Divine Marbles by pankamil 2017-05-15T19:18:44Z ♥ 2
Oooh, I liked very much playing with orbits, the concept is very cool and visuals and audio are very nice
But I don't see clearly how modifiying planet velocity just after creating works ... I feel like I have preferred to be able to not change velocity after creation... that way I can think that the planet will came back to same creation point and that may feel easier to play (but not sure).
Anyway I like it very much.
LD46 — Keep it alive (4)
Exstare by IC Rainbow 2020-05-03T12:59:00Z ♥ 1
I like the concept... I have also explored making games with orbital mechanics in 2d and wonder how realisitic is your phisics but it feels very good :-)
I understand there is no way to win or lose the game... at least I didn't finish it in the linux version. But spend some time playing with it.
I missed to be able to fire a rocket with less speed so that the rocket stays in orbit... that would allow different tactics like keeping a shield of missiles flying by. For example if you fire prograde the rocket escapes but if you fire retrograde the missile stays in a high orbit. I think your phisic allows that, just well choosing the veolcity
Good work
Its Adventure by recursor 2020-04-23T18:43:21Z ♥ 0
I really like the game concept. Animation and movment feel very good even done just with letters.
I agree that explanatory text is too quick, I had to restart because I missed that words can be dragged.
But I got stuck in this screen... I don't know if it's unfinished or it should scroll but I exit to the right and die without seeing what killed me (it is not the stomp)
s1.png
Burn to Love by Croosle 2020-04-21T23:10:13Z ♥ 0
Nice graphics and great animation. The game feels to short :-)
I was about to think it was unfinished because I run out of bullets and didn't find more because I didn't notice the sign has information.
Controller by XdSilentStorm 2020-04-21T08:13:01Z ♥ 1
je je interesting concept :-) I reached level 3 but still couldn't go back to the door from the button
I once get locked seeing a closed door and a button on level 1 but having left behind the object... the scroll didn't go back. Have to reload game to recover. But on second level the player went back to the start of the level after touching a wrong placed elevator.
The concept is good and and the art nice. But I didn't clearly recognized the mouse icon at first, I thought it was an enemy or bullet and was a bit confusing :-)
Good work