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kazukishida

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsNorth Exitjam1803.373.112.802.833.533.941.644.2950
201326MinimalismSolacejam2663.152.643.153.723.793.721.713.6866

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by kazukishida

kazukishida leaves an average of 18.7 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (1)

Memories ~ of a Gacha Tale by tastelikecoke 2018-04-24T05:32:42Z ♥ 1

I wanted more time with Arisa :( Interesting concept! I'd like to see the RNG/random mechanic expanded further. It can get frustrating during high-stakes moments (do I open the notebook or not?!?!), but the idea makes me want to see more!

LD27 — 10 Seconds (25)

Potato Lagoon by rezoner 2013-08-31T15:10:00

Awesome work man! Loved the art style, the sound (haha were those recorded with your voice?), and music! Hope you'll release it on Soundcloud too! (or maybe you already have but I've yet to check) I was a bit confused at the movement and aiming controls, but I eventually got the hang of it.
Great game! :D

Wormholes by themushroomsound 2013-08-30T06:41:00

Now this is a very interesting take on 'randomness', giving the player some form of creative control over it. Nice! It was definitely challenging as well haha!

Maybe you could allow the player to restart the level with the same recording in future iterations of this game. :D Repeating the recording again and again seemed to break the pace of the otherwise intense and fast gameplay.

Great game man! :D

10 10 Second Game Design Lessons by douglasv 2013-08-29T15:12:00

Great, short but sweet lessons, haha! Loved it! :D

I think it would be okay to edit your entry as a Jam entry, so that it could still be rated properly. Cheers! :D

Point One Hurts by Tom 7 2013-08-29T15:02:00

gerdermit I don't understand it still T___T I'll be back with this! I won't rate it till I understand it!

Time Flies Straight by mrspeaker 2013-08-29T14:23:00

Amazing man, I felt like I was trippin' the whole time, with highfalutin concepts of time and stuff! Hahaha, great weird game! :D

V229 by Inf 2013-08-29T14:10:00

Nice game man! The graphics were particularly cool. The grid indicating your battery life was a bit counterintuitive, but since it covered the whole screen, it was way easy to see if you're out of batteries haha!
Haven't yet seen the epic outro the others are talking about. Will hopefully get to it! :D

Endless Run by gmaker 2013-08-29T11:59:00

Very well made! The mechanics were pretty slick, too -- once I got the hand of stabbing and jumping, and found out a good upgrade scheme, I was able to go through the game pretty easily, up until I bought all the upgrades and stockpiled about 500 coins haha! This could be expanded to become a pretty slick and addicting mobile game! Great job! :D

Regular Dungeon by Syawra 2013-08-29T11:31:00

Haha, the combos were indeed interesting and quirky! It felt weird to have such a grim setting and a hilarious context, though. But I guess that's part of your plan, haha! Great game! :D

TIME SHIFTER by Split82 2013-08-29T11:06:00

Oh my goodness. Oh my goodness. Oh my goodness.
This was so amazingly well done to the highest level. Everything from the atmosphere, the ambience, the amazing music, the lighting, texturing, mechanics, controls, feel --- oh my goodness man. This is the best entry I've played so far, and it even bests many of the Jam entries I've seen. Dude. Dude. Man this is just so epic. You have to continue this!

It lasts longer when you're a genius by Darien 2013-08-29T10:38:00

Haha, loved the interpretation of the theme! Was moderately fun -- it would have been more immersive if it had more eye candy, or good audio. Still, great writing, great game! :D

Origami Wings by team_cow 2013-08-29T10:33:00

Terrific atmosphere, absolutely beautiful music, and humongous eye candy! Perfect mood for you man, great game! Reminded me somewhat of thatgamecompany's flower on the PS3. Better controls, UI, and collision detection would make this game perfect! :D

10 seconds to run by Danvil 2013-08-29T10:11:00

Interesting concept! The cubed style looked really nice as well. Could do well with good music and nice sound effects. :D The controls were okay, except for the pretty unresponsive jump control. It made the later levels really frustrating to play D: Other than that, nice game! :D

Ten Second Time Machine by sans_seraph 2013-08-29T10:02:00

It feels like this could be very well expanded to an interesting game! The initial storytelling felt like it had a hidden depth that could be tapped better if expanded. I'd like to see where this will go. Good game! :D

Dance Instructor by st33d 2013-08-29T09:56:00

Very nice use of a timer on a text-based game! It was very thrilling and well-written. Would love to see an extended version of this! Great job! :D

Battle Switch Arena by endlosnull 2013-08-29T09:51:00

Technically impressive terrain generation (albeit causing some frame drops on my 5 year old laptop, but very understandable), and pretty fun gameplay. It kinda gets monotonous eventually, though, and I ended up looking at how the terrain can form and deform while shooting down the cubes haha! I think this concept can be expanded to become a more robust, fun and hectic shooter!

SILX by alvivar 2013-08-29T09:42:00

I liked the infinite jump mechanic so much, I actually didn't realize the 'right click to fly' control existed, haha! I also liked that you had to fly to the different locations in order to defeat the enemy, and that, far away, it would already start to shoot at you. It had that B-Wing feel on the SNES, and felt pretty cool for me as a prelude to the battle with the black things. If it had sound effects and a way to make the flight from enemy to enemy interesting, then this would be gold for me! Oh, and I had to give you no marks for the theme, since you left it out. :( Still, great job! :D

Anti - Explosive Babies by ToadieTechnika 2013-08-29T09:26:00

Interesting story and fun gameplay! I was a bit frustrated from the death when going off the screen, but it made it more challenging. Good game! :D

Ten-2nd Scientist by whiteravens 2013-08-29T09:17:00

Very well done! And hot damn what a very unique, playful interpretation of the theme! I only realized it after finishing the my 10th second place haha! Great game! :D

Cyanocide by nicotuason 2013-08-29T09:02:00

Very polished and unique, but very intuitive controls, nice minimal and tight UI! I especially like how you can maneuver to the general direction of an enemy ship, fly to it while firing, and eventually intersect paths with the ship --- it felt like a top-down dogfight! The way the enemy ships also waver when it's critically damaged really looked extremely good. Very well done!

I couldn't give you top score for audio, though, because for me, essentially, your game only had sfx. I listened to your recommended song while playing it, and it was really cool, but since it wasn't technically part of your game, I can't rate it with the soundtrack in mind, sorry. :(

Also, I'm not sure what relation it had to the theme. :O

Rude Bear Radio by Alex Rose 2013-08-28T08:00:00

Oh man, this exceeded expectations greatly, the homages were a lot of fun and insanely challenging! Great job! :D

This One is Called Anger by TheOtherMario 2013-08-28T02:51:00

Indeed it had quite some bugs, including the one as3boyan mentioned, but flying through space bumping into particles felt somewhat satisfying in itself, haha. Here's to pushing forward with your game! *cheers*

Run with the Revolution by local minimum 2013-08-28T02:44:00

sweet mechanic, man, but the controls were a bit wonky for me -- I couldn't quite get the hang of how fast or slow you went, and I had difficulty judging when I'd fall or not. Still, though, the mechanics were nice, and the integration of a scoreboard was a welcome addition, as it made me strive to get the highest score (but couldn't :P) nice game! :D

Switch by Friday 2013-08-28T02:29:00

Wow, haha, man, I had way more fun than I expected! The plane switching, while not a new idea, was executed very well and solidly. The puzzles were unusually fun, too -- it doesn't penalize you for dying lots of times, and actually makes trial and error fun and exciting! The way new mechanics surprise you at first also made it hilarious for me, haha (damn that rocket!). I guess what made it meld together was your good choice of music, as it made things light and fun! Great work! :D

Every 10 Seconds a Window Washer Falls to his Death by dom2d 2013-08-27T06:02:00

Looks, feels, and sounds incredibly polished! I had a blast trying it out man, great job!

Bob Won't Be Late by TeamBob 2013-08-27T05:15:00

Graphics were good, concept was also good, but I really had a hard time controlling the character :O The fact that it starts immediately without warning contributed to the negative feeling of being a bit /too/ rushed in learning the controls. Also, right clicking didn't work for me as well, since it's the web player. D: Still, I'd like to see what happens to this game in the future, as it can be a quick, entertaining game if executed well. :D

LD26 — Minimalism (30)

QbQbQb by rezoner 2013-05-25T14:17:00

We were too late in rating, but this was superbly amazing. Especially the music man. Damn.

Expander by iossif 2013-05-18T14:31:00

Deceptively simple, yet lots of fun! I didn't expect the gameplay to be addicting. The color based on whether the block was up or down was a really nice touch as well. The expansion and contraction concept is good, but the incentive of a higher multiplier (from what I understood) for expanding isn't too visual -- perhaps change the way it works?

Nonetheless, this got me hooked! Add in some more catchy music, and possibly an online leaderboard, and you've got quite a game. :D

A Square In A Room by PapyPilgrim 2013-05-18T14:10:00

Loved it man, it felt like a 2D Devil's Tuning Fork with the awesome visuals (and yet still remains simple and pleasing). The audio was a nice touch as well. I got a bit too frustrated at times with the pixel-accurate collision, though. D: (but that's not really your fault, it's mine haha)

Great game! :D

Be Still by metadept 2013-05-18T12:59:00

The mechanic is so simple, the results very cathartic. Amazing experience.

And Then There Was Silence by SeriousCreeper 2013-05-18T12:53:00

Graphics were perfect. :D I really had a hard time with the absurdly high jump though. D: I would play it with much more enthusiasm if that were fixed! :D

MinimalFive by ToadieTechnika 2013-05-01T13:15:00

Maybe it's just me, but I found the mini-games difficult. XD It was immersive and challenging, nonetheless.

And the self awareness of the whole game made for some very nice humor. XD

Auraline by Julian Ceipek 2013-05-01T12:44:00

I can only imagine what a hair-raising, surreal experience this might be with the Oculus Rift. And yet without one, it's already amazingly immersive. I don't think I'd like to see dark red lines anytime soon. x_x

Amazing game! :D

Mondrian Click by CherryNukaCola 2013-05-01T12:36:00

Very simple concept, clean and beautiful execution. I played much longer than I thought I would. The music and sfx were fitting as well. Great game! :D

Prototype by OnlySlightly 2013-05-01T11:38:00

This very strangely moved me much more than I expected. Then I realized that could very much be the essence of minimalism.

I gave you full points on mood and theme. And audio. Wonderful.

Refraction by Huskitch 2013-05-01T11:25:00

I can't run it on my system D: It reports that the LD26NewGame application stopped working, and it reports an APPCRASH. D:

I'm on Windows 7 Ultimate, 32 bit.

The Sentient Cube by Omiya Games 2013-05-01T11:13:00

Great game! Controls were a bit difficult once you got really big, but the art and music were great! The Credits stage was a nice touch too. :)

The Minimalizer by johnfn 2013-05-01T11:01:00

Oh god that was hard. DX The controls felt too fast/responsive, and man it's just hard. XD

It seems the turrets spawn in random locations? Because hot damn two of them spawned near an exit and it was near damn impossible to get through T_T

(EDIT: it seemed I was going the wrong way the whole time WTF XD)

But the good art, the wonderful music, and the absolutely hilarious dialogue make up for the difficulty. It was short, but sweet. I think I'd play this if you refine it and keep up the gold humor. And the music, keep that up! Add some sfx and you've got it :)

Also, I should mention that when you hold the jump key on a ladder, you become the Spiderman and climb like no one has ever climbed before. But given the humor in the game, I won't be surprised if did that on purpose.

Skware by tankete 2013-05-01T08:47:00

I can't play the game. :( It seems it's for 64 bit systems only? I'm on Windows 7 Ultimate, 32 bit. D:

Nothing Left by Gremlin 2013-05-01T08:46:00

The game screams good use of minimalism.

I loved the game,its simple, yet refined, graphical style, and the procedural enemies. As with the others, the random generation makes for some interesting patterns and gameplay.

I would have loved it better if you could control the player using the keyboard, though. I couldn't do the maneuvers I wanted to execute due to the (over?) sensitivity of the mouse. D:
I guess I'm just more used to controlling players in bullet-hell-esque games with the keyboard, though, so take this with a grain of salt.

Also, I tried running the Windows 32-bit version of the game, but nothing happened when I ran it. :O javaw.exe runs, but nothing seems to happen after about 30 seconds. I'm on Win7 32bit with JRE 7 Update 21.

Babel by Merkoth 2013-05-01T08:19:00

I had issues running the game (Win7 32 bit, JRE 7 Update 21), but after running a few times, it worked. :'D I realized what I was doing, though -- it seems clicking on the screen makes the game unresponsive. I ran the game several times, and each time, the game hanged when you click on it, no matter which click you used (right click, left click, middle click). I hope this helps in your debugging. :)

As with the others, wonderful choice of colors! For me, it had a sort of empty, creepy feel to it, as well as implying a desert-like theme.

I understood the turn-based style of movement, but I would have loved it if there was less wait time when you held down a movement button, and if you made the repetition less quick. I was either pressing on the arrows repeatedly, tiring myself out, or I was holding down the arrow keys, only to suddenly let go because I was turning too fast or going forward way too fast.

The battle system was okay, and I eventually understood how it works (thanks through the description above too :) ), though it would have been better if the game showed which attack the enemy chose.

The sound on the battles seemed to have bugged on me, though -- it seemed the sound effects were cut just as they started playing. I'm not sure if this was intended, but I found it strange, especially because the first time the sound effects played, it sounded longer and more complete. O_O

And my playthrough seemed weird -- after dying once, I replayed the game, killed one enemy, and got 600 atk and def. Is it part of the randomness? :O (I still died on a battle though LOL)

Still, looking forward on what you'd be doing with this. Cheers! :D

--kazukishida

Lethal Blow by TheSheep 2013-05-01T04:16:00

very smooth and cute art! :D also liked the music. mechanics simple enough that it makes me want to play more and the game is hard enough that it makes me want to play more. in short it wants to make me play more :D add more mechanics too btw! Great game!

Minimalist MAYHEM by DDRKirby(ISQ) 2013-05-01T04:08:00

Awesome game!!! I liked everything here man. The starting music was very catchy too. I think the spraypaint was op tho :D and bazooka is up (underpowered? :D) lol. Very addictive game. Best i played so far. Awesomely great game!!!

Super Rope Dungeon by Halfbus 2013-05-01T03:37:00

only had a problem when you stop upon casting the rope lol :D:D:D but still i loved how game was made also the lighting is pretty neat. music is also cool adding to the feel. Great game!

Continuus by Jase 2013-05-01T03:17:00

i got one part of the game as of now lol. there's something in the game that makes me want to understand the game more. i like the music it's very relaxing to hear. Great game!

LOOP by vandriver 2013-05-01T03:09:00

cool thing you did there where the elements react to the player especially the leaves when you pass through them! i enjoyed the music too! game play is fine for me but im most curious on the story. i'm still not finished but i will soon enough :D Great game!

Gallery by Andrew Shouldice 2013-05-01T02:56:00

Great game! i like the puzzles and the feel of the game. also the variations of the levels is very clever! very interesting to play! awesome game man!

One Blocky Room by evilDan 2013-05-01T02:47:00

art is great (given this minimalist theme). music sounded creepy to me lol but it's good! enjoyed the puzzle man you should make more. Great game!

Bladeless by kidevil 2013-05-01T02:40:00

First thing i noticed was the art! cool art and very smooth movements for the characters in the game. i had a hard time timing the buttons tho but still good enough! i'll continue on playing this. Great game!

Bird's Eyes by galman 2013-05-01T02:28:00

LOL at the thumbnail first of all. simple game but the music made me play further. same with other comments weird music but still good :D i also liked how you make that creature flap 3 times to play :D

Minimalism : Find the red Cube by Martin_Monosys 2013-05-01T02:06:00

I enjoyed playing the game. It was hard at first though but you manage to see the path if that "side" of the light isn't cut off. I sometimes get lost in the middle tho lol. Try to add more elements the next time you continue this! I also enjoyed the music. Great game man

Keep up the rhythm by jami 2013-04-30T15:16:00

Very simple -- cathartic even -- and fun. Very fun. :D The beat is simple, yet addicting. I played waaay longer than I expected haha XD

More UI (but not too much) would be a plus, such as displaying the time remaining. :)

Inverted by karlin 2013-04-30T13:52:00

The concept is good, execution can do a bit more work, especially on the consistency of the lava and water bits (got a bit confused there D:). The invert was cool, the music reacting to it was cool too, and the pacing of the levels (like how later levels built on the previous ones, albeit with the invert skill) was cool. :D

As with the others, it felt a bit too easy. I think that's because it's too short. :'D But still, great game! :)

Square Wars by stromchin 2013-04-30T13:20:00

Add in more UI, guides, and a smashing soundtrack, and this game is gonna be real good! Excited to see future versions of this game! Keep it up :)

Beyond Minimalism by SaintHeiser 2013-04-30T13:15:00

Amazing game! You're right, the theme and graphical style of your game is really much like ours, albeit you did much, much better in terms of graphics and music. XD

The added humor and surprises were great! And I love the ending, man -- it caught me off guard!

The sight of nature is indeed wonderful to behold. Great game! :)

Fortuitous by Follett 2013-04-30T05:41:00

Graphics are good. Controls feel a bit clunky at first, though if you get the hang of it, the air time is pretty darn cool. Gameplay is cool, but it can be hit or miss --- three of us played the game, and it took awhile to get used to the controls. One of us kinda gave up early on because of the jumping mechanic. Music is just right.
Overall, a good game. :D