FoonLudum Dare ExplorerUsers → daandruff

daandruff

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2025 57 Depths Ribux - Spelunker delux compo Theme 4.45

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202557DepthsRibux - Spelunker deluxcompo94.164.043.854.454.484.152.794.06
202455SummoningDevotion - A fairytalecompo513.933.423.414.384.594.042.564.40
202353DeliveryScooter Maniacompo2033.523.693.384.053.633.803.023.30
202251Every 10 secondsOxylunkycompo1053.753.223.333.944.024.002.384.02
201534Two Button Controls / GrowingSurf a Turfcompo1333.743.593.814.114.002.333.2648
201429Beneath the SurfaceSewer Questjam1813.503.382.703.334.363.173.453.4346
201326MinimalismSuper Monster Attackcompo1843.593.502.913.194.133.563.043.2456
201223Tiny WorldAnother Kind of Worldcompo543.813.513.052.944.083.822.153.77100
201122AloneMargrets Runawaycompo4172.562.062.732.693.562.001.092.432.2550
201121EscapeBitScape Goatcompo513.593.163.192.844.003.412.703.645
201019DiscoveryFalse Hopecompo2082.111.782.673.002.441.001.861.145

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by daandruff

LD21 — Escape

Esca by tnelsond 2011-08-22T15:51:00

I loved the way you controlled the character. It would be nice to be able to stack commands like code though :)

"EscapeBot" by Jonneh 2011-08-22T13:56:00

Nice game, awful music! I didn't feel like the puzzles became harder in the pace that they should though.

BitScape Goat by daandruff 2011-08-22T05:55:00

How come you need wine? There is binarys for Linux and Mac to? (And a web-version) You only need java :)

Bunnies, Back Into Your Cage! by ratking 2011-08-22T18:01:00

I really liked the music and the style of the game. Annoying controls but who cares? ;)

Glissaria by arkeus 2011-08-22T06:15:00

Your first screen looks like an ad, other than that, I really liked the game play and graphics. Sound was a bit annoying after a couple of minutes, but it was better than silence.

CRASH! by tmathmeyer 2011-08-22T16:51:00

I can't get it to run. After title-screen everything goes white. (Tried on Windows and on Mac)

Robot Tunnel by Jerm 2011-08-22T16:00:00

No sound, you loose life without being hit and doesn't loose life when being hit. Nice try though :)

LD22 — Alone

Margrets Runaway by daandruff 2011-12-19T07:43:00

For you who doesn't know what to do; Gather resources and use the inventory to craft stuff... For starters: Stone -> Flint, Flint + Twig -> Fireplace...

LD23 — Tiny World

The Little Glitch by Kroltan 2012-04-26T17:05:00

It looks kind of cool, but the game would just let me rotate clockwise in a jaggy way so it was kind of hard to play :/

Tiny Wor ds by BNeutral 2012-04-25T07:41:00

It's a cool idea, but the gameplay gets a bit repetetive quickly. Nice graphics and solid entry.

The Mansion by householdutensils 2012-04-25T07:54:00

Nice roguelike. Not a lot of mechanics, but nice nonetheless. Would have loved some more details to the rooms.

Let's Go Moon by Transmit 2012-04-26T16:47:00

I loved the music! And the game was a awesome spinoff of Katamari! :D

Supernova by MarekkPie 2012-04-26T17:13:00

Cool spin (see what I did there?) to the tower defense genre

Invaders! by wibblymat 2012-04-25T14:51:00

I really liked that the game was spinning around you. Fun game!

Tiny Maze Speedrun by netmute 2012-04-26T16:54:00

The "story" made me Lol! That counts for something! (Nice work on the game)

Minor Deities by maranas 2012-04-25T09:41:00

Fun, but lacks replay-value. I like the retro feel to it :)

Tiny Floppy by deneb 2012-04-25T13:12:00

Very hard to understand and play. It's a fun idea though

Tiny Island by Zathnic 2012-04-25T13:16:00

Fun game! Got hard a bit to soon

When Worlds Collide by AlwaysGeeky 2012-04-25T08:08:00

Simple but fun game. Really nice artstyle!

Tin World by TheSheep 2012-04-25T13:33:00

Ah! I want a counter! Awesome graphics and fun game!

The Tiny Gryphalope by bytegrove 2012-04-25T13:40:00

Amazing graphics! Felt a bit sluggish in the movement, but man... Nicely done in 48 hours!

Bugs by schizofunky 2012-04-26T16:52:00

Cool idea, but it was frustrating when you realized you needed to backtrack to get higher lvl and then running out of time because of it.

Dude, where's my planet by Zamando 2012-04-26T15:39:00

Amazing graphics and sound! Gameplay was a bit hard. I didn't really felt that I had any precision without a jump-button

Itty-bitty botty by royvanrijn 2012-04-25T08:52:00

Nice adventure game. The movement could have been a bit faster but it didn't really matter that much.

Tiny World! by unicornpooping 2012-04-26T17:16:00

Not bad at all for 24 hours. I like this kind of graphical style and it felt like a solid entry :)

Predicament by orangepascal 2012-04-25T08:13:00

Reminds me of the Grow-games. Awesome game! If this would have been a multiscreen adventure, I would have paid for it! Super!

Dont Touch the Button by amidos2006 2012-04-26T15:26:00

Nice little game. I really enjoyed playing, but I think it would have been awesome if you just had polished the character-movement a bit. After playing your own game for 30+ hours, you don't always notice when movement is a bit fast/quirky.

My First World by Dark Acre Jack 2012-04-25T07:33:00

It's a hard game and it's hard to tell when you interact with things when everything is so small. Graphics are awesome and music fits the game perfectly. Nice work!

Planet Waves by attagcatc 2012-04-25T08:26:00

Really nice idea but the gameplay feel a bit too random and the sound is hurting my ears. Still, a fair entry though :)

Another Kind of World by daandruff 2012-04-23T14:01:00

If you use the arrow-keys, then Up works perfectly fine to jump with?

dLeIaFtEh by Cell 2012-04-25T14:18:00

Even if the game was short, I really liked it. Nice artstyle!

so small by davidpeter 2012-04-25T09:28:00

Nice adventure. It would have been nice to have some inventory to make it more clear to what objects you where using. Good game though!

Where It Begins by FredericRP 2012-04-26T15:30:00

Nicely done for 6 hours. I especially enjoyed the music and the atmosphere

3 Arrows by wupto 2012-04-25T14:14:00

Nice game and nice graphics. Not much to complain about but the music ;)

Orbiter by thatshelby 2012-04-25T07:13:00

Really nice spin on the tower-defence genre! The sound, graphics and effects fits together nicely. Great game!

Petri-Dish Survival by Rex Peppers 2012-04-26T15:20:00

The result of getting jumped by an enemy felt a bit hard?

A Super Mario Summary by johanp 2012-04-25T14:12:00

Clever game and nicely done! The physics is a bit quirky but who cares? :)

TinyBoxes by geekygenius 2012-04-25T07:05:00

The levels ramp up a bit too fast in difficulty and it's not really explained when you need to use new mechanics to pass a level. Other than that... the sound was good, really nice art-style and game idea :)

caveman defending his cave from aliens while monoliths drop down from the sky by bms 2012-04-26T17:19:00

The collision box was a bit large. I died several time when I thought I was in the clear. Nice little game though. Liked the idea alot :)

A Tiny New World by Gameko 2012-04-25T09:38:00

Nice start, but not yet a game (as you mention). I like the graphics.

Mineral Cities by Gareth Jenkins 2012-04-26T17:33:00

Really nice game! It got a bit repetitive and the controls (turning the planet) felt a bit awkward. But awesome graphics, really nice sound och cool idea!

Professor Squeaks: The Circuitous Escape! by envy3d 2012-04-25T08:45:00

Really cool to include a minigame into you game. Smart idea and it works ok. The control scheme isn't the best. Nice

Kupow by DSidhion 2012-04-26T17:01:00

The mechanic was really fun, but I felt that you maybe would have done more with it. Nice game though :)

LD26 — Minimalism

Triangle Force by HeiShun 2013-04-29T20:37:00

Really good audio-work here! The game seemed to be running to fast on my computer and made it hard to play. Nice game though

Metahotel by Christian S. 2013-05-01T08:44:00

Fun game! I liked the idea and it was a nice new puzzle style.

Hat Guy by RARoadkill 2013-05-01T08:38:00

The controls felt a bit awkward, but I liked the game mechanic. If the game didn't feel soo "floaty" I would have enjoyed it :)

Stalker by The Consul 2013-05-01T12:07:00

Really interesting game. I liked it and would have wanted it a bit longer (I understand that it wasn't though, due to the short dev time). But I will definitely remember this game :)

Space Jellyfish by [-BipolarDesign+] 2013-05-01T12:18:00

Really good audio and controls. One of the better games I've played so far :)

Damn invaders by dvdking 2013-05-01T12:28:00

Nice game! The controls where a bit sluggish, but other than that there isn't really that much to complain about. I loved it!

Greyspace by Spierek 2013-04-29T21:08:00

Really cool game. I liked the artistic style. But not the potato ;) Thanks for a nice game!

Spike Line by Yorwba 2013-04-29T17:38:00

The music was really annoying... And it feels like you maybe could have added something to make you feel like you actually are getting somewhere. OK entry though

Spaceminz by WauloK 2013-05-01T11:31:00

An average space shooter. Pretty enjoyable :)

Pixemalism by boddiul 2013-04-29T20:47:00

Felt a bit slow at some points, but was a nice puzzler

Bug Hunting by kannas 2013-04-29T18:18:00

Totally ok game. Would have liked to see some more eyecandy, that would had made it really cool.

BEAPE by Xgor 2013-04-29T17:27:00

You should've presented the different mechanics a bit earlier in the game. The first levels grew boring pretty fast, but as soon as you started to add different mechanics it became fun again.

A Visit to the Gallery by Ismei 2013-05-01T08:52:00

I played it through the whole game. It's nice. Not spectacular but quite entertaining. With some sound and more "surprises" it would have been quite a game :)

The Voice Of Fire by SenorDiablo 2013-04-29T17:32:00

Wierd game. I guess it should be considered art in some way?

[ ] by YukonW 2013-04-29T17:15:00

Nice game. I think you could have used some color though. And I don't know why you decided that the monsters needed shapes around them?

Six Steps by Salamander3 2013-05-01T12:11:00

Good concept but it needs some more juice. Why not auto-restart the level when you reach zero?

Dwalk by Joritan Cety 2013-04-29T20:43:00

Tricky, but I loved the sound-fx and graphics!

Dodge by Copix 2013-05-01T11:55:00

You should have a small delay to get ready on before you started throwing potatoes. Other than that (and the restart thing), the game was ok :)

100% Safe Download by 3.14 2013-04-29T21:04:00

Really fun game! Was only missing some cool music, but I can't complain about much else... awesome!

Dye by ChuiGum 2013-04-29T20:39:00

Would have liked to see it finished :)

make a binky by soerensen3 2013-05-01T11:35:00

Cool idea. Could have used some variation to the gameplay

Minimal RPG by Lancelot Gao 2013-05-01T12:22:00

I liked the simple style but felt it was a bit to random. I felt the bouncing around of the enemies was a bit distracting. Did it add anything to the gameplay?

Super Monster Attack by daandruff 2013-04-29T08:22:00

@Orni - You should just press the two swords to start the game :) (And I will update with some instructions)

Super Monster Attack by daandruff 2013-05-06T10:22:00

32-Bit version is up! Sorry for the delay :(

Lunar Rain by LeafThief 2013-04-29T20:02:00

Moody and nice looking game. Content is always hard when you're short on time ;)

Drimonna by Colapsydo 2013-05-01T11:51:00

You really got a good idea going. The tutorial was kind of hard to understand, but it got me going. After playing the first round I got it. Really fun game! :)

Vectron's Revenge by Rutger Megahertz 2013-04-29T18:25:00

Awesome graphical style! The sounds are ok, but the ship too slow. Would have wanted some kind of highscore or such

Minimal Complexity by hydancer 2013-04-29T20:32:00

Felt a bit too random. Sometimes I died instantly and other times it felt like a breeze.

HOT/COLD by Axelhein 2013-04-29T20:54:00

This game was awesome! Felt polished even though it is simple. Thanks!

LD29 — Beneath the Surface

Dig Beneath The Surface by ItsSacraficed 2014-04-29T19:38:00

Fun idea but a bit too slow. Took a while to find the shop :)

Vertico by UltimateWalrus 2014-04-30T07:12:00

This is by far the most solid entry I've played yet. Would love to play this on my NES :)

Murder Clown by Just_delete_it 2014-04-29T20:06:00

What did I just play!?

Under Earth by illugion 2014-04-29T19:42:00

Tight controls! Loved it and would love to play a full game with bosses and such in this style!

Scabies by wallmasterr 2014-05-01T07:44:00

It got a bit laggy after a while. Fun idea!

Five little Submarines by ziege 2014-04-29T07:29:00

It would've been nice to have just some sound to be able to get some more feedback from the game. I liked the graphics and feeling when the children started following you.

Hanoka by Wolve 2014-04-29T15:33:00

The game is really awesome, but it goes against the rules to add music you haven't done yourself :(

Cubulis by Brodenino 2014-04-29T12:27:00

With a bit more polished graphics and sound it would make an excellent mobile game. I would like a bit more explosive tiles though :)

Moai by Satyre 2014-04-29T12:20:00

It was a bit to easy to make it with one to the top, and a bit hard to make it with more of them. But it was an original idea that I enjoyed playing :)

the vole beneath by mcapraro 2014-04-30T07:06:00

Great game, just need more levels! Awesome animations and graphics!

Beneath the surface of Life by ab200 2014-04-29T12:23:00

To much leap of faith and a bit to fast to feel that you are in control of whats happening. But nice first LD-game!

Ghostlord Depths by HelixFox 2014-04-29T15:10:00

Really awesome game! Loved the sound and graphics and really enjoyed getting to the boss and ALMOST beating him!

Ben Eath the Surf Ace by lord 2014-04-29T07:25:00

The game didn't respond to my Galaxy S4 more than on touch input, but I figured out you left the debug controls in so I just used the keyboard instead :) Really liked the old style feel you got going, but you probably should've put more time in to the actual game instead of making it multiplayer.

Under Arctic by CapsE 2014-04-29T19:31:00

The game felt a bit broken. You could place yourself out of harms way and let go of the mouse and just rake in the points.

Xen'Juru Adventure by micdoodle8 2014-05-01T07:37:00

It feels like everything goes in slowmo and it gets awkward after a bit of playing. Everything works just fine though and it's a solid entry. Nice job!

Water Golf by Jaenis 2014-04-29T20:00:00

Fun idea that worked pretty well. Would be nice to have some kind of score system or goal

Focus Shift by ForeignGuyMike 2014-04-29T20:09:00

Nice idea and it works well. Would like some nice background music to go with it though :)

Under the Hood by Red Light Collective 2014-04-29T15:04:00

Nice Osmos clone, but why use WASD instead of arrow keys?

Beneath the Surface: Monkeys story by dosER_42 2014-04-29T19:47:00

Would be nice to be able to have some kind of chance against the mines. And the controls is terrible. Why no arrow keys?

PERCEPTION by LevieDAudio 2014-04-29T19:56:00

I love these kind of games and you managed to do it very well. Thanks!

LD34 — Two Button Controls / Growing

become a game developer in 60 seconds by unprompted 2015-12-14T17:57:00

Really cool game! Will use this next LD :D

Crazy Slinky Snake by oal 2015-12-15T10:34:00

Fun way to steer the snake. Was a bit troublesome to keep track of the direction. Fun game

Bloon by Paul Sinnett 2015-12-15T10:31:00

Felt a bit slow and I was able to get to lvl 11 by just holding the right key. OK entry though :)

DESEEDER by Zanzlanz 2015-12-16T19:42:00

Superawesome game... best played yet!

Kubka by rujo 2015-12-14T12:28:00

Fun game and idéa. The portrait mode made the game a bit harder in a way I didn't like. Landscape mode and an overall speedup would be better I think.

Tower to the Stars by ianh 2015-12-14T12:11:00

Loved it! Super simple, but the graphics and atmosphere made it.

Growy the Flowy by Optimus6128 2015-12-14T18:40:00

I love that you made this with pico, and it's really well done too!

Bloodlust: Dungeon Of Cowards by Harsay 2015-12-14T19:07:00

Well... that was fun :)

The Serpent's Shadow by NuSan 2015-12-15T20:44:00

Really good game! Thanks for making it! (And Pico8 is cool)

Grow, Thrive, Evolve by Taffaz 2015-12-14T12:32:00

A nice early-game Spore clone. I felt that the upgrades didn't matter all that much. Solid entry though :)

Ladder Grow by One Seed Fruit 2015-12-14T08:05:00

Looked a bit dull at first, but I found it really fun to play. Super easy to get your head around and just enough challenge to keep going :)

Galactic Growth Commander by DesignerNap 2015-12-14T18:36:00

The sound and music was really moody. It would be awsome if the up/down steering was "stronger"

The Seed of Love by fullmontis 2015-12-15T12:33:00

A nice game with well written story. I would have liked a few more choices throughout the game. (Also it seems to be problems running this on multiple screens)

Hearty's Quest by LMT 2015-12-15T12:41:00

Adorable game! Simple but brilliant :)

Surf a Turf by daandruff 2015-12-13T21:07:00

The HiScore is only local, so don't worry about getting beaten ;)

Surf a Turf by daandruff 2015-12-14T08:27:00

!!! There was a severe bug where on some systems you couldn't press Ctrl and Right at the same time. Furthermore the level loading was broken on other systems. Both these bugs are now solved. If you still have problems, try empty your web-cache !!!

Bean up by Viza 2015-12-14T18:20:00

Awesome that you used pico. And well done in 3 hours :)

Cyclopi by akirassasin 2015-12-16T19:07:00

I didn't get it... but it was interesting and nice visuals

Joffe's Freight by Joffe 2015-12-16T19:02:00

It was really hard to get used to the steering of the car. A solid entry though :)

Speed by Niphram 2015-12-14T12:39:00

The handling got ridiculous but I guess thats part of the difficulty in the game. I liked the idéa but would have liked a something more than hiscore as a goal.

Omega Llama! by yumaikas 2015-12-14T07:51:00

I didn't understand the use of the rope?

Bankk! Be a Better Bank by ptkfs 2015-12-14T07:58:00

Fun idea. I think that you default to mostly profitable choices though? When I accepted every offer I got, it seemed to run fairly well :)

Defend the Earth by PsyonBurst 2015-12-15T10:37:00

Simple and well done. Some small variation of the gameplay would be nice.

2 Growing Buttons ... by psypol 2015-12-15T12:36:00

Really original idea. I think you should elaborate on this game!

LD51 — Every 10 seconds

Ten Seconds Again by khaotom 2022-10-03T05:17:39Z

Even though the graphics where really simple, I liked the feel of the game. Sound was on point and matched the style. It took me a bit of time before I understood how the "power ups" worked and it didn't seem to have a game over state (or maybe I was too good at the game?) :) Nice one!

10 Steps to Elysium - Sword Practice by ghostbomb 2022-10-03T09:17:42Z

Good looking graphics and a solid idea. I think it could be made a bit less frustrating by setting rotation of cards relative to the player without taking away to much of the challenge.

That Time My Dog Got Space Hiccups by nanolotl 2022-10-03T05:26:11Z

You managed to pack a lot of different things and puzzles in to the game. My memory is trash, so I felt that it would have been nice to maybe get to stay in the same place at every map when switching back to it, but that might have made the game too easy. I got 5 bones before I got to frustrated (I think I found the solution to all of them though). Nice little game, thanks!

Sneak Guy by bwalter 2022-10-03T15:21:18Z

Love the graphics and sound. It was a bit hard to get a feel for when you were about to get noticed at first and how much the light had to do with it. Solid entry!

Time Warp by zoglu 2022-10-03T07:16:30Z

A solid game! The controls felt a bit slow and floaty which is a bit frustrating when you need to get places quickly. But other than that, there's not to much to complain about. Sound design and graphics felt solid and it was fun to play. Good work!

Oxylunky by daandruff 2022-10-03T07:31:37Z

@peterclark The air tank (lack of) logic didn't hit me before you pointed it out. I was so focused on the diver theme and what would make a logical UI representation that I didn't realize that it was goofy. Well... I'll just blame it on time-dilation. ;)

Oxylunky by daandruff 2022-10-03T10:22:53Z

@xpycm Thanks for trying out the game! About the collision detection, did you ever get stuck in a place you shouldn't be or clip into voids? The diver is supposed to be able to go behind the very edges of the blocks and almost disappear (Like swimming in seaweed), but not clip further than that. Some areas are also hidden behind edges like that, but should be revealed if you swim far enough into them.

Oxylunky by daandruff 2022-10-03T11:09:34Z

@xpycm Alright! Yes, feel free to not like it, that's totally fine. Just wanted to make sure that nothing was broken :)

Oxylunky by daandruff 2022-10-03T16:30:59Z

@olddog Thanks! Feel free to test the non-compo version that has a few options (like checkpoints) during gameplay :)

Oxylunky by daandruff 2022-10-04T08:56:00Z

@m0dsat Thanks for playing! I've added checkpoints to the post-compo version, but the idea of one way passages form below didn't cross my mind. That's a really good alternative to checkpoints that I really like! I'll be sure to put that into the game in the future.

Oxylunky by daandruff 2022-10-04T16:06:37Z

@pbg Thanks for trying it out! Yea the post-compo version already has optional checkpoints to remove the need for going back down all the way again. And I've actually started to work on procedural levels already! I want to make some kind of roguelike of this I think :)

Oxylunky by daandruff 2022-10-09T11:36:32Z

@melektaus Hey, thanks for noticing :D I wanted to see how far I could push it without canvas. It gives you a lot of options with css-animations, but in the end, it's quite performance heavy. (Started out on a Raspberry Pi, but had to switch over to a better computer once the level started to get bigger) I'm currently porting it over to C so that I can do a bit more stuff with it, but it's a cool experiment.

Oxylunky by daandruff 2022-10-10T08:25:41Z

@projectcolorball As the tutorial states, there are hidden air pockets that you need to find by swimming close to walls. The tutorial also has other information that you need to play the game. There is only one visible air pocket when you start, and that's supposed to be far out of reach. The post-compo version has an easy-mode with checkpoints added if you still think it's to hard.

Parcel Problems. by Jacob Diaz 2022-10-04T06:07:44Z

Really fun game! At some point, the new package had the same contents as the one going out, so I sat and waited for a new order before understanding. I think some kind of feedback (or stronger if there already is) on when packages are accepted would be nice. Graphics where really good, sound-design was spot on and the gameplay was fun! Great job!

HAZCAT - Toxic Feline by johnnysix 2022-10-03T09:24:53Z

Nice use of 3d to sprites. It felt like a solid Sonic-esc platformer with a bit too floaty controls for my taste. It wasn't really clear what happened every 10 seconds and how the world interaction worked. But solid work nonetheless!

Teleporter Malfunc-ten by glenugie 2022-10-03T14:35:57Z

I found the game-loop very entertaining. With a bit of balancing, this would be super fun! After a while the sound got a bit unbearable. Nice work!

Chromachron by RilleP 2022-10-03T11:42:48Z

As others mentioned, the mechanics wasn't super clear even after reading the premise of the game. Also, the level didn't seem to have any given direction that you where supposed to follow. Just aimlessly collecting coins. Anyhow, good work on the game, mechanics and direction apart, everything ran nicely and was quite enjoyable to play around with for a while. Good job!

Every10Seconds by stephen321 2022-10-03T10:10:15Z

Well, based on the fact that you only had 6 hours, you managed to get a solid start. I just started using raylib myself, so my next LD will probably be with that as well. Hope you get more time next time :)

Freight Frenzy by lbrande 2022-10-03T18:45:37Z

This was really fun to play. It was actually my first idea of what to make myself, but I went for another idea. But in my case it would be a train that would be taking the cargo. Nice to see that the gameplay worked. Well done!

Dodge48 by thesnide 2022-10-03T15:40:51Z

Felt like really nice game if I just had more people to play with :D Good work for 4 hours!

Dodge48 by thesnide 2022-10-04T09:15:03Z

@jackaljk I'd rather isolate my two brain-halves from each other and let them play. Social interaction isn't my forte ;D

Police Mayhem by WFMG 2022-10-03T07:59:24Z

Hard to judge without game play elements, but it's a little fun sandbox that sure shows potential :)

KindergARTen by benskca 2022-10-04T07:41:51Z

Cool game! I made it until I had to switch colors, then everything went downhill :D Really solid entry! It would be fun to see a grade on all paintings you do as well. So that you could get a feel for how close you need to get to pass.

Tenfold Rim Mining by PurpledArtFrog 2022-10-03T05:54:53Z

The first impression was a lot! But I liked that you could slow down time to get your bearings. The mechanics felt solid and you managed to squeeze a lot of detail into the graphics as well. I'm not a TD fan, but I can appreciate what you managed to do. Cool game!

DUNGEON I/O by COKE 2022-10-03T05:37:02Z

For some reason, the timer didn't start at first, so I couldn't do anything, but it started after a while. I like the concept and style very much. 10 seconds is far to little time for me to set the correct pattern most times though :( It would've been nice if you could put the modules in a quicker way maybe? Cool game though :)

DUNGEON I/O by COKE 2022-10-03T14:11:56Z

@coke Done!

Occurrence by Luka Roli 2022-10-03T15:15:35Z

Well... I'm not sure what I was doing, but it felt cosy and puzzly. I think I managed to visit all the different planets, but found nothing on any of them? :)

Neural Dodge by Foursay 2022-10-03T11:29:42Z

Oh, the graphics is holding this one back. Don't get me wrong, the graphics are not bad, the rest of the game is just so good! Music is phenomenal and just the correct amount of juice. Good ratings on this one. Very well done!

Hiccaterpillar by CaptAndrey 2022-10-03T08:48:45Z

Nice idea. Took me a while to understand how to go about things and the feedback of what's happening isn't super clear. But when I got how everything worked, it was quite fun! Nice work!

Primitive Violence by sku11knight 2022-10-03T05:10:12Z

I spent far longer playing than I should have just because of the audio :D. The core loop is a bit simple, but fully works and I can imagine this would had been quite a nice game with a day of polishing the graphics (Time I understand you missed out on). Good work!

Satellite commander by Henrik Ganard 2022-10-03T11:58:23Z

Really fun to play. I'd like to have a bit more feedback on what thrusters I used since it sometimes was hard to tell if I pushed the correct button. Got really hectic after a couple of satellites :D

ItGrows by Jim jagers 2022-10-03T10:27:35Z

I'm a gameboy fan so the aesthetic was really nice. Some type of structure on the ground would have been nice to tell your speed a bit better, and the collision bounce was a bit harsh I think. But a great entry!

Crazy Beat Switcher by StoicKekis 2022-10-04T07:02:10Z

I got to 86000 points and a bit over 200bpm, at that tempo it was really hard making out if some arrows should be held together or separate. You could increase the speed (and by that separating) of the arrows as the tempo goes up to make it clearer. Nice work though, I liked it!

Bobo's Happiness Factory by DzejPi 2022-10-03T07:45:11Z

Started out calm and ended up frantic. A well done game with overall ok graphics and sound. I didn't really like the "hover" to wrap input. I'd rather see a click input so that it felt a bit more "feedback-y". But non the less, a great accomplishment. Good work!

Hovering Bird by Xpycm 2022-10-03T09:36:43Z

Hey! Big points for innovation doing a card-game! Simple rules and really fun to play. Big props for thinking outside the box.

0123456789 by muzakefron 2022-10-03T09:51:22Z

Crazy music and graphics, really good! Some more environment and particles crazyness would have been even better. LOVED the music! Good work!

Pincolour by Haydads 2022-10-03T07:09:38Z

I love pinball! Really nice game. As mentioned by others, the middle area was a bit empty, but sound-fx and gameplay was solid. I do think that the music might have been better to leave out as it, for me at least, destroys the otherwise nice ambiance.

Temple of Harmony by yulotomorrow 2022-10-04T06:48:55Z

Nice little adventure style music game. I found it a bit unnecessary that the statues position didn't correspond to the place in the tune. It made it so that even though I knew the correct answer, I was constantly tripping up clicking the wrong statue. Nice work though!

Red and Black's Discommunicative Communication by chitoyuu 2022-10-04T08:27:57Z

You took a risk with needing a lot of manual content apart from the game mechanics themselves, but I wouldn't have it any other way. The idea is great and the card art and style that's there is really good. I think you should keep developing this! Thanks for a great entry!

It's A Match! by cobrajs 2022-10-03T10:36:17Z

Had to download Love2d, but still worth it! Fun and frantic with nice graphics. The symbols felt a bit random as there often didn't exist more than maybe one match. Might have been intended as well. Solid fun entry either way :D

Tool Packer by Krynxx 2022-10-03T10:06:03Z

Everything held together nicely. The graphics were great, the sound was minimal but worked good (even though that was the weakest part). Played until I started to unlock already unlocked stuff :) Really good work!

Swapply by chevre 2022-10-03T11:53:49Z

Great game! Good concept and fully realized. Can't say to much about it. I got frustrated when I realized that both players needed to be at the exit simultaneously and hat to fit on the screen at once, but that doesn't effect how good of a game this is :D

YAMG Memory by Gotanod 2022-10-03T09:08:04Z

The premise didn't sound as fun as it actually was in reality. Trying to be quick to gather as much information as possible during the window you got was fun. And when you had themes getting back into rotation you could try to remember what you learn the first time around. Really solid game!

SANDMAN by CptPlastic 2022-10-05T15:38:31Z

I had some issues with the input since you couldn't cancel movement after clicking a spot. I get the feeling that movement could have been done a bit more strait forward without pathfinding. Played until level 5. Nicely done!

10chaSe by amorykiet 2022-10-03T07:20:04Z

Always hard to try local multiplayer games. Cool little idea, minimal implementation. I think that you could do a lot with the idea if you spent more time with it.

Blobbbert: 10 Second Navigator by Xorel 2022-10-03T12:04:20Z

Nice idea, but the darkout areas where used a bit too much I think. It would've been more interesting using more moving enemies to try to calculate their movement while waiting. Good game nonetheless, nice work!

Keep it clear, Bob ! by blk_dg 2022-10-03T07:27:43Z

Really fun game with spot on sound design! One of the better once I've played despite it's simplicity. A good example of a simple idea that's really well executed without trying to be too much. Very well done!

LD53 — Delivery

Space Docker by Wahooney 2023-05-02T06:20:46Z

Really well made! You didn't bite of more than you could shew here, very polished controls and the audio was really nice as well! I did find a bug where you could release a box and pick one up at the same time which resulted in you not peeing able to pick any new boxes up. But other than that... this is a really good game :D

Scooter Mania by daandruff 2023-05-01T09:45:37Z

@yizao The first game is supposed to be a way for you to get as much "health" as possible for the later stage. The stability is just a gauge that tells you how good you're doing you stacking. (You get penalties for of center and not center on previous package).

@bayousoftware You can often jump over more than one log at a time. But yea, sometimes the only way to succeed is to stack enough packages to survive.

Scooter Mania by daandruff 2023-05-02T06:02:12Z

@matt-green Oh, I'm so sorry! And this warms my heart. Oxylunky was done with tools I knew and wanted to try push in some different directions. This time, I jumped into C and SDL without having finished a single project in C before, so this game is quite underwhelming in comparison. Thanks for your kind words though... next time will be more interesting I hope :D

Inbox Fool by 100th_Coin 2023-05-02T06:29:54Z

Really well made. It felt as the puzzles got more and more chaotic and not very planned out the further in to the game you got. Really good audio work as well. I had to stay a bit in the main menu and listen to the track before starting the game :D

Idle Deliveries by justking144 2023-05-01T09:05:37Z

It's a roguelike cookie-clicker! Took me some time to get what I was looking at, but after playing some I really started to enjoy it. Felt as addicting as any other clicker game :D Nicely done!

Flingshot by John Gabriel 2023-05-01T14:43:42Z

Felt like I enjoyed it a bit more than I should have. Nothing that tells the player how many seconds left for each delivery which was a bit annoying when some of them canceled mid air, but that's nit picking :D

Zip Drone Dash by SirLich 2023-05-01T09:29:35Z

I never saw any targets to drop the packages to. It felt like the game sent you high up in the start and communicated poorly that there was some things to do further down. Especially since you could just collect points by gliding around higher up and just disregard for the packages. The controlling of the game and graphics felt nice though. I liked the feel of the game :)

Zip Drone Dash by SirLich 2023-05-01T09:42:13Z

@sirlich I read the How To play after trying it out a couple of times first. I know info-dump "tutorials" is a necessity when you're short on time. But maybe force it on the player before first play? And after that let it be in the menu? I think the thing here is that there's a bit to many moving parts that needs to be understood right away. If you had more time, a good way would be to add levels where you learn energy, pills, packages, wind and so on one piece at a time. But I also realize that 48 hours isn't enough to fix stuff like that ;)

Packing Panic! by joaosilva22 2023-05-01T08:55:09Z

The controls!? You've chosen the most illogical way of controlling the game. Other than that, I really liked the game. Simple mechanic that feel nice and juicy enough :)

PRECIOUS CARGO (and some aliens trying to steal it from you) by jdah 2023-05-01T10:02:42Z

Really nice looking game. I loved the art style. I'm not that big on tower defense games but it seems like a nice one. The thing is that I could just play through the first 10 levels without upgrading anything and just using the first basic structure. So the depth wasn't really needed. Anyways... fun game :D Looks really cool!

Goblin Delivery Inc. by The Hat Guy 2023-05-01T14:37:52Z

A bit slow gameplay when you only had a single goblin, but felt much more reasonable as soon as you got a few running. A really solid entry. Enjoyable and well done mechanics. :)

LD55 — Summoning

Cosmic Misadventures by vidarn 2024-04-15T07:46:40Z

Amazing game! Some would even say, the best! ;) <3

Eye See Demons by designernap 2024-04-17T20:07:19Z

It's a really cool idea but I found that the use of the multiple screens maybe was a bit underutilized or maybe just took up a bit to much of the screen? Also using the scroll wheel to select spells was a bit hard when you got stressed out. But I loved the concept, and loved that you tried something original!

Druid Island by bwalter 2024-04-15T07:40:47Z

I love the art style! And the sound is really good as well. I'd love some way to tell the progress I'm making in the game more up front. But all in all... a solid entry!

The Basis of All Creations by alaah 2024-04-15T13:06:05Z

I did summon some large creatures and managed to rack up a good pool of resources. But in my manic try to quicken my acquirement of resources I managed to kill myself! I really liked it. It has some resemblance to my own game. Nice entry!

Devotion - A fairytale by daandruff 2024-04-14T19:37:03Z

@ysk Thank you! It's my first time making a puzzle game even though I love the genre. I'll probably try making something more substantial in the same style in the future. The art is mostly made through a compositing palette effect I set up in Blender. UI elements and some touchups has been made by hand though :)

Devotion - A fairytale by daandruff 2024-04-15T05:16:53Z

@sobigdrasil Hey, thanks! The book was a block for most people who tried it. I made the interactable areas much more noticeable than they where before, but maybe it wasn't enough ^^

@pupirka Thank you! I've added a link to a walkthrough if you find yourself stuck. (You can reveal only as much info you need)

@bonemane Thanks! I wrote it without any "engine" (I'd say the browser is as of an engine as many other things). It's pure JavaScript without any frameworks. Graphics are made in Blender with a post compositing setup I built and then some manual touchup.

Devotion - A fairytale by daandruff 2024-04-15T06:49:32Z

@missingpixel Thank you!

@fredrik-andersson Nothing wrong in getting a bit of help. Thank you

@justuspan There is a walkthrough linked that you can take a look at. It unlocks if you just wait a couple of seconds after satisfying the beast :)

Devotion - A fairytale by daandruff 2024-04-15T12:37:38Z

@vidarn Thank you <3 @mremmele @ilinx @robowarrior1982 @ghettobastler Thank you very much and thanks for playing! @ooboob Thanks for trying it out! Yea, the music was maybe the thing I was most disappointed with. Might have worked better with only wind ambience. The fact that you came to the book tells me that you actually interacted with the note in the center before that. That was the point of the note, to mainly teach the player that you can click stuff in front of you. But alas, I should have pointed that out in a tutorial-pompt as well :)

Triage and Motion by Literally Void 2024-04-15T06:16:09Z

I've never been one for tower defense games, but this was a nice one. It got a bit hectic quickly but the graphics where really nice and the sound matched. Nice entry!

Pent8cle by samh 2024-04-15T06:58:32Z

Loved the game! I have no input really. It was really fun, the graphics look cool and the sound is fitting. Good job!

Summoning by wilverine 2024-04-15T13:10:09Z

Well... not much to it, but it was a fun and short exercise :D

Summoners Word by aevek 2024-04-21T09:29:51Z

Nice idea, but it was far to hard for a non English speaker to figure out. But that was me failing, not you :)

Firestarter by Phlip45 2024-04-15T06:47:04Z

The characters and animations really reminds me of the Little Big Adventure games. Really cool. I think oneshotting the enemies would have been better since I had real trouble lining them up and firing at the right time. Cool entry though!

The Klent by sirJupitron 2024-04-17T20:12:53Z

Awesome game! The graphics, gameplay, sound and style really complemented each other bringing me back to where games where simpler. Nicely done!

Veggie Attack by epb9000 2024-04-16T16:12:30Z

Nice little tower defense game. Would've loved to see a bit more different enemy types and units. But everything seems to work as intended which is an achievement in itself! Good work!

Honorius by BitLuderRb7804Fr 2024-04-15T06:31:01Z

Nice little pico-8 memory game. As soon as the match 3 came in to play I was done for. Thanks for the entry!

BlueForm by Noziris 2024-04-15T09:06:24Z

Really weird controls with Q, D and Space. I didn't manage to get walljumping to work so I didn't get very far at all. :(

LD 55 - The Great "Sum"-moner! by Nwoknu 2024-04-21T09:05:32Z

I sighed when I first started the game, but when I actually started playing, it was quite fun even though the premise was a bit bland. Good job on the implementation. The boss did really stress me out with that double number at the end :D

Tiny Terror: Cradle of Souls by byazzle 2024-04-15T08:09:34Z

Really fun game that made you want to run again and again :D One thing I would've wanted was maybe a heads up on where the next spawns would go so that I could strategize a bit more on how to place myself. Thanks for the entry!

HEXX by andrewkennedy 2024-04-15T15:38:40Z

Simple and quick to understand, nice and clear graphics and animations. One of my favorite games this compo!

archmage by OldDog 2024-04-16T16:23:36Z

Really fun game! I'm so bummed it doesn't have sound, but it doesn't matter in the end. Played straight through it and loved the chaos all the way! Thanks for a lovely game!

Salmoning by woona 2024-04-15T15:32:14Z

I managed to play through it all! I'm a math genius! Nice little game that had some fun going for it. Nice entry!

Number of the Beast by animawish 2024-04-21T09:23:29Z

I was a bit discouraged by the amount of reading needed to be done in order to understand how the game worked at first. But I did realize that it was kind of part of the experience. I managed to get everything right and summon the demon after some tinkering. I did really enjoy it! Really good game and the sound really fit nicely!

Dark Altar by Adrien Tremblay 2024-04-18T07:35:13Z

Nice idea for a puzzle game. At level 5 things got a lot harder quickly. A bit of game juice would've kicked the overall feeling up a notch but nonetheless, a nice entry!

Cupcake Summoning by mmayans 2024-04-15T05:22:46Z

Silly and fun little game. Itch.io seems to crop the game weirdly, but I managed to understand it anyways. Seemed like an ordinary recipe to me ;)

Furriend: A Paw-some Summoning Odyssey by pralista 2024-04-18T07:42:41Z

When you start out with a darn theme-song, you know it's going to be good! Awesome game. I loved the puzzles and would love to have this as a phone game while killing time. Really nicely done!

GATEWATCH by Vegeo 2024-04-15T05:51:07Z

Nice little game! Most of the game was transition-waiting which was a bummer. Also the camera might have been better stationary since I often missed what the characters said. Nonetheless, a fun game :)

John's Visage by stmate03 2024-04-18T07:26:52Z

Good work! I found the ambiance a bit to dark, and the sound effects hurt my ears a bit. Nice work with the dialog, I chuckled a fair bit playing through it!

Astro Heart by quasilyte 2024-04-21T14:16:42Z

Very hard, but maybe with some tutorial levels before unlocking everything it would be a bit more approachable. Nice work though

Summoner's Pit by tomi-vahamaki 2024-04-15T13:52:10Z

Really nice game! You nailed the old-school feel and the controls felt nice. Maybe could have started out a bit less harsh, but other than that... a really fun experience!

The Summoning Goes On by Inkweeper 2024-04-15T07:34:48Z

At first I didn't get that the different circles told you how to avoid the summoning, but as soon as I got that, it became a more strategic game. Nice idea and good entry!

Summoner´s ritual by josang1567 2024-04-15T10:02:41Z

A fun little toy to play around with. It would be really fun if the game generated names for the creations based on what parts you've chosen.

Ghost in the Filesystem by Theyflower 2024-04-15T05:33:40Z

Hey, that's really neat. I've never played a game like this before, so it was quite an adventure. Didn't make it all the way through, but I might come back to it later and give it a go again :D

Moth Magic by Impalpable 2024-04-15T07:31:10Z

Nice little pico8 game! The pollen (?) became too much quite quickly. It almost covered my screen and I couldn't make out the wind directions anymore. Nice entry though :)

Super Pal Summoner! by Meepster 2024-04-18T07:48:10Z

Great take on the 1024 game style. Some background music and wobbly characters would've made this a really satisfying game to play for a longer time.

Bloud by aliflaliq 2024-04-15T08:59:29Z

Good example of where the flow of animations really makes the game stand out! It had a really nice feel to it even though the gameplay itself was really simple. Nice entry!

A Following Wind by digitaliliad 2024-04-15T06:09:02Z

This gave me some real Settlers 2 vibes in the graphics and sound department. Really good! I found it hard to understand how the winds were controlled by the input. But a solid idea!

Elementary Evocation by SigmoidDev 2024-04-15T06:24:02Z

A really good looking game! It was a bit hard forming a strategy since I didn't have control over the units. One time a ghost got stuck on a tile before reaching the enemy and out of range from them as well.

Let Them Cook by Bonemane 2024-04-15T12:48:48Z

I had a bit of luck gathering up my initial combatants in the middle and then enforce only one couldron, but I never managed to kill the evil wizard that came in to the scene. Fun little game, good entry!

LD57 — Depths

Sonar Boat Game by Joel Davis 2025-04-08T08:05:49Z

As mentioned before, it was more viable to just mash the search button than rely on the sonar, but something tells me that most of the developing time went to building the sonar function, because that was really cool. Really fun to try out! Who knew there was a whole bunch of Atlatises(?) hiding under the surface?

Ridge Heart by firellon 2025-04-08T14:23:04Z

Great game! Got up to 4000 points before I got stuck. I would have loved being able to remove pieces that are not turned in to structures yet, but that's a minor gripe. All in all, very fun!

Heaven Denied by Dingbat 2025-04-10T07:35:29Z

Really nice game with a good art style. I did get through it once, but playing through it again just to se the other ending was a bit too much. Some change in mechanics between the days would have been nice, but I do get that there wasn't enough time :)

Ribux - Spelunker delux by daandruff 2025-04-07T09:43:05Z

@gsoutz What do you mean? There's a tutorial right at the start.

Ribux - Spelunker delux by daandruff 2025-04-07T10:37:51Z

@CodeRaurus You are entirely correct. I should have left the restart button active even when not dead. My sleep deprived brain told me it was a good idea to only have that function active at that state. And if you want to play without the scrolling issue, the link to the game works better. Thanks for playing!

Ribux - Spelunker delux by daandruff 2025-04-07T11:08:48Z

@aly-name No game engine at all. Made in vanilla-js without frameworks of any kind :) Thanks for your kind words

Ribux - Spelunker delux by daandruff 2025-04-07T17:08:33Z

@noodlemaster @jiri-hysek Yea, for some reason I decided to deactivate the reset key if you weren't dead which was a total miss on my part. I don't want to update the game now, since it wouldn't be fair I think :(

Ribux - Spelunker delux by daandruff 2025-04-17T07:31:04Z

@moondweller Thanks for the kind words. Well... there isn't a consistent way to solve the levels since they are procedurally generated. But there are two factors that helps to more effectively climb down. Number one is that the cave is based on a sinus curve, going back and forth. So with that in mind, you can start to guess where the ground might be coming up. Also, you can use the grass patches to see the ground in some cases; There might be a single or a couple still pixels below you. That means that there is grass underneath. One final trick is by using the fall damage system to your advantage. The game calculates fall damage from your starting position. So in some cases you can jump up and around a tile before going down to lower your jump-start-position so to speak. Thanks again for playing the game :)

Focus Hunt by dhim 2025-04-13T20:41:14Z

Found all in 164.32 seconds! Nice little game with a fun concept. My kids would love it!

The Deepest Tentacle (WEB) by Baturinsky 2025-04-07T08:49:38Z

Oh... my... I do like the concept and it felt quite much like a puzzle game after a while. At many points I found myself in situations where I couldn't do much more than accept my fate and try again. Fun game, keep it up!

Going Down (WEB) by ThatSommeS 2025-04-07T08:41:00Z

Well, pressing one button in time is actually more fun than one might anticipate. Fun to see something made in only 6 hours. There's always next time!

Anteater 2 by Fernando Tonon de Rossi 2025-04-08T09:56:16Z

I liked the idea and enjoyed the gameplay although at some point all the ants started to go to the same place so I could just keep eating them without any worries. Fun little game though

Super Deep Breath by NoodleMaster 2025-04-07T10:15:36Z

I didn't fully understand was going on, but big numbers and multipliers are fun.

Dyamid by leorean 2025-04-10T12:03:10Z

This game is just awesome! No comments! Just wonderful

Below the Machine by HolySparks 2025-04-10T12:25:47Z

The controls together with the slippery physics made it quite hard to play. Together with the slow attack-speed it felt just weird. This is a case of something that isn't wrong per se. It's mostly a question of fine-tuning the movement and speed of things. Nice entry though :)

Knocking On Hell's Door by Frib 2025-04-13T20:54:32Z

Making a shooter in 48 hours is really hard. I've tried :P The biggest problem I felt like, was the lack of hit response. I never knew if I actually hit the demons or not. Also, some slow down in the music as you fell down would have been super dope as well.

The Haunted Depths by ljg 2025-04-13T20:47:26Z

Fun game, but I would've liked some more interactivity with the scene maybe?

Deep Mine by nimbushead 2025-04-09T18:56:45Z

Audio was almost a 5 from me! Gave me a hearty laugh :D

Lotus Well by Aly Name 2025-04-07T14:29:39Z

Very moody game and beautiful art. The puzzles are quite hard since there's no way to tell If I'm doing anything correctly before trying. Both since the icons have unknown actions and that there are hidden tiles. But you've managed to do a whole lot on short time, so kudos!

Undertetris by Rinevard 2025-04-07T17:06:08Z

Really fun game and a well executed new take on the tetris formula! I think you will get really good ratings on this one!

Tiny Tinker by ShadyShade 2025-04-09T19:03:03Z

The only thing I really had any problem with was the need to start over every time I died. I've did the same thing in an earlier game I made and realized to late that it was a necessity to have checkpoints. But everything else was really good! Loved the visuals and music!

Cave Diver by JumbocactuarX27 2025-04-08T09:51:37Z

Fun little game. The boot sound of pico8 makes me what to try using it during ld58 :D

Depths of Space by Ali Yagmur 2025-04-07T13:09:22Z

Fun little game you've made! Really slippery controls, but that's expected in space I guess :D

Drop Into Hell by boboneoone 2025-04-08T14:28:08Z

Nice little game! The projectiles came a bit to quick as I didn't have time to react, or block them in any good way. The devil boss-fight was fun as well. Audio didn't work for me, so I left that rating out.

Save the Queen by SinGer 2025-04-07T06:58:22Z

I do believe that a couple of simpler changes could have made this game a bit easier to play. Don't de-select workers after issuing a command and let the path selection be on as soon as you have a selection instead of making it a two-click command. Nice entry though! Keep it up!

Binary Bomber by gsoutz 2025-04-07T10:00:22Z

The game didn't make it clear that double jumping was an option but once you figured that out traversing the level was a bit of fun. The parallax effect seems wrong since it's faster than the normal scrolling speed, this makes it feel like the camera is rotating around instead of moving with the character. I'd also like some sort of health indicator and indication of how many pickups are left before unlocking next level. Thanks for a nice game

SIRTET by Airgameboys 2025-04-09T11:02:07Z

Really good idea and nice implementation. I would love if the game showed a preview of where the piece would end up since it was kind of a mind-bend to figure it out quick in many cases. But thats the only thing I would add :)