FoonLudum Dare ExplorerUsers → xk_the_name

xk_the_name

Overall Medals

YearLDThemeGameDivisionOverall
🥉 2023 52 Harvest HARVEST 2300 compo 4.39

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2023 54 Limited Space LIGHTDANCER compo Mood 4.45
🥈 2023 52 Harvest HARVEST 2300 compo Mood 4.67
🥇 2017 40 The more you have, the worse it is The Worse It Is compo Mood 4.47

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny CreaturesTINY PACKcompo44.464.324.144.174.574.113.684.41
202455SummoningSUMMONINGcompo274.154.083.004.054.133.803.254.08
202354Limited SpaceLIGHTDANCERcompo84.324.244.044.024.343.854.45
202353DeliveryDARKLINEjam1913.983.873.534.184.103.803.014.40
202352HarvestHARVEST 2300compo34.394.243.904.474.374.194.67
202251Every 10 seconds10 SECONDS TO DUNGEONcompo563.954.013.444.003.853.753.713.63
202250Delay the inevitableH U N T E Djam494.214.144.023.953.693.422.764.34
202149UnstableSTORM HARVESTjam1873.973.863.132.523.504.134.25
202148Deeper and deeperSPACE WARS: EPISODE 1 - BREAKING THE STICKjam3833.843.573.472.973.213.553.383.71
202047Stuck in a loopTHE LIGHTHOUSEjam2933.903.403.173.323.524.002.694.57
202046Keep it aliveTHE MYSTERIOUS DISAPPEARANCE OF MORTIMER J.W.jam12043.503.263.333.833.733.502.953.73
201945Start with nothingQuatocicoplejam1983.844.103.102.633.344.003.59
201944Your life is currencyThe VAULT of ZORTjam4.004.752.505.004.753.503.503.50
201843Sacrifices must be madeFRAMEjam
201842Running out of spaceUNTIL I RUN OUT OF SPACEjam6403.342.893.212.972.633.612.533.83
201841Combine 2 Incompatible GenresThe Tower of Glassjam594.114.364.154.113.864.124.09
201740The more you have, the worse it isThe Worse It Iscompo653.903.363.623.823.853.963.444.47
201739Running out of PowerPOWERjam434.134.303.214.17
201738A Small WorldCLOUDSjam4.004.004.004.004.003.003.004.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by xk_the_name

LD38 — A Small World

CLOUDS by xk_the_name 2017-04-25T17:44:22Z

Hey, thanks! It's really soothing to see a nice comment on the first day after all the work. Good job on your first LD, I'm looking forward to playing your game too!

LD46 — Keep it alive

Blackbird by Rongo Matane 2020-04-29T06:56:34Z

Great entry. Good artwork, good audio, short and sweet.

A Way Out by emre tahtali 2020-04-26T08:56:31Z

I love simple and effective games, this is one of those! Although some stages are way too difficult in my opinion, also giving player a sense of progression through the game would improve it quiet a bit (like, giving player an idea how far he is into the game, doesn't have to be a progressbar, could be just text or something in the background you're getting closer to) Great entry.

QUBOR The Cubic Robot by deniskazantsev 2020-04-20T18:09:29Z

Cute and well done, took like 100 attempts to beat, won't spoil the ending!

The Last Spark by Landerack 2020-04-26T08:43:40Z

I really liked the progression with the visuals, although the mechanic left me with mixed feelings, it's like there is a thing that I want to do (move forward) but I just have to stop from time to time which feels kind of arbitrary. Maybe if you flip it could feel better? Like pushing player to go forward instead of pushing him to stay in place. Nice entry!

Feed The Furnace by Frozedon 2020-04-30T17:24:46Z

Nice one! Never would have thought I'd see someone else make a game about smashing furniture aswell, but here we are! Really like the atmosphere with that menacing music and black and white aesthetic.

In Brothers Arms by vizitas 2020-04-26T08:52:02Z

Damn, that's how ludum dare game should look like! Simple and effective.

Sisters' Lighthouse by imod 2020-04-26T09:01:14Z

Понравилась атмосфера, начало слегка затянутое, чуть не дропнул (понял что больше для создания эмпатии для сестры, но можно было лучше разрешить, например проиграть такую же историю в миниатюре, чтобы они что то делали с какой то загадкой, вместо просто болтовни) но потом все достаточно бодро. Люблю подобные игры. Молодцы ребята!

Buzz the Fly Gardener by Flying Dog Fish 2020-04-21T17:56:01Z

I felt like a goddamn bee while playing this, my hand is numb. 5 stars.

From Inside The Machinery by the.eyes.within 2020-04-26T09:02:30Z

I am xk the name and this is my favourite entry. Simple and effective.

do not go gently by nsadie 2020-04-26T08:50:01Z

Looks beautiful and smooth, I liked the concept with the survival game with cards. Feels too simplistic though, doesn't require much management to survive I guess having more cards with different odds could add more variety? (Eg Go scavenging 25% find monster 25% find ammo 25% find wood 25% find nothing) Maybe having some random events with narrative or fixed progression points (although such criticism is not fair for LD entries), just some thoughts of mine. Good job!

LD50 — Delay the inevitable

Ejected! by Spaint 2022-04-09T08:09:22Z

I liked the graphics and the game feel. Felt kind of overwhelmed when trying to collect stuff at high speeds, I guess I shouldn't go that fast. Anyways, a cool concept. (I got the officer beepsky space station 13 reference)

書 shū by Zitao YE 2022-04-16T11:11:47Z

Creative use of a simple mechanics! I very much enjoyed the experience.

Hydroponica by Cakestorm 2022-04-09T08:04:40Z

Good concept, I like how it flips between I'm winning / oh no I'm losing naturally, there's something fundamental about this design. Sound design makes it feel soothing somehow. Good job.

Your Regime by deniskazantsev 2022-04-07T19:11:26Z

Nice concept! Like papers please but from the over POV.

Under heavy rain by Week of the agents 2022-04-13T19:56:46Z

Nice game bro!

Blorbsitter by Connor Magson 2022-04-09T08:01:44Z

Managed to surprise me, although I had my suspicions after 'adult' warning, good job. Reminds me of doki doki in spirit, not as hardcore of course.

A duck on ice by jk5000 2022-04-09T08:05:35Z

Ducks...

LD39 — Running out of Power

POWER by xk_the_name 2017-08-02T08:39:04Z

Hey, thanks for comments!

@wrexialmt

>Wheres the votes for Audio and Visuals?! Pity you turned them off.

Music and sounds are creative commons, I thought it won't be too fair. And visuals, well, perhaps I shouldn't have, explosions and stuff took me some time.

>Love the tutorial layout, gonna steal that idea at some point!

Feel free to do so, it's all common property!

POWER by xk_the_name 2017-08-05T07:47:14Z

@BeamKirby Thanks! It says uploaded 14 hours ago because I was kinda lazy about making webgl build and filling up gj page stuff.

```I do have to point out that in one level (I believe it was level 11), while I was travelling between a bunch of huge asteroids, I think I picked up a power bolt, causing the power explosion bullets to fly out, and one bullet got stuck between asteroids or something, because a few hundred thousand particles started spawning all over the place and the game lagged horribly. Luckily, I died and could restart the level. :P```

I'm ashamed to admit but that's a known bug, I'll do something about it this weekend. :lying_face:

LD40 — The more you have, the worse it is

Hot & Cold by Swen 2017-12-07T14:11:12Z

HI

Foremost, great first-time entry, keep at it!

THE GOOD

Surprisingly smooth controls (although you should've used CCD for the character to remove jitter). Nice little touches on animation, nice use of screenshake. The concept is good, but I think it's too challenging (for a designer, not gameplay wise). Plot adds a nice simple narrative touch to everything. Doing 8x8 art was a good move, there is a nice unity in your sprites.

THE BAD

The whole game feels like a tutorial, each level there is some new thing, but I haven't used the previous thing long enough and... well you get the point.

No sound or music, I know time constraint and stuff, I failed to deliver sound myself many times, but that's no excuse, sound adds a lot to a game (much more than it feels like when you're making it!), missing out on that is not a good tradeoff at all!

The color palette, I know you're probably not an artist, but here is the tip, find some picture that you really like and use the eyedropper tool on it to get yourself some nice balanced colors, then just use them to draw everything.

Low tonal contrast, open your graphics editor, open hue/saturation filter, drag saturation to 0 (make image black and white), you will find that your background is just as dark as your foreground, and the grass is brighter than your characters, you want have tonal layers in your graphics (unless intended otherwise), that makes them clear sharp and punchy!

CONCLUSION

Every ludum dare game has a lot of flaws, that's just the way it is, don't take anything personally, learn to focus on the essential and you'll get a great game. You have every skill needed, practice them, learn to manage them and I hope to see you at LD41!

LD40 - SirPumpy by SirPumpy 2017-12-06T20:40:36Z

FOREWORD:

First of all, that's a great first-time entry, I hope you'll be entering a second, third and whatever time (if you enjoy this sort of thing of course). I followed you, so you can expect another review if you enter next ludum dare.

GRAPHICS:

I dig the aesthetics, that's what got me to try it, I see you put a lot of effort into it, that's 5 stars from me. Nice reflection, nice color scheme, smooth frame rate, tiny details like ship trails and such, you did well on getting people to try your game! This is where it goes south though, I hope you don't get discouraged by my criticism, treat it as compliment because I take my time to point out what I think is missing in your design mindset.

0. I don't see a shooting animation. 1. I don't see a hit animation at all, if its there, it's not visible enough and it's a vital piece of information. 2. I don't see enemies exploding, same thing, vital information is missing from the player. 3. I don't see me being hit, vital information. 4. I don't see my health clear enough (It took me a 3rth look to figure out that this black vignette is my health, it should be screaming YOU'RE DYING) 5. You get the point.

You should focus on these things first, because this will make or break your game.

SOUND:

Music is ok but it gets old really quickly. I don't know if its a bug or not but when I played the game it had no sound

0. Shooting 1. Hitting stuff 2. Enemies dying 3. Me getting hit 4. Me dying 5. You get the point.

Sound is a vital for articulation of gameplay mechanics and it's just good to have it, you've made a rookie mistake here. :)

GAMEPLAY:

Well, not much here. Enemies take too long to kill, they spawn too fast, you could be better off just spawning a single enemy each minute for the first 3-5 minutes. You could add some variety by having just two types of enemy, big slow ones and small fast ones, I don't think that would take too much programming time, but I'm getting tired here, so that's the end of my review.

CONCLUSION:

Good job, a little more conscious direction and it could be a really fun game with awesome aesthetics. I hope I won't sound arrogant by suggesting you to check out my previous entry, it's a spaceship shooting game too (be vary that's a jam entry though, but I was working solo) you can see the difference those little things make there. https://ldjam.com/events/ludum-dare/39/power-2

Have a nice day and excuse my grammar! See you at LD41!

LD sim by jokerden 2017-12-04T05:56:48Z

I can feel it.

LD41 — Combine 2 Incompatible Genres

Goodnight Meowmie by DDRKirbyISQ 2018-05-05T11:09:04Z

Great job, this reminds me why I got into game development. <3

LD45 — Start with nothing

Forbidden Fruit by OnurY 2019-10-09T18:49:42Z

Awesome, I love historical themes.

LD47 — Stuck in a loop

Deep Winter by Copito 2020-10-22T20:07:23Z

Neat little game but to be honest I barely understood anything that's going on. I guess Henry is a fox and he's dead? I had some thoughts while playing the game I'd like to share. 1. You seem like you know what you're doing with art, your animations and sprites are awesome, but there are no shadows in the game, no shadows for the arrows / trees / characters. In general light is a must for establishing atmosphere. Just a few god rays or shadow circles can go a long way and it doesn't take any time to throw them in so there's no excuse for not doing it. 2. Same goes for the sounds, googling 'free winter forest ambience' and slapping it into the game takes minutes. 3. You could foreshadow more, play with the idea of who is henry, maybe he's a human? What if it's a child? Could be a tense story if you had like a dark forest, have a snow storm going or something... But that's just my ideas. 4. Why is there a wall in this frigid forest? :D You could use just the trees.

Anyways, congrats on your entry! Nice one.

Deathless Curse by BridgeOnAStick 2020-10-24T10:16:06Z

`Anyway, I have been rumbling on for too long as usual, go and take care!` That's exactly what I would say I was chained to a wall in a dungeon.

The artwork is decent, the gameplay is ok, it's confusing at first but then you get the hang of it and I respect the amount of work put into the game, but now for the 'recommendations'.

0. The environment is huge and abstract, you could go smaller with more detail, or just toss in some story pieces here and there. 1. This game need sound, without sound it's just way too bland. 2. Character should bounce a little when walking, that gives it a lot more life. Even 3 pixels will seem look if you bounce it up and down correctly, as if it's walking. 3. The jump is kinda stiff, but I see that it varies height depending on how long you hold the button, that's a good trick, two more would be 'coyote time' and I don't know how the second one is called, but it's when you hit corner when you jump onto a ledge, you shouldn't get stuck by a few pixels.

You should be sure that what you are doing will be engaging enough in itself before pouring so much effort into an entry given the time limit (not like I've never done that myself :p). Anyways. It's a nice entry, a lot of work and love went into it, I hope you'll keep it up and improve. See you next time!

The Cursed Knight by djayne 2020-10-24T09:27:05Z

The screenshots and halloweeny theme caught my eye. The sprites were nice enough. The music is good. The sounds are OK. Now Let's see what's not... 0. The wall of text, I like narrative games, but hey, who likes the wall of text in the beginning? You can give out the story in bits an pieces to the player through gameplay. 1. The jump, besides the fact that it doesn't work sometimes (it should work even when it technically shouldn't see 'platformer coyote time') it has a 'flat' curve, a better feeling jump would be higher if you press button for longer, and the gravity would increase when you release the jump key (google something like 'better platformer jump' there are videos about this topic). 2. The attack is on the mouse but the rest of the controls are on the keyboard, for me it feels unnecessary, could just use keyboard keys, but that's a minor thing. The bigger thing is that there's this sort of swing to it, that feels unnecessary, an instant attack would have felt better in this case in my opinion. The attack animation could be telegraphed better, right now I barely notice it and it doesn't feel good to hit things. 3. The death, the player shouldn't have to wait this much time. 4. You could've voiceovered the wall of text in the beginning, but I never do that myself, but that would be cool...

Wow that's quite a lot I wrote here, anyway, I have much to say just because you use these mechanics which have a lot of specific stuff figured out already, I hope you find my post helpful. Congrats on your entry! You know how they say, finished game worth 10 unfinished games, who says that? I don't know, just made this up.

Good luck on your game development journey, don't forget to have fun!

No-End-To by Veynam 2020-10-21T18:49:05Z

I'd say there is potential, but you know, 3 loops is not quiet enough to realize it, it's a LD game, I get it, but still. You used sounds, that's nice, it's essential for horror. You could still do more with the time constraints, just adding text, sound and really basic pixely textures. Like for example a face looking at you from the window, then you try going out through the window but still come back, then you start starving, have to go shit in the bucket, explore the implications of being stuck in a room for days on end... Anyways, congrats on your entry!

Suit Of Armor by Steffy 2020-10-24T08:33:30Z

I likee the aesthetics, the game feels retro in a nice way. Although gameplay feels retro in a not as nice a way, jerky movement might be too retro for my eyes. My suggestion would be to use a more abstract castle with less detail but make it bigger in size, this would add a feel of exploration to the game, you can also add some purpose for the rooms to tell a story of a dungeon through context which usually feels awesome, that's what I like the most about such games (abstract visually, rich in world detail) Anyways, good job, thank you for coming to my TED talk.

Until All Ends by WilloXs 2020-10-23T15:48:05Z

Solid entry. Nice job doing a voiceover, I wonder don't know why so few people do it (me included) ? It's so easy and adds a lot of character.

Loop On Neck by Evileptic 2020-10-24T09:46:19Z

Nice, I like concise small entries where everything is sort of evenly polished. But you could've had more gameplay than this, like adding a sideways moving things, or chasing things shooting things like walls, maybe bonuses like being able to collect those red dangery things like in pacman. Anyways, it's a nice entry, congrats!

Aztec Ride by Idan Rooze 2020-10-20T17:56:19Z

Thit game caught my eye because I've made one aztec themed game myself for LD45. I dig the audio and the graphics. Kinda hard to catch those falling dudes though, I couldn't really understand how you're supposed to catch them. Anyways, good job, I approve the aztec aesthetic.

The Fate Of The Samurai by Kylene 2020-10-21T18:32:52Z

I see you wen't all in on the art, respect for that. I like 'samurai' theme. A few points I'd like to mention that may help you. 1. If you're doing a samurai game, your sword attacks should leave a huge blood splash 'Kill Bill' style, period. 2. The sword sound is kinda annoying to the ears, consider adding a little reverb or use equalizer to cut off some of the annoying frequencies. 3. The sound design is paramount for storytelling, if you're stressed out about compo rules, just go record some kind of ambient sound, anything, dead silence is a mood killer. 4. Use lighting, vignette effect, shadows, ray light beams, whatever, don't leave your game evenly lit, it's a mood killer. Congrats on your entry!

The Titan's grave by BadPiggy 2020-10-20T18:08:04Z

The gif caught my eye with it's shadow of the colossus-y sense of scale, it looks pretty cool. The mechanics are simple but solid. But the sounds are hard on the ears, they are too high and hurt my ears. The graphics are OK, but could use a bit more detail on the titan, it's like 8x8 when the player is 16x16 (actually player's sprite is awesome, I like it very much). In general the game comes together very well, it doesn't try to overstay it's welcome (which is a common issue with ludum dare games), well done!

Demongraft by kazuo256 2020-10-21T19:17:11Z

Nice. I legit enjoyed this. Had a little 'oooh' moment when I realized that you need to break the columns. The way you made 1 boss fight into a game makes me think about the scope of Ludum Dare games. Congrats!

LD48 — Deeper and deeper

RED to the past by Spaint 2021-05-04T18:11:37Z

Подвиг народа!

Aquarial by AidanMarkham 2021-05-01T21:33:00Z

That's a 10.

Normal well simulator by Xarina777 2021-04-27T11:08:38Z

You know what? I like it.

Moth extraction by rhys_vdw 2021-04-27T19:05:38Z

I hope this is not inspired by experience. :expressionless:

SPACE WARS: EPISODE 1 - BREAKING THE STICK by xk_the_name 2021-04-27T19:01:36Z

@rocket-and-blanky I don't share source code but the gist of it is really simple. I have a bunch of game objects on the scene representing each room, them I create a C# script with a coroutine entry point where I script the dialog.

Untitled.png

I also use this asset for the dialog box and choice menus. https://assetstore.unity.com/packages/tools/game-toolkits/fungus-34184

I GOTTA SH!T by spyispie120 2021-04-29T08:40:17Z

#1 Theme.

LD51 — Every 10 seconds

retry10 by kuggenhoffen 2022-10-05T20:35:54Z

Just wanted to say, I think this is the best game I've played so far. Good job, for real. Could've added some narration on the background like in Stanley parable or something, that would make the returning less annoying.

Waves by RiptideStudio 2022-10-06T21:02:19Z

Great idea, could be expanded into a full fledged game, damn, I'm jealous.

LD52 — Harvest

Avian Reaper by MaximBegunov 2023-01-11T20:43:44Z

Looks amazing! Great atmosphere, feels like a stylized version of black and white. Loved it.

There Was A Day by T90. 2023-01-11T22:39:11Z

Very touching! I love story narratives, end the ending, oh god... That plucked the strings of my heart. Keep it coming.

Farm On Wheels by Igor Minenko 2023-01-09T23:38:37Z

Nice first entry! Cool concept, sort of Oregon Trail but about farming, keep working and doing Ludum Dares!

Mafia's Drive-Thru by Pusheeneiro 2023-01-09T22:41:39Z

Liked it. Cool interpretation of the theme, the boss is ruthless. Sometimes people call for wrenches and stuff, idk, I guess you have to serve those too!

Harvest Song by YellowKamel 2023-01-10T20:28:28Z

A rhythm game for harvest? :D That is very creative. Nice job!

CrapCirclz by Francois Dervaux 2023-01-12T21:13:16Z

Chill non punishing game! Refreshing for a game jam.

Help! It's Raining Seeds by VaizAragorn 2023-01-09T22:50:06Z

Wow, I wanna hear a backstory for that crow, it has something to tell us...

Howdy Boy Harvest by Ismael Rodriguez 2023-01-10T20:38:36Z

Ahh, shame there is no end condition. What a lovely game. I really like the way you build the onboarding in your submissions! Great job.

Midnight Harvest by SirMcsquizy 2023-01-12T22:24:07Z

Harvesting shooter! Fresh idea, really liked the inspiration you took from High on Life. Solid entry.

Boba by danman9914 2023-01-12T21:03:49Z

Wow, what a word play! Unexpected. Fresh. :tm:

Oasis of Souls by Forik 2023-01-12T22:24:44Z

Outstanding graphics! Astonishing audiovisual experience.

Harvest As Usual by LeoAtopos 2023-01-11T20:55:54Z

Very creative! Honestly, didn't expect that kind of game for the theme!

Harvest Festival 64 by Warrrkus 2023-01-10T21:38:28Z

Nice PS1 aesthetics! Loved it.

Harvestigator: An IRS Tax Auditing Game by crow_seeds 2023-01-10T20:23:47Z

Nice job! Making IRS audit fun is quiet a challenge!

Harvest Space by GreatVV 2023-01-09T21:14:54Z

This is brilliant! A multiplayer game! Wow, had to call my friends to play it, but once we've figured it out, it was a blast! Great job!

Harvest Survivor by hadesfury 2023-01-11T20:18:42Z

Great job! I've enjoyed it very much. It's very creative that you've connected the harvesting with vampire survivors! :v:

In The Rye by deniskazantsev 2023-01-11T19:56:39Z

Wow, a bold game! Makes you feel. Great job, keep it up!

Deck of plants by FancyReckless 2023-01-09T21:58:48Z

Nice deck builder. Really like those kind of games.

HARVEST 2300 by xk_the_name 2023-01-29T10:34:03Z

@rrsmtz I've played your game during the ratings phase! Was like: C-658VsXoAo3ovC.jpg

The Last Straw by Reflextions 2023-01-11T20:26:08Z

Huh! A game about Jeepers Creepers!

Combing Nation by krzymsky 2023-01-10T21:57:41Z

Nice graphics! Gameplay is simple but satisfying, I'd say you could make colliders smaller, but it's fine either way! Great submission!

Harvester Inc. by OffDutyExtractors 2023-01-09T22:31:36Z

Wow this is so real it actually teaches you how to harvest data! I loved it.

Hedgehog Tree by Alexascher 2023-01-11T21:57:18Z

Very very cute game! I liked the creative ways you've came up with to enrich the variety of such a simple mechanic, good job!

LD53 — Delivery

Drone Delivery Despair by KenForest 2023-05-03T20:38:47Z

I loved the concept and the atmosphere. I can see an amazing concept for a game where you deliver and read letters of people in 1984 like world.

The Pigeon Post Principle by cassowary 2023-05-03T21:05:17Z

Such a cute cozy game! Very relaxing yet clever and challenging puzzle. Loved the character and the concept.

Spatial Delivery by Michael Darling 2023-05-18T07:57:03Z

It was good. Interesting approach to management, I liked the simplistic aesthetic. The 'contained' feel of the game is nice. Also +++ for the theme :D

Juggle Mail by kuviman 2023-05-03T20:52:14Z

Nice and simple! Really like the smiling sun in the background :)

The last way by Arficord 2023-05-05T20:39:10Z

Nice environment! I loved the level design. Lovely atmosphere.

Parcel Control by Vitaslayer 2023-05-03T19:53:26Z

Such a cute little cozy game. Relaxing experience. I liked it.

GONETS. Supply delivery TD by DaniilLenin 2023-05-04T20:19:14Z

Loved the mood! Great atmosphere.

Ultimate Pigeon Post by Yorsh 2023-05-18T07:55:34Z

Well done! Nice graphics, smooth controls and sound effects. I especially liked the side kick - jump combo and the way things explode. The only thing for me is that the cat enemies are not clearly visible on the background. photo_2023-05-17_11-51-08.jpg. Anyways, great job! :)

LeaderSHEEP by EmojiBea 2023-05-19T07:31:20Z

Great first time entry. Could add some more feedback for the sheep and the dog, but it's a perfect idea for a game jam. :smiley:

Duck and also Fire by Cogent.Invalid 2023-05-04T20:18:42Z

Cute duck! Love the simple puzzle mechanic. Could be expanded into a bigger game!

Tough Crowd by Apple Dash 2023-05-19T18:53:09Z

Very original concept, probably the most original take on the theme I've seen this time around! Such a unique experience. Well done.

Special Delivery by Ismael Rodriguez 2023-05-03T19:54:28Z

Really interesting mechanics. Such polish. Wow. Impressive as always!

AIRBOUND: Lillins Tail by boaheck-artgent 2023-05-04T21:16:28Z

Wow! I was surprised by the atmosphere. It has a really nice vibe to it. Cozy game about flying around and exploring the world. Impressive.

Ouija by DrunkardWolf 2023-05-05T20:12:18Z

Nice vision. I can see a great game in this! Kinda short, but it's a compo, hey!

Lo-Fi Pizza Delivery Guy During Armageddon Trying To Earn $10000 To Buy A Car by deniskazantsev 2023-05-04T20:17:59Z

Very satisfying core loop. Enjoyed the simplicity of it. The music is perfect. 5 stars.

Cheers.

Rain On Their Parade! by TomasPraestholm 2023-05-05T22:06:16Z

Very good. Very polished. Loved everything <3

DARKLINE by xk_the_name 2023-05-03T11:02:45Z

@fumybulb Fixed it :)

Pack Bringer by Bugord 2023-05-04T20:41:55Z

So much polish! And there's an ending. Very nice!

Neural Rot by Angela He 2023-05-05T21:30:38Z

Wow! So much content. Very clever mechanics. I had some hotline miami vibes in this for some reason and I love it!

LD54 — Limited Space

PUNCH by deniskazantsev 2023-10-09T19:18:30Z

100% skill based game. 100% boxing. 100% champion. Great job.

LIGHTDANCER by xk_the_name 2023-10-10T13:58:42Z

@ategon yeah, no problem :thumbsup:

LD56 — Tiny Creatures

TINY PACK by xk_the_name 2024-10-07T22:12:05Z

@edali :( Try pressing ESC and disable post processing.

TINY PACK by xk_the_name 2024-10-12T09:38:22Z

@ategon yeah, sure!