Memento XII by deepnight 2012-04-23T06:21:00
Wow.
Bon par contre, t'avais dit que tu ferais quelque chose de joyeux… :D
Foon → Ludum Dare Explorer → Users → kill0u
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Below the belt | compo | 320 | 3.44 | 3.33 | 3.69 | 4.05 | 3.62 | 2.36 | 2.85 | 71 | ||
| 2015 | 32 | An Unconventional Weapon | Ludum Dare to save your mom! | jam | 205 | 3.60 | 3.24 | 3.79 | 3.76 | 4.17 | 3.83 | 3.64 | 3.42 | 57 | |
| 2014 | 31 | Entire Game on One Screen | Tama | compo | 744 | 3.02 | 2.89 | 3.18 | 3.64 | 3.20 | 3.12 | 2.70 | 76 | ||
| 2014 | 30 | Connected Worlds | World Champions | jam | 381 | 3.23 | 3.46 | 2.79 | 2.46 | 3.15 | 1.68 | 2.04 | 2.86 | 90 | |
| 2014 | 29 | Beneath the Surface | Worm Quest | jam | 283 | 3.35 | 3.27 | 2.66 | 3.49 | 3.47 | 2.29 | 2.77 | 2.81 | 97 | |
| 2013 | 28 | You Only Get One | Try to fly | compo | 414 | 3.11 | 3.03 | 2.34 | 2.42 | 3.66 | 2.80 | 3.05 | 2.73 | 65 | |
| 2013 | 27 | 10 Seconds | Dig Dream | jam | 227 | 3.25 | 2.83 | 2.81 | 3.02 | 4.15 | 3.04 | 1.96 | 3.37 | 89 | |
| 2013 | 26 | Minimalism | Drug Hunt | jam | 84 | 3.65 | 3.57 | 3.50 | 3.43 | 3.89 | 3.91 | 3.78 | 3.79 | 100 | |
| 2012 | 25 | You are the Villain | Blob Revolution | compo | 406 | 2.90 | 2.64 | 2.64 | 2.33 | 3.15 | 2.51 | 1.63 | 2.89 | 100 | |
| 2012 | 24 | Evolution | Evolve 'em all | jam | 158 | 2.92 | 2.63 | 2.08 | 2.33 | 3.27 | 3.52 | 1.54 | 2.80 | 100 |
Wow.
Bon par contre, t'avais dit que tu ferais quelque chose de joyeux… :D
CappaGames: http://www.die2nite.com/ ?
Thanks for your comments :)
@angrygeometry: Yeah, I tried to sync the game with the music.
@N0W33t0rs & Griz: The game is meant to be difficult ;) But I can finish it, and I'm not the best at this kind of games :D
@Spouwny: Well, I didn't spend much time on balancing the enemy evolution, but you should have more and more ennemies as you upgrade your weapons. (no enemy evolution during a round though)
But if you only have level A weapons for example, the difficulty of levels B & C won't change.
Yeah, kinda… I need to balance time / distance
@Cake&Code: I'm glad you liked it :)
As for the boss, I wanted to keep the attacks sync'ed with the music, but Mathieu Hallouin made the music for me, and well it's a really good music but with few variations I could (or at least did) exploit for that.
About the frame-rate, it should be fixed in the current version (postcompo tab), I didn't balance distance/time between movements well during the LD >.<
Nice game :)
A little short, but well you only had 72 hours..
Some bugs on the spaceship mode though, when you go to the left border & when enemies appear. But nothing serious =)
Too easy, but quite fun :)
As mappum said, this would have fit better for tiny world though..
Hmm, seems like the link actually is http://ld.nicholasparry.geek.nz/ld24.html
Nice graphics and idea :)
You should maybe say something on your game's page about the waiting, we don't always read the description on the entry page =/
Nice one. Took me some time to realise I could "move" with right click.. :facepalm:
But I couldn't stop until the world was mine :evil:
Thanks :)
SelectricSimian: never heard of this game x) but I watched a video just now and it seems awesome :o
TheCze: the music… hmm… I had some issues with my computer on the last hour (when I was making the music), and all I could get was my sound tests, and I used them as the music for my game xD
By the way, if you can't beat the game, use the "Skip level" button. You won't get the theme interpretation if you can't reach the ending =/
Thanks for your comments =)
For the control issue, I didn't want to spend too much time on it or else I couldn't have done graphics & co before the deadline. Plus, I coded this game on a slow computer, and so the game is faster on your computers =/
The game is meant not to be easy, but the control issue might make it a little harder than how I wanted it to be. However, I did complete all the levels, so some of you should be able to too :)
metadept:
well, I tried to keep it simple on all those aspects, to be able to do all of them.
CireNeikual:
that's an issue I'm aware of. I had some problems with the "hold" system, and I solved it the easy way to avoid spending hours on a bug at 5am. That implied allowing the player to stay in "hold" mode for some tenth of seconds.
cwilloughby: It depends.
- I don't think the game works really well on Chrome/Safari.
- "Hold" & "Boost" have a timeout. You can't use them all the time, and "Hold" only lasts for some tenths of seconds.
Thanks for the idea, I definitely should have added checkpoints x_x (like at each quarters gathered, "R" key still used to restart the level from the beginning, just in case)
Nice entry :) Took me a while to get it though (the bottom bar wouldn't show until I switch to full screen)
Works perfectly on Opera (Linux) btw
P'tit soucis : si on commence avec le minigun comme arme, on ne peut plus parler (et donc avancer dans le jeu) =/
Cool sprites for the characters (so much contrast with the tiles / ui :x) and nice music. The game is wayy to slow, making this game boring
Nice mood :)
Fun :)
Nice :)
Really nice!
Comment by Gnux:
Nice graphics. Not very original tho.
Nice puzzle game :)
Nice concept :)
Nice game :)
Lots of bugs! :D
Hmm.. First try: first block I encountered was the kitty x)
2nd try was not that easy though, nice game, greate concept and amazing sfx!
Took me some time to get it, but great game!
Wait.. what?
Can't run on win32 (not a valid win32 application), and my computer won't run the unity web player =/ I can't play your game :(
(but I can play almost all unity games ported to windows)
Nice! The end is brutal though :D
Great game :)
Awesome transitions between minigames.
Those minigames are often way too long though, which reduces the fun. Collisions aren't always good too, but nothing really bad.
Great music too, but it would be better if it looped well =/
The physics are wicked; nice entry! Too short however.
Really good puzzle game :) Congratz!
Another Haxe game :)
Great game btw.
Seems nice, but I can't play it (java applet just won't start, and the standalone crashes at any collision) =/
Fun game, nice graphics :)
Awesome!
Nice :)
I hate you T_T This game is amazing, but insanely hard. But amazing. I down-voted "fun" a little because the hardness reduces the fun, but I gave you really good ratings anyway ;) Good job.
Nice concept, although we only see it for real at the end of the level :)
Nice concept, very polished game :)
Nice game.
Hmm can't load the page =/ I'll be back later, I hope it will be fixed then ; I want to play this game :D
Great game :D
If you want to try warioware on drugs, try my game ;)
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5422
Nice gameplay, but so many buttons for a "minimalism" theme? A little too hard for me, I gave up after a while =/ Cool game though.
Cute & fun game ;)
Wow :o
Nice game, great mood!
Really nice game :)
Nice, but gets boring after a while; maybe a timer would add some challenge?
Nice concept, took me a while to get it but when I did I quickly took control of the whole map, 3000 kills right now and the enemy can't go past first column.
A little hard to understand, too easy when it's done. No way to win? It would have been a great feature ;)
Btw, 5000: http://i.imgur.com/UiTN1bu.png
Excellent!
Controls seemed a bit messy, but I enjoyed this game :)
Fun game :) The difficulty should be lowered at the beginning though.
Hmm weird gameplay
Love it :)
WTF, the most uncontrollable yet very fun game of this LD O_o Great job!
Loved this one! The last levels were too difficult for me though :P
So much win in this game O_o
474k at first attempt, definitely playing this again soon!
Nice concept :D
Nice :)
Fun game, with a nice concept :)
Nice theme interpretation. Controls can be improved ;)
Hilarious! Good job ;)
Cool game, got stuck after a while though :3
Nice mood :)
Nice ;)
Fun, but a little hard :)
Nice idea.
Nice concept, even if I didn't really get the background story :P
Got 27.040.520 points by the way o/
Great game :)
Relaxing :)
Pas mal du tout :)
Good job
It's amazing how we can recognize the elements with their sprites only made of words! Cool game ;)
Nice one! You'd make a terrible killer though :D
Nice!
Awesome concept, loved it!
Really nice but painful to play without a [xbox?] controller =/
Nice graphics :) Hard to control, but fun. Great job!
Nice game, too bad the difficulty get high so fast.
Nice art & concept :)
Nice concept & graphics :)
Nice, but sometimes impossible. Got 57k on my last run. Collisions are a bit messy though =/
Nice concept, fun to play :)
Love it!
Nice game :)
I hate you >.< Couldn't finish it, I gave up after 132 deaths before throwing my screen through the window..
Nice, but I had bad luck with the random world, got stuck very quickly with nowhere to go =/
@Make A Game: hmm I did ~500.000 last time so I guess it's not much :D
The points earned in each mini-game depend on :
- The ongoing combo. This is the main point here.
- The time. The faster you are, the more points you get.
You get an additional bonus (2000 points if I remember well) when you finish a drug.
Amazing!
Just realized you did Inside my Radio too. No wonder this game was so good :D
Not sure about what I had to do.. =/
Nice :)
Cute game
Original, but a little buggy =/
Nice concept :)
Great game :)
Awesome!
Nice one, I like the mood of this game :) Not really a first person platforming fan though =/
Comment by Gnux:
Nice concept. Simple and effective.
Nice concept :)
Really cute :)
Congrats!
Could you upload a windows standalone please?
I can't play unity web player games (so I couldn't rate your game T_T) =/
Amazing :D
Arg, someone made it to the top 10!! I have to play again :D
Seems like I'm not a human any more :D
Mommy wake up!
Oh and there seems to be an hidden plaform here =/
http://imgur.com/mNgrnJ7
The win & draw screens work :)
http://imgup.motion-twin.com/twinoid/b/6/3d03a878_8297.jpg
http://imgup.motion-twin.com/twinoid/7/2/757fa899_8297.jpg
I love it! :D
Nice! Too hard for me atm, though. I'll need to recover from this LD first :D
Hmm.. Got stuck here : http://imgup.motion-twin.com/twinoid/b/f/dcbdd973_8297.jpg =/
Wow, thank you guys for your comments!
@windwalkerranger: well I agree that controls don't feel effective, but when used in a certain way it can give you so much speed.. ;) (well actually I think I can reach a speed my computer wouldn't let me play this game at xD)
@kyyrma: aw, sorry about that. I think I will port this game to android soon, so I may have to make a light version
for some smartphones.. I'd release it to flash too if needed.
I can still do many optimizations too, I haven't inlined many functions O_o
Thanks again guys :)
@TobiasNL:
I just added a 1200px wide version (against 800px for initial release); available as a different link : http://klabz.org/trytofly
It is made for LD#28 as a LD48 (compo) entry. It's all good ;)
Great! Finally been able to play it :P
Perfect! Loved it :)
Loved it!
Got stuck by some weird bugs (and a forgotten key -E- which gave me extra points xD) =/
Hmm.. does not work on flash 11.2?
Nice game, but it lacks feedback. 2400 on first try, thanks to the video.
Great concept, but controls are.. hmm.. weird =/
Nice little game :) Controls are a bit tricky though, you can't really align with invaders. Nothing bad, just comfort :P
Meh. I was doing great, but got the coward bug :(
Nice game anyway, even though it would be nice to see more gameplay/strategy :)
13 days, 127 death: http://imgup.motion-twin.com/twinoid/1/f/c20df8d0_8297.jpg
Nice game! :)
@v_n_j: there is a way, you need to kill the ant (yep, you can do that!) and then go right ;) I'll check on game restart, didn't spend much time on it =/ Thanks!
Game restart fixed :)
I couldn't make you respawn at the previous level because of the stamina & letters =/
I added a little walkthrough for the toughest level (2nd ant): http://imgup.motion-twin.com/twinoid/0/7/79d8de75_8297.jpg
Come back and have fun with my worm anytime! (wait.. what?)
Cute game :)
Need moar! :(
Dat art Oo
Best game ever to play as a couple :D
We had so much trouble, but we did it!
Hmm.. I only tested in firefox =/
Yep, I fixed the issue which was with the flash player itself (needed to add one config line, without this line flixel crashes with flash > 11.8 u_u)
Yeah, I'll add some text to the login screen.
Thanks all :)
@aneeslol: yeah, the flash part is horrible x) I implemented the very minimum to let fights happen, but it's far from what I wanted to do. It still hurts to see I've posted something this unfinished xD
@Bernte: I was supposed to implement a story; you would fight against monster & such for a while, then find a portal to other worlds and fight other players' champions. I skipped the story in the end, though.. x)
Thanks! :)
There's nothing you can do during fights atm ;)
@thecolorhacker: yep, some issue with mongodb (32bit linux on my server, and with all my applications mongodb reached the maximum db size) but now it's ok :)
Plusieurs jeux MT ? À part Odyssey dont le style graphique m'intéresse mais que je suis loin de pouvoir approcher, je ne vois pas =/
Pour le fait de pouvoir renvoyer un membre, je n'avais pas voulu rendre ça possible pour ne pas se retrouver à haut niveau avec des armées qui n'auraient rien à faire là : très très faibles (coucou le farm d'xp), que des mages blancs increvables full def/matt qui auraient été galères à monter, etc.
C'était plus simple niveau équilibrage / protection contre certaines de situation de juste empêcher de le faire :P
Strange.. it's a quite lightweight flash since I couldn't add animations. Do you have issues with other flash games?
@nSun: minitroopers je n'y joue pas, labrute pas vraiment je trouve.. ou sinon ça serait le cas pour n'importe quel jeu ou tu upgrades tes unites Oo
Apres si c'est a cause des combats sans aucune interaction, c'est surtout parce que je n'ai pas eu le temps d'ajouter le gameplay de ce côté là x)
Pick up the sausage! Wait.. where's the sausage? T_T
Great game! :)
Took me (and bloo) some time to finish it, but being in competition with each other helped a lot! Great (and quite hard) puzzle game!
Loved it! It's starting to be hard to complete the levels.. I don't even know how far the end is :(
Oh wait, that was the last one! :D
I'm not sure I understand what's happening.. :D
Nice little game :) Not fan of the physics (jumps), though. Feels more like flying than jumping ;)
Took me a while to understand what was really going on. Gets fun after a few rounds, though :) Nice!
Beautiful! Sadly, a short game with little gameplay :( I wanted more! :D
Great! Just had a "sweep all", sadly I'll have to stop for now, but I'll definitely come back :)
Cool idea, good looking. There are some bugs, though: we can go & shoot through walls, and even exit the arena.
Seems like there's no difficulty curve either =/
I guess you forgot "Game over/win screen" :P Fun when you figure out what's going on ;)
in your feature wishlist*
Nice, as always! :D
A small typo: "Thank you-r- for playing" ;)
Nice! Scored 586k :P
Hey! Seems nice :) Could you add a 64bit linux build, too?
Thanks! :)
What do you mean, "gc stalls around 8k"? There's a (kinda messed up :P) slow-mo effect on power-ups, but the game runs smoothly on my laptop at least 'till 1M points (yeah, dev cheat codes :D)