Dumpy's Endless Quest for Crap by Budaniel 2019-10-21T14:55:06Z
Cool map and idea, dont think the music fitted the game to well, and the controls need a bit more work. The character design looks great
Foon → Ludum Dare Explorer → Users → Mad Brokli
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Harbinger's Harvest | jam | 303 | 3.62 | 3.69 | 2.45 | 2.42 | 3.81 | 3.83 | 2.68 | 3.32 | |
| 2019 | 45 | Start with nothing | Hellion: The Legend of Jeff | jam | 267 | 3.75 | 3.67 | 3.11 | 3.04 | 4.01 | 3.57 | 3.20 | 3.54 |
Cool map and idea, dont think the music fitted the game to well, and the controls need a bit more work. The character design looks great
Kudos on the engine dude :) The game plays well, the character looks cool and very the ambience bgm is cool :)
This is an incredibly fun game. The combat is fun, it adheres to the theme in a fun and creative way. It offers parts where you just let go and kill enemies. It's awesome, stellar game loved it!
The art is awesome on this game, and the music complements the mood perfectly! The pace is maybe a bit slow, maybe speed can be increased as the game progresses. Also as negative feedback on killing the correct moles should be given. Other then that, awesome job, loved playing it :)
Cool concept. Was a bit confused at first but then it was fun. some audio or sound effects would be great for the game :)
I like the art, looks like cartoon. Stuck with the theme quite well :P Cool short game
Very nice graphics. Altough Music and animations would be cool to add in the future
Fun game, the menus are really well drawn, love the art style there, and the text has got a funny tone to it :). As a suggestion, in order to solve the interacting problem, I'd probably make the candies automatically picked up in a certain radius, and make fighting possible all the time, not just when a ghost is in range. After that, a bit more tweaking of the walking colliders, and you've got yourself a small gem! Awesome work :)
DAAM such a polished game for a compo entry. The audio complements the game very well and love the pixel art. The level design was great. Saw a couple of entires where you unlock the world bit by bit, but this was executed very well. Loved the game!
Ahh the good old terminal... havent used one in a while but those were fun times. Great concept dude and will try to finish the game start to finish
I really like the idea of these game. I've only played a few of them before, and I've always liked them, hopefully you plan to continue working on it post jam! One thing I'd add first is a reset button on a level, unless there is one and I simply failed to see it! Well done on the game :)
Great game and love the idea. The sound is great and fits the game. When moving there is a lot of character shake so make the game look a bit unpolished. A few sfx like jumpin, landing, walking etc.. would be make the game feel more complete.This can be a good mobile game I think
Played the game for a good 20 minutes. Great idea and the gameplay was fun. Cute fish sounds
Great game! :) had trouble with the knife guys. I realised that you had to attack from behind but couldnt pull it off due to the delay between the attack and jumping. (or so it seams like). Also, great music :)
Awsome game :) Managed to take a girl on a date... altough it was kinda expensive.
Great graphics! Background music and sound would greatly improve the mood of the game. I managed to destroy the first few houses, but i was left without any body gaurds. Are there anymore places where you can rase the dead? Couldnt find any :( But overall cool game and idea!
Nice idea, I think there needs to be more illumination when the player goes underground, controls are nice, but the world is a bit big. Nice touch on the meteors. Some particle effects when you are flying would be a nice visual feedback and maybe a bit more sfx since the game felt a bit empty.
Cool graphics, and very nice ambience music! :)
Nuu failed loading like the previous comment.
Looks like it could be fun, managed to get the brick! Its a bit hard to see where you are going. Sad that kenny didnt make it tho.
Graphics are great dude :) The camera "shake" on the attack animation was a bit annoying and some music would make it more interesting.
haha this was fun! couldnt get through the gaurds but I think it's through my lack of gameplay. will try again! Background music would make the game even better
Fun Game. Not very challenging tho.
It was a fun game. An attack animation and background music would have made the game a bit more polished.
The music is very cool and the graphics amazing. Fun game, very well made dude
Audio and art are on great dude :) didnt get the use of the walls to be honest. But loved punching the other guys :P
Had fun playing this game. The graphics are great and the music matches the scenes :) At first the pointer got me confused, but then realised the big section is the direction i needed to go not the other way round. I suggest changing it to an arrow head to make it clearer :) But in all, a great game!
Now to go order some pizza!
The audio and visuals of the game are awesome! Controls need a bit more work, maybe make the player move/turn faster since its quite hard to hit the cat souls and run away at the same time. Got stuck a couple of times in the last level. Quite challenging but very nice game!
Fun game, great implementation of the start with nothing cos that got really confused at first :P Love the graphcics :)
The voice acting is great and the graphics are awesome. Couldt get the hang of the game at first. I keep dying every 10 seconds. No wonder Im not in charge of level design in Mad Brokli :P - RB
Cool concept. The enemies / zombies often just stand chilling around. Its a cool mechanic to introduce in a bigger game tho :)
Cool graphics, great game guys :)
Cool concept, some sfx would have made the game come more alive. The foxes were easy to dodge, so maybe some sort of detection area and chase mechanic would have been cool. Fun tho :)
Love the style and idea of the game. Audio was a bit off. Knocking down objects was a nice touch :P
Cool game! having fun gathering my army of musicians
Looks very cool ! love it :)
This is an amazing game. Loved playing it multiple times. Shame you didn't allow sound rating because the sounds are perfectly timed and beautiful. Awesome work and kudos on an awesome take on the classic shooter!
Very nice puzzle game. The ambiance and the sound is very relaxing, complimented well with the music. One thing I'd suggest is the arrow boxes in the inventory to rotate when you rotate the camera, because as it, I end up trial-and-error my way to the correct arrow block heh. Small addition for convenience, otherwise fun game :)
The concept is great, especially for a mobile game. For the jam, the upgrades were a little to expensive. (We had the same problem) so it takes a lot of repetitive dives to get something new. To dive again i suggeset adding a button to just press once and starts diving immediately. Think it would work better / faster
Exactly when i was thinking of a way to battle the enemies the wizard spawned. It was fun. Just a bit of sounds effects and it would be awsome.
The sound was awsome, i like it. Wasnt sure what to do at first.
The sound fx are funny :P loved the game. MAKE EM CRY!
The audio and fx are cool. Nice game dude :)
The audio is great and loved the art and the minecraft-ish vibe to it. Did not realy understand what i have to do. Managed to harvest a few apples and killed a couple of cows. The machine worked but nothing came out. A tutorial would be great or maybe a few pictures in the LD page to help expalin a bit more.
The graphics and the ambiance are amazing. Some ambient music would tie things together nicely. But again, very cool game.
It's a fun game, and the physics really make it fun to play. Two suggestions I might make in order to extend the life time of a round, maybe some way to dispose of waste that you manage to keep in the trash can? And also a visual queue to know which trash items have already been triggered on the ground or in the trash can. This actually get useful when stuff gets a bit crazy with explosives (which I love btw). All in all, awesome game!
Graphics looks cool. Couldnt get the jump pick up to stick to another key tho :/
Game concept is cool, Some attack animation and music would make it that much better :) Like the art
It's a great game, the moon is great, sound and visuals line up perfectly. This deserves a lot more votes. Couldn't get past phase 3 the voltility kept going up while I was adding more flow. But over all loved the game. Great job dude!
Its was quite fun bumping into the shelves. The cops didnt pose too much of a threat. The graphics look great :)
The music is great! Cant find the bloody key yet, but its quite fun
Glow effect on the shapes are cool. But have no idea whats going on apart fom placing a bunch of shapes. Think I might have missed something.
Cool game. I enjoyed playing it over all. Some walk animations would make the game more polished. Also I suggest you upload it to itch.io its better than google drive, plus you can be featured in the site aswell. There is a ludum dare tag you shuold use :)
Same here link isn't working. Make sure the link is set to public if it's working for you. Don't know much about itch.io but I've gone through a ton of games that had this issue :) Edit: Link works now. Its a fun game.. very random :P
Great art dude :) love the game
Loved playing the game. Sonic at the end was a nice touch :P Only thing I can say is that the audio is looping a bit abrubtly
Gameplay was very solid, shooting was fun, and the music was perfect. Wished there was a bit more feedback when the player gets hit. Had fun playing this game! :)
Cool concept. Took a few tries to get the first potion but manged to get the guy high lol
Very cool game and concept. The first part with the black screen was kinda annoying with the looped sound effect. But other than that Very cool :)
I need some of that good stuff. After the game jam some nothing-ness would be good right now :P
Fun game. Level design was challenging, which I like. Nice touch on the blinking eyes :) For a compo well done.
Fun game! :) Not a big fan of all the text in the beginning but it's just a personal preference. The post processing effects were nice :)
The zip is corrupted m8 :(
This is a very cute concept. Like the simple short play through and fun mechanics. Would love it if there was somewhere a collection of different items, so I know if there are any items I have yet missed, it would aid re-play-ability. Sound is spot on too, lovely entry!
great idea for nothingness. couldent go past the 2nd level. Managed to find the spike section but cant get around. Some ambience sound would make the game come more alive. I say ambience since traditional music would not go well with the theme i think.
The W key not working. The narration at the start was awsome :P
Awsome will do mate :)
Looks like a fun game, but the movement wasnt working properly for me i Think. It was kind of stuttering :/
@hiveminds from the very start, I would press the movement keys and the player would stutter in the direction i press. Basically it took a while to go from the first room to the next
Will give it an other go for sure :)
Like the mechanics. Took me a second to grasp it. Very nice graphics :)
Like the idea on this one! The only piece of feedback I feel I need to pass on is that unfortunately due to the nature of the game, you can't really look at the planet, which I kinda missed since I do like the minimalist 3D art it uses. Maybe visual cues on the planet can replace the sidebar sliders? Anyway nice idea and execution :)
Fun game, to be honest i button mashed then destroyed them enemies. Felt satisfying
Cool game! had fun playing it. The graphics and the song are both awsome. Sfx when falling, landing and running would help the game feel more polished. I would suggest a quick retry or skip the first section where you put the name of the game. It takes too long when i die (fall off) and start again. It gets annoying have to wait 1 minute between every run.
Same as the above posts, cannot seem to get it work
Thanks :) Once you get a bunch of turrets next to a spawner things start to get crazy! Can build bridges also to access other islands. Glad you guys enjoyed playing it
@panayotis Thank you for playing :) yes it does take a bit of time. Once you get a couple of towers and attractors the souls starts comming in much faster. Also the turrets take a fraction of a soul every time they shoot. Thanks for the feedback :)
Thanks @dawnscream for playing the game, glad you had fun!! With every 15 souls you get 1 health back. We added that at the end of the jam so you are right we didnt explain how it worked.
@baski Thank you :)
@alazarius Hey thanks!! :) yep we ran out of time and did not manage to implement the bosses.. we even have a battle song ready. We plan on expanding the game since we had such a blast during this game jam.
battle song here -> https://soundcloud.com/mad_brokli/battle-music
@palvel sorry to hear that. Once you click on it, it should automatically download. Did it give you an error? Try in incognito
thanks @soyrandom and @clvp :) Glad you like it
thanks @bredera and @bodmass! I'll pass your complements to our designer :)
Thanks for the feedback @demuss. Due there were plans of character upgrades and more particle effects, due to the time restrictions we didnt manage to finish them in time. All great suggestions and will implement them in the future since we plan on developing the game more! :) Thanks for your comment @randdir :)
@shadow30 @hitnrun76 @bender-biber @superpaltus @daniiln @sprotex Thank you all for the great feedback we really appreciate it!! The turrets needs to be placed carefully for maximum effectivness. Ideally next to an attractor and gatherer. Basically a gatherer spawns more humans, and they all move towards the attractor. Then place a bunch of turrets.
We plan on furthor developing the game and all of your feedback is much appreciated in creating a better experience! :)
@cybikitty @vovin @geoff-nagy @coldsanwdich189 @purpledartfrog @danielk Thanks for the feedback guys. Difficulty balancing was low on our list to complete before the deadline, so we're glad we still got it somewhat right! Those death screams made the remaining development time a hilarious affair honestly :P. The 'Sell' option is a great idea, we'll definitely add something of the sort Post Jam! Thank you again guys!
@karanveer @crazyhomeboys @hkspadez @kushimoto @paulsams thanks for your comments guys! Particle affects were next on the list of additions given more time, they'll definitely find themselves in there post jam! Thanks for the feedback.
The idea was to implement larger, more varied enemies where your towers and buildings would come in handy, so I guess that would make the game drift further into TD, but we'll keep the options open for post jam.
Map size might have decreased had we had more time to play test the game, we agreed! As for random spawn points, I suppose we didn't want player to fortify spawn points and not have to worry about angels anymore, but we'll keep it in mind!
Once again, thank you for the feedback and we're glad to liked it <3!
@aret24 @jan5366x Thanks for your comments!
As per your question, music was made using bosca ceoil (https://boscaceoil.net/). We're really proud of it because it felt like it fit real well <3. Thank you guys once again!
@cyberstarlight thanks for your detailed feedback. We're very glad you enjoyed the game and even happier to have such in depth analysis on our in game economy. If you have a moment, could you tell us which buildings you have used? This is so we can gauge which combinations aren't really working well with regards to the revenue vs tax.
Deconstruction of both buildings and floors will definitely be included in any future release, as it's very clear that something like that make the experience better.
Once again, thanks for all the detailed feedback, and we hope you'll be back to review our Post Jam releases in the future :)
@cyberstarlight That's invaluable information! We're very grateful for your time! We'll definitely be putting in place some balancing factor for the turrets (either higher hit rate or cheaper ammo), as well your recommendation of faster spawn rates for the spawner.
Thanks once again!
@artyom-volkov @ericbolseiro @greendinogames thanks for your comments guys.
We agree we do have to work on re-balancing the economy, or adding more content to make reaching such targets more engaging.
@greendinogames the first building (bits and pieces) is meant to make the lava walkable, so you have to make sure that the square is on a lava tile to be able to be placed :).
Thanks for playing it guys! We appreciate your kind words and your feedback!
Thanks @coisne-nathan for playing the game :)
Thanks for your comment @geist-191. Yep we wanted to add more animations and particles but ran out of time :/ We will however be continuing development on the game and particles, screenshakes, etc.. will be the first to be added :)
@zenris @itsdanidre @ancient-pixel Thanks for your feedback! We are working on the economy since it has been the main area where most people have commented about. We are very glad that you guys played it. Post-Ludum we plan on developing and expanding the game further. We have loads of ideas for upgrades, buildings and the game over all. @shubart thank you dude for playing :)
@shess @cyrolis @zubspace @oillen @addnone Thank you guys for playing the game. Your feedback is greatly appreciated! We are working on establishing a more balanced economy for the items. We had loads of fun creating this game and we shall be releasing more content Post-Jam and expanding the game further with more content, bosses, etc.. If you would like to stay up to date here is our twitter account :) https://twitter.com/MadBrokli @MadBrokli
@hcursino Great minds think alike :P @t-bo Thanks Yes, we loved to play binding of isaac its a great game and we love that art style.
Thanks for the feedback guys :)
@team-on @mikeliosus @mharring @rodrigo-denubila @stark Thanks guys for your feedback! :) Economy update on the way :) trying to figure out a good balance with loads of play testing at the moment
@paulo-brunassi @room606 @asfdfdfd Thanks guy for your comments :) Economy update coming this week along with html and a mac build.
Thank you @daria-toni! :) This was our first jam and the all of the team loves dark-ish games :P some more than others.
@room606 @stark @rodrigo-denubila @mikeliosus @shess @cyrolis @zubspace @oillen @ancient-pixel @itsdanidre @cyberstarlight
Sorry to tag you like this. Most of the comments here are about the economy of the game, and we agree it was a bit too high. So finally we pushed out an update. We have updated the economy and adjusted a few bugs. The turrents have a better hit rate while costing much less along with more small details.
Hey @appoxgames and @cydouzo Thanks for the feedback, the buildings order broke after the last version. Its all fixed now if you would like to give the game a 2nd go :)
Thank you dear sir @sillyman987
Hey @hajden thanks for playing the game. There were loads of other stuff that we wanted to include, but unfortunately time ran out. We will be continuing development on the game and feedback from LD is a great starting point! :) Will be exploring different attacks for sure!
Hey @tankypally thanks for playing the game! :) Thanks for your feedback! Are you using the web version or the mac build?
Thank you all for playing the game and for the feedback! :) The items at launch were a bit expensive and most people could bearly get enough for the turrets, hence we made the items a bit cheaper so you guys can get the items faster and build as much as you can. We will continue developing the game and we already have a list of more items & gameplay improvements thanks to your feedback! :)
@selkkie Wow what an in-depth analysis! thanks for playing the game and providing such incredible feedback. Breakable buildings will definitely be added, it was part of the original plan, we even have buildings breaking sound effects ready, but we unfortunately ran out of time. Will definitly be looking at your suggestions during the post-jam development!
@balance686 Thanks for playing the game and for your feedback Will be uploading the original one thanks for pointing it out! :)
@lexyvil you have to press the space bar when you are in build mode :)
Hey @noobdev thanks for you comment! you have to press the spacebar to build! @coachsisyphus thanks dude very glad you enjoyed playing our game! We will be continue to develop the game furthor! Making of video here if you guys are interested: https://youtu.be/lsK2Fk8dxmY
@a-bond The downloadable versions are much better than html5. Thanks for your feedback tho and we will look into it ! :)
Loved the graphics! The walk animations makes the main character sassy its funny :P Some sounds would have created abit more life to it.
Nice quick game, was a bit on the easy side, could easily dodge bullets. Controls work great, but i would have rather spent less time creating different guns and spend a bit more on animations. Eg, make the guns turn to the direction you are facing, or maybe detailing the player a bit more. But good effort :)
The graphics looks very good dude, fun game to play. Great idea. The attacks were a bit unresponsive at times. They would miss when it was clearly a hit. But overall it was fun :)
Seems i cant get it to open :(
Hey, nope not using wine. Just normal windows. Ill try later and disable the antivirus
This is an awesome game you got here. The driving is amazingly smooth, found myself doing doughnuts! Add some handbrake and I'll lose quicker due to being distracted! Real fun idea, kudos on doing this on COMPO! Well worth the 2nd chance :)!
Cool concept. Easy to grasp. Love it :)
The fishing one is by far the best i found. The sheep minigame lost a few since not all clicks registers. But all in all it was quite fun
Fun game, with interesting levels. Not sure what the fly blutton does, maybe I haven't progressed that far off. Cool tho :)
Love the randomly generated dungeon! Sound fx are awsome. Great game over all :) would have liked that I could shoot faster.
Music is awsome! Great graphics and atmosphere :)
Game was fun. Not sure if it was intentional but the points do not subtract once you get an upgrade. The upgraded character looked cool, outough the face the stick man does while attacking is awesome :)
This is a very nice looking idea. The one major piece of feedback I'd give is to scale down the user/enlarge the view port because as the game progresses, you won't be able to see your own orbiting allies real quick! Really love the orbits by the way, they're really neat!
I love rock n roll so audio was great, altough maybe at the start start with a different music style and change it as you go along. Pretty fun game tho :)
Cant find the jump button :(
Love the art, music and overall feel of the game. The character model was cool :) The one legged jump section was a bit clunky. A bigger level would be awsome, maybe attack something. The animations are cool aswell.
Cant run the game :(
I enjoyed the exploration in this, even though it's a bit empty, I didn't mind it for the experience. However I found a tiny bug were I fell and got stuck respawning next to a platform and falling again, might wanna check that out. Cool mood setting!
Nice game :) The sfx are funny and interseting art style. I would stop the characer movement when going from one room to an other. I think it will make it a bit better. Had fun playing this :)
Really loved the audio and multiple endings!
Although it has a bit of an unfinished feel, I really liked your original interpretation of the Harvest theme and the 3d environment. It was quite an ambitious idea, would have loved to see more!
Interesting art style! I liked the game play though it took me a while to get the hang of it.
I really loved the dark theme and pixel art, and even though it becomes quite a crazy bulletstorm towards the end, I enjoyed that spike in diffulty!
Cool concept, I liked how it was a unique take on the tower defence genre!
Cool concept, though it was a bit hard for me, and normally I'm used to bulletstorm games :(
Cool game, and I really liked the level editor! I was a bit confused by how the Wheatshifters moved since it's a bit unpredictable though in a way that makes the gameplay more interesting and tense.
Thanks for all the feedback guys! We're working on adding sound effects and more player feedback, we just didn't manage in time. The next patch should solve that, together with ironing out some minor bugs :D
@chompdev thanks chomp! :) Unfortunately since the map is so large, you'd rarely have enough units within the screen to fire at you, so we went with the decision of giving them more range, otherwise we'd lose out on the bulletstorm aspect :(. We're planning to add some new enemy patterns in the next couple of patches, which will include some other changes based on player feedback :)
@papaya We're working on adding more sounds since we've got all of the audio files ready :) They should be included in the next few patches.
@asahi That's awesome! We're still trying to find the right sweetspot in terms of difficulty! Quite difficult to balance it :)
@zluca We're adding a ton in the next few patches! :D
@stone-pacifier Cheers, it's hard to strike a difficulty balance for people that are new to the bulletstorm genre since it can get quite overwhelming, though we're preparing a small patch to make it somewhat easier :)
Fantastic concept! As a racing fan really enjoyed playing this
Interesting and fun game! There was a level I couldn't complete because of the lack of apples. Also, there's a bug when dragging a crate under the player, which causes him to have unlimited reach and speed
It's quite a cool game and the graphics are quite polished, though I think the camera shake could be reduced somewhat and I'd prefer if there were more sound effects :)
Fantastic, visuals, colour scheme and sound effects! I was a bit confused about the fence at the start, couldn't find a way to get past it.
Fun game, very good graphics and well optimised! I would consider slightly speeding up money progression and also maybe adjusting the rng of the farm as rocks would spawn right at the start.
Doesn't seem to be working on my PS VR :( is there some non-VR version?
Pretty neat game! Animations are good however I would consider adding a drop function and maybe add some some aspects that might prevent the game from becoming monotonous over time - such as increased speed for all sprites.
Really enjoyed playing this and getting through the 24 levels! Impressive, especially considering the 48hr time limit!
It's fantastic that you've made this with your own engine!
Fun game, I enjoyed the difficulty though it took me a while to figure out what to do. I really liked the pixel art!
Interesting unique concept! Enjoyed playing your game, however it might be worth smoothing out the interactions with the cards, and also adding more actions + shovels, as harvesting is quite uncommon
The music was really cool and I liked the game setting. I think it would help if we could see some health bars for the enemies, so that we could get an idea of how much damage we're doing since I was lost there.
Fantastic music and sound effects! I really liked the theme of the game though I think it would be good if the enemies fired a bit slower or if the room was larger since it can get a bit hard to dodge their shots while navigating towards the items. Looking forward to seeing where you take this, the combos got my hyped!