GLASS CLEANER 2077 by 730 2020-10-09T18:43:04Z ♥ 2
A good parody of VA11 HALL-A -- someone has to clean those glasses. Great mood, nice writing, and a close integration of narrative theme and gameplay. 3 sigmas of extra soul compared to the average entry.
LD48 — Deeper and deeper (20)
Just Another Job by ynneblack 2021-05-01T16:00:40Z ♥ 1
This is pretty nice! While the graphics are indeed cozy as one of the commenters mentioned, the mood of the story is on contrary rather unsettling. I wonder if this stylistic clash is intentional? The writing gave me just enough hints to get an intuition of what's going on, but if you do make a post-jam version, it'd be great if you let readers dig just a bit deeper into the client's secrets (and check their answers!).
On the techinical side, I had some trouble initially trying to run the game. The exe did nothing on Windows, but the shell script did work for me on Linux. There was no audio at all, though, for some reason. It might also be good to check the penguin box for the `pc` download, too, since you advertise a Linux version here on LD.
Solid entry overall!
DO NOT INSERT INSIDE THE EAR CANAL!!! by cheesepencil 2021-04-29T16:39:22Z ♥ 1
I don't know why but OHHHHH this is so funny! It's simple, it's short, but YEAHHHHH I like it.
Astral Descension by nyxkn 2021-04-29T15:00:10Z ♥ 1
I think you captured the mysterious mood very well! The music is coherent with it, too. I stopped at the normal ending because on a calibrated monitor, the contrast between normal tiles and the void is really small, which ironically made normal walking much harder than memorizing glowing paths, the supposedly difficult part. I'm not sure if this is intentional, but it is a bit frustrating for me. Still, this is a pretty solid entry overall. Well done!
Dig Deeper & Digger by gonutz 2021-04-29T11:19:32Z ♥ 2
Cute art and sound effects, and quite fun for how simple it is! The hitboxes of the carrots seem to be a bit too small, as for many times I have moved into a carrot only to miss it. Congrats on finishing the game!
Pond-zi Scheme by Fatebreak 2021-04-29T11:00:00Z ♥ 1
Nice interpretation of the theme, quite creative and very humorous. I like the voice acting too. The color scheme is a bit hard to read, but other than that this is pretty solid! Good work!
Stretch B4U Race by duplicatedframe 2021-04-29T10:23:19Z ♥ 3
The art style is really lovely. It's amazing that you made a online game! Unfortunately I can't seem to get the game to launch on my computer. It just freezes after the initial unity logo :( As a result, I have only rated the graphics and audio categories that I can judge from the video. Please tell me if this is ever fixed. I really wanted to try this!
Dive to live by Jammin 2021-04-28T08:58:15Z ♥ 5
Lovely art and music! It would be even better if the sections were longer and the music changes were less abrupt, because the soundtrack is so enjoyable! Nice game!
Down Whale by notpjriavs 2021-04-28T07:00:37Z ♥ 4
The title and environment art is truly awesome! Like a commenter above I didn't realize that foraging for fuel is a thing you need to do at the beginning as well. Great game!
Mrs. ScubaMan by Shaolin Dave 2021-04-28T06:36:20Z ♥ 1
Interesting how she is a _Mrs._ but also a Scuba_Man_ :) Nice game. Some music would be great!
Lord of Mine by JustusPan 2021-04-27T09:32:39Z ♥ 1
Nice graphics and combat system! I think the system has a lot of potential, even though currently it's so easy to bomb all three points that there is little point in using other tools, and battle becomes a bit monotonous. This could be fixed by the economic system, but you can also introduce more movement patterns. Good job!
Fore! by TheBlondeBass 2021-04-27T09:30:33Z ♥ 1
I enjoyed the mechanic a lot. I've found that it's a lot harder to reason with 2-digit numbers: had the most challenge with the level with that restriction. Nice game!
GUNHOOK by 730 2021-04-27T06:38:51Z ♥ 1
Nice retro feel! The hookshot is pretty cool, even though it can be slightly buggy and get you stuck at times. Enemies are a bit hard to see when they're right above you. Might be good to allow the billboard effect to apply to the Z-axis as well. It could be explained better how this is related to the theme, but this looks nice nevertheless!
Wink! by KP_CFTSZ 2021-04-27T06:18:07Z ♥ 1
I like this aesthetic. Great to see another game using it! The appearance is polished, and the game looks like it's very funny just from the screenshots. Unfortunately, I can't seem to get it to work at all. I could find no files or keys whatsoever in the file explorer, only the option to go deeper (or shallower?) into the parent folder `..`. I kept doing that for about two minutes before I gave up. It's a pity I can't experience it first-hand. Still looks very cool in the screenshots, though!
Nuclear blaze by deepnight 2021-04-26T18:17:28Z ♥ 2
The graphics are truly awesome! The appearances of fire, water and smoke are just right. With the lack of checkpoints, some later levels are a bit tedious, but overall the game is just amazing, even in its current silent state. Great work as expected from the legendary deepnight!
Descentris by PhilStrahl 2021-04-26T17:36:52Z ♥ 1
This is really innovative and pretty fun to play. A good idea done well. I like how there is a constant balance between staying high for the ability to observe and find optimal paths, and digging low for better protection against bad shape rolls. Nice game!
Dungeon Painter by IanTheBee 2021-04-26T15:04:12Z ♥ 1
Painting the dungeon feels very nice! I like those splashes a lot. Previous commenters mentioned this already, but the feel that slow-and-safe is the only way forward is echoed here, as well. The boss can be cheesed by just standing on the initial ramp and dodging only the projectiles, which makes it a lot easier than intended. Enjoyed the playthrough. Solid game overall!
grem by zzox 2021-04-26T14:09:30Z ♥ 1
Nicely polished overall and pretty fun to play. I finished the game mostly by just lucking into exits, though, so I didn't quite manage to figure the purpose of the round objects out. Perhaps a larger vision range could help players be more strategic? Still, there's a solid idea here, and you did a great job implementing it!
Beaver Submarine by cagibi 2021-04-26T13:39:57Z ♥ 1
Had a really nice moment bouncing around in the submarine. Operating the sub is hard, but even mishaps felt quite good with juicy lighting effects and simulated background objects. The fish do seem to be a bit too hard to hit, though. It's very rare that you can manage to consciously aim at them, and once they (quickly) stick to the top/bottom of your ship there's little you can do. I've managed to clear the game despite this thanks to the very lenient timer, but it felt frustrating nevertheless. Great game overall!
Adventure: Depths & Dangers by yulotomorrow 2021-04-26T12:59:04Z ♥ 1
Wow that was a pretty wild ride. Each part of the gameplay is rather simple but I like how the narrative comes together. I agree that the ocean part could use some improvement: a background parallax would have the most immediate effect as Jeffez said, but some bubble particles would also have been nice. Beside that, the music is nice and the art is cute. Nice game!
Aftermath by Peace Of Cake Games 2021-04-26T10:57:30Z ♥ 3
Nice game! Surprised how quickly the very first choice led me to an ending. The tagline really isn't a lie is it.