FoonLudum Dare ExplorerUsers → mp_raxxius

mp_raxxius

Games

YearLDThemeGameDivisionRankOvFuInThGrAu
202046Keep it aliveWordChainjam7163.703.743.132.913.474.11

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Comments by mp_raxxius

LD46 — Keep it alive

The King's Efforts by cirno 2020-04-24T13:45:20Z

I really enjoyed this - well designed interrelation between the various actions.

Milk Trail by Mr_Field 2020-04-23T03:20:45Z

Love the art, audio fits, would love to see some info on what everything available in the shop does... and I only stumbled upon 'kick the engine to go' by accident.

Is the engine and gas mandatory? Might want to consider pre-installing it and subtracting funds if that's the case...

Birb Island by ursagames 2020-04-26T03:00:36Z

I was impressed overall with everything you got up and running but I didn't feel like there was much to do?

Also, it's refreshing to see something related to survival that doesn't have twenty million little dials all ticking down.

Samurai Slow Down by CreamyBacon2 2020-04-23T04:06:33Z

Love the feel. It would have been nice to see the petals falling in curves, though, rather than straight lines back and forth. Small touch but would have conveyed the feeling of falling flowers/leaf on the wind so much more.

Hacking is Probably Not Like This by sayumeki 2020-04-22T03:45:10Z

Actually took the time to play this start to finish and enjoyed it. Some of the puzzles you implemented feel a bit hampered by the interface/medium, and ladders and clear can both be trivialized by sufficiently fast button hammering. ^_^ Still, really enjoyed it and it was wonderful to play something that felt like a complete game.

Death Trap II: Revenge of the Walls by schmavery 2020-04-24T02:27:43Z

Delightful little puzzle game, although I swear I clicked on your message "Press play to continue" rather than the play button every single ruddy time. ^_^

Robotanic Mayhem by Rodrysson 2020-04-23T03:07:02Z

Entertaining, controls well, water usage/watering feels decently balanced.

Would love to see a use for the money.

Ghost Ship (Jam Edition) by Dylan Fries 2020-04-22T17:18:41Z

The flight speed felt a little slow. Love the ambience.

Bottom Up by srknvrnbskrt 2020-04-21T22:22:47Z

Really enjoyed it. I just _wish_ that the holes in the ship seemed to have some bearing as to which tentacle was a-slapping.

Your Spirit Animal by Azalorx 2020-04-21T17:11:48Z

Control scheme feels like it could have been simplified. Love the graphics and the overall feel of the game.

Arboreas by MysteriousBaboon 2020-04-21T22:05:08Z

Loved the concept, although found it a bit frustrating to not be able to select the dying trees due to blockage by healthy trees. ^_^

Soulbond by JazzatheFOSS 2020-04-23T03:46:16Z

That actually controlled really well. You've got a couple of minor collider issues where I could get myself stuck in the wall.

The HeartBeat by pomelouncia 2020-04-23T04:23:28Z

Thank you for syncing the heartbeat to the music, it was awesome to play.

Spoon by Cadstor 2020-04-23T20:13:08Z

Your executable 'SpoonPC.exe' is expecting a 'SpoonPC_Data' folder but your zip for Windows has it as 'Spoon_Data'. May want to fix that. ^_^

I love the quirky style of the game, your audio fits the animations perfectly.

WordChain by mp_raxxius 2020-04-21T19:22:28Z

@sayumeki Heh, yeah, SFX was a pain. And yes, only one 'line' of letters, just as in Scrabble or WIF. I may experiment with what you were trying, though...

WordChain by mp_raxxius 2020-04-21T19:23:57Z

@leekanarchism Thank you! Yeah, a rhumba feel just seemed right for it.

WordChain by mp_raxxius 2020-04-21T19:25:59Z

@curtis-pelissier ... Given the code, wow! :p Comment avez-vous accompli cela? Was this mid game, or after starting a new game?

WordChain by mp_raxxius 2020-04-21T19:27:45Z

@wolfrug Yep, I can't figure out if the annoying factor comes from needing a bit more variety in the loops or if it has to do with how I edited the audio. How did you remove the started words, out of curiosity? Those shouldn't have been clickable/interactive...

WordChain by mp_raxxius 2020-04-21T19:30:03Z

@doodlebrisk Yeah, I wrote and recorded. Managed to get a decently clean audio despite a furnace, water heater, two dogs, and a baby. :p Interesting that you got stuck with those - was it just consonants in your hand at that point, or was there a vowel mix? There's a tiny little minder in the background that's supposed to give you vowels if you run out.

WordChain by mp_raxxius 2020-04-21T19:31:23Z

@joonamo Heh - yeah, despite running across 'zen' missing during playtesting I never actually thought about putting it in. I may need to tweak the number of possible ZXQ letters.

WordChain by mp_raxxius 2020-04-21T19:33:50Z

@ghostmaple Quality of life request acknowledged as a good one. ^_^ I'll be adding a shuffle button in the next version... and I have no clue how I missed adding that, the code would even accommodate it so easily...

WordChain by mp_raxxius 2020-04-21T21:43:32Z

@curtis-pelissier Thank you - has to be something with the initial settings on those tiles.