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mikel

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it alive👥Virusjam9463.603.503.813.533.603.082.943.03
201738A Small World👥A world too small and no jetpackjam5063.153.002.503.763.632.922.923.00
201637One roomOne classRoom to teach them alljam6343.072.932.863.462.963.253.542.7955
201532An Unconventional WeaponThe Way of the Unconventional Weaponjam3983.363.002.673.593.953.383.463.3571
201431Entire Game on One ScreenSnowBomberjam5693.132.831.933.803.482.832.653.0054
201326MinimalismEpicQuestEssencejam4312.732.562.062.813.421.862.612.3258

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by mikel

LD26 — Minimalism

This is not a minimalist game by Volute 2013-05-03T18:33:00

Impresive

Freedom by orangepascal 2013-05-01T22:18:00

Short but very nice

U by KEFIR 2013-05-01T17:41:00

I liked it very much. Nice blood-like particle system. It feels short :-). But in the Maniac level I nearly got stuck after the maniac is dead because I didn't consider that possible exit [to avoid spoilers]... that puzzle looks a bit unfair... I don't know if it is intentional . Anyway great game

THE POTATO GAME by BleuLlama 2013-05-03T15:10:00

Really minimalistic !!

Tale of MiniMale by finefin 2013-05-01T21:46:00

Funny :-) 4 endings, are there more?

The Epic Journey of the Narcoleptic Cyber Kitten: Floppy Disk Deluxe by theRestlessTaxidermists 2013-04-30T13:14:00

Liked the concept and cool graphics... Very dificult at first, one bad keypress and you lost... :-)

EpicQuestEssence by Mikel 2013-05-01T20:35:00

Thank you all for the comments, just added a port that uses arrow-keys instead of wasd for the benefit of non-qwerty keyboards

Steve Can't Zen by DaanVanYperen 2013-05-01T17:15:00

:-D a bit strange but funny

MiniClone by coding_all_night 2013-05-03T10:44:00

Nice, you have to kill them very fast, but it can be done :-)

Hikkoshi by joekinley 2013-05-03T10:05:00

The control is a bit difficult... is there a winning condition? I can put 8 items but still more arriving

Extruder by bitbof 2013-04-30T12:52:00

Very nice puzzle, self-explaining and well done... perfect for mobile

Cornelis by Dry Tree 2013-04-30T21:51:00

Nice. Funny and clever use of the theme. Would have keep me player longer with some kind of waves, being able to complete a level... pause and start again

Battery by onzephyr 2013-04-30T14:29:00

Impressive

MinimalRPG by Awennor 2013-05-03T11:06:00

Great ultra minimal game... I was starting to think that the cake was a lie...

L'Hypnose by Wan 2013-05-01T17:48:00

Very artistic

LD31 — Entire Game on One Screen

ATTACK ON RADMARS by radmars 2014-12-10T20:49:00

I liked it very much, good idea and great graphics and humor...
I miss some indicator of how far I am from dying...

SnowBomber by Mikel 2014-12-14T23:25:00

Thanks for the comments to everyone we would have likes to be able to compile a windows and linux version, we will try again this week, meanwhile we have nearly ready an android version and will publish it very soon (also iOS but it will take some time to be online I imagine) :-)

SnowBomber by Mikel 2014-12-19T00:40:00

I got an android version, if someone is interested. Although a touch control system has to be made for it so it is not exactly the jam entry version. So hope more people can play it :-)

Galaxia by greysphere 2014-12-10T01:09:00

:-D awesome... I control 2exp-42 of the galaxy !!! the game makes you feel great with a simple and self-explained mechanics... and get you addicted easily ... how much I have to wait to have all elements? :-)
needs a save state option :-)

THE MAZE by spitfire87 2014-12-10T23:17:00

Very nice puzzle, but it's too short !! you should get a mobile app whit it

The Human Experiment Show by Robber 2014-12-10T23:31:00

Very good, I could't left till I finished and didn't understood why, it left me wanting more levels

1Screen by lonewookie 2014-12-09T22:24:00

Looks simple in the beginning but i kept me trying until I got it! Fun

Complemental Doors by Aomeas 2014-12-10T21:56:00

Good job!, it took me a little but finally I found the last orbe. Nice game!

Fire in Cage by OpenGL 2014-12-09T22:15:00

Its a nice game, but I think more speed would give more fun. All enemies come to me and I couldn't run!! Art is nice

One Screen For Screens Shooting Screens At Screens by DA_KID 2014-12-10T00:53:00

Nice graphics effects for the shooting, I also had wanted to vibrate the screen on explosions and didn't get it :-)
I found it too easy at first waves just by staying in the center... why no enemies appear from upper corners? i didn't complete enough waves?

Cuberot by guldlock 2014-12-10T08:07:00

Nice game, feel too short :-)
I'd like to see a mobile version with this..

Business in Tokyo by 2dgamedev 2014-12-10T00:26:00

3 days ... very fun... the strange sunrays mean i was not reading enough magazines? :-)
makes you try again...
Anyway to pick the tarp again?

Terra by Canyon 2014-12-10T16:56:00

The art looks nice ... but I don't know what to do! Looking other comments I understand, but some instructions would be a good idea.

LD32 — An Unconventional Weapon

RELIC by CptDustmite 2015-04-25T17:26:00

Cool... great story... but definitely too short :-D

The Way of the Unconventional Weapon by Mikel 2015-04-27T15:54:00

Thanks everyone for the comments!!!
About the fail in Firefox, I have not been able to reproduce, in my Firefox it works fine. Are you using an old version? Does it hapen all the links provided?

The Way of the Unconventional Weapon by Mikel 2015-05-06T11:30:00

Ouch, true, thank you

Mass-X by hexagore 2015-04-22T21:05:00

Great game, it feels very short :-)
Nice graphics and very interesting concept and puzzles

Terroba Run by razieliyo 2015-04-21T13:41:00

Je je, funny theme... sounds familiar :-) those black cards :-) you are from spain by chance?? :-p

The enemies get a little stuck at corners which makes easy to kill them.

Nice work

LD37 — One room

Unbreakable Sally by Lesbroufe 2016-12-14T14:48:00

Interesting concept and nice puzzles but I agree going back one level after dying feels bad. It takes time to pass it again when you want to think in the new challenge :-)

keturi by mitkus 2016-12-13T12:15:00

Nice mini rogue-like. Simple. but kept me replay after replay to see new weapons :-)

Waiting Room - The Game by NinjaPatBeck 2016-12-13T15:08:00

funny
my record 415 ... wait 432 :-)

Bouncing Balls with the Boing Boing Boys by Sean 2016-12-15T14:27:00

Very nice game. Not much to do with just one player, but nice job!

Vac-Room by thunderklaus 2016-12-13T21:32:00

109 moves. At first tries I assumed you have to save batteries for the trip back :-)

Factory by Mordokay 2016-12-14T15:12:00

Addictive... :-)

LD38 — A Small World

For The Love Of Money by KunoNoOni 2017-05-03T19:32:14Z

Nice old-style plataformer :-) Having to walk in order to not fall from platforms feels a bit retro. I have to keep playing a bit more, still in level 3.

The mac version does not open as it is. The executable has not execution permissions, probably lost because of rar compression. To fix do this once downloaded in mac os x

chmod +x Mac.app/Contents/MacOS/Mac

SUPER METROARIO by puppetmaster 2017-05-10T22:46:46Z

Impressive

I was not able to finish it, i got stuck trying to pick up the mushroom. Got stuck in the nose with a too far jump to reach the mushroom and no way to go back... probably I am missing something

Up till that point I liked it very much

Small World Transport by devpaul 2017-05-15T15:48:49Z

I like the concept, but I miss sound and that you can crash with a big explossion...

I agree with previous comments having a farther more zoom out view where you see more planet would be great and make it easyer to control... but I would like less air resistence and let the ship enter orbit

A world too small and no jetpack by mikel 2017-05-09T20:34:26Z

@takusan :grinning: true... I don't know why @inigo always draws enemys loving you in the end screen... looks like an artist mark :grinning:

A world too small and no jetpack by mikel 2017-05-09T21:06:24Z

@caterein sure, the jump delay will be reduced. Not having control while jumping was intentional (at least at the begging) I wanted to play a bit with giving the fell of low gravity jumps large but with no control... but it is true that at the end it doesn't feel so fun

Until Tomorrow by MSiddeek 2017-05-04T21:48:43Z

Oooh really nice and intriguing. Kept me playing to see how it ends

It just feels a bit easy to solve :-), the puzzles are good but too few

Defending my small world by t0m 2017-05-13T08:45:42Z

I like the graphics and sound. The movement is fast controls feels responsive. Also the vibration of all screen when hit feels very nice

The gameplay is too difficult because new enemies appear very fast. I think this should be tuned making new enemies appear at lower rate or if they died with less hits. With some gameplay funning

The physics of bullets is a bit strange. I don't know way they stop stop and keep floating at some height. It is cool when a lot of them keep there floating and you jump into them. I discovered that I can jump that way :-) Were you trying to move the bullets with gravity and not in straight line that whould have been cool

Divine Marbles by pankamil 2017-05-15T19:18:44Z

Oooh, I liked very much playing with orbits, the concept is very cool and visuals and audio are very nice

But I don't see clearly how modifiying planet velocity just after creating works ... I feel like I have preferred to be able to not change velocity after creation... that way I can think that the planet will came back to same creation point and that may feel easier to play (but not sure).

Anyway I like it very much.

Strangeness by philomory 2017-05-04T22:36:29Z

Interesting game.

At first I missed a key to wait a turn and let enemies move. Seems a bit unfair but I understand some puzzles are based on not having this moment.

I liked the puzzles.

Took me sometime to notice that rocks can be pushed. And feels a bit strange the behaviour of rocks they cannot be pushed over keys but can be pushed over enemies or empty spaces outside...

I got stuck in level 5 ...

Johi Farm by AVAVT 2017-05-09T20:58:59Z

:grinning: ooh cool reminds me of old classic PSSST of spectrum,

very well done

your students can be proud for sure

Not Enough Room by rubyleehs 2017-05-15T15:36:30Z

Addictive :grinning: but I just got to level 2.

After some time it feels more a game about remembering what is going to came than skill to avoid the things But it would be too dificult with random dangers...

Anyway good work

And just in case you feel like trying games ... https://ldjam.com/events/ludum-dare/38/a-world-too-small-and-no-jetpack

LD46 — Keep it alive

Its Adventure by recursor 2020-04-23T18:43:21Z

I really like the game concept. Animation and movment feel very good even done just with letters.

I agree that explanatory text is too quick, I had to restart because I missed that words can be dragged.

But I got stuck in this screen... I don't know if it's unfinished or it should scroll but I exit to the right and die without seeing what killed me (it is not the stomp)

s1.png

Virus by mikel 2020-04-23T05:40:19Z

Thanks for the comments

It's true that it is not clear that you can kill blue cells making then shot, firing them two tims very fast. Should have explained better or mada levels that make it more clear :-)

Burn to Love by Croosle 2020-04-21T23:10:13Z

Nice graphics and great animation. The game feels to short :-)

I was about to think it was unfinished because I run out of bullets and didn't find more because I didn't notice the sign has information.

Burn to Love by Croosle 2020-04-21T23:11:04Z

oops duplicate post

Exstare by IC Rainbow 2020-05-03T12:59:00Z

I like the concept... I have also explored making games with orbital mechanics in 2d and wonder how realisitic is your phisics but it feels very good :-)

I understand there is no way to win or lose the game... at least I didn't finish it in the linux version. But spend some time playing with it.

I missed to be able to fire a rocket with less speed so that the rocket stays in orbit... that would allow different tactics like keeping a shield of missiles flying by. For example if you fire prograde the rocket escapes but if you fire retrograde the missile stays in a high orbit. I think your phisic allows that, just well choosing the veolcity

Good work

Controller by XdSilentStorm 2020-04-21T08:13:01Z

je je interesting concept :-) I reached level 3 but still couldn't go back to the door from the button

I once get locked seeing a closed door and a button on level 1 but having left behind the object... the scroll didn't go back. Have to reload game to recover. But on second level the player went back to the start of the level after touching a wrong placed elevator.

The concept is good and and the art nice. But I didn't clearly recognized the mouse icon at first, I thought it was an enemy or bullet and was a bit confusing :-)

Good work