FoonLudum Dare ExplorerUsers → dlowe

dlowe

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201841Combine 2 Incompatible Genressequencer tower defensecompo3143.443.213.784.073.383.422.272.81
201534Two Button Controls / Growingneon falljam5003.343.243.243.903.172.7053
201532An Unconventional Weaponpizza slapjam7322.962.762.273.962.773.123.462.9646
201431Entire Game on One Screenboop beepjam6313.062.922.583.503.032.782.752.7144
20132710 Secondsdonut panicjam5832.312.042.422.252.362.142.742.2545

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by dlowe

LD27 — 10 Seconds

Run, Bun, Run! by jsspiegel 2013-08-27T07:02:00

That was entertaining. Nice work :)

Who cares zombie-swingers from Venus on the Yellow Submarine? by bukt 2013-09-15T17:52:00

Very impressive, and quite fun :)

Shift by Taiters 2013-08-27T03:34:00

This was fun! How many levels did you make?

Magic Power = 10x by Koltiman 2013-09-15T17:23:00

Impressive. It was a little tough to figure out what I was trying to accomplish on the first level, after that it was pretty simple. Twist ending made me laugh :)

North Exit by kazukishida 2013-08-28T03:01:00

Very scary, well done with the sound and ambiance :)

Dirty Rotten Seconds by siat 2013-08-28T02:43:00

I think there are some bugs with resetting the game between rounds -- definitely seemed like I lost instantly a few times.

Really impressed with the music, and the overall polished feel. And fun!

donut panic by dlowe 2013-08-27T06:48:00

Thanks for the feedback!

I've updated the description with a bit more detail about the gameplay: you can stop the monsters by stomping on them, until they eat a donut, after which they stomp you. And there's no winning condition.

@Vaughn: 2-4 FPS: ouch. I'd assume the network was to blame -- I basically didn't do any work on optimizing what goes over the wire (e.g. delta compression) or compensating for bad network latency (e.g. client-side prediction). If you want to give it another shot, installing it locally should be reasonably easy....

Thanks again!

donut panic by dlowe 2013-08-28T17:36:00

@Tifu: Good point. Fixing.

@archaeometrician: Thank you!

Hunger Clock, Literally by Vaughn 2013-08-27T03:42:00

Fun! The jumping felt a little off, and I couldn't figure out how to consistently break blocks. I am impressed :)

Waifu Quest by bryGPO 2013-08-28T02:52:00

goofy :)

Hobaton Kingdom by Feffers 2013-09-15T17:29:00

I love the turn-taking mechanic.

Ten Second Takeoff by Taylor 2013-09-15T17:59:00

Cute. I enjoyed it :)

10 Seconds by 3ndo 2013-09-15T18:02:00

Resetting the letters every ten seconds: harsh!

LD31 — Entire Game on One Screen

Castle Dice by cacciatc 2014-12-09T07:46:00

Definitely a bit of a confusing interface, but the idea is very neat and it's well-executed. Thanks for the game :)

Save the Gifts by JacksGamesSucks 2014-12-08T23:40:00

thanks for the game!

Final Swap by blackmagic 2014-12-09T01:06:00

Impressive! Very stylish, and a very cool concept. Thanks for the game :)

Entire Screen of One Game by Tom 7 2014-12-10T20:56:00

O_o

Glow Drop by Gamepopper 2014-12-09T21:58:00

Thanks for the game :)

Behind The Fog by fullmontis 2014-12-11T09:08:00

Well, I *was* going to sleep...

boop beep by dlowe 2014-12-09T00:40:00

Jetpack is a good idea, thanks. Maybe in v2 ;)

Pixplorer by Nega Drive 2014-12-11T00:39:00

Thanks for the game!

Baldaquin V by Marcellus 2014-12-11T00:31:00

I like the idea, and I like the triangles :) Even with the tutorial, it took me a while to figure out the interface... and then once I got the hang of it, it was pretty shallow (in the sense that I didn't need to do any significant strategizing) and easy. Still: kudos on the neat game, and thanks!

King of the Castle by adamwfindlay 2014-12-09T00:39:00

Thanks for the game!

Reindeers On Strike by toinfiniityandbeyond 2014-12-11T04:28:00

HA HA HA HA :)

HexaPong by fancypants 2014-12-11T00:44:00

OOoooh, fun :)

Extremely challenging until I wrapped my head around it. Thanks!

Kram Keep by Knighty 2014-12-09T00:30:00

I'd love to give you a great rating, looks like you've opted out :/

Well: this is very impressive and fun. I got stuck on the lower part of the castle after getting the double jump, and quit out of frustration of having to re-do that long sequence of jumps, only to be killed by the shooter next to the ladder in the corner :P

Anyway: very impressive. Nice work :)

Call Center Sim by nuiguy 2014-12-08T23:28:00

thanks for the game :)

Bloody Mess by karol 2014-12-09T01:19:00

Fun way to make a bloody spatter pattern :D

Pro tip: don't IDDQD and then leave the game running while you go get coffee.

Thanks for the game!

Cube Shooter 31 by cachila4408 2014-12-08T23:48:00

The controls felt really slow to me. Multiplayer was neat, and the music is very nice. Thanks for the game!

RIZUMUDEKATTO by EquipeJAM 2014-12-11T04:19:00

Thanks for the game! You probably need to penalize dirty cheaters like me who ignore the timing and just spam the button :)

LD32 — An Unconventional Weapon

Grow My Thing by ChronoDK 2015-04-20T20:16:00

O_o

MV by Incredible Ape 2015-04-21T05:36:00

Sweet. And challenging!

Carroty Wars by lurils 2015-04-21T05:46:00

That was fun, and very challenging. Thanks for the game!

ICE CREAM by little_polygon 2015-04-20T21:05:00

Thanks for the game!

Get the Game! by xirion11 2015-04-21T00:55:00

Thanks for the game!

Blackboard Wars by KedumeBits 2015-04-20T20:13:00

thanks for the game!

Intergalactic Alien Boy Band Conquest by Lady Beardo 2015-04-20T22:07:00

thanks for the game!

Can i fly? by komjaur 2015-04-20T23:35:00

The controls didn't work at all for me, unfortunately. Looks like a neat game, but I wasn't able to play :(

Mystic Stickup by Beardo Games 2015-04-21T05:40:00

Thanks for the game!

Mower by insane66 2015-04-20T20:40:00

thanks for the game!

CatAclysm by MaesK 2015-04-20T20:33:00

That was super fun! Thanks for the game :D

Extinction Explosion!! by sugarbyte 2015-04-21T00:46:00

My life is substantially enriched by having experienced this game. Thank you!

Remote Control by Geckoo1337 2015-04-20T20:57:00

Thanks for the game!

Spread The Village by Luminar 2015-04-20T20:52:00

we enjoyed blowing everything up with lightning strikes ;)

Glorch's Great Escape by wg_phancock 2015-04-21T00:28:00

fun!

Bad Tummy Bunny by PachowStudios 2015-04-20T21:25:00

Thanks for the game!

Burd Turd by thumbgarden 2015-04-20T20:07:00

thanks for the game!

Lasers have recoil, right? by th4t 2015-04-20T23:45:00

Thanks for the game!

LD34 — Two Button Controls / Growing

Robot Frost Eagle and Worm Big Rescue Adventure by sP0CkEr2 2015-12-16T03:50:00

Hey, another member of team made-a-game-with-my-kids. High five!

This was great. The first level was easy enough to forgive me taking a couple of minutes to figure out the mechanics and goals, which I appreciate. Mechanics reminded me of the old blockade/snake games, with an original twist. After a couple of levels, I found myself increasingly irritated with the robot frost eagle's tendency to aim for all the obstacles. CAN YOU JUST STOP KILLING YOURSELF FOR 3 SECONDS WHILE I GO COLLECT A GEM?

Thanks for the game :)

S(p)eed by Dayko 2015-12-21T23:53:00

Excellent fun. And difficult!! Thanks for the game :D

Growing battle by S0rax 2015-12-20T20:01:00

The WSQD controls were unplayable for us, and the scrolling was quite broken as well, unfortunately. Looks like a neat little game, but we were unable to play, really :(

Growing Xmas Tree by Webravenz 2015-12-25T17:24:00

Aww, cute :)

Rolla Grolla Arena by Xanjos 2015-12-20T19:56:00

I loved the idea, but we found very quickly that (at least with just 2 players) it was too easy to end up deadlocked. Also way too easy to self destruct. With a bit of balancing, this could be a fun party game. Thanks!

Cutesadoopsi by PizzaPranks 2015-12-21T23:39:00

Hmm, how long does it take to evolve the critter? Seemed like a cute concept, but I couldn't get anywhere :/

Snow Goat Avalanche by loxo 2015-12-21T00:07:00

This is a fun little game! The title might be the best part :D

The controls feel really "jumpy"... I think because there's no acceleration between 0 and top-speed. Makes it very hard to make the kind of small adjustments that would be needed at high speeds.

Thanks for the game!

neon fall by dlowe 2015-12-21T20:05:00

I just got to 10 points! I wasn't 100% certain that it was possible. The scoring scales logarithmically, while the difficulty ramps linearly.

Orbital by OldPeculier 2015-12-18T19:12:00

Level 8 :D

This was a sweet twist on a retro classic, and I loved it. Thanks for the game!

V BALL by longloaf 2015-12-15T09:02:00

Great game! Eventually got too hard, but I think I'll come back to it later :)

Parse The Sky by dustyroom 2015-12-15T07:52:00

Nice graphics and music. We couldn't get used to the odd controls :(

Ortogonalis by pjimmy 2015-12-15T08:02:00

The in-game instructions made no sense to us at first. Once we got used to it, really enjoyed it! I thought it was hilarious to choose to use 1 of the 2 button controls for "pause" while the other button does 3 different things. And the 'game over' screen really startled me! Thanks :)

Shivering by ztiromoritz 2015-12-20T20:06:00

Thanks for the interesting and oddly addictive experience :)

Reach by huminaboz 2015-12-15T08:26:00

Got to 3626!

The controls and goal were pretty unintuitive at first, but once I got the hang of it, it was neat and fun for a few minutes. Not clear if there was any kind of goal or advancement? Anyway, fun -- thanks for the game!

Handshake Sim by fixedgerald 2015-12-17T04:41:00

Bwaaaaaa ha ha ha :D

Almost the perfect handshake simulator. My only advice would be to add a few frames of invincibility after getting hit; I found it annoying to be killed from 2 health by a well-timed pair of obstacles.

Thanks for the game!

Spindulum by yuigoto 2015-12-26T19:23:00

Thanks for the game!

ScaleFlexes by ansoneh 2015-12-19T17:33:00

Thanks for the game :)

Stardust by Aaranos 2015-12-20T19:47:00

Thanks for the game :)

Nomnivore by Jelinib 2015-12-15T09:18:00

Graphics and sound were adorable, and established the mood nicely. Loved your spin on "2-button controls". Thanks for the game!

Chicken vs Smoke by eprincev 2015-12-21T00:11:00

Heh, thanks for the funny game :)

Donut Dash! by trexmix 2015-12-21T00:15:00

Seemed like a sweet idea (GET IT?) but we were unable to play because we don't have a mouse with a scroll wheel :(

Let it grow by middenkwaaii 2015-12-15T08:17:00

Fun idea. It wasn't clear whether there were any goals or ways to win/advance the game. And the "change gravity" was really hard to use, because it felt like the controls became reversed. Still, it's an original and fun idea, and thanks for sharing it! :)

Birds of Borg by emmes 2015-12-16T03:38:00

Very, very neat idea! I think this has a lot of potential. As it is currently, I think the chaos of the initial melee makes it feel luck-based instead of skill-based. If I survive the initial melee with more birds than my opponents, I win. The AI is also probably over-aggressive. But these are pretty minor points: on the whole, this is a very neat, very original game. Thanks!

Jay in Love Garden by Namek 2015-12-24T22:52:00

Thanks for the game!

Let Me Explain by OwT 2015-12-24T22:57:00

Thanks for the game!

Qube Invaders by TheKB 2015-12-24T23:07:00

Inability to aim was frustrating to me (it felt like hitting the enemies was a matter of luck, rather than skill.) Sweet music and nice little game, though!

Darkness: A modular Audio Sound Scape by SineGlitch 2015-12-15T08:09:00

Thanks for the spooky experience :)

Fight Boý by ssodelta 2015-12-25T17:31:00

This was great! Thanks for the fun :)

Auxochrome by yuotta 2015-12-17T04:54:00

Very cute and very well executed game; I'm impressed! Unfortunately way too much clicking for my poor wrists to handle. Automatic rapid-fire, or else *significantly* less hits required to kill enemies, would make the game much more playable for me. Thanks for the game!

LD41 — Combine 2 Incompatible Genres

Shootanoid by drludos 2018-04-24T19:26:11Z

This is a really neat idea. I'll echo what's been said above: the controls could use some refinement to make it feel like the player has a bit more control over their fate. I was very glad that dying wasn't super-punishing, once I got a few levels in!

Thanks very much for the game!

Meta Defense by ragnta 2018-04-24T20:33:36Z

I love tower defense games. This is a neat take, but I think the complexity might be too high -- I didn't really understand all of the mechanics at work. Still, I played for a bit and enjoyed it.

Thanks for the game!

sequencer tower defense by dlowe 2018-04-23T03:47:42Z

@abraxas-interactive this was my first pico-8 experiment, and my impression is: we get a modern (powerful) CPU attached to extremely constrained input/output hardware. I was afraid I'd break it with hundreds of creeps and/or particle effects, but so far, no problems :)

sequencer tower defense by dlowe 2018-04-23T04:07:39Z

@KScorp yep, fair enough. Actual spamming isn't supposed to work (there's a cooldown on the button, but it's not super fine-tuned.) But you're totally right about the gameplay if you try to build a maze and go late: the rhythm tapping gets painful.

sequencer tower defense by dlowe 2018-04-23T04:48:48Z

@neverautomatic thanks :)

sequencer tower defense by dlowe 2018-04-23T05:21:49Z

@steve-sparkes thank you! Glad you enjoyed it :)

sequencer tower defense by dlowe 2018-04-24T19:20:01Z

@bitjester-media I am equally bad at multitasking, which is why there's a pretty long delay between waves. For me, it was usually enough to make adjustments to my towers, and then focus on rhythm during the actual wave. (But if I decide to work on the game more post-ld, I'll probably add an easier mode where the wave doesn't start until triggered in some way.)

sequencer tower defense by dlowe 2018-04-24T19:23:29Z

@drludos thank you! What did you think of TIC-80?

sequencer tower defense by dlowe 2018-04-27T03:40:33Z

@rombus glad you enjoyed it!

If you want to get a bit further, try building a maze to force the enemies to stay on screen and in range of your towers for longer. I usually start something like this:

Screen Shot 2018-04-26 at 8.37.24 PM.png

... and also, you get bonus towers after each wave if your rhythm was particularly accurate :)

Super glad you enjoyed, and thanks so much for the feedback.

sequencer tower defense by dlowe 2018-05-01T20:42:21Z

@guckstift thanks for the feedback, and I'm glad you enjoyed it!

A sound cue on successfully hitting the rhythm would be good, but I actually hit a limit of pico-8: there are only 4 audio channels!

Rex McFury: Public Defender by minibobbo 2018-04-25T18:50:58Z

Hilarious concept, well executed. Voices were sadly incomprehensible, but I just pretended they were saying something funny ;)

Thanks for the game!

MyTurn BR by outbreak 2018-04-26T00:27:31Z

I won! Thanks for the game :)

Similize the Savages by silkworm_sweatshop 2018-04-26T00:39:00Z

Your sprites are adorable, music is charming, controls were very smooth, and the tutorial did a good job carrying me along & introducing mechanics. I really enjoyed the first few minutes, and then, as others have pointed out, the game seemed to play itself (except occasional robot rampages.)

Anyway, impressive work. Thanks for the game!

Streets of Style by bendmorris 2018-04-23T04:48:10Z

That was hilarious and very fun. The sprites and animations were spot-on, & the music worked well with the game. Nice work :)

Thanks for the game!

RUN JUMP TYPE by ppNovAqq 2018-04-23T03:00:18Z

Very cool idea. Like @niksg I really liked the discovery aspect.

There was at least one "blind jump", which was scary... and then the next spot I thought was going to be a blind jump just killed me :/

Checkpoints would be nice, too. The pace is pretty slow, so sending me back to the start felt really punishing.

Thanks for the game!

Space Trader by multiplexor 2018-04-24T21:00:12Z

Very nice work, and fun to play. Graphic quality is excellent, and the idea is simple but well-executed.

I would have liked an option to skip the (very slow) pre-level scene each time I died. It got tedious while I was still figuring out the controls and mechanics. The somewhat sluggish actual gameplay didn't bother me, and seemed fitting given that I was flying a cargo ship.

Thanks for the game!

BREAK // HELL by Incredible Ape 2018-04-24T19:17:31Z

This is really fun! And very hard!

It seems very polished, to be honest. If you're looking to expand/elaborate, I'd love to see your take on breakout "power ups" with the twist that the upgraded projectiles come back at you :)

Thanks for the game!

A Quest for the Musical Fruit by johnnysix 2018-04-23T02:17:16Z

MORE PLEASE :)

Platform Hero by Rombus 2018-04-24T20:43:20Z

\o/ pico8

Good concept, & impressively polished for a ludum dare entry. I liked the visuals a lot.

A wee bit more in-game help during the rhythm sections would helped me a lot -- it took me quite a while to figure out that the first playthrough was "watch and learn" and then the second was "now your turn". I think it's a good idea, mechanically, but the mechanic isn't well conveyed to players yet.

Thanks for the game!

Puck Off by Matthew Roelle 2018-04-23T02:39:21Z

This game is pucking amazing and hilarious. The physics are perfect. I fell out of my chair laughing, the first time the announcer complimented one of my shots :)

I'm not sure why you didn't make the whole arena fit on a single screen? The scrolling was awkward at times.

Thanks for the game!

Anysma by Chris Magnuson 2018-04-23T05:02:17Z

That was way more fun than I expected, and very satisfying to finally win :D

Thanks for the game!

VRn't by Michael Clavell 2018-04-24T21:11:28Z

This is a work of art.

The actual hitboxes and fighting mechanics weren't perfect, but who cares? I tripped on a roomba and was slain by ninjas at the SAME TIME!

Thanks for the game!

Five Iron Frenzy by Brandon Anderson 2018-04-24T18:07:15Z

Now this is a golf game I can get into :)

Thanks for the fun!

The Fish and the Furious by Relsqui 2018-04-23T01:26:47Z

I love that in "chill" mode it's just a fishing game where I need to drive to a new fishing hole every 30 seconds or so :)

(Car)ds by danes1111 2018-04-24T16:55:46Z

Never thought I'd say "I need to topdeck a left hand turn", but here we are :)

Thanks for the game!

Bebop's Breakout! by don.shinski 2018-04-24T07:25:09Z

I love the absurdity of playing a text game through a point&click interface (and with voice acting! Ha!) Nice :)

I got stuck really quickly, unfortunately, so I don't know how many more silly/absurd jokes I missed.

Thanks for the game!

Yaxis by TimeLoad 2018-04-23T02:06:13Z

HOLY CRAP what an amazing idea. The moment when what I was seeing "clicked" for me was SO satisfying. Awesome. Thanks for the game!

Wordslide by TravisChen 2018-04-24T06:57:41Z

What a blast to play! The controls were definitely a bit wonky at times, but worth it. I really hope you polish and fine-tune this, it's a fantastic idea :)

Thanks for the game!

Deep space - cards battle by Serious07 2018-04-23T05:33:03Z

I enjoyed this as a fun, straightforward shmup. I quite liked the music, too :)

I have to admit that I didn't really "get" the card aspect. If I understood correctly, each card represented the only "action" I would be able to perform (w/spacebar) until the next selection? Not sure. Is there any way to "combine" card actions, or upgrade the ship over time?

Thanks for the game!

TypeBoxer by KScorp 2018-04-23T03:41:01Z

Thanks for the game. The random words made me laugh a few times, and also got me killed ;)

Arcade Typing Shooter by Badical 2018-04-23T04:25:51Z

Loved your sound effects :)

Thanks for the game!

Kingdom Crush by Hannah19 2018-04-24T06:36:42Z

Very impressive first effort, and a cool game. The NPC art was excellent.

Well done!

Runnervania by BitJester Media 2018-04-23T05:19:06Z

Super fun game and cool idea. Physics were weirdly floaty but fine once I got used to them.

Thanks for the game!