Be the Villain by Digitalduck 2013-01-07T08:26:00
The music wasn't quite right for this game. Would have wanted a more tense one, Ocean's Eleven style! :D Nice game though!
Foon → Ludum Dare Explorer → Users → theRestlessTaxidermists
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | YOU ONLY GET ONE UNIBROW | jam | |||||||||||
| 2013 | 26 | Minimalism | The Epic Journey of the Narcoleptic Cyber Kitten: Floppy Disk Deluxe | jam | 349 | 2.93 | 2.58 | 3.09 | 2.64 | 3.45 | 2.58 | 2.79 | 2.55 | 46 | |
| 2012 | 25 | You are the Villain | Balloon Frenzy 4: Turbo Edition | jam | 96 | 3.35 | 2.88 | 4.07 | 4.00 | 2.98 | 1.47 | 3.95 | 3.26 | 67 |
The music wasn't quite right for this game. Would have wanted a more tense one, Ocean's Eleven style! :D Nice game though!
The part with the knife was fun! Interesting little game.
Well put together, but really, really hard. Couln't get through the 3th level. Spikes ruined me.
But it still was fun to play. I wonder, what if you would have reduce the time for the bomb to explode, or make it explode immediately when hurting an ennemy ?
Loved the concept and the visible area/hidden area thingy. Great job!
Really cool idea! But waaaay too slow in this version. Would love to see that concept developped further.
I got a problem when trying to extract, it said something like: "One file is corrupted".
Your screenshot was appealing :(
Fun game! The music is perfectly suited for the game and the idea is quite original. Played several times but always found the villain a bit too easily after a few seconds. But overall a very creative game!
Good job! Was stuck because of some platform being too high for my jump, but hooray for your first game!
Amazing work. I'm not playing a lot of arcade games, but I loved this one.
The three characters are very different, but it seems like they all have a fair opportunity to kill all those damn blonde knights. Very nice balance between that, even if they're all fun to play.
Really well done !
I really enjoyed it! BILE EVERYWHERE! EVIL WINS! Nice idea. It maybe needs another gameplay feature to make it more complex, but overall really good.
Yeah, I felt addicted. Loved the music and the graphics. Even if I was very, very, very, bad at it. (couldn't survive more than 2 secondes of the 3th level).
Loved the fact that balloon, monkeys or even rabbit could destroy this glorious missile. Really cool !
Fun, but couldn't win, even once :')
Fun, but got bored quite quickly though.
Amazing graphics, really love them. But I wonder... what if you had turned the kids into more cute poor innocent things being crashed by an old senile guy ?
I mean... why the hell is this guy selling lemonade, isn't he too old for that ?
Anyway, that was really fun to play, I loved the bounce "effect". Well done !
Awesome.
I laughed. I haven't laughed while playing a video games for ages. This rock !
Poor grammas.
Really nice work. I think the graphics, the entire mood are very well done.
But I felt a bit lost with the stuff I could put on the floor. Couldn't really guess what those objects could do.
Anyway, is it perhaps part of the game itself ? Learning on how some of this items works ?
Anyway, nice and original game !
Thanks for those feedbacks !
"Hope you expand the game play portion"
Yeah, we would have loved too, but that was our first game, so we really tried to stick to our main objective : "Finish it".
But you're right, it could be really interesting to try something a bit more longer. But to achieve this we should find more actors, because we've already given everything we could, in our acting skills :D
Thank you all for your feedback!
I love how you mention the player you see in the background as "the player". That's the whole point. <3 to you all.
@ArkadyDracul Thank you for your kind comment! About the AI, did you not play well? YOU are the AI! ;)
Thank you all, Internet people. :)
Just. Wow. Man.
Wow. That kept me playing for a good amount of time. Amazing for a 48 hours game! great job. But I suck at this game. :D
Very well done. Everything works really well.
Nice one. Enjoyed it a lot! It maybe needs sound effects to better understand what you're doing. :)
I've been pwned very quickly. But, interesting.
(I must be kind of sick but... I couldn't stop seeing a penis growing, sorry for that).
The gravity didn't bother me. It make me feel like this jelly was fragile.
The "end" was way more weirder.
I felt weird when shooting at those poor guys lying on the sand.
Anyway, that was very well polished !
"Found a spinning goat and was like "What the hell!?!" and died at 415.77 LY..."
Same here. In fact, I went totally distracted, till I realised it was just for fun :D
Really loved the graphics, this is a nice touch. The only little thing that was quite annoying (for me), was the beginning. I didn't understand what happenned, with this planet going farther from my ship. Something went weird with the perspective/and or the parralax, I didn't get I was already playing the ship and could move it.
But I just may be dumb.
Cool graphics! Simple but effective. Got quite quickly bored with the game itself though. Well, I think GeorgeBroussard spoke for all of us. :)
Fun game. Came for the goats. Saw them. Happy.
Yeah! That was very original.
But I had some bad issues, couldn't finish it. White screens flashing when it shouldn't be, my dog wouldn't stop running left too.
But I still get the feeling this game was well done. I could figure out immediately what I had to do: picking up stuff and then dig it. xD
The concept is really great.
I would really enjoy playing this again on a less bugged version.
Very smart and nice mechanics. There's really a lot of great stuff to do with this idea. Nice job !
Really nice graphics! I got stuck in a rock after a while though...
Got the same issues with the map generation.
The view kinda annoyed me too. It wasn't smooth enough to fit with the overall mood (in my point of view). My character was always in the left of right part of the screen, so I couldn't see what's coming.
I think, to get more of the "diving into the ocean" feeling you should really care about this view stuff. Getting your character fixed in the center of the screen would perhaps help to feel totally surrounded by water ? Or what about some kind of dezooming too ?
Just some ideas : ) Anyway, nice job !
DAMN. I suck so badly. I just, couldn't do anything. I was perpetually stucked by invisible walls, couldn't go anywhere. I couldn't move my "head" vertically till I activate the invert Axe Y. And what's about the remove mechanics ? I tried to click on everything :'(
That's kinda frustrating, the art, the narrative, and the mood seemed really great. I'll try to play the Windows version instead of the web later, cause it really seemed interesting.
Ok. Really, I don't why, it's hard to admit but, I really enjoyed to flip those damn tables. Putting stuff in a mess, that's always cool \o/
But I think, there's really something to do with that. Don't know, add blood to tables, the more you kill them, the more they become alive and beg for mercy. You should seriously think about adding something narrative in it. I really feel like there's potential.
I really liked it anyway !
Loved the music! Great game.
Wow! Thanks for your feedback! For those having difficulties not falling asleep, remember to avoid using keyboard keys as much as possible. And the more Floppy Disks you use in one sequence, the less your movement will cost you.
We'll be making tons of new levels this week and post the link in here!
Really easy, but I enjoyed it very much. Cool graphics! Loved every pixels. :)
The fact you can't see the ground at the beginning is kinda weird. But... when you get it, it's becoming really challenging to go through the end of levels.
The point that really annoys me, was those little blue platforms. They sometimes didn't show up, because I tried to jump BEFORE discovering them. I guess, that means they already were going up, so I couldn't run on them to make them appear :p (I was trying to jump, I like jumping).
You see what I mean ? You should not allowed the player to interact with the blue platform, till it get shows up. Otherwise, it's really hard to step on it to make it pop.
Would love to see your work in progress for the real game!
Nice intro! Attacking was really hard though. May have to tweak that. But overall quite nice!