FoonLudum Dare ExplorerUsers → bassguitarbill

bassguitarbill

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Toil and Troublejam2673.893.593.323.254.314.033.504.12
202148Deeper and deeperBumpyspherecompo4333.473.313.083.873.703.342.833.50
202047Stuck in a loop👥Loop Cityjam9113.423.283.263.193.013.60
202046Keep it aliveThrivecompo9632.862.302.593.323.503.50
201945Start with nothing👥Tardigrades on the Moonjam2803.733.293.533.413.323.833.293.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by bassguitarbill

LD45 — Start with nothing

Hungry Holly by Avon 2019-10-20T13:34:56Z

I was firing rocks with the spacebar but they were always going in the direction of my mouse pointer, which seems strange. Cute little game.

Terra Incognita : Dusk of Primitive Technology by SoKette 2019-10-20T13:19:23Z

Pretty simple, I could see this basic idea being expanded in several different ways. Nevertheless it's quite fun! A lot of times it was hard to see what was going on with the lighting effects you had.

Ruff sail for nothing by williambsm 2019-10-09T00:51:34Z

Simple but fun! There's not a lot of variation in the weapons, nor any reason to get off the raft. Maybe one weapon can be fired while you're in the water? I really liked the art, music, and game feel.

Mall-icious Intent by superjai 2019-10-09T01:18:26Z

Very funny game, reminded me of an old-school Newgrounds Flash game. There wasn't a ton of feedback on attacking, it was hard to tell if I was damaging the defenders or not. Not bad, but pretty simple.

Steve: The Weapon Master by neonian 2019-10-12T13:17:09Z

Graphics were cool, and it seems like a fun concept, but the hitboxes are pretty far off from their visual representation, which made combat feel somewhat unsatisfying.

Duck Fortress by shrapx 2019-10-08T23:20:39Z

I like the idea of a rhythm-based movement system, but without some audio or video indication of the rhythm, it's hard to tell when my character is allowed to move, making it hard to judge if a risky move will succeed or fail. Good application of the theme, and an interesting game idea, but more feedback needs to be provided to the player.

Terminal Reset by fusionnist 2019-10-17T22:38:08Z

This is certainly the most polished game I'll play in LD45. Great work!

Word Crush by lunarDust 2019-10-12T14:12:45Z

Delightful! I love it and I want more! It's simple and cute but I think you could get a lot of mileage out of this concept.

Polychromatic Escape by BLK Dragon 2019-10-17T22:57:43Z

I like the ideas in this one! A small suggestion: if the player hits "Restart", allow them to keep their pods and keys, because sometimes they are stuck in a rock with one more thing to collect before they win!

Working Title by NoahRo 2019-10-09T01:03:55Z

Very good! I got very frustrated on the last section and I almost gave up. I'm glad that I didn't give up. I like what you did with the theme, and the music is wonderful.

Bruno's Bootstraps by Erin 2019-10-09T01:11:39Z

Got to 2618 feet. There's not much to this one, but it's funny, with a good use of the theme. Oh no, m'boots!

Tardigrades on the Moon by bassguitarbill 2019-10-09T00:08:40Z

For folks who broke it by zooming out: if I'm getting the same issue you're getting, the game isn't broken, but the viewport might be quite far from the game area. Try dragging the camera around and see if you can get it back in view.

Tardigrades on the Moon by bassguitarbill 2019-10-20T10:08:56Z

The bug wherein the same popover will appear multiple times has been fixed.

Tardigrades on the Moon by bassguitarbill 2019-10-20T10:13:32Z

Oh also I made the decision to have a silly meme instead of a proper Pause screen, and given how one person has appreciated the meme and like four people have been very confused by it, this was clearly a bad decision. Whoops!

Tardigrades on the Moon by bassguitarbill 2019-10-23T21:42:24Z

Fixed the bug where, if you zoom in, all the art is blurry!

Reutemeteut (web) by croewens 2019-10-12T14:31:58Z

Pretty floaty for a platformer, I don't feel like I had much control. That said, I liked the walljumping, and the art was minimalist and effective.

Adventure Bag by Raphiell 2019-10-08T23:44:13Z

I lol'd when the hand reached into the bag for the first time, very funny visual effect. This is a pretty cool idea but it seems like there were many no-win scenarios. I would love to see this game expanded and balanced a bit more so I'm not always helpless against bandits.

Float Away by Inusun 2019-10-09T02:13:04Z

An innovative idea, but there's not a lot of guidance for the player.

N0THING.exe by PSiv 2019-10-12T13:58:21Z

This seems very polished for a jam game, which was impressive. The language game is obviously what a player will be spending most of their time on, but even if it's not too difficult, it ended up being really time-consuming.

I want to live by TalesOfPixelia 2019-10-12T13:29:34Z

Quite simple and short, but I enjoyed it very much!

Space Office by Celdur 2019-10-09T02:25:04Z

Heck yes, this is excellent! It's funny, it looks awesome, and it made me use my brain.

Jared's Fresh Start by DrCheetos 2019-10-09T00:07:01Z

A lot of fun! I thought controlling the game with a diagonal overhead camera and aiming with the mouse would be tricky, but the game controls really well, and killing zombies is a lot of fun. I like how dark the game is visually. What I also like, is using the RPG to take down the hordes. Well done!

Attack of the Killer Yarn Balls! by Zliebowitz 2019-10-09T01:43:38Z

I liked the music, but trying to hit the yarn with that tiny claw attack was kind of frustrating.

Roman & Ownin' by mharring 2019-10-09T01:37:00Z

Any game that lets me eat the hearts of my vanquished enemies is a good game in my books. Simple but fun!

UFO Escape by DAVidus 2019-10-12T13:44:22Z

I don't normally like sliding block puzzle games, but this one was really fun, and a great use of the theme! There are lots of different mechanics, more than I would expect from a jam game, and the puzzles get pretty difficult. Well done!

Joe The Crafter by Benjo Games 2019-10-17T22:41:47Z

Cute but empty. The combat is calling out for some feedback when a monster is successfully damaged.

Flat Empire by Dani Riwez 2019-10-08T23:31:34Z

A wonderful subversion of the clicker game genre. The graphics, while not detailed, are charming, and conveyed the game ideas well. I'm not sure what "popularity" does, but the rest of the game is pretty self-explanatory, and I liked the twist at the end.

Monolith by Kalucifer 2019-10-09T02:06:32Z

I like the style, I want to play more, but like others, I'm stuck after the first puzzle.

Fall of RS-17 Icarus - an Akaban Tale by Kooshy 2019-10-09T01:28:41Z

Nice and spooky.

Lost Flagship by Wolf4D 2019-10-08T23:54:49Z

This looks really ambitious for a jam game! I was unfortunately twice unable to get past the first level, first due to a crash and second due to a softlock where an enemy fighter spawned on my beacon and the enemy turn never ended. Looks cool though!

The Many Curses of Kepi by SnailRhymer 2019-10-09T02:00:46Z

You say the physics are buggy, but it's actually pretty fun to long-jump and zip under tight platform gaps. I liked this!

My mates went to bed before we could decide on a name! by msamyel 2019-10-12T13:25:24Z

I like the concept a lot! For a jam game, the minigames were pretty good.

LD46 — Keep it alive

Oh! That's a Hare!! by metalfist213 2020-04-20T20:59:20Z

Cute game, would have loved a score meter.

Vinyl Hills by MatthewPoletin 2020-04-21T00:48:19Z

Very visually confusing game, too much text information

Disco Viking by Draedrus 2020-04-20T23:22:50Z

Cool game, loved the concept, but with all apologies to your composer, that ain't a disco song. Something with more of a beat would really put this game on a whole other level.

Dr. Noir by UnidayStudio 2020-04-20T23:57:57Z

Very cool! The side effects were all very fun!

Thrive by bassguitarbill 2020-04-20T21:36:01Z

@Linx I appreciate the feedback!

IT KEPT ME ALIVE by Dylan Dugan 2020-04-20T22:50:25Z

Not sure how to run this game? It looks like a zip archive with no obvious executable.

Support Class by SamuelDeboni 2020-04-20T23:02:44Z

A fun one! Once you get the hang of the rhythm of combat, it's really nice to play.

Panda Smash by rumor 2020-04-20T23:07:52Z

Lewd! But hilarious!

Inanis by FabiGhindaru 2020-04-20T23:48:48Z

You've spent the animation budget well.

Life Of Sparky by Piranha 2020-04-20T21:10:36Z

Cute game, cool idea!

Attack on Dungeon by phantomeniasll 2020-04-20T21:57:51Z

Neat game! Pretty easy to win the arena sections by just standing in the middle and shooting, but overall fun!

Joe, the balance by Gonzo13 2020-04-20T21:27:27Z

Ooh it's a tricky one, I like it though!

Flat Frat by Prism 2020-04-20T21:22:36Z

Very frantic! I love it!

The Bodyguard by KynanTokoro 2020-04-21T00:59:16Z

The controls are real tricky and the enemies are unforgiving. Other than that, this game might be perfect.

Ubergine by curleysam 2020-04-20T21:34:59Z

I kind of thought everyone was done making fun of hipsters??

The game, though. Wow. Really, really fun, and the art on the eggplant was really something behold!

Don´t forget me by Joaquinm 2020-04-21T00:41:46Z

Oh this is very sweet :'(

War of the Elements by Juan García Jousset 2020-04-20T23:14:21Z

Tricky game! I like it.

Corona Bizarre Adventure by Fernando Segovia 2020-04-21T00:05:14Z

These controls really rustled my jimmies

SAVE THE DINOS! by marcusnystrand 2020-04-21T00:45:01Z

Interesting game. Really unforgiving, but pretty fun.

DirectX Dorito Simulator by ImmortalityBH 2020-04-20T21:50:09Z

Delicious

Survivalgo by despdair2 2020-04-21T00:00:36Z

Short and sweet

LD47 — Stuck in a loop

Grab Your Nutz by Budaniel 2020-10-11T18:37:02Z

LOL'd when I got taken the fuck out by a cardinal.

Zog's Hopeless Abyss by ramza 2020-10-11T01:30:44Z

The game was unpolished, but it was also extremely compelling and I played it through to the end. Very well done.

Pufferfish Panic : Proliferating Pressure by Teanan 2020-10-11T13:47:22Z

image_2020-10-11_094649.png Can't breathe from laughing too hard. You get perfect scores across the board, this is a masterpiece.

Rogot Slide [Prototype] by itsdanidre 2020-10-11T01:08:13Z

Fun to play, nice and challenging

Loop Guy by LarrySeinfeld 2020-10-11T10:36:34Z

This reminded me of Katamari Damacy in a good way. Never have I thought I'd play a body-horror game this funny. Well done!

Onrail by JammedGame 2020-10-11T13:21:29Z

Very very polished!

Leftfoot Louie by TwoBitMatt 2020-10-11T01:41:25Z

Bouncy bouncy bouncy bouncy bouncy bouncy

loop runner by xiyou 2020-10-11T02:11:01Z

Game's fun, a little frustrating, but overall pretty good. Having the keyboard controls all with the left hand was very awkward, there's probably a better scheme out there, but the game was really fun overall.

Five Keys: Break The Loop - (for LD47) by Fatal-Exit 2020-10-11T17:33:13Z

This is everything a jam game should be: a cool idea, fleshed out enough for a proof of concept, leaving us wanting more! My main complaint is that the controls are a touch floaty, but the game was still really enjoyable.

Racecar racecaR by Russ Moonbase 2020-10-11T17:41:00Z

Concept was really cool, very very tough to play though as I never felt I had enough control over the car.

Loop City by Fupi 2020-10-11T11:16:49Z

This is wonderful, well done.

JACKASTER by DS Nahogara 2020-10-11T19:37:39Z

The graphics are so cool! Really wish I could see past the first room!

My Summer Roller Coaster by Patsui 2020-10-11T19:09:37Z

Wonderfully imaginative, gave me really strong Katamari Damacy vibes.

LABLOOP by causalpigeon 2020-10-11T10:17:26Z

Nice simple game, it was fun to figure out the actual mechanic of the game without being told. Having to redo the entire game every time I fail a puzzle is slightly frustrating. I would definitely play more of this, though.

Breakout by Ally Lee 2020-10-11T18:12:28Z

The music and graphics are really nice! Gotta say, though, having a music puzzle in a game with no sound effects is a strange choice.

oh shit i'm dreaming again. by Smarto Club 2020-10-11T14:30:01Z

Spooky! I enjoyed this a lot.

Crows of Wraeth by Roikku 2020-10-11T19:00:05Z

Art-wise, the game has very nice graphics, but the flicker when you move is pretty intense. Really cool combat system, though.

Qnight EveryDay Quest by Tomycase 2020-10-11T18:33:19Z

Pretty cool

LD48 — Deeper and deeper

Parasite by Thijs Tak 2021-04-29T10:01:52Z

Short and sweet, but even in the short playtime of the game you managed to build some really cool lore. Wonderful!

Need more deep: Donut cover by Kurakurture 2021-04-26T21:41:06Z

The camera angle is a very interesting idea, well done

Under the Stove by ruthiepee 2021-04-26T21:55:22Z

I didn't play this game because I'm too old to have a Roblox account, but if you didn't make the music I don't think you're allowed to enter this into the compo :(

Deeper by damdoshi 2021-04-26T20:59:31Z

If you're thinking about playing this game, and you have epilepsy, don't!

Through Dimensions by potatolain 2021-04-26T20:46:10Z

image_2021-04-26_164422.png If you go up from the map below this one, you can get stuck! Having a restart option on the pause screen could help deal with this. That said, this is very, very impressive! Multiple enemy types, programming for a 35-year old console, strong Zelda: Oracle of Seasons vibes, even though I got stuck I'm going to rate this very highly. Well done!

Dive by seanarooni 2021-04-29T09:16:50Z

Minor aesthetic nitpick: if you have background objects that stay at the same height as the player, it seems like the enemy fish are flying up past the player, and not like the player is actually descending. Making the background seaweed and starfish move upwards would have created the illusion of actually going "deeper and deeper".

all the king's men by otresnjak 2021-04-29T00:20:35Z

Very nice, I really wish there was more. Well done!

Bumpysphere by bassguitarbill 2021-04-26T23:08:03Z

You are all providing wonderful feedback for version 2.0 of this game, once judgin' time is over!

Bumpysphere by bassguitarbill 2021-04-28T01:49:02Z

@glaikunt Due to the weirdness involved in getting a game to run inside the browser, I may have overlooked a bug where the music will only start once you click inside the game, after it has started. Give that a try if you want to hear the tunes.

Cool Dude Cave by ZachsButt 2021-04-26T22:18:46Z

Delightful! I'm a very cool guy, apparently. The dodge animation was wonderful, the boss fight was really fun, this was everything a jam game should be.

The Elephant in the Room by CeeJap 2021-04-26T23:29:39Z

Excellent! Know that I was about to scroll past your game, but then I saw the animation of the elephant drinking and I was immediately charmed, and I had to know more.

Deep Dive by Joshuc 2021-04-29T09:07:42Z

Really neat concept, absolutely a challenging game, I think if the bats didn't blend perfectly into the background, it would be a little bit more fair.

Yes Deeper!(+18) by GustavoDexpace 2021-04-26T22:00:53Z

This is my 8th Ludum Dare, and I can confidently say that I've never played a game quite like this one.

Obelisk by caeonosphere 2021-04-29T09:29:50Z

image_2021-04-29_052945.png :(

Octopus Diver by Voxel Forest 2021-04-29T00:10:56Z

This will go down as the cutest game in the whole compo, mark my words. Some feedback: allowing the player to pick up speed would encourage recklessness, which would make the pufferfish fun to dodge. With the slow speed, they're very easy to dodge, and the game does not let you challenge yourself by going faster.

Deep into the mine by BubakGames 2021-04-26T20:54:23Z

image_2021-04-26_165243.pngAt about 115m down, you can sneak out of this wall and fall forever!

Radication by squimmy 2021-04-26T09:53:13Z

Interesting concept for sure! It was tough to see the available tiles against the playfield, some more visual contrast would have helped.

The little abnormality by airwaffle 2021-04-26T21:27:12Z

Really strange, very good

Deep Paper by axeltherabbit 2021-04-26T10:13:04Z

The visual concept is so great! The game was pretty frustrating though: it's very hard to see what you're shooting if your ship is in the way.

Cave of Glory by marksht 2021-04-26T09:46:45Z

Pretty simple game, and there's no real reason to fight the (extremely creepy!!) enemies, because running around them is pretty easy. I loved the atmosphere, though!

The Super Futuristic Shrinking Veterinarians by jogy34 2021-04-26T22:45:12Z

Very cute idea! I agree that there is something extremely wrong with this cat!

Asteroid's Ahead: Double Trouble by AR Borno 2021-04-29T09:44:17Z

Making a jam game where you're required to grind is going to disappoint a lot of people. Having a game where the best strategy is "float around the starting area, collect as many coins as possible, then die, 20 times in a row, then you can buy the upgrades and actually try to beat the game" is not as fun as "fly through space and try to win"

Deep Purple by BridgeOnAStick 2021-04-26T22:37:27Z

Very fun, interesting mechanic. Reminds me of [WitchWay](https://gleeson.itch.io/witchway), in a good way :D

DeepTris by hilkojj 2021-04-26T10:05:32Z

This broke my brain for a little bit, it was very challenging to me, someone who has played a LOT of Tetris. My issue is that the game is pretty easy to cheese: if you just concentrate on keeping a single column clear, you won't lose. Really, really fun though.

Deeper into hell by lisyarus 2021-04-26T09:43:01Z

Level design here is pretty chaotic: I like the room with three save points and nothing else! My one major issue is that, if you die when rapidly clicking, it's pretty easy to accidentally click the 'Quit' button, so a small pause between dying and having the menu come up would be nice.

Derbys F#ckin Pissed by sdata 2021-04-27T20:36:41Z

Wonderful art! Right now, the power-up lasts a very short amount of time. If you make it last a little longer, I think it would be more useful. Good job!

IntoDreams by SlenderTNT 2021-04-26T09:37:23Z

The weapon is kind of wimpy, but it makes for a pretty good challenge! One note: your enemies remind me of the [sabre-toothed lime](https://kol.coldfront.net/thekolwiki/index.php/Sabre-toothed_lime) from Kingdom of Loathing. This was fun!

LD49 — Unstable

STORM HARVEST by xk_the_name 2021-10-10T10:27:24Z

The controls and style for this game seemed really cool, but wow the 4th or 5th level or whatever was intense. Take a look at http://gameaccessibilityguidelines.com/avoid-flickering-images-and-repetitive-patterns/ for things to avoid in your next game, or alternatively provide an option to turn flickering off.

Dark Forest of Echoes by Tygrak 2021-10-06T20:23:39Z

Ooh that lute's reminding me of Dwarf Fortress, in a good way

crane-simulator by eptwalabha 2021-10-05T22:13:23Z

This game made me understand why construction is so noisy.

This is a really cool concept! The controls are a challenge, but there are a lot of different actions you can take, so it is unavoidable I guess. Having them show on the UI would have been a nice touch. Good job!

Doc. Noggin by Mr_Field 2021-10-06T20:35:50Z

This game looks like it could be fun, but "ground", "collapsing floor", and "a hole that will kill you" all look identical.

Unstable Relation by Mathiouza 2021-10-08T10:22:09Z

My first playthrough, I killed all of the trash bags, then nothing happened and I was trapped in Trash Zone. I didn't see any other comments mentioning this, so I played through again and there was indeed an ending cutscene the second time, so if you're reading through comments trying to see if there's an ending, try playing again!

Unstable Relation by Mathiouza 2021-10-08T10:23:13Z

As for my actual feedback, the 3d art was very cute, the theme was very fun and game-jammy, and the music was pretty neat as well! This is super good for a first 3D game!

Meltdown: The Complete Guide to Reactor Maintenance. by triggthediscovery 2021-10-09T09:44:01Z

I don't think "some rebalencing" or modifying the in-game manual after the deadline is allowed under the rules, it's only supposed to be ports and bugfixes.

Meltdown: The Complete Guide to Reactor Maintenance. by triggthediscovery 2021-10-09T10:18:01Z

@triggthediscovery Okay, if the rebalancing was to fix a gamebreaking issue that's definitely in the clear. Thanks for clarifying!

Meltdown: The Complete Guide to Reactor Maintenance. by triggthediscovery 2021-10-09T10:50:40Z

This game is grim as heck and I'm super glad I played it! The visuals aren't super clear, but they do look very very cool, and I'm pretty sure that's the point. Mechanically the game isn't too complicated, but having a big manual is a very cool touch. I got big Papers, Please vibes from this game. Great job!

A Druid's Day by TheCrittersCove 2021-10-11T23:38:18Z

Vera cute! I like the concept, although it seems like it might be hard to lose. My main issue with the game: I had a really hard time telling where my spells were aimed: it did not seem to be directly beneath my feet, nor directly in front of me. An indicator showing the affected tile could be really useful. I enjoyed this!

Get Rich or Die Tryin' by PatrickRMC 2021-10-10T10:46:38Z

As someone who has never traded and will never trade crypto, this is what I always imagined it was like.

Block fight by antoined73 2021-10-05T21:59:09Z

Definitely a nifty idea, but I feel like the "health bar" mechanic is flawed. My first fight, I knocked the block off the pile and it fell behind some other stuff, where I was unable to hit it again. My second fight, my first shot took it down to 10% without dislodging it, and the second shot took it out. Maybe more of a "the floor is lava" mechanic would be more strategically appealing. The overall idea, though, is super fun and creative, well done!

Toil and Trouble by bassguitarbill 2021-10-06T00:34:58Z

@feor Thanks for the feedback! The app is just written in Javascript and HTML, so there's no real way to make a Windows native build. We developed it in Chrome on Windows; would you be willing to try it on Chrome or another Chromium-based browser?

Toil and Trouble by bassguitarbill 2021-10-07T20:54:32Z

@stellarluminant thanks for the detailed feedback!

Don't worry, you didn't miss any cutscene at the end or anything, the dialog noise is just a result of the same rutabaga dialog playing again in the background (we started implementing that room around hour 71 and it was a bit rushed :D)

Perilous Potions by Deprecat 2021-10-19T11:13:21Z

This game has gotten me into the Hallowe'en mood for sure! Cute music and graphics. I like the main mechanic in this, but I had a real tough time figuring out which ingredients correspond to which effects.

UNSTABLE DREAMS by ROBOWARRIOR1982 2021-10-09T09:52:09Z

This game answers the question "what if Tony Hawk was a 2d anime schoolgirl?". I liked this! Any game jam submission with more than one game mode is really impressive, and while the gameplay was pretty simple, the balancing part was challenging and the boss fights were visually interesting, so I was never bored. Well done!

Orbital Rescue by amkingTRP 2021-10-07T13:32:31Z

I like the art and the rotation of the ship

Faultline Farm 🐷 by Dazzumbledor 2021-10-07T13:21:40Z

"Roly-poly farm animals" is a very cute aesthetic!

Temple Of Tozi by Denzil Gomes 2021-10-06T20:32:32Z

I like the art style, and especially the animations.

Unstable Wizarding by Emty 2021-10-05T10:56:39Z

The game looked very nice! It was hard to tell where I was aiming, and there was no objective telling me to "get to the exit"

Drunk Fist by Nicolas Revillon 2021-10-05T20:22:14Z

You say this game is "for educational use", and yet alcohol doesn't heal you in this game, what gives? This was a really strange and kind of nightmarish (in a good way!) experience. I had fun!

TARANIS by Strange Nebula 2021-10-05T20:10:25Z

This game looks amazing, I gasped when I took my first steps and saw how the character moved. I love the visuals. I thought the jumping physics were pretty tough to deal with, although I made to the end so I guess it wasn't that bad. Well done!

Unsteady by guimoliveira 2021-10-06T00:59:23Z

No joke: in seven years of competing in this jam, this is the best game I have played, it's absolutely delightful.

Swerve by IC Rainbow 2021-10-05T21:50:43Z

First place wooohooooooo! I have to say that whether or not you slam into a planet seems like a game of chance rather than skill: there's no real way to react to oncoming planets in time. I like the idea though, and the controls felt appropriately space-flight-y.

Also loading sounds takes over a minute on my laptop, not sure why that is.

Boomsheep by leggy 2021-10-09T10:07:48Z

Browser version works well. I like this game mechanic a lot, it gets _really_ frantic when you have more than a dozen sheep still alive! The art style was sweet, and it was never hard to tell what was going on. Very nice!

Glitches & Bridges by Conneli 2021-10-06T00:46:42Z

I wanted to like this game so much! I think the ideas and concepts and graphics are really cool! The movement, though, is really slippery and I kept falling to my doom!

Crazy Cauldron by Quite Good 2021-10-19T11:23:47Z

image_2021-10-19_072129.png Wowowowowow very very fun! A great mechanic, wonderful music and art, cute and spooky customers, I'm a big fan.

Damaged In Space by Boneshot Studios 2021-10-12T00:06:26Z

As someone who has completed the GameMaker2 Space Rocks tutorial recently, I'm going to give you ratings for graphics and music.

You can't leave by VeryGenuineCraze 2021-10-10T17:21:52Z

Fun concept, brilliant art, very minimal, I like it a lot

Wreckless Bar by XariusExcl 2021-10-10T11:12:18Z

I found the mechanics confusing: I would catch an item, watch the combo go up to x2, catch another item, and watch it fall back to x1. I like the aesthetic a lot, very cute pixel art.

Hot Potato by Bobi505 2021-10-05T11:02:45Z

High-stakes hot potato is a very very good theme! The graphics are simple but effective, and I really liked how the music got faster as the game went on. The minigames were very simple, but had nice variety. Well done!

The Mental Wheel by T1h4n 2021-10-10T11:04:41Z

A timer or a percentage-done indicator or a minimap, any of these things would help the player understand that they're not on an infinite procedurally-generated rainy racetrack. Having chunks of the car fall off after a collision is a hilarious touch, and the voiceover is top-notch. The UI is pretty confusing: in video games, "red and white spotted mushroom in a box at the top of the screen" means "you have a powerup available to use", not "a debuff is being applied to your car", which is why I was slapping my keyboard like an ape trying to find the "use powerup" key. I have heard that car controls are really challenging to implement, so considering these controls are mostly functional, I think you didn't do a bad job in that regard.

Fractured Logic by ytniminty 2021-10-07T13:38:19Z

I like the graphical style! Putting an invisible key inside a shadowy cabinet was I think not the best choice, and making the crosshair turn a different color for "interacting this object will do something" vs "nothing" would be a helpful feature. Lot of potential here!