Catapoultry by Eric777 2018-12-04T23:26:51Z
Nice graphics, chill music,wind in the wings of your chickens. Simple, polished and very fun to play. Great job!
Foon → Ludum Dare Explorer → Users → Pawciu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | π₯ | Signalo - adventure action rpg | extra | |||||||||
| 2024 | 55 | Summoning | The Summoning of the Ice Hammer | jam | 799 | 3.38 | 2.86 | 2.65 | 2.13 | 4.17 | 3.27 | 3.08 | 3.68 | |
| 2023 | 54 | Limited Space | Jewel of Power | extra | ||||||||||
| 2023 | 53 | Delivery | π₯ | Dark Storker | extra | |||||||||
| 2022 | 51 | Every 10 seconds | π₯ | Fight or Flight | extra | |||||||||
| 2022 | 50 | Delay the inevitable | π₯ | Joke is on you | jam | 1311 | 2.84 | 2.68 | 3.34 | 3.52 | 3.44 | 2.50 | 3.44 | 2.76 |
| 2021 | 48 | Deeper and deeper | π₯ | The Cenote | jam | 905 | 3.52 | 2.89 | 2.89 | 3.97 | 3.60 | 3.95 | 2.46 | 3.82 |
| 2020 | 47 | Stuck in a loop | Lives you can save | jam | 1560 | 2.75 | 2.56 | 2.78 | 2.77 | 2.09 | 2.79 | 2.20 | 2.88 | |
| 2020 | 46 | Keep it alive | π₯ | Protector Of The Forest | jam | 2484 | 2.57 | 2.25 | 2.97 | 3.20 | 3.60 | 3.55 | 2.71 | 2.94 |
| 2019 | 44 | Your life is currency | π₯ | Chicken master | jam | 837 | 3.14 | 3.08 | 2.95 | 3.52 | 3.54 | 2.70 | 3.72 | 3.16 |
| 2018 | 43 | Sacrifices must be made | Laws of the Wilderness | jam | 2.25 | 1.75 | 2.29 | 3.25 | 2.50 | 2.75 | 2.41 | 2.33 |
Nice graphics, chill music,wind in the wings of your chickens. Simple, polished and very fun to play. Great job!
Link not working for me pirates.PNG
I don't use itch but maybe you have to change some settings to published? And we cant see it because its in draft state or something?
Lot of fun. Got me hooked up :D
Is there a chance for source code? I'd like to know how did you pull off this sweet dialog system. Very polished!Nice!
Game is pretty hard. Would use a minimap because one can get lost :P
Cool idea, and you've managed to done so many levels. Great job!
https://gamejolt.com/games/lotw/382354
@jlv Sorry, had such an ambitious plans, with spear throwing, climbing, monsters, levels etc. The river was supposed to be non passable but the rock on the left side should crack in half and make passage after you sacrifice your eye(but I didn't have time to do it).
Also wanted to add burning village back at the hills so that there is a feeling of a rush, that you must return to your home because something bad happened to your family. Well, so many ideas so little time. Thanks for the feedback.
@doubleblackstudios After poking it 3 times you lose one eye and the vision is reduced. Sadly thats all of it, unless you want to commit suicide on thornbush :D
First thoughts: - I didn't know which where on the map am I - I didn't get at first why I should place red or blue - And the little green things that recharges the movement(green stuff), I didn't know what is it for and should i go for it (or maybe its to late for my brain)
Anyway very interesting idea, take care!
Wow the battle phase idea is genius!
Great idea, intro, tutorial and game mechanics. One think in tutorial that wasn;t mentioned was the "spider net" that you can collect?
Cool idea but I expected some links to emulators(if it works on emulators), so I could test the game without putting extra time to get it going.
Nice game, but it is very hard. Enemy cards disapear too quickly. I has a problem reading what what enemy cards do and what kind of action are going on when i end turn.
Very well written
Very polished, nice animations and mechanics. Great job!
Woah time flies with this game. Great idea!
Nice,tidy graphics and ui. Very intuitive and chill. Good job!
Nice and light. Is rank Classy 540 good?
Cool game but i'm not sure if I get all the mechanics right, is putting same unit type on owned unit slot ugrades it or just stacks it? Why is enemy keep getting those damn catapults with so much damage and health :( and lost again.
Very nice game! Music is great!
I didn't get what I'm supposed to do. Music and graphics was pretty cool.
@joshanthony1990 The whole life - point dependency was clear but the whole teleporting was a bit confusing because i didnt know if theres a direction I should follow to complete the level is there like an exit for each level you are teleported onto. Later I realized that it's random but at first I was lost :D
Still dont know what chasing envelopes does.
Also it would be nice to be able to accept/reject life paths on keyboard because I was playing on keyboard and had to switch my hand to mouse every time I encounter a door.
Gameplay and graphics are very good. It would be nice to have tooltips for spells and units.
@christopher-wong I'll add this to my feature, and bug fixes list, did not thought about that :D I was thinking about adding another area on the edges to smooth and slow the scrolling :D
@jam373 Thanks Did the game crash like stopped working or is there some kind of bug?
@nyamah THanks for the input, I've added your ideas to backlog.
Wow this is amazing, sweet graphics nice music and sound FX. Very polished, and interesting. Congrats!
Great idea to go with the team and a fun game overall
I didn't get the victory conditions and the countdown on workers (is it their lifespan?), also could not use organs (i think, didn't look like anything happened). Graphic was interesting. Good job for getting playable game on the first jam. Congrats!
Don't know how to win or lose :D Nice graphics
Cool idea, my highest score was 143. I don't now if it's a bug, but when i reach education level smart ass I cant pick education path any longer. Wanted to become genius but at least I got my own corp and spent big part of my life with beautiful girls on a boat - Win Win.
I agree with @blaster391 after population is stable theres not much to do. Also it would be nice to see the actual modifiers, rates etc so I see the status of population and know on what I should put more focus.
This game unleashed some messed up creativity :D
Very fun to play, congrats!
Wow, great game. Cool level design, visual effects and sound. Congrats!
Great music that immerses you in the game!
Wow this looks and feels great! Congrats!
Nice graphics and sound. I could not figure this one out or find the flamethrower though
The enemies are really though starting from the second or maybe I'm just a noob :( Cheers!
Cool idea and implementation. My only issue is with aiming, I could not aim highe and had to jump on the truck to hit the anomaly and wait for it to return. Cheers!
Wow this is great concept and execution! Congrats!
Nice gameplay, the most satisfying was the sound and feel of shooting arrows :D that baaaaase Reminded me of hours spent playing diablo2. Cheers!
Hey @vcasadei thanks for the feedback. "The loop" was meant to be a life struggle. I've just added fix v110 - now games feels closer to the idea i had. The LD version v108 was missing many core mechanics. Please try fixed version v110. Cheers!
@cedric86 @emkani Yes, currently it is pure luck to survive. The game is missing functionality of charity organization that John can contribute to. That could apply vaccines, buy malaria nets etc. The main idea was to show that by donating small amounts of money to effective charity organizations you can have huge impact on quality of life and can be even livesaving. Thanks for your input guys!
Very polished and tripp!
Wow 10/10 great game!
Really nice story, graphics and gameplay. Good job!
After I figured out game is not point and click but WSAD + mouse then the things started to be very interesting :D Congrats, cool idea!
This was actually pretty scary. Nice one!
I dont know if I won, encountered bug or had a weird trip! Definitely interesting
somethings changed.png
Very pleasant nice grapling hook mechanic. Nice ambient sound that with the color pallete sets up the atmosphere.
Great implementation of battle mechanic with this diamond box I haven't seen that before. Congrats!
Wow, this is really polished. I think I've escaped but there was game over screen (HTML version). I loved everything about it. Congrats!
Hey, very nice game. Check out my submission it is also about diving.
Nice story, pretty interesting.
Did you guys do graphic by yourself?Looks nice
Nice graphics and music, cheers!
Fun game, I would love some sounds or music but still feels nice.
@hexa3 Thanks for the feedback, I've uploaded a patch. I only tested it in full screen but now it looks fine in embeded window.
@justinmullin ahh thanks for the feedback now I know there should be 'wetsuit cloth' just at the begining, probably you picked the wrong way at the very begining and didnt find any trail's of Javier thats why you probably got lost in the cave.
Nice graphic and cool axe grab system. Congrats!
Wow, the begining wow not my thing. I was spinning in circles until i found the thrid corridor from the chamber with door to the kitchen and then i could get all the clues. The second part was better for me, the wall textures and squishy footsteps definitely switched the gear for me. Then the last part was tripy as hell, very cool. Congrats!
Wow, great concept and mechanic. Has chill vibe.
Awww I was about to pass the level with wine farm and then pressed ESC which froze the unity player :( Other than that very pleasent experience.
It ain't easy to become a dwarf. They expect from you a lot, and I mean A LOT!
Nice atmosphere with music and the weird falling background stuff
Nice video and sound effects win02.png
Solif puzzle game. Pleasant effect with turning on the lamps when you hit them.
Yaaay, that was quite fun
win01.png
Nice mood. I was pretty impressed with the little details like walking in water SFX or leafs and sticks VFX when chopping down trees. Congrats!
Wow, I was in a hurry and wanted to quickly rate one game but that writing really got me hooked up and I played til the end. Very good story!
Really nice feeling for the throwing mechanic, pleasent music and nice looking graphics. Congrats!
@noirox Thanks. I've updated everything and made gameplay more interesting with Viewership(audience) so you could check it out again if you want
@phoenixofforce I've added many new features and more dialogue options :D
Controls are mindf*&k!Pretty challenging :D
Score 1 and I'm still proud of myself :smile:
Nice low poly art style. I had some trouble finding the hive but finally made it.
Reminds of my children board game called couriers. Simple idea put very well executed. Music is cool, style is consistent, very polished submission. Great job a lot of fun to play, especially these juicy physics feeling.
@thaprofesional Thank you, we had big plans with the forest, cave and secret passage to the village but we had to cut corners to make it on time. Cheers!
@jumbods64 Yeah we wanted to add secret underground passage to the village's well with bats and stalactites to avoid.
Voice at the begining put me into duke nukem mode :smile:
Nice work, could you update the description with game controls? :D it took me a while to figure out that I have to press E near buildings.
Wow, this game got me hooked
Interesting idea, would be nice to have some kind of tutorial.
Yaay I did it
Nice, chill game
Interesting mechanic with buying Essence cards for future purchases :thinking:
Gameplay is nice but also thank you for the tutorial :ok_hand:
Game looks nice, but there are some things that could be explained:
- what are the items above - what top row actions does? (only training seems to be doing something) - attacks mechanics are not clear, the shield? double attack? creatures swapping?
Wow thats a lot of work!
Sound and music is 80% of the mood and atmosphere. Very cool!
I dont get it
Goddamit this game got me hooked! I wanted to just rate this game and I end up playing like an hour and had to wake out of it! Great upgrades mechanic. Congrats! "Cat summoneeeeeer!" :fire:
Solid :thumbsup:
:red_circle: The portal ... it's just ... too .. powerfulll.....(dies) :skull_crossbones: