FoonLudum Dare ExplorerUsers → Kaiomoi

Kaiomoi

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalUFO Signalsunfinished
202149Unstable👥Jenga DESU !jam4203.753.753.384.134.113.823.773.59
202047Stuck in a loopHook and loopjam9113.423.533.483.662.761.972.54
201944Your life is currencySpace Pilotjam5213.473.453.372.773.261.782.153.21
201843Sacrifices must be made👥Ready to Anythingjam
201842Running out of space👥Hello Groundjam2293.733.633.654.194.173.833.52
201841Combine 2 Incompatible GenresSnail and Saltjam8473.183.183.413.553.223.092.91

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Kaiomoi

LD42 — Running out of space

Shblow by zblah 2018-08-14T17:15:17Z

Good work Team Zblah! The idea is cool and the realization is great.

Rainforest by SimoGecko 2018-08-22T22:10:45Z

Really nice graphics! It's fun and easy to understand. I just don't really like the controlers, it's doesn't seems as polished as the rest of the game.

Evolucity - Build as high as you can! by Mazzletov 2018-08-20T13:36:23Z

Really nice work. Game is funny to play. It is a little difficult to know where we will have the new plateau (on the building) the shadow is misleading I think.

Pre Alpha Build by PlusMinus 2018-08-15T20:28:58Z

That was fun! Good job !

Out of Space by metamorphling 2018-08-23T14:48:47Z

Sory, I don’t understand what is happening.

Hello Ground by Kaiomoi 2018-08-14T16:40:37Z

@jchaplin @sadsmile @movixio @thomas-lessa @codey @mutskun @minakon @andrei9 @bismark @fizzpowmike1 @tontonpizza Thank you very much for all these compliments = D

@tontonpizza I'm sorry, the algorithm of tile spawning is really simple and each tile has a 25% chance to spawn. It's a good idea to have an "adaptability golden path of spawing ", I hope I'll get enough skill to code it

Slow Access Memory by Odin 2018-08-14T16:50:47Z

Good job, it's really good starting. the game need more interactive and level. the idea is really great. =D

Space (game) Jam by dae529 2018-08-22T21:57:24Z

The game has a lot of potential, but in the state, it is too complicated to apréender. I would like to be able to control the time to move or the inclination of the fuser. a sconde versions could be very fun.

LD44 — Your life is currency

The Adventures Of by Kappa.B 2019-05-07T10:18:10Z

Really cool submition ! Need balencing path and add sound on a post jam versions :) Good job and nice theme using.

Overburnt by Ithildin 2019-05-02T22:31:48Z

Nice art and cool management game! Warring I have a bug (3 one 2 party) when I craft a lance the craft stop a 99% ^^unknown.png

CrazyAmbulance by C64Gamer 2019-05-03T18:41:33Z

Really fun game :D good job!

F_NULL by feips 2019-05-06T18:57:05Z

Great submition ! the feeling of speed is good, very good, the 3C are really cool, even if the inpute mapping could be improved (I have try on keybord). The probe is missing a bit, but good 72h ^^. I really like AD, simple, efficient and readable (except for the fire circuit). Well done :)

Dead Frog Tell No Tales by pixelstuff 2019-04-30T23:23:43Z

Cool concept and Art is nice. Good job!

Proton by Greg Lord 2019-05-04T18:36:08Z

Good job! The concept is simple and effective and the mood is worked. Bravo.

GÖLDF by CaptainPilot 2019-04-30T02:04:56Z

Great job, your game is really polished.

Offworld Slaving Company by James Dunlap 2019-05-03T19:12:28Z

Fun but a bit difficult. Congratulations for the game :)

Butt Poke by Enumox 2019-05-02T17:39:13Z

Fun. The sound is a bit repetitive, but I connect and simple and very easy to learn. Good work.

Deadly Dungeon by SpiRiTs 2019-05-04T13:43:27Z

Really good enter! It's a good "Mario party game". All ellements are polished and the concept is clear. Mayby add a button to skipe intoducin (for retry) add balancing path to have more mini games on the road. the boss is broken fore my (infinit shild animation ^^)

60 Second Supermarket Sweep by Historymaker118 2019-05-02T21:48:08Z

The game seems really funny, but it's very complicated to play for people like me who do not have a QWERTY keyboard. I really like being able to destroy everything.

60 Second Supermarket Sweep by Historymaker118 2019-05-02T22:06:29Z

Indeed ... -_-'.The game seems really funny, ~~but it’s very complicated to play for people like me who do not have a QWERTY keyboard.~~ I really like being able to destroy everything.

Treasure Hunt! by Bartosz 2019-05-03T19:55:27Z

Nice graphics :) good work

PizzoTyping by Carpin 2019-05-02T21:54:50Z

Fun and polished.

Piggy Butchery by Reality Blind 2019-05-03T17:00:33Z

Le jeu est cool :D

La DA est travaillé et le concept simple et facile à appréhender.

Il manque un bouton/ une action pour enlever un objet que l'on aurais mal placer. (ou je l'ai manqué...)

Bon travail ne tout cap.

Ps : Attention par contre vôtres gameover est en français ^^

Piggy Bank ! by FlavienRombouts 2019-04-30T22:34:55Z

Amazing work ! A little slow to start, but the last level are cool.

Temple Maker by Albuquerque 2019-04-30T02:34:41Z

Cool, the game is simple and well done, well done for adding a level editor.

Soul Collector by Avi 2019-05-03T19:30:54Z

Cool physics of car ! good work!

Space Pilot by Kaiomoi 2019-04-30T23:54:26Z

Thank you all for your feedback ! @manuel-rauber, @megan-kozun, @tuilepiment, @frog5tar I posted a verions that accept the QWERTY, if the problem persists I would make another version ^^.

@manuel-rauber, @attala I may add some sound in a post Jam verions, but I'll wait until the end of the vote for that, the sound is a huge added value and it would change the experiance too :)

Space Pilot by Kaiomoi 2019-05-01T00:13:47Z

@anthony-dunlap @archimagus thank you for your feedback !

@archimagus That's exactly it, the drag is not realistic, but I wanted to make the experiance as pleasant as possible for a maximum of people, it greatly simplifies maneuvers and makes mistakes more permissive.

Upgrade not persistent is the next bug fix. I curently working on this : D

@anthony-dunlap Mayby your late the bug fix ? you start scree looklike this ? if yes please add another commentary to explain me your input mapping.

2019-05-01 02_11_33-Space Pilot by Kaiomoi.png

Space Pilot by Kaiomoi 2019-05-02T15:11:18Z

@chuckeles Thank you for your feedback! Yes kerbal is one of my inspiration ^ - ^. Actually the controls are a complicated one to take in hand, they are relative to the ship and it does not facilitate the piloting. In addition I forgot to add the fx micro thrusters, his vindras surment in a future maj.

Space Pilot by Kaiomoi 2019-05-02T21:39:50Z

@saering @mika-la-grand Thank you for your feedback! I will fix the solar panel (in the days qi come) and see to make a patch of balances after the votes not to change the experiance right now.

Space Pilot by Kaiomoi 2019-05-04T13:17:09Z

@spirits @quantumzen @telepinu @douglima @avi @ithildin @carpin @tamail @bartosz @flying-dog-fish Thank a lot for feedbacks !

@spirits @bartosz @telepinu I really try to fix QWERTY systeme ^^

(@bartosz AZERTY is the norm in my country (France), so I usually dev my V0 azerty.)

@avi Good idea! I do not know how to use an accelerometer, but it may be an opportunity to discover it :D

Space Pilot by Kaiomoi 2019-05-05T13:38:01Z

thank you! @vlad-dae

Space Pilot by Kaiomoi 2019-05-05T14:31:01Z

@shaddo Thank for you feedback :D

For sounds it's normal, I did not have time to implement it during the Jam. I think prepared a Pos-Jam versions to add some.

Rashness by Saering 2019-05-02T17:13:42Z

All the assets of the game are really polished and beautiful. It lacks a bit of visibility and predictions about the boss attack, but its still a great game.

Ps: merci pour les claviers AZERTY :D

Battery Life by Attala 2019-05-03T19:02:58Z

Nice puzzel game! good work ! :D

Coin Puzzles by Mika la Grand 2019-05-02T15:23:52Z

Good job!

King's Alchemist by Vlad Dae 2019-05-02T21:28:10Z

Great game, simple and fun. Beware what bugs have been missing potions. I would also like to have a button to empty the cauldrons. The rest of the game is really polished and pleasant. Good work.

King's Alchemist by Vlad Dae 2019-05-05T12:22:49Z

I do not remember exactly. I redid a game and I can not reproduce the bug. I wonder if I have not missed the automatic reset of the cauldron when we make a recipe that does not work ... By the way, I did not ask, but what's the point of blood and pie in the game?

UnderBreak by MlleAB 2019-05-05T10:48:27Z

Nice game. Awesome env art!Displacements and mechanics of combat are less well finished. Braveau for having managed a jam with such a large team. good work!

Blood Quest by shaner421 2019-05-02T22:21:13Z

Thank you for a game, the experience is pleasant. : D. Will be cool if we could see life of life makes us want to take an object.

Blood Quest by shaner421 2019-05-02T22:50:19Z

@shaner421 I understand, we never really have time to do everything we want during a jam. If you add the UI later, please notify me: D

Don't pay with your life by Majadroid 2019-05-02T15:33:27Z

Environnement art is realy cool. The combat can be upgrade.

Drop of life by dusterherz 2019-04-30T11:59:13Z

Nice background art, post affect(?) and music. Tree are so smooth!

I did not appreciate the loss of visibility behind the pillars and I did not really find any usefulness to the dash as all the enemies went to the same place.

The project is really cool congratulations.

Fateshift by dougLima 2019-05-03T19:48:29Z

Fun game and cool art. good job!

Blood and goods by selewi 2019-05-02T14:05:29Z

Very good and polished game. Well done!

Break a Leg by Walkalope 2019-05-03T16:20:03Z

(Jam version) The character is a little too rigid in his movements (no control area) and the level puts a little too much time to start.

The concept is simple but works well. I love the background, it is really basic but efficient.

(Post-Jam version) the controler has become much more enjoyable and levels start are faster, his has been a good surprise and contributes to a good game experiance: D

Good work.

Biomass by Jobus 2019-04-30T12:33:46Z

Great work, amazing graphics and mode is very cool!

Demon Pact by shadow30 2019-05-02T13:36:34Z

Really cool game!

The art and animations are cute. It lacks a bit of diversity in the monsters that all resemble at the attack level while there is so much monster differing visually.

Grat job !

KNIFE=LIFE by QuadApe 2019-05-02T13:56:49Z

Cool and polished game! I wish I had a little sign to warn of the arrival of an attack on the first type of enemies. Really cool game !

BIOFUEL by Antoine Cuvilliez 2019-05-02T15:01:58Z

Le jeu est cool bravo! (et sa fait plaisirs d’écrire un com en français aussi ^^) Le concept simple et fonctionne bien. J'aurais aimée avoir une mesure d’influence des choix (la force d'impacte) affin de rendre les paris plus stratégique (comme dans votre ref Reigns). En tout cap vous avez fait du super job.

Ps: même si c'est plus dure de trouvé ce qu'il faut j'aurais préféré une musique libre de doit.

BraveBelly (Thiccboy hurdle jump sim) no download required by TomasMunro 2019-04-30T17:39:40Z

The art is good! Gameplay is simple but all of the game is polished. Nice!

LD47 — Stuck in a loop

Planet Hopping by Hjalte 2020-10-09T11:48:58Z

realy cool and polished entry :)

Satelloop by diptoman 2020-10-08T22:06:15Z

realy cool entry :)

•Graphics are cool •All ellements of design are polished •Signes and feedbask are realy clear. •Good sound fx, maybe a bit repetitive. •Solid concept and good theme using

juste healing mecanics is not very intuitive.

Good jobs to the team

Stuck in Office Routine by Nikolay Zapolnov 2020-10-09T08:28:01Z

Very fun! - good use of the theme - easy to understand - A good lifespan

- The controller is missing a bit of polish (diagonally faster). - It also lacks a sign when the bugs attack, with maybe a little slowdown afterwards to avoid that they stick to us all the time.

Good entry :)

Knights of the Holy Loop by RenD 2020-10-09T12:28:12Z

a very clever use of the theme! I really liked the game.

+ The theme is very well used + The finish is incredible + A pleasant little strategic notion + Cool monkey possibilities

- The synergy could have been pushed much further - lack of balance - The combat phase, which drags on, due to the lack of action.

it's a great project, and what was done on the time of a jam is really cool. A very nice project.

Ps, I wanted to make a synergy between the character who gives the double action and the character who relaunches the loop and the game has planted

2020-10-09 14_17_10-Knights of the Holy Loop by Oddly Shaped Pixels.png

CALVARYVM by manusaiz 2020-10-09T14:24:50Z

realy beautiful, nice worldbuilding

Gravity Blade by chainedlupine 2020-10-08T15:57:39Z

the game is cool :)

+ I really like the mechanics of absorption, it works well and makes you want to take risks.

- The respawn deserves to have a time of invincibility or clean the screen to be safe. The projectiles can be hidden by the enemies that we absorb which gives unfair situations.

The project is simple but it is fun and the problems mentioned are simple things so the game does not depend on it.

bravo.

Loopin'Space by Stracker 2020-10-08T21:47:10Z

C'est un super concept, il marche très bien, le concept est extrêmement simple, mais a une grande profondeur.

Tout est très polish. On prend vite le coup de main et ces addictif.

bravo :D

Loopin'Space by Stracker 2020-10-09T07:41:53Z

C'est une coïncidence bienheureuse, je suis très mauvais en anglais alors je fait toujours plusieurs traduction avant de poser un commentaire, ton jeu est le dernier que j'ai testé hier du coup je suppose que j'ai copier coller un peut vite le paragraphe sans avoir relue ^^ En tout cap je suis contant d'avoir testé ton jeu à l’improviste, il m'a beaucoup plus.

Hook and loop by Kaiomoi 2020-10-08T15:31:10Z

@sindri , thanks for the feedback, I'm also looking forward to releasing a post jam version ^^.

I'm glad that the main mechanics are more, I wanted to test it for a long time and I told myself that this was the moment even if it doesn't exploit the theme to the fullest.

the addition of arrows is a very good idea indeed.

Hook and loop by Kaiomoi 2020-10-08T15:33:42Z

thank you very much @robowarrior1982 :)

I'm currently on a post jam version to polish the project as well as to add art and sound.

Hook and loop by Kaiomoi 2020-10-09T07:53:16Z

@stracker je suppose que tu parle de cette situation ^^ AAARGH.gif

j'ai tout bonnement aucun, idée de pourquoi l'on part dans le mauvais sens, je suis à peut très sure de ce que je voulais mettre en place du coup je suppose que c’est mon implémentation qui est mauvaise.

Niveau art j'ai plusieurs amis qui seront en possibilité de m'aider pour la post-jam, je suis déjà contant que ça face l'affaire.

Merci d'être venus testé :)

Hook and loop by Kaiomoi 2020-10-09T14:15:39Z

@raz3ll Merci beaucoup :) Et merci pour la traduction xD, j'imagine que je suis catégoriser comme le petit franchouillard, comme ça je ne déroge pas a mon rôle habituelle ^^

Hook and loop by Kaiomoi 2020-10-10T08:12:13Z

@sindri @robowarrior1982 @jarvisp99 @offlebaggins @croxel-studios @acuriosity @evgeniya-zapolnova @stracker @manusaiz @raz3ll @iker-diaz Thank you all for playing and your feedback, I'm in a hurry to be able to present a post-jam version taking into account your comments. :D

Countercl0ckwise by Iker Díaz 2020-10-10T08:06:34Z

the game is pretty cool.

Positive points - The concept is simple and easy to understand. - Addictives - Very clean visually

Negative points - I would have liked to control a little more by his environment. - When the wheel gains speed, the image shakes too much. - A small scoring system would have been great. - lacks a little bit of juice

Good job.

WORK ROUTINE by ROBOWARRIOR1982 2020-10-08T18:03:28Z

The finish is very clean, the theme is respected and the experience is strong.

I personally am not very receptive to this type of experience, but I understand it.

It's a nice entrance.

Ring Rush by blotosaur 2020-10-09T20:51:07Z

realy cool :)

Concept is very cleaver. A bit difficulte.

Good Job :)

Smoothing things out by Shakedimus 2020-10-10T07:57:22Z

the game is cool. We had a good time on it.

Chompy by aCuriosity 2020-10-08T19:08:56Z

the entrance is cool,

I saw that you were almost alone, it's a nice project. I find that it lacks a little bit of speed sensation and that the flying enemies arrive too fast, in certain direction if you are in the area when they appear, you can simply do nothing, it's a little bit of a pity, but I know a little bit about the problem and I know that it's not necessarily an easy thing to solve.

I really like the unfolding effect and the art of the planet.

very good work :)

Translated with www.DeepL.com/Translator (free version)

Re-Slash by Croxel Studios 2020-10-08T18:59:35Z

the entry is really good :D The polish level is really crazy.

It's a little hard to take in hand, but that's okay. I just think the learning curve is too steep, it would gain a lot from having levels that expose the mechanics to clearer handling or even a little bit of direction, but it's to be picky, everything else in the project is really impressive.

How many were you for this jam ?

good job!

Translated with www.DeepL.com/Translator (free version)

Save The Reactor by Jarvisp99 2020-10-08T18:14:27Z

the entrance is clean, I really like scoring/endless games in general.

Negative points: - the game doesn't really evolve over time. - It's all very complicated - I don't feel like I have any real control over events, - the shooting windows are very short and very complicated to see

Positive points: - the game is very clean - there is a very nice mood - The understands itself very well.

Looper by Shortbread 2020-10-10T08:29:41Z

really perform well!

Positive - The theme is very well exploited - the sound design is very cool - the design is simple and effective. - the finish is crazy - art works very well

Negative - Slight float on the hit boxes - the movements are sometimes counter-intuitive by changing the loop - and I quibble, but the character can die directly at the beginning of the game (without input from the player), followed by the change of the loop shape. (see level 8 for example)

A really impressive project, bravo.

Box Hole by offlebaggins 2020-10-08T18:35:31Z

the game is cool, it's very polish and the mood is very good. The use of the texture probuilder for this entry is really a solution.

Base Defender by Skeffles 2020-10-09T21:08:14Z

great job :)

Povitive points: - fun - good controler - good mood - good theme using

Negative points - controler a bit sloly - whene ennemis hit the cristale when havent clear feedback - Lacking a little bit of juice

You can probably add a trail behind the enemies and the character to make it even easier to identify their movements (the arrow on the enemies is a good start, but doesn't give you an idea of the velocity), it would also add a bit of life to the whole.

A little feedback for when the enemies are hit would also add some life to the whole.

Good entry, thanks for the game.

LD49 — Unstable

RUIN ESCAPE by reccy 2021-10-07T16:36:03Z

it's a very nice compo! the game well polished and the game situations are very interesting.

I would have liked to see more levels in order to accompany in understandings of the mechanics, but for 48h it is very very clean, congratulations!

Sky High Islands by jan5366x 2021-10-05T21:17:48Z

relqy cool entry .D

Unstable Marbles by Marc Grabow 2021-10-05T18:05:03Z

I liked it. It reminded me of my flash years. Although I guess it's totally intentional, I would have liked the veicle to be a little more edgy.

When I realized that the routs were oval I laughed a lot.

UnstaLaser by Roelosaurus 2021-10-05T11:54:49Z

it's really clean, congratulations. The project is simple to understand and the pixel art works well. The theme is well exploited.

I would have liked that we do not need the rest button, I find that we lose fluidity.

Congratulations :)

Orbital Turbulence by Bewelge 2021-10-05T17:36:52Z

the game is classic, but very solid. the realization function very well.

I may have been frustrated by the lack of space around the stars (when they are close to the edge of the screen)

in case the game is very cool, well done

Deepwell Safety Inc. by rock-gong 2021-10-05T18:21:28Z

Very nice. mood is realy cool and art is realy clean

Shaky Shack by Brusi 2021-10-05T18:28:09Z

classic, but effective. Cool entry and relay polished !

Jenga DESU ! by Kaiomoi 2021-10-05T11:42:40Z

@dezom I am very happy that our Jam is more for you! We are indeed very happy with what we have done. Thanks for the encouraging feedback :D

Jenga DESU ! by Kaiomoi 2021-10-06T12:01:18Z

@mhorth no it's a royalty free music made by SHIWV-TEARIFFIC to which we added the words "jengadesu" and "HAHAHA"", thx for feedbacks. I'm glad you liked it.

Akameis by BJakubowski 2021-10-05T18:00:28Z

realy fun ! good entry

NEKONOVA'S NOT HOME by LeYamez 2021-10-05T21:38:53Z

Very cool :D It's addictive, even though apparently I'm very bad. I really like the music.

congratulations

UN's Table by Ekoxe 2021-10-05T12:02:42Z

the project is very funny, I laughed a lot during the introduction. I really like how the rules are explained.

congratulations :D

Chaos Theory by necauqua 2021-10-07T16:17:35Z

Nice use of the theme. I really like the curves created by the hangers, it's almost hypnotic.

But it's a bit complicated for me xD

congratulations

In Search Of Water by Tom Stephenson 2021-10-05T21:25:24Z

really impressive! The realization and the mood are crazy.

Well played, super polished

CATACLYSM by his-games 2021-10-05T21:08:39Z

the game is really cool :D It's very polished and in the theme.

But the hitbox is not really done, it's a bit frustrating xD

CATACLYSM by his-games 2021-10-06T11:57:07Z

it seemed very big to me so I frequently had the impression of not touching the obstacles visually and still being touched by the spikes

I don't know if it comes from the picks or the character

Perfectly Balanced by mhorth 2021-10-05T18:49:49Z

Really cool, the art is extremely minimalist but very very polished. Also for the design

Super enter congratulations

Super Misfire or: One Gun To Shoot Them All by ivysly 2021-10-07T17:02:32Z

Really cool :D The mood and game feel is very good! the sound ambiance is very good.

The feedback of the loss of life points is a little lacking in readability, but it's a jam after all. Congratulations

UR TNT by ADerpyChickenStudios 2021-10-07T16:47:57Z

the concept is interesting :) and I really like the music congratulations

Circus Panic by Fedev 2021-10-07T16:55:45Z

the concept is well within the theme and the mood of the circus is well transcribed. congratulations

LD41 — Combine 2 Incompatible Genres

Wreckless Rally by Flaterectomy 2018-04-26T09:23:49Z

**Grat job ! Good polished and your game is in the theme !**

🤓 If you want to check out my game it’s :https://ldjam.com/events/ludum-dare/41/snail-and-salt

Super Bigbo Commando by harusame 2018-04-26T12:10:34Z

I really liked the game. The theme is respected, the music is cool and the level design is very well managed. The game is really polished, congratulations.

CARTDS by Cambryx 2018-05-14T15:58:18Z

The game is really polished. Deck construction at a real interest after which of a round. Good work.

Ps: It happens that the enemies do not follow the path finding and block the course of the wave (Must fix but can not reproduce)

StarPath by foodzilla 2018-04-26T10:35:44Z

The game has very good potential. For now he is not nervous enough and lacks variety, but **the main mechanics is there and function very well**.

Sorry that the jam ended up being too good.

If possible add a post-jam version and tag me, **I want see the result. =)**

TinyWorlds by dikkop 2018-05-01T22:51:31Z

The game is beautiful and well finished, but I can not find that the themes could be more put in advent. The game is very pleasant to play.

Good job

DroneOut by Nufflee 2018-04-25T16:25:16Z

I'm not sure you're in the theme, but the game is clean and polished! Good work.

Flee, little guinea pig! by tipyx 2018-04-24T18:06:50Z

Your game is realy good and clean =D. Good works !

/*It's me ore hitboxs are more permissive on 'field of view' compared to enemis body ?*/

Flee, little guinea pig! by tipyx 2018-04-24T19:37:16Z

Thanks for this but for me no I have frustration by enemi's body. =D

Between Dimensions by lautregars 2018-05-02T17:56:56Z

Le jeu est sympa, la partie FP m'a fait pensé au mod "parcour" que certain font sur Mincraft. Les contrôles son agréable et la musique pousse à toujours aller plus vite sens être trop prise de tête (je ne sais pas pourquoi elle m'a fait pense à la musique du vieux film "mortal kombat").

Bon travaille.

Dungeon of High School romance by Toulou 2018-04-27T09:33:59Z

Game is realy fun ! =D

Wizsnooks by kroltan 2018-04-25T00:18:14Z

Very good Game =D. **Game and controle are very poliched**. Maybe hitbox of lava hole are to big for main character.

Piloteer by Evil Brain 2018-04-25T15:20:13Z

Good job ! Yours game is really fun and theme is respected.

Steps by M-1 2018-04-26T10:51:26Z

For me it's more of a rhythmic puzzle game, relatively classical and not a formtformer, but rather well exploited.

The level design and a very fast condance, there is a good idea, but the learning time per situation is a bit short, even if the game is not in the theme, it is nice.

I invite you to come see my game, it's a trun based runner who in the final is also a puzzel game. https://ldjam.com/events/ludum-dare/41/snail-and-salt

Crazy Cube by YANIV 2018-04-24T23:24:13Z

Really fun. Simple and efficient.

Star Battle Poker by Urban Logic Games 2018-04-30T10:23:24Z

Really good mood ! The game is poliched and theme is respected =D

Good work

Neon Space by SMILEY_4_ 2018-04-25T15:10:28Z

Really nice ! good job !

Simple, efficient and poliched !

My game is not as well finished but he also exploits the turn based, with runner. yours wellcome if yous want try and rait it. ;)

CCC: Cyber City CAB by Yetman 2018-04-30T11:02:14Z

I really enjoyed the graphics and the sound, but I can not find the two genrs incompatible. For me the roads are too narrow and the turns too abrupt for the party to drive and then express themselves correctly.

Speed effect can be incresed if your's decreased roof range.

FTD (Find The Differences) by AL19890604 2018-04-30T09:22:19Z

Cool concept, maybe add a defate condition.

Super Slime Slasher Ultra by sebastianscaini 2018-05-15T16:17:53Z

Good game. Really polite. I really like the feeling created by the sword and are placemnt, the trick and simple but very efficient. good job.

SSSS by PlusMinus 2018-04-27T11:06:17Z

Really good moode !

Rhythm Racing by Sammy6 2018-04-25T00:00:13Z

The game is very nice and poliched.

I don't find where is racing gameplay (only graphics?)

That was fun! Really good work!

Just Relax by plufmot 2018-05-15T16:29:30Z

Well done. A very simple designed game and many level designe. =D

BlowScape by Fleoh 2018-04-24T20:22:42Z

je me permet de répondre en français j'ai vue que vous étiez d'Aries ;), Le mood est cool, la musique est pour beaucoup. Apres je n'ai pas ressentie le coté plateforme du tout du coup je trouve que sa tape pas vraiment dans le thème. En tout cap le jeux bien est bien fini et vraiment polich. Bien joué.

Putt-Kill by JezPez 2018-04-24T23:21:47Z

Fun =)

Snail and Salt by Kaiomoi 2018-04-24T23:37:26Z

Thank all =D.

I go try and rate yours game.

Snail and Salt by Kaiomoi 2018-04-27T11:21:40Z

Thank all ! there really good comments especially since it often rewards well where I spent the most time. I am happy.

_I have try and rate all of your games._

Snail and Salt by Kaiomoi 2018-05-01T19:53:44Z

@JackLeHamster, merci pour les retours, c'est ma 1er ludum dare et ma 1er jam en solo.

PS: Tu a oublier le lien de la vidéo ... XD

Snail and Salt by Kaiomoi 2018-05-01T21:54:10Z

@jacklehamster Si le lien est sur une ligne seule il faut [faire cela.](https://ldjam.com/markdown)

[Intégration d'un lien](https://help.github.com/articles/basic-writing-and-formatting-syntax/#links)

Ps. je suis passé testé ton jeu, il est sympa, la musique est de basse un peut forte par rapport au Sfx (mais c'est mieux que moi qui n'est pas de son). j'ai lue le post mortem, je ne suis pas familier avec la #onehourgamejam, la prochaine fois je testerait.

Star Shadow (Incomplete) by Veilastrum 2018-04-30T14:20:57Z

Interested. It lacks a lot of feedback to make the game less confusing, they would greatly facilitate learning. Balancing is also to be reviewed,** but the bass is there, congratulations!**

The theme is not respected.

Type n' Jump by Richard N Silva 2018-05-02T17:25:02Z

The game is really fun, the level.D is very classic but pleasant, the difficulty curve is really well managed. The design is simple and efficient.

The music is a bit repetitive and tiring, but the visual functions very well.

Congratulations.

Shady Cards by Yozamu 2018-05-02T16:41:30Z

**FR :** Le visuel et le sons sont super, mais les règles de GD sont trop nombreuses et le tutoriel est vraiment ennuyeux et long, du coup je ne suis pas sûr d'avoir tout compris. Il manque quelle que feedbacks sur le contacte ennemis, la perte de pv et la résolution une tour (poker). Le character controler est vraiment cool.

Globalement c'est quand même du très bon travail. bravo

**EN :** The visual and sounds are great, but the rules of GD are too many and the tutorial is really boring and long, so I'm not sure I understood everything. It lacks any feedback on enemy contact, loss of pv and resolution a turn (poker). The character controler is really cool.

Overall it's still very good work. Congratulations.

Bubblin' Cauldron by Tamino Laub 2018-04-24T19:47:34Z

I like idea! Warning, on first launching, can not get ingredient, haven't systemic for reproduce sorry.

Jet Boy by Harry Light 2018-04-24T23:04:03Z

Game is framerate dependent, but game is really fun.

Kart Royale by Dan Matthews 2018-04-24T23:11:26Z

Only .exe is host in windows google drive ... please add date too, else we can't try.

Line'em up by arche-san 2018-05-01T22:25:42Z

The game is really good. The only problems for months is the time of comprehension of the rules, it could be improved by modifying the situations presented at the beginning. To take them one by one, I'm not talking about doing an explicit tutorial, I do not think it's really needed, just added the mechanics one after the other with low difficulty level and can solution .

good job.

LD59 — Signal

SIGBLAST by marks 2026-05-11T18:56:46Z

Hello, hello, the concept is brilliant and the idea has been executed really well!!!

I love how the information is revealed bit by bit like this. You get the sense that there could be loads of environmental mechanics that react to the signals we send out (Or that send signals back to us ^^). Great attention has been paid to every aspect of the game.

I’m finding it a bit tricky to read the game (spatial awareness or feedback that an interaction is possible), which is mainly down to the ‘visual noise’ (I’m not sure of the English term) of the environment. Well done, it’s a great game.