Lifeless by Kaisean Games 2019-05-02T10:32:36Z
Nice game! At first I pressed button with notebook and go for the coffee. Then I get what is going on.
Nice jokes. Was game made by a team of Dads? :P
Foon → Ludum Dare Explorer → Users → JestemStefan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Clock of Your Life | jam | 553 | 3.44 | 2.83 | 3.41 | 3.78 | 3.36 | 2.37 | 3.37 |
Nice game! At first I pressed button with notebook and go for the coffee. Then I get what is going on.
Nice jokes. Was game made by a team of Dads? :P
Pretty nice match 3 game!
Sound supports gameplay, but! I also very very loud. I dropped my headphones ;)
Hi. I played your game and I'm very confused.
How to go past first spikes? I tried different thing like 20 times and nothing works.
Hi! I played your game and It looked very promising!
I really like the art!
The problem is the machinegun is useless because of very short range... The only option is shotgun.
Gif in this page is false advertising!:O In takes soo long to spawn army that big!
Very good game! Nice art! I played this so long... my tea is now cold ;C
Some art for environment and it will be perfect!
The game doesn't load on my PC. I use Google Chrome and Windows 10. I have waited for 5 minutes and there is still only Unity logo.
Sorry, but unable to play - “Could not #include file: escarlib/p8v.lua”.
Great game! I played like 10 times but wasn't even close to victory. AI is too good!
Made in Godot nice!
Consider checking https://itch.io/jam/godot-wild-jam-9
Great funny game! Is there any use of money besides nuying new life?
New guns or turrets will make this game a cool turret defence game!
Hi! I played your game and It isn't clear what message is right or wrong. I read them in hurry and some of them seems correct, but turn out wrong.
I think it will be better to monitor screen on full screen.
But good job! You made a game!
@good-enough Finishing is a skill! I made 20+ prototypes and only 3 simple games
You have 9 lives, but you need to die so 8 TBH :P You should gave me bow or knife for beggining.
Game was very engaging!
Also some mechanics to regain lives will be cool, because after buying a weapon there is no point in buying another one. You just lose life and nothing else really
I don't really know how to play this game. There is no tutorial and no controls.
I was pressing arrow that match image on the box, but I don't know if this even works...
Try to get some feedback from other people! They will tell you if game is understandable!
This game is a good prototype of game when you are the NPC!
Like ShopKeeper or something. Good job!
Woho! You made a game! It's great!
Cool that you create "story" to support gameplay, like losing money becouse character is clumsy!
That's.... really a piece of.... really nice game!
Nice voice acting ;)
I don't know what happened but my PC was at 100% CPU and 100% GPU all the time. Even Witcher 3 wasn't that punishing for him.
I like the game, but it was hard to understand what to do. I have read gamepage but still. Enemies are much more powerful then our sodiers
Very nice game!
It would really be bloodbath if enemies would explode and leave blood on ground. Also on taking damage.
I would also be better to choose skill by using 1,2,3 buttons and LMB for Melee and RMB for Range attack.
I played your game and it looks cool!
Particle effects and graphics are great.
Gameplay seems ok, but I have issue with camera and controls. It's clunky as hell :) But fun!
This is really great game! I wouldn't be able to sleep without finishing it! Good job!
But theme was far away in the back.
Hi! I just play your game and maybe it's only on my PC, but... I need to move on my desk 17 times to look around 360 degrees...
I see you aim for nice graphics. Try adding sound. "Game feel" is very important!
This is really good game! Art and music art cute! (but music is very laud). Upgrades are great idea! Gliding or double jump really improves to game :)
This is only issue with random generation. very often platform are soooo far away it's impossible to jump even with double jump.
Hi! @ougrouk Great game! It's really funny!
You know developer life for sure ;)
PS. Loli anime and junk food?? Are you stalking me?
PS.2 There is a little use of theme in the game
Just resize gamescreen and it will work fine.
Game isn't fun. Have you read game description?
@killedbyapixel @toasteater @plexsoup @mia-devs @bartman Thank you for wonderful comments!
@chacharl You always die in the end. You can fight back and try to keep you healthy, but end is always the same. Just like in real life :c
@random-thoughts thank you for great comment.
I wonder if players will take a moment to think about their actions and life.
I feel so great that I influenced someone's feelings
@wie With a lot of goodnight sleep, healthy eating and excercises you can live longer. Just like in real life ;)
I separate Stress and Rest becouse you can be tired (ex. after Running) but not stressed at all or you can wake up rested, but be stressed, becouse of meeting at work etc.
@pixelcrustpunk Soul mates :ok_hand:
@oddsocks Thank you a lot for a comment!
@nico-fallosch that feature should be added in real life. Or not. It will be sad
@oscar-onix That's true! I even thought that I did that ! xd Later I find out that I didn't :c
@bitron @nayrahbbt This is me right now playing over 250h.
Healthy options are not al;ways better.
LD1.pngLD2.png
@hunter-x Then you place cursor on the bars the buttons change color according to effects they have.
@xahell Thank you for comment! I game was made to fit 1080p resoultion, but I make resizing possible to fit other screens.
I hope it doesn't ruin your experience.
Good job @good-enough.
Looks like you tested every button :D I like that!
@piter Thank you for playing!
@golden :penguin: The best real life simulator is real life. They even use VR ;)
@skylark721 Thank you for wonderful comment!
It feels great to be able to infuence someones's feeling!
@peppsen I really tried to not use any text to describe game so I just rely on icons.
The first click on icon should give you hint what is going on ;)
Suitcase means work, You lose little health, a lot of rest, you get money and the blue bar is stress.
The status effects like "overstrain" also help.
@gastricsparrow Thank you for playing! Remember to eat healthy and have fun sometimes! Not only in game! ;)
@tangiblegames Thank you for playing my game and great comment!
@wassim @franciszek-pyrc @ianlux Thank you for playing!
@schrunkin This is best feedback I got here! You are right with nearly everything!
The "hunger" is like side effect for not eating for 8 hours. When activated, the every hour of being hungry deals damage to health.
When you eat junk food you are no longer hungry, BUT! Eating junk food is unhealthy so you lose some health. Later on you can choose healthy food that have higher price, but is healthy ;)
But eating junk food also lower stress (blue bar).
Hope I explained why mechanics works this way ;)
@kilian-baptendier I actually want to make game not fun, because it resonated with feeling I had at that time.
Only working and sleeping and no time for fun, excercises or caring about myself.
I want to share this feeling to others :)
@lesconneriesdered Thank you for comment! I want to add sound effects for each actions and also some based on status bars.
@jessmend815 Thank you for playing my game! There is no way to win... You can only delay the inevitable :O
I LOVE THIS GAME!!! I could play this for hours! This should be some kind of real life board game!
Art is great, Music is Great! Mechanics are Great!
Your team and your game is awesome!
PS. Very little connection to theme
The art is pretty nice, bug game is full of bugs :)
bug1.png No enemy and no cards. Also after using all cards I should get new ones? 5 cards are too little.
Hi I played your game.
I like 3D models and gameplay is simple, but good for prototype
I killed first boss and then I want to upgrade weapons, but there was no info about my current health and anything. I don't even know if buttons did something.
I recommend to sent game to playtest! It really helps!
@harksa You are 100% right!!! The gameplay is soooo much more important then graphics!
Your game is nice! A little bit more "game feel" like: blinking enemies after they get hit or blood explosion after death will make it perfect!
Good job! Don't listen to haters!
Hi! I finished first two levels and I want to ask if there is more? There are two more rooms but no more level or is it a bug?
Hi! Great first game!
This was a funny experiance! I need to install 6mb game?! hahaha! Nice!
Just use itch.io or something for hosting!
Also there is no feedback for player. I don't know if I'm doing good or not.
You made a game! Congratulations!
Hi! Really positive game! Cool sound effects! Playing together is always fun!
Here are bugs I have found: - Can't go back from credits menu. - Exit Button didn't work ;)
Hi! Is this really your first game ever?
It's really complicated and cluncky but I'm amazed by complexity.
Also cards have a lot of white space, but important stats on them are super tiny. Almost unreadable on my screen.
@ausstein Next time try getting feedback from other people early! It's really helpful!
This is the best game I have played so far.
It's really great! Art, music, gameplay. Nice job!
I think the game is too hard. You can do your best and never survive.
Ok... I tried to play this 3 times and every time I lost all fuel before any object even enter the screen :/
The gameplay is there for sure! I like collisions based on physics.
I reached 3000+ score easly, becouse after max upgrades you are unbeatable.
More enemies with more mass and different color will upgrade gameplay a lot!
Haha. For first game it's really good! I really like that enemies won't kill you becouse you have helmet :up:
The same is basic and easy to exploit. Just stand to the right and kill enemies, because they don't turn back.
You can also resize game window to exploit even more
bugs3.png
Consider joining https://itch.io/jam/godot-wild-jam-9
and our Discord!
Nice game! Flashlight/light mechanics are really cool!
My only complain is that I very often jump to another room while still being far from doors. Very annoying...
Hi! I see this game as early prototype of Pirate Simulator. Looks fun, but entering islands don't work :c
This game is a opposite of programmer art. The art and music is great, but gameplay is bit clunky.
After 5th try I only PRAY to skipping intro :)
Do as @ausstein said.
Game didn't work for now
Hi! I like the game, art and the idea!
But when I pressed upgrades in Mutate menu nothing really happened. Then I pressed Mutate and I lost hearts but my character doesn't change in any way...
It was confusing. Also enemies that shoot projectiles are annoying.
@sparkysam5 Ow. It wasn't obvious at all. You should send game to people and ask what they don't understand!
Feedback is great!
@yothamuukl The link didn't work :C
Hi! I played game until I lost all health. Idea is great, but GUI is bit clunky :) Great job
Hahaha! Such a funny game!
This is ultimate form of programmer art!
Wow! Great game! Feel a lot like FTL.
Expand the idea and consider making it to full game!
Wow. This game need some real playtesting xd
I like cash floating in the backpack!
Other part of game are pretty clunky! Try to find one simple mechanic and build game on that! Playtest from very beggining!
@zachster Cool game with simple mechanics, but up and running! Speeding up really makes it hard.
Really good job
First thing I do after I started playing was to turn down speakers to minimum. SFX are awful :)
Hi! Great idea!
But I would change few things. Active character should be the only one losing "health" and also I would like the game to be more dynamic!
This could be also great game for two in couch coop mode!
PS. Ow and the music is really annoying :c
Ok. Game background looks great!
But game is so confusing. Tample bars are in wrong place and I don't really know which one belongs where. Also It's hard to get how capturing tamples mechanics works.
You should playtest your game and get more feedback!
This is really great game! Great job!
Hi @kregames!
I played your game and it's very nice that maze is random generated.
I have some feedback for you:
- Losing health while moving make little sense, !BUT! if you would lose coins on floor it will be cool and understandable!
- The player often stuck into wall. You should make it possible to slide around corners etc.
- Coin drop sound on hitting wall will be great!
Hi! Great game idea! This idea have limitless potential!
My feedback: :c I would change color of disactivated block to gray or white because I get consufed becouse colors are similar :C
Oooo ooo ok.
This was simple and cute. At first i thought I broke something. The money start flowing to infinity.
And then the ending... It was good. Very silimar massege to my game ;) You should try it!
https://ldjam.com/events/ludum-dare/44/clock-of-your-life
Hi! Game look nice. I like particles spinning around character.
There is a bug: No new enemies spawn after first wave.
Also after spressing space maybe there is bullet. But nearly invisible for player
Is see you use Godot engine!
You may be interested in: https://itch.io/jam/godot-wild-jam-9
Say Hi! in our Discord channel!
This game is really good!
It doesn't look like on, becouse... hmm... programmer art, but gameplay is very nice and I enjoy every second of it!
Hi! I finished your game.
I like artstyle, but game is really confusing.
You have double jump mechanics but you can jump higher with one "hold jump" then with two quick jumps.
Also it's not clear what is going to kill you and what doesn't :c
I would transformthis game into platformer and give player full control of movement rather then force him to run to the right.
The game is pretty with simple art style. The story is interesting, but there are a lot of bugs and game is VERY SLOW. Before age 14 I want to quit game, because nothing was happening. Boosted speed will fix this!
bugs2.png