FoonLudum Dare ExplorerLD46 → Shipping Schrödinger's Cat

Shipping Schrödinger's Cat

By Skovtrolden and hjalte

View on ldjam.com

CategoryRankScoreCount
Overall4023.8635
Fun2763.8435
Innovation1833.9335
Theme18973.3035
Graphics11903.6535
Humor7133.2934
Mood12333.3935

Comments

alessia-ip 2020-04-21 00:35

This is super cute! I saw cats and I had to play! The mechanic is neat, and the puzzles are rewarding to solve!

listonos 2020-04-21 00:37

Great picks for music, got me all pumped up. Nice puzzle/action game and I love the concept.

c42 2020-04-21 00:39

Very cool game design. I liked that you synced it with the music, very catchy. I found it a bit hard to understand, especially because I had difficulties identifying different levels of conveyor belts. Small tips with new mechanics would help. Overall great effort!

inaki-roque 2020-04-21 01:08

always its hard when you have to find the controls. but nice job! really cute

frozedon 2020-04-21 05:37

Game looked cool. Though some of the level design didn't lend itself tot he isometric view and I got super confused by how things moved and fell. But it was a very interesting puzzle game.

vulgaris 2020-04-21 13:15

schrödinger is super fitting to this theme, and the design of the levels was very good, keep it up :)

munmungames 2020-04-22 16:23

I loved it! Clever puzzle game with a good difficulty. The graphics are cute and the musics are funny sometimes. I think I would exploit a bit more the shrodingger paradox in the gameplay somehow. But anyway, great job ! :smiley:

ponypen 2020-04-22 17:00

Cats! in colourful boxes!? Great game! I really enjoyed the puzzles and they weren't too hard. I liked the music too :)

patrickrmc 2020-04-22 19:52

I love that everything is synced to the beat, it made it easier to follow the rhythm in my head. Also the art is really cute and I love the little bounce the boxes and the truck had each beat. Really nice! I completed the game and the puzzles felt a bit challenging but really rewarding! :D Very good overall! Congrats on completing a game.

xlekai 2020-04-22 21:33

Great idea for gameplay. With the clean and 3d angles! Good work. But the sound a little bit repetitive. And the graphics are basic.. Not original design!

skovtrolden 2020-04-22 21:40

Hi @xlekai, thank you so much for your feedback!

I was wondering what you meant by "not original design". As far as I know, it's a unique concept, and we made everything but the music and font ourselves :)

mateusboga 2020-04-22 22:28

Awesome game! Love this kind of stuff, made me suffer that last level xD Here's my playthrough: https://www.twitch.tv/videos/599709059

skovtrolden 2020-04-22 22:33

THank you for leaving the video @mateusboga! Will definitely help when we continue the development!

skitzogamer 2020-04-22 22:59

Awesome game, took a bit for my brain to catch up to the mechanics. I especially love the rhythm based element in there.

mao 2020-04-23 03:25

Pretty fun! The later levels get a bit overwhelming, especially since the box spawners don't give you very much time to think. I love how everything is synchronized with the music.

zzox 2020-04-23 13:22

Loved the house music levels! Nice work, I really liked it.

notnullnotvoid 2020-04-23 19:02

Great puzzler! The graphics may be simple, but they're cute and easy to read, so in my opinion they're pretty good. I loved seeing everything bop to the music! I suffered a bit on some of the more heavily timing-based sections, and there were a couple early bits that I think I solved by accident without fully understanding what I did, but on the whole it was a solid and original puzzle game, which I know isn't easy in a game jam setting. I'd definitely like to play more of this if you decide to continue working on it after the jam.

hjalte 2020-04-23 20:53

@notnullnotvoid Thank you for your kind feedback. We are thinking of turning it into a real game, so it's very useful :).

In case you have notifications on: Do you think the game works better with or without time-based sections?

I think it kinda fits sometimes, but I'm not sure where the balance lies..

notnullnotvoid 2020-04-23 22:09

It definitely seems like if you remove the timing-based sections, the game would lose a bit of its personality or identity. And they add some depth for sure, so I'd be sad to see them removed entirely. I think being under time pressure while also trying to figure out a new mechanic may have been what was tripping me up. And on the very last level, I think it would be nice be given time to survey the level and come up with a plan at first, instead of being thrown right into the action each time the level resets.

erebus 2020-04-24 00:47

Very interesting puzzle mechanics! Great submission! Thanks for bringing it by the stream!

hjalte 2020-04-24 08:45

@notnullnotvoid you can sit still and wait after you get off the first conveyor, but yeah, that level turned out a bit mean..

Thank you for the notes, we really appreciate it :).

hjalte 2020-04-24 08:45

@erebus Thank *you* for playing it :)

gagapete 2020-04-24 14:58

That was hilarius. I love the overall feel of the game, it's fun. The music fits the game but gets a bit repetitive after a while.

I played on Android and would've prefered some colored buttons to trigger the actions instead of touching the objects as I sometimes hit the wrong object.

hjalte 2020-04-25 09:11

@gagapete Wow, so cool that you played on mobile. I definitely see how it could get difficult to hit the right color..

Thanks for playing :).

justcamh 2020-04-26 08:16

Woah, what an awesome game! I love the movement with the beat, the timing of it all, and the introduction of extra boxes at the end. The thing that I struggled with was the height of the level, it often wasn't obvious which parts of the stage were elevated, and it wasn't clear what tile a box would land on if it fell. Otherwise, this game was awesome, it felt great moving with the beat, and that last level was quite the doozy! Congrats! :heart: :heart: :heart:

emmyoop 2020-04-26 20:57

Great game! Love the music with the game. I couldn't figure out how to quit out once the game was playing though - mac download.

hjalte 2020-04-27 08:16

@emmyoop Thanks for playing! You're right there's no way to quit when you're in a level, but there's a quit button on the start/end screen. Did that one not work on mac?

skovtrolden 2020-04-27 09:19

Alternatively, you should be able to quit with cmd-q on a mac - but not sure if that works

notan-lemon 2020-05-03 08:42

This is cool! The mechanic is simple, but has much potential to make various levels. Also I love the art style. It is funny to see the boxes and the truck vibing to the music. Good job!

ddrkirbyisq 2020-05-03 23:41

Good idea! I think you're onto something here, though the current execution is a little rough around the edges as noted by previous commenters. I think the design could be cleaned up and pared down a little, made more focused because right now there are a ton of different moving parts (pardon the pun).

akitl 2020-05-05 15:02

realy fun little puzzle game moite

fabula-rasa 2020-05-07 23:06

Very nice little game! Gameplay is simple but the puzzles are quite fun, if not very complicated.

I liked the graphic style and the general vibe of the game. Thumbs up!

Screenshot_20200508_020212.jpg

However, are we really keeping the cat alive if his actual state is a superposition of both death and life untill we open the box? Or are we just keeping him in a state of uncertainty :wink:

justcamh 2020-05-13 01:18

I really don’t understand some people, how did the game score so low in graphics? Personally I loved the style of the game, and it was heaps of fun too! I’d say you deserved a better rating, but regardless, best of luck for your future projects!

hjalte 2020-05-13 08:35

@justcamh Aw thanks for saying that, that means a lot :). We wanna continue developing the game once exams are over, so it's good to know we're on the right track haha.