FoonLudum Dare ExplorerUsers → ChevyRay

ChevyRay

Overall Medals

YearLDThemeGameDivisionOverall
🥇 2011 21 Escape Flee Buster compo 4.24
🥇 2009 15 Caverns Beacon compo 4.56

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2013 26 Minimalism Pillow Pets jam Graphics 4.67
🥈 2011 21 Escape Flee Buster compo Fun 4.18
🥇 2009 15 Caverns Beacon compo Graphics 4.76
🥇 2009 15 Caverns Beacon compo Theme 4.64
🥈 2009 15 Caverns Beacon compo Audio 3.96
🥉 2009 15 Caverns Beacon compo Innovation 4.20

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201326MinimalismPillow Petsjam593.733.343.223.164.673.843.843.79
201224EvolutionPapilloncompo144.013.652.762.734.351.092.273.6514
201121EscapeFlee Bustercompo14.244.184.104.323.833.323.042.904
200915CavernsBeaconcompo14.564.004.204.644.763.962.893.3819

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ChevyRay

LD21 — Escape

DrPetterLD21 by DrPetter 2011-08-23T02:37:00

Love the mechanic! I like how the button is so in-your-face but is definitely trickier to get to than meets the eye. Would love to see this kind of platforming explored more.

Flee Buster by ChevyRay 2011-08-22T16:37:00

Thanks for the comments, folks. Yeah sorry it's so hard, it turned out way more difficult than I intended. The switching between games turned out super hard! I made it a bit easier in that it will only switch once the platformer characters are on the ground, and also made it display that meter on the bottom so you can time thing correctly, but it's still a really difficult game.

If anybody has any specific suggestions of how I could tweak it to make it a bit more beginner friendly, I'd love to hear them!

Flee Buster by ChevyRay 2011-08-22T22:33:00

@Fififox Thanks! Yeah unfortunately I always get so distracted and forget to post in the journal on the site... and when I do remember, I never really know what to put up.

Next time I'll try to be a bit more involved and share WIP stuff as I go along, since that's always fun to see.

Astar by intmain 2011-08-22T21:21:00

MMM really liked this one! Planning out the movement against multiple enemies got tricky but was quite fun. Really would like to see this explored more, please continue.

BitScape Goat by daandruff 2011-08-23T02:45:00

Oh wow! Really nice quality, good polish and really cool style.

Facilitated Escape by BlackBulletIV 2011-08-22T22:54:00

Cute game, makes me dizzy/sick to play it though, something to do with the player's fixed y-position and the scrolling.

Player's collision area might work better if it was a bit more generous (sometimes I died by accidentally just nicking a wall with the back of my ship, when I meant to ninja-ishly scoot around the back of it, and felt cheated).

Mate Escape (LD) by alexandervrs 2011-08-22T18:15:00

Cute graphics, I have no idea what the story is in this but my imagination fills in the blanks for me!

The gameplay could use some tweaking here and there, particularly for enemy/collectible spawning (make it so food never appears right next to enemies or below ones low to the ground, otherwise it is impossible to get). Then again, perhaps those serve as temptation.

Great work, nice high-res 2D graphics.

LD24 — Evolution

Papillon by ChevyRay 2012-08-27T02:27:00

Yeah the current version will resume from wherever you go to whenever you reload, so it saves your progress. Also those dumb bugs don't exist anymore.

Yeah I'm thinking of putting in sound as soon as I find somebody to do it. :)

Papillon by ChevyRay 2012-08-27T03:22:00

VDZ: yeah i tried to attempt too much, now i'm utterly disappointed in the lack of audio and the difficulty level.

pretty bummed, but at least i got an end screen in there, too bad it bored you so bad.

wanted to do something more ambitious than my typical shittyass game

Papillon by ChevyRay 2012-08-27T03:25:00

NOTE: boss 5 is too easy because of a code screwup, he doesn't do half of his epic attacks :( anybody who plays the game after now will get the epic hard version.

Papillon by ChevyRay 2012-08-27T04:01:00

VDZ: Ah, okay...

Papillon by ChevyRay 2012-08-27T04:53:00

Yup, for sure.

Papillon by ChevyRay 2012-08-27T19:51:00

mitkus: thanks! I hope you do! :D I will play it

Papillon by ChevyRay 2012-08-28T18:26:00

Jiggawatt: thanks, I actually have a lot of code "cheats" i use to make animations look smoother and reduce the amount of drawing I have to do, i'll write about those in my post-mortem.

Jacic: Yeah it's too hard, post-compo version will have LOTS of difficulty tweaks :P didn't have time to playtest a stupid metroidvania game haha.

Papillon by ChevyRay 2012-08-28T23:33:00

Post-compo version will have sound, music, as well as totally fixed difficulty.

Papillon by ChevyRay 2012-08-30T18:01:00

Lots of insanely generous comments. Thanks dudes :) glad y'all like it.

raarlac: I agree 100% that a "Polish" category would be awesome and fit Ludum Dare super well (but of course i'm biased, because Polish is the only thing I'm good at)

Mutagen by Bender 2012-08-29T16:48:00

Very cool, I love upgrade stacking! These kinds of systems are fun, and I like playing with different combinations.

That said, if you can't find a way to remove the lighting lag completely, take it out. It pretty much made the game unplayable for me (freezing every second or so for a moment), and I'd love to play more.

LD26 — Minimalism

Pillow Pets by ChevyRay 2013-04-30T02:13:00

Before anybody asks: Minimal = Mini Animal.
SUCK IT