Neat game! I got really engrossed in it. I love the models, I'm a fan of the clean flat color 3D style. The animations are good too! I like the limited animation style you did, it fits well with the minimal models. The combat is simple but effective, although I would recommend balancing the stamina so that combat in early waves doesn't feel like a chore. The enemy hitboxes could also be bigger I think, sometimes I would be right in the face of an enemy but it wouldn't hit because my sword didn't directly make contact with them. I think that would make combat less frustrating without taking out the challenge of it. I really like the sound, it fits very well, there's a lot of feedback and it's not tiring. Sometimes, when there were a lot of enemy bodies of the floor, the character would get stuck as it would run around, which felt a bit off and broke immersion a bit. I really like the take on the theme, it's very creative. :) Good job! EDIT: Also, forgot to mention that I love the little detail of the enemy names. It adds a lot of personality to what would otherwise be a horde of copy-paste pigs. That's very nice.