FoonLudum Dare ExplorerUsers → Nirose

Nirose

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveYou Can't Die!compo2193.763.763.583.893.963.182.843.40

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Nirose

LD46 — Keep it alive

Fuel Onward! by Drury 2020-04-21T10:58:19Z

That was fun, loved the music and atmosphere, really fits the theme. The jumping and movement speed was a bit weird to me. Other wise, fun. Loved the storm.

A drop of light. by cowa 2020-04-20T13:13:22Z

Very cool aesthetic and mood. Took me a moment to figure out you can drop the pot and make the enemies ignore you.

HOLY SHIT I accidentally shot my friend in the stomach by unima9000 2020-04-20T13:21:31Z

Okay, just the concept of this actually made me make an audible laugh. The flashing colors, music and graphics really fit the theme.

Human Spiderweb by miziziziz 2020-04-20T12:50:25Z

Really cool game, i would have liked to see the enemies vision cones perhaps, feel like i got spotted offscreen and around corners alot.

Olympus Rise - Greek it alive by RAC-Games 2020-04-21T08:06:27Z

Really nice game, love the greek theme, and that you go through a labyrinth as well. Good use of the theme. The jumping is really floaty and some platforms are very hard to reach. Lowering them a tiny would be nice.

Egdar's Blobs by Noa Calice 2020-04-26T13:55:47Z

Very cute, love the mood, music, graphics. Jsut allround very nice.

The Drown by Simon Rahnasto 2020-04-24T11:41:08Z

Damn, that was actually really good. Mood, graphics, sounds, voice acting. Pretty awesome

Asteroid B612 by MarkWolf 2020-04-21T08:14:12Z

The controls are kinda hard, but it was very satisfying, when I quickly and succesfully navigated between the planets.

The Heart Pieces by Sticmac 2020-04-20T12:07:19Z

Fun little game. A small tip. When playing the bigger levels, try zooming out the camera, so that the player has full view over the level. This allows you to strategize and plan how to approach the level. Forcing the player to make interesting decisions. Rather than jsut blindly walking into a random corridor.

TankMan Phil by RedHermit 2020-04-24T11:29:58Z

I like the voice acting and style. I don't know if it was just my end, but the games window didn't match my screen on the web version.

Corposprint by SaRNEh 2020-04-21T08:25:06Z

I really liked the graphics and animations. The poops were kidna hard to spot at first, maybe they should be a little bit bigger. Otherwise, fun.

Come to Mama by Louis hayes greenwood 2020-04-21T12:22:29Z

Amazing and cute graphics, would be cool as a mobile game.

Keep IT Fed by Jammin 2020-04-22T08:51:19Z

Some guy got hit by a car and exploded into a pool of blood. Made me chuckle.

The Burning Dark by BatJak03 2020-04-21T07:45:37Z

Nice, the fire got way to bright near the end. Couldn't even see it any more.

YMGYPBVF: You Must Gather Your Party Before Venturing Forth by amkingTRP 2020-04-21T09:34:56Z

Very fun little puzzle game. I could easily see this as a fun little time waster on my phone.

Alright, We're Gonna Walk Now... by Inkajoo 2020-04-21T08:28:14Z

I gotta empty the lizard, hilarious.

Cosmic Felk is Dead! Long Live Cosmic Felk! by Qazikol 2020-04-20T11:34:19Z

Very interesting, and a very creative use of the theme.

Missing Pieces by Abu Sabiq Mahdi 2020-04-23T14:03:41Z

Loved the music, sounds, graphics and atmosphere, good hob on that. I wasn't a fan of the trial and error approach to the second level.

Final Instruction by toasteater 2020-04-20T11:56:11Z

Very cool graphics, sounds and concepts. The controls are mapped kinda weirdly i think, i feel like have to to move my hands more than needed.

Final Instruction by toasteater 2020-04-20T12:13:28Z

Oh right, the arrow keys. Didn't even think of that.

CosmoDoggie by ItsHornUnicorn 2020-04-21T09:28:57Z

Cute graphics. I would have liked to have some feedback when hitting the walls. I had no idea, i was taking damage while playing.

Dreadful Sanity - A Ludum Dare Game Jam Game by misterG420 2020-04-21T09:25:45Z

The game was a bit too dark, I had a hard time finding many of the items because of it. Otherwise interesting mood you have created.

Simple life and zombies by Niezoor 2020-04-22T08:46:06Z

Cute artstyle, but the pacing could be a tiny bit quicker. Takes forever before anything happens, which makes it boring and many people will click away. Turn up the zombies spawn rate and the amount of health pr. food to compensate. Also maybe having a day/night cycle, so you know when the zombies arrive. Allowing the player to plan for it.

The Hunger by Sulo 2020-04-21T07:31:47Z

Nice idea, i feel like the animations were quite delayed when hitting, some feedback when hitting someone, would also be nice. I also had soem trouble figuring out, where to place the bodies. Fun idea though, and I like the look of the plant.

Cable Guy by sorko 2020-04-20T11:51:14Z

The controls feels off, but it liked the concept.

The Last Spark by Landerack 2020-04-20T11:40:37Z

Awesome atmosphere and visuals. I do think the game turns into a bit of a walking simulator, where you walk, stop, walk, stop and so on. And why not just run all the time? But very cool.

You Can't Die! by Nirose 2020-04-20T11:57:47Z

Weirdly, i never even noticed the controls were inverted. They are coded after a flight sim style game, which is the reason. Maybe a bit more playtesting was needed.

You Can't Die! by Nirose 2020-04-20T12:15:48Z

Good point, that could be interesting to test.

You Can't Die! by Nirose 2020-04-20T12:44:49Z

I think your right. I was wondering the same thing when developing.

You Can't Die! by Nirose 2020-04-20T14:45:26Z

@jonathanjoseph no, I didn't intend that, but it's to late to change now. Thankfully, you can get used to it.

@chertkov good point actually. You are probably on to something, but it wasn't intentional.

You Can't Die! by Nirose 2020-04-20T16:26:17Z

@sticmac thank you so much. To kill them, you have to knock a regular UFO or super villain into them. They are supposed to be reinforced. There was also a mechanic, where the player would be knocked away when hitting them. Which for some reason disappeared when exporting.

You Can't Die! by Nirose 2020-04-20T18:16:18Z

Controls are no longer inverted. Thank you everyone for the feedback. Much appreciated.

You Can't Die! by Nirose 2020-04-21T10:21:53Z

@lykawolfie Glad you've liked it. The idea with those ships was, to force the player to think about the direction which they attack, but you are right. If you miss then those ships will punish you for it. You can actually block their laser with your player character, stopping their attack. But i agree, the ships could be rebalanced a bit.

You Can't Die! by Nirose 2020-04-22T18:43:28Z

@koemeterion thanks, i agree. The idea was to make you wan't to kill them faster, but I took it a bit too far, they are a bit annoying.

You Can't Die! by Nirose 2020-04-24T08:16:06Z

@mrtroy thank you very much for the feedback. Currently, I have no plans to further develop the game, because I want to focus on smaller projects for a while, to practice and further develop my skills. That doesn't mean I won't return to the project one day though.

Last Light by LykaWolfie 2020-04-21T08:09:32Z

I love the art style. Very nice use of colors.

a Friend of fire by GreenDuck 2020-04-20T11:47:56Z

Fetch quest the game :). But i really liked exploring the tiny world you have created.

Healer by PisiTo 2020-04-24T11:33:01Z

Very cool idea, I keep trying to click on the skills icon, thinking they are buttons. maybe add that as an option?

Souls Keeper by Not The Loading Screen 2020-04-21T07:36:10Z

Nice atmosphere, but some more challenge i needed, you get bored rather quickly, because not much is happening.

The Aggression Of a Virus by dan-one23 2020-04-20T11:03:53Z

Very simple, but very intens. As others have said, the movement speed is a bit fast, but overall very fun.

Mine of Shadows by JesmoDev 2020-04-27T12:25:17Z

Very fun idea, loved the watching the monsters creep closer as the light went out.

AMBER by cakts 2020-04-21T07:42:03Z

Simple, but it needed a few more mechanics, there isn't alot to do. I do however, really like the atmosphere, especially when dying.