Foon → Ludum Dare Explorer → Users → WoooWooo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Firelighter | compo | 911 | 2.95 | 2.62 | 3.55 | 4.02 | 3.42 | 2.75 | 2.33 | 2.76 | |
| 2017 | 40 | The more you have, the worse it is | Aimmo | compo | 664 | 2.47 | 2.47 | 3.19 | 3.64 | 2.17 | 2.23 | 2.15 | 2.29 |
The theme connection eludes me, but otherwise this is an interesting clicker. I could not save Christmas everywhere in the world lol! Would be nice if scrolling was a bit faster but zooming out all the way made one realize how bad one was at saving xmas!
Would be cool if you could hit multiple cats with one thwomp!
Quite pround of my 8!
Who dares walk behind me to check my ever important work!
Used QB64 as well. The story seems very heartfelt. Not really any gameplay though.
Very very cool game! I dont like clicking so much, but this game sure made it interesting!
I think the unlock is a bit slow. Took a long time to get 50, and that didnt unlock anything good, so I didnt want to try and get an additional 100. (Maybe 5 points per pickup instead of one?) That said, the controls are kind of fun (though weird) but the level gets a bit repetitive even with randomized item location, since enemies always seemed to do same firing pattern.
Nice controls, some of the contrast made it hard to know what was a piece and what was being placed.
Quite good, though the snakes were super tough! Couldnt get past them.
Interesting. Somewhere along the way though I couldn't research "Swim" and I was unable to walk on water...not sure what I did wrong there but that halted some of my progression.
I like to think that there is only 1 doll in this game!
Its kind of weird how the background stutters a bit when hit (maybe suggesting you are slowing down, but it feels weird!)
I like any game that lets me get followers without having to follow other people. Well done.
I like the pickups art!
Rocket sometimes jump? The spacebar to jump is working super inconsistenly on my machine (like 1 every 4 but random)
"Reginald" has defeated the great "Via Telephone"!
The flower spawning sometime took awhile to make something I could actually jump to. Other than that, pretty neat lil game.
Shoot through walls OP, but then NO WALLS!
Yeah, sorry guys, got my level editor working super late. Originally there was going to be puzzles that required you to use the aim spread as there was going to be sections where your view would become locked. Glad to hear you folks are liking the concept though!
Oh, loading from text was pretty great. Cranked out the three levels here in about 30 minutes (but alas those were my last 30 minutes). Ideally, I would also have an in game editor (that saves to text, but then I wouldn't have to make them in a text editor). And yeah originally the idea for requiring more ammo would be some puzzles would lock viewpoint and then you would need to have a certain aim spread to hit a target or something similar.
Really cool idea. At first I didnt realize time did anything, but then, haha. Wish jump button was separate from up, as it is the controls feel fretty wonky (for wall interaction)
I got all da ninjewels!
91 Baby! This is pretty cool. I am not sure if there are only set coins or if they spawn, but if they dont spawn it would be cool so then you could keep collecting as opposed to getting to a point where there aren't many left (which has its own benefits of being a fun maze puzzle then).
Would be cool with some level variety, controlling the ball was actually pretty fun, might be nice if the ball didn't feel quite so heavy and was a little more responsive.
I am no longer keeping you alive ;)
Loved the visual style! Cool that you came in to the jam with a tool in mind and made it work
Updated description with explanation and controls, yeah, they are a bit wonky, haha, thanks for powering through them to try the game everyone!
@kevinworkman Ooh, very interesting thought there: "twist on snake", it totally feels like that sometimes! The fire spreading to adjacent green squares is randomly determined, with the chances being higher the taller the flame is. So the fire is a bit unreliable!
@kjscott yeah, the countdown was an idea I thought would solve the issue of having a lot of different types of powerups/moves but I think there is probably a better solution, and at the very least my game could introduce it better
@mental-inaction and @justcamh thanks for the feedback, definitely needs balancing that leads to some strategy/tradeoffs with the abilities
Loved the character color customization you had in the menu. Fun to protect my mushroom for a bit. I thin the high score screen says you self picked your mushroom even if you didn't. But yeah, nice job, cool graphics, how long have I been protecting this morel...days and days if I am counting the sunrise correctly ;)
Lovely! I felt pretty pro catching an off screen star!
Took awhile but I did succesfully get a card through, woot!
Interesting game. I did find a bit of an exploit, if you move diagonally, the first guy can never catch up to you because you go faster than him when moving diagonally. Just a heads up. But I like the idea that killing them too quickly is dangerous, notice stuffs!
Never quite figured it out? I keep getting invalid placement and WASD doesn't seem to do anything in play mode? Would be cool if you post some more tips for playing in description, but maybe I am just missing something obvious...
Thanks @clayton-does-things rotation was a big help, and I now have beat first level and almost made it over the gap!
Got a blank grey screen when I tried to run on windows
Based on the tut, seems like a cool idea, like tho background music!
Very cool! Never have I played something like this. Worked great with both clients. Might want to consider a filter for some of the submitted words, or edit the dictionary to avoid some swears/slurs.
@taffaz i think it was the n word I saw that made me think it wasn't filtering for offensive words, but glad to hear its filtering some