38:37Z

I liked your take on the theme. The music was a bop! The particles were really cool and added a lot, and I like how the game had sound effects! Great work.

Escape from LAB 2635 by Rein 2020-10-08T18:08:26Z

Really cool game! I loved the low-poly character model, and the laboratory setting was really nice looking too! I enjoyed the death sound effect, ha! Great work all around.

DiscoSquare by Kimberly 2020-10-14T04:18:41Z

I like the megaman style death animation! The artwork is super adorable, and the very limited color palette works super well with your style! Great work!

Crazy Running Cow by Vollfeiw 2020-10-06T18:33:02Z

Woah, I like how you gain speed every lap! It makes for a very nice difficulty curve. Great work on the music and graphics too! Nice game!

Nine to Five by Kristian Kurktchiev 2020-10-14T16:31:25Z

I definitely feel like I need some sense of direction. Most importantly, I'm not even sure what the win condition is, so putting in more time playing the game to find the secret way to break the loop feels off-putting. The wake up / fall asleep animation does take a lot of time, and should probably have a skip button, as others have mentioned, but another thing that I think would be really important is to have an on-screen clock, so I know how close it is until my character falls asleep. Overall, I really like your take on the theme (though it's a bit depressing) and the artwork and application names were pretty goofy. Really great work all around!

Reloop by LukeBandy 2020-10-06T19:54:56Z

Nicely done! I love the use of the theme, and the puzzles were simple and fun!

Hellish Job by Ray Himmel 2020-10-15T18:08:09Z

I enjoyed the idea, but I wish there was more content. I would've loved to see some other minigames you had to do while still holding the button to walk in whatever direction you're heading. I really like the graphics, and the music is nice too, but short. Really neat game, and well done!

Vampire Problems by Nuckelavee13 2020-10-14T03:42:09Z

Cool game, as others have mentioned some sounds would add a lot, but I really love the graphics! Nice job!

GLASS CLEANER 2077 by 730 2020-10-08T18:20:32Z

I was so invested with cleaning the glasses that I missed part of the story... but I did see the *Neo New York* bit, which had me laughing. Great work on the art, I really enjoyed the setting and the character art for Scarlett. Great job all all around!

The Titan's grave by BadPiggy 2020-10-15T03:07:22Z

I really like the idea of a "shared healthbar" between you and your enemy, where you're constantly in a tug of war! It's also the perfect length for a LD game, I beat it in a little over 2 minutes. I like the design of the boss, and his attacks are really cool (especially the one where he shoots a copy of his face? That's pretty neat) and the attacks are well choreographed, so the player knows when to dodge out of the way. Great work all around!

Infinty Loop by MrSamafu 2020-10-09T17:22:11Z

My score was 6:3, but I have no idea what that means. Really cool game, nice work!

Looping Condor 3000 by Quinn_Patrick 2020-10-05T18:31:07Z

Wow, this is a long game! I'm impressed at how many levels you fit in the 48 hour timeframe, though the game did feel a bit stagnant as there weren't many new features introduced in the later levels. Overall, it's a really fun game, and the music was kickin'. Great work!

Ejected by Fryer 2020-10-06T15:55:02Z

I would love to see a number counting down by the arrow how far you still have to go. On my best attempt I ran out of oxygen just as the station appeared on screen. Knowing the distance would definitely help the players. I enjoyed the wacky movement! Cool game, and great work!

We need to talk by bereg 2020-10-06T18:04:59Z

Oof, a lot of emotions in this one. I **loved** the story, and I felt awful when all my cards were to be manipulative. Great work all around! I loved the animations of the characters, especially the little leg kicking from the wife. Nicely done.

Extended Loop Green by Voidsay 2020-10-05T18:45:56Z

I don't know if I missed a settings page, but the mouse sensitivity was super high. I really love the environment! The station is such an eerie location, the mood is great!

LABLOOP by causalpigeon 2020-10-05T02:52:28Z

I love the concept! It's super neat how you need to line up every shot to achieve a goal without accidentally shooting yourself. It would be much preferred if it just restarts the level instead of the entire game when you screw up, but I understand that making such a change would remove the theme form the entry. Perhaps making the tiles that can be toggled with a button a bit more clear when they are disabled? It was a bit hard to see when the enemy bullets would or wouldn't shoot through them, and that was my leading cause of mistakes. Cool game!

Grind by ChickenCastle 2020-10-06T18:46:27Z

I love the art for the characters! Vegetable people is an interesting style to say the least. Cool game, and great job!

Island loop by Varbin 2020-10-07T17:46:41Z

Woah, the game is very nice looking! I was definitely a bit lost my first times playing it, and I fell off the world by going too far to the right one time. Really cool puzzles, and really amazing mood you've set! (I don't know why you opted out of mood, I would rate this 5 stars!) Great work all around!

11:59 Pm by Mardood 2020-10-14T18:11:04Z

Dang, rest in peace, Toad. The graphics were great, and I love how after 11:59:59, the people coming in the building became more and more abstract. Hilarious idea, and well made too! Great job all around.

Dungeon Master by ukra174 2020-10-14T20:27:59Z

This was pretty neat! I like the music, and the gameplay was a lot of fun! Great work!

Stuck In A Loop for LD #47 by Que DE WM 2020-10-14T04:05:20Z

I like the art! The character is rather adorable, and I like the take on the theme.

Escape! by toby1645 2020-10-06T17:30:48Z

Neat game! As others have mentioned, it remind me of cat mario. I went through with easy mode, and I can only imagine having to reset after every death would be incredibly hard! I'm a huge fan of the later levels in Celeste, where it's a crazy long room and you keep making small amounts of progress as you get better- I wonder if there's some way to incorporate skill into this game, like Celeste, instead of just trial and error.

Cool game, and congrats on your first Ludum Dare!

TimelineTV by Zimirix 2020-10-14T05:44:15Z

I really like the graphics, though an option to disable motion blur would be appreciated. The level was really well built, and I just love the look of the town! Great work all around.

BLACKLOOPHOLE by A sMILE 2020-10-07T16:33:27Z

Wow, the black hole in the skybox is a super neat touch! I also love the guitar riff when collecting barrels, ha! Great work all around!

Exolvuntur by towergame 2020-10-15T01:10:09Z

I really like the mood, but I also had framerate issues. Really nice work on the graphics and music! The mood you set with the environment and lighting is really cool too! Great work.

Pollution by Athryell 2020-10-05T21:30:08Z

I really like how the player in incentivized to have a longer chain with the score multiplier. The sound effects are fun, and the artwork is charming. Cool game!

Anything For You by Emily Pitcher 2020-10-07T17:50:01Z

Absolutely incredible work on the graphics and audio! The story is super well written and emotional- ahh man, great job!

Doodle-Oop! by Hank Ather 2020-10-06T16:04:33Z

The artwork is charming, and I love the take on the theme! Great work!

Loop Runners by schraf 2020-10-06T16:00:46Z

I love it! The many powerups were pretty cool, and there was a surprising amount of content packed into this tiny loop of a game! Congrats on your first Ludum Dare! Nice work.

Creatures of the Sky by WiredSound 2020-10-06T18:43:00Z

Nice work! I enjoyed the story a lot, and the art set for a very nice mood! Cool stuff. Great job.

I've Been Busy Being Dead by instrex 2020-10-12T16:17:10Z

Wow, I love all the little animations! Every character has so much going on, and the pieces around the house, like the tv or the phonograph, all have some adorable cutscenes! The music is a lot of fun, and I love the little noises the characters make when inspecting an object (or being killed by it) Magnificent work all around!

Furthermore, I've never received fan art of anything before, so I had to return the favor for your piece on my character!

LDFan.png

Return 0; by IkerNoya 2020-10-08T03:39:27Z

Woah, that boss fight is super cool! I'm not particularly good at bullet-hells and was unable to beat it, but holy cow did it feel good fighting it! Great job!

Treasure Hunt by cnewt 2020-10-05T20:45:13Z

I think the last level one the one with the flowers? There game just stopped after the chest. I really like the mechanic, and I wish there was more! The flowers could make for some really cool puzzles! Great work on the art and music as well!

The Bards Tale by CursedSoldier 2020-10-06T17:16:56Z

In the story of the game, when explaining the dude's curse, it says "He must **relieve** the past day" Just a heads up, you might want to spellcheck stuff in the future, I know I've made my fair share of typos in LD games in the past. Neat game! I wish there was a timer somewhere to let the player know when the day was going to loop. Great work!

While(true) by iorena 2020-10-08T16:47:35Z

Ah, i love the ending! Really neat take on the theme, I like how you need to set the controls in realtime. The artwork is adorable, and I love the robot. Great job all around!

The Bagel the better by Shimali 2020-10-15T17:19:43Z

Really neat game! I like all the animations of the character, and "healthyland" is a pretty funny name! Great job on your first Ludum Dare!

Loopy Luke by Donamougou 2020-10-08T17:53:08Z

Yeeee-haw! I enjoyed the game a lot and had a ton of fun, but lost on level 5. I would've kept going, but the game over is pretty harsh. I fee like you should've refueled the train after each level, I entered level 5 with as close to an empty tank as it could get without failing me. Overall, I really enjoyed it! Great work.

Dryad's Quest by Cyborg Studio 2020-10-05T21:26:14Z

I love the dithering on the sky! Nice work on the graphics, and great work with the music, it's very relaxing.

Myself by iDunnyX 2020-10-14T05:58:13Z

I like the idea, but once the screen was restricted to about 6 pixels of non-darkness, it was unplayable. I understand the metaphor, but gameplay-wise, you could probably go down a different route. I liked the mood though, and the stormy background adds a lot! I sincerely hope you are doing well; I could never imagine being in the headspace to make such a dark game, so I hope everything is well. Really cool entry, I just wish I could've made it to the end.

Space Loop by sergei201613 2020-10-14T05:20:06Z

Really impressive work on the 3D models! I wish it was a bit longer, but for a game made in a weekend, this is stellar! Amazing job all around.

In The Loop by Luc-creationallabs 2020-10-05T03:04:03Z

I really like your take on the theme! It's very content-rich for a game made in 48 hours! Great work.

Hammy's Modern Life by Waneck 2020-10-08T16:41:24Z

I love the animations on the hamster! Really cool job, especially with him rotating and all that! The music is relaxing too. Fantastic work all around!

Resurrection by etrealjunior 2020-10-08T05:48:55Z

Ooh, the art style was really cool with this one! I really enjoyed the variety in gameplay too! Great work all around.

I'm not sick!! by YHY_games 2020-10-14T06:23:32Z

Ha! This was pretty funny once I figured out how to spit the pills back at the doctors. I love the artwork, it's so simple yet adorable. Great job all around!

Endless Night on Galaxy Railway by cuoshen 2020-10-08T04:55:38Z

Wow, i wasn't ready for Stephen hawking! You wrote an incredible story! Great work on the graphics too. Nice job.

Retrospective by ilya096 2020-10-12T20:33:09Z

Interesting! It's definitely an odd choice having the levels reset when your duplicates from a previous run dies. Its definitely unique, but hard to keep everything in tow. Neat game, and great work!

Get Over Yourself by SpawnCampGames 2020-10-09T17:13:36Z

Wow, this was amazing! Definitely the most innovative Jam game I've played this ludum dare. The level design was really great, and I loved the puzzles that the main mechanic provides. Incredible work! As others have mentioned, the only thing this game is lacking is the ability to eat those donuts.

Dance! Dance! Dance! Dance! Never-ending! by Egan Henderson 2020-10-14T03:30:57Z

I love the music, but I wish the BPM matched the arrow presses, it's a bit awkward trying to move to the beat when the arrows desync. The little stick man was good fun though, I love his dance moves. Nice work!

Space Police Simulator Platinum by Future Labs Unlimited 2020-10-06T17:47:21Z

Oh man this is hilarious. I love the random monster generation! Great work on the graphics and music! I found it a bit hard at times to figure out who it was, but I really enjoyed it! Great work.

Hyper Loop by Neblig 2020-10-05T20:28:39Z

As others have mentioned, your "loop simulator" title fits well. It could definitely benefit from having obstacles, but the art is pretty dang cool! I like the rectangles peeking out from the clouds at the bottom of the loop.

Catch the Higgs boson by Obi One 2020-10-06T17:37:26Z

Neat idea! I wish it was a little bit zoomed in though, the pink dots are a bit hard to see.

Stuck in a rabbit hole by etonastya 2020-10-14T04:23:42Z

Oh my god I absolutely adore the graphics! The character is too cute! I like the idea of the game, but with there was more content. Great job, and once again the artwork is friggin' incredible. 5 stars!

A Bad Sign by cadaeibfe 2020-10-05T03:13:44Z

I like the puzzles! Nice and simple game, and the signs were enjoyable to read.

A Bad Sign by cadaeibfe 2020-10-05T03:13:44Z

-oops, I double clicked the submit button on my comment, so I'll add some more feedback-

The sound effects were nice, but some music would've tied the game together! I like the art too, the character has some fun hair. Nice work!

Express Without Remorse by alpacalypse 2020-10-08T17:58:45Z

Oh wow, you don't find very many bullet-hells in Ludum Dare! Great job all around.

Loopity Loop by JafCraze 2020-10-07T16:01:33Z

Woah, I like how the end of the game puts you right at the beginning to make the whole game a loop. I wish there was the option to slow down or speed up the player. Great work!

Cheese! Over and Over Again. by Brian Welsh 2020-10-15T00:42:29Z

Oh neat! I was wondering how it fit the theme at first, but once I figured out that you could screen-wrap it all made sense! Really cool idea! Great job!

Ape Space by Pinauna 2020-10-08T16:54:01Z

The orchestral music is so over the top Its hilarious! Amazing work. I love the artwork, especially the monkey. I love how he spins around as he rotates. Great work all around!

DFA by ksadov 2020-10-14T04:12:00Z

Woah, there's multiple title screens! I'll occasionally stumble on an LD game without a title screen, but a game with multiple? This is a first! Stellar job on the graphics!

you did your best, didn't you by notsomecats 2020-10-05T19:43:23Z

Wow this is cool! I love the sarcastic death messages. I spent my first life eating things in my fridge, and my message was something like "You really made an impact in the world." ouch. Great artwork, and great humor!

Oscillator Panic by tjm 2020-10-05T21:17:38Z

Really cool game! It's a super original concept, and I love the graphics! Great work all around.

Sleepy Hamster by Karl Erik Saks 2020-10-15T16:03:39Z

I love the artwork! I didn't quite earn bragging rights, but I can super close! Level 3 sure is a doozy. In any case, the music was a bop, and the game was a lot of fun! Great job all around!

Time Princess by doomerismo 2020-10-05T19:03:07Z

This was very unique! I love the idea, but I dislike losing my stats upon dead. It would be much preferred if I just lost the unspent points, because when you're facing a new enemy, there's no way to tell if your amount of defense will protect you from being one-hit killed. Really cool concept, and great work!

Hubble's Loop by mfischer3d 2020-10-15T01:20:50Z

It's crazy hard, not because the level is super hard, but mostly in my case, because the camera. I would've loved the option to change the FOV, or even play around with the height of the camera relative to my player, because I had a very hard time figuring out what my hitbox was relative to the camera. Some more objects in the sky would've helped a lot too, looking into the black void was disorienting, especially when you had to jump to a platform that moves. Overall, making a 3D platformer as you first game jam is super ambitious, and it's incredible that you made what you have. Seriously, I'm impressed! This is my 16th Ludum Dare and I just now made my first 3D one. I can definitely see you making some incredible games if you keep going. Great job!

NPCorp by antoine TEIL 2020-10-15T17:01:39Z

I absolutely love the opening cutscene! Hilarious work! I love the idea of being an NPC and having to restock all the pots that the hero breaks when he barges into my house. It's a really funny concept, and you did a great job implementing it! Fantastic work all around!

Qnight EveryDay Quest by Tomycase 2020-10-14T06:11:05Z

8 days. Incredible work on the graphics, the lighting in the dungeon is superb! Fantastic puzzles, It definitely took me a while to figure out how to get the bow. Great wok all around.

LD48 — Deeper and deeper

Walls by Omiya Games 2021-05-11T02:41:22Z

Cool game! I made it to the end. I liked the the remote, and I wish the game had more puzzles with it! Nice work.

SlappyBird by JCMonkey 2021-04-27T21:17:07Z

Oh man, there definitely needs to be a few more checkpoints at the end. I got to 47 coins when a bat got me through the floor I was standing on. The last section just stretched on for multiple minutes without a checkpoint, so taking a death in the late-game is incredibly punishing. I really enjoyed the voice acting, and the 3D models were well made too! Nice work.

Dwarven Surveyor by Jimbly 2021-05-08T18:26:04Z

Super original idea! I love the drills and stuff. The game took a little bit of time to figure out, but once I figured out what the objective was, it was smooth sailing.

Cool stuff, and nice music / sound effects!

Nuclear Arms 8: Navigate the Hate by Logicon211 2021-05-11T19:19:26Z

I absolutely love the character design! It looks like this, being the 8th installment in the Nuclear Arms series, has had a lot of love put into it! I was able to cheese most of the levels by spamming jump while hugging walls, but I still had an absolutely great time throughout the entire game! I LOVE the voice acting! Seriously incredible work! The inner monologues are amazing too. Great job writing the story, and the humor is top notch. Nice work.

I checked out some of the earlier Nuclear Arms games, and It's neat to see that you started with LD32. That was my first Ludum Dare as well, and it's crazy to see how much you've improved along the way!

Monkey Quest by paulloz 2021-05-08T16:53:44Z

The biggest flaw was lava under dirt. I'm not some game design guru or anything, but man- I lost my run with one monkey left to rescue, with one heart remaining, real nervous stuff- because of a lava tile under a piece of dirt. Furthermore, losing the game means restarting from level one, and I just didn't have the fortitude the play the whole game a second time.

The artwork was delightful, and I enjoyed the music too! The shop was a really cool idea, and I love the sound effects for everything. How did you make such a nice chime sound for the pickaxe swinging and the crystals? It's fantastic! Great work.

Deep Freeze CafΓ© by brian-mayberry 2021-05-12T02:49:28Z

The controls were a bit rough. I understand that W just moves me in the direction the guy is facing, but standard WASD to move Up, Left, Down, and Right would've been preferred. It doesn't appear that the game has an end, or at least I didn't get that far. I did however notice that the freezer isn't infinite, and you can fall into the void.

Neat game. Would've been nice to have some music, but for a game made in 48 hours it's not bad.

So-so-phia by kuro 2021-04-29T16:28:43Z

The self aware humor is absolutely hilarious! This was definitely the most well written game I've played from this Ludum Dare. I got to the very end, with the "just alt + F4" text, so I think I can safely say I experienced all this had to offer. I like how the trees in the background wobble around a bit,. it's subtle but that's the kind of attention to detail that gets overlooked all too often! Also the final boss was a lot of fun, you definitely hit the nail on the head by removing the blink cooldown.

I think the music was a bit repetitive, despite the note where so-so-phia incorrectly assumed the music would change between dimensions. It is a pretty funny bit, though.

Great work!

Shoot Them Deeper by pndaa 2021-05-12T20:57:39Z

It would be really interesting if it would ask you to recall how many of one shape there were when there were multiple shapes to keep track of. Perhaps it tells you to count spheres and pyramids, but asks for only the pyramid count. In any case, I think it was a bit difficult to juggle counting and surviving, but that makes it an interesting game. nice work.

Puzzle Cove by MaggardJosh 2021-05-15T17:47:38Z

I made it to the thanks for playing screen, though I moved on before taking a screenshot because I saw there was more. whoops!

Anyway, this game is fantastic! The artwork as adorable, and the music is pretty catchy. The puzzles are well made, and I love how every mechanic is gradually introduced in a way that intuitively teaches the player exactly how they work.

Great job.

Badger Break-In by Knatt 2021-05-17T17:28:58Z

I love the character design. The animations are very nicely made too! Great work!

LD_Nice.PNG

Dungeonfall by CruelMotivator 2021-04-27T14:14:21Z

Great work making the momentum of the swinging hammer feel incredibly satisfying when smacking around the foes! The powerups were also a really good touch. The multiple designs for the floors make the game well varied, and they all look great! Nice game.

Fish Slapping Simulator 2021 by chriiis88 2021-05-12T02:43:33Z

I had a lot of fun with this one! I like the fish slapping sound effect, ha! There really isn't much too the game, but for a game made within 48 hours, it gets the job done.

ld_hooray.PNG

πŸ‘» Dimansion πŸ‘» by Mysticaldev 2021-05-17T16:56:57Z

I love the idea! Very original. I wish the game over screen displayed your level / score! Great work on the music too. Nice game.

Cosmonoid by neontropics 2021-05-15T18:57:12Z

Wow this is really cool! I love the last level the most! It's pretty difficult, but super satisfying to pull off! Great job on the music too, it's very nice. Fantastic entry.

Dig Deeper & Digger by gonutz 2021-05-12T22:43:33Z

This is definitely an easy game, and I never really struggled to pick up carrots. I had to intentionally let the timer run out for the game to end. Cool game though! I like the art (though not a huge fan of the puking animation). Nice game!

Diacombs by aeveis 2021-04-26T21:19:26Z

I loved the hallway section that was flooded with diacombs. Really great puzzle design! Nice work.

Slimes and Sandwiches by Nick Rafalski 2021-05-13T00:21:31Z

Yo, I love the method for creating the randomized dungeons, by having the 2D physics move them around. Very neat idea! I love the sound effects, and the "oof" noises are good fun too! Nice game.

Boneitis - Quest for the Cure by patvanmackelberg 2021-05-02T18:15:40Z

Just a heads up, if you "genuinely thought nobody would get" to the end of your game, you should probably rethink the win condition of your game. I've done that before too, back in Ludum Dare 35, along with my very own "I didn't think anybody would get this far" message. As I have since learned, people tend to like a game better if they can beat it.

LD_dARNrIGHT.PNG

In any case, the game slows down dramatically after floor 40. There should seriously be some sort of additional rock that just spits out diamonds. I passed floor 100 and was pretty disappointed at the lack of additional features.

I really liked the random generation, and the variation of the walls inside the caves added a whole lot! The enemies were well designed, and drawn pretty well too! I like the overworld music, though the incredibly bass-heavy cave music could be raised an octave, or even be given its own melody. I really enjoyed the game and had a lot of fun for the first ten minutes or so, but it dropped off after a while and became a chore to finish.

I wish there was some way to cryogenically freeze my daughter so the cure for Boneitis would be a bit more readily available!

My Friend John by kassanu 2021-05-12T20:40:23Z

I like the idea, though the game does feel a bit repetitive / lacking in content. After reading through the spoilers, I really like the idea you went with. I didn't even notice the network icon representing anything, as I never misclicked on a red option. In any case, I like the idea, and I found the 'bot' messages pretty funny, like the cars extended warranty bit. Cool entry.

Billy Nauseous by cake 2021-05-08T16:27:07Z

I love the dithering effect on the wall when you enter a new room! I think some elements could be a bit more clear, like the spikes. I initially just thought those giant rib-looking structures were decoration, but later found out it takes 2 whole hearts for stepping on it! All around, this is a pretty nice game! Great work.

Let's Go Deeper by Deozaan 2021-05-08T17:02:53Z

I didn't get far because I'm just not a huge fan of Arkanoid. That said, I did enjoy the few extra mechanics I saw, such as the space invaders. The music was pretty creepy, ha! Nice work on the game!

The Rabbit Hole by kevinworkman 2021-04-27T18:40:14Z

That was a really clever take on the theme! I couldn't figure out how to go from Javascript to Babylonian mathematics, in 3 clicks, but I had some fun trying to figure it out! Cool game.

RAMnesia by 100th_Coin 2021-04-30T16:04:53Z

@stephenwhoskins Oh wow, I'd do it for free, ha! Hit me up on discord 100th_Coin#4059

RAMnesia by 100th_Coin 2021-05-17T15:58:18Z

@bytinggames I compose my music in LMMS. And thanks for all the kind words!

RAMnesia by 100th_Coin 2025-07-21T15:12:22Z

Oh yikes, thanks for the heads up. The same thing happened last November with my LD51 submission.

Through Dimensions by potatolain 2021-05-11T22:27:44Z

Holy cow, an NES Game! I just ***had*** to make a Tool Assisted Speedrun!

https://www.youtube.com/watch?v=Va19po3nohI

Great level design, and seriously great work for making a NES game in 48 hours. Ciao!

Augmented by johnryanaudio 2021-05-12T21:03:26Z

I like the character designs, though I wish there was more to do than just talk to the suspect.

Perchance to dream by Anne Ogborn 2021-05-11T20:52:18Z

You gotta love a good ol' text based adventure. I like the misty puffs of steam rising around the edges of the screen. The music is a nice touch too! I really liked the story, though some of the buttons didn't seem to work. Nice game!

Clear Your Mind by Quoclon 2021-05-11T02:45:35Z

I like the game, my best time is 28.6 seconds! It's touch to go real fast, but it's a pretty fun game to try speedrunning. Nice work on the voice acting too! cool game.

Chuck Challenger: The Hunt for Malpractice Mole by Phlip45 2021-05-15T19:29:01Z

I like the boss fight! The character designs are fun, and I really like the voice acted sound effects! Ha! Great work.

Geocnetric Go! by appix 2021-05-12T21:05:37Z

Ha, you don't see many microphone controlled games! Really creative entry! Nice job on the graphics too!

Duggy by neowhoru 2021-05-08T18:36:10Z

I spent the first three levels clearing out every block and then taking out the last enemy. I don't know if I'm just insane, but it seemed like I was losing points between stages. Like, leaving level 3 I had over 75,000 points, but entering level 4 I had 20,000.

Anyway, the art was great looking ,and I liked the background music, though the music could've been a bit longer of a loop. Great work all around!

Flood Fill Miner by Baturinsky 2021-05-12T22:32:17Z

Honestly one of the most fun games I've played so far this event. Fantastic work! I softlocked by clearing every single tile on screen during a crazy time freeze chain, ha! Nice game! I'll consider that a win condition.

Yerlik by gord10ahmet 2021-05-08T18:11:15Z

Oh the twist ending, HA! That was definitely not how I expected the game to end. The artwork is fantastic, (especially the last frame for the twist ending) and I love the story throughout the game.

I definitely found it best to avoid the food, and when my evil clone was fighting me they made the fatal mistake of nabbing all of it, which slowed them down so much that the fight was basically free. Anyway, such a cool game! Great job.

Phantom by HatoKasai 2021-04-27T02:39:43Z

I like how the character's weapon doubles as a grapple hook. Cool idea, and the scenes in game look nice. the music was definitely the highlight of the game! Great work.

Bl*bert by JesterSeraph 2021-04-30T16:23:58Z

Wow, it was a lot harder than it looked! Watching you play the game in the discord voice channel made the game look like a breeze! I think I passed to 100 tile mark, but I'm not sure. It would be cool to provide the depth of your last run on the title screen as well! I like the music that you added, and I know it was literally the last thing you put in the game, but it does get repetitive rather quickly. That said, the pitch shifting with the depth definitely makes it more interesting and works very well!

I think if the enemy hitboxes were a bit more lenient when mid-air, I would feel less "cheated" out of losing some of my runs. There were times where I definitely thought I was going to be sliding right past them just in time to avoid dying, but alas. Really cool entry!

LD_dang.PNG

More times than not, I would avoid the orbs, because turning back to get them would put me in way more danger than collecting the orb is worth. ha!

Shovel Guy by NotSpaghettiGames 2021-04-27T03:21:09Z

The artwork is adorable, and I love the puzzles! Nice work. I got to about 6 before running into puzzles I've already seen though, so I didn't play too much further after that.

Street Spark Racing by BytingGames 2021-05-17T16:14:01Z

Ha! This was a lot of fun! The story and dialogue are fantastic, and the humor is brilliant. I love how the guy chops off parts of his car just to lower it even more!

I love how I was also able to kick the other car, giving me quite the advantage, ha! Seriously great work.

Deeper And Deeper by hypp 2021-05-12T21:23:01Z

I have never seen a 3D PICO-8 game before. I am unbelievably impressed (and almost intimidated)

I played to a maze size of 40 something, and decided I had seen enough. Really cool game.

ld_3d.PNG

Dig Dog! by Arvejeitor 2021-05-08T18:44:41Z

This was a pretty cool game! I love the artwork, and the bloopy music is nice too! LD_score.PNG

I did however find a softlock (though you have a reset button, so it's no big deal). You can get stuck in this corner with no way of losing.

LD_scoresoftlock.PNG

Anyway, the was a pretty great game! Nice work!

THIEFEUS: Rynth, Repeat by Dorkulon 2021-05-15T19:40:53Z

Great job! I never found the minotaur to be that menacing, even if I was caught I still had all the opportunities in the world to hide from him and continue along my way. I love the artwork, the character looks great! and the music and sound effects are top notch too! Really great job on the game.

Super Debt Speedrun by Stejkrobot 2021-04-27T02:22:43Z

Ha! this is a hilarious take on the theme! It takes a bit to get used too, but I love the graphics, and the voice acting is top notch. LD_Debt.PNG

Reaper by Kylene 2021-05-15T19:21:12Z

It was pretty easy- after all, you could just teleport to the guy standing at the exit of the level, thus skipping each level. The boss was pretty cool though- I really enjoyed it! The aesthetic was fun- with the 80s retro look. Cool game!

ld_hooray.PNG

Grave Fallers by Pavel Smejkal 2021-04-27T16:44:53Z

I had a lot of fun with this! When you die, It says "Nice try" which led to me assuming there's a win condition. after a second run, I think it's just endless. In any case, here's the best run I had. zld_deep.PNG

Nice work!

BreakEven by F1Krazy 2021-05-15T17:51:50Z

Dang, any games created with a tiny console like Pico-8 or TIC-80 always impress me. I like the story, and the graphics are pretty nice too! Great job.

Dream Catcher by Mykola 2021-05-12T23:30:24Z

I like the inclusion of a tutorial, though I think some of it is unneeded. Like, duh- I'm going to be dodging bombs. The game was a lot of fun, I love the flailing limbs of the character, ha! Great job.

Miner Rescue by Vasco Freitas 2021-05-12T23:18:57Z

I love the artwork on the terrain! As mentioned, the tight terrain can be a hassle to navigate without destroying the ship, but I really enjoyed the game. Thank goodness this game has checkpoints, ha! I know for a fact there are other games just like this without checkpoints, and with a game as long as this one the inclusion of checkpoints is very very appreciated. Nice work!

Conspiracy Dive by wizard sino 2021-05-08T18:21:43Z

Some very unique puzzles! I like the google logo one, ha! I didn't really solve the one with the music and the tv, I just kinda fiddled with the interactables until the door opened. Cool game!

The Devil Lurks in Coin by Raphiell 2021-05-11T19:47:59Z

I love the mystery solving! I assume there's 3 different endings, based on who you talk to- though I'm not going to play the game 3 times just to see them all. I love the artwork, and the music is nice too! Seriously great job.

That Movie You Watched in Science Class... by Drell 2021-04-27T16:36:38Z

Wow that was fun! This is a game that would absolutely benefit by displaying your speedrun time at the end of the game! I had to play it multiple times just trying to find the fastest route. Really cool game, and I love the variations in the ore textures, despite all of them being an obstacle!

Fallen Angel by Eduardo Yukio 2021-05-13T00:06:37Z

Neat game! It reminds me of downwell. I like the music. I recognized "undefined01.ogg" as one of the instruments... the one that just goes "you lose". An odd choice, but your music made it work well!

Wisdom of the Ancients by Frank Gevaerts 2021-05-12T20:44:29Z

I'm not great at text based adventures, but I enjoyed some of the humor from me trying ridiculous options, like pickup up the temple. "That's hardly portable" ha! Nice work.

RamΓ³n by jjcp 2021-05-08T18:14:25Z

I love how the steering wheel of the ship is an NES controller! The pixel art is very well made! Great job.

Deeper Daddy by AguaHervida 2021-05-01T18:00:03Z

I love the artwork! I absolutely love the pink color palette. The music is a bit repetitive, but for a one man Jam having music at all is an accomplishment. Sometimes the giant blocks would obscure the path, and it's hard to know if there's something behind it that would end the run. Really cool game!

Drowning in debts by Drunk Wizard 2021-05-08T16:21:27Z

I love the idea of the money ticking down every second. I did the same thing in my Ludum Dare 44 entry, though your in-game shop definitely has some better things to buy, ha! There's a lot of great variety in the fish, both how the AI runs away, or just the artwork. Marvelous work.

Wizard Dungeon Escape 3D by Sodaro 2021-04-30T16:56:12Z

I really enjoyed the puzzles! Excellent work. I also liked the sound effects when the crystals are being interacted with. Super cool stuff. Nice game.

Abracatabra DBDBDeep by gamefive 2021-05-08T18:48:17Z

I have to be honest, I'm not entirely sure what all the potions do, but I somehow won the game anyway. I love the artwork for the potions though. Nice work!

Mine Flower by Denzil Gomes 2021-05-15T19:06:03Z

I beat the game! I really appreciate the checkpoints! You have no idea how many Ludum Dare games are of equal length to this one but just opt to reset the game upon death. it's ridiculous! I love the music, and the story is pretty great too. Nice boss fight! Great work all around.

Knee deep in jelly by Johan Alexandersson 2021-05-17T16:40:22Z

I'm always impressed by PICO-8 entries! Great job with the graphics. The game feels a bit small, but it's a lot of fun. Nice work.

Deep Roots by myrmyxo 2021-05-11T20:40:19Z

I love the puzzles, though some of them got rather absurd near the end. I don't know if it's the intended solution, but I just trapped one of the roots in a 'bowl' like shape, so as long as I never move upwards, I only need to focus on 2 roots, so once those are solved I can leave the "bowl" with the last root and complete the level.

Great work! I think the movement flipping mechanic is a bit too much, the game was super easy to manage up to that point, but I feel like it added an element of memorizing which ones were flipped at a given moment, and I wasn't a big fan. Overall, one of the best puzzle games this jam. Nice work!

ld_gg.PNG

Down - The game by zubspace 2021-05-15T17:12:28Z

Are those levels randomly generated? That's super impressive, and I had a lot of fun with your game! I think it's a bit of a slow start when you just have one character. it really feels like all I'm doing is waiting- though it's much nicer once all the prisoners are freed. Anyway, nice work!

Ixcar'th by Zliebowitz 2021-04-27T02:52:01Z

Dang that music hits pretty hard. nice job! That fight against two bosses was pretty tough, but I did it! Great game!

In Search of Paradise by Magnanix 2021-05-15T20:58:12Z

The 3D models are well made. I especially like the final boss's look. Great work with the boss fight's variety in attacks! I played in HTML 5 and I didn't run into any of the lighting issues other people have mentioned. Great work!

Riches Await Below by Hunter X 2021-05-15T17:22:37Z

The movement was a bit wonky at times. I definitely think the rest of the comments here have made the point already, but the character moves really slow, and it dramatically makes the game less fun. I think the game could have some sound effects too, that would be fun. Nice work!

Space Buddies by Fractal 2021-05-08T18:56:13Z

I really liked the aiming system! I don't much else to say- the artwork was great, I loved the music, and the way you hold down to focus was really cool! Really nice game.

6 Feet Under by theStoff 2021-04-27T17:05:56Z

Best game I've played this jam. Absolutely incredible. I don't even know where to begin. I love how the character dances if you idle long enough. I just love how creative the movement in this game is! The music is so incredibly catchy! There's a pretty steep difficulty curve, but it just encourages you to get the hang of the controls.

This has been the greatest game I've seen yet this jam, and I'm absolutely going to be showing my friends.

EDIT: wow, that ending. Unbelievable work. you have set the bar for how I rate games. ld_wow.PNG

It aslo has a built in speedrun clock. This game genuinely can't be topped.

Memory Dive by Kirbloid 2021-05-12T23:49:40Z

I definitely had some trouble figuring out how to sync up with memories. It could definitely have an in-game explanation, or even just a better guide to how it works on the Ludum Dare game page. I synced up with the second memory of Leslea, and the really long one from Trent- though it felt like there were too many choices, and it would take a very long time to guess and figure out which memories are the correct choices to make.

Really cool game, but I wish there was some more direction. From my perspective it felt more like guessing.

Oh- and the artwork as absolutely incredible!

Deeper&Deeper LLC by armytag 2021-04-30T16:44:30Z

I've always gotta give bonus points to any game that has voice acting. Nice sound effects, ha! As already mentioned, it would be nice to know if we're registering a hit. Like, perhaps another 'oof' sound effect, or some particles like blood, or a more family-friendly option where they lose leaflets of evidence as a particle effect. In any case, nice work finishing a game!

Keep moving and nobody falls by vetu11 2021-04-27T14:34:59Z

I really enjoy this one! The hex-tile Minesweeper Spleef idea is a lot of fun, though I'm quite terrible at Minesweeper. I enjoyed the game a whole lot! I didn't even notice the first few times I played because I was mostly looking at the tiles, but the character is super well made! You should know that the game will softlock if you just walk off the edge of the map though! I guess there's still the pause menu, so it's not too bad. LD_m.PNG

Altum Altum by Maxwell3000 2021-04-27T03:49:33Z

Great job on the puzzles! I couldn't get past level 11, but I had a lot of fun getting there.

Ballast by Ekoxe 2021-05-12T22:54:03Z

Ha! The confetti at the end, oh my god that's great! It's a lot to manage, but I had fun the whole way through. I love the artwork, especially the little guy one the TV. I didn't die in my run and beat the game first try! Fantastic entry.

Boom Boom Revolution by Sprotex 2021-05-13T00:16:27Z

Very difficult, but a lot of fun! As already mentioned, a tutorial would help go a long way. I like the character and the lizard/dinosaur/alien creatures. It reminds me a bit of "Crypt of the Necrodancer". Cool game!

Fractal Finder by VD-15 2021-05-15T20:33:47Z

Wow, that's a very unique game! I love the idea.

Sewer's Plague : Into the nest by Nicolas Revillon 2021-04-27T15:01:48Z

You should make sure your link to the game is labeled Web build, I assumed since it says "windows" that I would need to download it. The music is amazing, the artwork is goofy and absolutely fantastic! I love the frantic button pushing animation when the player moves up and down! Great game! zLD_g.PNG

Nav's Endless Nightmare by Zizhen96 2021-04-27T03:03:15Z

Woah, incredible work on the graphics! From the teeth in the background at the start of the level, to just how adorable the main character is, the artwork is just phenomenal!

Gone Fishing by matthewi 2021-04-27T04:18:18Z

Wow this is adorable! I loved every fish's design, though ran into some trouble as scratchy was looking for a fish that I believe was in the third section, but the money was moving in so slowly I gave up before getting that far. The music was absolutely perfect, and I could easily imagine a younger version of myself sinking hours upon hours into this. Well done.

Elevator Ninja by Loig 2021-05-15T17:41:00Z

I love the voice acting! My biggest criticism is that when you die you need to restart the game entirely. Even after getting to the parachute section, I hoped I at least had a check point.

I never made it to the end, so I don't know if the gems actually matter at all. It would be nice to display the gems collected on the death screen though.

The graphics are nice, and I love the various poses the guy makes when dodging attacks.

It's Nice Down There by TheJonu 2021-05-12T22:49:07Z

Ooh, I love the atmosphere with this one! The glitchy tiles begin to have a nice rhythm to them, adding to the music of the game. Pickles acquired. Great job on the artwork!

Deeper and Deeper into Outer Space by TheMightyTrout 2021-05-15T18:01:27Z

I like how the screen loops, so going off screen takes you to the other side. There could definitely be a bit more variety with the asteroids, maybe some could be larger or smaller than others. The music was pretty good too!

ld_score.PNG

Nice game!

Blackout by Frasse 2021-05-08T17:47:13Z

Absolutely incredible! I love how the paintings with mysterious writing that you find in the first minute or so of the game, are the developers! (or so I assume. after turning on the lights I read some of them.) Super impressive game. The puzzles were great! The only reason I found the cigarettes was from one of the screenshots posted on the itch.io page, ha! I clicked on the bed numerous times, but I didn't even think to try searching that one specific corner of it.

The music is outstanding! Marvelous work all around. The story was charming, especially when you run into people after the lights are on. "The drink was a little funky though" hahahaaaaaa! get pranked. Outstanding job.

Descent of Anubis by Plutonium Powered 2021-05-15T20:16:44Z

The biggest issue I've noticed is that pressing up / down moves the player left or right sometimes. It makes it a bit frustrating. Depth perception is a bit rough too.

I really like the artwork though- the depiction of Anubis as a chibi anime-lookin' character is pretty great. Nice work!

In The Tower by LykaWolfie 2021-05-01T18:39:55Z

I was unable to clear the level that had the first enemy. I don't know if there was some way to lure it away from you, but I was unable to avoid it. The artwork is stellar, though the game is lacking audio for a game about noise. Nice entry!

Goblin Heist by Halberd 2021-05-15T18:06:56Z

I made it to the end of the game! My score was just barely over 1,000 due to frequently getting caught, but hey- I had a fun time playing the game! Nice work.

Aleph Null by Broken Robot Studios 2021-05-01T18:33:52Z

Ouch my eyes. By biggest complaint is the inconsistency with the block breaking. I couldn't find a patterns as to why I could smack a block, I hear the sound effect, I'm blinded by particles, and when they fade away the block is still there. This became increasingly frustrating when the time limits got stricter and stricter. In any case, I made it to the end of the game and freed the character from addiction, I think. It's a bit rough around the edges, but it's a nice entry.

Deep Sea by WuzzyWizard 2021-05-08T17:52:52Z

Nice work, especially for the compo! I love the boss fight with the laser-crab lookin' dude. I'm terrible at games and died at some point, but I enjoyed the heck out of what I got to play. Nice work! The graphics are great (though I kept confusing the diamond shaped enemies as a powerup, ha!) and the sound effects were nice too!

Dungeon : Developer's Away by efeckk2 2021-05-08T17:56:43Z

It's a shame the game is as small as it is, but I like the premise so far. The skeleton looks pretty great, by the way.

Dante's Lust-ferno by leunarie 2021-04-27T18:07:24Z

I like the story, and Socrates showing up was quite a surprise! That said, the game is fairly broken, as the notes don't work and you need to guess on how to seduce the demon. Additionally, after succeeding the game returns to the title, so there really isn't much to the game. Interesting concept though!

Third Party by Duckonaut 2021-04-27T14:24:37Z

Incredibly done! Seriously great work all around. I love every level I played, and Had fun figuring out the best way to stealth my way through every room. And my goodness, the music slaps hard! Fantastic work!

My only complaint is that I crashed rather deep into my playthrough. Not sure what happened exactly... I was holding a guy, I dropped him so I could pick up another guy, but accidentally picked him back up shortly after dropping him. Anyway, here was the last frame of my heroic adventure. Great game! LD_crash.PNG

Dante's Refrigerator by josephdevelops 2021-04-30T18:28:49Z

I love the smear frames on the animations! Superb work on the graphics. The story is amusing, and I like how the deeper you go, the less frozen everything becomes. Cool game, I made it to the end, where you meet up with the meatballs. Nice work.

Virtually Deeper by Glaikunt 2021-05-12T00:36:28Z

I like the music! I never noticed any threat from the enemy, I just had an endless amount of characters fighting it. Some more variety would take this game a lot further!

Underground by Halogen 2021-05-08T18:39:03Z

I fell off the first platform, and into the void I went. The camera absolutely needs to zoom out a little, the player takes up almost 20% of the entire screen! I like the artwork, and the guy with the top hat looked cool! Nice job composing music too!

PΓ’querette Down the Bunburrow by Herbie Puppy 2021-04-27T18:21:15Z

The artwork is outstandingly adorable! The color palettes for each stage are just perfect! Serious compliments to the artist. The music was pretty fantastic too. Great game! one of the best this jam. ld_beautiful.PNG

Lunar Laundry by FloGames 2021-05-08T17:13:16Z

It's like those tube sections of Spyro 3, but as it's own game. Nice work! I like how the collectibles are socks, ha!

DEEP GOLF by Rendy 2021-04-27T02:05:12Z

I absolutely love how the background of the next level is the ground from the previous stage. Absolutely incredible effect. I had to go for the speedrun record! I love the track layering, and how the music gets more intense the further down you are. Seriously superb stuff. Incredible work all around!

Bean Guy: Underground by Constantine Pallas 2021-05-17T17:39:08Z

The character design is pretty great. I love how goofy it looks on the title screen! The dialogue was pretty funny, and I love the bit about the skeleton key obviously not working on a car. Great job!

Deep in mars by DocSystem 2021-05-08T17:17:37Z

I really enjoyed setting up my own base. In my first run I wasn't entirely sure what to do and an asteroid blew up the only humans alive, which I found rather hilarious. I like the music, it made the game feel nice and calm, despite the asteroid threat. Great work!

GRIMM by Malfeasance 2021-05-12T02:37:12Z

First and foremost, the artwork is incredible! The music seemed a bit odd, it sounded like there were multiple songs stacking on top of each other, each with non-synced beats.

For the gameplay, I have one giant piece of feedback. It's never a good idea to force the player in a situation where they need to jump to a point lower than the bottom of the screen with no information about what's below. This is referred to as a "Blind Jump" and from the player's perspective, all it does is make them upset when it leads to their death.

Even in a situation where a blind jump doesn't kill the player, it's still a nerve wracking experience when the fate of the run rests in what's below, and the player has no idea what it could be. At least have some indicator of hazards off screen. when a player dies from that, they'll never feel like it was their own fault, which leads to frustration.

In any case, as mentioned, the artwork is great. I love the title screen, and the little "jump scare" at the end of the game. cool stuff, just keep blind jumps in mind for future projects.

Deeper by hgushi 2021-05-12T21:10:22Z

Just a heads up, with background parallax, you want the background to scroll *slower* than the foreground. it looks off in this game as it's scrolling faster. The character has a real fun design, by the way! Nice game.

Subterplane by Bigbadbison 2021-05-08T18:05:32Z

LD_plane.PNG

This was a lot of fun! I noticed that a new cave spawns you much higher than just restarting the run does. Though I absolutely love the detail of seeing your crashed ships from prior runs, it's brilliant! Cool game.

Belongings Left Behind by trei 2021-05-12T03:16:38Z

I don't want to sound too critical, but making the game permanently an ice level / needing to avoid the red circle dramatically reduced the enjoyment I was having. The platforming is already incredibly tight- but with ice physics and needing to dodge the enemy combined it was just unfun. That said, I did beat the game.

ld_wow.PNG

I like the story and the character design. The terrain / background could have some more substance though. Overall it was a little rough around the edges, but not 'bad'. The music was really great! And for a game made in 72 hours, you did a pretty good job.

Deeper and deeper by skaminska 2021-05-11T03:13:41Z

The game was pretty easy! I was able to go way over the map by going over the upper right. I found the bottle, with the QR Code- though I don't have a QR scanner. A friend scanned it for me and told me it was a rick roll, ha! Nice game.

Worlds Below by Cakestorm 2021-05-15T17:33:40Z

I love the color palette! I assume it's the 4 color game boy palette, and it looks great. Stunning work on the graphics.

LD_HECKYEAH.PNG

I had a lot of fun with this! The music as catchy too! MY only complaint is the camera was a little wonky, and I would've preferred it being static over following the cursor. Great work.

Blue Abyss by Alpha Wolf Studios 2021-04-27T14:55:24Z

I wish the game over screen wasn't an immediate fade to black, I would've loved to share a screenshot of my best run! Absolutely incredible work all across the board, the visuals are nice, the ambient water noises are a good touch (as well as the pressure warning!) and I enjoyed the challenge! Great game.

Johnny Debt by haztro 2021-05-15T20:22:36Z

I really like the idea, but I wish there was some sort of in-game tutorial to help the player figure it all out. In any case, this was a lot of fun! I love the character artwork for all the little people in game. Great work.

Treasure Hunt by 0x746564 2021-05-17T17:22:21Z

I like how you have to dive for the treasure. It adds another layer on top of the minesweeper esque gameplay. Nice work!

Hammer It In! by audioBusting 2021-05-02T17:05:31Z

I made it to the core, which I assume is the end of the game, though at a depth of 222.0 it said I broke the nail. I assume that's the victory screen, though considering 'breaking the nail' is also a lose condition, I would've created a different screen for the win condition.

The music gets stale rather quickly, it would've been cool to add in more instruments the deeper you go; Either that or making the song longer than 4 measures. Initially I tried swinging the hammer in tune with the music, like some sort of rhythm game, but that's way too fast and the nail breaks.

I enjoyed the art a lot! The character in the house was a fun touch, along with the mermaids. The 3D model for the walls surrounding the core were nice too! The art is definitely the strongest part of the game.

The gameplay was more tedious than fun, but the variety in decorations as you move deeper made it enjoyable the whole way through. This is definitely a unique entry! Great work.

Crashdown by iellswo 2021-05-12T02:58:23Z

Ooh, I like the look of this one. The multiple levels stacking behind each other is a really cool idea. The music was superb, and I like the variety in weapons (though the cannon was *far* superior than the sword). Great work! I wish there was a "you win" screen or something instead of reloading the title, but oh well. Cool game.

Deep Dive by mharitsnf 2021-05-08T16:39:45Z

Man, what in the world happened on Level 4? The game went from a real casual fun time to instantly impossible. And this is obviously just my personal opinion, but the difficulty curve became a vertical line. Why in the world does the treasure touching a hazard end the run? I had so much fun with the first 3 levels, but suddenly I'm forced to make incredibly precise moves like a kaizo rom hack, and I just gave up after five or so minutes.

I love the gravity switching idea, It's seriously brilliant! Honestly this game just has a really cool idea surrounding it. As others have mentioned, some music / sound effects would've been a nice touch, though it's no big deal. I definitely would like to see more of what the game had to offer, but with just how precise everything had to be with level 4, I can only hope levels after it can find difficulty in ways other than precision platforming. Maybe some cool puzzle segments where the treasure needs to weigh down a pressure plate opening a door or something, and then you need to find some way to retrieve it and still make it to the other side of the door.

Anyway, it's a cool game. Nice work.

LUNA IN THE SKY WITH DIAMONDS (FESTA ESTRANHA COM GENTE ESQUISITA ) by zagoiris 2021-05-12T23:08:59Z

I absolutely love how ridiculous this game gets. The screen filters get more and more ridiculous, and I almost wish there were more filters being added than just pumping up the chromatic aberration. The RGB particles are a great touch too! It reminds me of an incredibly old concept I had for a game called "Pretty Princess Acid Trip". Outstanding work!

Be Queen by Cody Miner 2021-05-15T19:33:56Z

This was really cool! I love the hex-tiles, and the design of the hive is great! All the space inside the walls are very well decorated. It took a few tries to figure out what to do, though I get it now. Your stinger kills other bees, their stingers kill you. duh. Great job!

Deeply Dazed by HangerGames 2021-05-15T20:45:00Z

Quite a unique game! I definitely had a hard time figuring out how to make the correct moves though. Whenever I cleared a level it was entirely luck.

Vinewell by dpmzi 2021-05-11T18:54:39Z

The biggest flaw is the occasional impossible generation.

LD_impossible.PNG

I like the core concept, and it's a fun game too! The graphics / music could have some more substance to them, but for a compo game in 48 hours, it's pretty good. Nice job!

The Pit by Van Phan 2021-05-01T18:14:03Z

What a unique entry. I couldn't find any lost possessions myself, but I definitely enjoyed the movement by wiggling yourself around everything. Interesting game!

Perry The Penny by Tya-Mat 2021-04-27T16:24:10Z

I found the best strategy is to relax and bounce on a mushroom infinitely. I don't know if the game has an ending, I played for quite a long time, but I eventually gave up. Cool game, I like the various shapes that the coin can take! It's a nice touch to transform into larger coins, then a bag of money. Great game. strat.PNG

RED to the past by Spaint 2021-04-27T03:37:05Z

Wow. Honestly this game looks so unbelievably good. 5/5 for humor! Outstanding job, ha! LD_com.PNG

Gemfall by TAIGHA 2021-04-27T15:18:27Z

Wow, I love the visuals! The background is very pretty. an oh my god, the music! Seriously, the music is such a jam. I accidentally picked up the Russian version from the itch page, so I'm not sure howe well, I did, but here's by best run: zlD_gem.PNG

Robo-Driller by Famicon80 2021-05-02T16:53:40Z

A very charming high-score game! It's definitely one of those games that needs no introduction, you can figure out what's going to kill you and how to avoid it, it's only a matter of execution. Great work, it's a lot of fun!

Soya Jodugari by GentleMelon01 2021-05-12T02:26:30Z

I wish the player should cast the attacks faster! other than that, i really enjoyed the artwork and the music. Great job for your first Ludum Dare!

A Frogs Tale by Gorethumb 2021-05-15T17:57:06Z

The combat cutscenes were neat, though I wish there was some amount of interactivity during them. I died in the 2nd battle, which just let me keep playing the game and when entering the 3rd battle I didn't appear and the game softlocked.

I like the dash and the wall sliding! The game definitely had a lot of ideas going around! Great work.

Granny's secret by VictorPanasyuk 2021-04-27T15:11:31Z

Neat stealth game! I wasn't able to find any frogs, which I assume was the goal? I just kinda walked around reading the notes. Speaking of, It would probably be a good idea to pause the granny movements when a note it open. I was too busy reading it to be able to dodge the incoming enemy. Neat little game.

This is DEEPER by TERA_BITE 2021-05-12T21:35:52Z

I think allowing the player to heal over time made the game way too easy. I decided to end my run- I didn't lose the game. In any case, here's my score:

ld_enough.PNG

The indicators of incoming hazards is great! (because I've played similar games this jam with no such indicators) This is a well made game, i just think the endless nature with the player healing over time is a bit unneeded, and it can drag the run on longer than it needs to be.

Turtruckin' by eharp 2021-04-27T03:11:52Z

Ha. Nice take on the theme. The game is a bit rough around the edges, but it only adds to the humor. Nicely done.

Into the Rabbit Hole by JujuProductions 2021-05-01T18:22:14Z

Oh wow, that was unique! I was absolutely not expecting that. I think opening the game with 5 logos was a bit of a tedious decision, but that's just my input. Really cool entry, and nice voice acting!

Hypnagogia by kel 2021-05-12T00:28:23Z

The text was incredibly small on my end- my monitor is 3840 * 2160 and this is what the screen looks like when playing the game. (downscaled, so the image doesn't take up the entire page)

ld_what.PNG

In any case, the game was interesting- though I don't think there's a win condition other than make it to the right of the stage where you hop off- and it seems to loop forever. I really like how the music adds some static and whitenoise as the death-wall approaches. that's pretty cool! Nice work.

Dahla's Journey by PiJaMar 2021-05-15T20:50:31Z

I love the color palette! Are the enemies moving in a random direction, or does the AI try to hunt you down in any way? I noticed some levels were incredibly easy, even compared to levels before them. The music is pretty catchy though, great work on that! Nice game.

LD48 - Tunnel Ninja by Timbertoes 2021-05-12T23:25:34Z

Ha! I love the goofy death messages! Great sense of humor. I only made it to about a depth of 7 before I felt like the gameplay was getting too repetitive. That said, I love the upgrades, I wish I could keep the money between runs!

PICO-8 Hexagon Topology Generator (updated version) by evn 2021-05-12T20:47:53Z

Neat little demo. I enjoyed making snowflake-looking things. I'm curious to see what this will turn into!

Deep Finger by Sephy 2021-05-11T20:47:13Z

Well that was certainly an experience. I enjoyed the puzzles! Nice work with voice acting, it's always a treat to hear in a jam game!

ld_gg.PNG

Deep Breath by Saltysa 2021-05-15T20:05:11Z

Wow! I love the artwork, both environment and the absolutely adorable character! The hands are just so eerie and creepy! I tried collecting all the... posters(?) as I could. or maybe they're pictures of cats. I'm not sure. In any case, I tried for quite a while, but was unable to get this one:

ld_how.PNG

Anyway, the game is amazing! The music a fantastic, and I know I already said it but it needs to be said again, the artwork is outstanding. I absolutely love the main character. Great job!

ld_cool.PNG

LD49 — Unstable

Bling! by kuro 2021-10-06T16:42:35Z

Woah, those smoke particles are rad! It might be buggy and unfinished, but I still enjoyed playing it. I even had a good laugh when my dead body was still fighting the enemies! I'm glad you were still able to submit something; This was a rough theme. I'm glad to hear you're planning on making a post jam version. Keep it up, and great job!

Reaction Transaction by megamasterx 2021-10-09T20:55:41Z

Oh man, I love the characters. I don't know what making the potion unstable did, the customers paid for it all the same. I made one poor cyclops spend $10,000 on a potion with a little over a thousand shrews. ha!

LD_ripped.PNG

I don't know if there's a win condition, I just kinda kept making potions until I got bored. I love the concept! Cool game.

Okay & Alright by aeveis 2021-10-04T17:54:27Z

The fish looks fantastic! The animation almost appears 3D at times; Super great work! You've always done an excellent job making games with heavy emotions.

Shaky Ground by ryusui 2021-10-06T20:07:08Z

I also wasn't aware of the time stopping until beating the game. I feel like there should be a situation where it's required, or at least make it clearer to the player that it's an option. Neat game.

Shaky Ground by ryusui 2021-10-06T20:14:46Z

@ryusui yeah, ha! I saw the screenshots and was all like "*I know how to play a platformer.*" I try to refrain from having optional menus that tech the player. Definitely teach the player inside the actual game. A good way to still keep the menu optional is a section that requires the mechanic, and you could have a sign for the player to read that explains the mechanic if they can't figure it out on their own.

Tall Order by Timothy 2021-10-05T22:35:41Z

Ah man, I wish there was a final "you win" screen with a picture of myself vacationing in Hawaii. Great work all around! I like the music.

Stronkey Kong by 100th_Coin 2021-10-05T13:59:41Z

@jonah-srg are you running this on a windows, or a different OS using something to emulate it? I can try and upload a version for Linux and Mac, I just don’t have any way to test and make sure they work.

Stronkey Kong by 100th_Coin 2021-10-05T18:04:20Z

@bootak Ha! I'm glad to hear you liked my games!

Teeter Hero by Strega 2021-10-06T17:48:03Z

Oh heck yeah, this was great, It took a few tries to get through wave 1, but once I had it all figured out, it was smooth sailing. The artwork is incredible, and I love the character/ enemy designs. Plus the flailing civilians on the bus gave me a good chuckle.

I think the boss fight has a bit too much health, and the fight seemed to drag on longer than necessary. It's tough to balance both the bus and fighting the boss, though not impossible, but it's a super slow fight that seems to go on and on, making the fear of needing to reset the wave dramatically increase the stress in pulling it off. Either that, or give the boss a healthbar, because when you have no idea how much longer this fight will last, it gets a bit demotivating.

All around, I'm a big fan of this game. Great job!

LD_GG42.PNG

Dizzard Wizzard by ryjcio 2021-10-06T20:55:26Z

I love the voice acting, and the 3d models are really nice! I also love how you can use spells before you "learn them" if you restart. I had a lot of fun with this, great job all around!

Derpy the Unicorn by Vodzik 2021-10-09T20:17:56Z

I now understand that I was supposed to drag object around, but I just launched myself off of the surrounding mountain like a ramp and landed on the cloud, ha!!! I love the voice acting, great work, and the 3D models are always an impressive touch to a jam game!

Baserackcanball by HacksawUnit 2021-10-06T17:29:05Z

Yo, this was a lot of fun! I'm a huge fan of those swaying leaves around the edges of the screen! My best score was about 1275, which I got by mashing both F and G at the same time so I never failed a swing, ha! I love the details, like the friends just hanging out in the bottom right. Very cool game!

Mountain of Might by ArBe 2021-10-06T16:58:15Z

Ha, I love that Bing Bong Wahoo in the console. This game almost reminds me of those fights in Super Mario world with the Koopaling on the sloped platform. All around, this is a pretty cool game. I did however run into a softlock, I don't know exactly what happened or how I could replicate it, but the platform disappeared, and my character was also missing.

LD_soft.PNG

In any case, this was a lot of fun, and I love the story in the opening. ha! Nice work.

Formula Dare by Taffaz 2021-10-09T19:50:16Z

Okay, wow, there is too much to take in. You should definitely keep visual clutter in mind when designing UI. I don't want this to sound rude, or harsh, but this is by a large margin the most cluttered UI I have ever seen. I counted 114 buttons (or button shaped things) and 4 dice on the first actual screen in game. Lots of buttons are different colors, or different shapes. That is way way way too much for someone who has no clue what to do, or how the game is played. overwhelming is an understatement.

As I mentioned, I'm not even sure if all 114 button shaped objects are actually buttons, and if some of those aren't you definitely need to make them look different. You should definitely take a look at how other shops are designed in video games. Perhaps grey out the options you can't afford, or hide them entirely until you've 'unlocked' them.

Overall, the game was just a bit too much for me to understand. I'm sure the idea is really cool, I just couldn't figure it out.

Buggy the Bunny by Don Fouts 2021-10-06T20:46:18Z

Heck yeah, I am win! The jump button is a bit unresponsive on slopes, but overall I really enjoyed this. The glitchy visuals are really well made, and I like the 'creepy pasta' looking effect that would occasionally happen. I don't know what caused this... (and I assume it was this game? I tried replicating it with no luck) but a youtube link opened up for a video called "please stop". In the event that it was caused by this game, I'm not a big fan of the game I'm playing opening links... In any case, the game was a lot of fun and I enjoyed tweaking the game's values to whatever I wanted! Cool game.

Ruff Tuff Skies by fiaKaiera 2021-10-09T19:40:54Z

Wow this is a good time! I love the graphics, and the gameplay is super original! Great work.

Glenn The Alienn by Andreadbx 2021-10-05T23:09:31Z

Ooh, I've never seen a 3d collectathon in a ludum dare before! I was only able to find 5 of the crystals though. Really nice work on the game! I love the design of glenn!

Unstabadome by Dj Depressive 2021-10-05T17:54:36Z

I played to version 1.0 release, for reference. The voice acting is fantastic, and sets a fun mood! I think the controls were a little rough, especially when on the walls or ceiling. Most of the gameplay was spent unable to move while crammed in a corner of the ceiling and walls. I really like the concept, but if instead of shifting gravity, the entire map rotated (to simulate shifting gravity) it would've worked much better to allow the player better control over their movement while on the walls. The enemies were super creepy looking! Great job all around on the art direction- you all did a fantastic job.

Obviously you're aware of some of the issues in the 1.0 release (as they were patched in a newer release) like the textbox issue.

My high score was 3,045. I don't know if that's impressive or not, but I gave it a couple of tries. Overall, I really like this game. The synthwave neon aesthetic with the goofy voice over is a lot of fun, I just wish I didn't get stuck unable to move so often. Nice game!

Law and Disorder by whycardboard 2021-10-04T19:51:27Z

AH what? I can't believe pardoning president HundredCoins wasn't the move to make! I love the grumbling from the TV. Both the artwork and audio are excellent! The final cutscene that plays on election day is at like, 2% opacity, and It was incredibly hard to read. I don't know if it's just on my end, but I wasn't entirely able to read the text from the final cutscene. All in all, it's a great work of political satire, nice job!

Portals From Fire by Moandor 2021-10-06T19:41:33Z

This was a lot of fun! I wish I knew the goal was to survive as long as possible while playing. I was looking for some sort of indication of score, and I'm glad the game does have some sort of point system, but I think the timer should be on display while playing the game so you can see how close you are to beating your personal best.

(Also just a heads up, you spelled "lose" incorrectly on the failure screen)

Nice game!

Wake me up when August ends by Beetrootmonkey 2021-10-06T16:31:49Z

There should be a reset button so you don't need to refresh the page to play again! I love the rolling hills in the background with all the trees. The art in this game is nicely done! Great work.

Fission Friends by Peco 2021-10-05T17:39:49Z

The artwork is super adorable! I love how quickly the game goes from calm to entirely out of hand, it's a very great use of the theme! I was only able to get around 200 points on my best run, but I had a lot of fun with this. I think the music was a good fit too, though it could benefit from having a melody.

I love the tiny details, like the eyes on the shapes blinking! It's super cute, and the game was really well made. great work.

Birds by Jammin 2021-10-04T18:38:45Z

The artwork is fantastic! The moving clouds in the background are the kind of details of love in Ludum Dare games! I also love how it subtly zooms out once your tower of birds gets high enough!

I would suggest adding some sort of score, such as the number of birds that has landed, and perhaps displaying your highest record in the title screen. I counted about 50 before I decided I had seen all the game has to offer. I also love how it has controller support, I tried separate runs with both the controller or the keyboard, and I have to say the keyboard makes it way easier!

The music is really charming! Marvelous work on the sound design! All around this game was a good time.

Into the Cone Zone by Cookie Dragon 2021-10-04T18:19:16Z

My jaw completely dropped with awe when I walked into traffic and saw what the game was all about. At first I was thinking "oh, I'm a cone- it's like prop hunt! ***KABOOM BANG POW***" and it was great. Top marks for humor and fun. This was *a blast*.

Volatile Witchcraft by Tomssuli 2021-10-05T20:10:39Z

I love the character designs, haa! I was able to make some pretty cool trickshots with the pills. My strategy was to get the character high enough to throw a pill and hit the wizard while falling back down to bring the wizard into the trajectory of the pill. It let me skip a pretty good potion of each level.

I love the music too! This game was just entirely too adorable. Great work all around!

Untable Flow of Time by cubebuc 2021-10-06T16:20:48Z

I love the look of the character! They're very adorable. The rewind mechanic is pretty cool too! It's far from a perfect speedrun, but here's my time:

LD_GG_3.PNG

RoTable by Vitor Milioni 2021-10-07T22:26:47Z

I love the nontraditional movement! It reminds me a lot of QWOP, or several other games made by Bennet Foddy. I did unfortunately get stuck, and I don't know if there's a way to reset a room:

LD_Sfotlock.PNG

In any case, it's a really original idea, and I love it! Great work.

Pinfall by geist_191 2021-10-04T20:15:26Z

I love the pacman and mario references! The music is an absolute bop, and I love the use of (what I assume is) the NES Audio Chip's noise channel. This took me way to long, but I stuck with it!

LD_WOO.PNG

This was a ton of fun! Great work!

Fight Or Flight by Monado 2021-10-04T21:02:27Z

Punishing the player by sending them all the way back to the bottom of the game is way to harsh. From a game design standpoint, you're sacrificing the player's enjoyment of the game for what, extended playtime? And if the player rage-quits, then was it worth it? I understand how that's the take on the theme, but I found it more tedious than a satisfying challenge.

The promo artwork is stellar, (I wish the artwork in game lived up to it!) and the music is really charming! I like how the different sections of the game have different music too!

Some of the gems seemed poorly placed, such that by going to collect them, you're almost guaranteed to slip on ice, either above or below you, forcing you to reset. I understand that you're going for a high risk for the reward type deal, but the reward isn't worth the potential, if not guaranteed, losses. I would feel a lot better about the game as a whole if the overground section had a "checkpoint" of sorts, so slipping only takes you to the bottom of the section instead of the entire game.

I feel like the background could have a little more details. I saw a few crumbly bricks in the cave section, but they were under utilized. Details make the world go round!

The boss fight is pretty tough, and honestly, that's what caused me to give up. I made it up to the boss about 7 times without defeating it (either out of myself just playing poorly, or a poorly timed attack that I couldn't avoid) and every time slipping down to the bottom of the game just felt awful. Again, one of the most important parts of game design is understanding how the player will feel in every situation, and if that's the experience you're going for, where the player is actively getting frustrated and losing interest in trying again, you're doing something wrong.

Overall, it's a good game. There are parts I disagree with game-design-wise, but it's still a good game. The "jump higher when not holding left or right" is a clever mechanic I haven't seen elsewhere, and I like how you designed multiple sections around it. It's a really solid core mechanic. I think the focus should've been more centered on other situations for the higher jumping mechanic, and less on slipping to the bottom of the map. Great work!

Potions for Dummies by Milan Dolezal 2021-10-07T22:14:42Z

Oh snap, that opening cinematic was amazing! I love the story, and the way it ties in with the gameplay is superb. A new master is born, baby~ I cured myself of mushrooms and lizard skin among other things. Man, the characters are adorable! I can't think of anything that could improve this. It's very well made. Nice work.

Timmy's Very Bad School Day by Miyolophone 2021-10-05T20:44:05Z

Yeah, this is the best game I've played in a ludum dare in a long time. Good lord the one liners- you guys are brilliant. The meta jokes are non-stop and the final final fight of the game takes it to a new level. The music is such a god dang bop! Seriously, I don't hand out five star ratings often because I know I'm eventually going to find a game that freaking deserves it. You got it, chief. Every god dang category is a perfect score.

The character designs are gorgeous, (you know, before it turns into staplers and missing textures, which might I add are also incredibly well drawn). The quips, oh my lord the quips! How did you make every line of dialogue great? God dang **Gteve**! I'm crying. Oh my god you have seriously raised the bar so high.

Thank you for making this game, and godspeed. Saying you did a great job all around is an understatement.

Cliff swinger by very high ping 2021-10-07T23:05:32Z

I like the gameplay, but man, the audio needs some improvement. I think instead of a noise wave for shooting the grapple, perhaps a little zip with some reverb. You are next to a cliff after all, some reverb would make it sound much nicer. The music should definitely be longer, and try to avoid the dissonances. The first notes of the song's melody and harmony clash, and don't sound well together. You usually want to avoid that. My best score was 71. nice work!

The Volunteer by DoctorTurbo 2021-10-04T19:01:16Z

I like the story! The setting is lifeless and spooky, the scene is very well set! The ambient background noise and the grey aesthetic of the world was super well done! The ending is cool too, with the sacrificial nature of it all.

What's the deal with the "2nd place winner at UT Game Jam 2021" header on the itch page? Is that another jam you submitted this too? It's pretty crazy for those results to be back on the day the game was finished.

Natura Disastia by Dedjo0 2021-10-07T22:57:52Z

Woah, that's a super creative combat system! I love the character design too! Each turn seems to take a long time, I feel like giving the player fewer objects per turn could remedy this. It's a lot to take in for a new player, but once you get the hang of it, the game starts to get going. Cool entry!

Contact Nesigur by Trexxak 2021-10-06T05:57:17Z

OH wow, I haven't seen many translucent video games before. (at least, the window was translucent on my end, and it looked pretty cool) I love the idea of modifying files to change the game, it reminded me of [one of my all time favorite Ludum Dare games](https://ldjam.com/events/ludum-dare/43/documentia). It's a really cool concept that I love to see, taking the game outside of the game. Great work!

Koluan's DINER by Sandra Martinez 2021-10-04T20:28:42Z

I think the tables should be arranged as 1-2-3-MainStall-4-5-6 for the sake of the player. I love the artwork, and the colors for background are seriously top notch. Excellent work all around! (and the spongebob music is pretty funny)

The Unstable Ball by ElTomasso 2021-10-04T18:45:16Z

It's got a very simple arcade feel to it! Just a heads up, and since I'm leaving this comment before the jam deadline hits, you probably still have time to fix this; The score doesn't reset to zero after starting a new run.

Great work!

Everything's Fine by Patsui 2021-10-04T19:11:10Z

I love the voice acting! It made the characters a lot more fun to move around, with the "Easy job" and "*ahhhhhhhh*"! I noticed if I misclicked around the reactor door, one of the guys walked through the wall of the lounge and hung around inside the reactor, which I though was amusing. In the end, everything was fine when the shift ended! Great game.

MIFFED by Caladrius 2021-10-05T23:16:22Z

HAAAAAA! I absolutely adore the cutscenes! It looks like you all had a great time making this game, and it's a lot of fun too! Great work.

Bitrot by Maxathon 2021-10-05T21:35:17Z

The only feedback I think I can provide is to warn developers about "Blind Jumps"

At the very start of the game, the player is greeted with this:

LD_BlindJump3.PNG

The player has no clue what's below them, and has to take a leap of faith. That's generally regarded as bad design. Keep that in mind in the future.

Other than that, I really like the game! Nice work.

Drunken Master by Cedric86 2021-10-09T20:10:59Z

A very nice and short game! I like the visual distorted swirl on the screen, and the mood you set it pretty funny. Cool! (I love how the play button on the title moves around, haaaa!)

Unstable Magic by DrSmey 2021-10-04T19:19:13Z

I always love PICO-8 games! This one is definitely tough to master, the best I could do is 108 points. I really enjoyed the artwork! All the enemies were super adorable. I'm sure you could use the hourglass in the corner to estimate the angle of your next attack, and use that to properly aim, but all I could do is just goof around hoping a shot actually hits something, which was less frequent that you'd think. Great work all around!

Potion Commotion by Frozendoze 2021-10-05T22:17:13Z

I'm a big fan of the non-traditional jump methods in your games. Man, this game gets incredibly tough, but I stuck with it!

LD_GG.PNG

I love the NES style graphics! I know this is a problem with the engine and not your game, but the window is so tiny, it's a bit rough to play. I wish it could go full screen! That in combination with all the particles makes it hard to track the player in some rooms.

All in all, it's an amazing game, and definitely one of the best in the jam. Nice work!

Cleaner of the Crumbling Keep by andy593 2021-10-05T18:40:39Z

Oh man, I absolutely love the Wario Ware type minigames!! I softlocked the game on what I imagine was the final few rooms, I ran into a stir the pot minigame, and I must've accidentally touched the minigame a second time before it despawned post-completion, because I was prompted to stir again but the minigame didn't appear and I could no longer move. In any case, the music is an absolute bop, and the minigames were a whole lot of fun! The stomp animation was especially nice, with the stretch / squish. Oh man, well done!

The level design was really great too, I liked how some of the dungeons were shaped like a skull or a maze. After buying all the items, I felt less incentivized to go for gold. Perhaps it shows your high score or something at the end of the game, but I never made it there, what with the softlock and all. Overall, this was a fantastic entry! Seriously great work from all of you.

Sacrament of Alchemists by MachaonOrientis 2021-10-05T18:03:28Z

Wow that music slaps hard! What a bop. The gameplay is a lot of fun too, it's a bit floaty, but it's not too hard to get used too. I like all the 3d modeled you created! I think there should be a "you win" screen. I think maybe the chameleon was giving a thumbs up to indicate that I won the game, but a menu would be preferred. All around, great work!

Meltdown Monday by Enad96 2021-10-05T20:17:11Z

Okay, so I pushed the "Do not push" button, and while the world was falling apart my boss came in the room to tell me I'm not doing my job well enough or something, and I'm like, "Dude the building is shaking, now's not the time!" and he's like "do better" and I left to grab some coffee but I think the building blew up.

So anyway, this game is great.

U.R.A.N.I.U.M. by monninen 2021-10-05T23:25:46Z

I really like how the game picked up when you added the nuclear waste! I kept mixing up the use item and drop item buttons! I like the art, and the music was cool too! Great game.

CarGO! by Javid Ladhani 2021-10-04T18:28:49Z

Oh man, that was fun. I definitely think balancing the objects needs to be a bit more important. In most of my runs I didn't bother trying to keep the objects, and just screwed around driving off the bridge for fun or crashing into as many cars as possible. I love the rolling hills in level 1, the levels were all very well made, but the aesthetic of level 1 made me want to just drive a racecar over those hills and crash into trees. ha!

Very great work on the game!

Alchemy Academy by Smooches 2021-10-06T20:01:54Z

Oh man this is great. The high five especially. Things are getting faster, I have to rush every step. "More salt! Quickly" "Hurry up with the newt!!" ... "hiiigh fiiive" ... "Turn down the heat, now!" Hilarious.

The graphics are fantastic, especially the alchemist. And my god, I'm a big fan of the voice acting. Great work all around!

Handling Time by Miguel Pignatiello 2021-10-05T19:54:57Z

I really like the design of the character, and the description makes the game sound really cool! Unfortunately, I wasn't able to do much while playing. The world looks fantastic! I love all the copper scaffolding, and the background is just excellent looking! I wish there were enemies or something inside this world you have built, I just couldn't find anything in all my tried. The character jumps so low that I can't really do any of the platforming, and the dash just made the character freeze in place for a while before falling down.

in any case, it looks really cool, and the title screen is really well drawn! And congrats for submitting a game.

Llamas on Log by Joshua Jebadurai 2021-10-07T22:04:15Z

I survived about 2 minutes before I was too curious and had to see what happened if they fell off. Is there a difference between the different fruits? Like, does the pear do something the apple doesn't? From what I could tell, they were all the same, had the same mass, etc. I think the game needs to get harder over time, like what if every time a llama eats, they become heavier, making the raft even more unstable. Overall, this was a fun game! Nice work.

Waitin' Satan by awfindlay 2021-10-04T18:01:34Z

This was fantastic! It took a while to master the balancing act, but after looping around back to level 1 I was able to complete at least one level without dropping any food.

The track layering from goofy light hearted fun to heavy metal was hilarious too! Great work!

GROUDOU! by Chacawott 2021-10-06T19:24:13Z

I like the design of Groudou. The minigames are cool, though they're incredibly easy and it doesn't seem to ramp up in difficulty (or it's very slow at it). I love the voice acting, ha! Very fun. Nice work.

Decommissioned by T90. 2021-10-05T22:56:07Z

Really interesting story, and I like the character portraits! The game is a bit short, but I like what I played. Cool game!

Cards In Your Hand by Ghost_Wave 2021-10-04T21:24:10Z

Oh man, every object in the forest was a joy to encounter! The Rabbit body builder, the german tourist that I bought a car from, the leprechaun that my dog ate, all of it! Every ounce of this game was a fantastic and fun story to be a part of. The dialogues were hilarious, the artwork was outstanding (especially that rabbit body builder, hot dang!) and the music set a great ambiance!

I love how some of the options were a real twist, like reaching my hand out to willow the wisp being safe, or fighting the weak knight with a rock successfully taking him down. (which added stability, ha!) Plus that car purchasing from the German guy was a hilarious bit. Oh no, my countries trade debt! rats.

All around this was fantastic! Outstanding work.

Wobbly Penguins by bqq 2021-10-06T19:53:46Z

Oh man, this is super adorable! I love the cheerful sound effect and the music is so happy. and oh my god what. What in the world. I have experienced video game whiplash, and I thank you so much for the experience.

That was such an amazing "what the f-" moment, that I was genuinely in awe at what just happened. So then it goes back to goofy bumpy penguins right? And I'm just bumping along now fearing what I've witnessed. That's some brand new emotions right there.

Anyway, super adorable, I love the goofy little dudes, very cute. This game just makes me h̡̘͝aΜΈΝ†Ν•Μ°pΜΆΜ•ΝƒΜ™pΜ΄Ν„Μ‹Μ³ΜΊyΜ΅Ν‹Ν„Μ¨.

The Lonely Ghost by firetaku 2021-10-09T20:44:02Z

I love the graphics! There's a lot of variety with the backgrounds, and I really appreciate the effort spent making them all so different. I feel like the moving platforms should carry the ghost with it's movement. having to walk along the platform as if it's slipping under my feet just feels awkward.

I also love the characters, like the ninja or the businessman. There's a lot of fun to be had with the art in this game! The music is really cool too! Great work.

Please don't explode ! by Mouf 2021-10-09T20:08:05Z

Ha, I had a great time punching everyone! It was super fun when there were large groups of people that were in the same place, so punching them made them all scatter, ha ha haa! Nice game.

η»εœ°ε€©ι€š(Babel Blocks) by ELITTK 2021-10-09T20:25:12Z

I love the artwork, and the news reel at the bottom made the game really charming. I think making the block take up a bit more of the screen could help, the space to place them was huge but the blocks were so small.

The disasters were a cool idea! And I love how some of the disasters had visuals, like the rain! Cool game. Great work!

RoughTrain by Dogez 2021-10-05T18:19:15Z

This is definitely the most graphically impressive game I've seen this jam. I love the atmosphere you created, and the details like dust particles absolutely set the scene. As mentioned, the overlapping instruction text is a shame, but I was able to try and follow along for a while, but then I couldn't figure out what to do. I'd love to see how this game was meant to be played!

The radio should definitely not be allowed to overlap itself. I typically press interact buttons multiple times, just to make sure, and the radio overlapping was impossible to understand. That said, I got a real good laugh out of mashing "interact" is fast as possible and getting blasted by all the noise.

Great work on the voice acting too! All around it's a cool game, it just has a few minor bugs to fix.

Ecotopia by zookatron 2021-10-04T18:10:34Z

Ha! I love the sound effects. The "rawr" of the tigers is hilarious and adorable. I didn't use it, but I like how the game features a mute button for the music. The artwork all around is charming, I love the crayon white outlines. It makes it look like it was cut out of paper or something, and given the cardboard look to the HUD, I'd assume that's what you were going for.

I had a bit of framerate issues in the HTML5 build, but the game doesn't really require high-reflexes where every frame counts, so it's hardly an issue. Great game!

Egg Racer by Exmxpx 2021-10-07T22:47:53Z

Man, the egg really needs to transfer with the pan when you flip from left to right. There's nothing wrong with a challenging game, but at some point the difficulty weighs down the fun. I got stuck on level 2, and I have no idea how much more there was, but I just couldn't clear it. I like the artwork, and the quotes when you die are fun.

Unstable Steven by Toma Allary 2021-10-05T21:48:21Z

Nice work! I loved the art for all the creatures, and the music was alright. I wish the music was a bit longer, I usually aim for a 3 minute long loop. This was a lot of fun! Cool game.

Losing the Signal by ByYiro 2021-10-16T21:15:39Z

I think it's a bit too difficult at times. There are several sections where you just barely make it to the energy pad, and other times where I ran in a direction, only for the door to be closed without enough time to return to the nearest energy pad. This wouldn't be a big deal if dying brought you to the most recent energy pad, but having to reset the entire level feels a bit punishing. Why would I want to do everything I just did for a second or even a third time? I already did that! Just let the player respawn at the most recent energy pad. Other than that, I really like the design- I just think death resetting the entire level is too punishing. Cool game!

Abyss' Stare by VinΓ­cius Pessoa 2021-10-06T16:27:50Z

I think it's way too punishing to send the player all the way to the first level every time they make a mistake. All it does is eventually frustrate the player. If you want them to learn by dying, the consequences for dying have to be minimal. Other than that, the art is nice, and I love the spooky aesthetic.

Ember's Climb by dprings7 2021-10-05T22:50:43Z

Neat game! It could definitely have a bit more content though.

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I liked the graphics, and the insane jump height is pretty neat. Nice work.

WildGuess by Rashid 2021-10-09T20:00:22Z

Wow, I love the character designs! The art is super charming! I love the typo on the diploma, ha! The story was nice, and I helped everyone one first try! The little mumble noises the characters make are real fun too! It's a bit short, and I wish there were a few more families to help out. Cool game, and nicely done!

Clowning Around by Casteled 2021-10-06T19:35:19Z

Some of the projectiles were exceptionally hard to dodge, but I still had a lot of fun! The best I could do is 15 points. I love the sound effects, and the cheering / booing. Nice game!

Temple Sprint by chrishg12 2021-10-16T21:33:12Z

I tried my hand at speedrunning the game. Through the use of the grapple and going out of bounds, I was able to score a nice sub minute run!

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That said, before I discovered the grapple (and going out of bounds) i was unable to pass the toppling pillars, and was just left annoyed and confused. Neat game though! Nice work all around!

Twin Tails Jetpack by ExpiredPopsicle 2021-10-04T19:31:35Z

The artwork is absolutely incredible. I love the character design!! The game over screen is hilarious and super well drawn too! I noticed I was still able to fly around even when fuel dropped to zero, but that's the only criticism I have. The game was a lot of fun! Plus, the hair being a jetpack is is great.

Unstable: Save a Herd of Horses by Alex Chertilin 2021-10-06T19:29:53Z

That's the most intense title screen music I've ever heard, ha! I wish there was some sort of score to keep track of. The artwork looks really good, and the sound effects / music sound great as well! Nice work.

LD50 — Delay the inevitable

The Long Journey Home by OccultOne 2022-04-07T16:50:45Z

I love the artwork! Perhaps adding some wispy clouds to fly through, or some decorative clouds under the islands could spice up the single-colored void below. I wish I had more control over the camera. The top down angle isn't bad, but I'd like the option to freely rotate it around, since an over-the-shoulder view would be nice at times as well. Also, you never get to see the character's face in game due to the angle, which I think is a weird choice. It's pretty relaxing floating between islands, but maybe a bit too slow? Also, are the letters placed randomly? I had one generate under a tree and I couldn't reach it.

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Anyway, I know the above paragraph was pretty negative, but I really enjoyed the game! Also I like how the islands don't have invisible walls (or at least one of them didn't) and I was able to just hop off into my death. ha! Great game!

Invasion of the Inevitable Space Rocks from Outerspace by Mekuri 2022-04-09T17:15:55Z

I love how the voice over calls it the "weirdly scaled planet" ha! There's a surprising amount of humor in this game, and it's done wonderfully! The voice acting is fantastic. Great work.

Playground Panic by FrozenCow 2022-04-05T03:29:15Z

Haaa! I love the noises the kids make. The artwork is cute and child-like, it almost reminds me of Blues Clues, how the school appears to be drawn in crayon. Also, wow, the chaos as the game gets further and further is a lot of fun! Wonderfully done.

Down to the Wire by Mieeh 2022-04-05T02:47:52Z

Very cool puzzle game! I know it's the entire point of the game, but I wish the "fail condition" wasn't so punishing. I finally figured out level 27 or so with 11 seconds to spare, and didn't have enough time to act it out. It's a huge share I'd have to restart the entire game from level one, as I don't have the patience to play through everything a second time just for 2 more levels.

The music was cool, and the minimalist art style looks great! Overall, it's a really cool game!

Nuclear Arms 8.5er: Skeleton Survivor by Logicon211 2022-04-07T22:11:24Z

Oh heck yes! I've been waiting for the next Nuclear Arms game! All around, this one is a wonderful time. I should've seen the robot coming, but it's a bit of shame my incredible run had to end. I was joking to myself, "Perhaps it was I who was inevitable" as I destroyed giant waves of enemies. No- it was the giant red robot who crushed my spine. **HA!** With every game this franchise just gets better. Thanks for sticking with it, and making a great game every time. Cheers!

Gaia by kuro 2022-04-05T03:57:30Z

Oh man, I love the ending where Gaia intervenes. The story is as accurate as it is pessimistic. Top points for mood. The artwork is really nice! I love how Gaia visibly gets upset. Plus, the gameplay is really well balanced. I never lost, but it was always just on the brink of happening. Nice work!

Heavy is thy Cart by nratcliff 2022-04-08T18:29:45Z

I enjoyed the humor! Finding a spare brick in the way near the top of the tower was pretty amusing, and I loved how goofy the plot is. Also, I seriously appreciate being able to hover over the bonuses / curses on the left of the screen to read what they do a second time. I ended up getting softlocked when my chisel hit level 10; it jsut stopped swinging and progress came to a halt. Also, god dang, I almost checked every tile on the third floor with no luck finding the foreman, ha!

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I gave it second try but ran into a different softlock while trying to go around a corner. I turned, but didn't scoot forwards. I think it had something to do with me switching tools before turning? The dude made me hammer decorations a second time after I switched tools but before I turned, but I don't think that happened on the turn where I softlcoked, so I don't know what to do to reproduce it.

Anyway, I liked the art and the dungeon crawling was good fun. Nice work!

It's Not Me It's You by John Livingston 2022-04-09T17:32:29Z

Oh this is hilarious. It's a small detail, but I love how in the title screen, for "how to play" it changes the name of your date based on the previous screen. Nice! The dialogue was fun, and I love how she worked at McBurger Queen. Ah, what humor. And she has the audacity to break up with *me*?! The 3D models are fantastic, and I seriously adore the Banjo-Kazooie-esque voices when the characters speak. Great work all around!

Don`t Sleep by Plepletier 2022-04-05T03:03:24Z

Oh good lord this is absolutely hilarious. ~~Why in the world did you opt out of humor?! (it looks like you opted out of as many categories as possible?)~~

Seriously outstanding work. This was a great time. My best score was 121.

Edit: I have gone back and rated your game for the other categories. Again, great work!

Sacrificium (Sacrifice) by Xeke-Death 2022-04-06T16:40:05Z

I think the game was a little slow. I like the puzzles, but it eventually becomes annoying when you need to backtrack 4 rooms while walking at the slow pace. The artwork is phenomenal, and I love how the music gets more intense as you walk past the guard. Cool game.

Safe Spot by egordorichev 2022-04-05T16:02:51Z

Wow! There is a whole lot going on, and it's pretty crazy how much you can do in this game. The art is incredible, and makes a very eerie setting, which works perfect for the mood you set. Marvelous work all around!

Post Solis by Nikolay Zapolnov 2022-04-12T17:08:46Z

Wow, this game is really polished! The 3D models look great, and the provided tips are much appreciated. There's a LOT of content in this game, which really shows what can be achieved when a large team works together to their full potential. Incredible work.

Rockmageddon by hunttis 2022-04-05T15:24:42Z

Ooh, this was a lot of fun! I like the balance of saving the shield to allow a meteor to hit a place it's already struck, and moving the shield out of the way to let the ships through. Very fun gameplay, and it perfectly fits the theme. Great work!

Unfamiliar by aeveis 2022-04-05T14:35:29Z

I'm always a huge fan of your work! I love the little letters that are written at the houses. The 3 color Greyscale art style was also really well done! All the details of the mountain-looking walls, the particles your bird leaves behind as they fly, and the *really cool* shockwave during the echolocation were fantastic!

This is a bit of a silly note to comment on, but I really liked how one of the houses was buried under spikes. It came by surprise, and was pretty amusing.

Adding on to what Dandala88 said, perhaps limiting the number of echoes between houses could balance the spam strategy. I didn't even consider spamming the echolocate button when I played, but I can see how that makes the threat a lot easier.

All around another remarkable entry! Great game as always.

UPDOG: The Ascension of 180 Sadie by Alchemic 2022-04-12T18:20:09Z

The 3D models are really nice! I've yet to try modeling myself, since it seems super daunting, especially during a weekend long jam, but your team pulled it together! The clouds, the raft, the balloons, they all look great. I wasn't able to get very far, any my raft kept tilting, so all the boxes couldn't stay on it, but I still had a fun time. Great game!

Dont Wake Up! by Bloham 2022-04-06T20:52:42Z

I'm a huge fan of the surreal landscapes! There's a lot of dream aesthetics this Ludum Dare, and this one's atmosphere stands out above the rest. Really nice work!

Drawn Out by mechanicallife 2022-04-12T17:55:28Z

I think the deck I made was just really bad, but there's pretty much nothing you can do once the enemy has stuff on the board. They've got 4 cards, and after placing my own, they just get immediately destroyed.

Oh, and you should probably add a limit to the number of characters allowed in your player's name / deck name.

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my name continues for a while after that, but when on the title screen the rest gets cut off. ha!

I feel like with most deck games, you don't wasn't the game to "play themselves". There needs to be more strategy than just picking which cards are in the deck. Also all my flying enemies were killed by non flying ones, which seems to defeat the purpose of a flying card. Coming from playing a decent amount of "Magic: The Gathering", I can't help but compare this game to that. Watching everything unfold while I can't do anything is a crummy feeling, especially when my deck is underperforming.

I like the music and the visuals. The title screen buttons being cards is also a nice touch. Good game.

Jelly Defense by LDP 2022-04-09T17:43:46Z

So, the ultimate strategy is to just stack all of the towers on top of the queen. I made it to round 8 without taking any damage, and got a bit bored. There definitely needs to be a way to prevent you from stacking towers on the queen, or else the gameplay consists exclusively of watching and waiting. Perhaps having a radius of "no towers here" around the queen. I think that will force the player to keep moving the towers, which is a really creative idea that I've never seen before, but by allowing them to move the towers on the queen, there's no need to move them at all. ever.

The music is fun, and the artwork is fantastic. Nice work!

Their Next World by bellatrion 2022-04-16T00:52:05Z

The tutorial is incredibly slow. I think allowing the player to advance text at their own pace is MUCH more preferred over waiting for the cutscene to advance its self. The tutorial would only take about a minute, but the forced cutscene makes it feel like five. I like the faces on the planets, and the variety of them in the last level. Cool game!

Feast or Famine by ColinBellino 2022-04-06T19:12:05Z

I like how the first level teaches you about dashing through enemies, and how it regains time. I didn't really need that mechanic until the last level though, as the dungeons were pretty easy. I like the artwork, and the character designs were fun. Nice game!

Sorcery's End by James Dunlap 2022-04-05T15:45:35Z

I loved the low poly models, for both the structures and the environment. The bug too, everything looked great. The music was a bop, and the difficulty scaled nicely! I feel like you should get money when killing a bug instead of completing a wave, but hey, both work. Nice game!

Mythic Garden by Silas Reinagel 2022-04-07T21:06:22Z

I love the humor! Ah yes, and this is madam's fire tree. it lights other trees on fire. Most beautiful tree in the garden, yes? The upgrades are nice, and it's pretty satisfying upgrading your gear as the garden grows. The character is adorable, and I just love the art work. Any 3D models during a weekend long Jam is impressive, but these simply look great. Wonderful work.

Game About Trying to Gain More Time In A Time Cave by HacksawUnit 2022-04-18T22:01:11Z

I love the story, and the "optional" collectibles. Was there a reward for collecting all of them? The last room especially was challenging to collect the gem on, yet it seemingly didn't do anything. (the last one, at least)

I loved the artwork, and the jump/charge is a lot of fun. I think the last level had a bit too many moving parts. It became way too much to keep track of, especially when going for the gem. All around, great work!

Duck It! by Squidly 2022-04-06T19:55:20Z

I love the artwork, and the CGI duck at the end was pretty interesting. The story is fun, the upgrades are cool, and the music fits perfectly. Great game!

The Beast Within by cad 2022-04-05T22:27:59Z

The art and 3d models are incredible! I loved the animations! Especially the sneaking over legos, or stepping on a rake. Absolutely great attention to detail. Marvelous work.

Cast or Blast by gustavo 2022-04-05T04:52:17Z

The trend seems to be that the other shrines are too hidden. I think there needs to be a map so the player knows where to go. Wandering aimlessly isn't fun, and it just leads to frustration when you're on your fifth attempt and still cant find anything.

The artwork is nice, and I like the water splash animation. Cool game, I wish I knew where to go.

Keep Me Alive by Xenation 2022-04-05T20:49:09Z

Oh wow the ghost is adorable! All the characters are, really. The stories are a lot of fun, and the little noises here and there are seriously fantastic! Wonderful job.

Pots of Problems by Rionisse 2022-04-06T17:00:52Z

Oh my god, that artwork is absolutely incredible. Definitely the best looking game I've played so far. Ah, and the little poster on the wall, and the cat, and all the tiniest of details. Super good looking! The music is nice, and I love the sound effects. I feel like I as playing it wrong, but I was able to keep the closest plant alive essentially forever, since it's right next to the potion. It didn't matter how much I was slowed down, I could always restore the center plant. Even still, this game is outstandingly well drawn, and I wish you all the best!

Snowman Souls by LJay 2022-04-05T15:31:39Z

The music could use some different synths and some audio balancing. The lead guitar(?) is especially irritating. The gameplay is a lot of fun, and I love the little "on nooo" as you melt. ha! the art is adorable, and the levels were well made. Also I wasn't expecting that last level, with the car and the hundreds of trash cans. Fantastic work!

Cheap Blue by trit_techne 2022-04-07T21:13:05Z

The boat and rock models are very well made! I'm also a big fan of the water shader + foam along the edges of the rocks. The music was super relaxing and fitting for a casual boat ride, while when the sharks are nearby, the music picks up, which I really appreciated. Stellar work!

CVC Presents: The tale of Plague Doctor Man (John Withah) by David Mason 2022-04-12T17:17:05Z

Oh wow, the art work is well made, yet disgusting. There's a lot of rough edges to this game, like the tutorial being empty, or "Game over! Sample Text." but the gameplay is fine. I like the characters you can encounter, like the crazy guy with the knife. Nice work!

Demain Sera Bien by Xwilarg 2022-04-14T18:38:36Z

I completely missed the concept of dragging and dropping stuff, and yet my character lived to 55, which appears to be more than most judging from the comments. I feel like there should be a *huge* difference between the characters survival with and without the player's influence. People actually playing the game scored worse than I did just watching the game play its self, which I think is an issue. And yeah, on my second playthrough while actually dragging and dropping items, I survived the same amount of time. There should also be a "year counter" on screen so you can track your score before losing. Cool game.

Pachinko is Life by Don Fouts 2022-04-12T16:50:58Z

The humor is fantastic! I love all the goofy decisions I needed to make. I don't know why the pachinko score was changing between rounds so dramatically. Some rounds I would end way in the lead, and begin the next round far behind. Anyway, the humor was great, the ending was fantastic, and I loved the pachinko. Great game.

Mia's Bear Service by Lumous 2022-04-05T20:22:41Z

I love how at the end, the machine explodes and fills the room with all the bears you made. It's a fun details that really makes the end screen more lively. The art is adorable, and the music is fun too! Great work!

Unspilled by JesterSeraph 2022-04-18T22:27:47Z

I like the idea, and I wish it was a bit more polished. The camera makes some dramatic movements right before the bottle respawns, which makes it hard to keep the player's tray in one place. That ties into my notes about the difficulty, because good lord this is brutal. I'm not a huge fan of punishing mistakes by making the player redo a section, and the entire last 70% of the game is like this. I ran into a bug where my player disappeared and I could freely move the tray, and I think that's the only way I could've won. I made it past the part with the huge pit under the circles, but the next part onward was cheesed. (and seeing how most of it what came next was on a downwards slope, I don't think I could've had the patience to do it legit. Some of the most important feedback I've ever received during past Ludum Dares was that my games we're too difficult. Players told me that the difficultly felt like I made the game to "beat the players", and being the player in that situation just isn't fun.

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I think there's definitely a lot of potential with this game if the character movement and camera were polished, and the difficulty toned down. GG.

Fritten Madness Extreme - Winter Edition by FredR121 2022-04-12T18:39:55Z

Oh god the fire at the end is the most perfectly cut abrupt disaster I've ever seen and it's hilarious. Also, I thought I had a pretty good score, but wow, someone got 17 thousand? Never mind, I look like a chump, so I'll just... not... upload a screenshot of my score. ha!

Ah, screw it.

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It's no 17K or anything, but I thought I did an alright job. Great game, and I love the humor.

Outrun the future by Sibi 2022-04-07T03:42:38Z

I had an issue where I would travel at a rate of one lane per frame, making it very difficult to navigate lanes until I was down to two, in which the game became much more manageable. The art looks good, (I'm sucker for outrun aesthetics) and the music was funky. Nice work.

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Outrun the future by Sibi 2022-04-07T06:00:07Z

windows version with the gamepad. The 1.0 version, probably not the "inputFix" build.

Infectious - Delay the inevitable by ZoomieRoomie 2022-04-07T01:41:04Z

The idea is super cool, and wow is it tough. (maybe I'm just bad) but I wasn't ever able to last more than 30 seconds, ha! The music fit really well! nice game.

Fire Escape by Dj Depressive 2022-04-05T22:17:56Z

I love the voice acting! The chaos made this a very fun game. The 3D models are really well made too! Great game.

The Inevitable Snowman by LaneDavis 2022-04-12T17:03:04Z

Wow this was fun. One of the best games this jam! I think the difficulty might ramp up too fast? It seems super calm for a while until out of nowhere it becomes unmanageable. The HUD can also obstruct some enemies behind it, making it a bit harder to gage how many enemies are back there. The graphics are amazing, the music and sounds are amazing, there are even collectable hats?! I'm seriously impressed. This is showing what the full potential of what a large team can achieve. Outstanding work.

Cussmuss: the ice cone fuss by ardorugus 2022-04-06T16:16:16Z

The story and humor are great, but I think the audio needs a big change. The the in-level music is pretty irritating, and it's about a 4 second loop. Other than that, the artwork is funny, and I love the character designs. Great work!

Foul Play by MuriloGD 2022-04-05T15:00:38Z

Wow, a LAN multiplayer game? That's the first I've seen this jam! It's a shame I didn't have anyone to play it with. I imagine it's more fun with friends, since it looks like you can attack them, though as a single player experience, it's pretty bland. I like the circus aesthetic, and the character is well drawn! Nice work.

Chronolapse by NeitherNathan 2022-04-05T22:39:13Z

Wow, I love the aesthetic! The dreamlike clock environment is really surreal, and the PS1 era low polygon models add to it! Very cool.

Ceiling is Lava by Olivier Millochau 2022-04-14T17:43:12Z

Ooh, the puzzles were fun and really creative. I think the last level was a bit too easy though? There were a few levels near the start that I was able to block 100% of the lava at the source, and I just had to sit and wait for the level to end. A fast forward button would be cool. Really nice game!

Do It Later by BauBau 2022-04-06T16:20:57Z

I love the variety in tasks! I almost wish the PONG was against an AI instead of the arrow keys, ha! The visuals are fantastic, and I like how you can turn off the lamp, even if it has no bearings on the gamepaly. Really cool game.

Waterlogged by Logic Monkey 2022-04-07T21:33:08Z

In a strange way this reminds me of Spelunky. but in reverse. I really like the gameplay! It encourages greed, while perfectly screwing you over every time you take a risk. ha! My best score was 45. Cool game!

Ousted by Reispfannenfresser 2022-04-11T02:32:36Z

I like how your spaceship gets upgrades! I think I saved all 100 people? (I think that was what the 100/100 indicated) I liked the art, and the controller support was nice too! Great work all around.

Hypercube Warrior by DPS2004 2022-04-07T19:55:56Z

Oh wow this is so creative. It's such a subtle detail, but I love how the cube rotates as you walk around a room. It looks incredibly polished for a weekend long jam. The artwork is stellar, and the music is a bop! I think it's a bit easy to get lost, and there were some times when I was just aimlessly wandering in rooms I've already cleared while looking for the boss. I don't know how you could implement a map for this game, but I think it needs one. Mostly just to record rooms you've been to already, not necessarily to lead you directly to the boss. Anyway, this is a super cool game and I'm gonna be showing it to my friends. Great work!

Tanky the Eternal Tank by NorthernDevGuy 2022-04-06T17:53:31Z

The artwork is really well made! Voxel art is tough, and you did a great job. I think it's a bit silly how dying rewards you and completing a level punished you, but hey. It's a really solid game, and I had a great time playing it. Nice work!

Paper Boy Flyin' High by unplugred 2022-04-16T00:42:12Z

HA! I love the *Utah Treepot*. That's a nice detail. The game is a lot of fun! I wish there were speed boosts at higher elevations than like, 4 feet. It's definitely more stressful forcing the player to stay at the ground. It's *only* difficult because of that limitation, and even still it's not too difficult when you get the hang of thigs. I made it to 100Km and decided to end the run. Cool game!

Jeesus's stroll in the park by qviguier 2022-04-05T22:56:56Z

What a concept. The city is really well made, ad at one point I broke free from the car blockade. The city outskirts are really nice, and it's an odd choice not to include them in the game's main section. The controls were pretty rough. W didn't move me forwards, and A rotated the camera, so I could only rotate the camera and move down / right. Anyway, the humor was pretty fantastic, and I love the idea. Great game!

Domotichaos by ZOMBIEBUST3R 2022-04-05T03:48:26Z

Oh man, this was fun! I love how the music keeps getting faster and faster as you survive longer. I also love the dancing animation on the title, ha! Not to brag, but I had a pretty good high score.

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Well, that screenshot is larger than I intended, but it goes to show just how great my score was. Fantastic work, ha!

You Will Fall by Yaen 2022-04-07T21:45:12Z

Ahhh THE POP UP WINDOW! The humor is fantastic and brilliant. I wish it had checkpoints, but I can see how that defeats the purpose. Really well made, and it got a good chuckle out of me. Great game.

Runic Moon by pke1029 2022-04-06T18:57:16Z

Ooh, the music is pretty dang catchy. I LOVE the artwork. the character is super adorable. My top score was 35, but I think I was in a situation where there genuinely wasn't the shape I needed. I tried screenshotting it and everything, but snipping tool screwed up and I didn't save the image. whoops. Really fun game though. Great work!

Fall-o-rama by Marih 2022-04-05T05:24:34Z

1552 was my best score, but I think it was too easy, I decided to end the run as opposed to actually making mistakes. As a general piece of advice, make hitboxes smaller than the image for the objects. That way you never run the risk of the player feeling like they took a hit when they shouldn't've. Plus, it makes for some clutch moments of joy when you sneak past an obstacle.

Freemine Castle by Stefan0198 2022-04-05T21:11:37Z

I LOVE the voice acting. The guessing puzzles, not so much, but it was a great time, so I can't complain. Also, the "nani?!" when falling into the water. ahhh, the humor is top notch. Great game!

Seed Of Time by theStoff 2022-04-09T18:22:20Z

The artwork is outstanding! It's a very nice color palette, which makes everything very readable. The difficulty is in desperate need of some balance though. Enemies from off screen shooting fast projectiles that home in on you is, simply put, bad design. There's no time to react and dodge, and even if there is, you'll possibly dodge off a cliff. I think slowing down the projectiles would make this game much more approachable.

I've played your previous games, so I know you're not foreign to the world of level design, but the placement of enemies gives off the feeling of "the developers were playing the game a whole bunch, so it felt easy, and they wanted to make the game slightly difficult, but since they created the levels and knew where all the obstacles were, it's hard to gauge difficulty while designing it." That, in combination with how fast the projectiles are made it feel like I'm being punished for not knowing the layout of the levels. How could I? I haven't seen them yet.

It goes without saying that the controls are tight. Your team makes games that feel great to play every time, and the dash mechanic both feels and looks good. I assume the engine you use doesn't have a full screen option for the builds? My monitor is outrageously huge, so the game taking up a tiny portion of it might also be why I had such difficulty. All in all, it's a great game, I just think it needs some balance in favor of the player.

Dinosaur Disaster by harringtonsp1 2022-04-11T02:22:57Z

It's probably the engine you used, but having the option to go fullscreen / rescale the window is pretty important. My monitor is friggin' huge, so the window was tiny. ______smol.PNG The game was fun (and about dinosaurs! Heck yeah!) and I really liked the art. Nice work!

Quota Qrunch by macs 2022-04-07T19:04:37Z

Solid job on the humor! I love how all my coworkers got replaced by robots, even the SUPERVISOR? funny stuff. The cutscene at the end was pretty great too! I love the "motivational" posters. ha! Great work all around.

Pizza Gal by No Grapes Games 2022-04-07T20:56:09Z

Ha, I love the plot of the game. The character design is super cute, and I absolutely adore the art style. It's also pretty great how the character turns the bike in the HUD while you turn on the map. The levels were really well made, and I enjoyed the challenge of the later levels. Great work all around!

Slime Showdown by ToC 2022-04-06T19:26:14Z

ooh, this is a fun boss fight game! I love the enemy designs, and the character's design especially! The background art is really well made, and I feel like it's underappreciated how much work must've gone into it. It looks great! Nice work all around.

Panic at the Museum by James Beninger 2022-04-12T18:29:29Z

I think it's pretty funny how the character is just a floating hand. ha! The artwork is really nice, and I love the color palette. I think after getting hit by any hazard, it takes too long to respawn the player / move the camera to the spawn point. I know it's still a very short cutscene, but if you're trying to go as fast as possible, having to slow down because of a slight bump wit ha hazard is a rough feeling. All around, really great work!

Flickerlight by avareii 2022-04-08T01:01:52Z

Ah man, the dialogue artwork is super adorable! The pixel graphics are nice too, especially the trees! I love the little interactions among the bees, and how some are cooperative, and others tell you to get lost. It's fantastic. Great work!

Everlast by LanaLux 2022-04-18T21:14:21Z

The twist is pretty cool! I really enjoy games that "seem to know more than they should", such as tracking whether you've been banned from returning. Even before discovering the twist, I thought the scenery was really unsettling. The ambient background noise of deep rumbling and growls(?) made the whole experience uneasy, in a good mood-setting way. (which absolutely fits when you figure out the twist)

The voice acting is spot on, and including 3D models in a 48 hour jam is incredible. The wide selection of furniture that can be collected and placed shows a huge amount of attention to detail, and it's impressive how much is in this game.

It almost fits into your twist, but I honestly think the game is boring. As stated, not being able to level up is by design, but that makes the gameplay dull. The pickaxe swinging is jank if you click too fast, but doesn't auto fire when held, so it's a bit tedious. Also you can infinitely mine where you've already broken apart a gem-rock to get infinite gems from one rock, even though the rock is already gone. The game has flaws, and I can't tell if that was on purpose. I feel like the twist would work even better if the game actually had enough content to *really* delay the player from closing. Even if completely tacked on, adding arbitrary "upgrades" like a skateboard that costs 100 gems, or giving the player some sort of goal to reach would really add to the experience.

Games where the player creates their own objectives are perfectly fine, take Minecraft for instance, but when the only objectives the player *can* create is to build a structure or reach x gems, making the gameplay that leads to the objective fun is critical. As a brief analysis, mining for gems and building structures are the two main mechanics. Building structures requires gems. If mining for gems isn't fun, then the entire game falls flat. Though it wouldn't solve all of the problems, adding some stylish particles while mining could help make it *feel* more fun. (Usually I'd replay the game to see if there were particles, but...) It feels like the focus was on the huge variety in 3D models, and not enough attention was put into gameplay.

Again, perhaps that's what you were going for as a way to incentivize the player to press the quit button, thus discovering the twist. I just think the game could still be fun as a means to delay the inevitable.

Anyway, after writing all of that I feel like a huge jerk, but I think it's still valid feedback. On a different note, I think it's pretty funny how the title screen replaces the letter 't' with a sword, despite a sword having zero relationship to this game whatsoever. Also, heck, this is a Compo entry, which makes all of this way more impressive. Nice work, and Godspeed!

Leaky Blood by U-Tsang Clan 2022-04-07T02:53:08Z

I really love the creative ideas here. The ground losing pips every time something happens on it is a super cool idea, and I love how it ties in to the theme. The art is minimalistic, and is very easy to read (plus the color palette is nice too!). I wish there was some audio, but it's fine without it. All around, this is a super cool game!

Circuits by mira 2022-04-07T21:41:11Z

I love the dialogue, and the minigames are fun! I love how when the computer "talks" the traces on the board light up. Also the little dots sliding along the traces are really nice! All around a pretty solid bundle of minigames. Great job!

Boss Rush: Tibbs Under Fire! by Wilson Taylor 2022-04-06T18:46:27Z

I love the art style, and the dialogue at the beginning of the game is fantastic. "You need to kill me quick!" funny stuff. I was able to safe-spot the boss, by the way. I obviously didn't sit there for 20 minutes smacking him at level 3 though. Just a heads up.

_____safespot.PNG

All around, this was a great game! Nice work.

Inevitable Greenery by Apandso 2022-04-07T15:59:39Z

The scenery and artwork is incredible! 3D models are something I have yet to even try, so I'm always impressed by what people can do in a game jam. I think the camera kept getting stuck and I couldn't rotate it? It took some effort in some places. I had to play it twice, since the first run I got stuck!

_______stuck.PNG

Even still I had a great time. Lovely and relaxing game.

The Arcane Artist by Savolae 2022-04-07T19:33:27Z

Oh wow, I absolutely love this system of magic! It's something I haven't seen before, and as someone who loves to scribble, it's just a lot of fun! Plus that hand... chills. I love this game so much. I only survived about 3 minutes in my best run, but wow I enjoyed it. Great game!

DeePenguin Boreal Offensive by Bruyère Alice 2022-04-09T17:55:22Z

The game is super cute and the music is nice, but there's a huge oversight that needs to be addressed. I can just keep upgrading the popsicle stand to the point of absurdity. I reached popsicle stand level 50 before wave 8, and it defeats everything before they even make it on screen. I've never tried making a tower defense, so I don't know how hard it is to balance, but I think a good first step would be to make upgrading the towers cost more and more as you upgrade them. even if just raising the cost by 1 per level. it makes reaching level 10 go from $20 to $65, and level 20 goes from $40 to $230. Of course, you'd need to get rid of the $10 money cap for that to work. All around, it just needs to balance. the game looks and sounds great. Nice work!

Foster The Beeples by Deylinia 2022-04-06T17:46:55Z

ALFONZO NOOOOOOOO! He died 5.7 schmekledorfs young. Ahh, I love this game. The artwork is adorable, and the little things I can buy for my beeple make it a marvelous experience. All around a good time. Great work.

Edit: also, by the way, the medicine requires you to have 5 money to buy, but it only takes away 2 money.

Cat in the Bag by JoshH 2022-04-05T02:58:02Z

Ha! I loved the story, but I found it a bit hard at times to correctly guess the right item. The artwork is fantastic, and I love the ways you showed the knights emotions despite him being in a suit of armor! Stellar job!

Somnokid by Saturnyoshi 2022-04-08T01:36:04Z

Wow, it's incredible how even with 7 artists, the style looks uniform. Seriously great work all around. The gameplay is unique, the challenge is fun, and the sound design is top notch as well. Also the background look super charming, the "scanline effect" on the red circle is gnarly, and all around this game feels good. Definitely one of the best this jam. Stellar work.

Keep It Steaming by Jvdwijk 2022-04-07T01:09:50Z

I love the voice acting, and the variety in mini games kept it engaging for quite a long time! Really well done.

Light at the Museum by LunacyEcho 2022-04-07T20:45:23Z

Oh man, what an ending. I guess the quest for the unholy grail couldn't have ended well. I absolutely loved the puzzles, and the character is adorable. Really well made! (plus, I appreciate the reset button, since I got stuck once)

Ghost Caretaker by vidim888 2022-04-08T01:52:23Z

Oh wow the art is super cute. I especially love the foggy forest. Serious props to the artist. The gameplay is fun and unique, while also being perfectly challenging. Great game all around!

Sun Chaser (Survival Platformer) by Tom Kun 2022-04-07T03:54:29Z

The game definitely picks up in difficulty, but I think I got the hang of it.

______score.PNG

I love the music, and the art is well made too! The gameplay is a little rough, and hitting a single tree is almost an instant death sentence. Overall, it's a good time.

THEMARUNGA by Trexxak 2022-04-11T07:14:30Z

ha! I love the humor in your games. It might just be me, but there's something hilarious about the planet being destroyed, followed by a goofy "Happy anniversary" text on the "you lose" screen. The voice acting is top notch, and the gameplay is fun. (maybe a bit too dark on some levels though?) Great work!

We Have to Talk by Oleg Bone 2022-04-07T01:04:32Z

I love the 1-bit art! The scenery is really well drawn (I especially love the tree) and the dialogue is pretty great too. I can't believe she didn't like my gift of a trampoline. Man, it's like she doesn't even like me or something. The humor is fantastic! All around a nice game.

Running Late by 3LSTMsInATrenchcoat 2022-04-06T17:20:36Z

Haa! I love how I can keep bother jimmy the mechanic over and over. The different dialogue is fantastic. Ohh man, I loved the story, and the fun ways of interacting with people! Very nice game!

Riverlands by Salier 2022-04-05T20:39:39Z

It takes some getting used too, but the idea is really cool! The art is nice, and the sound effects definitely add to the experience. Nice work!

FINAL BONES by everedx 2022-04-05T04:37:25Z

oh god, the humor. the first thing I read was "You jokes are extremely humerus". Perfect. Say no more- I'm hooked. Oh man, and the text at the top of the screen. The humor is non stop, and it's amazing. That said, the gameplay is a bit repetitive, and could use some extra features.

The sound effects are nice, and I'm a big fan of the artwork! The background is especially impressive. The lighting must've taken a long time! Great work all around!

Hyper Kremlin Bros. II Tournament Edition by Samps 2022-04-07T18:37:30Z

Oh wow, the gameplay was super unique! I also enjoy how the theme tied in to the artwork and gameplay. Nicely done!

The Endless Junkyard by Snotax 2022-04-05T20:55:18Z

The models are really well made, and the sound effects are pretty rad too! I love how it becomes incredibly chaotic immediately. There enough time to learn how it works with the tutorial, and then *WHAM* you're on your own and the pile is growing fast! Very fun concept, and executed well. Nice work.

Malpractice by ikelucas 2022-04-05T22:45:06Z

Oh man, the mafia breaking into the room and killing the guy caught me by surprise! Also, the minigames were fun! I love how the characters look like LEGO people. Man, there's a lot to enjoy with this one. Great job all around!

Save Sin by KillRyusha 2022-04-05T04:28:24Z

Ooh, it's nice and challenging! I think it's funny how I can use an anvil to soften the fall. The artwork is pretty rad, and the background looks fantastic. Perhaps it's a bit too hard? I think if I could take a little less damage with each impact it would be a bit more enjoyable, but maybe I just need to get good. Nice work!

Running the Clock by Boykala 2022-04-14T17:48:47Z

Ooh, it looks like there was a lot of inspiration from the game "Minit" (and if you haven't played that before, definitely look into it. I wasn't able to get too far. I didn't know what to do with the object I picked up. I thought I tried interacting with everything, but it's possible I missed something.

Oh, and I think you should stop the timer while the player is reading text / dialogue. Some people read slower than others. Nice game!

OSTRO by Totteri 2022-04-06T16:33:37Z

I love the retro operating system layout! The fact that only 2 windows can be functioning at a time is also amusing. The puzzles are really nice, and I loved learning a little more about the company by sneaking into peoples emails. ha! Very cool game!

Erefos by exopunk 2022-04-11T02:04:21Z

I don't know if it was just me, since none of the other comments have mentioned it, but I'm having serious troubles moving the character. They stop moving horizontally when I jump, and I have to hold right or left for a few seconds before they actually begin moving. I'm looking at the provided gifs on this page, and the issues moving the character that I had are very much not displayed in the gif, so I have no idea what happened. I honestly can't tell if this is an issue anybody else was having by their comments, because that really brought down the experience. The dash was pretty much the only means of travel, which made platforming incredibly difficult, and it didn't help that the screen goes dark making it impossible to tell where I'm trying to go.

That aside, the artwork is incredible. The character animations, the backgrounds, the enemies, all of it is beautifully eerie and creepy, and I love it. I don't think hindering the players vision is inherently a bad gameplay decision, it's a really cool mechanic, and had the player controlled better I probably would've enjoyed the added challenge of minimal vision.

Played on a qwerty keyboard, windows build on windows 10. I hope you can figure out what was happening with the controls.

**EDIT**: I tried the game a second time. closed the application and re-opened, and the issues were gone. Gonna replay and give better feedback.

Okay, the game played much much better, and I loved it. (also I was able to play it on controller, but the keyboard worked too) Anyway, no clue what that was all about. I take back everything negative I said, this game rocks. The darkness was never an issue, and the level designs are pretty nice. The checkpoints are perfectly spaced too, by the way. All around, a solid game.

Somnipathy by Cyzaine 2022-04-07T01:26:52Z

Wow, the artwork is as impressive as it is terrifying. Marvelous work! I feel like there should be a few more collectibles, it seems like it was primarily phones, with the occasional coffee. I also love the the monster following you can enter doors. ha! it caught me by surprise, because for a second there I thought I had some time to breath. Really nice game.

WHEN NANA SAYS IT'S TIME FOR SCHOOL by alyd asmar 2022-04-06T18:24:03Z

Oh my god, wow, what a creative idea! Seriously, this is going to be in the top games for Innovation, guaranteed (or any category for that matter). The artwork is so comfortable looking. The soft colors and the vector graphics are fantastic! ahhh! It's so easy to lose yourself (in a good way) in the folders just staring in awe at how much content there is in this game. How in the world, this is so good. The music is great, but the voice acting is the icing on the cake! I mean, every aspect of this game is top quality, and it's not even a .exe file, it's a series of files and folders! So unbelievably creative. How did you think of this? I'm definitely sharing this with my friends. Bravo.

Department Of Demise by Crychair 2022-04-05T03:12:37Z

Wow! Incredible work on the audio! The little quips and jokes being spoken on the intercom are absolutely the kind of polish I love to see in Ludum Dare games! The reasons for adding and subtracting days from their lives are hilarious, and I loved reading every one! Seriously incredible work on the humor. This is a wonderful game.

Meow~~~~ by Eclair 2022-04-06T20:38:35Z

I befriended all the cats, but I wasn't sure what to do after that. I see a screenshot with a gate, so I assume there's additional levels I haven't been able to reach. I wish the music loop was a little longer! Nice game.

RIG WRECKENING by WhyNot 2022-04-06T21:04:36Z

I'm a big fan of the graphics. At one point I was able to hop on top of the helicopter, ha! My best score was 16. It gets really difficult once half the ground is missing, ha! Fantastic game.

What Have You Drawn? by MrPouletBZH 2022-04-06T18:04:48Z

Oh man, the green dude's idle animation is my spirit animal. The art is fantastic, and I low how every stage completely changes the art style around. The transition effect from one level to another is also incredibly well done! Great job!

CryptoHunk Market Platform by jabsatz 2022-04-05T05:14:52Z

"money (not to scale)" humor on the title screen?! That's a rare sight! Great work, and the gameplay was unique!

Road Rage Mage by Pious 2022-04-12T18:13:06Z

WOAH! The background has like, 9 layers to it. Actually outstanding. The animations are gorgeous, the background parallax, the special effects when casting spells, all of it is beyond outstanding. Again, this background has so many layers to it, I'm impressed! It all looks good.

I was able to win in like, 3 turns by using the shield, boost, shield. It's a bit of a short game, but holy cow that background. Rest assured, the effort spent on that background made this an easy 5 star in graphics. And ooh boy, I don't hand those out frequently. Marvelous work.

PopCat Hoover Disaster by OrangeDragon 2022-04-06T16:44:29Z

Ha! I love everything about this. The music is a bit... strange to say the least, but it only added to the humor. Fantastic animations, lovely "story" (you know, from the cat's perspective, the vacuum is some terrible monster) and great gameplay to boot. Solid entry.

Everybody stay calm! by mostel 2022-04-05T20:58:45Z

Very nice game! I love how the characters are spontaneously combusting, from seemingly nothing. It's pretty fun, and the quicktime events for putting out the fire is a great touch. The artwork is nice too. ALL GLORY TO THE HYPNO TOAD.

Doctor Dilly-Dally by Sine Nomine 2022-04-08T21:37:55Z

Ha! I love the voice acting. As others have pointed out, the audio needs a bit of balancing. There were times when I wasn't sure how to proceed. The menu with the bad heart condition took forever to move ahead (I think I needed to hit the right arrow key?) and I couldn't figure out how to put pills in his cup. Hitting spacebar also resets the game... a list of controls would be really appreciated. The graphics are pretty great, and match the humor very well. Great work!

Carbonara by DR_Felice 2022-04-05T02:33:42Z

The art is very adorable! I absolutely love the how tutorial screen is in the shape of a cat's head! There should be bonus points for doing a flip, ha! The music is catchy, but maybe too short of a loop? I don't know what my best score was, it seemed to be around negative two minutes? I don't know how to interpret that. Great game!

Catastrophe by JKotov 2022-04-07T03:08:00Z

I can't believe my own cat would betray me. well, actually...

I love the humor, and the artwork is pretty cute too! I think the player and obstacles move a bit oo fast in the first section, but it definitely got better. The bit with the anvil should havea visual indication that the cat will no longer drop it on you. Everything else was perfect! Great work.

Say Something by Andreia 2022-04-14T17:53:26Z

I love the particle trail behind the player! I think the game was a bit too short, but I enjoyed the story. Perhaps the story could continue, where you're talking to each other at the coffee shop, and you need to respond to their questions in a similar manner to the first level. The graphics are pretty cool, I enjoyed the black and white aesthetic. Nice work!

Mad Monkey Manor by not-tomo 2022-04-06T19:42:19Z

Haaa! I love the "dark souls" "YOU DEAD" screen. The artwork is fantastic! I love the character. The music is hilariously over the top, and I love it. Great work.

HANG UP! by Jesse J. Jones 2022-04-06T20:45:27Z

I'm a huge fan of the art style, and the voice acting is fantastic! All the little details in the characters are easy to miss since I'm focused on typing, but I played through a second time just to enjoy the art. Seriously well done!

We Can Bounce Back by ChaosComposer 2022-04-07T00:50:32Z

First off, I love the sound effects for bouncing off the walls. It was pretty satisfying to charge full speed into wall within a tight corridor back and forth. Also, there is a LOT of cool mechanics that get added. Primarily the boxes where both characters need to bounce off of simultaneously; that was a fun one.

The game does a great job at teaching the player how the game works. The tutorial section at the start where you manage one player at a time is a really great way to keep the game simple for the player to learn how it all works. And building off of that, it gets hectic, but never to a point where it's unmanageable. The later stages definitely took a few tries, but it never felt annoying to try again. (as others have pointed out, you can occasionally die bouncing off a box near the edge of the screen)

My strategy was to keep the two characters as close as possible so I can move both of them together. It definitely kept the game from becoming a management nightmare.

I think the art is very simple to read, but the background is a bit empty. Obviously you don't want to overwhelm the player with distracting background elements. I think some small dark grey particles slowly sweeping across the screen would add a lot while fitting the aesthetic.

Overall this is a solid game! Great job, and congrats on your first Ludum Dare!

Immortal Snail by Mika314 2022-04-06T21:17:19Z

Ah yes, the ol' snail hypothetical. This really is one of the best takes on the theme, ha! I should've read that there were 11 levels before goin into it, because as soon as I beat level 10 I just assumed it went on forever and closed the game. The voice acting is fantastic, and I love how the gun exists but does nothing but make the snail taunt you. It's pretty useful for shooting around corners and listening for a snail's response though. Hilarious idea, and wonderfully executed.

Bear’s Flower by Shumarie 2022-04-12T18:04:54Z

I like how when you move "upwards" you get smaller, to show that you're walking into the background "depth-wards". The art is cute, the animations are nice, but (in the original version) there isn't really anything to do. The background is incredibly well drawn, by the way. If the art was made using multiple layers, you could probably add some simple parallax to give an illusion of more depth to the background.

Arboressence by Aspect Studio 2022-04-05T02:12:19Z

The art work is fantastic! I can't really complain about a lack of English text in game, since the devs were French, but I will say it was a bit hard to follow in game due to the language barrier.

The gameplay was nice and simple. I was only able to last a little over a minute though, but perhaps I'm just bad. Nice work!

RIITA by wobs 2022-04-09T18:37:45Z

Wow the music is a bop! (the cat one is my favorite. Either that, or the more energetic version. what a jam) The artwork is crazy good, and I LOVE how you get to pick which team to be on. (#TeamNight) The 3D models are so good, the music is so good, the gameplay is tight. Ahh man, what a game. Seriously, hats off. great work all around. Very delightful, and I'm showing my friends.

Edit: Listening to the soundtrack. OH MY GOD, what an absolute jam "Battle against the sun" is. Seriously, remarkable work on the music. Good lord, this is bound to win in Audio.

D-Lay Guetta Party Hard by Turtle Games 2022-04-05T16:07:04Z

I love the 3d models! The character look like they're having fun, and I love how the screen turns into the windows :( face. The artwork is fantastic, and the music is pretty nice too! The sound of partygoers getting smacked is pretty funny as well. I don't know if you were aiming for humor, but I found it hilarious. Great game!

Leaf the Ghost behind by BiOs3008 2022-04-07T03:19:50Z

I love the growls from the enemies! The characters are also very cute, and the white outline (and crumpled ground) reminds me a lot of Paper Mario. The platforming is pretty solid. Great work!

Feed'em all by Gastar 2022-04-06T17:56:30Z

Ooh, it's not very common that you see an original twist on a tower defense. I love how each enemy needs to be fed a specific meal, ha! Great idea, and the 3d models look lovely. Nice work!

The March to heaven by damakuno 2022-04-05T05:07:48Z

wow. Seriously, I was not ready for the emotions on this one. Absolutely incredible, and seriously well written. The artwork is superb, and very adorable. 5 stars!!

Will Goo by Rafael Garcez 2022-04-05T04:46:55Z

High score of 198. Some of the randomly generated sections are incredibly difficult, while others are trivial. I think the difficulty needs a bit of tweaking, but overall it's fine. I really like the artwork. the green and purple color palette is nice! Great work.

Deadline Lab by Moonblast 2022-04-06T17:36:23Z

Wow, I've never played a game quite like this! It's a very interesting game trying to balance all the different stats. The characters are very well drawn too! Great work all around.

Carrot Grove by Ehon 2022-04-09T17:12:32Z

Ah man, I got the bad ending, ha! I think it's a bit unfortunate that I couldn't pick out different figurines afterwards, since the dude in the swamp told me to get a bear and rabbit, but the lady in the field told me to grab a horse, but it was too late since the figurine lady went to the library already. It's definitely a bit confusing, since characters are apparently known to lie, and I have no idea who to trust.

The artwork is actually incredible. The story is pretty great, and every character was unique and interesting. Very great work!

KΓ€rbeste KΓ€ttemaks by FatCat 2022-04-05T03:39:48Z

Is level 2 the exact same as level 1? Either way, I enjoyed playing the game! The movement is just floaty / weighty enough that it feels perfect to slide around the hallway. Also the story about cow eating flies is pretty funny. Nice work!

Fading Crown by Fer Gueler 2022-04-07T17:17:17Z

First off, the artwork is simply outstanding. The backgrounds are beautiful, and the enemy designs are creative and inspiring. On the flipside, losing the abilities makes it feel like there's a specific order I should've collected the flowers in, but did it wrong, and it's near impossible to avoid death when you can't fight. Jumping over the tree golems is pretty precise, especially without a double jump. I initially lost the jump, then the sword, and I got softlocked while going for the final flower. I hit a lava droplet and fell into a white screen.

_______stuck.PNG

On that note, the lava droplets looks like decorative background elements, so it really caught me off guard when that's what killed my run. I think forcing the player to sacrifice their move-set is a really creative idea, but I feel like it could've been executed a bit better. Perhaps if it was more obvious that you can jump over the tree golems, or if their hitbox was smaller then it would be more forgiving, but in its current state losing the sword before any other moves is a huge mistake, and there's no indication of that before you lose it.

The background music, like the artwork, was fantastic and it really helped set the mood. Plus, having greyscale colors and a single chromatic color, in this case orange, was a REALLY great decision. The art style stands out so much over other games. Great work.

What, You APE? by PixelTaku 2022-04-05T15:05:20Z

HA! What a brilliant take on the theme. Top marks for humor! I wasn't able to defeat the boss, and on some runs I never even saw it, but my top score was stopping 51 monkeys. The artwork is incredible (especially the Shakespeare ghost) and the screaming monkey noises are hilarious. Great work all around!

Ahh, and the title of the game is a play on "What, you egg." Haaaaa!

Peter and the Pesky Puppets by agushmar 2022-04-05T02:07:57Z

The game would really be improved by having a map! I love the riddles, but since I'm unfamiliar with the layout of the level I had a hard time finding the objectives. Cool game, and I love the atmosphere!

Sauce of Life by Haoyun Zhang 2022-04-05T04:22:44Z

Ha! I love how you sacrifice your hair to stay afloat a little longer. The visual change with losing all your hair is hilarious. Great job!

Your end is... Cat? by nicknameriu 2022-04-05T04:09:27Z

Ah man, I spent like 4 minutes typing out the longest name for the cat, only for it to be named seth. You gotta at least have a section where I get to call my cat by name! wonderful job on the humor! All around, great marks.

Edit: also my cat's name was Sir Daniel Duffington the fifth esquire von leufenstrasse the conqueror, biter of shins, ruler of the planet Omicron Persei 8, jr.

Clearly, all instances of "seth" were a typo. it's easy to spell his name wrong.

The Inconvenience Store by Glove 2022-04-05T15:13:52Z

Ditto on the sensitivity note. I also had some other issues in the webGL build. I wasn't able to hit escape to regain control of the mouse, I had to wait until after the run ended, which isn't too bad, and I only noticed it because a friend messaged me during the run and I couldn't read it until the game was over. The graphics are easy to read, and the sound effects are nice. The choice of word every has been using is "Cozy" and I think that fits. Nice work!

Bath Time by benjamm 2022-04-07T01:14:36Z

The humor is top notch, and the graphics are exceptionally great! All the details in the background like the cacti and bushes are easy to overlook, but I can tell a lot of effort went into making them, and it paid off! The music is great, and I love the bit about no self-respecting cowboy ever taking a bath. ha! I wish when you lost, your cowboy would scream "Ahhh!" or something, but the ragdolling was equally as funny. Great job!

Flowers Photos & Pills by KatAsunder 2022-04-06T16:26:08Z

The mood is super emotional! I love how there's an option to change the language. I don't speak Spanish, so having the option to change it to English is super appreciated! Everything is so well drawn, and I love how the objects fade away symbolizing all the things about her that you have forgotten. Ahh, it's such a well made game. Great job.

Nightwaker by Bottled up Dark Peace 2022-04-07T19:22:13Z

The artwork is fantastic!! MY biggest note is in the level with the city, the Parallax was backwards. You want the objects further back to move *slower* than the foreground. I don't think that issue was in any other levels? It was most noticeable in the one with the townsfolk.

The art reminds me of Limbo, but I've also never played that game. You perfectly nailed the spooky dark aesthetic, and the fact that your character is drowsy and you gotta keep them awake adds some extra challenge that makes this game different from the rest. It was definitely tough to type things that fast in some sections (I'm not the fastest typer, admittingly) the story and mood are super eerie, and I just love it. Great game all around!

School Grade by Charles IdB 2022-04-05T15:36:17Z

The most important thing for an endless runner is some metric of score. There's no indication of how well you are doing, or any way to share a highscore / record. It's also worth mentioning the difficulty. In the few minutes (and dozens of runs) I spent playing, I was only ever able to jump the first locker a single time. It's way too hard. I like the idea, but it's a bit rough around the edges.

Nuclear Doom by Golam 2022-04-05T20:25:49Z

The controls on the webgl build are a bit rough, as pressing up and down will scroll the page.

Hole by OlgaVek 2022-04-09T18:49:58Z

Oh man, this is great. I love the character design, and the old timey music in the background makes it feel like a black and white comedy film. The poses you can make this guy get into are absolutely great. Sometimes he won't grab the wall, and I couldn't figure out what I was doing wrong, but other than that I had a great time.

The Last Day With You by FrostG4 2022-04-08T01:44:16Z

I thought it was pretty goofy how instead of actually sitting there spending time, I left her alone so I could run outside grabbing flowers and stuff. "Hey yo grandma, I saw this fungus and it made me think of you. you can have it." ha.

The art is pretty solid, and the short game is nice and touching. The atmosphere is really well set, and I like your take on the theme. Nice game, especially for your first! Great work.

Old Run by AlgeBRUH 2022-04-05T14:56:24Z

I'm a big fan of the voxel graphics! By the way, is there even a pharmacy I can find? I was looking for a building as a win condition, but I couldn't find anything. Perhaps adding a map would help. Great work on the humor too!

Hard Times by Rojoin 2022-04-07T19:46:52Z

Wow! I'm absolutely in awe at how large of a team you had working on this! It's seriously impressive that you were able to manage this many developers. And it shows. The graphics are amazing, and the 3D models are especially impressive. I love the NormalMaps and BumpMaps on the materials too! That's the sort of stuff that couldn't be done with a smaller team. It's very polished for a weekend long jam!

I also love how the mouse sensitivity is in the form of a text box instead of a slider. Setting the sensitivity to 999 or 0 was pretty funny. Great work all around, and I had a great time.

Drowsy Drop by barce 2022-04-06T18:10:37Z

WOW! I love how eldritch the art becomes as you fall deeper and deeper. The artwork is outstanding! I also love how there are multiple audio tracks that get swapped in as the game gets more nightmarish. Seriously well done!

Lost in Time by arthurr 2022-04-06T17:11:22Z

I think the difficulty needs to be toned down. The spikes are so small they blend in to the bumpy platforms. Not to mention this game has zero checkpoints (as far as I can tell). The slightest mistake feels way too punishing, and the further you get the more frustrating it is to poke your toe on a spike you didn't even see. (also the bit with the bird... it feels bad waiting for a ride in a game about running out of time) The slime enemies had me super paranoid, because I have no idea if I can kill them with a goomba-stomp, or if jumping on the slime would end my run, so I just avoided them at all costs. You should definitely find a way to make it clearer if they *can* be jumped on though. I think implementing new mechanics deep into a game without checkpoints gives the player way too much reason to avoid experimenting with the mechanics.

Critical feedback aside, I love the design for the character. The obstacles are well made, and the gameplay is fun. The idea of choosing weather or not to take a harder path in order to gain a few more precious seconds is a great concept, and you did a good job implementing it. Cool game!

Edit: Ahh, good call. I missed the part about jumping on the monsters in the game description. thanks!

Impending Darkness by Kita 2022-04-06T16:54:32Z

Wow, this was a lot of fun. I think my score was 60 something? I should've taken a screenshot, I had a really good run going. I think the hitboxes for the sticks should be a bit larger. It's a terrible feeling when you're struggling to pick up and object that you're standing on. The spooky voices were really well made, and I loved the 3D models of everything! Seriously great work!

Rest In Pieces by Eson97 2022-04-08T00:45:36Z

The story is pretty amusing, and holy cow the art is very charming. I love the character design, and the art style as a whole is fantastic. I was in the same situation as polite-stories, where I assumed I was stuck in a small room, but what I thought were walls turned out to be a floor. I think having some sort of mini-map to show where the walls are, where the cops are, and where you hid the body parts could be an especially useful feature.

Did I say the art is good yet? because man, I love the art style. ha! Great game.

Wonderlife by RoughSkin 2022-04-14T18:04:45Z

Ah, that was depressing, yet well written and enjoyable. I love the easy to follow dual-choice responses, and the tiny details like the clock / calendar in the corner updating were really nice touches. The minimalist cooperate designs of the various health stats really fit the mood! Great work.

Wrong Road by Denjil 2022-04-05T21:18:45Z

Hero I go, driving down a foggy road at full speed ahead! Ha! The game is pretty great! nice work.

Winter strikes back! by Biba-sama 2022-04-12T17:35:34Z

I really enjoyed this one! At first, since the ritual to end winter was caused by lighting the scarecrow on fire, I thought being on fire was the objective, and dodged snow / ice. It took me a while to figure out why I was dying so fast, ha! The platforming was fun, and I like the pogo hopping!

The cutscenes were cool, and I loved the designs of all the characters. Also the ending was cute, with the flower and all that.

There were sections in the later parts of the game where I got hit by a wheel(?) that seemingly came out of nowhere (from the sky) and I didn't even know there was going to be a wheel there, so it felt a bit annoying to get hit from an object you couldn't have foreseen. Perhaps some indicator that wheels are spawning there could alleviate the problem.

All around, this was a great game. Nice work!

Pompeii Ludum Dare 50 by Devterev 2022-04-06T18:33:39Z

I love the art style! Is it possible to dodge the rock falling from the sky? It moves so fast and there's no time to react. I think there needs to be some metric of score that shows up when you die / on the title screen.

Wally's Jump by Legofan0807 2022-04-14T18:51:17Z

A very simple endless runner. (or so I assume it's endless). My high score was 730. I love the upgrades and filters! (plus the option to play on a potato mode was very appreciated.) Nice work!

Submergia by Compote2KIKIKO 2022-04-05T15:53:48Z

I feel like I should be able to bring my head above the surface of the water to regain oxygen. It's pretty silly that I'm drowning while at the surface. Also, good lord, that low oxygen warning is loud! Congrats on finishing a game.

Kuddelmuddel by Tianmaru 2022-04-06T20:00:29Z

I love the art work! The minigames were fun, and I wish there were more of them! Great job all around!

Orange MΓ©canique by Pommthur 2022-04-05T03:21:44Z

Oh man, the graphics are adorable. I love the animations! I think the gameplay is a little too familiar / easy. Endless runners are very abundant, and I would've liked to see something to make this game stand out above the rest in the genre. It's still a lot of fun, I just wish there was more. The music is nice too! Nice game.

LD51 — Every 10 seconds

Chromo Trigger by LandoSystems 2022-10-04T15:41:49Z

The voice acting is SO INCREDIBLY WELL DONE. The humor is absolutely brilliant too! Frickin' "Chromo Trigger". The name of your game had me laughing. That's impressive.

I don't even have any complaints. The game is just well made all around. I recorded myself playing the game if you want some extra feedback: https://www.youtube.com/watch?v=pwqSJJowfWM

Bunny is going places by kuro 2022-10-03T15:24:13Z

Ooh, that's some high quality meta humor.

First off, the "Bunny-Is-Going-Placesverse" Looks amazing. the screen transition is great, and the *track layering*, oh my! Everything moving to the beat is a wonderful touch, and I love the stretch-squish in the animations. Each of the "islands" look great, and I love the details, like the abacus, or Dark Bunny not dancing at the end. ha! Ah, and the bird not flapping the wings bit. I love it.

The difficulty picks up in just the perfect rate. You really nailed the difficulty curve on this game. The final level actually caught me off guard with how tough it was!

I'm a big fan of the music. I know I mentioned the track layering already, but man that slaps. Also, that bass layer? Ah, it's amazing.

Honestly, what a great game.

Hiccups by cogcomp 2022-10-03T16:12:35Z

Just some rapid-fire thoughts in a sting of sentence fragments: It's a nice and well made platformer. It reminds be of Bubble Bobble for the NES. I think the sound effects are a bit loud. Some volume sliders would be nice.

Overall, it feels nice to control. There's a huge amount of variety in the enemy types, all of them animated! It's cool how much you fit into this game! Lots of variety in the tiles too. It's got a lot of decoration!

I think the theme is arbitrarily tacked on, if not entirely irrelevant. I found myself spamming the shoot fire button, and never noticed the "hiccups".

The music is pretty cool, but as mentioned before, the sound effects are super loud and make the music harder to hear. Anyway, cool game and nice work!

Missdemanor by alaah 2022-10-06T14:41:54Z

Huge shout outs for voice acting! It took me a while to figure out how to strike other people with lightning, but as soon as I got a grip on how to make it happen, I immediately fell in love with the mechanic. It's clever, and a really great take on the theme. I especially love how it's a "SUPERHOT" situation, where the time only moves when you do.

The character design is fun, and I love how you have to hold on to ledges with your giant head. ha!

I recoded myself playing so you can have extra feedback:

https://www.youtube.com/watch?v=q2Rj49CVpI8

Relay PeaJay by aeveis 2022-10-03T15:00:36Z

A game with a built in speedrun timer? I accept your challenge.

https://www.youtube.com/watch?v=urbO6bXI3z0

I had a strong start, but lost a lot of time from bonking. (Also, how are you supposed to beat that last checkpoint? In all my attempts I never got it.)

Very strong game. The characters are adorable, especially the little dialogue faces. The background is a bit empty. I see there's a bit of blurry detail, (and there's even parallax!) but a couple layers of lighter or darker orange to make the parallax really pop would've been cool. It would be a bit of a balancing act to prevent the background from taking the attention away from the foreground, but a little more to it would be nice.

The music is very relaxing. I guess since I was going for the speedrun I was wanting the song to be more upbeat and high-action, but the current song is very nice. I like the brass horns!

This game is fantastic, by the way. I'm grasping at straws to give some critical feedback. On the topic of a speed-game though, I have a good history of speedrunning, so allow some optional feedback about making the game more enjoyable to speedrun. My first note is bonks, and not even with the feather boosts.

_______Bonk1.png

This is entirely just my opinion, and depending on what kind of game you want this to be, this note can be thrown out entirely. There are pro's and cons to both sides here. I would love to see your momentum not get cancelled when you crash into walls. A note about difficulty scaling: The section after flag 3 has a lot of corners for you to bonk on, and I found myself losing upwards of a second and just for bonking any corner. Losing that much time in the early part of the game requires me to either put in a ton of practice to consistently get a "good run" after flag 3, or accept mediocrity. Making the late game difficult makes sense, but I think the "easy to pick up, difficult to master" curve is a bit steep for the early section. Keeping the momentum would negate this issue, but make the game easier. Again, I don't know how precise you would want the estimated "prefect run" to be, but this addition would make it way more approachable to run.

The feather boost-bonks are pretty great, I like that feature. That's a good place to punish players for their mistakes. (and the bonkless feather? *chef kiss*)

Solid game. Great work as always!

It's all in a day by ruthiepee 2022-10-18T18:44:27Z

Wow this was tough! It took a few tries, but I made it to rent with exactly a thousand dollars, on the brink of starvation. I liked the music, but I wish there were some sound effects. Like a little munch when you eat salad, or a snore when you sleep. All around, nicely done.

Flameout by triggthediscovery 2022-10-18T18:32:09Z

I enjoyed it. I had some issues with enemies spawning on top of my guy a bunch though. I think the music was nice, and it set the chaotic mood. Nice work.

Triangles and more triangles and more.. by INCD021 2022-10-03T18:08:11Z

I like the idea, but god dang that last level was torture.

_______Torture.PNG

There wasn't even a "you win" screen? There was actually no payoff for completing that last stage. What a bad feeling.

I like the game, and the ten second timer made it pretty tough. My strategy was to place all the pieces right next to their slots, since they don't move around if unslotted. I can then wait for the ten seconds to happen, and rush all the pieces in their slots before they shake around.

Anyway, cool game, but the lack of a "you win screen" made it incredibly disappointing. I assume you didn't expect anyone to clear it and or you just wanted a fun "LD51" screen, but why would you make it playable? If that screen *IS* the victory screen, why would you let the players even try to complete it?

Triangles and more triangles and more.. by INCD021 2022-10-03T18:55:52Z

Ha! Don't worry. I've definitely made ludum dare games before that I didn't expect people to beat. Player's definitely have more fun when they can beat a game though. I recommend adding a speedrun timer to every game, and showing the final time when they win. It adds a little something for players to show off with in their comments.

Negative-G by EX3D0 2022-10-06T14:50:59Z

Ah wow, I wish it was a bit longer. I love the gravity flipping on a timer, and I wish there was a few more screens to really explore the mechanic some more. The artwork is lovely, and I especially love how there are multiple background layers, so the stars don't move at the same pace as the window!

I made a video, and I mention it there, but the music is a bit repetitive. I usually aim for a 3 minute loop, though this Ludum Dare I only managed a 1 minute loop. Even so, a single measure on repeat will drive anybody crazy if there's no variety.

Anyway, here's the video I made:

https://www.youtube.com/watch?v=9ApAjftCUes

10 seconds or less by DrunkardWolf 2022-10-06T16:09:32Z

Wow this was fun! I love how you showed the developer times, so I was encouraged to keep playing the same level, ha! Great stuff. The wall just seemed incredibly awkward though, and I felt like it was best avoided. I was recording my gameplay, so you can hear my thoughts in realtime, but I feel like the walljump wasn't working correctly.

The blob exploding sound is fantastic, and I love the level design! Great work!

Here's that video I made for extra feedback:

https://www.youtube.com/watch?v=EJKas4T2Wm8

Sheeple by Jonathan Holm 2022-10-03T17:38:29Z

I love the "Evil Escapes" screen. Really nice work on the art! PICO8 games are always a pleasant surprise.

RED RINK by Simon Rahnasto 2022-10-05T15:47:11Z

I love the idea! Hockey is already one of the few sports I can find entertaining, but the addition of an exploding puck would really spice the game up a bit! ha! There is SO much outstanding artwork in this game. There are also so many details I didn't get to see! Each team has a lot of animations, and I missed half of them. I loved teh character designs, and their sticks matching! Ahhh man. Everything looked SO good.

And I haven't even started on the voice acting. Marvelous!

I recorded myself playing the game for even more feedback:

https://www.youtube.com/watch?v=nuDFD5i9llg

Proxima by Ever 2022-10-06T18:47:19Z

It's a really nice game with a very melancholy ending. I love the little details like the couple getting married, and the cat mashing the keyboard.

I definitely didn't expect the end of the game to be the captain dying of old age. Really nice storytelling!

Avery Ten 2ndth: Savior of Cleveland by CaptainDreamcast 2022-10-03T21:41:19Z

I was narrating the story out loud to my friends, and we were laughing at every single line. Incredible work all around! The humor is top notch, the story is fantastic, and the gameplay got several chuckles.

The only complaint is the font was hard to read at times. Incredible work.

Edit: It's an absolute crime your game didn't score higher in Humor.

Bear's Home Repairs by AMastryukov 2022-10-04T02:43:51Z

I love the amount of detail added to this game! The house is absolutely incredible looking! All the 3D models are for that matter. The animations are great, the hilarious gory teddy bear explosions are amazing, there's a huge loadout of weapons- All of this is fantastic! I would've liked some settings for changing mouse sensitivity though.

I think the amount of windows makes the repairs irrelevant. It seems like there's too many entry points for the enemies that any slowing down that repairs would make wouldn't be worth the effort.

It's been a decade since I've played Call of Duty Zombies, so this was a little nostalgic, ha! Marvelous work.

Anyway, I have a video of me playing if you want some more feedback!

https://www.youtube.com/watch?v=j1xkUuyuH8Y

Gastronauts by MateusBoga 2022-10-04T18:19:24Z

This was a surprise! As always, you're artwork is fantastic! I loved the variety in foods! I think some of them gave you too much money when sold though. I'm never gonna end up spending 500 moneys, let alone 1.2 thousand. I've been recording some playthroughs this LD, and I got a video for you to receive extra feedback from. Nice work!

https://www.youtube.com/watch?v=vZci3UAYR34

Plue by Verbante 2022-10-03T17:27:30Z

Couch multiplayer Pico 8 game? That's impressive! Man, there's something very pleasant about the Pico 8 color palette. The upgrades were all really cool too! Nice work! Getting a bunch of rate upgrades and a triple shot is one heck of a combo! Great game.

10 Second Mixtape by Scott Steffes 2022-10-04T15:49:18Z

Hey, just a heads up, it didn't seem to run on my machine! I was recording some gameplay footage for you though in case you need to investigate what's going on. Let me know if you make add a post-submission build that fixes this!

https://www.youtube.com/watch?v=V-w7d-O49lY

10 Second Mixtape by Scott Steffes 2022-10-05T18:06:18Z

Actually a perfect score all across the board. I'm so glad I went back to try it again. The final song I made is a real masterpiece. (well, all of them are, but the last one especially)

I had a lot of fun with this! All the music I compose is in a synthesizer, but I usually just click to place notes. Having the use the keyboard makes it extra tricky, but that added to the chaotic fun.

Here's the video if you want to rock along to "music" I put together. https://www.youtube.com/watch?v=WXAjWkJFQmU

Echo by caeonosphere 2022-10-05T16:13:04Z

Wow this game looks fantastic! The echo effect was really well made, and the dark aesthetics are perfectly eerie. I noticed it's barely possible to see the platforms for quite a while after the ping fades, which lead to more deaths than I'd like to admit, ha! I was a bit too hasty.

I recorded myself playing so you can get way more feedback than text could provide:

https://www.youtube.com/watch?v=mHsDz6s6i1c

Call It A Day by Stenyin 2022-10-04T15:21:57Z

This game is so adorable! It took a little while to get the hang of it, but when I figured it out I suddenly had the greatest luck in the entire world finding the ID card. I had a couple nights in a row get the card and hit the mausoleum before daybreak. What a fun feeling that was.

I seriously enjoyed every moment of this game. I recorded myself playing so you can have extra feedback:

https://www.youtube.com/watch?v=w2WlHV-lWOI

KILLING TIME: The Dimensional RPG by Spex130 2022-10-08T15:25:41Z

Okay, so I recorded a video but something went wrong with the video settings? The game didn't go full screen, but it was the exact same size as my screen. Since Windows has the little details at the top, the bottom got cut off, which might have something to do with my video goofing up. I dunno.

All around, this was fantastic! I **LOVE** how enemies messed with my menu! That's such a creative idea, and you pulled it off so incredibly well. The backgrounds remind me of earthbound, and they look amazing. The character designs are fantastic too.

I beat the final boss! Ah man, again, sorry about the video not working. I feel like I have so much more to say, but I can't figure out what to write down. This is definitely one of the best games I've played this jam. Ah- the enemy attacks were *so creative*.

Wonderful job all around!

Helmet VS Slime by KingOfNova 2022-10-04T17:27:20Z

Wow this was difficult! I like the variety in random events, it adds a lot of fun challenge, but I think there might already be a bit too much challenge to begin with. I love the artwork. The trees are cool, and the main character is a fun design. I recorded myself playing the game if you want some more feedback:

https://www.youtube.com/watch?v=gGXkFOd-cDQ

Curse Mountain by rpgfaker 2022-10-08T15:02:14Z

The artwork is fantastic! I really enjoyed the design of both characters.

I think the game was a bit too hard though. Consider adding checkpoints. I also mention it in the video, but this game is filled to the brim with **Blind Jumps**. There are lots of situations where the player has to move downwards with no indication of what's below. It could be a hazard, it could just be dirt, but the player isn't sure what the yare going to be landing on, or if there's some fireball spitting idol down there.

Speaking of the video, I recorded this to provide you a lot more feedback:

https://www.youtube.com/watch?v=9DfP4FQP_PI

Tensec World by Rolly 2022-10-05T19:01:52Z

Oh I love the goofy writing. Commanding an entire species of organisms that die in ten seconds for a gold idol of myself feels a bit morally corrupt, but hey, I now have a gold idol of myself. worth it.

I think the music was a *bit* repetitive. I understand that's the nature of a ten second music loop though. I also started using the whistle at the end as an audio cue, since I had just barely enough time to drop things off at the depot after it started.

I recorded myself playing for ***maximum feedbackage***:

https://www.youtube.com/watch?v=lD18-uRyg9M

The Hellchemist by ThorPalsson 2022-10-05T14:35:00Z

This game is one of the best I've played this jam! I had a ton of fun with everything. The 3D Models are fantastic, the microwave guy is my favorite. The random events are great (but need some balancing, so it's not purely RNG) and I loved the variety in weapons too! Lots of fun to be had. I recorded myself playing so you can have more feedback. Really great work!

https://www.youtube.com/watch?v=1DBWsOPNWq0

NetCast by TopperVideoGames 2022-10-03T16:23:19Z

I feel like there needs to be something in place to prevent the player from simply doing this: _______Strat.PNG And yet it feels as though that's the *only way to play the game*.

It's a bit too easy if played this way, but what other options are there? you can spam tiles or lose. I feel like this has potential to be a better game with more "construction elements" like joints or something, but in its current state the goal isn't building a solid net. It's flooding every red pixel with a box.

I like to goofy sounds the game makes when placing and object. Nice work.

That Which Catches Your Eye by DecadeDecaf 2022-10-06T15:47:41Z

Good lord this was *so* well made. Everything about this, from the story, the art, to the music, **everything** is a masterpiece. Huge emotions, and some nice gameplay on top of it!

Seriously, If I had anything else to say, I would be repeating myself. Marvelous work, especially for a Compo.

I recorded myself playing if you want any more feedback: (Though I definitely dyslexia'd the title of the game when I started recording, ha!)

https://www.youtube.com/watch?v=wazv2ijMDrk

Faces of the Pendulum by Kimynay 2022-10-03T23:55:45Z

Big points for mood! The aesthetic is really cool, though the gameplay is fairly simple and I'm bad at puzzles. I recorded myself playing the game if you're interested:

https://www.youtube.com/watch?v=RIyxL-cqWkw

Hocus Poquest by Miyolophone 2022-10-05T15:03:37Z

I think the theme is a bit too much in the background. I know that the quests disappear every ten seconds if unachieved, but in most cases that wasn't something I was even giving any attention. I would just make my way through the dungeon, and every now and then I would have 4 upgrades to cash in.

The humor was great! I'm on the older end of gen Z, but I was able to ironically enjoy the "no cap"s and dream reference. "Back to dead" was a really good bit. also the "Luna put something really good here" sample text got a chuckle out of me.

The artwork is great. I honestly love the flat bold outlined, lack of shading style. You can really feel the game's humor in the artwork, which normally a team of this size wouldn't consider. Most games with this many devs have some artist going overboard and everything looks... kinda just like all the other games with that many devs. Your game stands out in a good way, and I like it.

The gun upgrades weren't always useful. I found myself getting a gun with two explosions upgrades, and I hurt myself way more than I hurt enemies. I never noticed what returning does, and there were a lot of upgrades I didn't even try out. I think having some of the quests be "trash an upgrade" is counterproductive, as it leads to not trying things. Definitely focus on more "throw your gun away" ideas to encourage the player to try something they haven't seen yet.

All around, stellar work!

Cat That Steals Stuff and Gets in Trouble by PizzArt64 2022-10-08T14:39:22Z

OH wow this is cute. First off, I appreciate the option to disable to post processing! CA isn't my cup of tea. Additionally, I love the cat sneezing on the title screen. ha!

I think I liked the sneeze section better than the prison break. Both of them have their charms though!

I recorded myself playing for extra feedback:

https://www.youtube.com/watch?v=8VzqAvEXgU0

When The Night Comes by Frogravity 2022-10-05T14:13:41Z

I forgot about the smacking windows thing for a while, but once I figured it out, the game was a lot of fun! The aesthetic of a spooky orphanage was a great idea, and you really pulled it off! The levels were well designed, and I loved the variety. I recorded myself playing the game if you want some extra feedback.

https://www.youtube.com/watch?v=otE72QgOMEE

Ultimate QADE Wall by Marc-Antoine Girard 2022-10-04T03:28:21Z

I had a lot of fun! I don't know if the scores from the judges were entirely accurate though. Near the end of my playthrough I intentionally got hit by the wall and still scored well. The 3D models look really good, and I love the animations! The voice acting is also really good, though I don't speak the language.

The goofy poses you can get your character in really make this game stand out in humor! Great work all around.

Here's a recording of me playing it for extra feedback:

https://www.youtube.com/watch?v=hujk1zV-uiM

Psycho Petting by Nachodlv 2022-10-08T14:27:41Z

OH man this was fantastic. I love the juxtaposition between the very cute cuddly bunny environment, and the spider infested alternative. The 3D Models are amazing, and the animations are fantastic. All around, this game is really well done in all aspects.

I recorded myself playing so I could provide even more feedback:

https://www.youtube.com/watch?v=-vrEJpjzbzY

Fortune Knight by Olocomeu 2022-10-04T18:28:10Z

I love the idea of a boss fight that changes every ten seconds! The patterns are well made, and I love the amount of variety in both your attacks and the boss's moves! I think there should be a title screen though. I recorded myself playing the game if you want some extra feedback:

https://www.youtube.com/watch?v=M5pq65a1kE4

Cactus Hourglass by Tom Kun 2022-10-03T16:38:38Z

My computer's GPU is some hot garbage, and I couldn't get a stable framerate. I imagine Clayxels doesn't run smoothly for me. Due to the poor framerate, I'm unable to get far in the game, as the enemies move pretty fast, and I can't keep up.

I like the character design! The cactus hat is fun. The guitar in the soundtrack is really cool, though the other sound effects are a loud and painful.

Cool game! Nice work.

**Edit**: By the way, you should remove Clayxels from your provided source code, as distribution is disallowed per the Standard Unity Asset Store EULA Β§3.5, and you are currently illegally distributing it.

HURTEC by Trexxak 2022-10-05T18:36:31Z

I had a lot of fun with this! I like the gradual introduction of more and more buttons to mash, and I almost wish it spiraled to absurdity. imagine if by level 10 you have to mash Q W R M NUMLOCK HOME F6 TAB and ` just to have a chance to win. Ahh, that would be goofy.

I recorded myself playing so you can have some extra feedback:

https://www.youtube.com/watch?v=tq3qOoTl9ao

Opening Knight by GERD 2022-10-04T16:27:39Z

Ah wow the opening cinematic is really cool! The game starts off a bit slow, and that really bogs down the later attempts to get a high score. I absolutely LOVE the design of the main character! He's so adorable.

I recorded myself playing the game if you want some more feedback: https://www.youtube.com/watch?v=6_anT8hReks

Clocktower by Voidsay 2022-10-18T18:28:05Z

Oh wow, this one is has it's own style entirely, and I love it. I think the momentum while in air was a bit weird, especially when trying to slow down to land on a platform. Some checkpoints would also be really cool.

I could easily see this continue as a larger project, perhaps a section with 3 different palettes instead. I loved the clever way of hiding platforms in plain sight, and the opening "Right place, wrong time" reveal was a brilliant way to showcase that.

I almost wish there was some 60 BPM music (with the ticking as part of the beat) to go along with the gameplay. The ticking all on its own can be a bit annoying. Imagine the ticking gets louder and louder the closer you are to that ten second mark, and then BLAM! the colors shift.

All around, wonderful job! I really liked this one.

DecaDare by Caladrius 2022-10-04T01:20:34Z

Oh heck yes! I loved every minigame (though I struggled with the dance one. I don't know what was up with that.) The characters are adorable, the games are fun, the music is tight, and loved every second. I had a great time playing, and recorded myself so you can get even more feedback! Wonderful game!

https://www.youtube.com/watch?v=MHPeC4TUw6k

Scribble Rush by Str0nkyK0ng 2022-10-04T16:04:04Z

Ahhh man, this is good! The prompts were fantastic, and I enjoyed teh goofy on-the-fly thinking I had to do to make it match. I feel like the color palette should've had at least one shade of green though, ha!

I feel like the installer was a bit unnecessary. You could've just uploaded a .zip to itch. That's my only complaint. Everything else about this game was marvelous.

I recorded myself playing for extra feedback:

https://www.youtube.com/watch?v=z_T37Vo2Syo

Sushi Bushi by Frozentape 2022-10-08T14:14:14Z

The voice acting is marvelous! I love the idea of one guy waiting for food to arrive, watching this lunatic eat everything and throw plates around before it gets to him. Hilarious stuff.

I wish the gameplay consisted a bit more than mashing buttons though. Like, if the sushi had some other incredibly short minigames (that simulated eating somehow), that would be cool.

I recorded myself playing for even more feedback: (Though the video is poorly cropped, my bad!)

https://www.youtube.com/watch?v=8qGF5-lTWQM

Trick or Defeat by Feraligatr 2022-10-03T23:29:17Z

I LOVED the jack-o-lantern in the radius shell around the towers. The whole Halloween aesthetic is fantastic! The music slaps, and the game is fairly easy. I didn't beat the miniboss though. Great game!

Seconds in Command by Javid Ladhani 2022-10-04T03:32:30Z

I had a lot of fun with this! The variety was outstanding, and I enjoyed every minigame. The characters and animations are also very well made, and I wish there was more! I love the idea of everything I kill having a right hand man to avenge their death. It's pretty funny, and it makes me question the relationship between a disco man, and their samurai sidekick, or a school teacher and their dinosaur in command. Absolutely hilarious!

I also recorded a video of myself playing these games if you want some extra feedback. Great game!

https://www.youtube.com/watch?v=VNTbhCEVxNs

Cult Of the Π‘elestial Knight by SnappyPath 2022-10-04T14:38:32Z

Everything about this is incredible! I loved all the spooky creatures, and wow there was a lot of variety with them too. There's so many details in the artwork, and everything looks fantastic! The ambient noises set the mood perfectly, and I had a great time playing.

I recorded myself playing, and I mentioned it in the recording, but there should be a button to return to the title screen from both winning and losing the game. I don't want to refresh the page, you know?

Anyway, here's the recording I made so you can have more feedback!

https://www.youtube.com/watch?v=HOxVK0srr7Q

Cat.exe by Alpha Wolf Studios 2022-10-04T14:23:13Z

I love the aesthetic! Vaporwave is some real eye candy! The animations look great, and I love the "death fizzle" shader effect! The music *slaps* and it perfectly fits the aesthetic! There's something magnificent with retro synths, and I love the heck out of it.

This game has a huge amount of developers! It must've been tricky managing all of that. Outstanding work!

Some of the jumps seemed really difficult, and I recorded myself playing the game so you can have even more feedback.

https://www.youtube.com/watch?v=Mxeq__HvWE8

Chaos Pigeon by jabsatz 2022-10-06T16:29:32Z

Big points for humor! This game ran poorly in the web build, but it was fine when downloaded. I really love the artwork for the birds, by the way, they look fantastic!

There's a lot of randomness in weather you score well, based on cars causing their own accidents and fist fights. I recorded myself playing the game for even more feedback. Enjoy:

https://www.youtube.com/watch?v=3pB7nN-dmtY

Foodmnesia by naplz 2022-10-04T01:51:12Z

I love everything about this. The reverb on the scream when you slip on a banana peel is the funniest sound! The 3D models are impressive and fantastic, the animations, the slippery/bouncy physics of the game, ahh wow it all adds up to this hilarious cluster of haphazard mistakes and goofy fun gameplay! I recorded myself playing if you want more feedback! Great work all around.

https://www.youtube.com/watch?v=3NQ9YrgIEbE

Stalwart Planet Guard by rjmarzec 2022-10-03T15:56:37Z

The game is way too difficult. It's very creative, and I love it, but I can't for the life of me get anywhere in this game. I've played for about 15 minutes, and in only a single run I killed more than 3 enemies. You can say I'm just bad, but in most situations I found myself in there isn't anything to do. The enemies move at an absurd speed and shoot projectiles, there's no indication of how much health remains on a given enemy, and the player only gets a single hit of health? That's brutal!

And it's a shame too, because I really wanted to continue playing. I love the idea. The level up screen (which I only ever saw a single time) looked really nice! I chose a damage upgrade, since I desperately needed it, but then before the second level up, I got sniped from an off screen enemy as I jumped between planets. consider giving the player 3 hits, which restore to full health when leveling up. It's way less punishing and it lets the player have the opportunity to explore the full potential of the game you have created. Giving the player more leniency and making the game easier should never be considered as a downgrade for your game. The easier it is, the more fun players will have. If you really want it to be difficult, add a secondary (and optional) "hard mode".

The music picking up after the level up was a really cool surprise! Again, the soundtrack is great, but I didn't get to hear nearly enough of it. Ahh, and the graphics! *Stellar* work. The planets look great, and the main character is fantastic (I love the mustache). Seriously, great work on the graphics and audio.

Anyway, yeah, that's about it. The difficulty is a bit much, but I like the game. Nice work.

This Date Blows! by crow_seeds 2022-10-04T14:54:56Z

I absolutely love the idea of this game. Having to pay attention to a set of rules and hear about this lady's dead cat simultaneously makes for a hilarious and fantastic time. The occasional bomb jokes I said to my date, and my hand exploding... it's a funny game. Seriously.

The artwork is amazing! The goofy design of the date, and her facial expressions are amazing. I wish there were checkpoints, because otherwise I don't think I'll be able to make it to the end of the date. The difficulty picks up a ton, and it's a hilarious fantastic cluster of on-the-fly bad-decision-making.

I recorded myself playing the game for more feedback:

https://www.youtube.com/watch?v=dC3LyPtTroI

BUN-hop by bqq 2022-10-06T16:49:28Z

This game is really well made! The 3D models are amazing, and the animations look fantastic!

I absolutely love the slight parallax with the giant numbers in the background. Incredible.

The music slaps too. I recorded myself playing this game if you want some extra feedback:

https://www.youtube.com/watch?v=6Gng7peQP_s

Flocker by Jaker 2022-10-06T18:29:58Z

OH man, this was too much fun to play with, ha! That sandbox mode is dangerously fun. The bloom was a brilliant touch, and everything about this was cool.

I recorded myself playing for extra feedback, though I worry a combination of video compression and youtube compression won't do the game justice. There's still the feedback to be had though:

https://www.youtube.com/watch?v=pPciGag2OeQ

Moai Massacre by Amemeee 2022-10-04T03:00:56Z

The 3D models are very impressive! I love the various ways you were able to make them look! I think there should definitely be more than just the target moai in a field of default moais though. Imagine looking for the 3-eye dude, while you got mustache moai and twisted funny head moai as well. Or better yet, gradually start adding the variety in later rounds to add difficulty.

The reasons for why they are wanted are hilarious! "I just don't like 'em" is my favorite of the excuses. "Plays league of legends" is a good one too, ha! I had a great time playing, and recorded my experience so you can have more feedback!

https://www.youtube.com/watch?v=3WQdHbeqRww

Tempus by balduin 2022-10-08T15:35:12Z

I really loved the design of the town! The character design was fun, and I liked every level. There *was* a single **blind jump** where I walked off a short cliff without being able to see what was below me and landed on a fence, dying, but there was a checkpoint right there, so I guess it's fine. I like the enemy at the end of the game. The designs for all the creatures are really cool! Great work.

Robo-soaker by DeltaMain 2022-10-04T19:05:27Z

I love the visuals! The character design is really well done too! I'm a big fan of the mustache. I also like the subtle diagonal lines on the hearts. It matches the guy's construction outfit.

The sound effects were a bit loud, but that's my only complaint. I recorded myself playing the game if you want some extra feedback:

https://www.youtube.com/watch?v=f_Ys62_-YeU

Ten-Second Teleport by RaXaH 2022-10-04T17:18:37Z

I love the opening dialogue! It gives the characters a lot of personality the a lot of other LD games don't achieve. The jump losing all your momentum feels a bit rough, but the biggest issue is **Blind Jumps**. I mention it in the video I made, but if the player doesn't know what's off-screen below them when they are required to move downwards, it's impossible to know if there's a poorly placed hazard, or anything to avoid below them. It's anxiety inducing ,and it's bad design.

Everything else though was fantastic. The animations, the design of the characters and enemies, I loved it all! The puzzles were simple, and I enjoyed the variety in spells. I got stuck at one part, and you can see in the video I made if you want some extra feedback:

https://www.youtube.com/watch?v=KIzL8wDloOw

Clockwork by googlypoo 2022-10-06T17:19:35Z

Man, I found this too difficult. Even after I figured out all the strategies, I was just not able to come close to winning. The main mechanic is cool, and it's a nice take on the theme, but I either had terrible luck, or I'm missing something. It took a while to figure out that cards in my hand got upgraded every turn, and I couldn't tell if it was ever worth holding on to cards. Having a hand limit really made cards that draw x additional cards a dangerous play, as it just forces me to lose cards that I had been leveling up.

I recorded myself playing, so you can get some extra feedback:

https://www.youtube.com/watch?v=0zIhbf-Kw8k

Hidden Moves by barce 2022-10-03T22:44:17Z

To begin with, the music absolutely slaps. The dog barks and airhorns are fantastic additions.

The dance moves are amazing. One of the dances had the finishing move of mooning the audience, and I swear there were jiggle physics. oh my. All of the art is fantastic for that matter. The characters are adorable, even the old man you play as. The DJ looks like the kinda guy I want to hang out with, and all the party-goers have style and personality, and it's all *so well drawn*.

The inclusion of achievements is brilliant, and it adds a lot of replay value. That's the kind of stuff you don't find in many jam games, but elevates this one way above the rest.

At one point I had an audience of zero (even had an achievement for it) so I didn't bother dancing. It was genuinely hilarious looking at the sad old man with colorful spotlights all around him. HA!

Gameplay wise, I noticed you can just mash all 4 arrow keys to correctly get every beat successfully. You probably would want to figure out a way to prevent that.

The humor and mood are amazing, and you have set up a fantastic scene! Brilliant work all around!

Happy Minesweeper by torte478 2022-10-06T15:26:49Z

First thing to note: You need to generate the level after the first click. Far too often I would just drop my first man onto a mine. I understand if it's to teach the gimmick of scooping up the corpses, but it felt like I was just losing a life for no reason. I'm not very good at mine sweeper (and I recorded myself playing, so you can see first-hand) but I still enjoyed playing it to the end! Good commentary on war, fun music, and an all around well made game.

Here's the video for extra feedback:

https://www.youtube.com/watch?v=_aujoJemKW4

Lock Up by CarrotVan 2022-10-04T18:53:54Z

Wow! That's such a cool art style. The story is very well made, and I love the multiple perspectives. Huge points for mood and graphics! I recorded myself playing the game if you want extra feedback:

https://www.youtube.com/watch?v=3FLV5V9RsdM

Spooky Glitch by nicorm 2022-10-04T03:42:56Z

I absolutely love the heck out of this. The minigames are all fun, and it's this rapidfire switch from one genre to the next that makes it very engaging. The artwork is incredible, and I love how the music keeps the same melody, but swaps the instruments out with each game. Very cool touch!

I recorded myself playing so you can have even more feedback!

https://www.youtube.com/watch?v=Qks2RYhcKtQ

Spooky Glitch by nicorm 2022-10-04T04:05:38Z

Ah, okay! I was wondering if I was missing something! Thanks for letting me know.

House of Kipo by Klumaster 2022-10-04T01:33:39Z

Oh wow, the artwork is fantastic! I seriously love the design of the main character, and all the spooky ghosts too! The head with spider legs is very unnerving. I like the added challenge of getting all the ghosts with limited film. Seriously great work all around! For more feedback, I recorded myself playing the game:

https://www.youtube.com/watch?v=ouB3yzQABJM

Edit: apologies for the poor framerate in the video. I played the game at 60FPS, don't worry!

UMBRELLA REVENGE by SAGIII 2022-10-04T00:32:30Z

I absolutely love the artwork! The little opening cutscene is amazing, and the sound effects, like the pitter-patter of the feet are the icing on the cake.

The biggest piece of feedback (and I mention it in the accompanying video below) is **Blind Jumps**. As the developer, you know what's below you. You made the stage, so you know where to go. I have no idea what's off screen below me, I just have to jump down and find out, potentially landing on spikes and needing to reset. That's definitely something you want to avoid in the future.

Anyway, here's the aforementioned video of myself playing your game if you want *even more feedback*.

https://www.youtube.com/watch?v=C1t4-ZNMJuw

Boood night by MrHumannn 2022-10-04T02:26:55Z

This game is adorable and very fun. The story and the setup is hilarious, and I had a fun time spooking a young child. ha! I recorded myself playing it so you can achieve maximum feedback:

https://www.youtube.com/watch?v=rnSbv79MGuE

Light - Switch by Malcom Thonger 2022-10-06T19:11:44Z

The main character is adorable, and I wish the rest of the game matches their aesthetic! I feel like games where you walk around a maze work a lot better when you can actually see the maze. Otherwise, you have no idea what the goal is, or if you are even going the right way. Especially if the walls will be shifting, as it removes landmarks from becoming something you could use to remember where you are. Now walls could just be different.

I don't know. I found it to be a bit frustrating.

I never found the Easter egg though. I also ran into some issues walking through the halls if there was a door near it. The player's hitbox is a bit too large in some cases.

I recorded my experience with the game if you want some extra feedback:

https://www.youtube.com/watch?v=4_3tvR2ZR7Q

Exp10sion by lynnezzzy 2022-10-03T19:02:16Z

Ooh, a multiple-timeline puzzle game is a nice take on the theme. I like the "you are a bomb" idea too!

I had some inconsistent jump physics though, which made the platforming a bit frustrating at times. Especially in level 5. I would lose most of my horizontal speed when jumping occasionally, which almost always lead to death.

Cool game though! I love the CRT screen effect. Nice work.

Timebound by Ategon 2022-10-06T17:56:18Z

Okay, so I recorded a video and in it I gave up on level six. I went back after I stopped recording (mostly to check if that really was the last level) and figured out the solution. Perhaps that level shouldn't look so similar to level 1? The level I got stuck on in the video was entirely because I assumed I needed to walk over to the lever to be able to push it. I think it should be explained better that that isn't the case.

On further rewatching of my video, I see that lever automatically is pulled on a timer. That mechanic definitely needs better explained.

I really enjoyed the game! The levels are absolutely brilliant, and I had a lot of fun. Great work.

And here's that video I mentioned, for even more feedback: (sorry it doesn't feature me solving level 6 though)

https://www.youtube.com/watch?v=K0mrI8y-XII

10 Seconds, 9 Lives by Joe Bevis 2022-10-04T15:27:39Z

This is one of the most impressive PICO-8 game's I have ever seen. You really outdid yourself with the artwork! Everything is so well made, and all the minigames are easy to understand. Furthermore, the sleepy time!!! Thank you so much for the little bit of downtime! It really goes a long way.

I recorded myself playing so you can get extra feedback: https://www.youtube.com/watch?v=0Q8Q3zwbGjc

Stormlight Manor by RogueBrain 2022-10-04T01:23:32Z

I really loved this game. The biggest complaint is with the doors that require ghosts to pass through them though. The pathing on the ghosts can take a long time before opening the door, and it really bogs down the experience when you're just waiting. Even more-so when you die after waiting for the door to open. Ahhhh.

Here's an exceptionally long video of my experience with your game if you want some more feedback:

https://www.youtube.com/watch?v=YKqacUZLNEk

Edit: I see now that I accidentally recorded the screen a bit too low, so the top of the maze is cut off in the video. my bad!

No Man's Land by dodgergram 2022-10-16T17:19:38Z

Ah wow I came pretty close to getting first place

_____close.PNG

All around, this was a lot of fun! I loved the variety in enemy patterns!

Clique Hell High by Sean Esopenko 2022-10-03T23:19:54Z

I recorded myself playing the game for ***Maximum feedbackage***.

https://www.youtube.com/watch?v=boNosPiygPY

Anyway, really cool game. I love the mechanic of swapping back and forth, and half the projectiles heal you, half of them hurting you, and swapping teams. It's very well made. Marvelous work.

BrainFour by Aliaksandr Shybayeu 2022-10-04T00:00:42Z

I love the idea! It's hard to navigate without some sort of map, but once you learn that Green is the middle, it becomes way clearer. I love the 3D models, and the animations are fantastic! I recorded myself playing so you can have way more feedback:

https://www.youtube.com/watch?v=XXzqd7cc-2k

Delta Shift by BaKo 2022-10-04T14:27:09Z

This game is outstanding! The incredible amount of developers working on this absolutely shows with how polished it is. The idea of a gravity flipping parkour game is a lot of fun, and you executed it brilliantly! I love the synth-heavy music and neon aesthetic.

I think the biggest drawback was whenever I smacked into a wall to climb it I was disoriented, and unsure where I'm going. You can't really see what you're climbing to, and if you're off by a little bit you might not notice you missed the tunnel you wanted to climb through.

I recorded myself playing so you can have more feedback. Stellar work!

https://www.youtube.com/watch?v=NxJP_Ic_Brw

Peace was never an Option by Sacha_Soul 2022-10-04T16:40:04Z

Oh this was a lot of fun! I wish there was on option to switch to QWERTY layout! I never got to the magical honk, but it's such an intriguing concept that it kept me going for many attempts.

The artwork is fantastic, and I love the concept of a duck defending his pond with a chainsaw and shotgun! Ha!

I recorded myself playing the game if you want even more feedback:

https://www.youtube.com/watch?v=p2tyMUiUQZU

The Artist by Tomga 2022-10-06T15:01:23Z

It took me a little bit to figure out what I was doing, but I really enjoyed it! The monsters were well balanced, and I liked the artwork!

I recorded myself playing so you can have some extra feedback:

https://www.youtube.com/watch?v=yVHaNhYYLQQ

RoadFromHell by 01edward01 2022-10-04T16:55:15Z

The artwork is really charming! The backgrounds look great, and the characters are cute. The biggest piece of feedback I have to offer, and I mention this in the video I recorded, is **blind jumps**. You never want the player to be required to move downwards without knowing what's below them. Especially when what's below them is a hazard. Even when there aren't off-screen hazards, blind jumps are anxiety inducing. It leads to "unfair" deaths, and is all around bad game design.

Other than that, the game was really great! I recorded myself playing it so you can have even more feedback:

https://www.youtube.com/watch?v=p9BZBQ8LAZE

Unstable by RaynDawn 2022-10-18T18:53:59Z

Okay first of all, **you should absolutely display the final time on the game over screen**. I survived for like, six minutes, but I couldn't take a screenshot of the final time! I liked the voxel art, and all the different scenes looked really great! nicely done.

Make Haste, Detective! by frogwizardhat 2022-10-04T00:27:14Z

The concept of a whodunnit where you switch suspects every ten seconds is BRILLIANT. I'm bad at this genre, but I absolutely loved every second of it. The characters are incredibly well drawn, the voice acting is outstanding, and every single character has so much personality! I LOVE the adventurer who will not stop talking. Absolutely fantastic entry.

If you want some more feedback, here's a recording of myself checking out the game:

https://www.youtube.com/watch?v=PLBL7K9PSn0

In Season by Ha-kuro 2022-10-06T18:19:47Z

This was adorable and I loved every bit! The 10 seconds season is a brilliant idea, and the artist made them all look lovely. I wish I could use the number keys instead of the mousewheel. I also really liked the music!

I recorded myself playing for even more feedback:

https://www.youtube.com/watch?v=OCb3PB1klfA

Pandora’s Box [WebGL/Win/Touch] by AJ Studio 2022-10-04T03:56:14Z

I had a lot of fun with this! The speedrun times displayed at the end of the game is a *Very* nice touch! I collected all the butterflies too! Wonderful job on the graphics and audio, by the way.

I recorded myself playing the game so you can have some more feedback: https://www.youtube.com/watch?v=k8WhoIwWuO0

Minute Monet by Christina Salem 2022-10-03T18:46:46Z

I had a lot of fun trying to draw characters with this! The key word is trying...

________Chars.png

The random colors makes this a lot of fun, and you have to think on the fly about what you *can* draw with the newly chosen color. I love it! Very cool game, and a marvelous take on the theme.

LD52 — Harvest

Boba by danman9914 2023-01-27T21:04:21Z

Wow. At first I wasn't *that* blown away. These comments are glowing, but I didn't see what the fuss was all about. As soon as it split into 3 windows, I was stunned. Wow, what in the world. And then the ending cutscene... I just sat in silence for a while thinking about what I witnessed. Yeah, This game deserves to win. Great work.

Public service announcement by kuro 2023-01-10T19:54:22Z

Cancel culture has gone too far. In all seriousness, the 'thing' is pretty funny, so I hope it scores well in humor. It deserves it.

I love the game you describe in text. with the "whoosh" and "particle effects". ha!

I like the subtle movements in the hair, and the field behind the girl.

I would consider the extra text at the very end before it loops as an easter egg. it got one last chuckle out of me.

ORGAN GRINDER by Xeke-Death 2023-01-10T17:24:24Z

Haaa! I love the hand gun, and the animation at the start of the game with the hand gun appearing got a great chuckle out of me. I also appreciate the built in option to cheat in extra resources. I didn't do too well in my first few runs, so it let me get to experience a bit more of the game. Nice work all around! The animations are great, the level is well designed, it feels good.

Growin' Ballistic by alaah 2023-01-27T20:42:01Z

Ah-ha! I was still able to play and rate the game after the deadline. Good stuff, I really enjoyed this one. I also liked the 'cameo' of the main character from your previous game showing up as a plant, ha! I recorded myself so I could deliver maximum feedback. Great work.

https://www.youtube.com/watch?v=xT8P0Yjk5Wg

The Bountiful by 100th_Coin 2023-01-11T17:36:16Z

@rolly Subtitles were certainly planned (an option to disable them exists in the pause menu) but yeah, I ran out of time and was unable to implement them. I scoped a bit large on this one, ha!

Scream of the Crop by indegame 2023-01-13T03:03:12Z

The artwork is outstanding! It might just be how I chose to play the game, but it felt *really slow*. I probably could've upgraded more, but chose to just sit through the first boss with the range character.

I also got softlocked at the level 2 boss fight.

I recorded myself playing to provide extra feedback. I think the game needs a volume slider. It was ver loud compared to the other games I have played this jam, and because of that I didn't adjust the volume in my recording, so the music drowns out most of my commentary. my bad!

https://www.youtube.com/watch?v=CDaL2F5q01A

Typefarmer by Antti Haavikko 2023-01-10T19:48:38Z

I love the animations of the lil guy. My dyslexia definitely threw a wrench in any chance I had for a good highscore though, ha! The music slaps, and the sound effects are great. Nice work.

Wheat World by Belonzik 2023-01-10T19:41:14Z

Ah wow what a cool game! Everything is perfect except for one tiny detail. There should be a screen at the end of the game to show all of your speedrun times so I can post a screenshot of my legendary splits! Absolutely incredible game. The cut mechanic to give you extra height is such a cool idea, and the puzzles around it are well made. the background is stunning (the foreground too) and the music is great. Oh and, this game has SECRET LEVELS??? (I went back and found them. good lord, this is a contender for first place.) They remind me of the Celeste B-Sides. Plus, that music change is rad.

Seriously excellent work for a team of one!

Inside by CaptainDreamcast 2023-01-21T04:49:02Z

I played this with my room mates, and we had a blast the entire time. The story is absolutely absurd and the characters are well drawn. It definitely took us too long to figure out what we were doing, but we played until the end. It took like, 27 minutes to realize extra dialogue options were arriving. Definitely our fault not yours, ha! I recorded it for maximum feedbackage, and I hope you enjoy all of our terrible voice acting, and all of our occasional dyslexia butchering your script. (we didn't hear any of the game audio while playing, sorry if the audio of the game is too loud!)

I can't believe it took me all the way until the end to catch on to what the characters were parodying. (see 39 minutes and 39 seconds into the video) I only made the connection of 'Toto' while watching the footage. ahhhhhh.

https://www.youtube.com/watch?v=MMcH4tZ6bF0

Five Finger Copper Shopper by Don Fouts 2023-01-10T19:20:21Z

I love how there are different endings. I got the ending for getting caught, not stealing anything, and getting away! I think there was an issue with throwing items though, as soon as I threw something I was no longer able to pick up any more copper for the rest of the run. Cool game though! My best score is 13 pounds.

Tuber Trouble by Vyolfers 2023-01-10T20:51:41Z

Oh my gosh this was adorable. I recorded myself playing so I could provide maximum feedback! Fantastic work!

https://www.youtube.com/watch?v=PnqC2m6o04A

Mineral Maniac by Andreas Roschal 2023-01-14T17:07:54Z

I love the music! The gameplay definitely gets a bit stale around floor 6 though. Also, since the fairies and hammers have a maximum level, it almost tells the player "hey, you can stop playing now."

I was really holding out for a final boss, and eventually I was skipping the crystals entirely just to speed things up.

Anyway, I recorded myself playing for maximum feedback. Here you go:

https://www.youtube.com/watch?v=JBQATRpE2mQ

Vegan Vince by Sipfindel 2023-01-13T01:41:03Z

I had a lot of fun going for the high score! The mountain of corpses really caught me by surprise. Cool idea! I recorded myself playing for maximum feedback: https://www.youtube.com/watch?v=Nib7g6m_gzs

The Anti-Harvest Brigade by Rolly 2023-01-14T16:12:15Z

I had a lot of fun with this! I was able to breeze through most of the game, but was dealt an impossible starting hand for the final fight. I would really appreciate the option to retry the fight instead of restarting the game. The punishment of restarting the game did not feel justified due to the RNG nature of the hand I was dealt.

Also, I don't think anything did poison damage, so the antidote was just wasting inventory space.

Other than that, I loved the characters! The enemies had some pretty humorous attacks too, which I really enjoyed. I recorded myself playing so I could provide extra feedback:

https://www.youtube.com/watch?v=HCzAsBH2atA

The Eversoul by Substain 2023-01-14T15:25:59Z

The models and animations are well made! I beat the game, but while that was happening I was still being attacked, so I also got a game over? you might want to make everything stop moving / make the player invulnerable when in a "you win state".

All around, cool stuff.

Garden of Eat'n by WobbleBlocks 2023-01-13T02:36:26Z

I really didn't understand what to do, and I played the tutorial. I couldn't for the life of me figure out how to make any food that wasn't using a glowing baby of some sort, but then the food wasn't to their specifications!

In any case, I recorded myself playing so you can see my experience with the game, and hopefully what needs to be explained better. There's also a good possibility I'm dumb and just missed something simple.

https://www.youtube.com/watch?v=jUjWf4LZyo0

Disassembly Line by Tsamf 2023-01-10T16:27:31Z

The title screen looks rad as heck! (The game over screen too!) the background in game is a bit lacking though. I ran into that issue while making my own game this jam, and my solution was just to add a repeating polka dot pattern. It's not a perfect solution, but it prevents the background from simply being a flat single color.

I think it's a bit interesting how the final score includes a lot of decimals. You might want to truncate it to just one or two. On the topic of small improvements, the quit button on the title screen also starts the game, ha!

I wish the controls were explained somewhere in game, with either a tutorial, or just off to the side of the screen until you've interacted with everything. (or at least on the itch page somewhere.) I know the controls are mentions here on the ludum dare page, but it's nice to have them mentioned in game.

I think the gameplay is a little too slow. I'm not sure if it ramps up in difficulty, and if it does it needs to happen sooner. The bodies on the conveyors move at an incredibly slow rate, and honestly, after a scoring a few points I lost interest in playing. I don't want to sound too negative, I just wish there was some more to do.

The artwork in game is cute, and I love the scooping sound effects. ha! Nice work.

Dynia by NoelOskar 2023-01-10T17:35:26Z

First things first, I am devastated this game doesn't have a built in speedrun timer. That is the perfect game to implement one, and I'm honestly a bit shocked it doesn't show your time in the victory screen. (along with other stats, like total deaths) With that out of the way...

This is one of the funniest games I've played in quite a few Ludum Dares. The scream, the nonsensical player exploding, I love all of it. The artwork is so adorable, and the game is so cartoonishly violent. It's exactly my sense of humor.

The steering is so wonky, it's hard not to have a huge stupid grin, even while you're failing the same section over and over. Ah, I love it. Seriously great work.

Oh, and god dang that music is a bop.

N.O.A.S. by JudJudson 2023-01-14T17:15:14Z

"Bingo Blammo Boppo" is quite the powerful legal spell! I imagine only level 8 lawyers and higher can pull that one off.

I feel like the plants grew a bit too fast. In the early stage, you can the first one easy, maybe the second one early as well, but after that it feels impossible to get any of them before they fully grow. Cool game, but I think it gets too difficult too fast.

BLUOT by Trexxak 2023-01-14T16:25:30Z

Sorry to hear ~~you spaghettied yourself into the nightmare realm~~ it was once working but then broke! I enjoyed the colorful aesthetic of the shapes you can place. I recorded myself playing so I could deliver maximum feedback:

https://www.youtube.com/watch?v=LKsdI1icBR4

Harvest Dune by rrsmtz 2023-01-10T20:21:26Z

I recorded myself playing the game, (but it's my first recording of the jam, so I didn't balance the audio until the end of the video. Whoops!!)

I hope it's enough feedback, ha!

https://www.youtube.com/watch?v=j4O6Zf77W3I

Cookie Typer! by Minos_L2b 2023-01-14T17:30:52Z

I **really** wish the music was longer than a 5 second loop. I usually aim for 3 minutes with my games. I think that's my biggest issue with this game, the incredibly short music loop. Also there's a little bit of irony in the fact that you misspelled "Cost" in a game about typing. The words per minute tracker immediately jumps up to 30 whenever a word is typed, perhaps you want to find a more accurate way of calculating the WPM.

Other than that, I like the letters inside the cookie. The gameplay is definitely reminiscent of Cookie Clicker! Congrats on your second Ludum Dare, by the way! I think the biggest issue with idle games in a game jam is there's no goal. Maybe I could aim to have a million cookies, but I don't see any reason to spend that much time with this. Cookie clicker also spices it up with several different "cookie bots", so the gameplay really speeds up. This game only has the one cookie bot and no upgrades, so it goes a bit slow.

Comparing this game to another typing game I have played this jam, I have noticed the list of words here is way shorter. I ran into several duplicates in this one, while the other game likely had the entire english dictionary. In a game like this, you definitely want variety, so adding to your list of words would be the best course of action.

And definitely consider my note on making the music longer. I've been where you are, and my music compositional skills didn't get where they are overnight, but you should practice with making longer songs that have more then the same 4 measure repeating over and over.

I'll admit, my own music tends to repeat measures a lot, but I also add several layers, harmonies, and then I change up the melody here and there to make it longer. *Edit:* Oh, and add arpeggios. Arpeggios are cool.

Nice work!

Frosty Forestry by Martta 2023-01-13T01:48:56Z

This is one of those game that ends at the right time. You lead the player in with the easy expectation, but as boss starts upping the order, it doesn't feel overwhelming. The section with the cars is a nice break from the trees and it adds some nice variety to the gameplay. Then finally, you circle back to the trees and finish the game. Well made.

I recorded myself playing so I could deliver maximum feedback:

https://www.youtube.com/watch?v=jTbqisvMzhw

Frosty Forestry by Martta 2023-01-27T20:12:09Z

@martta yeah sure! (Sorry the game audio is a bit loud compared to my commentary. I'm honored you want it on your page, ha!)

Hare Runner by Crychair 2023-01-10T16:00:54Z

The writing and humor are top notch, and the voice acting really makes it shine! I think the player's hitbox is a bit vague? I assume it's wherever the player's shadow is, but I wasn't willing to experiment with it.

The difficulty ramps up at a perfect pace for a game jam game! Making the attack melee is certainly a change of pace from other bullet hells I've played, and I feel like it's a bit of a sloppy implementation. If the enemies are to your left it's incredibly annoying, and in some cases near impossible to 'harvest' them without taking damage.

On a lighter note, the visuals are outstanding. I love the flashy "Difficulty up!" text. There's a lot of subtle details with the visuals that make this stand out. And the title screen, oh my!

I was unable to reach the final boss after 4 tries. I'm not great at bullet hells, so that's to be expected, I guess. I feel like every attempt I got close, but there's just way too much projectiles to dodge when I can only attack with a melee attack. Very cool game though!

Rollin' by Spaint 2023-01-10T18:28:44Z

okay wow! This is by far the best game I've played in a few Ludum dares. The graphics are beyond outstanding. The grass, the water, everything is so good! I had so much fun, I maxxed out all the stats.

Ah man, and the level is huge! There's so much to explore. Seriously, this has raised the bar. It's all around an incredible game.

The *only* complaint I have is that since I'm playing in ultrawide, the camera is a bit too close to the character. I tried changing the resolution (and wow, what a well made pause menu!) but it just stretched everything to fit my monitor's resolution, despite trying to make it 16 by 9.

Oh man, this game has style. Absolutely great job all around. I hope this wins.

Aggro-Culture by Ategon 2023-01-10T21:30:28Z

I love how the options you pick after a stage give you a positive effect and a negative effect. It's quite a nice twist and it really makes you consider the consequences of your actions.

I made it to stage 4 and lost because I wasn't sure where the enemies would be coming from (web version. there was definitely stuff happening slightly off screen) and the plants I placed as a defense where nowhere near the enemies."

All around, a very well made game. Great work!

Slime Crime by No whOne 2023-01-10T20:37:48Z

Oh this is lovely. The music is an absolute bop, and the artwork is stellar. I recorded myself playing the game for extra feedback. Fantastic work!

https://www.youtube.com/watch?v=a1oEOT2vYg4

Calorie Crunch by Sean Esopenko 2023-01-10T18:54:14Z

I love that you show statistics on the victory screen! Far too many games just *end* you know? I definitely had a hard time figuring out some of the recipes. (and in the end I still never figured out some of them) but I had a lot of fun. The sound effects are cute, and the monster is a fun little guy. I really enjoyed this one! Great work.

Ohio Simulator by Togposh 2023-01-13T01:27:58Z

That was quite the authentic Ohio experience. I recorded myself playing for extra feedback: https://www.youtube.com/watch?v=sE0e3k5CHnY

Reap What You Sow by Ninten7 2023-01-10T18:46:26Z

Sometimes the grim reaper moves way too fast (and it's very difficult to dodge). It's unpredictable and just leads to an upsetting unpreventable death. The rest of the game is pretty great, the graphics are cool and the character design is fun! I think the difficulty needs to be addressed though. If players aren't surviving for more than 30 seconds, they simply won't have fun. It also makes it hard to get invested in the run when it could end because of a force that feels unfair.

I think this game could benefit from having a metric of score. Perhaps display how many enemies you killed on the 'game over' screen. or at least how many seconds you survived. that lets players in the comments have a little extra something to talk about, and it adds a little extra 'flair' even when the player doesn't succeed.

like, "You died. but on the plus side you killed 22 dudes." or something. Then on the victory screen display a speedrun time. I dunno.

It's a neat idea, but I think the difficulty dampens the experience. Cool game though.

PoiΓ©in by william gauthier 2023-01-10T16:37:34Z

I feel like the 'grabby tool' should always be directly above the mouse, so clicking on the dudes will always be enough to grab them. It feels weird to click on them and then realize the grabby tool was several feet behind the guy. I enjoyed making various landscaped and combining the dudes, but it didn't really feel like there was an end goal besides fill every plot of land. I wish there were some more combinations too, or at least some checklist so I know I found them all. I love the look of the poieins, and the animations are friggin' adorable. nice work!

Bewitched Potatoes by aey 2023-01-10T17:41:51Z

Oh wow hot dang, that music goes hard! I love the adorable art style, and the animations are all nice too! Plus the subtle foot step sound when you move- the details make this game great. I'm not sure if there's a way to "win" other than just survive as long as possible, but I had fun! Great work.

Mushrun by BSMRK 2023-01-10T16:57:08Z

I think it's a bit too zoomed in, and you move a bit too slow. I know that's all to build suspense and make the horror game a bit spookier, but it's not fun to just wander around aimlessly looking for something, especially while also running away. It just builds frustration to longer you spend looking for it without finding anything.

I like the character design, and the monster looks really cool too! nice work.

Consumption by Tris 2023-01-10T21:08:29Z

Cool idea! It took some getting used too though. I recorded myself playing the game to give maximum feedback. (And I also got softlocked at the end of the video, so I really hope this video helps!)

https://www.youtube.com/watch?v=n2ZMVqi0jWc

CrapCirclz by Francois Dervaux 2023-01-10T16:47:22Z

Oh dang the graphics are fantastic. I love the spooky scratchy feel to it all! Even outside the main play area, the trees and fence and stuff looks great. Nice details! I also love the goofy name for all the menu options! I think the gameplay could use some polish though. the aliens are way too.. slippery? It's hard to make a good circle in the field... I kept slipping and making it too obtuse. Which is weird, since the aliens have tentacles. you'd think slipping wouldn't be an issue, ha! All around, nice work!

Grave Harvest by Nartyna 2023-01-13T02:03:22Z

Oh this was delightful. It took me a little bit to figure out what I was doing, but I won on my second try! I recorded myself playing for maximum feedbackage!!!

https://www.youtube.com/watch?v=LMe5iqQl0NU

LD53 — Delivery

Thats So Punny by recursor 2023-05-01T18:55:10Z

I like the take on the theme, though I recall you saying I "won't encounter the same joke twice". What a fool you are, for I ran into the same joke about bees humming "because they don't know the words" twice. fwahahaaa!

Anyway, here's 45 minutes of me reading these in a single play-through. Good lord.

https://www.youtube.com/watch?v=unu65LEZaz8

Far Isles Postal Service by AidanMarkham 2023-05-04T03:20:25Z

This was super relaxing. I enjoyed how rapidly the deliveries started rewarding more money. The water looks amazing (I love the caustics) and the whole island system is well designed. I really like the layers! It's much more interesting than just smooth terrain.

I softlocked the game by attempting to ramp off a sand bar. In hindsight, that was entirely my fault, ha!

I'm not great at commentary on relaxing games, as I don't have much to ramble about, though I recorded my play session to give as much feedback as possible.

https://www.youtube.com/watch?v=2tGM9_Dm7kc

Cosmic Cargo Crusade by tiffi 2023-05-01T16:48:09Z

Wow this was a lot of fun! It's incredibly hard at times, but it makes it unbelievably satisfying to land a shot that seems to hover around every single planet until it magically lands at the right destination. The scoreboard is an amazing addition too! I recorded myself playing to provide maximum feedback:

https://www.youtube.com/watch?v=UoqPxnXk4B4

Rude Bear Rebirth by alexrose 2023-05-02T03:50:35Z

Marvelous. This is one of the funniest games I've played in a Ludum Dare. The ragdoll physics, the music, the absolutely gorgeous artwork... it all forms this hilarious symphony of a great game.

The levels are pretty tricky at times, though perhaps I was just doing it wrong. I recorded myself playing the game, but like a fool- I didn't check the audio levels at all so my commentary is pretty much impossible to hear without deafening yourself.

a good summary is: "The background is gorgeous! This is funny. oh- I love the music. Ha, funny bird artwork. This level is hard. wow this level is hard. Good lord this level is hard. This level is so much easier. oh- the game ended." and then I wasted my time by flying upwards.

Here's the recording, though again, sorry about my poor audio mixing.

https://www.youtube.com/watch?v=hJ9lNQOI8rw

Bagelseeker by alaah 2023-05-01T15:43:11Z

There definitely needs to be some way to teach the mechanics to the player. I really enjoyed the parts of the game I got to experience, (tricky platformers are my favorite genre) though once I got to the red key, I was stumped. Which isn't even that for into the game (I assume). I recorded myself playing so I could deliver as much feedback as possible, though just a heads up, I never figured out how to get the red key.

The character looks nice, and I love the blips and bloops when you walk around / jump! The background music is nice and calm, the color palette is charming too! But the lack of direction or explanations on how the mechanics work is this game's biggest shortcoming.

Here's the recording. I hope it provides all the feedback you need!

https://www.youtube.com/watch?v=3vkA_0UaRSw

Flipping Finches by aeveis 2023-05-01T14:45:53Z

I always enjoy your games! The option to chirp is always adorable, and the art is lovely. The player physics take some getting used to (and I never *quite* mastered it) but it's a lot of fun! I recorded myself playing the game to provide maximum feedback. Here you go: https://www.youtube.com/watch?v=6upxLucZj3k

IceCream Van by notnasiul 2023-05-01T21:39:29Z

Hot dang, I enjoyed this. The wave at the bottom look so good! This took some getting used to, but once I figured out how to avoid the children beating me up, I started to do pretty well. Every pico-8 game I play is a masterpiece, and this is no exception. Bravo!

I recorded myself playing this game to provide maximum feedback.

https://www.youtube.com/watch?v=MhsG_3r2Qdc

κ¦­κ¦Ίκ¦ͺꦼꦫ꧀ κ§•; Layer 5 by Terrabalt 2023-05-19T18:19:45Z

It's a bit unclear what to do at the start of the game. My run began with about 6 "cards" in a row that didn't match the only "deposit slot", so I was unsure what to do. Once I got my first match, it clicked. Perhaps forcing the game to always begin with a match for the first card could fix that.

My top score was only 170... I guess I'm not that good at pattern recognition, ha!

Kirk's Food Delivery Game by HacksawUnit 2023-05-01T17:59:03Z

Good lord, I was not ready for the return sequence! That was unbelievably exciting!

In my later speedrun attempts, the screen occasionally didn't follow the player immediately, which lead to me requiring off-screen movement to keep an optimal pace.

I recorded my play session. This game is incredibly fun. All around, marvelous work. Here's my recorded runs for your feedback needs:

https://www.youtube.com/watch?v=BP-J3h5K1Dw

Very Good Deli by Antti Haavikko 2023-05-02T19:58:31Z

This was really cool! I always enjoy your word based games. The dragging mechanics felt good, and the amount of friction the letters have is *juuuust* right.

I wish there was a pause menu of some more. When you make a mistake in the early game, it would be nice just to restart right away instead of waiting to be fired.

Edit: oh whoops my recording didn't work out- it was all a still frame. my bad! I'll need to look at my OBS settings.

In light of my recorded gameplay not working out, allow me to add some more to my comment.

The extra long words were extremely fun to balance! There were a few times when the letters collapse, dinging the bell, and it becomes incredibly difficult to remove the letters without hitting the bell a couple extra times though... it's funny at first, but after a while, you just need to give up, as you're going to lose well over the amount of points you could possibly earn. Hence the need for a pause menu.

My cursor didn't appear in-game, which lead to a lot of trouble clicking on the buttons to select which word I'd be building. Again, that would've been shown in the video, but alas.

With that being said, great work! I had a lot of fun, and my final score was about 18,000.

Holding Out by Jeremy Ryan 2023-05-17T18:53:25Z

This was pretty great! I absolutely love the art style! The wobbly animations are adorable, and the cat ear motif around gary's equipment is charming!

The dialogue is *dumb*, and I mean that as the greatest compliment I can give. I loved every line that I had the chance to read, which reminds me of a comment I have once received on a humorous game. The dialogue is hilarious, yet I know for a fact I was missing comedy gold, because my priorities were staying alive > reading the funny. Good humor shouldn't be missed as a means to meet an objective.

I think after the package arrives, you should have a large arrow pointing to the phone, to tell the player that they gotta ask for another package. Once I got an upgrade, my instincts were to immediately give it a try and see how it works! It's very easy to overlook calling him back for a second package.

Anyway, I loved the heck out of this, and I recorded my gameplay to provide even more feedback!

https://www.youtube.com/watch?v=M0Vkb_IgtE4

Packontra by CaptainDreamcast 2023-05-13T19:35:47Z

As a~~n eagle scout~~ totally real member of the green beret, I can confirm my package tossing skills are on par with the protagonist of this documentary.

Oh yeah. The iconic CaptainDreamcast opening cutscene, this time with voice acting?! You absolutely *delivered*!

The jokes at every house are great! I think my favorite is the one where I deliver someone a new window by tossing a package through their old window. What can I say; su sense-of-humor mi sense-of-humor.

I mention it in my recorded gameplay (that's right, I recorded my gameplay) my *only* grievance with the game is the package can spawn somewhere way off screen, and it might take a while to find it. Some sort of indicator arrow would be helpful, though now that I have scored S rank twice in a row, it might not even be needed. that would certainly make the game too easy.

I'm not sure if the dogs actually do anything? Perhaps they should give you some knock-back, or make you drop the package. (unless they are currently undergoing a spa-simulation) Otherwise, I didn't find a point in tranquilizing them.

"Resultsontra". *Chefs kiss*. Straight fire.

Anyway, for maximum feedback, here's the recorded gameplay:

https://www.youtube.com/watch?v=XeKutIeqJ44

Cheers!

**Edit:** How did I miss the cool honking noise in my first play-through?!

Delinquent Delivery by JesterSeraph 2023-05-17T16:51:51Z

Fun fact, a pacifist run is possible (with the exception of the final room's cutscene)

Oh my goodness the platforming is great. The momentum of the character from the slide jumps is a perfect blend of moving fast, and feeling good. The voice acted sound effects are also marvelous. Great work! Here's my recorded gameplay.

https://www.youtube.com/watch?v=oiXFEFG-Scc

Sender Not Found by whycardboard 2023-05-01T17:06:35Z

I love the writing, and the twist at the end! All the stories came together, and I had to confess. The fake answers were comical, though a bit too *obviously wrong*? I feel like the email about the medication perfected the formula, by requiring you to read further into the email to get the context before answering the early ones. Well- it would have if the other answers weren't "we're prescribing you 50 milligrams of human flesh." In any case, great work.

I recorded myself playing to provide maximum feedback:

https://www.youtube.com/watch?v=jbineG3l0QI

Alea Ludum Dare by Vladadamm 2023-05-15T15:19:45Z

It seems like the "entry type" feature of this website might need to be finished sooner.

imgg.PNG

This is a really good tool! I absolutely agree about some of the search methods being easily abused (*cough* Sort by most rated?!) so the selection of games at random is very nice! Thank you for making this!

Swallow Express by Tomssuli 2023-05-02T14:48:42Z

I love the story! the twist with the bears dinner, the dogs owner, and the *Boss fight*!!! Nice work!

I recorded myself playing the game, though the recording seemed to freeze during every instance of dialogue? I don't know what caused that... my OBS settings were set to record window. Luckily I was reading all the dialogue out loud.

Here's the recording! https://www.youtube.com/watch?v=ZCUCCbqygbY

Wheely Wheely Good Deliveries by Rolly 2023-05-01T15:47:59Z

The controls took some time to figure out, but once I saw the buttons corresponding to which foot I need to press down in my guy's animation, it clicked. The ragdoll when you crash is hilarious, and I love the low poly character as a whole! I recorded myself playing so I could provide maximum feedback:

https://www.youtube.com/watch?v=DFm7wQ3qFkA

City Runners by ScalphaMission 2023-05-01T20:56:49Z

I had a lot of fun with this! The procedural generation is really cool, and the upgrades always felt useful! I got softlocked at the end, but I have a recording so you can hopefully see the cause! Great game. I was devastated I couldn't complete it. (or at least see the other cities i never got to!)

https://www.youtube.com/watch?v=H9GJmvVyfys

The Convoy by Vectrex28 2023-05-01T16:29:26Z

I'm in awe. NES games are difficult to make. I know 6502 ASM, and I have yet to make anything even resembling a game with it. You consistently make NES games every Ludum Dare, and it's inspiring. I recorded myself playing this (On an actual NES) to provide maximum feedback. Great job all around.

Edit: I just gotta know, how did you get the cloud parallax going on NROM-128? I'm absolutely stunned.

https://www.youtube.com/watch?v=L0hpnVopjGM

Bad News Inc. by Frogravity 2023-05-01T21:17:37Z

Absolutely hilarious. The characters are well written (and marvelously voiced), the jokes are great, the animated portraits are well drawn- Everything is great!

I recorded myself playing to deliver some extra feedback. The game volume might be a bit too low though. my bad!

https://www.youtube.com/watch?v=FYROQpwO9PQ

Very Good Happy Joy Play 3000 by poboy 2023-05-02T15:00:26Z

An absolute masterpiece. This is a real piece of human culture worthy of archival. Perhaps when NASA makes their next voyager probe, this could be on the disk it carries.

The humor is a 10/10, in every game. All around, stellar work.

I recorded myself playing to provide maximum feedback: https://www.youtube.com/watch?v=pP4xdxNUcAU

Pizza Slingshot by waffleworksgames 2023-05-01T19:38:55Z

Wow, some of those levels were tough! It's innocent art style gives the illusion of an easy game, but it the difficulty really sneaks up on you. Nice work!

I recorded a video or myself playing the game for maximum feedback: https://www.youtube.com/watch?v=6s5gDEpN7rM

Rat Souls: The Ferryrat by Kristian Kurktchiev 2023-05-02T18:27:57Z

I think the difficulty grew a little too slowly. I like the minigame, but there should be more variety.

The story, however, was amazing. I loves all the experiences the rats had. I think the lab rat was my favorite, in terms of writing. It's sad, and depressing, and you really perfected the mood.

I recorded myself playing to provide as much feedback as possible:

https://www.youtube.com/watch?v=0NjxFRZrLmo

Delivering Better Worlds by T C 2023-05-02T18:41:59Z

HA! I loved the opening cutscene. I definitely was focusing too much on the fact that it looked like tetris. Covering up unused spaces felt bad, even if there was no real advantage to keeping them. I feel like there should be an incentive for filling a row, a-la tetris, but I don't know the best way to implement that while following the "match the background" pattern of the rest of the game.

I recorded myself playing to provide as much feedback as possible.

https://www.youtube.com/watch?v=GGUPFjqkYdA

Rail Blazer by alanxoc3 2023-05-02T16:31:20Z

Oh- this was great! It took a long time for me to get a seed that seemed in any way possible (or I was just bad...) but once I got the winning seed, I had a lot of fun! I even decided to temporarily forego winning just to optimize my rail, ha!

And wow, procedural generation during a game jam? Bravo!

All around, this was a lovely game. I recorded myself playing to provide as much feedback as possible!

https://www.youtube.com/watch?v=rofNkDzRElQ

MEMENTEA by Facundo Williams 2023-05-02T00:54:52Z

I absolutely love the atmosphere! The settings is marvelously spooky, the ghosts are well drawn, and the things to pick up are cleverly hidden.

Just a heads up, I was unable to grab the knife! I have a video of me playing so you can see what went wrong. I'm sending this a few minutes before the deadline, perhaps it can be fixed in time!

https://www.youtube.com/watch?v=dCgLGjLSTIs

Bumbol by MiniBetrayal 2023-05-01T20:33:44Z

This was lovely! I really enjoyed the late game. The frantic wasp dodging, while I became infinitely more powerful. My range was so large, I could stand on the hive while gathering. Alas, one wasp is all it takes to end the run.

Great work! I recorded myself playing to provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=zFWCyWevYrQ

A Bag by Zhiteng Chen 2023-05-07T16:25:25Z

This game definitely speaks volumes about... I dunno, the human condition?

I recorded myself playing to deliver maximum feedback. They say a picture paints a thousand words, but this video only needed about ten.

https://www.youtube.com/watch?v=pG4ypt-wLC4

In Defense of Pickles by Mavvy 2023-05-01T19:11:42Z

I might just be too good, but I believe I could've played this forever without losing. I reached 3,000 points with the truck still at full health, and I had to intentionally die just to see the run end. I think this game needs some form of increasing difficulty. Make the guys spawn faster. Spawn 2 at a time. Anything!

Anyway, I recorded myself playing to provide extra feedback. Here you go:

https://www.youtube.com/watch?v=2vTapNDX_EQ

Well Shirt Company by Haydads 2023-05-01T17:39:31Z

I really enjoyed this one! The management was intuitive and a lot of fun to optimize! I recorded myself playing to *deliver* maximum feedback. Nice work!

https://www.youtube.com/watch?v=3XefIl36t9E

Reloot by orbitaldot 2023-05-01T22:14:59Z

Okay, wow. What a concept! I love everything about this game. The artwork is amazing, the music rocks *so hard*. the "Secret alternate ending" had me chuckle. It's got it all.

I recorded myself playing to deliver extra feedback. All around, incredible work.

https://www.youtube.com/watch?v=8OmH94fNv8c

Good Vibe Delivery by Kepsert 2023-05-02T03:13:52Z

Good vibes!!!

What a great platforming game! This team never fails to make something outstanding. The story was full of great humor, the characters are fun, the vibes are *good*. I also love how there's a built in speedrun mode!

The artwork is amazing, though the web build has a bit of a tiny resolution. It's hard to see all the details in the art when it's so small!

I recorded myself playing to provide maximum feedback!

https://www.youtube.com/watch?v=H6N-rEyPFzU

Purrfect Delivery by Mashiro 2023-05-02T17:09:41Z

The popups were hilarious at first, but by the end it was just hindering the gameplay and it got annoying.

The artwork is fantastic, (even for the popups), the music is fun (I love the occasional meows), and the gameplay, when not hindered by popups, was also a lot of fun to figure out! The levels are nicely designed.

I recorded myself playing to deliver maximum feedback!

https://www.youtube.com/watch?v=P-SOnVF0vhk

Hell'o-Cargo by agudar 2023-05-02T21:35:13Z

Holy cow, the artwork is outstanding! What an incredible mood you have set. The story is great, the twist ending had me laughing, and the puzzles were excellent. Bravo, all around! 5 stars in every category.

I recorded myself playing for extra feedback.

https://www.youtube.com/watch?v=AAIWNjLQFM8

Super Pizza Kid by CaliceDev 2023-05-01T19:46:28Z

Cool game! I found out that you can run off the left of the screen to interact with object on the right. Classic screen-wrapping! The art is nice, and the sound effects are too!

I recorded myself playing to share as much feedback as possible:

https://www.youtube.com/watch?v=FTIPcc1G7Ng

Commutator by Sodoj 2023-05-01T20:01:35Z

What a brilliant concept! Making a game that runs in MS paint is wild, and I love everything about this.

I recorded myself playing if you want some extra feedback. I don't have too much to say, it's just snake, but the medium in which you have presented snake is hilarious and crazy. Great work!

https://www.youtube.com/watch?v=6PDXqcZaBWU

Firestarter by barce 2023-05-02T01:11:40Z

Marvelous. As always, the art and animations are extremely stylish. The explosions, and flame, and overall impact of these animations coupled with the screenshake add so much juice! This game has style.

The fighting took some getting used to, and for a while I forgot I could block. The heavy attack felt *so* good, though I realized it's not that much stronger than simply getting a good combo with the light attack. Perhaps it's base damage could be a bit higher?

The layout of the stage was a bit confusing at times. Some elevators took me to unexpected places (and sometimes enemies were prepared at the door for me) though I started to find my way around at the end.

Finally, the game crashed- which is a shame! I had a lot of fun and would've loved to keep the run going. I recorded myself playing, so hopefully the cause of the crash can be identified. Stellar work all around, I loved it!

https://www.youtube.com/watch?v=hRyeGxc0xzY

Ferryman Of The Underworld by nicorm 2023-05-01T22:31:00Z

I absolutely adore the artwork. From the spooky skull trees, to the dudes drowning, to the little ghosts hanging out on inflatable rafts, this game has CHARM. I love every bit of it.

I recorded myself playing this game, and it was on an ultra-wide monitor so I ran into a some issues. I played it a little bit before the deadline, perhaps you still have time to address the menu's being cut off in ultra-wide?

All around ,marvelous work, especially managing a team of this size! Congrats on the entry.

https://www.youtube.com/watch?v=-6Lie5MYy18

Light My Fire by Crygos 2023-05-02T01:10:07Z

The cutscenes move a bit fast, but overall I loved this! the art work for level 2 is by far my favorite! The "voice acting" of the alligators, whirlwinds, and Romans are amazing, and I loved the ambient background noises too!

I recorded myself playing to provide as much feedback as possible.

https://www.youtube.com/watch?v=13ZnD_ay6So

Ultimate Package by Triangle Point 2023-05-02T17:38:20Z

I love the story. A grim apocalypse rules by undelivered packages. brilliant.

I also love the design of the characters. you have Moist Critikal, Slime woman, and box ghost! The final boss was also a really cool unexpected twist, and I like how you have to go back to the start of the game to deliver the package. Nice work!

I recorded myself playing to *DELIVER* maximum feedback. ha!

https://www.youtube.com/watch?v=7fXrk0356SE

C.R.A.B. signal by unkilledshadow135_Alex 2023-05-02T16:06:46Z

The last level was a lot of fun! I wish the objects were numbered, so I knew which button at the top of the screen correlated to which object. I know the HUD shows which objects are affected, but numbering the objects would go a long way.

I recorded myself playing the game to deliver maximum feedback!

https://www.youtube.com/watch?v=u9J5LbBl4-s

Mt. Deliverest by QwillaK 2023-05-02T15:45:29Z

This was a lot of fun! There were definitely situations that felt unfair, (rocks appearing after the blizzard begins, two thirds of the screen suddenly becoming hazardous...) but I reached the summit!

The artwork was great (I especially enjoyed the aurora in level 2), the scream was hilarious... all around, marvelous work!

I recorded myself playing to deliver as much feedback as possible!

https://www.youtube.com/watch?v=APWqA-pOD7Q

Shaggy Rush by biteZZZ 2023-05-02T02:12:14Z

Like, zoinks, Scoob!

This was fun! I enjoyed the mad-dash through the stage! There should be a speedrun timer on the victory screen. Overall, the game was easy to understand, and fun, too! I love the character design. I joke about him actually being shaggy from scooby doo; he just needs a v-neck shirt.

I recorded myself playing (and I occasionally made a bad shaggy impression throughout the recording). I hope this gives you maximum feedback!

https://www.youtube.com/watch?v=9UyDUFRYtSQ

Groove 'n' Goods by ekaktusz 2023-05-02T18:04:52Z

I love every pico 8 game I play. I wasn't expecting to be a drug delivery man this Ludum Dare, but I'm pleasantly surprised!

I recorded myself playing to deliver some extra feedback:

https://www.youtube.com/watch?v=e4_LTDrEDlU

Onboard Hell by Blublu 2023-05-02T16:50:11Z

Oh yeah, I got the world record! (for now)

This was a lot of fun. The planets all having unique names was a lovely touch. The punishment for running entirely out of battery power is a *bit* harsh, but you know what? it's fair, dang it!

I recorded myself playing to provide as much feedback as possible.

https://www.youtube.com/watch?v=QP-wzsR2-RU

Yuki's mystery by Sevla 2023-05-02T15:58:18Z

I love the characters! I feel like the main character should be a little more nervous though, he acts like he's on a leisurely stroll through.. I dunno, the grocery store? He don't seem to be afraid at all!

Edit: I forgot I could run! ahhh-

I recorded myself playing to provide as much feedback as possible. I hope you enjoy my dumb commentary!

https://www.youtube.com/watch?v=4yWz8a4vxF8

Lexicon by John Kisner 2023-05-02T02:36:43Z

I *love* your take on the theme. It's all in the delivery of these lines that I just can't seem to get right.

The story was really nice, though I wish there were checkpoints. Restarting the game every time feels like a harsh punishment, I just wanted to see more of the story, you know?

I recorded myself playing. It took me some time to figure out what to do. I hope this gives you as much feedback as possible!

https://www.youtube.com/watch?v=aua2ZBU14P0

Delivery Boy by waptaincaffles 2023-05-02T15:25:26Z

I don't know what the high score world record is, but I just might have it. $3239

Lovely game! The artwork is stellar. (and you play as good ol' fry from Futurama)

I recorded myself playing the game to *deliver* maximum feedback:

https://www.youtube.com/watch?v=Msx3VNpQY2c

Spam Simulator by Mitchell J 2023-05-02T17:56:07Z

This was great! I loves some of the spam emails, though I didn't take to time to read through them the whole way. There were probably a ton of jokes I missed because of the rush the game puts you in.

All around, good stuff. The 'viruses' were pretty amusing. I like the wizard that tells you when you get mail.

I recorded myself playing to deliver maximum feedback:

https://www.youtube.com/watch?v=QMW98p2HgDc

BANKWAVE: Neon Networth by Frabjous Studios 2023-05-02T19:19:18Z

I loved the setting! The aesthetics and overall atmosphere were amazing, and the character designs were really creative!

I don't know if I ever understood the gameplay, and I was definitely doing it wrong the entire time.

I recorded my play session so I can provide extra feedback:

https://www.youtube.com/watch?v=u5GCvmNchxg

Kick Boxing by deadlycupcake 2023-05-01T21:27:12Z

I absolutely applaud you for having a speedrun clock, a kick count, and a fail count. As i was playing, I was thinking about how all 3 of those would be a perfect addition, and you did it!

Those cloud sections are incredibly difficult! I recorded myself playing to provide extra feedback:

https://www.youtube.com/watch?v=YzWK6RLSDyA

Pizza Inspection & Shipping Service by Harrison Jones 2023-05-02T17:28:15Z

This was great. I love the idea of stamping pizzas, HA!

The extra challenges throughout the week made for some cool twists! I think my favorite was "Don't stamp meat pizzas" since the game conditions you to stamp every pizza, suddenly you need to be extra careful. Cool idea!

I recorded myself playing to deliver as much feedback as possible.

https://www.youtube.com/watch?v=sMlmHr8Y4J4

Turbo Baby by AdamLenglen 2023-05-02T19:05:26Z

An absolute masterpiece. I scored 16681 in my final run. not quite the record... not even close, really, but god dang this game is fun! Perfect score all across the board.

I recorded myself playing this to deliver maximum feedback!

https://www.youtube.com/watch?v=asmHEqNIYZw

Tears and Snails by Lyxali 2023-05-01T17:27:49Z

I enjoy a good resource management game! I found that trading resources was the wrong move to make. it just resulted in myself running out by the end of the game. Some of the cards were useful, and were worth trading, like gain 11 flubberhair, but I'm not spending 19 snails for a card that lets me gain 3, you know?

In the end, I got to make the delivery, but the "Deliver" button did nothing. My head canon is that the person who ordered the hundreds of snails happily received the delivery.

LD54 — Limited Space

LIGHTDANCER by xk_the_name 2023-10-20T21:01:56Z

Ooh, a top-down souls like. I love the way the arrow is your main source of light. Very cool take on the theme, and the boss fight was a very cool twist.

The art is a perfect blend of creepy and readable (though I did get lost quite a bit on the section where the trail ends)

Solid work all around!

Mr.AdBar by eddynardo 2023-10-12T17:39:58Z

You know how this Ludum Dare's theme was *way too similar* to Ludum Dare 42? I can't help but compare this game to [the LD42 winner in innovation](https://ldjam.com/events/ludum-dare/42/outrunning-space-1), as that game also took place entirely in the browser's search bar. (That being said, this game is way more impressive than the LD42 game I linked) I also love when people make entire games in the tabs favicon! It's been a while since I've played a game like this! I've definitely seen more than my fair share of games in the favicon or search bar, but this is one of my favorites.

The dialogue is goofy, and I like how it introduces mechanics with a bit of humor. That being said, the gameplay is a bit... stale? Since I'm already familiar with the gimmick of a game in the search bar, let's talk about the other aspects of the game. This is a platformer where you grab things and carry them one at a time back to the starting point. I completely recognize the difficulty in making a game in the search bar, even more so designing the gameplay, but I feel like the medium of "make the game in the search bar" holds this back. If it was a jam dedicated exclusively to games in the searchbar, this would absolutely stand out at the top. The gameplay is a bit weak, but the presentation is great.

With the negatives aside, allow me to just gush about this, because it *is* cool. (I also appreciate telling the players to play in incognito, so it doesn't flood their history.) The mechanics that you were able to implement in a searchbar game is impressive. The platforming feels tight, the dash mechanic has weight- it's a very well made platformer, even if all the levels are lacking a Y-axis. The limitations of a searchbar game are insane, and you absolutely made the best of it. Bravo!

Boxed Boxes by jebouin 2023-10-04T16:55:09Z

Okay, first off, that's a really cool mechanic! You made some very solid levels for it too, which perfectly utilize this unique concept you made. Mad respect.

I think the level art could use some backgrounds and a little extra time put into decorations. I'll give the same note for the audio direction- some music would go a long way.

The natural progression as you add new features is really well done, and you got a perfect difficulty curve!

I recorded myself playing to provide extra feedback. Cheers!

https://www.youtube.com/watch?v=rru45XpoGXM

Nuclear Arms 9: Tower of Time by Logicon211 2023-10-02T23:41:02Z

Oh yes- I've been waiting for the next Nuclear Arms game! As always, the voice acting and character designs are top notch, and it brings a smile to my face every time. I recorded my gameplay session for maximum feedback:

https://www.youtube.com/watch?v=ySYamjUD76E

Great work!

A Parking Story by Gao Ming 2023-10-20T21:37:53Z

Good take on the theme!

Some of the levels were a bit too difficult if you ask me. There's one level that everyone seems to be posting screenshots of, the night time one with the very tight window. I'm being a bit dramatic here, but the only way that level is possible is if you add a few bandages on the corners of the cars. I don't think this game was going for "rage inducing" but I'm usually very calm and some of those levels got to me.

**Edit:** some additional notes about difficulty: by the time I reached the final levels, I stopped trying. I basically just bonked to corners intentionally to make the rest of the level easier.

Anyway, the graphics set a really nice mood, and I love the limited use of color. The level complete jingle is a bit silly at first, but I think after the rage inducing parts, it lot it's charm. Like a sarcastic "woo, i did it."

Overall it was an interesting game. I think the difficulty could be balanced a bit more. The final 2 levels (the 2nd to last one especially) felt entirely free, but not in a "victory lap" way. I think it's perfectly fine to have the last level free, then it goes to the final screen, but the one before it also being super easy is a weird choice if you ask me.

Anyway, cool game!

Pool Frog by notnasiul 2023-10-12T18:43:55Z

The artwork is fantastic! I think the game needs to ramp up in difficulty, I got to about 3,500 points before I decided to stop playing, not because I lost, but because I simply stopped having fun. Imagine a lilipad you have to avoid, because it has a friendly snail on it, or something. Perhaps every 1,000 points, a lilipad is removed (to a limit, I think keeping 3 lilipads would be balanced for a late-game highscore run) Maybe in the late game there could be both a fly to catch, and a bee to avoid. Something to spice it up after a long run! I also fell in water touching the fish many times, but I got out unharmed. It might be a bit too lenient?

Anyway, this was super cute and I enjoyed my time with it. The splash effect is really cool too! Great job!

Edit: I read through your postmortem, and it seems like you already know all the stuff I said.. whoops! In any case, this game turned out great, and I'm glad you have your own ideas to improve it. Cheers!

Ribbon 2 by 100th_Coin 2023-10-04T20:03:27Z

@captaindreamcast Thank you! I've been making video feedback playing through LD games since LD51, and this is the first time since then that I have received video feedback on any of my games! I really appreciate it, and your commentary is fantastic. I'm glad you liked the twist ending, and congrats on the 100% speedrun record!

Ribbon 2 by 100th_Coin 2023-10-10T17:33:36Z

@ategon Yeah, sure! Thanks!

Ribbon 2 by 100th_Coin 2023-10-19T15:01:44Z

@lincolnsalles Hey, would you be opposed to answering a couple questions I have? Recently my biggest problems have been with making my LD games more intuitive, and I'm hoping you could give me a bit more feedback about how far you got in the game.

You said "I didn’t understand the function of the tape beyond the look." Were you able to collect any of the spools locked behind the gates?

I have a video of myself playing through the game above the download links, would you mind watching the first 50 seconds? One thing I'm trying to avoid is to over-tutorial the player. I want the player to have the "Ah-ha! moment" when they solve the puzzle. Would it have been a better idea for first section to simply show text telling the player to re-enter the ribbon once the gate has fallen, "trapping" them in? Just printing the solution on screen would prevent people from getting stuck, but I think it removes the fun of solving a puzzle. Anyway, your feedback is much appreciated. Thanks!

Ribbon 2 by 100th_Coin 2023-10-19T16:59:42Z

@trexxak Hey, thanks! I really appreciate the video! Sorry that bonus spool was so tricky, the intended method is to jump into the bouncy part, and the extra height from combining your jump with the boost is enough to make it up.

I'm glad you liked the game, and again, thanks for the video! It's a lot of feedback.

Ribbon 2 by 100th_Coin 2023-10-20T15:31:55Z

@thyoi I love it! Thank you!

Riveting by N4tticus 2023-10-20T16:53:07Z

There's something extra fun about abusing an optimization problem:

Optimal.gif

cool game! The leaderboards don't seem to be working, which is a shame. I have a good hunch I'm near the top on level 1.

Sea Kelp Tower by HacksawUnit 2023-10-02T14:24:19Z

Oh- I absolutely love the difficulty! Trying to get a high score is the perfect blend of risk/reward. I *could* toss it for more combos, but then I run the risk of fumbling. The controls are incredibly "snappy"- like- moving the player feels incredible. the jump is fast, the fall is fast, and for someone trying to speedrun it, it just feels right.

Here's my recorded gameplay session, for *maximum feedback*. cheers!

https://www.youtube.com/watch?v=j3lm2R5bRKU

Shrimpwrecked! by Mathstr0fficial 2023-10-02T21:03:40Z

To begin with, "Shrimpwrecked" is the greatest name I've seen in the past several Ludum Dares.

Let's start with some more critical feedback before gushing about everything I loved. * The randomly generated rooms can be unfair, and sometimes near-impossible. I know that's the nature of random generation (and a tight deadline) though I would consider taking a look at how spelunky generates levels. A clear path is defined first before placing the elements that construct the level. This could guarantee that every generated room is winnable even though you can still make incredibly difficult sections. Additionally, you can currently start the minigame with about a second of reaction time before hitting a hazard directly under the spawn. I'd suggest adding a "tetris-piece-like-delay" where you can move around at the top for a bit before you start descending. * Despite the random generation, it feels the same every time. Every event is the same "minigame" where you move to the bottom of the screen. It would be really nice to have one or two more "minigame types" to earn the treasures. That being said, I understand the tight deadlines. Even some small changes like swapping the graphics for the hazards could add some variety. * I never found the upgrades all that interesting, though I really like the idea of having your extra treasures as a form of currency. Part of what makes the upgrades feel awkward is their lack of a purpose. Carrying more maximum treasures doesn't feel required when the "maximum" treasures is a soft cap, where going over just slows you down outside of the minigames. Moving fast isn't really needed, so why upgrade the maximum inventory space? Spawning more small fish is useful, but that mechanic as a whole feels completely against the purpose of the minigames. if I fail everything, I could just wait and wait for fish to appear as a secondary means to winning the stage (and waiting as a form of gameplay isn't great). Right now all the upgrades feel like the solution to a manufactured problem, rather than a cool bonus. I don't know the what the best use for the currency in this game would be, but I like the way you earn it.

And now, let's talk about the good stuff. * The minigame is fun when the generated room is do-able. It's even fun for ones that I failed when I thought I could do it. And of course it's satisfying to win the minigame when you know the price of failure is simply not getting a second chance. Winning a difficulty 3 feels great (even more-so because I know the odds are against me, and I've had poorly generated rooms in the past). * the background art is lovely. I really enjoyed the bubble particles and all the details you added to the various ship decorations. The characters are all cute! * The sound effect when "eating" one of the smaller fish is perfect and I love it. * You did a good job explaining how the game works in the introductory cutscene (and it's nice that you can skip the cutscene too!) * The difficulty curve is well made, but as a suggestion, consider making the first encountered minigame a "tutorial" one. hard-code the hazard placements for it, and let players try again until they get it (but let them know that the ones in the future won't be so easy) * Have I mentioned just how much I love the name Shrimpwrecked? Bravo.

Overall I had a lot of fun, and I think with a few adjustments this could be an even better experience. Great work!

Botpourri's Space Chase by Antti Haavikko 2023-10-15T16:13:04Z

I always have a good time with your games! I like how the web you create can end up dooming yourself as you're unable to cross lines you've already made. Great use of the theme! I think the other computers are generated at random after a certain number of nodes are created? my strategy for a while was to just spam the nodes all next to each other to avoid taking up too much space... that seemed to work.

I know it's not the default unity blue background, but I *really* wish there was a little more decorations. I know you don't want decorations to take attention away from the game, but I think some faded circuit board lines, or ones and zeroes, (something computery?) could go a long way.

As always, the characters are super cute (and I love how the character looks at the mouse on the title screen) and the music is a bop too! I was a bit distracted by all the Yoshi sound effects though... Interesting use of samples. I recall your previous LD game having Yoshi sounds in the music too.

Overall, this was a very well made game! Great work.

Hope Falters by Jeremy Ryan 2023-10-02T15:58:31Z

Absolutely fantastic. The puzzles were a lot of fun to solve! (And to make- but we'll get to that in a bit). This is a game that looks incredibly difficult to design a difficulty curve for. It's not easy to know specifically which levels players will get stuck on. Here's a recording of me playing, so you can see firsthand when I struggled:

https://www.youtube.com/watch?v=gZ-M1dcl__g

And giving the players the ability to make their own levels- absolutely brilliant. So yeah- I had to do that. I tried to make all the words depressing, but it's pretty tough to do that while still making a tricky puzzle. Anyway, Here you go:

``` Break None ............... ...W........... ...I.......YOU. ...T....S.A.... ...H....I.I.... HOPE....N|ROPE* APART..|G...... ........LOST... ....O...E...... ....N.......... ....E.......... ``` I honestly had a lot of fun making this level. And might I add- making levels for this is difficult! Not because the format is weird- no, placing everything is easy, but actually designing the puzzles for this was a lot of work!

And here's the solution to my custom level:

Spoilers

https://www.youtube.com/watch?v=E0qDsRHvJ-I

Fowl Play by Simon Rahnasto 2023-10-15T17:01:15Z

There are so many details in this game, it's absolutely incredible. The incredible art design of having every object be a prop held up by a stagehand, the way the music chimes when killing an enemy, the way the dead enemies just flop around holding up a sign... all of it sets the greatest mood! (and the name of the game is such a good pun. Ah- I love it!)

I could write five more paragraphs, but I recorded myself playing the game and watching that would probably be better feedback. Cheers!

https://www.youtube.com/watch?v=ls2Zh7yrBTw

The Dude with a Wolf, a Goat and a Cabbage ~ A modern interpretation by CaptainDreamcast 2023-10-02T16:39:21Z

One of the many joys in Ludum Dare is knowing that Captain Dreamcast will make the most outlandish and wild story you've ever experienced. It's great, and I sincerely applaud you for continuing to add voices! I was too busy this Ludum Dare to add a bunch of humor to my entry, but let me say, Captain, you got your priorities in the right place.

The graphics have just the right amount of chaos, from the wolf having a backwards "HELP" tattoo, to the accurate drawing of myself, to the artwork for the bad endings getting decreasingly detailed. I know I've said it before, but your sense of humor vibes with me.

There's not much I can say that I didn't say in my recorded video, so... enjoy:

https://www.youtube.com/watch?v=rXM4lNzcxtU

Limited Larry and the Lost Intern by Achiru 2023-10-16T18:16:51Z

Really good story telling, and I love the use of the theme. Sacrificing memories in order to further the plot is a really interesting mechanic!

I was unable to solve the mystery, but I recorded myself playing the game to help provide as much feedback as possible. (though I probably could've balanced the audio a bit better)

https://www.youtube.com/watch?v=QTNJNoC_Uzg

I hope this video helps! Cheers!

H.amazon E.mployee L.earning L.ab by Rhoka 2023-10-04T14:21:25Z

I got a good laugh out of the voices and de-motivational-posters! I have a friend who once worked for Amazon, I should ask how accurate this is.

To provide some more critical feedback, this type of game has been done many times before, with little changes to the gameplay. The "Hamazon" environment with the crumbling floor is a nice touch, but I've played dozens of sorting games over the past Ludum Dares, and they all feel about the same to me.

With the negatives behind me, let's talk about everything I loved. I enjoyed the humor that could be found in tossing the packages over an incinerator, surely damaging the contents of the package beyond repair *every time*. The 3D models for the pigs and the environment are fantastic! I love that you added a leaderboard! The "I have read the tutorial" checkboxes are a pretty clever way to make sure the player actually has read them.

I recorded myself playing to provide even more feedback! Cheers.

https://www.youtube.com/watch?v=8_w0CzLiZTI

Introvertigo by Scott Steffes 2023-10-06T17:03:17Z

Oh my god that was amazing. By far my favorite Jam entry. Okay- let's talk about it...

The artwork is incredible. I really loved how in the grandma scene, the FOV changes and the camera zooms in adding to the tension. The characters are super expressive, and I loved how cartoonishly dramatic they become under certain situations.

I recorded myself playing to provide extra feedback! Cheers.

https://www.youtube.com/watch?v=G_HXihnv8fw

Sampler by caeonosphere 2023-10-16T18:43:26Z

Goodness, the creepy setting you set was perfect. I love the whole "I don't know what they are saying, but good lord I better figure it out soon" vibe this gives. Ah- and the ending? Creepy. very very creepy.

I assume there's no way to win the pentagon-button-pushing game? I had a pretty good run in one of my attempts. In any case, here's the recorded video for extra feedback. Cheers!

https://www.youtube.com/watch?v=tkk2Mo6BOyg

Hazel & Hector by cassowary 2023-10-04T16:29:18Z

This was adorable, and the puzzles were nice! I mention it in my recorded video, but I wish there was some form of a new feature in the final few levels. Perhaps having puddles/ice that only one of the hares could stand in, while it acts as a wall for the other? Perhaps limiting the number of moves on a stage? I think there's a lot more that could be done with this game's concept. "I wish there was more" is a compliment, right?

I haven't made any puzzles like this, so perhaps I'm being a bit harsh, but once the player learns how to effectively use the mixed tiles, it feels like every puzzle has the same solution. The most interesting situation this game puts you in is trapping you in a corner if you get the grass in the wrong order, which I really enjoyed. Finding some more interesting ways to get the player to really examine a level's design could make this a masterpiece.

Anyway, giving feedback on a puzzle game is difficult, so here's a video of myself playing the game. I hope it can help out and show you where other players might get stuck!

https://www.youtube.com/watch?v=_00qyxDjpT4

Just why? by Donitz 2023-10-15T02:49:05Z

So uh- not to flex *too hard* on everyone here, but:

Checkpointless speedrun.

https://www.youtube.com/watch?v=O7s2ZV0E0eM

This game was a lot of fun! I love the use of limited palettes for all the different "zones" and the way you re-use the laser throughout the entire maze was a cool motif! I like how the laser only plays when you're near it! There's a shockingly large amount of details in this.

Ignore that part at the end of the video where I call this an easy game for babies. This game was a fun challenge to speedrun. Cheers!

If I Fits, I Sits! by cheesepencil 2023-10-12T18:28:46Z

Cool idea. I kept hitting the wrong arrow though! sometimes pressing left would move the other end of the body to the left, other times it would start scooting to the right. I assume left always makes it shorter? I definitely assumed it would scoot the direction you press.

Cute art, though I have the minor-est of gripes. Why the need to show the cat's butthole? I'm no prude, but given the position of the cat's other leg, it simply wouldn't be visible from this angle, ha!

Though I Walk by AdamCYounis 2023-10-12T18:18:25Z

Hot dang, that's cool. In the Super Mario World romhacking community, there's a very similar effect called "Layer 2" where the parallax layer can have collision, and it's always a treat! The artwork is incredible (I need to play around with backlighting more) and oh wow the player animations are rad! Great work.

(I almost made it to the end, but I accidentally hit ctrl+W which closes the tab apparently... cursed firefox)

Less is Moore by Aurailus 2023-10-04T17:21:30Z

I enjoyed the humor of my coworker fumbling around making some phones with outrageous extensions! The writing is fantastic, and the puzzles are satisfying.

Since giving feedback on puzzle games is difficult, I have provided a recording to show where I got stuck at times, and hopefully my feedback is useful!

A heads up on the visuals in my recording, **I have an extension that turns every page into dark mode**, so if the text boxes are unexpectedly in darkmode for the first half, that's why.

https://www.youtube.com/watch?v=3qdvfrVfhUs

Clockwork Express by mira 2023-10-04T15:23:44Z

I'm a huge fan of steampunk aesthetics, and you did a great job with it. The puzzles were well made and difficult to manage, and I really enjoyed the final level's difficulty. It had me for a while, but I beat it!

Puzzle games are hard to provide feedback with words, I think what you're really looking for is knowing exactly how well the difficulty curve was balanced, and where players got stuck, so here' a recording of me playing the game!

https://www.youtube.com/watch?v=5inNp5g9sRo

Prof Delespace and the Golden Record by cagibi 2023-10-02T19:57:03Z

Woo! I beat all the puzzles without any hints (the vehicle arranging was a nightmare!) The stone guessing game didn't make a lot of sense. Sometimes the opponent would guess the total number of rocks in play was '0', yet they played more than 0 rocks, so... poor guessing on their behalf? Anyway, the graphics are super good, I love the character designs. Great work!

RAMpage by Blue Pin Studio 2023-10-16T16:57:16Z

I love the snarkiness of the villain! The background looked really good, and the music was catchy!

I discovered a glitch that let me stack my turrets... no clue if that was intended, but probably not. I tried playing the game after my initial victory without turret stacking, and failed- so perhaps I'm playing this game wrong, ha!

Real talk though, the name of this game is a wonderful pun. I mention it in my recorded video, but it's even better if you consider how RAM is stored in "Pages" (at least in super old hardware... I have no idea of that's still a thing, but it certainly was for the 6502 CPU)

Anyway, here's the recording:

Cheers!

https://www.youtube.com/watch?v=POI9AQlKgDQ

Thoughts? by Trexxak 2023-10-19T18:12:02Z

This was certainly an experience, and I'm afraid I don't understand the objective. Real talk though... Under your tech specs, you mention "Overconfidence and self doubt" and I'd like to share that I've been there. My LD34 game was just bad, I even wrote inside the credits to my LD40 game "I am not proud of this", and even after learning a ton over the years, my LD46 entry was such a flop. You said you weren't happy with this game, and I'm sorry to hear that. Recently I've been struggling to make my games more intuitive. I had a comment earlier today where the player didn't progress in my game at all, and it honestly hurt to read. They didn't provide great feedback, which also didn't help. Now that I've just been put in those shoes, not understanding the game at all, allow me to provide as much feedback as possible.

From my perspective, it appears the objective was to interact with the popup menus, possibly navigating them as a tree with some specific path ending up with the game's conclusion. (Or perhaps the conclusion is vague, open to interpretation, or unimplemented) A lot of the menus were spinny colorful ones, which didn't seem to lead me deeper into the tree, so I think the objective is to simply close those ones and move on. The theme slaughter seemed to lead somewhere, but I'm not sure, and I'm not going to click on 1,000 more themes to find out. If it does lead somewhere, keep it small, and if it doesn't go insane with it. Make the number, like a billion or something. You want to make sure the player knows what is and isn't intended, and making the numbers absurd is a good way to do that. In a similar analogy, if a pressure plate opens a door in an adventure game, but the door *sloooooowly* closes when the player steps off it, they might assume with enough speed or some strategy they could make it under the closing door just in time. If that's not the intended solution, you want the door to close really fast so they don't even attempt it.

I also had the "NOT IMPLEMENTED" screen, which I'll take at face value and assume it's not implemented and indeed safe to close out of. If it actually *did* lead somewhere, I don't know what you were expecting the player to do other than close out of it.

The transparent windows is interesting, but leads to some issues when recording. I'd rather not showcase my messy desktop, or whatever discord messages I have open. I know most people won't be recording though. On the topic of transparent windows, it leads to issues clicking on other windows behind the transparent one. That being said, I've seen very few games with transparent windows, and it's certainly a neat gimmick.

You definitely make the most experimental Ludum Dare game's I've played. I never know what to expect! I know how it feels to make a game you aren't proud of, and I know it's difficult to think positively about it, but you can't let it weigh you down. Whenever one of my jam games fell apart, I took notes. Seriously reflect on the things that went right and wrong. Make a postmortem! If you learn something from every jam, surely the next game you make will be better!

Perhaps there's some solace to be found in the fact that *I'm* still struggling to make my games intuitive. After all, the bonus spool that took you 10 minutes or so to collect was supposed to be a simple puzzle... I sure messed that one up!

Anyway, at this point I'm just rambling. I recorded a video of myself playing the game, and I hope this provides as much feedback as possible. Cheers, and good luck with the next one!

https://www.youtube.com/watch?v=BtNucshleDs

Crazy? by Danial Jumagaliyev 2023-10-16T17:41:34Z

This was a lot of fun! I recorded myself playing to provide extra feedback:

https://www.youtube.com/watch?v=A6RDIftIjfM

**Edit**: Aaaand I just noticed the video was poorly cropped so you can't see the top of the screen. whoooops!

The difficulty curve was perfect. I only ever dropped to about half-sanity (though the cheese meter was very close to running out a few times) so I don't know what else the sanity stat does, but the cheese running away was a delightful surprise!

I love the story cutscenes, and the extra messages explaining the new mechanics as they get added. The amount of stuff in this game is crazy.

crazy? I was crazy once...

A Little Bag Story by Vidu 2023-10-12T16:59:17Z

The artwork is incredible! The backgrounds, the characters, the items, everything looks very impressive. I could probably fill multiple paragraphs talking about the tiniest of details that I noticed, but I think I should provide some more critical feedback.

The gameplay is a bit bland. I like the limited inventory (and having to swap items out for the objective) but the core of the game, the turn based combat, doesn't really innovate on the formula. Having some randomness (like weapons that deal damage within a range, or the chance to miss) is nice, but I can't help but compare it to another turn based game such as Paper Mario, where damage dealt is skill based with "action commands" and timing. Speaking of Paper Mario, take a look at that game's badge system. I also found some similarities in "divvying up badge-points" to your game's inventory system, and I wonder how giving each item a "weight" could change things, instead of them all taking up exactly 1 slot.

That being said, I admire the ambition! It looks like you had plans for 3 whole missions, and I absolutely respect the scope of this game. I completely understand if you ran out of time, though having music and sounds would make this game so much better. Imagine a little "Ah!" from the goblin taking damage, or the vampire going "Blehhh!!" while attacking. Or little blips and bloops while selecting items.

Anyway, this game absolutely has the best artwork of any compo game I've seen, and I think there's absolutely potential if you plan to expand on it. Great work.

Commission Hell by crow_seeds 2023-10-16T19:18:01Z

Absolutely perfect. I love drawing games, and this one absolutely stands out! The ridiculous commissions, the voice acting trying to defend why they need these outlandish requirements... it's hilarious and I love it.

I recorded myself playing to provide maximum feedback. Cheers!

https://www.youtube.com/watch?v=awZMa1Otj-I

Pixel Piles by Gabriel Chan 2023-10-03T16:26:38Z

I got a Tetris, babyyyyy! Highscore of 1224 (because I immediately dropped the ball after scoring the tetris)

This was a lot of fun to figure out! As someone who has played a *lot* of NES Tetris (Recently, even) I really enjoyed figuring out the best ways to line up for a tetris, even if it usually resulted in my falling down the well and dooming myself.

Wonderful work, and I recorded myself to provide more feedback:

https://www.youtube.com/watch?v=0_YPTkJnAfU

Panic Defense by FryDev 2023-10-20T16:12:58Z

I love how the game teaches you the movement mechanics on the menu screen. Absolutely brilliant.

What this game really needs is to display your current score and personal best somewhere on screen while playing the game. It would be nice to see how close I am to beating my record while the game is reaching the hectic panic of the walls closing in.

Great work!

Outland Escape by Spike Studio 2023-10-03T02:10:48Z

I like the steady progression from run to run. The car visually upgrading is also a nice touch! I love when upgrades in games visually affect your character.

The drifting feels great, and the screen shake when hitting enemies is satisfying. Seriously good work with the camera too, you don't tend to hear a lot of praise on camera-related work, but I thought I'd point out that you did a great job.

As a heads up, after maxing out the tires/bumpers, I was able to infinitely gain durability for free by clicking on the icons over and over. (Sorry i didn't catch that when I play-tested before the submission hour!)

LD__.PNG

Super Cube by Senso 2023-10-12T19:22:29Z

4th place ain't bad:

4th.PNG

Good lord this is addictive. I love the juicy explosions, the voice overs, it's a great time. My only complaint is it's darn near impossible to see the player when you have wild combos happening. Especially considering the player is just a while outline, with swarms of particles covering your location, it's impossible to follow where you are, especially if a blue square is in on the mix. Perhaps always rendering the player on top could help. Lots of fun, great work!

wild maid by thyoi 2023-10-17T16:23:10Z

I don't know what the score at the end represents, but I had 3400. It looks like every card I had contributed? Perhaps the winning move for a highscore run is to stall in the boss fight?

The idea of combining cards from tons of other games is fantastic, and I loved seeing the way they interacted. (The About card counting as an ace, the kuribo from yu-gi-oh counting as... I want to say it was a 6?) And truth be told, as I fought the boss at the end, I wished it was less like old maid and more like magic the gathering. imagine card based combat where you currently have in your hand: pot of greed, colossal dreadmaw, a tarot card, an uno skip, the joker card, squirtle, your business card, and the two of clubs. That being said, the boss fight was a cool surprise, and I enjoyed it!

All around, super creative concept. The art is incredibly polished, and I especially love the background! I definitely need to play more of your LD games. Great work!

**Edit:** well shoot... if everyone else is drawing fan art...

fanart.png

Everyone else here is too talented. *somebody* had to be the average artist.

wild maid by thyoi 2023-10-18T02:13:19Z

@thyoi I don't know if it's imposter syndrome, (or if any amount of compliments would help) but you really are a skilled artist. There are very few compo games with art that really impresses me, and you did a great job. I already brought up how stylish the backgrounds are in my previous comment. I think the original thumbnail was great the way it was (plus due to Compo rules, you probably want to stick to using your own art.)

I saw the post you made before the jam started, and it's inspiring how much your art has improved between the Ludum Dares you have participated in. Seriously, don't sell yourself short.

Loopopera by torte478 2023-10-12T16:28:38Z

I absolutely love the way the trees slowly turn into hands. The way the game gets more and more unsettling as you progress is nice, and I love the "chase sequence" at the end! The music changing as you go it fun too!

Some minor notes of critical feedback: I think the player might walk a bit too slow? For instance, once you see the glowy orb on the outside of the building over the right exit, I know exactly what I need to do, but the pace of the player slowly walking all the way around the map *twice* to deliver it to the hand... it felt artificially slow. I can share a similar note on the underground "maze" section where you blindly pick a path. It would be neat if you could've possibly known the route through the "maze" before your first time in it. Perhaps having a faded map on the wall, or some other small detail for some curious players to notice. Anyway, I took the top path first.

Back to the positives, can we talk about that chase sequence?! Oh wow. The hands popping out and all that! Keep in mind, from the player's perspective this game hasn't had any "death mechanics" introduced so far, so I have no idea what the consequences are for having one of the hands reach me. You did an incredible job setting up the "all or nothing" stress in the climax. Bravo! (and I proceeded to immediately die to the boss after escaping the underground. Good checkpoint placement!) I will say, after dying to the boss my immediate thought was "ah, try going left", which turned out to be the solution. I've had issues with intuitiveness in my game, and I'm curious to know how long it normally takes people to realize you need to run to the left.

Ah- and then the colorful ending. All around, great work!

disembARK by Crygos 2023-10-03T14:14:26Z

What a hilarious concept. I love all the animal sounds your team put together! I recorded myself playing to deliver maximum feedback!

https://www.youtube.com/watch?v=yCpGOQwIhzI

To Hell With You! by Sean Esopenko 2023-10-03T01:31:33Z

I'm a huge fan of the artwork! The eerie aesthetics are incredible and the title / victory screens are the icing on the cake.

I mention it in my recorded gameplay, but I think there should be some variety in the "welcome to hell" voice line when a zombie enters a grave. I am super sensitive to repeated sound effects (and stock sound effects that I recognize in movies / tv drive me crazy!) so I definitely wish there was a pool of voice lines for it to choose from.

I like the concept of trapping enemies, but I can't tell if it was actually required? I know in one of my runs I only dug about 2 graves and succeeded.

Anyway, enough rambling in the form of text, now you can hear my rambling in the form of a video! *wow!*

https://www.youtube.com/watch?v=gxDabVRfA5U

CosmoTrasher by Prologi 2023-10-03T15:04:13Z

1:44 is my person best time. I feel like I could do better, but I definitely struggled with grabbing objects, I would always get them to orbit me at *juuust* the right distance where I couldn't pick them up.

The music slaps, and the artwork is great too! All around this was a really well made game. I recorded myself playing to deliver maximum feedback (and showcase my speedrun time)

https://www.youtube.com/watch?v=U71lqJls5fs

I wish I could zoom out by reivilibre 2023-10-16T16:36:50Z

This was probably the most fun I've had this Ludum Dare. What a perfect idea for this theme!

I was initially going to just showcase my art, but after I ~~ruined~~ made a perfect restoration of the mona lisa I knew I had to record myself playing the entire game.

Here's the recording:

Cheers!

https://www.youtube.com/watch?v=1t_zRL3RsWU

Packed to the Gills by npckc 2023-10-03T14:28:07Z

You completely blew my expectations out of the water! I know it's just day 2 of play and rate, but this is the best game I've played from the jam so far. The artwork is adorable, the music and sound effects are great, the haikus and creative, and the gameplay is FUN. I love how you expanded on the idea each stage- it felt like a really natural progression, and it always added something new.

I recorded myself playing, and despite having a rocky start, I figured it out and I seriously enjoyed this one. Cheers!

https://www.youtube.com/watch?v=r3ib_Z3IGvU

Gap Dango Shooter by zundou 2023-10-19T16:29:42Z

Ah wow the music is great! I absolutely love the take on the theme, very creative! My best score was around 3600.

I like how there's no way to extend the duration of the game. you get 15 sticks and no more. It adds a great level of challenge, where I found myself waiting for the perfect moment. All around, nice work.

The Long Night of Augustus Brandicourt by Norah 2023-10-04T14:35:43Z

The storywriting is very well done, and the mood you have set is incredible. I love the somber reflections on this greedy man's past, knowing it's too late.

I recorded myself playing to provide extra feedback:

https://www.youtube.com/watch?v=wVdEEHQYhpA

Fishy Business by zerohalogen 2023-10-03T13:58:38Z

So I recorded myself playing, but uh... my OBS were using my "record a web game" preset instead of my fullscreen one... so I sincerely apologize for the world's most poorly cropped let's-play.

In any case, this was a nice and relaxing game! The biggest comment I made in my video was "I encountered about 10 fish traders in a row before the upgrade-shop. Perhaps setting a hard coded limit of like- 3 fish traders before forcing the next one to be the upgrade shop?" Anyway, here's the video: (Again, sorry for the bad cropping)

https://www.youtube.com/watch?v=h1Asa1IxR74

YOOBD by Ch48 2023-10-20T16:05:03Z

I really enjoyed the core gameplay loop of "collect thing, spawn enemies, after enough you get an upgrade" but what this game really needs is enemy diversity! After about 5 upgrades, I got bored and tried to do a pacifist run, because I thought that would be more interesting. Speaking of, this game is absurdly easy if you just take out all the enemies before collecting the gem. What if there was some risk/reward where touching the gem without clearing the enemies would give you higher-tier-upgrades at the "shop"?

Anyway, this is a really solid base, and if you choose to expand it, there's potential. Great work.

Cold space by karnagie 2023-10-20T16:25:09Z

I was able to room-destroy 4 rooms trapping myself in (and the monsters out) which I'll count as a victory. I wish there was some sound effects or music though. Perhaps a bomb exploding sound, or a monster growling to warn you they are near. It's a pretty bad feeling to have a run going and you jump to the platform above you and instantly collide with a monster you couldn't have known was there. Cool concept though, with the bombs and destroying rooms.

Glutton-Free by andypang1010 2023-10-03T14:46:43Z

This was absolutely incredible. The movement controls were super unique, and it made it an very interesting challenge to get used to. "Easy to pick up, hard to master" is something you rarely find in a Ludum Dare game, but you hit the nail on the head with this one.

The artwork is so cute too! The character being all wobbly and bouncy is fantastic.

I had a record score of 114 seconds, and I recorded myself playing to deliver maximum feedback. Cheers!

https://www.youtube.com/watch?v=j9koZHID-8A

CaveBots by quasilyte 2023-10-12T18:13:42Z

There's definitely a lot of information to take in once you start playing, but once you figure out what you're doing it really clicks! I really liked the art, though I think the music and sounds could be better. I think the music could use some less reverb-y synths and a beat. Even a very simple 'kick, snare, kick, snare, kick, snare, kick, snare' type beat would help.

Cool game, and nice work playing a lot of games!

SUPER ULTRA HYPER COMBO REMIX 64 Ξ£ DX+:REMASTERED LIMITED EDITION ORIGINS ONLINE by willianfhs 2023-10-16T16:09:50Z

My best was 40680 (run starts at 7 minutes into the video I'm sharing)

Oh this game has style. The flashy text, the voice acting, the comically large name, I am 100% here for it! I don't have much to say that I didn't say in my recorded playthrough... so here's the video! Cheers!

https://www.youtube.com/watch?v=gCFOvbbF5gU

Clearing space by Sevansevan 2023-10-20T21:17:00Z

These puzzles were way trickier than I thought they would be! I love the story the game tells with the names of the levels (and the solution for the last level draws a smiley face!)

I wish there was some sound effects, like a chunky thud when clearing a tile, or a little bonk or bloop when moving a flower. maybe a sploosh when the flower gets potted.

Great puzzles, and well done!

Shrinking Universe by Snorps 2023-10-15T04:05:23Z

Comparing the speed of the birds when I played the game to a gif in a post you made on the feed... It's like- 5 times as fast on my end. Dodging the birds is incredibly difficult, and the only way I was able to actually land on one was pure chance. That being said, It's still fun! I love the art style, and I've been wanting to make a game with incredibly few colors for a while now- I just haven't got around to it.

Are the birds moving at a fixed distance per frame? If so, their speed would be tied to framerate, which might be the reason for the speed difference.

LD55 — Summoning

SUMMONING by xk_the_name 2024-04-18T17:12:52Z

Lots of feedback to provide:

First off, the critical stuff. - I don't know if it was the web build's doing, but the music's audio quality was rough. Once the music was fairly loud, It sounded like it was playing at a low sample rate. The actual notes and whatnot sound good, like- the melody is providing the perfect eerie atmosphere, though something sounded off about the audio playback. - I never found the "wait in this circle for 10 seconds" stuff to be all that useful. Unless you have the shockwave spell, it's a waste of health to just stand there, and the rewards for it didn't seem nearly as grandiose as I had hoped. - The name of the game just being the theme verbatim feels pretty lazy. Hence why there are 7 other games this Ludum Dare with the same name as your entry. - The enemies all stack on top of each other. To some extent, I would have them push each other away in order to form a more menacing crowd. Having them stack on each other makes them too easy to avoid, or combo off.

temp_small.png

- One final note on the critical feedback, I was swiftly finding myself wanting more variety. I recognize the scope of a 48 hour game jam while working alone, though having different "weak enemies" to spice things up would go a long way. This ties in with my "all the enemies stack on each other" comment, since having enemy variety would avoid creating one singular mass of enemies. (I appreciate the occasional blue enemy, though one trick to add some free visual differences is to multiple the enemy color's brightness by a random values between, let's say 0.75 and 1. It gives some random tint to each enemy, and looks nicer than all of them being the exact same color) - More spell variety would be nice too, or at least more frequent upgrades providing the interesting choices. Far too often it was just Hp/Speed/Damage, when the ones unlocking new attacks are the ones you really want the players to experience and play around with.

Moving to the positive comments so I can just gush.

- Wow, that opening cutscene was cool! - The fog rolling in as the game gets closer to the end is a really well made effect. - It's fun! - The floaty candles are super cool, and I love the aesthetic you have going on. - I like the sound effects. It's very satisfying to *hear* the combos happening. - The online leaderboard is sick, and now I need to figure out how to add a speedrun leaderboard to my own games.

Solid entry! Great work.

Voir Dire by danman9914 2024-04-18T16:17:50Z

Akin to all good rogue likes, the ability to exploit the heck out of a single item makes this game 10 times more fun.

I present to you, the ultimate jury:

temp_crop.png

Great work, good story, and I found the mickey level exceptionally funny. (Darn Disney lawyers packing the jury!)

The Wheel by kuro 2024-04-15T16:20:11Z

Not so much a game as just one mechanic with dialogue. The wheel going to the opposite side when it rolled off screen was a nice touch.

https://www.youtube.com/watch?v=obVGkdl2Ci4

Whip it up! by recursiveanomaly 2024-04-15T18:35:42Z

A nice and relaxing cooking sim! I like the goofy names of the dishes I prepared, and the artwork for everything is so well done! The music is relaxing, and the minigames are fun. (I wish the chopping minigame had the same Beats per minute as the music!)

I recorded myself playing to provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=7EvLEvS16RU

Seance by alexrose 2024-05-03T19:04:49Z

Wow, I can't believe I waited so long to play this. What an incredible story. The voice acting, the artwork, WOW.

First things first, the critical feedback. This game is such a masterpiece, that I only have the minor-est of nitpicks. The game automatically closed instead of going to a "GG, close the game now" kinda menu, so I briefly recorded my messy Desktop at the end of my video. I also usually like to start replaying a game while I can provide some more feedback, but that would require restarting the application, and I already panic-ended the recording because my messy desktop.

I also think the shots of my character was a little... poorly framed? For a second, I thought the detective guy was the one striking a dramatic "OH NO!" pose, only to realize a few lines later that it was actually me. (I incorrectly assumed for a minute that I was the killer)

Also a few things in the timeline seem to be a bit conflicting? At least I assumed the timeline was, thief takes pig/sheep, kills butcher, kills aria, kidnaps dylan, kills tamsin, loud bang, fragrance. Which conflicts with the butcher smelling the fragrance.

Anyway, that's all the criticism I have. This game was amazing.

I recorded myself playing to provide some extra feedback.

https://www.youtube.com/watch?v=XN7fbol7gdo

The Basis of All Creations by alaah 2024-04-15T20:17:09Z

Very cool game! I enjoyed the puzzle solving, and finding ways to mass produce various "ingredients". I recorded a video of myself playing to provide extra feedback.

https://www.youtube.com/watch?v=TeDfSOmftCQ

Phoenix Delay by aeveis 2024-04-15T16:42:20Z

The music is an absolute bop! I really enjoyed the windy particle effects.

I tried speedrunning the game a few times, though the ending portal was showing up inconsistently? I don't know if there's something in the code going wrong, but in my last attempt the portal showed up after a minute of empty level.

Anyway, this was lots of fun. Great game!

Here's my full recorded play session.

https://www.youtube.com/watch?v=tJf9E3GUerA

Demon Well by 100th_Coin 2024-04-21T15:19:25Z

@ategon Wow, thanks for the vod! I'd be happy to have some of my gameplay shown in the intermission video!

Brew Some Unique & Appetizing Potions! by HacksawUnit 2024-04-15T16:12:10Z

An absolute joy. I'm a huge fan of stacking and matching games like tetris or Dr. Mario, and this is right up there. It has the perfect curve of "incredibly easy to learn, incredibly difficult to master" that I LOVE!

Here's me playing the game. Best score is 7807. Great game.

https://www.youtube.com/watch?v=J8gckPFHZtI

daydream by Mathstr0fficial 2024-04-15T17:08:52Z

Great work with the story writing. Very emotional, and meaningful. I know last Ludum Dare you were asking for as much feedback as possible, and I'll happily provide that again.

Let's begin with the critical feedback.

- The enemies that can turn invisible act as invisible walls, which was more confusing than anything, leading me to assume there was jank wall collision. - The spinning eyeball laser felt "cheap". It didn't defeat me, but it brought me down from full health to half a heart, which was... stressful to say the least. I don't believe there was any way to dodge that? There could definitely be some better indication of what's going on there. - The second boss had a very large hitbox, which makes sense as it has a large sprite, but In top down games like this, I usually make the hitbox only extend to where the shadow is. Being hurt by the tall graphics when I assumed the game had some depth, allowing me to run around or behind it... that caught me by surprise. - The sword arc is a bit interesting. Perhaps making it swap from your left to your right with each swing could help? I found myself needing to rotate the character to hit guys on my right, while I could hit guys on my left while looking directly forwards. It's easy to follow how the sword arc works, but it's weirdly lopsided by only hitting things on your left/ahead of you. Either that, or what NES Zelda does where the sword is only directly ahead of you.

Now for the good stuff.

- The mood. Ohhh wow the feels. You said in the discord that this game was very personal, and it shows. I'm glad you were able to make this story. - The art outside the dungeon is very cute and relaxing. - The art inside the dungeon is very readable. (though I did mistake the walls for a carpet in one of the first rooms. It doesn't help that the ghosts can go through them) - I don't know if it was intentional, but hitting a jar twice before it despawns can yield an extra heart, which was very helpful at times. - The bosses were unique and made the end of the dungeons very interesting.

All around, great work! Here's my recorded gameplay for further feedback. Cheers!

https://www.youtube.com/watch?v=M4WxvOHmemY

Tiny Summons by Jeremy Ryan 2024-04-15T18:06:54Z

The wobbly animations are fantastic! Making a game played via twitch commands is also super cool and unique! I kinda wish the music would swap between "team forming music" and "battle music". It gets a bit repetitive as it stays on the same track the whole time.

My strategy is a bullfrog and 6 bears, because if they can get some bees between them and the foes the bees keep spawning and become unstoppable. Or maybe 10 hedgehogs...

I will say, the 90 second wait between rounds can get a bit boring, and since the gameplay is entirely in the team setup stage, (watching the match unfold has no inputs, so there's no skill to it) it's especially uninteresting when nobody else is in chat. The fights are fun to watch, but the 90 second wait kills the momentum.

It would be cool if every few rounds had some random modifier, like "+50 team points!", "Everything throws rocks", "Both teams get one free Dragon", "Frogs are half price!", or "Both teams collaborate to defeat the boss!". Something to spice it up, you know? I found myself quickly wishing the game had more to offer.

Anyway, with all that critical feedback out of the way, I do want to say that the artwork is fantastic as always. The design of the unicorn and bullfrog is great (all the characters for that matter). I love large guys with tiny faces. The little extra motions on the "cards" and text in the team forming screen is a great way to make the team forming screen look extra polished.

BlΓ₯kulla by Simon Rahnasto 2024-04-16T16:32:29Z

One of the best games this jam. The background artwork is stunning (I love the rain), the character designs are great, the card artwork, enemy designs, ah!

The ONLY complaint is sometimes I make the shape that I believe to spawn something, and it doesn't spawn it. I have no idea how difficult it is on the backend to make a game like this even work, needing to parse out my jank scribbles as a specific glyph sounds incredibly difficult, though if it doesn't spawn due to cooldown, it should absolutely make a little "Cooldown!" message over my dude's head. Then perhaps if the drawing was too jank, a "?" over my guy. The spells sometimes not working is my only criticism, and I can't say it's that harsh of one considering how difficult of a system that must be to implement. Bravo for making it work!

Here's my recording for extra feedback.

https://www.youtube.com/watch?v=gD2C3fAtA8w

Hardcore High School by CaptainDreamcast 2024-04-15T15:39:06Z

Good thing we had someone hardcore enough to hardcare about the cats until the end. RIP king.

As always, the more insane the plot, the better with your games! I'm glad to see the voices in the game, and the trailing monologue after the text box is finished writing is always a treat. Truly, the ohio-core school battling game of the ages.

Here's my full playthrough:

https://www.youtube.com/watch?v=_I1-_9rSJRA

Where is my hat, dudes? by Sobigdrasil 2024-04-15T18:49:19Z

This feels like it would make for a great 2 player experience. I was stuck playing against the AI, which was... in need of improvement. The artwork is delightful, and I love how many different designs there are for the characters you play as. The background audio was a bit ominous and distracting though.

Cool game! I recorded myself playing to provide extra feedback.

https://www.youtube.com/watch?v=_W777MP22-A

Chill! by Trexxak 2024-04-17T15:22:59Z

I love seeing your games being more and more ambitious. From what I read in your initial version of this page, it sounds like you spent a ton of time implementing the websocket multiplayer stuff that ultimately was left unimplemented. I've yet to try and make a multiplayer game myself, so I will absolutely applaud you for taking that on during a game jam. In addition to that, the destructible terrain, 3d models with animations, and really cool skyboxes show that there was genuine effort spent making this. There's a lot of attention to detail!

You have the start of a fun party game here. Keep it up!

Here's my recorded session for more feedback.

https://www.youtube.com/watch?v=nivX7M22fWs

Dry Season by HolyPerceval 2024-04-15T19:32:19Z

Okay, wow this absolutely broke my brain. For some reason the QWER keys being in a vertical orientation on screen is destroying me. Thats it, that's the only note I have. anyway...

Full cleared the entertainer. Let's gooooooo!

https://www.youtube.com/watch?v=lovQhrCQcFI

Honse by rickylee 2024-04-16T18:11:54Z

Ahhhh man. is it even possible to win Honse? I did a good job with the chores, but as soon as I unlocked the castle upgrade 2, Honse was unsustainable. Anyway, this was fun! I recorded myself playing for extra feedback!

https://www.youtube.com/watch?v=xQt-iVsdXfE

Summon Shuffleboard by thyoi 2024-04-15T17:24:41Z

I can really see this being expanded into that rogue like you envisioned. The character art is delightful as always, and the various patterns on the board (and in the background) are so stylish, I'm actually jealous. The little arcs appearing around the pucks in the right place? I really admire the amount of polish you put into the game's visuals.

I recorded myself playing to provide extra feedback. Great work, cheers!

https://www.youtube.com/watch?v=hDvUVktL9EE

Mystery in Greensand Shore by barce 2024-04-16T17:16:51Z

The combat was really unique, and I enjoyed the problem solving in trying to survive. Perhaps I'm missing something, or maybe the post-jam-brain is numbing my critical thinking skills, but I reached a section where there were 3 available fights, and I was unable to come close to beating any of them. Even still, it was fun to figure out the strategies to get as close as possible, but I was certified 100% stumped, and decided to give up. I have the entire session recorded, so hopefully you'll be able to see what I was doing wrong. This is definitely the most important feedback I could provide here, and I want to make sure this isn't coming off in a negative "game is bad" light. The game is great, I'm just not great at it.

In other areas, the music slaps (though after failing a battle, there was some bugs in the music engine), the writing is delightful, and the artwork is amazing as always. It's a treat every time to play your games, and I'm wishing this game the best of luck in the play and rate.

Here's the recording. Hopefully it highlights the knowledge gap I had, and what your team can do to fix it. Cheers!

https://www.youtube.com/watch?v=MHq4jCW0cqE

Butler! Summon the Imps! by jummbus 2024-04-17T16:17:22Z

What's there to say? The art is amazing, the music is amazing, I loved the story, and the gameplay was fun. I really like how the tutorial level shows you where the objects will land. It's great for introducing the players to the game!

I'm sure I have actual feedback to give, but it currently escapes me, so here's my recorded gameplay session.

https://www.youtube.com/watch?v=WdxwPVC_lcg

Ghost Link by willianfhs 2024-04-17T16:39:36Z

Great humor! I loved the occasional references I was able to pick up on!

Here's my recorded gameplay session for extra feedback.

https://www.youtube.com/watch?v=nxr3r7G-2pc

Duck Spawner by Myse 2024-04-18T17:41:16Z

Cute little game. I wish the music's loop was a bit more seamless.

Summon Cats by tinyfinn 2024-04-15T19:44:19Z

Absolutely adorable game!

Here's a video of me playing it to provide some feedback:

https://www.youtube.com/watch?v=LaSs1hBQRTU

Some Munnings by SoBad 2024-05-05T16:02:07Z

Sometimes the most brilliant take on the theme goes over the heads of people. Congrats on the humor victory, it was well deserved!

LD56 — Tiny Creatures

Reverse Pacman by euske 2024-10-12T19:49:55Z

Ha! A really funny take on the theme.

I like how the dots move at the exact same speed as pacman, so you need to strategically take a different route rather than just follow him.

Sometimes the pacman AI is tragically bad at avoiding the ghosts, but perhaps it's a skill issue on my behalf by not feeding pacman all the dots faster.

Cool game!

Vox Regis by Sheepolution 2024-10-07T15:54:50Z

I really enjoy "My subjects are so far below me that I consider them tiny creatures" as the take on the theme. The ego of the king is a wonderful narrative device, and then combined with the nonsensical voice lines as you speak to your people "Carpe Diem!" "Ludum Dare!" makes the king appear incompetent, in all the right ways.

I spent five years pitting factions against each other. By no means did I actually solve the problems, ha!

Let's talk about the graphics, because woah- the city design is great. I love the subtle parallax as you move the cursor. It emphasizes the distance (metaphorically) between you and your subjects. It's a juicy detail.

We were talking in the discord call about how cool it would be to have a "speech counter" at the end of the game, and after playing, it would be really neat to compare that number with other players, or try for a "minimum speeches" run. In my run, I don't think any factions made it above 20 members, but with a fewest speeches run, I could imagine it getting much more strategic, and cutting it way closer.

All around, a wonderful game! Great work.

Cheese It! by drinkycode 2024-10-25T19:45:04Z

I can't believe so few people are sharing their high scores in this comment section!

Time: 4:28

Cheese: 3177 oz

KO: 25

Delightful game! I recorded myself playing to share as much feedback as possible.

https://www.youtube.com/watch?v=I6VEaixhkpk

Walk the Planck by alexrose 2024-10-12T16:04:20Z

Holy cow! Where do I even begin for this comment.

The pun in the title is delightful. The artwork is cutesy, the background is the perfect amount of "detailed but not distracting" and the bounciness of the particles is just perfect. The narrator does an amazing job explaining both what's going on, while rooting for you along the way. It's so wholesome!!!

I recorded myself playing to provide extra feedback. I don't know if there's anything in need of improvement though. 5 starts all across the board. This game is amazing. Cheers!

https://www.youtube.com/watch?v=phWnzjp9iHE

Pixies!! by alaah 2024-10-08T17:01:01Z

As someone who skipped reading the important parts of the EULA, I wasn't entirely sure what this was, and that's my fault entirely. I recorded myself playing this and I'm sharing the video, though it might be infuriating to watch? I don't know.

I was able to figure out what most of the settings do though!

I assumed there was a puzzle element to this, trying to "unlock" cake baking and limit break. Perhaps there actually is a way to do that. I don't know. In any case, I feel like I didn't do this justice by ignoring the text and jumping right in. I'm sorry to hear that you had a rough weekend and that this wasn't what you had hoped to make.

https://www.youtube.com/watch?v=XBIEE1aCeZU

Tiny Turf Tussle by Alchemic 2024-10-10T18:58:17Z

Fantastic entry. I had a lot of fun "abusing" some of the upgrades. I imagine my strategy was not developer intended, ha!

The art is delightful! I love the variety in towers you have.

In lieu of just explaining my cheesy strategy, here's a recording of myself playing the game!

https://www.youtube.com/watch?v=y7StY8RnDZs

Prince Charmony by 100th_Coin 2024-10-13T05:13:03Z

@ategon Yeah, sure! It's an honor.

Make Your Board & Climb In It by HacksawUnit 2024-10-07T14:31:39Z

Wow, what a game! I absolutely love the idea of making the player build their own hazards, and my ONLY complaint is that the game over screen doesn't give the player a view of all their towers next to each other to screenshot and share.

In lieu of a screenshot of all my towers next to each other, here's a video of me building all of them and failing to climb them:

https://www.youtube.com/watch?v=MiN3-wwEMjo

Gull and Ray by Mathstr0fficial 2024-10-08T19:54:45Z

The art is delightful. I love the character designs, and the water shader is nice to look at.

I like the note taking aspect, and I've been thinking about making a mystery game myself. I think if the game requires notes like this, you should have some sort of built in place for the player to take notes in-engine.

I like how nobody tells you what to do for the stork eggs. You need to just intuitively determine that one for yourself.

I assumed the game would take place under the sea, so reading "different energy in the air" made me pause. Just ignore me being dumb in the video.

https://www.youtube.com/watch?v=va54OshTgDM

My Keyboard is Full of Ants! by Jeremy Ryan 2024-10-07T14:53:02Z

Amazing. The intermissions where you read the letters you write are the icing on the cake. I don't play too many word games, but this is absolutely one of my favorites.

Here's a recording of my run. Great game!

https://www.youtube.com/watch?v=oGwz1HOuWIM

David vs Goliath: What the government doesn't want you to know by CaptainDreamcast 2024-10-07T15:24:16Z

As always, top points for humor! President Michael Jordan

Edit: I meant to continue that previous sentence, but I'm pretty sure you already read my comment. Oh well. President Michael Jordan was a hilarious bit, and the classification of all people below 6 feet as "tiny creatures" is one of the the hardest I've ever laughed at someone's take on the theme.

The cutscenes are great, and I love the way the story incorporates the theme. The controls are super tight, and due to my gaming skills I never took a single hit of damage. I suppose I Should've stopped showing off as a means to confirm that taking damage is possible, and perhaps I missed out on content by not dying.

I recorded myself playing for maximum feedbackage!

https://www.youtube.com/watch?v=binrBvaixZA

Night Critter by MateusBoga 2024-10-07T14:07:18Z

Wow this was difficult, but very fun! Here's a recording of myself playing the game to provide more feedback:

https://www.youtube.com/watch?v=ediGEZmMLpE

Cheers!

Don't Wake me Up by Glassar 2024-10-12T15:21:57Z

The setting is really creepy, and wonderfully made! I love the PS1 style aliasing.

I recorded myself playing to game, so I can provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=2Ex73upO3XM

Tracks. by Trexxak 2024-10-25T19:47:19Z

I'm glad to see you finished it in time for LD Extra!

Tiny Galaxies by Gabriel Chan 2024-10-10T19:45:49Z

This game is delightful, but ohh- I've got some gripes.

Okay, so first of all, the difficulty. I feel like I reached a point of "unsustainability" with every run I had, where I mentally gave up due to the density of objects on screen. I started trying to track "hippos gained per hits taken" but once the screen is so flooded with objects, there's no possible way to collect *anything* without taking hits.

Second, I love the upgrades. I love love love the upgrades, and the system in which you collect them. But you *need* to tell me what I just picked up every time I get one. The message that tells you what the upgrade is needs to stay on screen longer too. There's a large handful of creature types, each with their own perks, and I am not going to be able to remember all of them when I'm just starting out. If you say it just once, and never again, I'm doomed to forget it. Picking them up in the future could be beneficial, but if I don't know what I get out of it, why would I go out of my way for it?

Speaking of, many of the upgrades are ill-explained. Claw Durability? What does that do? How much does each squid increase the invulnerability? If you have stats like this, you cannot keep them hidden from the player. You even have an achievement for reaching certain thresholds with these stats, but if they aren't visible to the player, how could one know if they are close to an achievement? Additionally, with the difficulty of the game, I have no idea how possible some of those achievements even are.

By the way, having achievements like this is awesome. I seriously applaud this game. And a leaderboard?! wow! It's very impressive! But there's such a strong juxtaposition from the incredible achievements / leaderboard systems to the lack of information while playing the game. In my final run, which I think scored 2nd on the leaderboard, I completely ignored squids, rabbits, and crabs because I don't think those helped me at all. Perhaps they do, but with the information I was given, it felt advantageous to ignore them.

And god dang it, those frogs can appear on screen and hit you within times way faster than one could react, and that just feels bad. I don't know if the solution is to zoom the screen out, or have some sort of "radar" to indicates where off screen enemies are, but there needs to be something done about enemies that can zip on screen, smack you, and then zip off screen within a moment's notice.

All of this to say, I had a lot of fun, and it's the little things that make me want more from this. It's a darn near perfect jam game.

I recorded myself playing the game to deliver maximum feedback. I seriously hope this video helps out.

https://www.youtube.com/watch?v=Ix5C0ZdzIvc

Tiny Checkers by thyoi 2024-10-08T17:45:20Z

One of the best games I've seen for the compo. Your games are always really creative!!!

I liked it so much I had to play it a second time. There's so much variety in pieces. Honestly, the final shop before the last level should be a "super-shop" with one of every piece available. There's so many that I'm sure I still haven't seen all of them after 2 runs.

I love everything about this game.

Here's my recording:

https://www.youtube.com/watch?v=zCYCvAQ89Do

Pied Piper's Payback by Crygos 2024-10-12T15:04:22Z

Absolutely hilarious. In my first run I must've achieved the world record or something, because I was well beyond double the score requirement to reach the highest tier.

Anyway, I recorded myself playing to deliver maximum feedback. Great game!

https://www.youtube.com/watch?v=tZUW142HNFQ

ETHERNET by zhang 2024-10-12T15:43:29Z

Wow, I love the artwork! I never really figured out exactly how the game works. I know I need to catch the bug in the web and eat the bug, but the controls were a bit odd, and I wasn't sure if I was doing it right, even when I won the levels.

I recorded myself playing so you can watch my confusion.

Very cool game though. Cheers!

https://www.youtube.com/watch?v=PkGhfXy7tAg

Germinator by Arthurmtro 2024-10-12T14:46:52Z

This was really enjoyable! My biggest piece of feedback is that the rocking background was a bit... sea-sick-inducing. It was a bit nauseating to have the background rocking back and forth slowly, but other than that, the game was a lot of fun.

I recorded myself playing to provided extra feedback:

https://www.youtube.com/watch?v=aHDgQP-rWAU

Veil of the Forgotten by Akuma016 2024-10-12T14:33:19Z

I love the character design! The forest is also beautiful.

I recorded myself playing the game, and I bring it up in the video, but there's a section with a "blind jump" where the player is required to move downwards, but the floor they need to land on is off screen. My biggest piece of feedback is to always make sure the player can see where they are trying to move the character in a platforming game.

And here's the recording! Cheers!

https://www.youtube.com/watch?v=i0GQkmIlJy0

Mightosis by Machinic 2024-10-12T15:27:33Z

A very nice and short puzzle! I recorded myself playing if you want to watch me solve it in realtime.

https://www.youtube.com/watch?v=8ayZmMHAXmI

LD57 — Depths

Captain Peggles: That Man's Chest by Sheepolution 2025-04-25T17:31:50Z

Absolutely phenomenal. Very rarely do I find LD games that completely sweep me off my feet. I would play this for several more hours, but I have a few more games I'd like to rate today. (I will probably play more of this later tonight, ha!)

I started challenging myself by memorizing the other player's map while standing at the boat and seeing if I could get all 3 without checking the map again. So much fun. So so so much fun.

I recorded myself playing to provide as much feedback as possible, but man I have so few notes. You all absolutely know what you are doing, and my video will simply just be me having fun for 22 minutes. Cheers!

https://www.youtube.com/watch?v=mbBYWJxqdjE

Oasis Dawn by pickens-inc 2025-04-25T18:54:31Z

Those projectile shooting dudes are my bane. I don't think I ever beat day 4 wave 1, ha!

In any case, I love the 3D models of everything here! The player animations are great, and the big dudes with swords have absolutely perfect indication when they are bout to attack! I just can't figure out what I was doing wrong with the projectile guys.

My recording is a bit sloppy, as it was in untrawide cropped to 4:3, so the healthbar is missing in the video (definitely intentional on my part to add suspense.)

Anyway, here's the video. I hope it provides some good feedback!

https://www.youtube.com/watch?v=wtx9eNGOAO4

To the Depths of the Galaxy by alaah 2025-04-25T18:23:41Z

It took me a while to learn the patterns (and some of them I just gave up on learning) but I scored over 50K, and that's about as much as I think I can get. I don't play a lot of bullet hells, so I can't really give the best feedback, but I did record myself playing. (I also had a lot bitrate by mistake, so I hope the video isn't entirely ruined because of that...)

I honestly have no idea if that boss can be beaten without dying, but I was able to cheese it by just going around, ha! I don't know if that was intended.

https://www.youtube.com/watch?v=7xPN8mpyCCE

The Moon Reconstruction Program by 100th_Coin 2025-04-07T14:37:48Z

@kukatoo Oh my! Did the box you shoot in the tutorial somehow not hit you? I honestly have no idea how that could happen. Are you willing to try again?

Cast Iron Hammer Golf by HacksawUnit 2025-04-25T16:55:21Z

Oh man that wind. I kept forgetting it existed and then WHAM! I piece missed my target by 4 or 5 whole units. The wind is a perfect addition to the game, by the way. Love it.

I don't know exactly how to feel about the lives mechanic. Like- yeah, being able to lose is important for a game like this, but man- I got really close in two runs, only to lose to something that I think is a bit... unfair? Getting 5 in a row clears a line, right? And I've had situations where I clear the gold one by having a vertical line go beyond the bounds of the board. Then I lost my last run of the recording by getting 5 in a row, but beyond the bounds, and I lost. It felt like the rules were a bit inconsistent there... I don't know. Going back to hole 1 after that feels punishing, but without lives there's no penalty for failure... I'm not sure what to do about that.

Anyway, I recorded my runs to give as much feedback as possible! Here you go:

https://www.youtube.com/watch?v=fPN5gBCQZG0

Fathom Pond by Mathstr0fficial 2025-04-08T19:50:51Z

In this episode, 100th_Coin reveals how bad he is at text based adventures.

First of all, the writing is delightful. I love the way you describe the scenes, and details fill this game with so much charm. The biggest issue I had with the puzzles was simply a lack of information. With a game like this, where half the time I try to do something like "Use hook on ring" I see "Use is not a verb I'm familiar with" and get discouraged. How could I possibly know what my options are? When I typed "rotate statue" my expectations are "rotate is not a verb I'm familiar with", yet it was the solution. I'll admit, it's a genre I don't have much experience with, but text based adventures seem to be riddled with "verbs" that you just need to somehow know you are able to do. I asked you on discord about placing something on the altar, for "place is not a verb..." only to learn I had to use the word "put". The issue is that there's so many situations like that. You just need to know that you have to use the word "put", or that "rotate" is an option. It feels all the more confusing when "use" isn't something I can do. You don't "use key on door" you "open door with key". I think that's an issue of the engine more-so than your own design.

I can only imagine watching this will be painful, but here's an hour and a half of me stubbing my toe in every room and getting frustrated at my own lack of information, due to the aforementioned "you don't phrase it like this, you phrase it like that" knowledge that I couldn't have had going into this.

https://www.youtube.com/watch?v=y4SvqeiDtVQ

Pack by Jeremy Ryan 2025-04-08T21:19:49Z

You've done it again. There's an incredible amount of polish in all of your games that always leaves me with a sense of awe. The parody names for the games were such a delight ("Rush Universe in the martian Hospital" completely floored me.), the artwork for every object looks fantastic, and I absolutely LOVE the dust particles when opening and closing stuff. Man, it's so good.

The music is very relaxing and it doesn't feel repetitive, which is nice during the final level. I was stuck there for longer than I thought I would be, but never felt frustrated or annoyed.

Great work all around. Here's the video of me playing.

https://www.youtube.com/watch?v=DXW8QmI9Zi0

Nine Lives Deep by Simon Rahnasto 2025-04-08T20:49:39Z

Absolutely delightful. The story telling is so positive, I couldn't help but have a huge smile while playing. The artwork is fantastic, and I especially like the boat scene. My words fail to accurately describe my thoughts, so I'll let the video commentary do the heavy lifting. Great work all around!

https://www.youtube.com/watch?v=QrKxRyOnCso

Hell R Us by CaptainDreamcast 2025-04-08T15:47:40Z

It's a classic Captain Dreamcast game! The cutscenes got some good laughs out of me, though I think the audio levels need a bit of balancing. I don't know how audio works on the dreamcast, but if it's possible to make the music a bit quieter as your voice lines are playing, I think that should be done. This one was very similar to David vs Goliath: What the government doesn't want you to know, in the sense that it was a bullet-hell boss fight arena. I think the combat in this game would be a bit more interesting if the enemies immediately started throwing projectiles when the fight begins. You learn their attack pattern from a safe distance, then once they stop, you go in for the slashing.

It's a subtle detail, but I love how the game opens with you spinning as you fall, then landing at a funny angle. A stellar opening.

https://www.youtube.com/watch?v=j963WrMTG_A

Dwarvenshaft by MateusBoga 2025-04-25T19:43:38Z

You made an acapella track!!!!!!!!! YES!!!!!!!!!!!! 10/10

So it took me forever to figure out that the guy needed to not be on auto in order to drill downwards. Other than that, I had a great time!

Here's my video to provide more feedback!

https://www.youtube.com/watch?v=Cy0bQOALFus

Apnea by JulienLussiez 2025-04-08T20:13:03Z

Quite a fascinating entry. Unfortunately my microphone filter settings didn't pick up my deep breaths, but I made it past the 70 meters stage. I could probably go further, but it would likely result in a massive headache, so for my own health I chose not to.

Certainly top points for innovation... it's such an interesting idea to rely on the player actually holding their breath. I kinda wish the game was more than just a "hold breath for x seconds simulator". It would be cool if you actually had to explore while underwater.

Here's my recording:

https://www.youtube.com/watch?v=IChpx1DXfsc

id: by Trexxak 2025-04-08T20:31:42Z

Like many of your LD entries that are "more of an experiment than a game" I never know if I'm doing things right, and I feel a bit lost. The 3d opening cinematic was pretty cool, but I don't know if there was actually any "thing" to find by switching channels. The writing is cryptic, which leads me to believe there is in-fact a puzzle to solve, but I'm missing the required information. It's still pretty neat seeing multiple game windows, and interacting with one of them by pressing buttons in another. I just wish the objective, if any, was explained better.

Here's my playthrough

https://www.youtube.com/watch?v=PMwPCn3Zr0Y

Deep Fry by thyoi 2025-04-25T20:38:33Z

Okay wow. The moment I had to use the timer as an ingredient I fell in love with the absolute insanity of this game. There are so many details that it's incredible. Everything wiggles a bit when the mouse hovers over it! The text, the buttons, it's delightful. The silhouettes of characters walking down the street. And oh my gosh, the character designs are amazing. I think my favorite is the guy who owns the street. Ah- and I love the logic puzzles of figuring out what to combine with what to make the wacky recipe the customer is ordering.

My recording ended abruptly by accident, so It's a two-part video (my bad!), but I recorded myself playing to give extra feedback. This is easily one of my favorite games of the jam.

https://www.youtube.com/watch?v=hy7m1LaVTE4

And again, whoops! It's two videos.

https://www.youtube.com/watch?v=PP3R_pJT4Z4

LD58 — Collector

Cut to Pieces by Sheepolution 2025-10-08T17:32:57Z

The concept, the art, the humor... it's all brilliant. Every cutscene had me laughing. Goodness those facial expressions.

Here's my recorded gameplay, as I think it will provide way more feedback that I can with words. The only thing that tripped me up was the placement of the girl in "Hood", which I honestly thought I got correct every time.

This game is a masterpiece.

https://www.youtube.com/watch?v=WywcnAmdqsM

The Great Collector by Nicso 2025-10-24T19:21:16Z

Wow, did semechk just copy/paste the comment from artificer? That's awful. Let me give you a real comment.

I'm a bit of a sucker for the genre of games where you get a shop and upgrades and all that. Even if I was absolutely terrible at aiming the darn tether to pick things up, heh. The way the stones remain makes you regret every little mistake, which is perfect for a game like this. By the way, I lost my first run because I was trying to pause and adjust the volume, but esc immediately returned to the the title. whoops!

Something that surprised me was just how good the title screen art was compared to the art in-game. I understand how running out of time can lead to assets being rushed, especially in the compo, but I just find it a strange choice to make the title screen as gorgeous as it is, and leave the 6 or 7 graphical assets in the game drawn with an entirely different (less impressive) art style. Imagine if the gems you collected were drawn the same way the gem in the title screen looks, or if the character you play as was drawn that way too?

The music is super catchy, and I love the synths being used. I can't quite tell if this game takes place under water, or in space, and the music somehow fits either aesthetic, ha! I think the loop could be a bit more seamless though. One trick I usually do to make my music loop perfectly is to copy/paste the final measures at the end of the track to the beginning as well, then cut out that part at the beginning with some audio editing software. That way, all the instruments with reverb have already been playing at the moment the loop begins, making the loop seamless.

By the way, Compo games are required to provide the source code. Please do so, or switch to the jam.

Anyway, this was a lot of fun. cool game!

#rizzfest2k25 by alexrose 2025-10-09T15:15:38Z

This ludum dare I have discovered I have a weakness for goofy faces. Your artist is killing me.

Every single line got a chuckle out of me, and I love the "twist" ending. But let's be real, there's no other way it could have ended.

Here's my recording, though the game audio is a bit quiet, my bad!

https://www.youtube.com/watch?v=xdUAKSSaTgM

WIN WIN WIN by terryg 2025-10-11T17:58:44Z

After about 24 double jumps, I was able to scale the wall at the right edge of the map. Mua-ha-ha-ha-haaaaaa!

Here is my recorded gameplay to provide extra feedback. Cheers!

https://www.youtube.com/watch?v=C1fAtXXCWEc

Fume: The PC Gaming Simulator by alaah 2025-10-06T17:43:26Z

I love each and every parody. The fact that "Factory" is always -0% off adds so much to my immersion.

I wonder if it's actually possible to get every game in a single sale. That $1000 game seems difficult to purchase.

I'm a big fan of grapefruits, and sorry to hear you had COVID! Here's my video feedback. Cheers!

https://www.youtube.com/watch?v=mG70tT6HFTk

Invasive Spectral Projectiles by HacksawUnit 2025-10-06T16:50:11Z

I love everything about this. The enemy designs, both artistically and mechanically are outstanding. One of my friends compared the projectile collecting to Kirby, and the red bat enemy reminds of *those enemies* in Kirby too. Docile at first, but if provoked, you'll regret it.

Goodness those animations. I'm completely in awe at the art of this game. I wish I had more to say.

The lack of Invulnerability-frames after taking damage is brutal, and I love it. This game has a perfect difficulty curve.

Here's my recording! I forgot I was alone in a voice call while recording this, so you get to hear some brief co-commentary from a friend. Cheers!

https://www.youtube.com/watch?v=td77vhhmm1g

Bibli-otter-phy by Mathstr0fficial 2025-10-07T16:34:43Z

There's a lot to love here. Juggling the decorations with the game-progression is unique, and those speed boost upgrades from the tablets feel *so good*. I will say, a few minutes in I stopped going for the decorations and prioritized the tablets though.

I think the speed slowdown from carrying items is a bit rough at times, but on the flipside, the punishment for failure isn't too severe, so it balances out.

Here's my video playthrough! Cheers.

https://www.youtube.com/watch?v=zPcspBANpO4

Bone Collector by Antti Haavikko 2025-10-24T21:23:04Z

I'm not sure if I was playing incorrectly, but the early game was super punishing. I kept rolling mostly fives and sixes at a time where I needed to roll a 4 to punch, or something allowing me to combine into a 9 to dodge. That's just the way RNG can be sometimes, I guess. There were also sections of the game where I needed to reroll several times just to advance to the next tile on the board. I feel like a lot of this would feel better if you automatically got 3 rerolls at the end of a combat. Winning the fight, but then throwing three hearts away just to move on to the next fight feels bad. I see now, looking at screenshots from others, but apparently one of the rewards from combat was a bonus dice? Perhaps the RNG could be weighted a bit, because I never once got such an upgrade, and had to rely entirely on the three dice for the whole game. Unlocking "Trained" solved a lot of the issues I had with needing specific numbers and getting cosmically unlucky with the rolls though.

Eventually I collected "Wand" and suddenly all my problems were gone because I was healing an absurd amount. Way more health than I could possibly lose. I'm not even sure I could say this "balances it out" because I feel like I just experienced two clashing extremes. (Losing runs because of RNG, and having a single item carry the run) I picked up "Wand" when I had 2 HP, and healed to 10 before even moving on to the next level. I had about 20 HP when I defeated the boss.

I feel like I just got lucky picking up loot that covered most of the range from 3 to 10 by the end of the run. Knowing that it was entirely RNG what loot you get, what the generated map ends up being, and how the dices roll, it feels like I have very little control over how the run plays out. I saw a screenshot sent in the comment section here where a player found a shop. I never found a shop in any of my runs. I guess what I'm saying is, perhaps rely a little less on RNG and force some specific encounters. Guarantee the player gets at least one shop between fights 2 and 4. Gurantee the player has an option to gain an extra dice as one of the rewards. Make the player choose a reward after combat from a list of options, rather than entirely relying on a random number generator to pick exactly how the run goes for them.

I do see potential in this game, and I see you are working on a larger release of this. I hope my feedback isn't coming off as too negative here, because despite the issues I had, I enjoyed it. I love how the dudes on the title screen follow the mouse. I love how your guy visually gains the items you collect. There's so much to love about this, just like all of your Ludum Dare entires. I simply think the RNG is dictating a bit too much of how each run plays out.

Cool game, cheers!

temp.PNG

Hop, Skip, Jump by Jeremy Ryan 2025-10-06T16:24:09Z

Woah, I love how the first few levels have multiple solutions. The fact that level 3 works if you start vertically or horizontally makes it an absolute masterpiece of level design.

Here's my recording to provide more feedback. Cheers, and good luck with Next Fest!!!

https://www.youtube.com/watch?v=NQuPmHyuat8

Demon Scalper Blues by CaptainDreamcast 2025-10-06T16:08:44Z

Another classic Captain Dreamcast game. One of these days I'll need to buy a Dreamcast so I can play your games on the intended hardware.

As always, the story is great, (I love the character development) and the voice acting / humor is top notch!

Here's my recording for some hard boiled feedback.

https://www.youtube.com/watch?v=vLC5R38fQzs

Gems of Kaine by MateusBoga 2025-10-06T17:23:14Z

Good lord, the "AH HA!" moment hits like a truck. It took me a while to crack the code, but the moment I understood what the numbers meant, the game truly began.

Here is my entire recording as I learn in realtime how to play the game:

https://www.youtube.com/watch?v=BZlKvUjeU6A

The Haunting of Rebus Manor by Dan Davis 2025-10-11T17:22:59Z

Wow. I haven't ever played an online multiplayer game in my decade of Ludum Dare. Super impressive, and I loved all the riddles.

Atharva and I were a real dream team. Here's my recorded video to provide maximum feedback. Cheers!

https://www.youtube.com/watch?v=0lgnrkRiK0A

Chicken Heist by nakato53 2025-10-24T20:37:30Z

Alright, level 10 got me. The fox picking up the eggs makes it so much harder. Not in a bad way, but man some of the eggs around the foxes are brutal. I'm not sure what the day night cycle is for. Is it just obscuring your vision? At first I thought there would be a layer of stealth involved, like maybe some tasks could only be done at night, or some enemies would sleep, but I don't think that's the case. Anyway, cool game!

Eccentricity by Lefinno 2025-10-09T18:40:24Z

Oh my, I seem to have out-scaled the quota growth. By the end I was making 200K output. Incredibly fun game you've put together here.

Here's my video recording. Enjoy!

https://www.youtube.com/watch?v=wFHBYk4aTR8

ShroomBound by Tomssuli 2025-10-10T21:01:56Z

Well... that happened.

Here's my recorded playthrough to provide as much feedback as possible. Cheers.

https://www.youtube.com/watch?v=k-d0cf8VPfs

Taxulator3000 by Rolly 2025-10-06T18:24:51Z

Ah god dang it, I forgot to hit the record button in OBS.

Okay, so big wall of text in lieu of a video:

Playing the game in ultrawide honestly worked out fine. I wish there was a non-fullscreen alternative (I think that contributed to my OBS hotkey not starting the recording?), but the fullscreen didn't ruin anything. No text was off-screen or anything.

My ADHD brain took way too long to figure out what to do, and how to gain information. I also pent slike, a whole day just moving upwards off the map, which didn't help. heh.

On my first run I scored zero points. I learned some names, and figured out around day 9 how to get their jobs and stuff.

On my second run, I actually did get the full info of three people, and taxed them correctly. I got around 7000 points, but I forgot the full number. (I *really* wish the video recorded...) I started panicking around day 8 and ended up under-taxing many people, but I scored pretty well.

I wish there was some ambient noise or music. Maybe a day-long loop, where you could know people's schedules by hearing a motif in the melody or something, that would be cool.

Nice game!

United Stamps by DecadeDecaf 2025-10-11T16:56:47Z

I mention it in the video I recorded, but *wow*, the South Dakota stamp is brutal. It's the first stamp introduced that moves away, so without prior knowledge of that happening combined with the difficult location due to all the enemies in that area, it's impossible to get on the first run. Possibly even the second through fifth depending on how long it takes the player to really figure out the corndog pattern there. I suggest making a stamp in a safe space that starts unreachably high, but then slowly moves down towards the player, informing them "Hey, some stamps can move now." Which can also make them intuitively figure out "Oh, that means some stamps can leave on their own! Better get these next two pretty quickly."

Other than that, I loved every part of this. The Ohio Stamp saying "Skibidi Rizz" was a fantastic touch.

And of course, the recorded video. Cheers.

https://www.youtube.com/watch?v=QyyAwFqyje0

Skeledaddler! by Catusfelony 2025-10-10T19:45:42Z

Good lord the Ribble speedrun time with the coin is *brutal*.

Loved everything about this. I recorded myself playing to provide maximum feedback. Cheers!

https://www.youtube.com/watch?v=XMJ056rp5Sk

Weight of GOLD by Maxwell3000 2025-10-10T18:46:02Z

Oh man, the greediness required to maximize the coin count was fascinating.

I recorded myself playing to provide extra feedback! Cheers!

https://www.youtube.com/watch?v=uQeQPDx1XTY

Quit Stalin by Eugenik 2025-10-09T16:48:27Z

Cool game. Very impressive.

https://www.youtube.com/watch?v=VtUy4qp1Wfo

Clawful by Spaint 2025-10-10T16:20:20Z

My goodness the 3D models for all the toys are fantastic. I recorded myself playing the game to provide extra feedback.

https://www.youtube.com/watch?v=2Uk91aOlaD0

Purarger Collector by thyoi 2025-10-07T15:37:16Z

It's amazing how creative your games are. The logic puzzles are fun, and the twist with the cosmic burger was delightful. Incredibly cute game.

There are EIGHT hidden trophies?! I'm incredibly impressed. There's so many fun secrets I'll need to play it again to find them.

I recorded myself playing to provide extra feedback. Enjoy!

https://www.youtube.com/watch?v=36yZSu2918s

1 of 8,031,810,176 by torte478 2025-10-10T17:05:46Z

HAAAAA.

I love the challenge this game gives with estimating distances to avoid crashing into the wall. That being said, I am a patient man, and could walk if I wanted to.

I recorded myself playing to give as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=-AzvAaIUZz8

Molly n' D.O.G.'s Records by BaronTetral 2025-10-10T15:39:04Z

I recorded myself playing the game, but before I drop the link, I'm going to just point out the biggest piece of feedback I have. I am playing on an ultrawide monitor, and that prevented me from completing the game, as the button to start the final level (I assume) was off-screen. There was no option to play in a windowed setting (to my knowledge) so ultrawide was what I was stuck with.

Outside of that, I absolutely loved the story. The interactions between the character and the D.O.G, like her renaming the river, or the cable car pylon. The art of the map level is beautiful!

Anyway, a recorded playthrough is worth like a billion words, or something, so enjoy the best feedback I can give!

https://www.youtube.com/watch?v=SXnEgfl4AHI

The Soul Collector by Pcho 2025-10-10T17:19:15Z

I love the vibe. I like how the minigames got harder over time, though I do wish there was some more variety.

I recorded myself playing to provide extra feedback. Enjoy!

https://www.youtube.com/watch?v=ci9auXTpgck

Larry the Lizard Wizard by CGraen 2025-10-10T20:03:19Z

I love how many different lizards they are. (And some of them have *HATS*!!!)

I recorded myself playing to provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=sdpztT8lL7c

Arpeggio by Emilija Marija 2025-10-10T17:32:40Z

I'm not sure if I made it to the end of the game or not. I thought for sure I collected all of them, and then the guy in the tree basically just said "ah, go find all of them."

Anyway, I recorded myself playing to provide extra feedback!

https://www.youtube.com/watch?v=hoMD1Ew_E5U

Bail-out by kazetheroth 2025-10-10T20:27:29Z

Honestly, I love the graphics. I know it's silly and goofy, but it reminds me of the art style used in a picture book, or some really old video games for kids.

Quick bit of feedback, holding CTRL + W closes the tab (at least it does in firefox), so at one point I crouched and then immediately tried walking forwards only to be greeted by my uploaded youtube videos tab, heh heh.

I recorded myself playing to provide extra feedback. Cheers!

https://www.youtube.com/watch?v=RSea6ok6wII

C.A.P.S by zowell 2025-10-10T18:10:53Z

Woah, I'm loving the aesthetic. I wish there was a win condition of some sort, or perhaps you do actually win the game after a certain round, and I'm just not sure what round it is.

I recorded myself playing to provide extra feedback. Cheers!

https://www.youtube.com/watch?v=14MwSq1QXjY

Horror-Collector by coffeefly 2025-10-10T19:05:56Z

I think the web build might be a bit broken. The controls were super unresponsive, and my mouse cursor kept endlessly scrolling up. But perhaps that adds the the horror vibes, I don't know.

I recorded myself playing to provide extra feedback. It's quite possible these issues are only on my end?

https://www.youtube.com/watch?v=oimKfB9tM0M

EDIT: I had a controller connected! That must be why the mouse was always scrolling up. Ahhhhhhhh.

The Grande Concoction by Artificer 2025-10-09T17:36:38Z

Congrats on your first Ludum Dare!!!

I recorded myself playing, and I hope me being terrible isn't frustrating to watch, ha!

https://www.youtube.com/watch?v=QfnJn25rTjA

The Grande Concoction by Artificer 2025-10-10T03:11:02Z

I was playing in Firefox, just using the embed on this page. I think it's about 950 by 332 pixels? My actual monitor is ultrawide, at 5120 by 1440, but I don't think that's relevant?

The Grande Concoction by Artificer 2025-10-10T22:05:51Z

@artificer I had a controller connected!!! That's what caused the mouse to keep going up on its own. I'm using a dualsense controller, and for some reason, the left trigger is controlling whether the screen moves up or down.

Roots of Sorrow by Solvenoff 2025-10-10T16:36:18Z

Apologies for the worst recording ever, I was just recording another game in ultra-wide, and then only fixed half my OBS settings. Anyway, I recorded myself playing the game to provide extra feedback!

Very cool. Very creepy. I absolutely love the graphical effects going on near the end.

https://www.youtube.com/watch?v=mY2I-4J4RYQ

Cosmic Recorder - An unusual collector who collects sounds by YiChen 2025-10-10T17:43:56Z

Woah, what a cute concept. I recorded myself playing to provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=KvLpMhiNEU8

Please don't touch my collection by zidan-banan 2025-10-24T20:03:56Z

Easiest five stars in "theme" I've ever given. The fact that it's based on a real collection is such a brilliant idea. The puzzles were fun to figure out, and I love the little sound effects that play when you click on some of them, like the guitar or the car. Cool game!

LD41 — Combine 2 Incompatible Genres

Space Drifter TD by Skosnowich 2018-05-06T01:09:54Z

nice music! this is my jam.

KalashKnight by eptwalabha 2018-04-25T14:01:21Z

Great concept! I love the scream when you die. Great take on the theme as well.

FAST CRASH by tweedle 2018-04-24T18:22:35Z

Wow this was neat. I'm a bit of a sucker for outrun aesthetics and synth music, so this game was very pleasing. The trivia was fun, but a bit too challenging. There was a question about the state i live in and i didn't get it right. Either way i had a ton of fun, even if i barely had $1000 as my score.

Virtual Pet RPG - Design, Explore and Battle with your Monster by Anizian Games 2018-05-06T01:18:34Z

I liked how i could import my own drawings. great idea!

Garden Symphony by cowa 2018-04-25T14:12:05Z

Fantastic work. I loved the music, there was quite a lot of amazing tracks for a compo!

BeMused by Dixonary 2018-04-25T01:58:15Z

Wow this was clever. I had a ton of fun with this, great work!

The Bonding of Isaac by batmanasb 2018-04-25T01:28:21Z

I love the take on the theme, and parody of the binding of isaac. Nice work!

Dungeon Slider by justinooncx 2018-04-25T02:11:29Z

Wow i loved this. Great take on the theme, and a fantastic idea all around. I've played a sliding square game before, but never have i thought about a dungeon crawler version! Wonderfully executed too.

Eggplant Kindergarten by LiquidBrain 2018-04-24T17:47:15Z

Amazing. Those eggplants in the background... oh my. All around, i loved the music, the art, and the voice over you did. I had lots of fun with this. great work!

The hole at the end of the universe by Greet 2018-04-24T17:32:20Z

Fantastic! The artwork is adorable! I completed every hole, though on some of them the blue pushing flame got in the way, and it took 19+ shots to make, but i completed them all nonetheless. Great work.

Infinite Typer by theamazingb 2018-04-24T20:23:43Z

Very well done. When you hit enter, the word doesn't disappear. maybe this was intentional, but it allows for you to turn 180, and run behind the start. Also holding down enter for words like jump make you go incredibly high (not infinite, just superman-jump style) Overall, i really enjoyed this one. Great work.

Checkmate by aevek 2018-04-25T01:41:56Z

Very nice concept! I loved your take on the theme.

Dance Invader by Alcarendor 2018-04-24T18:34:15Z

This was great! I loved the music. not much else to say. The stick figure guy was a little out of place compared to the rest of the art / people though.

TASball by fasterthanlime 2018-04-25T13:27:27Z

As someone whose made TASes in the past, i thought this was incredible. I really enjoyed this one. well made.

Death Fog Dash by theArtifacts 2018-04-24T20:47:18Z

Woo that was tough. My biggest complaint is that it generated combinations of letters that i couldn't possible think of a three letter word that could even exist with those two being the first and last letters. there's definitely a lot of RNG involved, which isn't a bad thing. I just ran into situations where with the letters it gave me, there wasn't anything i could do.

Super Hyperspace Rythm Plus Ultra by Kichex 2018-04-24T20:31:11Z

Nicely done! I'm not very good, but i enjoyed what i was able to. wonderful choice of music.

Mineman by Jolix 2018-05-06T01:50:50Z

What a wonderful take on the theme. Very funny. I liked how you remade the minecraft music.

Skies and Cubes by RAFFE 2018-04-25T14:34:50Z

What a twist from goofy platformer to almost horror 3d. I loved it!

Simple Galactic by Arqcenick 2018-04-24T20:53:13Z

I love the art! Although it was a little unclear at first, i picked up on the game fast. Very well done.

Darkade by hatchet 2018-04-24T18:10:56Z

I usually hate horror games with a passion, but oh my lord this was great. Horror breakout... What a wonderful take on the theme. I really enjoyed the ending. well done.

Can I Fβ—Όβ—Όβ—Όg Die? by Sempiternal 2018-04-25T14:28:51Z

This was fantastic. My only complaint is the name of the file i downloaded. Preferably, it's preferred if you include the name of your game in the .zip, also don't just have it named Win32, because that could be anything.

I am Tree by SundanceKid 2018-04-24T21:08:48Z

Very well done. I found it incredibly satisfying and funny to mercilessly murder lumberjacks with an apple.

Unwinged Platzzle by mgsx 2018-04-24T21:00:02Z

Really nice take on the theme. For a while i had no idea how to get past the first jump, as the bird kept getting stuck, but i got the hang of things. Nice entry!

Where's Waldy by Dartictheunic 2018-04-25T01:46:45Z

It's interesting how the character slaughters everyone on his own. Not a bad thing, just interesting.

1884 - Golf over Africa! by slashie 2018-04-24T21:56:43Z

The is the funniest game I've played yet. Germany OP, please nerf. thanks.

JUMP & RUN by Maxence 2018-05-06T01:57:01Z

I'm unsure of what the objective is. My rigidbody fell on it's face. lock the rotation next time.

PROM by Seanale 2018-04-24T18:40:15Z

Nice work! I enjoyed the art, especially making the character spin around. that was more fun than i'm sure was intended. Interesting take on theme.

KEYBOARD WARRIOR by croewens 2018-04-25T01:33:08Z

It'c pretty easy, despite the controls being rather awkward. But hey, the controls are the entire purpose of the game, so i shouldn't complain.

Fallen Leaves by LemonBalmGames 2018-04-25T13:56:41Z

The riddles were incredibly tough. It's a good thing there was just a simple search afterwards. The last one was a bit harder, because well... looking for nothing. This was a lot of fun, and congrats on your first jam.

Cosmic Potato Trader Simulator by Delta Key 2018-04-24T21:35:10Z

This game was a lot of fun. I enjoyed playing the economy of space potatoes.

Desert Drifter by Literal Games 2018-04-25T01:19:13Z

I just spent around an hour finding everyone and hearing what they have to say. Oh my god this was amazing. one of the most relaxing games i've ever played. great job.

Tanktris by Moontigr 2018-04-24T21:17:21Z

The controls were a bit rough, as everyone else has mentioned. Sometimes it was unclear where the piece was being shot, especially with the L or 2x2 pieces. this could easily be fixed with a highlighted red outline at the tip of the cannon barrel representing where the piece spawns in.

Maroon by juju 2018-04-25T01:00:47Z

Oh my lord this is adorable. I love the animation on the character, you guys did fantastic.

On Thin Line by Lotus 2018-05-11T23:05:04Z

With the webGL version, i also ran into the slow mode. It made the game play around 4 to five times slower, which was a bit annoying. I beat the boss the third try though! i was panicking in my second run (The slow one) and i though i was going to lose, so i was button mashing to see if i was missing something. I happened to quit to menu. I wasn't too happy about that one. For future reference, make the health on the boss stay significantly lower than yours if you're on the way to winning. Even in the run that i won, i thought i lost.

Mouse Racer (Racing game + Point and Click adventure) by Aim 2018-05-06T01:40:12Z

Impressive for only 3 hours! I got stuck in a hill and couldn't leave though.

LD59 — Signal

Follow It by jk5000 2026-04-22T17:04:34Z

Cool setting! I wish the options had more than a simple "win/lose" outcome. It would be neat to have some more branching paths, perhaps ambiguous endings?

I'll admit, I deliberately tried running backwards and away from the lights just to see what would happen, and you got me. I was expecting to fall off a plane, but you foresaw my complete idiocy and added walls. Bravo! I have no choice but to reward you the **Prevented 100th Coin From Being An Idiot** award.

PreventedMyIdiocy.png

Not every developer is lucky enough to earn this.

And here's my recorded playthrough to provide as much feedback as possible:

https://www.youtube.com/watch?v=UkXXq4CwCEU

Operation Alien Translation by Sheepolution 2026-04-21T16:20:51Z

That obviously means "Capital Eyeball MegaQuestion Rocket Beak"... or perhaps I'm mixing up my lies again...

What a unique experience. I love how in my first playthrough I instantly forgot the words I created seconds ago.

After a meeting with my alien counsel, we have unanimously decided to award you with the **Open to Interpretation** award. As a top linguist yourself, there's no doubt you know exactly what this means.

OpenToInterpretation.png

And of course, my video playthrough, for maximum feedback:

https://www.youtube.com/watch?v=u6oe4bM07fQ

What's that signal? by Local Minimum 2026-04-24T19:48:06Z

``` EEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEE FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK F CK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK BACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBA EDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEEDBACK FEED ```

What in incredibly unique art style. I'm going to open this up by giving you the **TEXTure award**.

TEXTureAward.png

It's going to be impossible to talk about this game without talking about how cool it looks. I've never seen anything like it, and I know this is going to be something I think about far in the future.

The voice acting is great, and the whispering is... unsettling at times... HA! I love the poem at the end.

I recorded myself playing to provide as much feedback as possible.

https://www.youtube.com/watch?v=RHHS9Vbz6xI

πŸ—¦β—ŽπŸ—§ by torcado 2026-04-21T18:53:52Z

Just a heads up, it took me like five minutes to figure out how to leave the hub area for the first time, so if you watch my gameplay footage, just know that I'm dumb.

First things first, the graphics are incredible. The fish eye (?) perspective gives this game a really unique appearance, and the smooth vector designs of the objects look rad. The sound effects are also great. I think it would be cool if the "pop" sounds of the projectiles hitting something had stereo audio.

I love the concept, but I feel like I had no sense of direction. The entire game I was looking for a win condition, and I'm just not sure if one exists. Also entirely not your fault, but I accidentally hit CTRL + W on multiple occasions, closing the tab in firefox and losing my progress. I think I rest my pinky on the CTRL button when using WASD, so I unintentionally press it often.

In the style of the old-ludum dare website, I'm awarding you with the **Coolest Perspective** award:

CoolestPerspective.png

Here's my gameplay footage to give extra feedback:

https://www.youtube.com/watch?v=NQJOt0B_yJk

Blipp by vidarn 2026-04-26T17:45:46Z

This was delightful! The ways the scenes interact was really creative. I love how the two characters are able to benefit each other despite being far away. There's some really good metaphorical meaning that can be derived from that, about how positively relationships can affect people even when they are apart.

Honestly, such great story telling, and in such a unique presentation. I'm giving this game the **Coolest Love Story of LD59** award.

CoolestLoveStory.png

I recorded myself playing to provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=1sBdZf9TjLk

Chomp Radio by alexrose 2026-04-21T17:25:15Z

The dialogue in this game is beautiful. Every character having a unique means of contacting you, (by finding your number in the bathroom, or by suddenly gaining access because you blasted the thing blocking their signal) is a wonderful recurring joke, and you stuck the landing with every single one.

I'll admit, I was able to stick with the default turret and I pretty much obtained the "win the game button" by clicking the mouse with my 30 or so guns. I think the game could benefit from either limiting how many of those you can simultaneously wield, or increase the price with each turret you have. If the game forced variety on the player's back, I think it could be more interesting.

On top of the hundreds of incomming transmission and phone calls, you've just won the **Mr. Popular** award. And just look how happy Snake is to pose for the photo.

MrPopular.png

Here's my recorded gameplay, for maximum feedbackitude:

https://www.youtube.com/watch?v=2CCY-PkrnV8

Noise Shelter by fusionnist 2026-04-25T18:35:54Z

Woah. This is a seriously impressive Compo entry. There's a lot of rooms with their own interesting puzzles. I was a bit confused why the "signal rooms" (?) were randomly selected from a pool of rooms, instead of each spot having a unique room. It makes me wonder if I didn't see any rooms due to RNG.

I will also say, I wish it didn't just close on its own. If it had a little "press ESC to close" that would have been a lot better. I probably only feel this way because I was recording though, and the "desktop jumpscare" would be a lot less annoying if I wasn't suddenly recording a discord chat, my downloads folder, and my messy desktop.

After conferring with the eldritch, we've all agreed that you have won the **Abstract Horrors From Beyond My Nightmares** award!

AbstractHorrors.png

Here's my recorded playthrough to provide you with a lot of feedback:

https://www.youtube.com/watch?v=PJTV8f50uMA

Satellite Days by lectvs 2026-04-25T16:45:10Z

I love it. The upgrades were a pleasant surprise, and the increasing difficulty of each stage had a very natural difficulty curve.

With my incredible power of subtle-gradient-detection, I noticed the satellite dish was not just a solid color, but very subtly getting brighter towards the center of the dish. I'm awarding you the **Incredibly Subtle Gradient** award, as proof of your background art asset mastery.

IncrediblySubtleGradient.png

Here's my recorded playthrough to provide the ultimate feedback:

https://www.youtube.com/watch?v=ougKBLdu_GA

Signal-flag Shuffle by HacksawUnit 2026-04-20T18:14:10Z

It took me a while to figure out what the objective was and how to make it happen, but once it clicked, my goodness! What a fun and tricky block stacking game. P.S. those boxes are brutal. I know it would change the meta in a dramatic way, but I wonder how much the game changes if the boxes didn't exist. (or if they cleared like the flags, but without triggering the objective checks)

Destroying two columns of garbage simultaneously with two bombs is quite the dopamine rush, so much so that you've just won the **Most satisfying bomb** award.

MostSatisfyingBomb.png

And of course, here's my recorded gameplay to provide extra feedback.

https://www.youtube.com/watch?v=y-uHLsHW6y0

Remote Mars Raider by Mathstr0fficial 2026-04-20T19:22:57Z

I like the challenge of managing both Dave and "you" simultaneously. That being said, actually moving Dave is a bit clunky and cumbersome. Even after memorizing the commands, it's hard to gauge if I need a mighty leap, or if the default jump will get me to where I'm trying to go. I think the long hallways could benefit from a "rerun most recent command" button.

Check it out! You just won the **World's Hardest Dance-Dance-Revolution** award!

WorldsHardestDDR.png

Here's my recorded gameplay:

https://www.youtube.com/watch?v=whFLG9dPWBw

Fillmore's Island by Jeremy Ryan 2026-04-20T17:03:34Z

What a lovely puzzle game. I recorded myself playing to provide as much feedback as possible, but before we get to that, I just wanted to say how great the level design is. I did things "out of order" without even realizing it, and instead of thinking "wow, this game is punishing" I thought "woah, this game has momentum mechanics! This is rad." The video will say way more than text can, but every time I ran into an issue, the game immediately had a solution. Softlocked the drone? there's a teleport-drone-button. I have no idea where I'm going? The camera just zoomed out after that last pickup, and now I know where I'm going.

I've been crunching the numbers, and, yes, (it's true), you've just won the **Perfectly Timed Anti-Softlock Measure** award!

PerfectlyTimedAntiSoftlock.png

https://www.youtube.com/watch?v=eHDOpCqEftc

Highest in the world by CaptainDreamcast 2026-04-20T17:28:59Z

My world record run was tragically ruined by 0.1 seconds, but we take what we can get.

Something I don't think I have truly appreciated with your games is the fact that they all run on 90's hardware. You're not working with a Unity3D-esque engine, or anything, which makes all of your games WAY more impressive than they appear. It's been a long time coming, but I'm awarding you with the **Actually runs on a SEGA Dreamcast** award.

ActuallyRunsOnASEGADreamcast.png

And of course, here's the video I recorded to provide as much feedback as possible.

https://www.youtube.com/watch?v=kBi1W3vV7C4

Human in the middle by Colisan 2026-04-26T17:25:25Z

Brilliant. Once upon a time, a friend and I learned morse code as a bit, but that was ten years ago, and as it turns out- unlike riding a bicycle, you can absolutely forget the entirety of morse code. That being said, this game can unironically be a tool to learn morse code, making this the winner of the **Greatest Edutainment Game of LD59** award!

Edutainment.png

There were times where I attempted to match the cadence of the message coming through, and the next character wouldn't start in time, causing me to continue adding to the current character. (perhaps I was a frame or two early...) I think this game could benefit from some sort hand holding, where if the current letter has all of the inputs complete, the player is sending the correct signal ('.' or '-') for the first pip of the following letter, and there's less than 0.2 seconds until the next letter should begin, then just allow the player to start the next letter instead of ruining the current message. I get that this style of hand holding makes the game a bit less "hardcore", but it would go a long way in terms of user experience.

I recorded my playthrough to provide maximum feedback:

https://www.youtube.com/watch?v=3dwoKu5N5xw

Pulse by caeonosphere 2026-04-22T16:39:02Z

It took me a minute to figure everything out (bonus damage for shooting out of a ring, the rings triggering other rings...) but wow, once I figured it all out, this game really grew on me.

The way your mistakes multiply is *brutal* in the best possible way. I love it.

I told a friend, who told a friend, who told a friend, who told me that you just won the **Feedback Loop** award!

FeedbackLoop.png

Here's my recorded playthrough:

https://www.youtube.com/watch?v=Y5006hZljkw

Cadence of Glob by Orjan 2026-04-22T00:31:20Z

This is the most wholesome game I have every played during a ludum dare. The character designs are so cute, and the fun space facts were genuinely fun.

I have bestowed upon Glob the greatest gift humanity could offer, and I shall bestow a similar gift unto you. The **Greatest Ball** award. Some might say this is lazy award design, but I know you're above that. Thanks.

BestBall.png

Unfortunately, the award cannot be bounced. It's probably fragile.

Here's my recorded playthrough (to provide maximum feedback), but feel free to skip free to skip to 1:15, as the game took a while to load... and I recorded that too.

https://www.youtube.com/watch?v=DvRI01aJ2Hs

Trainsmission by WiredOverload 2026-04-21T23:45:42Z

I love the roster of characters you have here. Lots of fun designs, and the story was pretty cool.

I'm not sure if the plasma-smoke has any indication of it appearing, and it also removed my ability to select units inside it, which made it feel a bit "unfair" at times, when it was significantly out of my control whether I survived an enemy approaching or not.

After pulling out the abacus, I can confidently state that this game has won the **Wow, that's a large cast of cool characters** award.

ThatsALottoCharacters.png

I recorded myself playing to provide as much feedback as possible:

https://www.youtube.com/watch?v=UsKXTEx97yQ

Lighthouse Diaries by Tomssuli 2026-04-25T17:36:50Z

You caught me off guard last Ludum Dare with the rap, and wow you did it again. It's not even a contest, you win the **Best Rap of Ludum Dare 59** award. Easily.

BestRap.png

I really liked the difficulty curve being explained through the story as the waters were harsher in ye olden days. What a clever way to weave the story and gameplay!

I recorded myself playing to provide as much feedback as possible. Cheers!

https://www.youtube.com/watch?v=OjICH4nUOVk

Roadkill junction by BadPiggy 2026-04-24T18:58:36Z

Okay, this was a lot of fun. I mention it in my recorded playthrough, but I never really got the hang of the traffic signaling. I always wanted the direction to be the opposite of what it actually is.

I goofed around a bit after the recording and realized you can just... leave the arena by jumping over the walls. Obviously your health depleting over time prevents this from being a viable strategy, but you can certainly go somewhere unintended before the game starts.

After successfully directing a dozen or so drivers to into other drivers, you can't help but wonder if the zombies attacking you were just people you killed moments ago. I'm giving you the **Undead End** award.

UndeadEnd.png

And here's the recorded gameplay.

https://www.youtube.com/watch?v=SDyZlm6Dzp8

Forlornicon - Shoopert's Weird Dream by Trexxak 2026-04-24T19:26:31Z

I do enjoy dungeon crawling, and I like the upgrades you came up with. As Mekuire pointed out, the camera is a bit rough, making those 90 degree turns instantly.

The enemy designs were cool, both mechanically and visually. I like how some enemies have lots of range, or they slide around like that dragon.

I think this game could have benefited from a defined win condition. I looped around to room 1 again, but it's not like a menu popped up saying "You Won!"... I just got to keep going until I decided to stop. Or perhaps there is a win condition and I didn't make it there yet.

Here's my recorded playthrough:

https://www.youtube.com/watch?v=7jlFVCXMf8k

πŸΆγ…€ by thyoi 2026-04-21T17:47:48Z

As always, this was a delightful, cute, and fun game. I like how all the various things you can pick up have their own "attack patterns" to them. The story was also really funny, having Temupra Chan break into Thyoi's house and deciding to destroy everything.

Do I hear boss fight music right now? Why- it must be because you've just won the **Most unexpected boss fight** award!

MostUnexpectedBossFight.png

Here's my recorded gameplay to give you as much feedback as possible.

https://www.youtube.com/watch?v=JorkIKCkXFM

i love you, too by tolviere 2026-04-22T00:56:29Z

I appreciate how generous you were with the signals not needing to be entirely in sync. I'm curious to know how the "closeness" of the two waves was determined, it seems really complicated!

It's shocking how much fun I had simply turning dials. So much so, that I'm giving you the **It's Shocking How Much Fun I Had Turning Dials** award!

MostImpressiveGameAboutTurningKnobs.png

Here's my recorded playthrough to provide maximum feedback:

https://www.youtube.com/watch?v=0tj8Gkwk-wE