Probee by Harmadillo 2022-04-19T22:23:11Z ♥ 1
This game has a good feel, at first it physics was a bit confusing, but after that I felt very nice during my EXPLORATION. Good job.
Foon → Ludum Dare Explorer → Users → lesinvisible
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Anxiety | compo | 121 | 3.70 | 3.22 | 3.24 | 2.04 | 4.54 | 4.31 | 2.50 | 4.38 | ||
| 2022 | 50 | Delay the inevitable | Crows | jam | 1075 | 3.21 | 2.41 | 3.16 | 3.37 | 4.13 | 3.72 | 2.41 | 4.19 | ||
| 2021 | 49 | Unstable | Love will Prevail | compo | 157 | 3.73 | 2.73 | 3.51 | 4.24 | 4.51 | 4.08 | 2.10 | 4.38 | ||
| 2021 | 48 | Deeper and deeper | Town of Monsters | jam | 878 | 3.53 | 3.00 | 3.42 | 2.89 | 4.04 | 4.15 | 3.43 | 4.04 | ||
| 2020 | 47 | Stuck in a loop | Stormy Night | compo | 292 | 3.46 | 2.98 | 3.52 | 3.31 | 4.39 | 4.04 | 3.46 | 3.73 | ||
| 2020 | 46 | Keep it alive | Heart of Music | jam | 1268 | 3.48 | 2.93 | 3.34 | 3.05 | 3.73 | 3.91 | 2.85 | 3.44 | ||
| 2019 | 45 | Start with nothing | Moonlight Kingdom | compo | 283 | 3.34 | 2.68 | 3.10 | 3.18 | 3.76 | 3.81 | 2.30 | 3.80 | ||
| 2019 | 44 | Your life is currency | Dictator's Last Year | compo | 401 | 2.98 | 2.45 | 2.89 | 3.18 | 2.79 | 2.77 | 2.63 | 3.17 |
lesinvisible leaves an average of 38.6 feedback comments each event.
This game has a good feel, at first it physics was a bit confusing, but after that I felt very nice during my EXPLORATION. Good job.
This game has amazing cozy atmosphere to it and I felt for the character each time I had to go far from the file. The presentation is just fantastic and, although, it's quite simple, it was one of the most atmospheric games I played this LD.
Very interesting interpretation of the chess game. I liked the mechanics and the level of polish of everything. Impressive how you managed to do all this in 3d.
Very nice game, it has this retro feel to it, and I liked how the firing mechanic doesn't restrict you in any way. Everything depends solely on your reflexes. This is a solid entry with 85% success rate)
Wow, the sound and visual presentations are very nice, it really looks like something from PS1 era. Gamplay vise I wished for more control over what is happening, as sometimes it looks like a complete mess. A more obedient camera would have helped a lot, as when it behaves, the game feel is fantastic.
Nice small implementation of the traditional clicker game, I liked how the cat looked.
I liked the overall gameplay and the wacky physics of this game. Very nice piano music and unsettling bug sound effects.
Fantastic visual style! And I was impressed that you include some nice story elements into gameplay. My only complain was that the movement feels a little janky, which a usual problem with isometric games, I guess.
I really liked your pixel art style, like it really looks a deliberately chosen style, not just the easiest for the game making. Sadly, the game seems very polished in what it got, but feels a little empty in gameplay. It's a very relaxing experience, but some music addition will be very nice.
Nice idea and main gameplay mechanic, the problem for me was that the best way to play is to camp near the castle and kill enemies/heal yourself all the time. More variety or maybe some quests or something which will force you away from the castle could have really spiced the things up.
Very nice and solid game, I liked the gameplay mechanics and overal visual style. Also, it was so nice to see these old school menues operated with comfortable hotkeys.
This is exactly why I what I love LD for. Very unusual mechanics, and this invention is very fun and addicting. I like how the game doesn't rush you with the need to choose your attack, and even enemies have different weapons and some kind of AI. The only problem for me was that sometimes enmies killed me when I though that I was out of reach.
Very nice visuals and audio, I liked the overall atmosphere of the game, and how the controls felt. My only issue with the game was that it's kinda too hard, I don't know if it's just my problem or not. But for me it was quite challenging, and didn't manage to beat it.
As from the technical part, I agree with some of the comments above. The visual cues for flowers' needs and hotkeys could've been reworked.
It was a fun little game, I liked the visuals and overall feel. The only thing I was wishing for is a bit more variation on the gameplay. As sometimes you just sit and wait for your cool downs restoration.
I liked the concept though it feels too iterative sometimes, and the game looks very nice. The only issue is that platforming mechanics could have been more refined, especially, with some of this difficult jumps.
This is extremely impressive for a compo game and the game looks very polish for this amount of mechanics. The gameplay was a bit confusing at first, but I guess it's just because you are accustomed to much simpler games here at LD. After I got a hold of it, everything was nice.
I was very surprised with this game! Yes, this is very minimalistic and the actual mechanic of breaking the vase is very simple, comparing to what I expected initially. But the graphics and animations are so cute and really create this lively feeling. This game gives a very nice impression.
This was the most complicated game I've seen this LD, and I wasn't COMPLETELY sure about what I was doing even after some time in it, but I like it. It really has some old mobile gaming vibe to it, the graphics are nice and clean the idea of bulding a dungeon bring back some Dungeon Keeper's memories.
Very nice small game, I liked the graphics and overal feel of the controls. The difficulty curve is also on par, as it gets more difficult in the right time, and, when you think you can hanlde it - the building collapses. My only complaint is that gamplay could have been a little more diverse.
Wow, very nice weird graphics, these game gave me a very nice feel in the visuals department. And I liked the physics of throwing stuff, first they are a little annoying, but then they achieve some addictive feel.
The only minor complain - enemy AI isn't very good, half of the men were stuck in the stumps.
Wow, it's fantastic how many things did you manage to include into a game. The game itself feels very refined and perfectly put together. The main mechanic is a bit weird at first but solid.
My minor complaints are mostly about the visuel style as these character sprites don't really go well together with these backgrounds with the weird perspective angle.
The music is very good, but the game itself feels limited gameplay vise, stiff and not very refined. It could use a little polish or more gameplay variety.
This looks like a very ambitious game. I liked the overall fell of the movements and the atmosphere. The only issue is very limited communication between the game and the player. You often find yourself completely on your own.
Very nice visuals and effects, I liked the overall feel of the game. The only problem for me was that it takes some time to adapt with the main game's mechanic. And, as was said previously, hordes or critters are a little too big.
Wow, it's amazing how much of stuff you managed to put into this game gamplay mechanics wise: dashing, rocket jumping, wind mechanics, etc. Looks very impressive and the game was addictive enought to figure it all and get to the end. Some of the jumps were a bit unfair, but this was mitigated with generous checkpoints. The only point is that the spritework for characters seems kinda limited, but this was also mitigated by the lighting which you made.
Very solid looking game with not so simple mechanics. Slime mechanics seem confusing at first, but you grasp their principles during the gameplay. Pseudo-retro style feels nice and, also, some of the jumps seem as unfair as those in the retro-games.
Nice small space adventure, I liked your mood and overall simple but quite story. And you didn't forget about small quality of life improvements (like the fact that you don't have to start from the beginning if you butched the asteroids part). From the minor complaints, the "Shift" mechanic is useless, as there is no point of ever stopping sprinting, and the game isn't becoming more difficult towards the end (maybe asteroids can start flying faster or with less predictable patterns).
Wow, the mechanic of this game feels very unusual and addictive, great work. A think that the mechanic itself deserves a realisation in the standalone game.
Flying mechanic which was implemented in this game is very unusual and challenging. I didn't manage to get to the end, but it was challenging and addicting. The sound design goes nicely with the overall game. And, because of the choosen color pallete, game has some GameBoy feel to it.
I liked the overall presentation about the artwork and animations. The gameplay itself felt a bit confusing, as was mentioned previously, the drawing mechanic wasn't very intuitive. In general, it creates a nice feel, and it could really had much stronger impact with some moody music.
Very cute graphics and overall premise. The only thing I wished for - is more gameplay variety. As the game feels a bit limited in this department even for a jam game.
Neat little game, I likes the minimalistic graphics, they really have some ZX Spectrum vibe to them. My only grief is that the game doesn't become much harder the longer you play.
Very impressive art-style for a Compo game (aside from front view of the rooftop everything looks as amazing pixel-art realism). Music is minimalistic but it suits well this moody atmosphere. My only wish is that the writing could be a bit more refined for such serious game topic.
Your games are getting better and better. And, because of the unified theme and art-style they really look like a parts of much grander story. I enjoyed how there are more options gameplay wise, some things like resource management are a little questionable (as at some point I started to spam Beg mechanic in the city), but all of these are nice touches. And I like that the game is, as usual, very minimalistic in it's explanations, and you have to figure out everything on your own. Also, the music this time was just fantastic.
I really think that we need some kind of Nanna stories Remaster, because it would look just fantastic combined together with a bit more polish and enhanced scenes. Like, for example, the ending here shows some jam's time limitation.
Very nice interactive tale, I liked the overall minimalistic graphics (only backgrounds were a bit rough). My only complaint is that, as the story goes, I was expecting a longer and more massive narrative. I think you should make it into a standalone game with more story.
Nice little game, as usual with this this games, it has an additictive feel to it. The only thing I wished for is some gameplay variety.
It was very interesting messing with the different options each time I played it. I liked the randomly generated characters and different kinds of events and options for reacting to them. My only complaint is that some of the responses from your servants are not intuitive(like the reactions on warm welcoming). In moments randomness spoils the experience a bit.
Nice retro-style game. Water flooding mechanic is very advances for something made in the NES days, I liked it. The only complaint is that the sprites could have been more unique and meaningful. I was always fascinated with the NES games about the graphics, how much character did their creators were able to put into sprites with such harsh pallet and memory limitations.
Very cute game with funny twist, I liked the color pallete and graphics in general. The core mechanic is simple, but enjoyable.
Your art is fantastic, I liked how you managed to create such cozy atmosphere with this minimalistic graphics and love to details. Gameplay seems solid as well.
There was some glitches, but the art syle and music are very pleasing and the idea seemed fresh to me. A solid entry.
Game is very polished and the visualstyle looks unique. Aiming was a trouble, but besides that, it's a solid entry.
The idea and realization is great, I liked the graphics and soundtrack. The only issue, as was mentioned, it's a little hard to understand what it going on instantly.
Amazingly clean pixel art and fun idea for the game in general. At first gameplay was a bit confusing, but after that I got a hold on it.
As some people above, I got some issues with the performance, but the game was nice. Also liked the sound effects, they really add a lot to the atmosphere.
I think this is the most original game I have seen this LD, idea and humor is top notch.
Very nice little game, in my opinion, it's core mechanic is quite solid. My congratulations with the first JAM entry.
This game feels very fresh and unusual, definitely has some retro feel to it. And it's quite additictive.
The overall feel of the game is very nice, I liked the graphics and the mechanics. It's a shame it's so short, would definitely be glad to play inthe enhanced version.
Very addictive experience, also this centered view reminds me of some really hardcore games on the NES. I liked the minimalistic pixel art and double vision.
I really like the game, the ghost theme is a good spice that made this game far more engaging and dynamic. And the death sounds are just awesome. My only complaint is that it's not very comfortable to use "Up" as you jump button, especially in the game where you need to do precise wall jumping.
This game is crazy in the best possible way! The concept seemed very fresh and I liked the graphics you made. The only issue for me was a slightly weird camera behaviour.
Very nice little game, I liked how you managedto bring the most experience using this simple premise. The music is fantastic and adds a lot to the overall mood.
Very amazing game for a Compo! I liked the graphics and the fresh idea. The on;y issue I got is that the controls sometimes feel to slippery.
Very nice looking game, I didn't manage to solve all the puzzles, but the overall impression is good. Congratulations with the first 3D LD entry!
I liked your idea and the game has very simple but dashing looks. Controls feel a little weird, but it didn't spoil the overall experience.
I was really amazed by the level of polish in this game and the character design. Very enjoyable little game.
This was very brave of you to decide to tackle an AI in the Compo game. In the result, the game is very pleasing and neat, I liked the gameplay and minimalistic graphics.
As was said previously, gameplay wise this game can be questionable at times, but not problematic. I was really amazed by the overall atmosphere and setting.
The game has fantastic mood and feel to it! The gameplay is a bit confusing, but the main point for me here was the atmosphere.
The game was a bit unstable for me as well, but I found arts and sfx very neat and well put together. The game itself has a very warm feeling to it due to the selected color pattern.
I liked the minimalistic graphics and overall gameplay, seems very addictive. The game is a bit too hard and sometimes unintuitive for my taste, but, in general, it was fun.
Very fun game and preatty addictive as well, I liked the level of polish of this one. The only complaint, as was mentioned before, is the font, it could be more close to the overall game's style.
I really liked the pseudo 3d look of the game and core mechanics. The game is a bit too hard for my taste, but it's a very solid entry.
At first the game was a bit confusing, but I got a hold on it. Old screen filter is just fantastic!
The art style and interface are just fantastic, I am really amazed on how you managed to do all of this in such short amount of time.
I loved the art syle and overall concept of the game. It seems very powerful for the first release, my congratulations.
I was really impressed by the concept, the idea seems very fresh. As for gameplay, it's unstable in the best meaning of the word. Was very enjoyable.
This game took me some time to figure it out, but in general it was a fun little experience.
Nice little game, the music is very nice and in general the gameplay is solid. Congratulations with the first LD!
I really liked the music, the gamplay is kinda simple, but it doesn't make overall feel boring. The fact that you made your own engine for this is just mindblowing.
Although the concept is very simple, the gameplay overall is addictive, great entry!
The game feels very fresh and unusual, I liked it. Also, the bug sprites are very neat.
The game is too hard for my taste, but I never been too good in this type of games. I liked the overall presentation and graphics.
The graphics are great, I really love the card games, and it was a very freash twist on the subject.
Surprisingly, it's not the first horse related game I came upon this LD) The game was very nice and smooth, I liked it.
Very nice and fresh concept! Also, I am a big fan of the graphics, they feel very cozy. In general the game feels very well crafted.
Sometimes game feels frustrating, but it's a very nice and fun experience. Even including a plot twist, a solid entry.
Gameplay feels a bit chaotic, but the overall visuals and sound design are very fresh. And the ending is just great.
Very nice looking game, but I especially like the arcade feel of the mechanics.
The art in this game is just incredible, game feels extremely carefully put together and polished, this is astonishing. Also, typing games genre is unusual but welcomed guest in LDs.
As was mentioned, controls a bit weird, but aside from this the game is extremely fun and crazy in the best sense. Gameplay feels very fresh and lively.
Maybe this game is a bit too hard, but I liked the twist on the theme and overall atmosphere of this game. Feels very refreshing in general this LD.
This game is very enjoyable, and it got me sucked in. Also, the music in this game is really just INCREDIBLE.
I think that this game is a little bit too difficult due to the control. But overall it's a nice experience with cozy graphics.
I think that this game is a very fresh take on the regular platformers. The music is good and the graphics are stylish. And it really can cause a little of motion sickness)
I liked the overall concept and these visuals are terrific, the landscapes are very immersive.
Very pretty looking game, I liked the overall feel of movement and retro graphics.
The graphics in this game are insane, as well as the sound work. Honestly, I can't imagine even trying to do something like this with 48 deadline.
Very nice and simple game, I liked the physics a lot. My only complain is that in some levels it's not so easy to navigate when you try to look at the target.
This extremely cute little puzzle, looks very unique, I personally just astonished regarding the fact that it's all done with hexes.
Cute little game, it was also a first time I used DS emulator. I don't think I can say anything new about pinball, but the whole situation is fascinating. Like I would really like to know why do you like developing for this exact platform and what do you use to programm this for DS.
Very fun game, I was able to run it with no problems. At first it was a little confusing, but than I got into it. Liked your art style.
Nice simple game, I really liked the graphics as they have some Retro wave feel to them.
Interesting twist and these 3d models really worthed it! Game is a little short, but I enjoyed it.
Nice game, I found movement a little jugged, but most of the time it doesn't heart much. In part of gameplay and music it gives some Alien Shooter vibes.
Very nice and fun game, I liked the retro art style and overall mechanics.
As was said previously, the game is a bit glitchy, but I liked the overall feel. Also, you used very unusual tools for development and it gives game some different feel, in my opinion.
It's a very nice and very polished puzzle game, all of the mechanics are gradually introduced, and closer to the end game starts to show some challenge. The only issue I encountered is that character gains a little bit to much momentum for such precise game.
This game is crazy in the best possible way! As was said previously, it's sometimes a little bit too random, but in other senses it's very nicely put together.
Very nice voiceovers, they put you in the game immediately, the only issue - is some troubles with walking. Also, it's a very cunning move to put on of the fuses in the first roon you start in, it's like in the old PC quests.
I managed to run the new build as well. Game seems a bit glitchy, but overall fun.
This is a very fun project, I like how it's put together, every element is on it's place. Especially the death animations)
Very nice made simple game. In general it gives an Asteroids vibe but with good tutorials.
I really didn't expect to see a game like this here, this is very nice and I miss this style of games and interfaces. Although, my surviving results weren't great)
Very nice, this game really beggs for a more enriched standalone version. Was a fun little experience.
Wow, such a nostalgic thing, really brings back the NES vibes with the some day popular arcades. But there also building mechanics and beautiful animations.
Very straightforward and polished game, it gives me Bomberman vibes.
This games has very ambitious ideas, it's understandable that for such short amount of time it's hard to polish everything. But I liked the overall feel and I always liked city builders.
Nice game, it seems to be very atmospheric, aspecially with this type of story. Also, I always liked the "Choose your own adventure" kind of games, but personnaly I never came even close to doing them RIGHT, like this one.
This game looks very atmospheric even despite it's simplicity in looks. I liked the music piece right after you find yourself a companion. Also, it continues the story and setting of the previous game. As far as I can say, even the technical realization uses the same principles. But now everything is on much, much bigger scale. And, as was mentioned above, the story is really nice and helps you to dive deep into the overall atmosphere.
My main issue with it is that I can't progress much, it feels stupid, but the only thing I can handle is to get to the part where you learn the spells, and then get stuck in the cave (when I thought that I need either to Levitate or Teleport). Also, it makes me wonder why do we have Inventory at this point, because I can't catch this DAMN ANT that runs away anytime.
@gamebuilder, Sadly, the game isn't working for me either - the site doesn't load. You were kind enough to play all of my previous LD games and I wanted to step in and rate yours. Anyway, you are always welcome to check my current entry and, if there is a way to play this game - please let me now.
Very nice little game, I liked the digging mechanic, though it wasn't that obvious at first. The only problem for me that the attacking sometimes felt kinda awkward.
Very nice graphics and interpretation of this JAM's theme! The only problem for me - games seems very hard, but I am usually not good in this type of games, so it's okay.
I liked the visual design of this game, it's just amazing and very effective in conveying the story. I think that this game could definitely benefit from the post-JAM development.
Games seems a little confusing at first, but than I definitely got some fun!
Very nice graphics and this tea was really 10/10! Serves more like a graphical novel and presentation is just amazing.
I am hugely impressed with your graphics, it's the best pixel graphics I saw this LD. The gameplay is basic but the twist of procedural generation really keeps it fresh.
Very nicely designed ships and overall gameplay. Had some problems learning to fly at first, but that everything went smooth.
Very solid and engagin gameplay! And I think that it's also strongly to the fact that you made such nice graphics and very impressive sound design.
Very cute little game, I liked the overall gameplay feel.
I liked the plot and 2D/3D graphics. This game has a very nice atmosphere and appeal.
Very competent entry, I loved the atmosphere and the level of details in the graphics. Sound design is amazing!
Really liked the Russian name of the protagonist! Sound and animations are amazing, gameplay seems a bit unfair, but overall nice.
I liked the unusual core mechanic and enjoued overall gameplay and visual presentation.
Like many others here I got some issues with the understanding of the game rules, but than I got into it. Nice little game!
Very interesting and unusual concept, one of the most original this LD. The visuals support overall theme of the game well.
Nice unusual concept and pretty graphics to support it. I liked the unusual gameplay. Also, it's refreshing to see something not made on Unity this days)
Nice graphics and overall mechanics, it reminded me as well about some Flash games. The only issue for me was some blind jumps.
Very nice and relaxing game! I liked the gameplay variety and overall feel.
Amazing soundtrack and very innovative visuals! I liked the overall corky style of graphics which remind of something like old Nintendo64 games.
Very nice graphics and overall gameplay feel! I liked old-school styled gameplay of this entry.
I liked the basic gameplay, simple artwork and the light effects render when you go from one roon of the cavern into another.
Very nice art presentation and polished gameplay! Liked the overall feel of the deep waters.
Very fun and engaging double-barrel action! I liked the overall feel of the gameplay.
Very nice and smooth mechanics and controls. Graphics remind me a lot of old flash-games. I liked the "climd" mechanics too and game overall felt very nice.
Wonderful atmosphere with my favourite space theme! It's amazing that you managed to create a 3D game, along with music, sounds and voices. Mouse is a bit too sensitive for my taste, but the overall controls feel nice.
Gameplay seems a little too simple, but the visual presentation is just awesome, especially the animation.
Very nice art and overall presentation! The only issues I got is that sometimes you get stuck to the platform instead of jumping on it or sometimes you can slide off the platform you are already on. The control is a bit too sensitive, I guess, but it doesn't take much from the game.
Very fun concept and a strong art presentation to support it. I also liked the level of polish in this game.
Very nice game, I liked the minimalystic and pretty graphics the most. They reming me of something like Stardew Valley. Constrols feels a little stiff sometimes but it didn't take from the overall experience.
Fantastic graphics and atmosphere! Gameplay seemes solid and engaging.
Very fresh and creative concept, I love such type of games. Would to see what comes of this game someday too.
Wow, this game was a blast! I liked it's blast-processing type gameplay and simple but representative visuals. The only issue is long restarts when you die.
Very competent little game, I liked overall retro feel and quite hard gameplay.
Fantastic game, everything here feels solid. It's amazing how you managed to make such COMPLETE game in game JAM.
Game seems a little unpolished, but, oh man, these graphics. Maybe I am very easy to be impressed with such things as I only do 2D, but the light effects are just fantasic!
What a nice game, I liked the premise, graphics and, of course, voice acting. This game feels very refreshing.
Nice little game, I experienced some troubles with aiming, but it was all very fun overall.
Very innovative mood and graphics, I loved the interactions and overall atmosphere!
Amazingly cute artwork and overall feel of the game. Level of polish is very impressive for a JAM game.
Main gameplay may be a little too simple, but the atmosphere is good. I liked the controls and very consistent graphics.
Fantastic visuals and models, I especially liked the old-sprite like looks of the main character. The overall mood of the game is very cozy and goes well with the gameplay.
Nice small game with a simple concept and killer menu artwork.
Wow, such an atmosperic game and very likeable concept. I like this type of narrative games and imagination you showed here.
Nice idea for the game and good execution. I liked the top-down view and graphics, and, of course, police sounds!
Wow, C++ like in the good old times) The game seemed a little confusing at first but I really loved these cute graphics and overall atmosphere.
Fantastic paper graphics concept! It's the most unique graphics execution I've seen this LD.
Nicely done! This game gives me strong Sub Culture vibes with the submarine's design and color. Movement of the sub feels a little stiff but it doesn't keeps from exploring.
Very nice entry! Controls may feel a little stiff but the overall presentation is appealing.
Nice gameplay idea and visuals, also, the physics feels natural and fun.
Nice and really pretty to look art-style, crystal bug is really the best. Overall, the game seems very well put together.
Very nice looking and playing game, I especially love the art-style which is like the mix of old NES adventure games and modern rogue-likes.
Hugely impressive amount of work for the Compo game. Your own engine works nice and the game seems very solid and has a definite retro feel with it's difficulty.
Very nice looking and playing game with the a simple concept. I also liked the boss fight in the end.
Neat little concept and a good execution. I liked the sense of speed and minimalistic art.
Nice small and atmospheric game, feels a little rough sometimes but the atmosphere here is the best part for me.
I really liked the graphics and overall mood of your game. The only confusing part for me is that the character always makes this weird mini-dash towards the enemy when attacking.
Nice and relaxing small game. Red corals remind a little of the infamous TMNT NES swimming levels.
Nice and very atmospheric game, liked the story and simple art.
Nice touch on the concept, liked this retro feel of the graphics.
Nice small game, I enjoyed the random teleportation mechanic.
I liked this entry, innovative approach you used in conversations and overall feel of the game.
Nice work! I liked the story and I would like to enjoy it in a slower pace.
Such a nice small Zelda-like game! I enjoyed overall style and cute feel of this entry.
Neat little endless runner, I also liked the reference to Globetrotter game series in the name.
As was said previously, this is game is quite repetitive. Not because of it's main mechanic but becaus of lack of some interesting challenges. Because I really liked situations when the huge pile of boxes is coming at you out of nowhere. But it's still a nice first entry.
Nice humor and one of the most original gameplay mechanics I saw this LD.
Seems a little bit to chaotic but I like the overall style and dynamic of this game.
Loved the art style. especially, the poster for this game. Rather sudden implementation of the Stalker theme at LD. Only problem for me - not so much variety in gameplay. But as a hommage to the film's character it's fitting. But maybe it's too fast of a gameplay for such movie)
This games gives me a GYROMITE vibes with this music and art.
Maybe a little bit too simple, but I like the graphics and overall feel.
Haha, it was actually quite fun game, liked it!
I really liked the intro and initial mood of this game, how did you do this intro? Gameplay itself seemed a little confusing at first but it doesn't really matter that much.
This game is too complex for a human brains to comprehend.
Nice looking game with the magnificent tribute to old-timers. Only wish - is more things to do here in this cute setting.
Neat little runner, liked the momentum of the movements, the only complaint - hitboxes feel a little too stiff.
Liked these small puzzles, gun options and the ending!
Wow, very ambitious and solid core mechanic! Game in extremely hard on my pedestrian platforming skills but I like it.
A little hard to understand the mechanic at first, but then it gets much better. Also, liked your pixel art.
Not so intuitive, but this game have strange comforting and meditative feel to it, I liked it.
Interesting concept and neat minimalistic artworks. I also liked the attention which was put to the details like phrases for all of the town folk.
Nice and solid game with physics, amazing how many things you was able to put here.
Bold idea with RPG elements in a runner. But, it made me crave for more intuitive interface and maybe a little more interactive options.
I liked your concept and sounds. The only problem I have is with the restart of the first level. Because it respawns to far from the next platform to reach it.
THIS GAME IS BETTER THAN SEX!
Though not really chalenging game, the atmosphere is top-notch, I see the spider and I feel a chill.
Amazing concept and nice visuals, I liked it.
Magnificent game with a simple story but enjoyable narrative.
Interesting mechanic and nice looking visuals.
Nice visuals but controls feel a little bit counterintuitive.
It was quite unusual for this compo, overall feelis kinda nice.
Nice visuals but gameplay mechanics look a little bit too limited in my opinion.
Vey nice graphics and overall style. Game feels very solid for a jam game.
Atmospheric scene, I liked art style and music.
Really funny concept, I liked it.
Controls feel a little stiff and with too much momentum, but the game is short so it doesn't get irritating.
Nice little idea you have here, I liked it.
Chill music and nice graphics.
Very cute little game, I liked it.
That was great, fantastic pixel art!
Cute looking and a fairly complicated game for such short development time.
Cute looking game but as people said - it really asks for some difficulty progression. But I liked dino's AI.
THE. BEST. THING. I've seen in my life.
Wonderfully crafted and put together cozy environment.
Old school type of rendering sprites and enemies but, sadly, without sound game looks a liitle empty and you start to focus more on sometimes bulky gameplay mechanics.
Bizarre mechanic at first but it's addictive and innovative. I like it.
Liked the lightning effects so much and hand-drawn styled graphics.
Nicely done, I liked the core mechanic and quirky theme play. Best LD46 game I've seen so far.
Great little game, it's surpisingly atmospheric! The only proble is that it has some "I don't know what to do" factor and when first zombies came I even felt like in any resident evil game - you start and zombie ates you. Well, not that bad, good work!
Very funny game, absolutaly love minmalistic graphics, the fact that you can bring to your house ANYTHING you want and these amazing sound effects and humming music!
Nice game and nice humorous attempt on the genre. Seems a bit confusing to control but it's oley. Also, sidenote for people having trouble to run it in the browser - make sure that the hardware acceleration in your browser settings is enabled.
Nice looking minimalistic game but navigation is very confusing and contrintuitive, in my opinion it should use more direct insrtuctions because I really can't bake anything without your advices.
Interesting concept but it's really hard to get to it. Overall graphics and stylizations are great, really like that old feel. I'm sure this is how virtual reality looked for people 40 years from now (and, taking into consideration creation of Virtual boy, maybe even later). The major problem for me - it takes to much time for game to start over, even seems that it's actually faster to reload the page.
Liked puzzle-like gameplay and old computer-type graphics. And it also contains some story, very nice!
What a great game! I liked the core gameplay mechanic and how it fills, it kept me for many tries. Graphics are very good and this music gives me something like James Bond vibe.
Nice simple game, despite minimalistic graphics I liked overall presentation, especially the sound effects.
I really liked the graphics and overall stylization of old-school terminal and text games of these times.
Simple survival game, not much to say, but I like how the background rotates with you, seems disorienting at first but looks cool. Also, it is rare nowadays to a see a game not made on unity.
Nice little clicker, I liked the art and overall presentation, maybe it could evolve into something more spectacular if other genres brought to the mix.
Good creative atempt, sadly, it wasn't finished as planned but still worths to at least check it out.
Oh God, what a great game! The amout of content just mezmerizes, it's classic chess but with indirect control! And you managed to write AI that sometimes even do something legit. I'm astonished, 10/10!
Neat machanic, it's a shame you couldn't finishit properly. Music and sounds are quite good by the way.
Interesing approach at fighting system, it reminded me of the battle system in a very old games "Knights of Legend". And also it's practically as confusing as this game. But a neat little experiment. Only downfall - textures are very glitchy in browser.
Yeah, just my five cents on the theme of map absence. Gets really annoying but I kinda can understand that this is part of a concept. Despite the fact that I'm not a big fan of survival game,this look solid enough.
Interesting idea but kinda confusing execution. Also, have problems withloading of textures. Why do you need to spawn wolves in this game?
Strange mechanic in which you can shoot only directly in enemies kinda contrintuitive to what you're acustomed to. Also, the slowprogression of difficulty makes it rather tidious. On the other half absence of sounds and music makes it more alienating, in space no one can here youplay this game.
Really loved sounds and this upbeat music, but controls feel very clunky, also the absence of death animation somehow adds to the stiffness feel of the controls. Also, platforming is this is very hard and reminds my of some NES classics in the difficulty and jackass unfair jumps department.
Kinda addicting puzzle-platformer, not sure what it has to do with the theme, but I like it. Especially, I loved handmade music and voices. Irritating thing for me was that you can't change the order of apples in your stash but I understand that it is a part of the mechanic.
Sadly, the object pick-up system seems broken, can't do anything sufficient and my altar is dying in pain((
Not much of a robust game mechanics as is for me, you can just run straight forward and collect power-ups. In my opinion it's kinda strange when nothing forces player to take risks and throw himself in the core gameplay.
Interesting to know that text-based adventures are still living here. To me it was a bit of confusing game but I appreciated narrative-based approach. To me something like this is much better than this LD's overwhelming swarm of clickers, side-scrollers and other pedestrian efforts.
Seems not soo bad for a first game compo. Wish it could be more in game mechanics.
Not a bad take on the LD theme if it's not a for a typical card game wannabe gameplay I guess it could be much better. Overall gameplay is not that bad but game gets repetative soon. Graphics look like a joke.
Even giving it's due to godot and other kinda cheating in my opinion means to create game in such short time perion this game looks the most complete in this LD. Graphics are really solid and remind me of something like old X-Com. Core mechanic is limited by the small amount of planets but nevertheless is quite interesting.
Well, the interpretation of the theme is so primitive it almost hurts. Overall gameplay has two main problems in my opinion: awkward navigation (it reminded me of the games like dick tracy and who framed roger rabbit on NES) and to close view to the play so it's not only hard to move it's also hard to navigate. But it's a bit educational.
Ahh... Not really sure what this game if doing here, I can't see know connection with the LD theme. Apart from this I can say that it's quite boring puzzle game with little strategy and thinking involved. Overall graphics are quite nice though if not for this primitive shape as a player.
To me it's a primitive and unbalanced piece of gameplay built on the very stale execution of this LD's theme. There is practically no way to die rather that from boredom. When I see such games I wonder was it worth the trouble of going to 3d environment rather than offer some decent but technically more simpler game.
What a pointless game, primitive maze with no enemies and therefore useless upgrade system. In my opinion it's a great example of matter over mind.
Didn't like the flat humor and what seems like last minute written dialogs. But overall gameplay seems nice and the lenght of the game is actually shocking (tnx for the playthrought, btw).
Don't really think that this game has something to do with the ludum dare theme except your saying in the description. But I think that this is really interesting game in innovation department. Though you can often cheet the game by coloring every pixel in the copy. And overall game is far too easy I made it to the million in the first playthrough with no problems.
To me it's a relly lousy execution of ludum dare's theme cos it's just an average run of the mill side-scroller. And even isn't a good one side-scroller. It is far too easy because core mechanic of reducing game speed at the cost of one health point isn't optimised.
Though I really hate these confusing controls the game itself feels wonderful. Overall graphical and design style reminded me a little bit of Little Prince. To me it's a kinda of fun execution of the one of the most cliche theme "stranded in space".
In my opinion this is dull and mindless game, core mechanics are primitive and too easy to get bored with them really fast. Graphics are okey and the programming part seems solid but there is nothing more in it for me at least.
Rather stale theme and execution of the theme in my opinion, but graphics are nice and the fact that you've managed to do it in compo time restrictions is encouraging.
LD51 — Every 10 seconds (28)
Nightfall by gamebuilder 2022-10-10T18:56:33Z ♥ 1
As usual, the game is very atmospheric, I don't know how to say it correctly, but the whole approach to controls that you use is something I never seen before. It's strange but usually it adds to the overall atmosphere of the game and the worlds that you build.
The musicthis time is just fantastic, and I was impressed that you managed to record three different and memorable tunes. They add so much to the overall feel.
My main complaint this time is that it's so short. As soon as the atmosphere starts to sink in, it's over. I don't know, maybe I got extremely lucky run, and I understand that this is COMPO, but, as usual with your games, you want to enjoy this surreal and magic worlds for longer.
Tower of Time 2 by CodeRaurus 2022-10-07T18:19:31Z ♥ 1
Nice game, I liked the visual presentation so much. As for the gameplay itself, I am not a big fan of platforms, so it must be only my take, but this game relies too much on TRICKY jumps, in my opinion. Even some NES games used the types of jump when you need to hit the ceiling and just barely lan on the next platform only 1-2 times per stage.
ROSWELL AREA ███████ WASTE DISPOSAL, INC. by Real_Human_1000 2022-10-07T18:14:16Z ♥ 0
It's a very neat and fresh concept, I like when games at LD go away from typical and tried and true mechanics. Nice background and fluff, they are far better than they have any right to be for a puzzle game.
I also struggled with the gameplay a bit, but it didn't take much from the overall experience. I was amazed how many mechanics you managed to include in this game.
Escape the Breach by OwlyCode 2022-10-07T18:08:56Z ♥ 1
Very nice game, I liked your spin on runner gameplay and the retro graphics.
Planet survival by Last Angle 2022-10-07T18:04:50Z ♥ 1
This was the most addictive game to play this LD for me, the presentation is very strong. I like the main gameplay loop, and game in general feels very organic.
Orzeł by NoelOskar 2022-10-07T17:53:17Z ♥ 1
Nice game, I liked the overall gameplay feel and this catchy music loop. Some of the jumps in the end are too hard for me, but this is a usual situation for me in platformers.
Life is Fleeting by Sarah Alexa 2022-10-07T17:48:13Z ♥ 1
Very impressive scoup for the compo game! I really liked the frantic gameplay and overall presentation. The only issue, as was mentioned previously, controls are slippery.
Raiding By Myself by wildmusketeer 2022-10-07T17:45:56Z ♥ 1
Very nice idea and execution, it was fun to play. The only issue for me was that web version, as usual, is a bit laggy, but it doesn't take much from the game.
Hostile Climate by Roboolet 2022-10-06T18:21:43Z ♥ 1
Oh shi... This game is crazy, I really liked the gameplay, it's so energetic. And, as usual with PICO, graphics are very nice and retro.
Art School by Tattomoosa 2022-10-06T18:19:39Z ♥ 1
Very fun game, the only disappointing point for me was that it seems to be completly random. At first I was under the impression that it's a real AI art engine. Still was fun non the less.
Sergeant "Giles de la Turret" by CoOz 2022-10-06T18:12:45Z ♥ 1
Nice little game, it has a comedic tone, but, actually, I think that this type of shooting mechanic is quite under used in the games nowadays. Shooting at the light dots in the distance feels very atmospheric.
Switch and Click by wrac4242 2022-10-06T18:09:48Z ♥ 1
Nice collection of mini-games, was a bit hard to understand the rules of the second game at first, and the game behave weird a few times. But I guess it's again the problem of the embedded version.
Sprint10 by Ben Parisi 2022-10-06T18:04:17Z ♥ 1
The movement in this game felt fantastic, very polished and fun gameplay. I also liked the TRON-styled pseudo retro graphics.
10 Second Testing by Triangle Point 2022-10-06T18:00:00Z ♥ 1
Very fun game, the portal clone of my dream, 10 out of 10. The gameplay itself feels a bit rough at times, but this is not the point here.
Second Chance by vipbasil 2022-10-06T17:56:37Z ♥ 1
This is the most original game I saw this LD, very nice. I also got some forgotten choose your own adventure vibe from it.
Hero for 10 seconds by Swen 2022-10-06T17:53:59Z ♥ 1
Very solid entry, I liked the progression of the difficulty and how it's decievingly easy at the beginning.
Gamma Protocol by pianoman373 2022-10-05T18:32:29Z ♥ 1
Very nice graphics and music, game looks and feels very polished overall. The only mystery for me here is why did you decide to add an auto-lock feature in this game.
Between Hell&Heaven by Dfyzet 2022-10-05T18:29:20Z ♥ 1
Funny concept, I liked the presentation and how shooting felt. As for the possible improvements, I think this concept can be explored further in the future, and the game is a bit too easy for my taste (especially when you are able to restore your health).
Every 10 seconds, mother comes in by lustdante 2022-10-05T18:26:08Z ♥ 1
Very solid concept, the graphics reminded me of something from the Gameboy. The core gameplay is very addictive.
Bobo's Happiness Factory by DzejPi 2022-10-05T18:23:12Z ♥ 1
This game looks so polished and I loved the basic wrapping mechanic. Also think that the game may pick it's pase a bit faster to keep you excited from the start.
1000 Meters to Shade by PBG 2022-10-05T18:19:50Z ♥ 1
Fantasic special effects, especially the blur when you move. My only wish is that this game was a bit more challenging gameplay wise.
Another LAST 10 seconds by Serxiolas 2022-10-05T18:16:35Z ♥ 1
Wow, this was sick! A very minimalistic game, but it feels so energetic and fun. The art style is very clean and sound design is just amazing.
The only thing, as it was already mentioned, it will be nice if the main mechanic got some surprises in it.
The First Fire by scottgoldsmith 2022-10-05T18:12:24Z ♥ 1
Very cute little game, my only complaint is that even with instructions it seemed a bit confusing at first. But after you understand what to do, it's a satisfactory experience.
Switch Heroes by Delpod 2022-10-04T19:50:30Z ♥ 1
Interesting mechanic which can be explored further in some standalone project, here it proves to be an interesting concept. But looks a bit underutilized, for example, you can camp in cleared rooms before you get a shooting guy, which I found more useful.
Oton by unpronounceable 2022-10-04T19:45:55Z ♥ 1
I liked the mechanics which you implemented, you managed to capture this feel of the stylized katana fighting. It's enjoable and challenging.
Needy Pixel Kitties by Aaron Smith 2022-10-04T19:40:36Z ♥ 1
Very nice! Such cute and lovely variation of the well known mechanics. My only suggestion will be to make game a bit more fast paced at the early stages. As it picks up the steam a bit slow in the beginning, in my opinion.
New Edition - A Publishing Adventure by Capitals 2022-10-04T19:34:07Z ♥ 1
Very nice, I liked the premise and overall gameplay. The REAL LIFE physics of the papers can be chaotic at times, but it doesn't take you much out of newspaper editor mood.
Iron Sword Tournament by Jackaljk 2022-10-04T19:29:34Z ♥ 1
This fighting was much more chaotic as I remember it in a good old Prince of Persia. I mean even the non affected by the random effects part, sometimes I felt that a won by accident. But it's well put together, I liked how all the aspects like the music and sounds got worked on organically.