Super MiniMan by Alink 2013-05-08T04:51:00
Lovely graphics and world. So minimal, but it all looks so great.
Foon → Ludum Dare Explorer → Users → arkeus
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥉 | 2012 | 25 | You are the Villain | From The Black | compo | Fun | 4.19 | ||
| 🥇 | 2011 | 20 | It's Dangerous to Go Alone! Take This! | Diamond Hollow | compo | Fun | 4.16 | ||
| 🥉 | 2011 | 20 | It's Dangerous to Go Alone! Take This! | Diamond Hollow | compo | Community | 4.03 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Earthen Terror | compo | 56 | 3.92 | 3.92 | 3.20 | 2.38 | 4.08 | 3.52 | 3.33 | |||||
| 2013 | 28 | You Only Get One | Jump Chip | compo | 23 | 3.98 | 3.66 | 3.82 | 3.20 | 4.22 | 3.50 | 2.88 | 3.70 | 100 | |||
| 2013 | 26 | Minimalism | Antichromatic | compo | 30 | 4.00 | 3.77 | 3.42 | 2.68 | 4.25 | 3.23 | 2.19 | 3.57 | 100 | |||
| 2012 | 25 | You are the Villain | From The Black | compo | 10 | 4.06 | 4.19 | 2.91 | 2.81 | 4.06 | 3.52 | 2.28 | 3.83 | 42 | |||
| 2012 | 24 | Evolution | The Legend of Elzad | compo | 31 | 3.83 | 3.63 | 2.28 | 1.96 | 4.31 | 3.46 | 2.41 | 3.49 | 36 | |||
| 2012 | 23 | Tiny World | Faelanx | compo | 18 | 4.05 | 3.93 | 2.72 | 1.98 | 4.08 | 3.07 | 1.95 | 3.21 | 35 | |||
| 2011 | 22 | Alone | Arzea | compo | 11 | 3.89 | 3.85 | 2.56 | 2.05 | 4.11 | 3.59 | 1.86 | 2.52 | 4.16 | 100 | ||
| 2011 | 21 | Escape | Glissaria | compo | 70 | 3.48 | 3.26 | 4.13 | 1.90 | 3.97 | 2.21 | 1.71 | 4.00 | 2 | |||
| 2011 | 20 | It's Dangerous to Go Alone! Take This! | Diamond Hollow | compo | 5 | 4.00 | 4.16 | 2.93 | 2.16 | 4.41 | 3.77 | 2.89 | 4.03 | 1 |
arkeus leaves an average of 6.0 feedback comments each event.
Lovely graphics and world. So minimal, but it all looks so great.
Definitely an interesting game. I really liked how different I had to think just to understand what was going on with 4x3 resolution, since a single movement would change the entire screen which my head wasn't used to thinking about.
I did kind of get stuck not really knowing what was going on as I walked around. When I tried to exit I found escape and alt f4 didn't work... Had to control+shift+escape to kill it via process manager.
Fun game. It felt like there was a lot of luck involved. I found the fastest way to a high score was upon starting, if a blue powerup didn't spawn, refresh and hit start (also I might have missed a hotkey or something, but I couldn't seem to restart without submitting a score, so refreshing was faster). Felt like high scores are correlated to whether or not you get multiple magnet powers (though of course getting good at getting to power ups and not dying helps!).
That said, I still loved it and it's kept my attention more than the other games I've played so far. :)
Love the graphics! The gameplay felt a bit hectic (it was really hard to dodge the bullets), and I had a really hard time steering the moonwagon. But I love the fast paced action, and everything just looks so smooth. The glow effect makes everything look really nice!
This is kind of amazing. I love the graphic style and the concept. The only thing I thought could be made more clear is when you grow something too much and it disappears. It's not obvious if it's a good thing or bad thing (I'm assuming that it's a good thing since you can grow something new there), but perhaps some kind of bonus or something when that happens, to make it more obvious.
Awesome job though!
I really like the concept but I think that having to do it 3 times is a bit much. It's a neat idea and I like the difficult of coordinating the four sides, though. :)
Simple, but very well executed!
Very cool!
There is something so satisfying about flinging these off cliffs. Do they get more flingy the more you fling them? Sometimes I think I might have launched them into space. :)
I loved how even though it was short with limited abilities how you managed to come up with neat little puzzles. I seemed to do things complicated, and afterwards realized what I probably was supposed to do instead. I don't think putting a block on the knight's face was correct though...
Love the graphics.
I like the idea a lot. There are quite a few places where it seems like the solution is easier than it should be (given 2 or 3 spikes and it only takes one), but outside of that it's really neat.
Really neat game. I loved the graphics. It's not for me though, as there's a lot of trial and error, but I really like the idea.
Looks neat. But just a heads up, I would suggest hosting it on something that uses port 80, because some people can't access http on other ports sometimes (such as me at work). Will try to remember to try this when I get home though. :)
I get taken to a web host 404 page. :( Looked interesting though!
My favorite thus far. :)
I love the graphics, and I love the idea, and it's fun for a short while, but the controls ruin it for me. The ship controls feel fight, but the frog and runner feel more frustrating than fun. But overall definitely one of my favorites that I've played. :)
Great first entry! I liked how much thought you put into the story and explaining the controls at the beginning. I definitely had some problems during actual gameplay (would randomly get choppy, bullets would go through enemies, bullets wouldn't go where I aim), but those are all things that could easily be worked out. :) Good job!
LD28 — You Only Get One (20)
The Lone Tower by Masadow 2013-12-17T07:19:00
Love the idea!
Agent LD28 by Steve | tacospice 2013-12-16T08:20:00
Quite fun! I had a hard time aiming, my mouse seemed too twitchy even at 2x zoom, but still fun regardless.
disINTEGRATE by Bloated Hippo 2013-12-16T08:01:00
Love the music!
Color Blind by Mandala 2013-12-16T07:52:00
I seem to have the same issue. I hit jump and this happens:
http://ss.iarke.us/201312/15235152152.png
I move up, and keep moving up, and I just keep moving up into the white unknown.
Press X to Win by Lost King 2013-12-16T07:41:00
I think the game would benefit a lot if you could simplify the control scheme. It takes far too much effort to get a hold of.
Open Forest by koller-digital 2013-12-16T07:35:00
Cool concept. I experience a lot of lag when looking around also. Overall a neat game, though.
Just. One. Second. by kbake 2013-12-16T07:32:00
Worked fine for me on windows 8. Two things that stood out are that the difficulty seemed to ramp up slowly and there was a lot of time spent waiting between rounds. Solid, though.
Treasurequest by andrewkennedy 2013-12-16T04:05:00
Neat idea and I like the graphics. But I agree that the info boxes coming up every time is annoying.
0RBITALIS by AlanZucconi 2013-12-16T04:01:00
Very very cool visual style.
One Chance at Success by TheLemonKing 2013-12-16T03:58:00
"If by a door or a person press J to trigger that event."
Oh.
I just kept jumping into him until I pushed that poor child off the cliff. YOLO.
Sweat Marathon by oxysoft 2013-12-16T03:56:00
Love the interpretation of the theme.
The Trail by Orava 2013-12-16T03:55:00
Footsteps are a neat touch!
One Life by empireindustries 2013-12-16T03:49:00
Found it easier to face same direction and just move around to the other side to beat them. One note: Quick play through game jolt game me a "command line error", but downloading the zip worked fine.
You Only Have One Minute by Somfunambulist 2013-12-16T03:43:00
Love the art! Though I didn't read the instructions before playing, and wandered back right next to the furnace when time ran up, and he walked by me and explored the house. Unfortunately he came back down eventually and ate me. :(
One Orb by patricklorio 2013-12-16T03:39:00
Neat idea. I found the indicator on the bottom left really confusing since it looks like another enemy. Fun game, though.
You only get 1-1 by headchant 2013-12-16T03:32:00
Interesting. The music was really creepy (not sure if good or bad thing!). I almost stopped at the flag without realizing though...
BONK by sensenmann666 2013-12-16T03:25:00
Neat, I especially like how the volume of the audio changes as you move away from/towards the door.
The Golden Bomb by cy4n 2013-12-16T03:22:00
Fun! Though, there never seemed to be a reason NOT to hold down all 4 arrow keys (other than now my hand hurts). Seems like limiting you to one or two directions could have helped with that (also I'm sure some peoples' keyboards don't allow all 4 being held so there's some unfairness). But I still enjoyed it. I'm assuming after the X boss with unstoppable angries they just keep coming forever?
Loose Cannon by NickMakesGames 2013-12-16T03:15:00
Neat, though the positioning of the cannons was kind of weird. I was also frustrated by the delay of repositioning the cannon, but I suppose that's all part of the game. :)
Doubt by rxi 2013-12-16T03:12:00
Beautiful graphics and music.