Collect or Die by Jin9310 2025-10-20T05:41:15Z ♥ 1
this is really fun! the art is fantastic, it's definitely what drew me in initially. the gameplay is simple but very fun! i think the balancing is a bit off, the start of a run is very rng dependent; either you get a lot of chips close by and they give high time rewards or you likely just die due to not being able to reach them fast enough. many of my runs died within the first 10 seconds, the ones that didnt went to 1000+ scores. my last run got to a point where i was fast enough that i could pick up chips as they spawned, so i basically couldnt lose and just let the time run out after i had enough. i also think having jump be the accept key for the choice rewards is a bit of a rough edge, you've (seemingly) softened this by adding a buffer time in which pressing jump just cancels the upgrade (it's hard to tell), but i think if you were to solve this at all it would be preferred to just add a different button to accept rewards, or just make the buffer time disable actions instead of cancelling the reward. anyway, those are just minor nitpicks. the game is a lot of fun to move around in and collect items. i think the map is well designed with several potential paths depending on what upgrades you currently have. i enjoyed it a lot, nice job! :) hhhhh.png
LD59 — Signal (11)
WEB DIVER by mshrmgirl 2026-04-23T05:35:40Z ♥ 2
this was so good, incredibly well done. I love the style and awkward controls and fun set pieces. half way through I accidentally clicked the globe icon and thought the game was doing an extended Russian bit, and I just went with it haha. really engaging, I loved my time playing this!
Roadkill junction by BadPiggy 2026-04-23T02:02:22Z ♥ 2
haha this is great. really tricky but super satisfying! charming visuals, fun gameplay loop. simple but great :) this is by best time adsa.png
Checkers: Under the Radar by Placeholders 2026-04-23T02:00:30Z ♥ 1
oh man this is so good. really fun idea, i could see this concept working with a bunch of different games. I really liked how the mechanics played with the existing mechanics of checkers, even adding a sorta risky way to skip turns. The hard difficulty didn't seem much harder than normal, but it was still fun :) Really lovely sounds and atmosphere, nice visuals. great stuff!!
Cable Connector LLC by Jezzamon 2026-04-23T01:21:30Z ♥ 1
haha this was great, i love the quips. The ending made me laugh a lot. simple gameplay but neat sections and boss fight. nice work!
Nest, this is Pilgrim by Nozomu57 2026-04-23T01:20:20Z ♥ 1
oh man this was great, i really like the story you built with just these simple exchanges. i loove the main mechanic, i feel like there's a lot of directions you could take this concept of keeping your cursor over stars on invisible paths. really lovely music, great art, and really neat story. well done all around!
Star Smuggler by Wolfox121 2026-04-23T00:42:07Z ♥ 3
This is neat! i love the characters and vibe altogether, there's lots of fun little jokes and stuff, just looking around the ship is enjoyable :) I kept getting failed on storedItems (i assume to be the masking requirement), even when it wasn't asked for. Otherwise I had a nice time trying to figure everything out! I also really like the different planets outside the window, that's such a fun touch! Nice work :)
WORLD5 by awalone 2026-04-22T03:05:03Z ♥ 1
im in love with whatever is going on here. really great vibes, i love the mystery surrounding the game. i had a lot of fun playing around and finding random features that may or may not be for debugging. i found the blackbox at least :) really cool, i want to see more stuff like this
Winnerman Scams a Game Show by 100th_Coin 2026-04-21T22:23:14Z ♥ 1
oh man this is so good. incredibly funny, well voice acted, and really interesting concept! I feel like there's so many fun ways to take this idea, and what you ended up with is great. The live reaction quips got me several times.
here's my tas time, i think it can still be improved because of the ending :)
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Hooked by echerry 2026-04-21T21:29:38Z ♥ 2
Victory!! This is fantastic. incredible art, as usual. the whole game was enjoyable front-to-back. I have minor qol complaints, like it would be nice to have a place to have a temporary area to place fish. but that being said, planning around that inevitability makes for some interesting decisions! The game is well balanced, playing and beating it is challenging but rewarding :) great job!!
six winks by ouchyzapgun 2026-04-21T19:53:42Z ♥ 1
this is so good. i love the character design and sounds and i love fumbling around and figuring out how the game works. it took me a while since i interpreted both of the main hints in the opposite direction, but i got to see the ending :)
Datadream Mirage by SirMilkman 2026-04-21T19:40:27Z ♥ 0
this is so good!! incredible art and animations, really nice music and sounds. a classic short metroidvania, but regardless i really liked the main mechanic. it's simple but has quite a bit of depth. i love the nuanced skill available with just the basic attack, where not only can you get more hits off depending on your distance to the enemy, but also that catching the projectile lets you attack more quickly instead of being forced to wait for it to despawn. the upgrade is even cooler, simply being able to stop the projectile in place gives you so much control over how to attack with it. i also love that the bounce ability is available even with the basic attack, the upgrade just makes it easier. I got stuck in quite a few places (eternal punishment for always trying to find secrets), but otherwise i had a fun time throughout :) incredible stuff!!