FoonLudum Dare ExplorerUsers → thomas-olsson

thomas-olsson

Overall Medals

YearLDThemeGameDivisionOverall
🥈 2020 46 Keep it alive Firekeeper jam 4.56
🥉 2018 43 Sacrifices must be made A flight to the gallows compo 4.43
🥈 2017 39 Running out of Power Armless Kairo compo 4.45

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2023 52 Harvest Mountain of the Dragon Fruits compo Fun 4.31
🥇 2018 43 Sacrifices must be made A flight to the gallows compo Mood 4.71
🥇 2018 42 Running out of space Djabo jam Graphics 4.79
🥈 2017 39 Running out of Power Armless Kairo compo Audio 4.54
🥉 2017 39 Running out of Power Armless Kairo compo Fun 4.33
🥉 2017 39 Running out of Power Armless Kairo compo Graphics 4.70
🥉 2017 39 Running out of Power Armless Kairo compo Mood 4.62

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalA Call to Armsjam3943.603.413.844.023.604.132.563.88
202352HarvestMountain of the Dragon Fruitscompo44.384.313.943.644.594.353.834.33
202148Deeper and deeperAbyssonautjam124.414.234.204.334.654.392.874.43
202046Keep it aliveFirekeeperjam24.564.383.914.524.774.343.004.47
201945Start with nothingOrudo Taimajam204.294.023.513.634.564.303.504.22
201843Sacrifices must be madeA flight to the gallowscompo34.434.083.953.844.504.082.904.71
201842Running out of spaceDjabojam54.393.933.564.154.794.292.564.33
201739Running out of PowerArmless Kairocompo24.454.333.563.394.704.543.004.62

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by thomas-olsson

LD46 — Keep it alive

alive by gamefive 2020-04-21T12:28:23Z

Hey there, no link?

Wake Up by JanMatyooStudio 2020-04-21T12:26:38Z

-Water should not collide with awaken friends -Score This game kinda looks like it was made for another theme, but good job for finishing it ~

Squatch Watch: Keeping The Myth Alive by picross 2020-04-22T04:40:55Z

So cute, loved it

Captured by OtisDev 2020-04-22T13:22:50Z

GJ for finishing your game ! BTW I stopped playing because it kept telling me that I was bad at it

Tutu Tussle by GabrielH 2020-04-21T12:19:32Z

This game is adorable. Its elegance and simplicity could definitely be iterated into something more polished. Pixel perfect and a combo system or a few additional moves and enemies and it could turn into a real game.

Firekeeper by thomas-olsson 2020-04-21T08:03:18Z

Thanks for the kind words everyone. We had a fun time making this game!

Firekeeper by thomas-olsson 2020-04-21T10:08:41Z

Thx @jordwest , I guess that we could come up with a mac build. Please try to imagine that my dirty code is wonderfully polished.

Lumina Mori by Gafled 2020-04-22T13:31:58Z

Cool atmosphere and graphics and sounds. There's something cool about that game's vibes. I wish it was not broken (I could never shoot or continue to the next level after the little text...)

Good job anyway!

LD59 — Signal

Baywatcher by gurkenlabs 2026-04-21T10:04:36Z

Nice job with this one, I laughed. Thematics were well executed!

Tunnel Vision by Risminator 2026-04-21T08:36:27Z

Cute little pacman like! Good atmosphere.

Mixed Signals (using DOD) by GideonGriebenow 2026-04-21T07:49:18Z

This is super interesting conceptually, and practically, it explores the limits of cognition. It becomes pretty hellish once you need to manage more entities. Felt a little like juggling or something. Nice job

Mixed Signals (using DOD) by GideonGriebenow 2026-04-21T10:18:44Z

@gideongriebenow Right, I think that lots of game solve this by some form of reset or a little help in favor of the player, just to help them bounce back in rythm. An example that comes to mind is in One finger death punch. When you mess up, time slows down for a while. Or in the old zeldas you're invincible for a while after getting hit. (your sprite blinks)

Herdware Signal by Seravlac 2026-04-22T01:56:11Z

GJ with this one. Was hilarious. I got my car stuck on top of tree trunks and I laughed hard when I saw how the game over unfolds.

Signalien by jnur 2026-04-21T08:30:04Z

Good job! I had fun playing this one with my 5 years old. He laughed hard at the explosions

Commotion Conductor by Auto 2026-04-22T01:15:00Z

Very clean. And way too much for my brain to take

LD39 — Running out of Power

Power Of A Kinght (POAK) by GOOY 2017-08-01T13:47:43Z

A few bugs showed up. I got out of power at night but when day came I stayed in red mode. Also the monsters and the coins were colliding, so the monster could not even finish me.

Good job anyway. The knight is really cute :)

Out of the Shadows by Baconinvader 2017-08-01T11:27:01Z

The game won't launch here... just suck on a cmd screen.

Rats will kiss the gunner's daughter by Mr.Houdini 2017-08-01T11:42:42Z

I liked this game. I think I was quite eager to find the bad guy... even if I failed.

Bad Guns by DrDolan 2017-08-01T11:50:21Z

Funny, I was like meeeh and then I met the first psychedelic pink monster and felt like it was super scary suddenly

oop by Too 2017-08-03T11:36:01Z

Hello! Good job. Whatever for the theme ;), I guess you might want to work on the punching mechanic and feedback here, like making it faster and more impactful ? Also I had a weird bug where a sort of sprite sheet kept appearing on the screen. The little dudes are cute btw :)

From Kingdom to Freedom by Studio RTV 2017-08-05T06:45:19Z

Pretty cute. Quite hard I have to say, but nice entry!

Bot Beater by SMA 2017-08-03T11:31:50Z

Suprised of how the punches feedback feels good here! The game is really hard though, you should probably lower the depleting rate, or make the enemy attacks cost battery rather than one shot. Good job! Also the BGM bass was cool.

Last Train Out by amarcu 2017-08-02T06:19:33Z

Interesting. Pretty polished. I wonder why the power keeps lowering though :o. Cute design too.

Encounters by Valphera 2017-07-31T10:56:57Z

I got the date with her! Very cute game. Controls are a bit weird but it was funny.

Battery Box by mrnannings 2017-08-03T11:22:42Z

Nice! The controls feel pretty good. Maybe you could make it a bit easier, and make the battery deplete a bit faster when the character moves ? Dunno, it might give a bit of spice. Good job!

Discharge by SurprisinglyShockedCat 2017-08-01T00:14:04Z

I had blinkings too but it stopped when I did alt+tab twice. Good game anyway, good job! I like the controls, and it is overall quite a cute design :)

A Developer's Nightmare by testudor 2017-08-01T13:40:55Z

This pretty cute. I like the music a lot! But the controls and the platform difficulty are rough.

Cat Herder - THE CATPOCALYPSE by Meanderthal 2017-08-01T13:25:15Z

Man, this game was extremely scary ahah. I love the cats voices you recorded. Especially the one sound that sounds like an angry cat.

Cat Herder - THE CATPOCALYPSE by Meanderthal 2017-08-01T13:25:20Z

Man, this game was extremely scary ahah. I love the cats voices you recorded. Especially the one sound that sounds like an angry cat.

Cat Herder - THE CATPOCALYPSE by Meanderthal 2017-08-01T13:25:27Z

Man, this game was extremely scary ahah. I love the cats voices you recorded. Especially the one sound that sounds like an angry cat.

Powerton by trineroks 2017-08-05T06:49:40Z

I could not really understand how this game worked... it maybe lacks actions feedback and clarity, but it looks like you worked hard anyway, so good job for finishing it!

The Last E8 by SethR 2017-08-05T06:57:58Z

Hi Seth ! I love your game. I think the controls are great, even if I couldnt pass the second level. The depleting rate is maybe a bit hardcore. It reminded me of worms for some reason. Very nice game, and also the music is cute, did you do it? Good job.

Power Synergy by Turkey 2017-08-02T06:28:51Z

Wow, this game is deeper than it looks like. I think is quite rare to see this kind of concepts in LD, I like it very much. My only design advices would be : 1. Less robots and/or less batteries, because I think too much player time is spent into simply getting the batteries and it is repetitive 2. Some traps/stronger batteries to give tactical priorities :) 3. A robot count for each team

Very good job. I actually spent quite some time on this one.

Portals and Boxes by Luis Giron 2017-08-02T06:10:28Z

Interesting, the level design looks challenging, I could not pass the second level :(. I probably did not understand something ? Good job anyway!

Locomatomatic by SecretC 2017-08-01T11:33:31Z

It is so cute... ahah I love the sound of passengers talking. Didn't really understand how to properly balance the train's speed, but it was funny. Good job.

Armless Kairo by thomas-olsson 2017-08-01T13:41:56Z

:O thank you so much guys

Armless Kairo by thomas-olsson 2017-08-04T00:14:49Z

@mrchippy. Thank you for your quality feedback. I should make it harder then. @antti-haavikko) Thanks for such detail in explanation :) I will consider all of it for further games.

Armless Kairo by thomas-olsson 2017-08-23T01:26:53Z

icxon : thank you for this playthrough, I appreciate a lot. FiloGC : thanks ;) sure, let me add my tumblr to the game description.

Battery Bot by dooleus 2017-08-05T04:40:58Z

Hello! Good entry! I like the simple/efficient concept. The art and sounds are cute. I am curious to known why you decided to use the mouse to control the player. My score was 2000 and something. Nice job!

Running Out of Power Points by lady-beardo 2017-08-19T05:54:26Z

Pretty absurd for sure... I like this kind of work. If it becomes bigger, their certainly are new ways to link the powerpoint's subjects to be created!

Hamster Air Race by jamesfdickinson 2017-08-02T06:14:12Z

Interesting. Is it normal that energy comes back even if you click something else than the mouse ? Good job!

Get the Mech to the Escape Pod! by LordMichaelmort 2017-08-02T06:15:28Z

Hello, sorry I get a 404 when I try to reach your link! You should fix it :)

Limited Spaceship by aneudissalcedo 2017-08-03T11:17:32Z

Classic, but it works well. The music was really motivating :o

LD42 — Running out of space

Mushroom Madness by hatscat 2018-08-14T09:24:51Z

ohh that camera needs a soft rotation buddy good job finishing the game!

Words Dancer by Ango 2018-08-16T05:32:04Z

Interesting and innovative idea, good job!

Deck Adventure by Le Slo 2018-08-14T09:20:57Z

Wow, one of my favorites so far. Very impressive idea you came up with. I would really like to hear about the process!

Rush Hour by pillowPillow 2018-08-14T07:39:34Z

Hello! Cute, even though non easy to control. I like the atmosphere. Good job finishing the game.

Spaceman Kevin by Chupachu 2018-08-15T01:51:07Z

Hello, This is a good and ambitious entry! Nice exploration feeling. I would probably add one more mechanic such as oxygen collection, hazard, or something. Good work.

Castle Z by Erick Alves 2018-08-15T06:24:26Z

Hello, nice job, but there is a problem : I noticed that if I spam jump, I can avoid blocks (even in corridors where I should not be able to?)

Save the Tomatoes! by fractalsunrise 2018-08-14T07:56:30Z

Very efficient game, polished, smart. One of the most solid I played so far!

Pack-It Down! by Dani 2018-08-14T09:12:56Z

I'm not sure of what you tried to accomplish here, but I'm sure it could be pushed further by first figuring out better controls. Good job !

The Maze by nik2434 2018-08-14T05:45:27Z

Hello buddy, 404!

Wackages by bram_ve 2018-08-14T09:10:28Z

I feel like you had something in mind that you did not have time to develop much. I'm sure there is something to do with these gameplay elements and objectives ! Good job finishing the game

ground_0 by Jamison 2018-08-14T06:08:07Z

Excellent work Very efficient mechanic and lovely, crunchy dirt mechanic

Space Evader by SantaClausNL 2018-08-14T05:50:37Z

Hi ! Interesting game, I feel like it would almost work text based as well. The system you have already allows further content and mechanics to be implemented. A tension exists ! I like the heart beat and bip. Just needs more feedback when object are found, etc. Good work !

NanoMaze by drnoir 2018-08-14T06:14:19Z

Good job finishing the game ! I would suggest you to put an engine sound effect or something on enemies to hear them roam around. Also light the reactor only when moving. And one more mechanic like a gun or a dash or something would be welcome !

Spaced Out by Roidz 2018-08-15T02:51:39Z

Very solid concept. I would recommend a minimum speed requirement to die by colliding map's borders, but that's a matter of taste. Otherwise, the game over is too long, but that's all I could say. Big quality here !

Day15: Evacuation by KptEmre 2018-08-14T07:24:19Z

Hi ! The human infected mechanic and the train crushing people is a good start, but it lacks overall polish and I wish I could move humans freely to do micro management. Good job finishing the game, keep pushing :):)

Speed Hoarder by CrazyMinnowStudio 2018-08-15T02:45:54Z

Hello! I think that in the current state of the game, the controls are not adapted, but it was interesting anyway. I liked that it felt weirdly realistic with the smartphone and stuff. Good job!

Abernathium by Matthew Traylor 2018-08-15T01:39:57Z

I wish you could have finished it in time to see where you were going! Good job submitting anyway.

Echo by ManBeardGames 2018-08-15T06:18:54Z

Hello! Solid concept I think. If you want to polish it : -Make the controls better (attacking could slow down, not stop ?) (the sword attack up and down directions should be as cool as the sides one) -Go for a less eccentric music :) -Make a nicer sound design in general / stronger feedbacks -Running could be way faster, but cost energy.

Good job finishing the game !

Echo by ManBeardGames 2018-08-15T15:11:36Z

For the up and down attack motion, don't worry about perspective and just make it flat like the sides one :)

Triple Tribble Trouble by freso 2018-08-14T07:34:05Z

Hello ! Even though not really related to the theme, it is definitely mechanically working. I wish you could have implemented an additional fun mechanic (theme related or not). I love the robot voice, very cute. Good job finishing it.

Feed cats by Noini 2018-08-14T06:28:36Z

POOOP DETECTED CLEAN POOP POOP CLEANED

I wish the UI elements you can click on were buttons. good job finishing the game

Mr. Flame Just Wants A Hug by mercerbox 2018-08-14T06:39:29Z

What is wrong with you. Good, weird game, good job finishing it :) Now to polish the controls and take care of that chunky FPS !

Djabo by thomas-olsson 2018-08-15T02:39:54Z

Thanks to everybody for all the feedback. I'm also curious to know if any of you had performance issue or found the game unbalanced.

Djabo by thomas-olsson 2018-08-15T06:20:16Z

@apples-mmmmmmmm , thank you for the feedback :pig:

Flesh Packer by nervous-composers 2018-08-14T06:33:57Z

I didn't understand how to win, I could not find the proper interactions. Nice and weird intro/atmosphere though. Good work for finishing the game.

Blast Off! by heidelbert 2018-08-14T06:20:20Z

Good work finishing the game ! It needs a nice sound design, and I would suggest a manual mouse based collecting mechanic or something. You like fire don't you :). ASSIMILATION!!!

LD43 — Sacrifices must be made

The Roasted Charge by Iferit 2018-12-09T06:37:03Z

The game does not start ! Its crashing with a windows message...

Cultist of sacrifices by falak 2018-12-08T08:21:54Z

I could not beat it, but it was cool. Very very trippy.

The Orion Trail by Archimagus 2018-12-09T07:07:14Z

A very good entry, definitely one of my favorites. I very much appreciated the tension by a music that seemed dynamic? Great work. I ran out of fuel and lost right before arriving. I wish there was some sort of last chance mechanic there. Good job.

Planet 43 by MyFriendTames 2018-12-08T08:11:19Z

A neat little concept, with more mechanics, art, balance and feedback this could totally be a thing. It made me think that its interesting how much we have the reflex to kill whatever's moving and I had to restart a few times to focus on not doing so. Also the thunder should definitely be constant on mouse button down and not just appearing on click, that's a bit toxic considering the amount of times you use it. Nice job!

Oregon Tail by DoctorMozart 2018-12-09T06:35:04Z

Very neat little game. I enjoyed it. Good job for finishing the adventure and balancing!

Hypnotized Jumpers by D-Studios 2018-12-09T06:48:25Z

You could do something with that game, but the experience was spoiled by the physics (being stuck on a ledge and not being able to reach it because of poor hitboxes/controls.).Very trippy anyway ! Good job.

The M.O.N.K. by arkiruthis 2018-12-03T14:19:57Z

I loved this game. I could not beat it, but it was fun. There's something very serious and old and scary that I like about the mood of it. Nice work

Lastcrifices by Cerebral Bore 2018-12-08T08:04:45Z

Very cool music

Save & sacrifice by deepnight 2018-12-04T02:51:07Z

Nice work. Solid mechanics, fits the theme. Too bad there is no sounds in there :). I'd like to be able to kill flying demons with the exploding ones, but that's just for fun, it might no be mechanically valuable. Definitely a quality game overall

A flight to the gallows by thomas-olsson 2018-12-13T02:08:27Z

Hi @chao @stames @taco360 and others who had the end game bug : I just updated it and fixed ! If you have the courage to play through it again... would you give it another shot with the end revealed?? :) Thanks a lot for playing.

Sector 256 by ping78 2018-12-09T06:44:40Z

Not sure what that game was, but it was interesting to just see those threatening red dots hunting my blue ones.

Detritus Walks by Chao 2018-12-08T08:16:59Z

Cute, good ideas there. With more work on feedback and controls it could become something. Good job!

LD45 — Start with nothing

Orudo Taima by thomas-olsson 2019-10-08T08:42:59Z

Hey @imonk ! Thanks for the feedback. The propane meter is the item durability meter on the top left, but if you haven't seen it, then we should make it more obvious ;). Immersion matters a lot to me! We'll probably kill the boing SFX.

Orudo Taima by thomas-olsson 2019-10-22T11:11:40Z

Thanks @nervous-composers and @eduardo-yukio (and others), that's precious feedback! I fixed some of these things in an updated version. I'll wait the results to update it!

Red Metal Gatherer by Yohsk13 2019-10-10T05:38:11Z

Oh, man... there's something I really liked about that game. Is it the weird graphics ? The purity of the concept ? These salad fingers vibes ? Dunno, but nice job. It's better than most of games for sure.

Words With Foes: Quest for the Lexinomicon by MattWoelk 2019-10-10T05:03:25Z

That's a really good game. I played a lot of it. Very refined, well exploited idea.

TailWhip by JengaMang 2019-10-10T05:13:18Z

Good job for finishing the game nice and clean. I could not tell ammo were the little blue dots at first, I thought these were just stars. But it felt like classic fun.

LD48 — Deeper and deeper

Linguini's Adventure by Washington Irving 2021-04-27T07:08:52Z

Nice. Gave me vibes of an old school Moctezuma 3D game.

Goblin's Cave by Heine Hohenhart 2021-04-28T04:14:01Z

Nice atmosphere/tension! I guess I didn't understand I could hide at first. Good job.

Into the Deep by Adam K 2021-04-27T07:15:39Z

Simplistic and solid design. Love the fire rate boost. Sea weeds are a smart addition too. Narwhals will take over the world.

You Know The Drill by Maksime 2021-04-29T14:00:41Z

Hey guys. Despite being not standing out on originality or artstyle imo, it was my most addictive experience so far, well thought and well executed. Very nice game loop. +1 for dynamic music with depth.

Abyssonaut by thomas-olsson 2021-04-27T07:37:48Z

Thx for following my work @macdoom :)) Glad you enjoyed this one too.

@wheffle yeah, that's true. I've always struggled to make good keyboard controls.

Abyssonaut by thomas-olsson 2021-04-27T11:38:58Z

@steve-dragon Thanks a lot for playing and all :) Yeah, you can put it down with E+Down. I was not sure what to do with throwing controls. To get rid of the problem quickly we figured it'd be ok to just go with the Spelunky style throwing and hope players would figure it out from there. Although TBH I also struggle with these controls myself. Maybe the force of the throwing is just not well balanced, especially for heavier stuff you wanna put on the aircraft. Small rocks are more like projectiles.

Abyssonaut by thomas-olsson 2021-04-28T04:37:57Z

Thanks for playing and nice comments everyone! @simex yeah if there was more time on it I'd personally like to put something in between missions to upgrade the pilot and ship.

Abyssonaut by thomas-olsson 2021-04-28T04:45:37Z

@animatrix1490 Let's do a little challenge If you beat my highscore, I'll give you an Olija steamkey :)

Ideally send me a video of your whole playthrough.

A tip : You can skip the tutorial if you restart the game with Shift+R, so that you don't lose time on it.

Highscore.png

Abyssonaut by thomas-olsson 2021-04-29T02:24:41Z

@animatrix1490 ahah GG. See you on steam. DM when you get the invite! Yeah, I've seen that game over bug before ;).

Abyssonaut by thomas-olsson 2021-04-29T02:30:59Z

@tom-robson Interesting. I agree, exploration could definitely use more variety in general. We had lots of ideas but the time to stop adding content and polish came faster than expected (as usual...)

Substrate Mining Co. by Steve Dragon 2021-04-27T07:00:15Z

I'm surprised to see how nicely it comes up together even though the art and gameplay are very simple. Nice work! PS : RIP, Simon.

Magmatic Descent by Vanea 2021-04-27T11:41:33Z

Simple concept with good potential! I'm pretty sure it'd be quality of life improvement to just automatically dig whatever breakable block you walk into.

Explovation by sadsmile 2021-04-27T07:51:20Z

Unforgiving, but solid bomberman roguelite!

Crashdown by iellswo 2021-04-28T04:35:16Z

Its cool to be able to see lower floors Good job!

The Cenote by Pawciu 2021-04-29T02:49:54Z

+1 for the John Carpenter ish track ;).

Spectregram by blob 2021-04-28T04:26:21Z

Good concept and nice polish. I guess the magic was gone a bit when I realized that the reward was the same for a distant, meh shot and an up close shot of a crab. Nice atmosphere, good job!

LD52 — Harvest

Damn Rats - LD52 by mr_lazy 2023-01-12T02:22:48Z

Good job !:mouse: :skull: I think that a really simple feature you could add is some kinda super attack with a big cooldown that clears the entire screen!

Gogo Rabbit's Trap by JoshuaRabbit 2023-01-09T07:05:16Z

Hey there- Great job. This is really original. May I ask what inspired you for the card based format - or anything else?

Souls Harvesting by Georgii 2023-01-10T07:36:09Z

Hey there ! There's no link :o

Scratch Harvest by Skoufakis 2023-01-10T14:03:20Z

Hey! I love that game. Very pure and cute too. The driving could definitely be a bit more casual ;). With a few things here and there this could absolutely be a full commercial game!!

Harvester by Sublustris 2023-01-24T13:37:24Z

Wow that's a smart concept. I wish that the speed was capped / balanced because its quite unplayable towards the end. Super interesting though!

Mountain of the Dragon Fruits by thomas-olsson 2023-01-09T05:45:29Z

Hey @lex, I uploaded the HTML version - hopefully it'll work for you!

Mountain of the Dragon Fruits by thomas-olsson 2023-01-10T02:35:47Z

@lex Nice! Nothing changes, it's just an additional challenge for who is willing to.

Mountain of the Dragon Fruits by thomas-olsson 2023-01-16T12:03:28Z

Thanks everyone!!! :)

Mountain of the Dragon Fruits by thomas-olsson 2023-01-19T01:42:56Z

Hey thank you so much for the comments everyone!!

@ysendrin Yep that one is a bug. The rock thinks its on the UI layer hehe.

@profan Good catch. I also noticed but just figured it'd be fine. The game generally has consistency issues - it's quite delicate when it comes to games using physics :p