FoonLudum Dare ExplorerLD26 → Prototype

Prototype

By onlyslightly

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CategoryRankScoreCount
Theme204.21
Mood154.08
Coolness363
Audio523.80
Overall993.62
Innovation1883.24
Humor2092.39
Fun2153.05
Graphics2623.24

Comments

haloflooder 2013-04-30 02:57

A very touching story, a surprisingly well made game for what it is.

thechris 2013-04-30 03:02

It crashed after the blue block pushed the first button and when I got to the cliff.

messiano 2013-04-30 03:33

I simply love it, everything just fits, but is it supposed to end suddenly at the cliff?

delfino 2013-04-30 03:39

Very enjoyable experience though brief, would love to see this game expanded upon! Great audio, controls felt tight, good "story" and visuals all while staying very true to the theme.

onlyslightly 2013-04-30 03:45

Thanks for the feedback guys! And sorry but yes, that's how it's supposed to end.

emmelineprufrock 2013-04-30 04:47

Expand on what you've made. I love what you've done with it so far. More puzzles would be fascinating.

lonestranger 2013-04-30 04:47

Interesting concept. Music added much to the feeling and helped build to the climax. It seemed like it was missing some middle parts, after the introduction of the squares. Possibly some more tension before the end just to give the ending more meaning.

cybearg 2013-04-30 04:48

Wish there was more to it, since the ending is abrupt, but I think that what is here is brilliantly minimalist. It says and demonstrates a lot with very little. The art style was striking and immediately appealing. I really enjoyed it! All 60 seconds of it!

eedok 2013-04-30 04:52

Interesting mood, super short. Not much as far as gameplay decisions but a nice little bite of mood.

depp 2013-04-30 05:22

You can walk off the left edge of the screen... Excellent mood though.

ryusui 2013-04-30 05:42

Short, sweet, beautiful. I loved the sense of every new screen expanding my perceptions - it's amazing how well you could tell a full interactive story with no dialogue and minimalistic graphics. The only problem I had with it is that the name doesn't quite seem to fit (and it's already been taken by an entirely different game), but that's just nitpicking.

joshua 2013-04-30 05:47

Very nice.

mildmojo 2013-04-30 06:00

I really respect some of the design decisions you made here. In particular, making the player the same speed as the blue block, but starting slightly behind, making it impossible to catch up. Great foreshadowing of stompy death, too, teaching the player what's next.

I do wish there was more! =)

yoni 2013-04-30 12:52

Keeps crashing in the middle of the 4th screen, is it a known problem? I really want to see where it goes :(

pinkerator 2013-04-30 12:56

Sadly that game crashed on 1-5 screens :( Very interesting what will be after!

pplo 2013-04-30 17:18

I loved the mood! Like everyone, I'd like to see more of this...

Keast 2013-05-01 01:08

Nice! Also, very fitting music :)

boiuna 2013-05-01 04:00

The mood, the feeling, the story. It's awesome. It's a Amazing game.

phase 2013-05-01 04:01

Very nice! Very quick, though. I really love the music, well done.

fritzendugan 2013-05-01 04:04

what an evil, cheap, horrible teaser of an ending. You should be ashamed. :P

In all seriousness, you were building up something pretty awesome here and it's a really a shame that it's so horribly short, conscious decision or not, if it was anything other than you didn't have enough time to add anything more, you made the wrong decision. Hopefully you finish this.

Also, nice music and sound effects. The gameplay fits the theme in a very real and deep sense, moreso than many other games who simply took minimalism to mean "an excuse for cruddy art."

timtimtimtim 2013-05-01 04:19

This is really awesome storytelling. Great job

monxcleyrproductions 2013-05-01 04:20

The audio was neat, but unfortunately I keep crashing on the fourth screen.

lpghatguy 2013-05-01 04:23

That was very emotional. Thank you for making this story.

jarrett 2013-05-01 05:59

Excellent entry. Game crashed a few times on me, but finally got to the end :)

moomoo112 2013-05-01 06:11

I thought the puzzles with AI was nice, but then it ended right after that, kinda disappointing

kazukishida 2013-05-01 11:38

This very strangely moved me much more than I expected. Then I realized that could very much be the essence of minimalism.

I gave you full points on mood and theme. And audio. Wonderful.

SuperlevelSebastian 2013-05-01 12:52

I'd be very pleased if I could see more of that. Is it normal that it crashes at their meeting?

stqn 2013-05-01 21:58

I liked the idea of a world full of lonely squares, and the cooperation. The player movement is perfect with its smoothness and subtle inertia. The abrupt ending gives a bonus point for the theme ;). Unfortunately I played it under Wine/Linux and there was no sound.

hd408 2013-05-03 23:51

Smooth design and controls, you certainly should keep working on it.

kill0u 2013-05-14 00:27

Nice game, great mood!

rafaelsales 2013-05-14 17:20

Good work. It's nice play this kind of experiments. Congrats!

2013-05-21 02:33

Really liked it, though I thought the crushing pistons undermined the nice subtlety of the message.