Crunch Time by gelisam 2017-12-05T06:47:42Z
This was really interesting. It was very tough to basically think in like multiple space of how to fit all the pieces together. Good Job!
Foon → Ludum Dare Explorer → Users → Frozedon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Remote Work | jam | 88 | 4.12 | 3.98 | 4.34 | 3.93 | 3.98 | 3.66 | 3.87 | 4.32 |
| 2020 | 46 | Keep it alive | 👥 | Feed The Furnace | jam | 180 | 4.03 | 3.87 | 3.80 | 4.04 | 3.93 | 3.22 | 3.53 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Power Surge | jam | 42 | 4.09 | 4.23 | 3.93 | 4.18 | 4.09 | 3.84 | 2.88 | 3.57 |
This was really interesting. It was very tough to basically think in like multiple space of how to fit all the pieces together. Good Job!
Wow, just wow. Well, got to 8 days. But, the real high score is stacking 3 cats on top of each other. I want to see if someone can do 4!
Anyway, awesome game. Thought it was pretty clever and funny.
The game is Lots of fun. I really like the art. Though the screen effects are kinda annoying and I wish my score carried over from room to room.
Fun idea. I really like the visuals. I wish I had more time to react on the cannonballs coming down. That UI element could live in that empty space under the water instead of covering up my visuals on the cannonballs.
Crashed in about 10 seconds multiple times.
`states/game.lua:311: attempt to index field 'trainer' (a nil value)`
Also, probably would be better to merge the .love file into an .exe instead of directing people to go download love2D.
Awesome little beat em up! The damage amount was difficult to gauge and I end up getting enemies to just a little above the blue bar a lot. Also, I wish there was a way to forcefully diminish your bar other than attacking.
Cool game! The mustache bullets are so small and the flying mustaches are so thin, so it's so hard to hit them! The game was fun though and the mods are interesting mechanic.
The voxel graphics are great and the music is weirdly doing it for me. Though on hit death, so brutal man. Also, that dial tone is terrible to listen to. But, otherwise, good game, I like the mechanics.
This was a lot of fun. Good game! I really liked the fast paced gameplay and the art
The game was fun at times. I didn't enjoy the camera switching and sometimes I would try to pick something up and instantly throw it or not pick it up at all. But, I did really like the "Non donut" items being like diamonds and gold bars and stuff
This game is hilarious and brutally difficult. I always seem to drop so many plates. The visuals work well. Only issue I had was it took me a while to figure out how to start the game. I thought going through the Exit door would quit the game.
Every time I did the correctly pressing the 'Do' button or the space bar still gave me failures every time. Cool concept, but I can't even get to a point where the rules are hard to manage because of this bug.
Visually it looked great and it was funny how the gameplay had me building up cultists just to murder all of them before the end of the cycle. I wish it had sound effects. It would also been very nice if the powers would gray out if I didn't have enough energy.
WhatIsThis.png
I really tried to play this. But, I couldn't tell if my turrets were actually doing anything. They would look at the rabbit and the rabbit would still steal my crystals. I came up with a strat for getting rabbits stuck on miners on cliffs.
Good job on making a 3d game with java though. Also, the rabbit model was cool. I would say it needed more feedback, like enemy health bar or possibly the range of the turrets. And I'm not sure how many crystals I need to win.
Oh and the music is pretty good, has a nice beat to it.
Very cute visuals. I was confused at first though. I thought I needed to let the stars through to get the cookies and keep away the purple swirls. Then I was really confused when other characters appeared and then all ym cookies were gone. But, finally figured it out.
Also, why are you not getting ratings for graphics? I would have voted high for that
Fun little game, just not sure what the goal is. Got the people onto the other platform and then landed, but nothing happened.
Game looked cool. Though some of the level design didn't lend itself tot he isometric view and I got super confused by how things moved and fell. But it was a very interesting puzzle game.
Game was pretty cool and fun to play. I didn't see much of a point with the main level before the Boss since I got health back for the Zombie Suit so easily. But, the zombie suit mechanic did become more interesting in the Boss Fight.
Pray to Jand
This was an amazing game! It was so simple, but so well polished and just was really good.
The art looks awesome. It would have been nice to see the health bars at all times
Fun game. Though I found a choke point and was able to stay there as long as I wanted
Choke Point.png
The Vertex graphics is awesome and an amazing use of it. This is a well polished game. I loved it a lot!
The art style and visuals were awesome! It would be nice to have a better indicator for where the job room is, I kept wandering around forever looking for the right room.
Cute game. But, when my Battery fell out and I had to recharge, I was really hoping I could hijack an enemy ship instead of jumping back into my own.
The art an animations was beautiful. The game play was simple and well made. Awesome game!
The sound is way too loud and all the visual effects are super disorienting to the eyes. I like the premise, but I wish it was just toned down a bit
The art design is great. The game itself is rather simple, but it was fun!
This is amazing! It's so clean and leads to so many funny phrases. I didn't know I wanted an automated "Telephone" game until now
Was a good bullet hell. The Boss did so much damage! I would have liked the Health Bars were bigger and easier to read
This was super cute. The Graphics looked amazing and was super funny.
This is so good! I love it! Taking a real world experience like this and making it this well built game is perfect! Awesome stuff!
Couldn't get past the first level unfortunately because of the wonky controls. It feels like IJKL should have just coordinated to direct movements for the second robot instead of the weird rotation.
The concept was simple, but the game was super polished. I loved the art and music. I played this game over and over again.
This is the cutest game ever! SugarDeath is my favorite character
Fun game. Looks very nice. Picking up stuff is a tad awkward, but I was able to get used to it. Awesome entry!
Very cute! Tubs the ghost is absolutely adorable. Wish there was more levels though
Fun little physics game. The landings felt random sometimes on if id suddenly fall backward or forward. Otherwise had a good time and beat it!
@big-play-ben Ask christopher in the chat window. They might be able to help you if you tell them about what you found
@teegan Thanks for the feedback! We have decided to add a folder full of hints if you want to give it another go. There may be much more to this game to see.
I finally got going with it and suddenly it was over! Great game! The jetpack controls was a lot to get used to since I kept expecting spacebar to automatically start pushing me upward.
My friend was playing it while I watched and was laughing hysterically the whole time. It would just be like "Klunk" and then screen goes white. It killed me every time.
It's a cute little game. I really like the visuals, but the perspective makes it a lot more difficult to see where I'm landing and I keep clipping on the sides of the blocks. But, otherwise, completed it and had fun!
Funny puns and entertaining story
Very interesting. Only issue I had was inconsistence use of the apostrophe. Also, get bored of typing as it went on. But, still a unique experience!
Really fun game! played it a bunch. Couldn't get past level 3. Those skull throwing enemies just chunked away my health constantly.
Visuals were aesthetically pleasing and the pushing felt good. Cool puzzle game
Fun little game. Got to 16,231 points. The management of avoiding barricades, but also hitting them to avoid going too fast was engaging!
This was fun. A simple idea but worked well and the art was very nice. Wish I had some sort of visual on where the bridge piece would appear before clicking.
Really interesting once I got the hang of it. The profit was really slow though. Never even got one upgrade after like 7 days. But, super innovative and fun!
That was fun game. The concept was well executed. It was a great puzzle platformer.
I really enjoyed the visuals, theme, and voice acting. Only problems I had was how easy it is to get hit multiple times without ever touching the ground and how you can get dinged constantly by some of the effects just pushing you into something when it starts. The platformer controls felt good though.