Spring Tale by Random-storykeeper 2021-05-15T11:10:24Z ♥ 0
Wow, that was a nice mix of puzzle and action. The balance of the game that doesn't require much dexterity made the experience quite relaxing. And I loved the music very much! I don't think you needed a 3-minute song for the title menu where most of the players would stay for 10 seconds, but it was still a nice song.
LD51 — Every 10 seconds (11)
The Ten Second Games by Chao 2022-10-18T03:42:07Z ♥ 2
This is really cool! The narrative of this game is top quality among all games I've ever played in Ludum Dare. The characters are unique and I enjoyed it. I love the creepy eye guy. The twist in the last match was interesting too. I tried really hard to get the exact count before realizing the trick haha.
the counting one.png
Stable Instability by TopHat Bolt 2022-10-17T07:41:20Z ♥ 2
Mixing 3 different control schemes in a single game is an interesting idea. It would have been better if level design was done with all the control schemes in mind. Some levels were too hard to beat with the WASD & gravity controls and it seemed almost impossible.
The graphics is really cool! I like the gold and red color palette.
10seq by BrettSchiff 2022-10-17T06:18:45Z ♥ 1
It took some time to realize that the knob puzzle on the left is NOT the first one to solve haha. It was short and delightful experience. Thank you for making this game!
Every Ten Seconds Counts by Maaack 2022-10-17T05:26:34Z ♥ 1
Your take on the theme is interesting. It took quite some time to understand how to play this game because this was my second time to play interactive fiction games, but once I got it I had fun playing it.
The Stack Machine by seshoumara 2022-10-17T03:40:42Z ♥ 1
I enjoyed this game. Stack-based computation is always interesting to me. I wish it had more complex operations which enables wilder control flow.
The aesthetic of punch cards is neat too. It reminds me of one of the computer science classes I had in the university.
HALL OF GAMES by spudboy 2022-10-16T08:08:49Z ♥ 2
This is fun! My personal high score was 49. I like both the gameplay and the graphics. I don't know why but the wobbling stickman is hilarious to me.
As for the game balance, I think it would be nice to make the size of the match 3 minigame smaller. It has more information compared to other minigames and it takes much more time to process everything on the screen. Whenever I got to a new door I wished to get anything other than match 3.
Secret Sorter by Papaver 2022-10-16T03:44:05Z ♥ 0
It was fun! The gameplay is nothing special, but it's simple and cute. I like it.
TENET SECONDS by MoebiusMeow 2022-10-16T01:50:26Z ♥ 0
I like the base concept. I had fun figuring out how to navigate the characters in time. Also the art style are amazing! I love the lighting and how the shadows of the clocks move as time goes by (or goes back).
The controls felt awkward sometimes. I don't play many platformer games and I can't put my finger on it, but the platforming did not go as I want it to be in level 8 and the bottom right part of level 9.
SKY ROBOT QUANTUM ECHO by Bosco 2022-10-09T07:28:24Z ♥ 1
I like the idea that shots are used only for movement and not for violence. The mechanics itself about using recoil is good too. If the level design were tighter I would have enjoyed the game more.
The dialogue is pretty funny! I love this character "ai".
Every ten seconds, the game skips... by davidsheadgames 2022-10-09T05:02:55Z ♥ 1
This is an interesting take on the theme. I loved the jokes, especially the one in the prologue.
It would have been nice if it had better control. The boss fight was frustrating because of it.
Blink by JUSTCAMH 2022-10-08T14:27:31Z ♥ 1
This game is amazing! The use of the theme as blinking is really clever, and the audio design is interesting. I like the music too! This game has a great amount of polish for a game made in 72 hours, with all the lore and secrets. I don't see anything to complain about.
Also it was a nice surprise to find that you two were the team who made Vine & Void. I really loved that game and glad to see another game from you again.
EDIT: I realized that I misunderstood the mechanics about water in my first run. I thought I have to both start and end blinking in water to prevent the teleportation. This made getting the fragment in 1:D very awkward. I wish it had a better wording to explain the mechanics.