Ball of Duty: Special Drops by LandoSystems 2019-10-21T13:41:39Z ♥ 2
Wow I had a lot of fun playing this! :D Just watching everything become more and more crazy after each upgrade is so satisfying! Good job :) Some suggestions for improvements: I think the screenshake felt off, the menu shouldn't appear while I'm trying to place objects close to the right border and artstyle and sounds of the final upgrades could be improved :)
LD46 — Keep it alive (9)
Brainstorm by Shakedimus 2020-04-26T09:41:22Z ♥ 1
I actually really like the idea of a brain storming simulator as a game! :) It worked on my PC, got me 4098% pumped :D
I think I would have prefered if you just had to draw connections between words, the challenge being to read, associate and remember words fast instead of additionally aiming with the grappling hook. This way you wouldn't have to click a word, then aim, then click again to form a connection, just drag a line from one word to the other. Pushing them away or drawing them closer depending on how well they fit is a nice idea!
Finterior Decorator by illuminegames 2020-04-26T09:26:44Z ♥ 3
Beautiful, very polished and meditative game :)
What I would like to have had is a sea slug that collects the coins for me. Also I'm sure you can find ways to introduce challenges to the game if you decide to develop it further - food dispenser etc. are already there, I see them being a necessity in the future instead of decoration. Also you could go the Zoo Tycoon route where each fish has different requirements for its surroundings (which plants it likes etc.) - I think there's a ton of potential!
MACHINA by Harry Alissavakis 2020-04-25T10:55:27Z ♥ 1
Wow the graphics are top notch! Audio and mood are really nice too. Especially impressive since it was a compo entry o.O
The gameplay doesn't quite hold up to it though - it's pretty repetitive and depends on luck which cards you get. Also I think the cards with a three tile formation shouldn't cost three times as much as the single tile - otherwise the single tile is just always better than the multiple ones. I think if the bigger formations were cheaper it would help the balancing! Apart from that it's not always clear if you're in sight of a robot or not. Maybe you could make the feedback more obvious.
I think you should definetely continue working on the project and play around with balancing and a bigger variety of cards :)
food dish empty by jackcaunter 2020-04-25T10:23:57Z ♥ 0
I love the grumpy cat :D The music adds to the humor as well
Currently though the learning curve is extremely steep, I had to read the comments to figure out how to even get past the first button / yarn riddle. The next one is even harder and I eventually gave up. Oh and please don't use Z / X as input buttons, it's really awkward on an european keyboard.
Promethean Legacy: Fan the Flames by quill18 2020-04-24T10:57:23Z ♥ 0
Great concept for a game! I played it through :) The quests are really engaging, the strategic depth is nice and there's a decent amount of variety. The only weak point are the graphics
Egdar's Blobs by Noa Calice 2020-04-24T09:13:19Z ♥ 0
Wow the amount of polishing is amazing! The game looks and sounds great. The slurpies feel, sound and look very "slurpy" too :D
The interaction isn't as exciting though, balancing the slurpie on blocks and pushing it around felt kind of tedious at times. Pushing it in just the right angle to throw it up into the air felt good though. I think if the input wasn't drag and drop but instead pushing keyboard buttons with the correct timing would work better to make it less fiddly.
Missing Pieces by Abu Sabiq Mahdi 2020-04-24T08:45:45Z ♥ 1
Cute game, I love the aesthetics :) I didn't like the second level as much though since it was all trial and error. It would be cool if you would find some kind of challenge that keeps the meditative feeling.
Keep It Alive by lauchsuppe 2020-04-23T18:37:44Z ♥ 1
Ha I think it beat the game! :D The swinging looks & feels really nice
KTLO - Keep The Light On by pleyano 2020-04-21T09:12:49Z ♥ 2
The game looks and sound nice! I especially like the look of the glass pipes with lights flowing through them.
I didn't quite get the game though - I picked up the spirals and placed them under the falling lights, but then they aren't connected to the lamp anymore and just lose their light right away.
Also it was pretty difficult to control, I think controlling the robot in world space instead of rotating it and moving forward would work better.