The passion of a peasant by kuro 2019-04-30T09:06:35Z
I really enjoyed your game. Reminded me of old times :)
and dont worry about the code it can be a spaghetti during the jam :)
Foon → Ludum Dare Explorer → Users → Cem Adiloglu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Why do we fall? | jam | 1083 | 3.42 | 3.07 | 4.01 | 3.88 | 3.51 | 2.92 | 3.31 | |
| 2019 | 44 | Your life is currency | Behind Your Light | jam | 373 | 3.61 | 3.41 | 3.79 | 3.07 | 2.72 | 3.72 |
I really enjoyed your game. Reminded me of old times :)
and dont worry about the code it can be a spaghetti during the jam :)
nice graphics, good job
seems like risk? I agree with others, you need to write more information about the game. seems like a fun game but dont know the rules
loved the graphics and level design
good job. to be honest it took me a while to understand the concept but the theme was well implemented
always enjoy zelda like dungeon games. I liked sacrificing yourself idea but I think it would be better if when we 'sacrifice' ourselves, the enemies would remain dead
anything about cats is fun! nice idea lol
nice retro style. I enjoyed finishing it. a future feature might be shooting can decrease your life as well to prevent spam firing
lol interesting idea. we need the second game. what happens afterwards? find another job to live? :)
wonderful theme usage. congrats with the idea
I enjoyed it! I don't know why but it reminded me bandersnatch :)
very cool idea but unfortunately i need a mac or html version to play too
would love to try it
well it was fun to play. the last level was bugged i guess, I couldn't jump (or maybe intented)
I loved the game. completed it, I wish there were more levels but the designed levels were impressive for 3 days. the theme part was skipped tho. still beatiful game
i love it. the graphics are really cool and one shot killing fits with samurai fighting
I like the level design and the mood. light and shadow created a nice level
I liked it. I wish you could jump with W key as well.
cool idea. not related with the theme but I believe you voted for being the side kick theme :D still very nice game. good job!
nice choice for the theme. it was interesting to play it
it works now. i liked the theme usage. Increasing difficulty on each level using theme is a good idea.
nice idea. the graphics were nice at the beginning but started to hurt my eyes after a while :) still good job
love the game! i died on level 3 as I didnt have a mouse and used the touch pad but still enjoyed it :)
thank you all for your comments :) i actually implemented a procedural dungeon that can last longer but then disabled it as i did not have time to debug any problems and wanted to have a short game experience for the game jam so people wont get bored and jump to another game :D
thanks :) well the worst thing about solo developing without testers is you can't be sure about the difficulty :) I didn't want it to be too difficult so people get frustrated. but it might end up easy at the end :)
you are 100% right. I should have fixed the doors and I knew how to do that, and then forgot about that :)
@melaniee The theme implementation is that you charge your flash light with your health. might not be the best but thats what i habe thought :)
@sangemdoko thanks. I did actually. I also planned to have multiple procedural dungeon levels with using the power rods as recharging stations. but then I decided to remove them as it would bore ludum dare players (as many people wants to try multiple games instead of investing that time on a single game)
but I'm considering to activate those for future implementation
@sbeif thanks. it is easy actually. you need to use normal maps just like 3d objects. then you assign a material to the sprite with regular texture and normal map texture. you can create 2d sprite normal maps using several software. I used this one: https://www.codeandweb.com/spriteilluminator
nice style
love the theme idea very creative
very very nice game. it's good job to coordinate 7 people in 3 days to put a game like this one.
very nice graphics and audio. the game is really nice
nice graphics
loved it! amazing art, gameplay, the introduction part. it would be so awesome with audio but I certainly can't blame you, you did an amazing job with such a short time
it was fun, you really put a lot of writing into this. I only bothered with the font. I wish it was something better with all the reading but still good job!
amazing entry! congrats. the art is superb and the music fits it so well. the gameplay is really fun and well thought
@jorgeblanco thank you for playing. I wish I had more time to clarify the mechanics :)
@jinny-kang thank you for playing. I had several ideas about dodging but I made the game almost in a single day so didn't have time to implement most of them :D
@flyingkiwi @eusekerci @bluedingo @hoeleboele thank you for playing. the idea with faster swinging was to collect collectables and avoiding obstacles while the idle fight takes place just like a tower defence game
unfortunately I could only work for the game almost a single day so couldnt complete them :)
loved it! graphics, music, atmosphere, mood it was all lovely
that was a really great approach for the theme! good job :)
mood is pretty good. congrats to the sound artist. I wish it was faster tho
good job. I don't know why but I really love the enemy art lol. are they giant ants? I imagined them as cows :D
lol it was fun to play but pretty hard for me with the touchpad. good job
it's a very very good entry. well thought and well done!
nice art liked the mechanics but I don't think the music fits the concept and graphics
great puzzles it was fun to play
very nice thinking. a bit hard to play on touchpad but good job