Prepare for the worst by Remote_ms 2025-04-24T19:06:53Z ♥ 1
Really hard to play with so much of delay betwwen shooting and reaching the target. Although the challenge is interesting, the progression could be better, slower bigger ennemies first, then reduce size and increase speed as the game progress would make it more enjoyable.
---
Nice to see you have used github during the development process of the game. I have starred and added your repository to a list of ld57 compo : https://github.com/stars/dhmmasson/lists/ludum-dare-57-compo
YOu should add a readme with a link to your entry, I have also created badges for the readme that you can use: ``` Ludum Dare Ludum Dare ```
Consider using these **topics** to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare57` - `ludum-dare-57` - `ld57`
[see my post on preping your repo](https://ldjam.com/events/ludum-dare/57/focus-hunt/preparing-your-github-repository-for-ludum-dare-57) for more tips.
LD58 — Collector (32)
Carrot Collector by F1Krazy 2025-10-14T18:55:32Z ♥ 1
Where is the Source Lebowski? You wrote a tech post that got my attention and I'd like to peruse at how you did it.
Chicken Heist by nakato53 2025-10-11T20:51:53Z ♥ 1
You are missing the source code for a compo entry ?
Pay Your DEBTS - Ludum Dare #58 by Kenneth Gibson 2025-10-11T20:48:57Z ♥ 1
I can't play your game, because I am not on windows. So just saying Hi!
And seeing that you have you github to host your source code, as I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**. I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
---
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```. It helps in topic (like : https://github.com/topics/ludum-dare-58)
Stars
I have starred and added your repository to a list of ld58 compo:
You can visit the list and share the love by starring to all those nice repositories (I am on a personal quest to collect 10 stars on tiles-Collector).
30 Days in the Fog by NBumgardner 2025-10-11T20:22:21Z ♥ 2
Interesting mechanic of two different factors to improve and alter the training of the actions, and from what I gather, not just a flat bonus, but what particular things you get. Even better that the action taken + the weather affect the next mood, which allows us to find a path of action.
- What is lacking: Text, hint, and forecasting. It's nice to have simple icons for stuff like UI : - Anger -> Improve physical-related (like MTG has symbols for the actions, but cards, and actions have a name). Names are important because, in a sense, they allow me to read the card in my head. It helps immerse me that tomorrow I'll be "running, swimming,..., doing mathematics or whatever" (the voice acting helps, but it's only after). I went into the code to dig (wit, physical, study, craft, misty) - The diary is super cool, saying what will improve the next day, but you don't have this information when you take the action (e.g., for the first day, or just after an event). It could be a glow on the cards, or a tooltip on the mood/weather. In old games, we would have a booklet with diagrams and mechanics that we could refer to.
I got a "default Title" along the way
The art is beautiful, the music soothing, and the voice acting is a nice touch. There seems to be a lot of replayability with the choices and paths to take (and the different characters) but the lack of more story elements while playing makes it a bit less enticing to replay it again and again.
---
I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub extensively during the development process of the game (132 commits from 2 contributors). I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:.
(Also, I am on a quest to collect 10 stars on my repo. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.) In fact, you can even leave a star on all of the entries of the [list]()
Eccentricity by Lefinno 2025-10-09T22:11:50Z ♥ 1
Hi! I am **[collecting GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**:
You have listed a github repository, but I get a 404! I am guessing the repo is private. You may consider making it public so that I can add it to my list.
I have also collected a few tricks to make the repos shinier across my Ludum Dare participations:
---
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.
Ping me when your repo is available and I'll star and add your repository to a list of ld58 compo:
---
Star fleet Telescop by VikFX 2025-10-09T22:07:24Z ♥ 1
- It takes time getting used to the reverse LR controls
Quality of life improvement : - Having a "pinned" notes of what I am looking for. - Easy mode, where in the notes, there are the colors for each filter (the expert will know the colors for each element). On the other end of the scale, having a "mini game" for the different parameters, like having multiple instruments for different parameters. You could have - an oscilloscope where a radio signal would appear, and you would match it, or turn knobs to filter it and it would give you an answer. - absorption bands could help know the atmosphere / or the sun - Other frequency could help you guess the mass
---
I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game (18 nice commits). I have started **collecting entries** backed up by GitHub! I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
---
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
Also, **I am on a quest collect 10 stars** but on my repository (I am up to 7 now!) You have already visited my repository (hi voisin from Pau) If you haven't, you may consider [adding a new star to my collection](https://github.com/dhmmasson/tilesCollector) as well.)
Fend Shui by niterich 2025-10-09T21:44:53Z ♥ 1
Nice, a bit sad indeed that the randomizer give you impossible instructions. Control are smooth, but the player should first turn then move in my opinion, it'S hard to place thing in the right position because you keep moving into it!
Tiny Museum by Keith Wang 2025-10-08T21:55:14Z ♥ 1
I enjoyed it! I become a bit busy quite rapidly, and you feel like managing it becomes overwhelming, but in fact, you can just let it go and everything is fine. My youngest (2.5y) really enjoyed the art and wanted me to play longer to see the snails.
ASM - Automatic Spider Machine by Sylf 2025-10-08T21:51:26Z ♥ 2
Cool and interesting game, I enjoyed the art, the real sensation of having to deal with things going in inaccessible places. I think you really nailed the concept. The jazzy/funky music reverses that vibe like everything is chill, whereas it's more and more uncontrollable. Indeed with a trackpad it's uncontrollable, grasping the spider is almost impossible. I ought to find a mouse to try again, I think flicking the spider in the top right corner might be a strategy.
In the end, a enjoyable entry! Congrats
--- I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game (29 commits from multiple people). I have started **collecting entries** backed up by GitHub! I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Add a README.md and Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to **collect 10 stars on my repo**. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Veggies Clash by Yorsh 2025-10-08T21:40:58Z ♥ 1
THat's a nice entry!
The good : - Complete set of cards with different mechanics - a beginning (tutorial) and an end game, several mechanics (duel, trading). - You feel invested in the gambling of one of your cards (which is properly attenuated with kids being really clumsy and dropping cards all over) - You have very nice art - humour - music (albeit a bit repetitive in the end)
the bad : - The controls make me dizzy and do not always lock up properly - I am not sure I really understood all the mechanics when fighting the final boss (the big one). Healing would go over the max health, the damage reduction sometimes made it appear that the leaks were not even doing anything (while being a 3 attack). The endgame felt frustrating because I was switching combos again and again, not really managing anything.
overall, a very strong entry!
--- I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game (11 nice commits). I have started **collecting entries** backed up by GitHub! I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to **collect 10 stars on my repo**. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Collector's Coast by Liquid 2025-10-08T20:43:05Z ♥ 1
Wha @liquid, that's a crazy game
This is really impressive to be able to build a city builder; everything works quite well.
How could you managed so much in 48hours ! - I love the color palette you have selected, your building and assets are beautiful - Two musics for the day/night cycle is awesome, that's one of my goal for the future : more than one track. - The game mechanic works well, I agree with previous commenters on a bit more info on availability
Fantastic entry, continue rating other people game and giving feedback so you get ratings !
Fractal Collector by Tesseract 2025-10-07T22:09:45Z ♥ 1
What a neat entry : clever and original concept. I'll come back fresh to fully enjoy this one, cause my brain is not braining enough tonight!
I agree that a bit more of a tutorial on how the square interact to guide the player would have been nice, the hints help a bit ( I brute force solved 6 by adding a bunch of parts..?)
I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game : 15 commits but only one html file to rule them All!
I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
---
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to **collect 10 stars**. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Monsters in Jars by T4RAN 2025-10-07T21:56:11Z ♥ 2
Beautiful game, art, and sound design are really nice, controls are responsive. It feels good to play. The character mechanics are varied and interesting, but I failed to really have the time and patience to develop a strategy. Your characters play often just once, and when there are more enemies than you have, it's even harder. But kudos on attempting and successfully producing a working game in that genre because it is really impressive.
I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game (24 commits).
I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
---
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your LDJam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your GitHub description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to **collect** 10 stars on a repo. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Underwater Salvage by adjo 2025-10-07T21:42:00Z ♥ 2
I had fun playing your game! I felt a bit frustrated by the hard cap on rope length, that just felt like hitting a wall rather than trying to reach out to far, maybe more give/springiness to feel that we are reaching a limit, or a visual indicator of the length.
I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game (64 conventional commits). I also collect tips and tricks to make repositories cool and discoverable :
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
If you know more tips and trick I am eager to improve this list.
GunShift by ShadyShade 2025-10-07T21:14:34Z ♥ 1
I am a collector of GitHub entries!
I usually post a comment with tips and tricks on making GitHub repositories cooler on entries that use GitHub. But as I found out your entry browsing GitHub topics, I immediately saw that you know all of them (except maybe the cover art for the `Social preview` image in the repository `Settings`)
I have starred and added your repository to a list of ld58 compo:
I'll now go and play your game !
The Legend of the Mondrokko by ditam 2025-10-07T21:05:14Z ♥ 1
I was the mondrokko all along! Very nice storyline. The game loop is perfectly timed, each trip is not too long, and the progression in terms of money is fine as well. I mostly increased backpack size and a bit of speed. - The merchant giving hints (rocks, poison mushroom) is really nice, maybe more trivia about what mushroom are valuable would be even better ("Whaa! a shitake, that's super", "boletus, so common..." ) - Maybe some sound would have been nice.
---
I myself **[collect GitHub entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)**: So it's super nice to see you have used GitHub during the development process of the game (42 nice commits). I have started **collecting entries** backed up by GitHub! I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
---
Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
The A?! game by mr_mesmer 2025-10-07T19:13:00Z ♥ 2
I had fun, in a bizarre and absurd waaaaaaaay
I have started **[collecting entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)** backed up by github! I have also collected a few tricks to make the repos shinier across my Ludum dare participations
---
Repository name and Description
You can update the repository name (I always start with ldXX, and I update it when I have found the name of my game) without breaking links (github redirects old names to new ones: https://github.com/dhmmasson/ld58 still redirect to my repository), and add a description for inclusion in the list.
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
README and Badge
Add a README.md with at least the link to your ldjam entry page and a short description. I have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Paperboy: Time to Collect by sslees 2025-10-07T19:08:13Z ♥ 1
Nice, I directly went to Github to see the code as I made a canvas/js/html/css game as well, I have used p5.js to do all the drawing. I really dig your approach of overlaying regular HTML over the canvas to provide the UI. I continue to burden myself with drawing text in p5 for my game. Although this year I have used the overlay trick for the menu and info boxes but I haven't fully committed to this mix approach yet. But your code inspire me to do so for future events.
SPeaking of github I have started **[collecting entries](https://github.com/stars/dhmmasson/lists/ludum-dare-58)** backed up by github! I have also collected a few tricks to make the repos shinier across my Ludum dare participations
---
Repository name and Description
You can update the repository name (I always start with ldXX, and I update it when I have found the name of my game) without breaking links (github redirects old names to new ones: https://github.com/dhmmasson/ld58 still redirect to my repository), and add a description for inclusion in the list.
Badges
I have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Mushroom! by Tim Eriksen 2025-10-07T19:03:32Z ♥ 1
Nice, this game has the vibe of mushroom hunting, chill and relaxed. I got them all in perfect condition.
- I don't see the point of getting money, though (you had more features planned ?) - Sometimes the view radius get larger?
If I were to expand on that game I would go in the following direction : - A more dense forest-like environment that makes it harder to find mushrooms - "spots" that are good, maybe having another collector and trying to reach your spot without them following you! - Weather for the mood - Eating mushrooms and getting buff (speed, extravision, one that make you large, and one that make you small) or debuff (~extravision~, dizziness)
I am getting inspired!
Jars for the Collector by BlackCat508 2025-10-07T18:48:48Z ♥ 1
Beautiful, reminds me of games I play on DOS a long time ago where you would mix colors to make potions. You are a cheeky b... on the last one, so i played again but I may have misclicked cause it said I made a mistake (sometimes the sound doesn't play...), So I tried the other end. The game is a bit too slow to replay a forth time time (you can't skip for faster play)
Life of a Mayor by Dean James 2025-10-06T15:32:30Z ♥ 1
Beautiful (I love the house and their color variation), simple and enjoyable. A bit slow loop at the beggining maybe.
- the UI is terrible small on my Mac/Chrome Screenshot 2025-10-06 at 17.27.53.png
The Game would be even better with : - quality of life : Dragging the road instead of manual placing. - Building upgrade
Nice to see you have used GitHub during the development process of the game. I have started **collecting entries** backed up by github! I have also collected a few tricks to make the repos shinier across my ld participation
---
repo name and description
You can update the repository name (when you have found the name of your game) without breaking kinks (github redirect old name to new ones) and add a description for inclusion in the list (https://github.com/dhmmasson/ld58 still redirect to my repository)
Badges
I have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
snake-collector by nekowei 2025-10-06T09:36:09Z ♥ 2
Wha! excellent trick to go from 2d to 3d I found that really nice. Not sure what all the other buttons do.. Well I know now. I don't think I could die also, cause I went unto walls and over myself several time.
I have seen that you use gitlab:
I have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
COOLector by D_omino 2025-10-06T07:27:08Z ♥ 2
Fun classic game, I agree with @bad-fetus's comment that it felt like one of the flash games we used to play. The game is saved by its bright colors and the jokes.
---
I see you have used GitHub to host the source code. I have collected a few tricks to make the repos shinier!
Readme
Add a Readme with the link to your entry
Badges
I have created badges that you can use to decorate your README:
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Mid-Sized Monsters by Maytch 2025-10-06T07:20:41Z ♥ 2
Whaou, that's a super polished entry!
- I love the aesthetic, the low-angle camera is really nice, and the 2d sprites work really well. - movement is butter smooth - the UI is way too small on my screen, I can't read anything.
Nice to see you have used GitHub during the development process of the game. I have collected a few tricks to make the repos shinier
---
Badges
I have created badges that you can use to decorate your README
``` Ludum Dare Ludum Dare 58 - Compo Ludum Dare 58 - Jam Ludum Dare 58 - Extra ```
Screenshot 2025-10-06 at 08.35.40.png
Topics
Consider using these **topics** on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```
Stars
I have starred and added your repository to a list of ld58 compo:
(Also, I am on a quest to have a repo reach 10 stars. If you play my game, consider [leaving a star on my repo](https://github.com/dhmmasson/tilesCollector) as well.)
Paper Fishing by iovorobiev 2025-10-06T06:25:31Z ♥ 1
I liked that you could use one fish as bait for another, and that I had to fish it first. That is an interesting mechanic, but it would @plastus said be cool to keep that bait on abort, because currently it is painful when you can't catch bigger fish... A bit more control on how / where to throw would have been nice. I understand the DIY feel you wanted for the game, but for now, it still feels a bit too bare ( what kind of precision do we have while reeling, for instance? It took me a while to understand that it was a precision task).
I like the aesthetic and the sfx are funny, nice entry!
Gems of Kaine by MateusBoga 2025-10-06T00:20:15Z ♥ 2
Hardest simplest game indeed. punishing! I love it
Mineral Sweeper by gwhyang 2025-10-06T00:09:49Z ♥ 1
You should opt out of graphics, audio if you have used assets that you haven't created during the compo.
I don't really understand what consume or replenish my pick, nor what is open space/rock
Fatal Morgana by amirblum 2025-10-05T23:41:35Z ♥ 0
nice graphics, really cool music, the mood is really there. But can we really reach the next oasis, I was clicking as fast as possible on the elements that appeared but did not reach far...
Hexa Fort King Collector by EmojiMaster 2025-10-05T23:39:07Z ♥ 0
Nice concept!
building an upgradable tower defense in 48 hours is quite a nice challenges, you have a lot of content and quite a polished look. The Ui is quite unresponsive, and I am a bit confuse why I can upgrade some building and not some other
Overall great entry!
Unarchived by strong99 2025-10-05T23:30:30Z ♥ 3
I found 10 objects! I am not sure if that's was it.
- The image being larger than the screen is a bit clunky, it was slow to explore the border, where most of the navigation to the next area was, and when you get to a room you have already be, coming back is not immediate (since you can't see the portal again). It was not always obvious where was the way back as well. - bug: The object reappears in the fields when you come back to the house. - I like the red hint for the portals - The art is really good. - It cruelly lacks music or sound for an exploration game. - Nice to have the editor embedded in the game. Was it built during the jam?
Garbage Collection Simulator by ohItsCookie 2025-10-05T23:21:01Z ♥ 0
Hello, the embedded version doesn't work. Ping me if you have a web version available at some point
Coco-llectors by tanis 2025-10-05T23:13:00Z ♥ 1
whaaa, you're the first game I try this edition!
I have cramps in my arm trying to frantically collect those coco de mer. I was really into it!
my notes: - Both players are a bit too close in terms of colors. - the controls are a bit hard (slippery ?) I don't know, but it felt weird moving around. Maybe the grid is a bit too rigid, or we only move on tick (or the music made me move on tick). - The swapping with the piles on the end is a nice feature, a bit clunky sometimes. - It's hard to know when the pile is high enough. Is there a combo to bring two 6 piles, rather than getting the point at height 7 (if I understood) - I like that they hold the coco de mer on their head when there is only one. - The AI is good, I felt it was good pressure. But at the same time, it could have destroyed me if it had been a bit smarter in stealing my piles