Lessons learned so far: - Make it obvious that you can kill lizards - Explain the loop mechanic or make it more obvious - Also highlight tiles around enemies and perhaps the ship - Only because you describe one thing doesn't mean players automatically will understand the other 10 things in your game - Give the game to wonderful strangers so that you can get great feedback
Thanks for all the kind and honest words! We truly appreciate you all! :rocket:
We are already "at it again" trying to make a full game out of this one! We'll se where it takes us. First we need to spend some time with the other cool games in the jam!
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@recher Will definitely check out Minit! And "collaborate by yourself" is such a good description.
If you play the game a few more hundred times I'm sure you will encounter yourself in some way or shape.
@lachezar-hubanov Thanks, really appreciate that! Grids, yes, we totally overlooked this one.
@invader Good point! Initially we didn't really plan on having only one player on the field, that came from when we started designing the levels in the last few hours. So in hindsight that would've been a great addition.