Bloodmoon Season by gogo199432 2019-05-01T09:11:08Z
Font was hard to read. I like the mood and soudeffect. The idea is also cool! Good job!
Foon → Ludum Dare Explorer → Users → Shadow30
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | π₯ | Deep Waste | jam | 225 | 3.97 | 3.98 | 3.68 | 4.14 | 3.73 | 3.06 | 3.84 |
| 2020 | 46 | Keep it alive | π₯ | Scrap Cargo | jam | 594 | 3.76 | 3.75 | 3.73 | 3.88 | 3.73 | 2.38 | 3.64 |
| 2019 | 45 | Start with nothing | π₯ | In the Beginning | jam | 309 | 3.68 | 3.39 | 3.18 | 3.14 | 3.68 | 2.25 | 3.54 |
| 2019 | 44 | Your life is currency | π₯ | Demon Pact | jam | 312 | 3.67 | 3.49 | 2.93 | 3.35 | 2.69 | 3.65 | |
| 2012 | 24 | Evolution | Zombie Evolution | compo |
Font was hard to read. I like the mood and soudeffect. The idea is also cool! Good job!
Cool conecept. But I got really confused in the beginning. But all in all, nice job.
I like the graphics and the mechanics. Well done game.
I love it.
I like the punishing from the goddess. It can't help, but it seemed a bit buggy sometimes. The graphic is really nice.
I like your art style. Interesting Idea, but I did'nt understand which card effected which god.
I love how you know where you were already searching for the exit by looking at the blood on the floor. I like the light system and atmosphere. Good job. The one thing I am not sure about is how te bullets fly throght the level, sometimes they disappear shortly after they were fired.
I like your art and I love the charge animation
I find your soundtracks really funny.
But one of the dwarfs robbed me to death in a corner :sweat_smile:
I love pinball and you made a great version of it. I love your mechanics and your art. Good job!
I love the narration and the pixel art. I like that you can choose which powerups you can use with disadvantages. Good job!
I found the game hard, but hey, it is just me. I like the time mechanic on the enemies. Like a few others, I can't seed the left and right edge of the screen (so no archway)
I realy like the tongue climbing mechanic. I love the controls for it. Very good job! :smiley:
I like your art. Fighting is difficult, but fun. The sword damage was a bit low in my opinion. But your dungeon layout + minimap is really well done. Good job.
Very interesting game, I liked the choose powerups sequence with the narration. Good job!
I love the atmosphere in this game. Excellent graphic. The difficulty is a bit odd in my opinion, often ending in a one hit death.
@all Thank you for the feedback and thank you for rating and playing the game :D
@jasond Thank you for you feedback, yeah we wanted to polish the controls, but there was no time left.
@jobus Really? If you have time, I would like to look into this issue.
@boxedmeatrevolution @team-on thank you for your feedback. AI: yeah this bug is very odd, we will look into this. Collisions: We build the maps for the map generator at last and it was pretty late and we pretty tired, so we made a few mistakes. We will fix them as soon as possible.
@lazertrax yeah we thought it was cool to have cut rooms so you cannot pass through them, but we missplaced entries and exits in such rooms and so you can be cut off entirely. We will fix this eventually.
I took a while to understand the controls, but then it was great. Good job!
I love if a simple concept, can make such a great game. Very cool idea!
The intro sequence is quite long and can't be skipped. But interesting system for trade-off life for stronger weapons. Good job.
The graphic was very nice, good job! I loved the story until the language stuff. There I tried out many thing, but nothing worked at all. Maybe you can give us a hint, what we should do here.
This is a very good rhythm game, good job. The music and graphic is top!
Really liked this game. It was so much fun. Loved the graphic and the music. Greate ludum dare entry!
Fun game, a bit hard and unforgiving, but all in all very nice!
@cornel I am glad you had fun, despite felt bored after a while. 46000 is an amazing score!! The yellow stars are the toughest ones. Yes you can kill them, but you must shoot very precise or shoot more stars at it.
@ryzy27 Yeah the orbiting balls are a big threat. Kill them quickly!
@all Thank you for your amazing feedback. It means a lot to us!
@karanveer Thank you for your feedback. Yeah this game is about the creation of the universe. Your little star creates many stars, one for each "missile" you have left after a wave. Look at the background and how you fill it with stars.
Yeah of course, we will post something about our simple particle system, probably the source code too.
Cool mechanics, I wish there was more! Good job!
Interesting sound effects. Fun little game to play. Is there more than colleciton as many orbs before you die?
@space-nomad Ok cool, than I will try to win :smiley:
I loved the music. The light effects were very cool. Great job!
Fun little game. Good job! I liked the graphics and the kill sound :smirk:
Amazing!
Nice entry. I had some fun! Good job. At the end the enemies spawn a bit to fast, I could not beat it :/
I loved the color puzzle element! Great job!.
The narrative was sick! Great story. The asteroids were very tediouse because of the camera. I liked the ending, it was great!
I love your soundtrack it is really cool! The gameplay is fun but the follow mechanics are a bit tedious. A better path finding would be great. Sometimes my followers were stuck. I managed to save three friends.
The art and animations are so beautiful! Excellent entry!
Great concept. I liked it! A few little mini games would be nice if you need to repair something for example.
I liked the generated rooms. I was very suprised that you built this feature! Good job!
I discovered some bugs where I could'nt pick up power ups and some powerups didn't work and I couldn't shoot anymore. (HTML Version)
Nice Game, it was fun but repetive. I wish there was an end and not just the end of the road. Overall good job!
Very nice puzzle game! The ending was sad :/ The art was cute! I had much fun to figure out how to solve. The controls are a bit strange and I didn't like that the bear could fall off the edges.
Nice game. Really well polished! So many levels and a nice boss battle! I had fund! Good job!
Very polished controls. A bit short, sadly :(. Great game overall!
Nice graphics. The comic strip was awesome! The levels were difficult but manageable. Sometime it was hard to predict the interactions but it was fun to discover the solutions! Great entry!
@itshornunicorn @nineteeen @paolino-maisto @jeroenwimmers @grazyna @moonblaststudios thanks for you comments!
Did you find the game too hard? We are unsure if we should made it easier and with a little slower pace with the incidents. We appreciate every feedback. Thanks you very much.
@yaakgold @louis-mareau @narwaffles
Much thanks for your feedback. We discovered a bug where our "difficulty system" starts at a harder pace than we would have liked (some stuff with probability miscalculation). We have fixed it but we are unsure if we should/are allowed to release it.
@yaakgold for the engine problem you need to click the engines in the right order. They are in roman numerals.
@nillard There should be an ending. Thanks for your feedback. We will look into this. What happened at the moment you reached zero and solved all "incidents".
@nillard very strange, I played it again with the downloadable version and it worked (with a minor animation bug). We just release a new version with minor bugfixes, the end definitely should work there.
@pierre-cilluffo @pepijn @mmmcgill1232 @silkworm-sweatshop
Thanks for playing the game and giving us feedback. We appreciate it very much!
@patatenouille Which version did you play? the bugfix version or the normal one?
@feingehacktes You can play it on Linuxe/MacOS with Mono.
@43sam @lyje @patatenouille @acdia @vladlawrence @fortunos @smirnov48
Thank you for your feedback.
Yeah the asteroids are a pain... we haven't fixed this yet, but we will try!
@patatenouille Yeah in the first version there is a bug with the endscreen and difficulty system. Thats why I posted the second version (the rules say you can do that if its only bugfixes), but I understand if you want to rate the original version, thats why I left it there :)
Pushing is a nice idea! Thanks!
Is the game winnable, I trieb often but there was to less time :(
But great game. Very good job!
I will try to beat it then! Thank you very much. I didn't know that the golems attack the flower at night. Now I know what to do. Nice job, the game is very fun!
I played it through the end and it was great! A bit hard at the start because I underestimated the waves but the second time I was prepared! Good job. Great pixel art.
Fun little game. Sometimes it was hard to find the right time to give the paper to the neighbour. Good job!
Concept is very cool and worked well for the two mechanics. Sadly only two levels and no ending. But great job! I liked the little robots very much!
It was very fun and challenging! But I did it and it felt great. Thank you for making such a fun gam! Great job! aTaleOfRebirth.png
Hard man. This was very hard to watch...
Great game btw!
Very great mood! Overall cool little game. Great work! Sometimes I didn't know why I died, a little bit more feedback on damage would be nice.
Nice pixel art! I would liked to see different possiblities to sacrifice humans. But great job! Is there an end? I stucked after the second "level".
Nice Limbo vibes! The spiders animation and mechanic was sick!
deepestthreat.png
I loved the idea. I played it a few times. My two cents: I think its too much random which items you get. It feels like having no choice and that I can't change the outcome of a run. On the other hand if you got good items from the start there was no difficulty at all.
But nevertheless, good entry.
This game was fun!!! The music was great. I loved it that the music changes if you go deeper! Great game!!! Digging_Down.png
The atmosphere ist great. It think I found a bug: I collected an item and went back to the ship, but in the menu the item was still not marked as collected. General some feedback (sound or visual) would have been nice during storing of items in the ship. I would have liked a "jump-boost" mechanic. Still great work!
I liked the mechanic with the axe alot. Sounds for the enemies and a healthbar would have been nice. A score or some counter for the crystals would felt better. Overall I had fun.
@bhaa-su oh ups we forgot to remove it. It was there for testing purpose :smile: Thank you for your feedback
@bigtvz I am glad you enjoyed it :smiley:
@stejkrobot sorry to here that. I hope you enjoyed it nevertheless
@wetburritosupreme @bunchanurds Thank you for the kind words! We had an end sequence in mind, but unfortunately we had to cut it
@aofekiko For the last fish you need to look at the bottom of the ocean :wink:
@aofekiko Maybe a bug. We will look into it. Thank you!
The audio, voice acting and graphics top notch!! :smiley: PS: The minecraft reference was hilarious. TOP NOTCH. GET IT? :laughing:
Very cute little click game. Maybe add more upgrades or a little bit of danger so you can loose
Short, creepy, fun! Nice entry.
I liked the music. For what was the mushroom for? Or did I missed that? The message in the end is funny. Great job!
I love the hook mechanic the most, it would have been great if the length of the rope would by dynamic. The generation seemed fine. Great entry!
Unique conecpt. I liked it. The movement between layers looked unusal but all in all the controls are fine. Solid entry!
Welcome to ludum dare! For your first entry and that you lost a day it turned out pretty well!! Still here some feedback: The speed of the camera is to fast, especially if you got damaged by it. You could slow the camera down after you get damage, so the player can recover from it. I liked the shop mechanic, but for me there were too less enemies or coins to get enough money.
Keep it up!
I think its good, but to punishing, I had a lot of iron and gold, but no gems :/ Died from a bat