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Feraligatr

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechπŸ‘₯Idle Akademiajam
202558CollectorBounties & Badassesjam7342.822.633.052.662.762.66
202456Tiny CreaturesπŸ‘₯Sneaky Pawsjam6783.423.242.843.864.003.353.50
202353DeliveryπŸ‘₯Paul's Postal Assemblyjam2653.883.582.804.383.933.503.44
202352HarvestπŸ‘₯Slimevulturejam6573.102.982.812.982.573.183.00
202251Every 10 secondsπŸ‘₯Trick or Defeatjam5073.603.562.403.173.643.982.963.81
202250Delay the inevitableπŸ‘₯Space Escapejam9573.323.302.673.533.423.412.392.94
202149UnstableπŸ‘₯Elbatsnu's Breweryjam8643.443.373.443.943.783.043.59
202148Deeper and deeperπŸ‘₯Deeper Welljam3323.883.463.293.293.653.772.903.47
202047Stuck in a loopπŸ‘₯Escape A Curved Worldjam12703.163.112.583.083.083.283.01

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Feraligatr

Feraligatr leaves an average of 9.9 feedback comments each event.

LD60 — Old Tech (6)

The First Shift by Mersaries 2026-10-22T21:44:47Z ♥ 0

I really liked the concept behind the game. Some numbers could have used some tuning or some more urgent notifications would have helped to keep track of the meat. Just wondering, have the models been created with AI? :)

The Final Claw by wheelsx 2026-10-22T18:19:14Z ♥ 2

I really like how many options there are to upgrade. The beginning was very grindy due to being able to just get one quid per run. Maybe a higher initial battery capicity would have helped, since one would then be able to get maybe 2 pieces per run. Other than that I really enjoyed playing it, it really fits to the theme.

ScrapBoys by Nikiroz 2026-10-22T13:42:46Z ♥ 3

Really nice entry! Loved the concept of scrapping and building. One thing I'd add would be a speed up button, early I found a monitor and could attach it to one, so I had to wait a relatively long time to just be defeated. Other than that: Nice game :)

Oldie by Kwetka 2026-10-22T13:32:30Z ♥ 1

Great entry, really enjoyed playing the game :) The dust challenges were the hardest ones tho, as one had to carefully choose where to wipe to get as maximum as possible.

A Little Louder by Nesmon 2026-10-21T10:59:27Z ♥ 2

I was highly confused by what I actually have to do. I understood to play the tapes and type in some timestamp, but I couldn't connect what to type in and what actually was wanted, felt rather punishing to me. The concept feels good tho, the goal for me was not clearly conveyed.

The Lighthouse: The last night by fastikif 2026-10-20T08:44:58Z ♥ 0

The PSX style and the mood the game emits is really great and fits the old lighthouse style. Going through the lighthouse was nice.

It was "hard" to play though, because the texts were put on each other and with that unable to be read to actually know what is going on. With that fixed it would be a lot easier to play through.

LD58 — Collector (10)

Have a nice Reap by JuanRod707 2025-10-08T07:31:29Z ♥ 2

Simple game mechanics, neat graphics, nice atmosphere. While the concept was simple, I felt a bit frustrated, when it came to the quick time events, where you initially were definitely too weak and just wasted time on a lost fight anyway. The radius of the red portals were also sometimes frustrating, you were not even close and your souls got sucked in. This was especially irritating, when you were collecting souls close to it.

Other than that I enjoyed my reap. Nice entry!

Dungeon Depot by Isaac 2025-10-07T22:59:28Z ♥ 0

Consistent and neat graphics, linear and simple gameplay. Easy to see and grasp the concept of it. What I do miss is a win or lose condition, or something that keeps me motivated to cycle through the phases over and over again

Larry the Lizard Wizard by CGraen 2025-10-07T12:44:45Z ♥ 2

The graphics are very very cute :) I do like the design of the lizards and how they follow you along, when you have collected them :) I do agree in what @mrv said, it is very easy to get lost. At some point I noticed a pattern where the lizards can be found, but after collecting some you barely remember how deep you went and where you exactly are and have been.

Other than that I do like the consistent graphics and the humor behind it, rats with guns, wizard lizard and so on. Great entry!

Microloan Collector by Grompus 2025-10-07T12:37:30Z ♥ 2

Simple and consistent graphics, simple gameplay, which could benefit from a few improvements - e. g. bigger push collision, diagonal walking, a bit more movementspeed. Other than that - quick to playthrough. Nice entry!

BulkUp by naru 2025-10-07T12:21:45Z ♥ 2

Very fun game, I had some nice laughs when I found out you can chunk a human, a cow and an alien in just one bite. The ending also got me unexpected with that hilarious art.

Overall very simple gameplay with simple goals, playable in a few minutes, to see it all.

Soul Harvester by gold.daniel 2025-10-07T12:12:41Z ♥ 4

A deckbuilding game against the gods (and the odds, somewhat). I've been playing all gods to at least level 3, at that point the difficulty massively increases, which I think is the weakest point. At some point you are getting overwhelmed by the amount of enemies and the buffs they give to each other. I do think that some stages are doable, yet I didn't invest too much time to find out how far one could actually get.

Nonetheless the amount of time it offers is very nice, it does not feel repititve and one actually wants to play it more to find out. The graphics are neat and consistent. The music is chill and calm, and feels cosmic.

The soul collector by Kit Gorn 2025-10-07T11:36:20Z ♥ 1

A short, quick game - very nice to be able to see it all. The music felt very fitting to the overall "demonic" theme and feel from the beginning.

In the first few tries I felt a bit frustrated because I spawned and got basically ganged up by three drones which killed me. Once during flight I made it in front of the turrets. I think some damage upgrades would have been awesome, to embrace the demonic power fantasy.

Taxcellent by negdo 2025-10-07T00:09:18Z ♥ 3

I do love the visual consistency and looks of this game. It looks very clean, and the tiles are very charming. The music is very chill, which fit the mood of the game very well. I was a bit irritated about how exactly the game mechanics work and how taxes are calculated and collected. I've given it 4 runs, where after each I was maybe at 2k max after 12 months. Yet it was very satisfying to see tiles plopping up and seeing some positive effects on the cities. I think I will give it a try later again, my brain is a bit fried at the moment.

Bug Driver 3D by Reaktori 2025-10-06T23:39:21Z ♥ 2

I was loving the graphics from the start, I was also very positive surprised by how well the physics worked. Bouncy shrooms, slowing down mud pools, ramps. Some bug deaths I'd say were heavily exaggerated and some felt very random, because I did not bump into anything.

Yet very polished and well rounded game. Great!

Planet Extraction by Aviv Levy 2025-10-06T23:19:03Z ♥ 2

The graphics are neat and very fitting to each other, it feels consistent and looks also very consistent. The core gameplay is pretty simple and can be done with basically just one hand and if you want to take it to an extreme, with one finger.

What I think would be the best to improve is the time it takes to produce something with the miners. The requirements are pretty high, and automating the mining processes does not feel very rewarding. Some upgrades, lower requirements or higher baseline productions from the miners would give the gameplay a faster paced feeling, as the engagement with the game flattens very quickly. The flattening does not mean it is bad tho, I do love simple games, which I can just play out of the box.

LD52 — Harvest (4)

Wheat Reaper by oleg20111511 2023-01-15T13:16:41Z ♥ 2

"I initially jumped in to learn how to make sounds for my games myself, and as you can kinda see I failed miserably at it." You don't need to worry about that, personally for me Game Jams aren't about perfection, if they serve the purpose and it is fitting, then it is totally fine, which applies for that game. The Audio was good :)

Good: - Simple Concept - Simple Loop - Details for regrowing fields (Visuals, Fields do not regrow in the same order) - funny dialogues - chill audio

Bad: - nothing too apparent

Ugly: - too simple loop, a few seconds are wasted into idling

Kobold Fishing by Gawain Doell 2023-01-10T23:24:52Z ♥ 2

Good: - simple concept - simple graphics - awesome sfx

Bad: - After some time it gets monotone

Ugly: - Fishes take a lot of time to respawn which leads to high idle time

Ratalie's Escape by masternoob 2023-01-10T23:14:22Z ♥ 0

Good: - Clean art - simple concept - Progression UI

Bad: - I was very close to the harvest machine but no kernels spawned sometimes (even when I only had a low amount) - There is no incentive to save a rat, I had the best success to just be an egoistic rat and run straight through

Ugly: - Jumping on space additionally would have been nice - Sometimes I received kernels without actually collecting some

Racing Reaper by Crygos 2023-01-09T23:05:47Z ♥ 2

Good: - Graphics fitting to each other - graphic style at all - decent background music - not much explanation needed to play the game - sfx

neutral: - some other mechanics would have been cool, like a boost which costs fuel or items speeding you up

bad (nitpicky): - theme not too apparent - gets a bit stale after the first few tries

LD51 — Every 10 seconds (1)

Sheepwolves by Fiordarancio 2022-10-18T23:08:20Z ♥ 2

The Good - Cute graphics - Good idea - Fun in the game :) - Simple concept

The Ugly - The controls were wonky (mirrored bark area when the dog faced left) - A bit too short - Instead of barking I found myself pushing the sheep at some point instead

Nothing inherently bad in it, good job overall :)

LD50 — Delay the inevitable (8)

Francis time by Skvader_418 2022-04-09T14:30:51Z ♥ 1

Good: - Given Incentive to keep playing the game - several playstyles and challenges possible - Detailed work (the winning screen, the recoil effects on the weapons,

Neutral: - repetitive - kind of tedious to grind for the weapon progress - sword felt awkward to play in a windowed mode since the mouse potentially leaves the screen

Disliked: - It takes round about 2 very worthful seconds until the first enemies spawn. initial time could have been a bit higher or faster spawning. Especially annoying for the first few tries.

QoL Improvements: - Offer a Replay Option when time is up - first weapon could be a bit cheaper

This game also reminded me of another game with a similar concept. It was F2P on Steam. But I cannot recall its name. So overall a very good game and experience :)

Click to Continue by Daniel Foutz 2022-04-09T13:09:36Z ♥ 0

With using the Hakenkreuz and labelling it as "Click on your favorite thing" you took it too far, everything else was totally fine. If it was a historical or educational usage, totally ok. But not like that.

Caring Hero by Solah 2022-04-07T13:30:21Z ♥ 1

Good: - very well rounded game - end was connected to the beginning - theme was met very well in a innovative way - simple and fitting art

Neutral: - Music does not really fit to the overall mood, but it is still a good soundtrack Bad: - Dying should feel more punishing. Yeah it is kind of punishing to have to go back to every other room but you could basically just run it down each room, kill the mobs and gain the mana

SHUTTLECOCK: ARMAGEDDON by Nick Saulnier 2022-04-06T17:23:19Z ♥ 2

I liked the intro :) I wish we will have the time and resources to include a story as well next time.

If the game was available in full screen mode, it would have helped recognizing everything better.

I Love My Sheep by his-games 2022-04-05T19:13:46Z ♥ 1

I like the concept and would have dug deeper into it, but some bugs made it quite uncomfortable to play. Overall I like the theme implementation and also the ability to build and craft stuff. The art is nicely done and the gameplay fairly simple, yet in enables you to go deeper. The music and sfx are fitting very well into the overall feel.

Punching trees and stones felt tedious and time consuming, also sometimes tyradine bars were demanded but I could not find a stone within the given time to find an ore to craft it.

A few bugs I encountered: - After sacrificing materials, the UI did not update properly and sometimes left me confused - sacrificing two sheeps quickly after each other results in a funny text display - the flute is really loud (or intended? :^)) - after losing, I could not play the game again, although I pressed the play button as hard as I could - I placed down a workbench and tried to place a furnace, the blueprint spawned inside the workbench and did not let me build it. - the pickaxe did not increase the damage on stones (maybe this is a wrong expectation from me)

LeapSheep by joselor 2022-04-05T18:50:04Z ♥ 2

Cool and easy concept. Level Design is also good. Each level adds some new features, so there are new challenges each level. Graphics, style and font play really well together :)

I think the wolf is kind of bugged, sometimes he went invisible or he wasn't seen at all and I lost the level. But sometimes I had more time at one point of the level where as in another try he would have already caught me.

After dying in the 3rd level, the Game froze for me.

PlanetPanic by Thesandgamer 2022-04-05T18:38:57Z ♥ 2

Once I found out, I could catapult myself into the air via the ramps I rather flied around the world. Easy and simple concept. Really appreciate the controls image.

The Sfx were really really quiet and hard to hear.

Jumpalot by game-jam-devs 2022-04-05T16:39:56Z ♥ 1

Graphics and Sounds are fitting. The application window could have been bigger tho, was kind of hard to identify objects on a 2K screen.

LD49 — Unstable (5)

GhostShore with a bulb by RIBOUT Horace 2021-10-10T13:22:15Z ♥ 1

Nice concept, nice art, nice game.

Count-Down by inventroom 2021-10-09T11:16:53Z ♥ 0

Nice pixel art!

Toil and Trouble by bassguitarbill 2021-10-09T11:12:26Z ♥ 2

Cool concept, I got stuck at the hushroom. The brew mechanics are fun and challenging. Also a good solution of a hint giver aka the cat.

Return To The Ranch: Project Freedom by jelch 2021-10-08T21:59:34Z ♥ 1

Definitely a game about "un-stabling". Getting stuck sometimes was frustratin, but the farmer was probably also frustrated both about me scaring the horses and getting stuck himself. Turn speed felt a bit weird, but good job anyway!

OverCauldron - Lonely industrial stories across the hearth by bloodycoin 2021-10-08T21:54:04Z ♥ 2

Nice variation of available recipes and charming art

LD48 — Deeper and deeper (7)

Boombox by auxC 2021-05-01T17:23:15Z ♥ 4

A real nice and refreshening entry with a good interpretation of theme. Puzzles offer a variety and are not monotonous, leading to a challenging gameplay.

A Dank Room by ssh.randy 2021-04-30T22:26:01Z ♥ 1

A nice minimalistic rogue like game. The font was too small for me, had to zoom in to ~200%, a scaling UI would be neat (was playing on 2560x1440 Monitor).

Deep Space: Beyond by Mordechai 2021-04-30T21:04:04Z ♥ 2

Hey @thomasward, it's me from NidavellirGamesStudio. I finally had time to play your entry :) I really liked the immersion it offered. The music, the lighting, the pace, everything fit so well. I got a little confused when running around the levels, since I couldn't really remember unique "checkpoints". But it offered a nice space puzzle and variety in terms of genre :) Good job!

Unstable by Sharks 2021-04-27T20:13:35Z ♥ 2

Hey @sharks, its me from NidavellirGamesStudio, I have been streaming the days and we had a nice chat during the stream :)

So I have played through your game and I am saddened by the tragedy happening at the end :( I liked the programmer art and a nice effort you put into it! What I didn't really like were the hacking times and the hand-in-hand difficulty, it was sometimes demotivating when you made it to level 5 and then just got thrown back to level 3. But overall the mood was harmonious and I still enjoyed playing through your game :) Also playing a horse is a refreshening experience :D

In Search of Sigmund I by T C 2021-04-27T19:31:47Z ♥ 6

I loved the detail on the submarine, Sigmund II. It would have been a lot more comfortable if every 2-3 depths a submarine merchant would have appeared to trade the dollars in or at least to keep the money when you die. There was no real motivation to emerge when you already were half way down. But there were various enemies which offered variety.

Oiligarch by dxk2294 2021-04-27T17:23:45Z ♥ 1

I hope my sacrifice fits THE ONE well πŸ˜† was really addictive. Simple and clean strategy game :)

Space Breaker by LFJ Gamestudio 2021-04-27T16:51:59Z ♥ 0

I really like the moody sprites. Gameplay was a bit exhausting because the life did not regenerate and the ball sometimes instantly killed me (although i was full life). But after some time I got used to the missing life and could handle it better.

LD47 — Stuck in a loop (38)

8BEATS by DangerBlack 2020-10-12T21:47:21Z ♥ 3

The good

- Concept: Well thought concept and mechanics - Replayability: Game can be played over and over again. The different kind of turrets do motivate you to approach differently everytime - Audio: No need to examine - Fun: Audio and games, always a good combination

The Bad

- Sometimes it is a bit annoying that placed turrets do not immediatly shoot, instead they wait for a rest of time until the next beat which could you cost your life. i feel like the counter could be subdivided for a more complex mechanic

The Ugly

- turrets are a bit buggy when you drag them out of the slots. they still keep shooting but I count that as a cheesing strat :P

Overall a nice and good game, well done :)

Chaos in the Cabin by Moritz Jaeger 2020-10-12T21:03:18Z ♥ 2

Fun game. Intro was funny and the announcements and the pilot nailed the humor. Complete chaos where you have to find your own way through it. The actual length depends on the own skill but a higher time challenges you to get luckier or to do better. At least it is finishable within 5 minutes, other games are longer and cant be finished, so its a great plus for me :)

Puppy Loop by Cubiclaw 2020-10-11T13:53:10Z ♥ 1

Nice Graphics and good implementation of the theme. After 20-30 seconds it is just repetitive and no real motivation to play it longer. But as I see you intend to work post jam on it and it is a very solid base to work on :)

Kitchen Satisfaction by Huntrox 2020-10-11T11:25:01Z ♥ 1

Audio and Gameplay fit very well together, you have to think about what you do to achieve something. It also has some nice secrets, good job!

Re:Live by Ciber_Turtle 2020-10-10T21:12:55Z ♥ 2

Glad you made a WebGL build. It has a nice concept and its also challenging to solve the levels. Good Job!

Action Loop by iszlonn 2020-10-09T23:19:09Z ♥ 0

Short and entertaining enough, enjoyed playing it and had some fun. Nice work!

DUƎL by JLV 2020-10-09T23:13:59Z ♥ 1

I'd love to see a further development on this because this version now was rather short. But at least you can finish it within 5 minutes. Game was fitting the theme. There could be some other audio during the pre-boss room or in the start menu because it felt a bit empty.

Full Ascend by shaner421 2020-10-09T19:09:22Z ♥ 3

I think some more checkpoints would be neat, it's kind of frustrating dying so much in the ice level. But otherwise its still challenging and a nice platformer!

Complete the Circuit by Noah Rousell 2020-10-09T19:03:36Z ♥ 0

Simple gameplay indeed, but it cuts to an end at the right moment before it starts feeling too repetitive

Slimy Loop by silvrgear 2020-10-09T19:01:34Z ♥ 0

I concentrated on a few slimes to get them through but instead another group of slimes made it through XD So simple yet so challenging

Groove Guy by lachjames 2020-10-09T18:57:25Z ♥ 0

I like the audio and the mood, but none of the instruments effect the player in the described ways

Loopscape by smirnov48 2020-10-09T18:36:37Z ♥ 0

Hmm, I tried it and interacted with every single item in the game but couldnt get forward in the game :/

Think Twice Inc. by thomz12 2020-10-09T18:32:44Z ♥ 2

The genre and the music fit very well, its calming and trying to focus you on the important things. Overall it is achieving a good mood.

Stuck In a Loop by jjoosef17 2020-10-08T19:14:41Z ♥ 2

Short little game, but I feel like the camera could have been a little bit more zoomed out, because the quicksand part was a bit confusing. But I was afraid to go a little bit further to actually see that you can do it with one jump lol

Escaping the Void. by Oulsen 2020-10-08T18:56:56Z ♥ 1

I enjoyed the game. It had a nice take on "stuck in a loop" with kind of a scientific relation. If you wanna keep on developing the game, I suggest you reduce the loop timer or add some more rooms and items to gather. Like This it was a rather short experience, but atleast it is a game I could finish :P

LoopIn by Dani Tufeld 2020-10-08T18:15:35Z ♥ 3

Gameplay is nice and its not too repetitive, it is also managable to beat within 10 minutes, exact the right size to rate it appropiatly. The Audio was fitting but it felt a bit empty with just the bubbles and the SFX. Otherwise a nice game!

Soccer Loop by FreshD 2020-10-07T19:22:08Z ♥ 2

~~WebGL Build is stuck loading on roundabot 25% in chrome :(~~ Nevermind, it just took a long time to load.

So, it is a nice short game, but after reaching the max. amount of enemy players it feels repetitive. Some level variation would have been really nice like other obstacles or additional goals

Untitled Penguin Game by Lance_pearson 2020-10-07T19:19:24Z ♥ 0

5/5 Humor for the selfrecorded audios

Orbital Descent by Colin Misbach 2020-10-07T19:06:59Z ♥ 1

The web build doesn't complete loading for me :/

Bullet planet by TC5550 2020-10-07T19:03:18Z ♥ 1

Simple kept graphics and a simple kept concept, but starts feeling repetitive at some point.

One question tho - how did you implement the round world? Is it a shader or did you define a sphere as the center of mass? Or have you implemented it in another way?

Curse of the Loop by SleepyStudios 2020-10-07T18:57:30Z ♥ 1

Puzzling Game, the concept challenges you to plan forward and your next steps, I like it. The Input does feel a bit chunky sometimes tho.

RAT TRAP by Kaushik NS 2020-10-07T18:46:39Z ♥ 0

WHY ARE YOU SHOUTING

EternalLoop by Cyaneto 2020-10-07T18:33:26Z ♥ 0

Too bad you couldn't make it! But take it as a chance to learn from that and improve for your next game jam :)

Hellloop by Mikheev Denis 2020-10-07T18:32:41Z ♥ 0

Huh? Why is it linking to another account?

Looping for lΓΆΓΆps by Steffo 2020-10-06T21:15:39Z ♥ 2

Challenging, yet fun. Well thought idea with the switches and platforms.

Crosslink by Aurath 2020-10-06T21:10:13Z ♥ 1

Simple, minimalistic, easy concept, with the right management you can achieve big. And RNG always strikes at the worst moments :D

Robot Puzzle by Glauber 2020-10-06T20:04:42Z ♥ 1

Simple Grraphics, simple kept. Nice puzzles created by the behavior given to the moving block. I enjoyed it!

Bug: If you spam click the moving arrow the animation doesn't finish and the rotation is then offset. This results in confusing the player where the block moves. Which is kinda frustrating, since the rotation is key.

EvoLoop by GroundDoon 2020-10-06T19:58:42Z ♥ 2

Like others already mentioned. You feel pretty lost and dont know what to do. I tried spamming defending but its triggering after some delay and is on a pretty hard cooldown. It does not really feel well to play. But the graphics and the music are nice and calm :)

Debugger by wdebowicz 2020-10-06T19:51:43Z ♥ 1

A simple platform with a humorous way put. I would never have thought of using your game's code as a level :D

Rewind Dungeon by FishMasterino 2020-10-06T19:41:24Z ♥ 2

Very nice concept and also challenging and yet it is a simple idea. It fits very well to the theme

Tempus Locus by MSiddeek 2020-10-06T19:26:48Z ♥ 1

Can confirm, Link is not working :/ You should also update your description and use a preview screen to gain a little bit attention and more interest :)

Liftman by gamechoy 2020-10-06T19:22:46Z ♥ 1

Nice art style and you gotta use your brain to make it. If you are already about to do so forget the following - you can get a lot more attention to your game if you use a preview screen :)

SandLoop by Ogma 2020-10-06T19:21:54Z ♥ 1

Hey there! Have you tried making a development build of the game? I had a similar issue with Web Builds, but it worked well as I chose "Development Build" as a build setting.

Twisted Citadel by Mors 2020-10-06T19:13:41Z ♥ 1

Graphics, Style and Audio fit really well together. Concept well thought, interpretation made clearly. Slight downside is the keybindings which are unusal, but ok once you get it :)

For-Ever by freso 2020-10-06T16:49:54Z ♥ 4

Nice implementation of a loop and a well thought concept. Graphics are good and represent the concept well

Dungeon Loop by Ynk 2020-10-06T07:26:45Z ♥ 0

Nice combat system, graphics are adorable and kept simple. Overall a fun experience.

ludum factorum by AMastryukov 2020-10-05T22:44:31Z ♥ 3

Most innovative game I've been playing so far. Graphics are fitting to the sound and mood in general. Also kind of challenging, I liked it.

Loopita's Dream by vetu11 2020-10-05T22:43:38Z ♥ 5

Really nice vibing game. It is simple to play and the art with the music is just straightly vibing.