Explodicaves by ThatFirey 2025-04-17T18:29:22Z ♥ 4
Great game! It's fun, good audio and visuals, challenging but not too much.
Foon → Ludum Dare Explorer → Users → Cobear25
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Rock Collector | compo | 166 | 3.07 | 3.00 | 3.19 | 4.14 | 3.07 | 3.29 | 3.13 | 3.07 | ||
| 2025 | 57 | Depths | Wormin' Down | compo | 82 | 3.68 | 3.86 | 3.64 | 4.21 | 3.12 | 3.45 | 3.21 | 2.94 | ||
| 2024 | 56 | Tiny Creatures | SNANT | compo | 223 | 3.28 | 3.43 | 3.63 | 4.06 | 2.83 | 3.17 | 2.33 | 3.08 | ||
| 2024 | 55 | Summoning | Spelling Spells | compo | 3.25 | 2.75 | 2.50 | 3.25 | 3.50 | 4.00 | 2.75 | 4.00 | |||
| 2023 | 53 | Delivery | Baby Dino Delivery | compo | 222 | 3.47 | 3.53 | 2.97 | 2.87 | 3.60 | 3.57 | 2.19 | 2.97 | ||
| 2023 | 52 | Harvest | Space Harvester | compo | 79 | 3.75 | 4.01 | 3.87 | 4.10 | 3.37 | 3.28 | 2.57 | 3.37 | ||
| 2022 | 51 | Every 10 seconds | Defend The Orb | compo | 2.50 | 2.50 | 2.00 | 3.00 | 3.00 | ||||||
| 2020 | 46 | Keep it alive | Star Keeper (Ludum Dare 46) | compo | 144 | 3.87 | 3.73 | 4.10 | 4.13 | 3.71 | 3.62 | 3.18 | 3.81 | ||
| 2019 | 45 | Start with nothing | The Life Spirit | compo | 170 | 3.58 | 3.22 | 3.77 | 3.67 | 3.53 | 3.62 | 3.67 | |||
| 2019 | 44 | Your life is currency | The Gardener Queen | jam | 3.83 | 3.50 | 3.17 | 3.83 | 3.50 | 3.50 | 3.00 | 3.17 | |||
| 2018 | 42 | Running out of space | Closing In | compo | 432 | 3.26 | 3.10 | 2.57 | 3.24 | 2.82 | 3.05 | 1.57 | 2.53 |
Cobear25 leaves an average of 13.4 feedback comments each event.
Great game! It's fun, good audio and visuals, challenging but not too much.
Haha nice. I actually do like the vibes, would have been cool if you had more time to add some sort of gameplay.
Cool game, though to be honest I was a bit confused at times. I clicked on the screen when the tutorial text was up, so I didn't get to read it all. I was mostly confused about what the "danger" stuff means. And also a bit confused about when I should expand outwards, does it just increase the number of cards you can place?
Also, I got a game over saying I ran out of cards, which was confusing to me, I still had cards in my hand and spaces to play in.
Apart from that though, I think this has a lot of potential. I really enjoy games with this type of gameplay. Well done!
Cool game, I really like the vibes, and the cycling is super smooth, I did all three endings!
Cool idea. I think there's a bug with the bag of queueing, or maybe I'm just misunderstanding the rules, it seems to allow adding items even if there are no empty slots.
Anyway, I like the concept a lot, it really makes you think outside the box.
Interesting take on the theme. I really like the visuals and the idea behind it. If I'm being honest though, it just wasn't super fun to find stuff. Maybe that's just me though, it was tricky to find/identify things further in the distance. Cool submission though, and it's awesome that you did it with your daughter!
Awesome submission! It has it all, it's fun, cute, delightful, feels pretty polished, great visuals. No complaints here. I'm not sure if it's something that could turn into a larger game one day, but it's great for some quick play high-score chasing. Great job!
Great game! I didn't find anything too new or innovative, except for maybe the snake mechanic. However, I'd rank this game high in every other way. The audio and visuals were delightful, it was fun, polished, and I was able to play through the whole game. Great job!
Awesome submission! There are some obvious things that could be improved upon (probably wasn't enough time for polish), such as better UI, and some of the powerup descriptions weren't super clear. But the gameplay itself was pretty cool once I finally figured it out. Very unique and surprisingly simple. Overall, great submission!
Awesome game. It's pretty janky, but in a way that gives it a lot of charm. Reminds me of early 2000s flash games. I got to the space section and then all my dinos got left behind, but the game kept running. Anyway, great submission, felt like a full and complete game.
I really like the concept. Good level design too. The movement feels a little weird though, so if you were to work on this in the future I'd vote for that. Overall it's a great submission!
I struggled moving my creature, or even knowing which one to move. Cool idea though, and I think it could be great if you had more time to work on it.
Great game! It's very cute and fun. I did get stuck though by the yellow frogs pinning me to the top. Other than that one issue, I'm not sure what else I'd change. Overall, great job!
Very polished! I'll have to see if I can get a group to fully test it out. But overally I'm very impressed. I guess maybe it would be nice to have a very clear way to play and character to choose if you're playing by yourself. But the visuals, mood, everything is great. And adding online, wow. Well done!
Cool game. The bug AI works well, though I think a different layout might be a bit better. The visuals are great, though it would be nice to have an indicator of which bugs have already been placed. Also, some audio would come a long way. Overall though it was really fun, great job!
I love it! I got to 10 or something, but I'm not sure. Might be good to include the score on the "you lose" screen. Anyway, it's very cute and funny, and challenging at first. I'd love to see more pieces of furniture and some sound effects. But overall great job!
How do I execute that love file on mac? Or is there a web build maybe?
I'm not seeing anything at that link
Haha, great game. The little camera view in the corner cracks me up for some reason. Also, this has the perfect amount of challenge I think, you can keep trying so it's not overly frustrating.
Really cool, I love a good RTS. No major complaints except that I think maybe the selection buttons didn't work, or I didn't realize how they're supposed to be used. Overall very impressive for a Compo game, and I bet this would be a fun one to keep working on. Well done!
Nice one! I'd love to see some on-screen indicators for life and such, but apart from that it's great. I like the visual style and it's good and challenging.
I really like the concept and implementation. If you had additional time, I think a bit more polish could have gone a long way. Great submission!
Awesome submission. I appreciate that it's meant to take a while so you can just go back to it every now and then, though I think I'd prefer to choose some sort of fast mode or something where I can play more in real time. The balance of losing money as the trucks move with earning income each time a planet is hit seems like it could take a lot of strategy. With more time it would be cool to see that balanced really well.
Very cool game. It's not always smooth moving around, maybe a bit too much to bump into, but getting this all put together is super impressive.
Very fun! A lot of the submissions I've seen so far have this basic concept, but they're not exactly fun. This one looks great, sounds great, and feels great!
Great game. I like the visuals and the vibe a lot. The way everything works together with cities generating mail and with timers on each one is really cool. My one complaint is that after a little while I didn't feel motivated to keep playing since there's not really an end goal or negative consequences for delivering slowly as far as I can tell. I do like that it's chill though, a lot of these delivery games are very samey and are just a bit stressful, but I would still like some sort of goal to reach.
I'm sure you have plenty ideas in mind and just didn't have time to get them all in.
Wonderful submission, it's visually delightful and super fun!
The double jump precision confused me at first, but once I figured it out I enjoyed the challenge.
Awesome game! It was pretty challenging, maybe a little bit confusing to figure out, but the concept and crazy veggie physics are great.
Great game! I especially love all the juice in both the gameplay and the UI. I didn't quite know what to do right away, regarding how to battle, but it didn't take too long to figure it out. It seems like the ideal strategy at the start is to move close, but not too close so you can go in and strike. If you end up working on this more in the future, I think it would be nice to have potentially more strategic options. Not that I have any ideas in mind haha. Anyway, great submission overall!
Very fun and cute. Great use of Pico 8.
This is one of my favorites so far. So simple, but so fun! I love how it's an action game, but also somehow super chill.
Nice one! I always love a good twin-stick shooter. Unfortunately I was playing on a macbook trackpad, so it was a bit difficult. I did feel like the bullets from the enemies were maybe a bit too fast, and maybe it would be nice if the player's bullets were a bit bigger too. Apart from that, great job overall!
Nice one! I also went with a "harvest in space" theme. I'd love more types of upgrades, more variety of dust to collect, etc...
Cool game, I enjoyed it. Kept dying super close to the cactus king! The "harvest" theme is a bit of a stretch, but good game regardless.
Doesn't work on Firefox Mac. Chrome works though, just takes a while to load. Also, a play again button would be nice. Anyway, on to my impressions:
Super fun idea. The visuals are good, and the whole design is super funny. Great submission!
Very creative idea. I think it's fun, the one thing that I think is missing is a way to keep track of which body parts are missing, or some sort of guide for what's needed. Also, collecting 6 people seems to take a while, maybe a shorter mode like first to 3 would feel a bit better.
This looks cool, I'd love to play it. Any plans on a mac or web build?
Love it! One of my favorites so far. The controls were a bit frustrating, but in a good way. I think that's part of the charm.
Super fun/funny! The controls were a bit frustrating at times, but maybe that's just because I used a track pad. Love the audio.
Such a creative and unique concept. I also really enjoy the visuals. I clicked on your game because I thought that it would be similar to mine (harvest plants on a planet), but they're totally different which is great!
Great game! It's fun, it looks great, and the audio is hilarious.
Some of my favorite visuals so far! I like the simplicity, that makes it more focused and fun. A lot of the games I'm seeing have a similar concept, but the complexity keeps me from wanting to play. One issue though, I'm using firefox on a mac, and the size isn't quite right, cutting things off, even in full-screen. Screen Shot 2023-01-10 at 8.04.24 PM.png
Overall I think it's great. It just wasn't particularly fun for me personally. But that might be because I was playing on a trackpad. Very impressed though with the audio, visuals, performance, etc..
Great game! Breaking those crystals is sooo satisfying.
Great game! It actually does run on Chrome on Mac, just takes a long time to load. The visuals are great, love the audio, and the twist on the theme is very clever. My only complaint would be that the intensity spikes very quickly, but maybe I'm just bad at the game haha. Regardless, I really like this submission!
Great idea and very fun! My one complaint is that sometimes I can't see the arrows on the tiles. A fleshed out version with keyboard controls and more camera movement would be cool. Maybe more variety in the tiles too.
Cool game. I'm trying to play all games with the word "Space" in them because that's where I went with the theme as well. I like the puzzle of having different grid patterns for planting, watering, etc.. Other games like this are usually just min-maxing, but this requires much more strategy.
Really fun game!
Great game, lots of polish and detail!
Oh man, it's impossible to not smile while playing this haha. The intensity escalated very quickly which is my only complaint. I actually checked your game out because at first glance it looks extremely similar to mine. I also have a little planet but instead of the planet catching things, there's a little guy that has to stretch out his arms to catch shooting stars. Anyway, well done!
Awesome job. Really smart way to have the user put the cursor in the right spot at the start of each level. I like the overall mood of the game too. No complaints really.
Nice job! I agree that the controls are a little iffy. I think W for jump would be better since the mouse is also being used. Also I think the vertical camera offset could be adjusted, the guy was too high on my screen and I couldn't even really see that first red button. Obviously the visuals are very basic right now, but the level design was good and the game was fun.
Great submission! It was a bit tricky to figure out how to play at first because I didn't see the instructions on this screen. So maybe something in-game would be good. The mood and humor of this are top-class. And you got a lot of stuff in which is really awesome.
Really great art and storytelling. Such a unique idea.
Very polished, well done. The art is super great, and there's a lot of detail throughout that I really like.
Cool idea, I'm not sure if I was doing something wrong though. The pea shooter attachment didn't seem to do much damage, and I couldn't pick up eggs. If everything worked as I expected though I think it's a great game idea.
Really funny game. It was pretty fun, but the best part was that it was goofy and funny. It took me a while to find the play button on the home screen though, so maybe that could use some improvement.
Really cool game! I think fighting monsters could use some balance maybe, and the UI doesn't quite match the quality of the game art and overall vibe. But those are just minor little things. I think the game is unique and fun, and has a really cool mood.
Great game, I'd love to see more of this.
A web or mac version would be great. Also, it looks like we had very similar game ideas: https://ldjam.com/events/ludum-dare/46/star-keeper-ludum-dare-46
Any chance you'll get a web or mac version up?
Great submission! It's funny, looks and sounds great, and is really fun. The controls, especially wall jumping can use some improvement, but that's totally post-jam improvement stuff. Wonderful job overall.
Really fun idea. I love the pixel-art throughout and the overall move. It was a little difficult playing on a trackpad, but not too bad.
Great game, really fun and challenging. The music gives it a great mood along with the visuals. I think some sound effects would make it even better.
Very funny, one of the weirdest things I've ever seen. I kind of wish there was more control somehow.
Took a while to fully understand the controls, but then it got fun when I held down the speed button.
Very fun and challenging.
Looks cool, any chance of you uploading a web or mac version?
Really cool idea. The camera controls were a little difficult to use, and the bright colors were a bit jarring. I love the concept, and it seems to work well. I think with some improved visuals this could turn into something great.
Really funny, super polished, and the art is great. I think this is a very strong submission. Well done!
You can never go wrong with a tower defense game. Looks and plays great! And the music made me laugh.
I also experienced some seizures while roosting, but totally worth it (that's my favorite part). A very simple game but super elegant and fun.
Cool stuff, very fun and frustrating at the same time.
Most beautiful game I've seen so far. I think you'll place really high in graphics. I also love how chill and simple it is.
Great submission! I totally think you could take this idea further.
Great game! The retro gameboy style is great and I really like the idea. I noticed how the people get a little janky when bumping into things. It looks like you're using unity. If you're not already, it might make it less jittery if you do movement like this instead: `rigidBody2D.MovePosition()` If you use the movePosition method on the rigid body instead of moving the transform it should perform better.
I love the visuals, the one thing missing for me was some cool audio
Cute. Fun art. Some background music would be nice, but the time limit does make that hard for sure.
pretty great to have an online Etch A Sketch
Great art, awesome feel. A future version could maybe have more variety. I think sometimes I did the right order but it still didn't work, but some little bugs are to be expected in a jam game. Overall I loved it though.
Great stuff, it would be cool to see what you could do with some more time.
Very original idea I love it! Casi nunca se ve un juego que es puzzle+music.
Oh wow, I will be shocked if you guys don't win. The cutscenes and animations were amazing. The music and sound was perfect. The whole art style is great. You obviously put a ton of effort in. The way the camera flips around is way cool too. I like the original mechanic of throwing yourself to where you need to go, it's not necessarily the funnest way to move through a level but it's unique and really cool. Well done! This submission almost makes me feel bad about mine because I probably only spent about 10 hours working on it.
By the way, such a beautiful ending.
Awesome pixel art, but I agree with the other comments, the lack of music and lack of challenge takes away from the entertainment of it. I also couldn't figure out if I was supposed to run into stars or avoid them.
Awesome little game! I really love the audio and visual feel. Obviously an animated character would be good, but it wasn't a big deal at all. I also really like how the second to last level got pretty intense. If you end up adding more levels I would love to see more like that one.
Really fun idea. The graphics are great as well as the overall mood of the game. I also had issues with super fast look speed, so I got a headache really fast.
Super cool game! I love the visuals and the strategy it takes to win. Some chill music would really enhance the mood.
Awesome game! I really liked how creepy it was. Took me a bit to figure things out, but I really like the mechanic of behavior based on where the light is shining. Great job! It was my first jam too, so I appreciate the effort you made.
I tried to download the mac version but I get this message `You canât open the application âShrinkingâ because it may be damaged or incomplete.` Not sure what the issue is.
Looks great, I like how it gets more and more confusing as you bump into things and get rotated all weirdly. I played on a trackpad, so controls weren't super great, but I'm sure it's much better with an actual mouse. I also liked the creepy music.
Awesome game! I love the controls, the visuals, and the AI. Sound effects are great too. The only thing missing is some fun futuristic music.
Very beautiful. Not super fun, which probably isn't the point. But I love the art style and the mood the music gives.
Great game! The music fit really well although it did get a little annoying after a while haha. I love the art style and the level design is really good. Some of them have the closing in walls timed so perfectly that you get a really good feeling of haste.
LD58 — Collector (12)
Rujum Jare by Yoav Kagan 2025-10-21T15:13:32Z ♥ 1
Very nice! It's relaxing and challenging at the same time. Also, it cracked me up when I would accidentally smack into my stack and send rocks flying. Great submission!
Sherd by xlambein 2025-10-17T16:36:43Z ♥ 1
Nicely done. I personally would have preferred keyboard controls I think, but that's not a big deal. If you had had more time it would have been fun to see some animations on the dog and sheep, and maybe a separate entrance where the sheep sometimes try to escape or something. But for what you got done it's pretty solid. Well done!
Spaceship Scrapdown by jabzey 2025-10-17T16:31:58Z ♥ 1
Very cool game! Probably the most fun I've seen so far. I think the only thing missing is improved visuals, so they actually look like ship parts. But apart from that, it's a great concept and solid implementation, well done!
Stamp Collector by grid96 2025-10-17T16:26:24Z ♥ 1
Very nice! It's very cute and fun. Moving things around the screen to make room seems kind of annoying at first, but it eventually just gives the game a lot of charm. Love it!
BALL COLLECTOR by kanelisokeri7 2025-10-12T19:06:07Z ♥ 0
Good effort. The jump feels a bit weird, looks like you're just increasing the y-position. There are probably some great tutorials for jump mechanics in Scratch, I recommend looking into that. Not a terrible game though, you got something done and that's worth celebrating. Great job!
biologist by ne40k 2025-10-12T19:03:13Z ♥ 2
The art isn't bad, too bad you weren't able to get more done. That's ok though, game jams are a learning experience and next time you'll be able to get more done and understand scope a bit more.
Clean That Garbage! by robert18 2025-10-09T20:52:06Z ♥ 1
Cool game, the theming for tower defense is fun. I struggled to get points, not sure what was going on. Overall nice entry though.
Heart Collector by khaotom 2025-10-09T20:48:26Z ♥ 1
Very nice! It took me a bit to figure out how everything works, but it was still fun even before knowing what I was doing. I love the audio and visuals, very moody. The gameplay feels great too, well done!
Duckollector by ghettobastler 2025-10-09T20:37:02Z ♥ 1
Awesome game! Probably my favorite so far. I love the visuals, audio, fun gameplay, and the unlockable stuff made me smile. Really well done!
I do wish I had more days though, I wasn't paying attention to that and ended up losing when I think I was on the right track.
Crumbs by leparlon 2025-10-09T20:29:55Z ♥ 2
Very funny. It was evil and frustrating, but in the perfect way. Great take on the theme!
Adult Life by kremlebot 2025-10-06T19:49:29Z ♥ 1
This game is brutal! Almost as brutal as real life. Great game. Haven't gotten remotely close to age 60 yet
Pure soul by SiluetSalat 2025-10-06T15:41:33Z ♥ 1
Cool game! I'd love to see it taken further. The way where you have to actively target enemies and use the ability is a cool variation on traditional RPG combat. I'm not a huge fan of the drag and drop mechanic for using the abilities, but that could easily be improved with a right click or something, or even hot keys for abilities.
Also, it was a bit of a pain adding souls and abilities each time. Persisting those would be nice.