FoonLudum Dare ExplorerUsers → Bernhard

Bernhard

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2017 38 A Small World Talkies compo Theme 4.57

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202659SignalSignal Walkcompo823.713.602.683.523.153.132.083.26
202456Tiny CreaturesTinyzillacompo1873.443.473.443.833.053.003.003.02
202354Limited SpaceDepot Maniacompo1103.813.973.604.053.443.383.183.41
202353DeliverySupply Dropcompo2983.193.382.903.852.782.632.662.67
202251Every 10 secondsAngry Nerdscompo2.502.502.002.502.502.003.002.00
202250Delay the inevitableShootzillacompo4293.233.422.543.002.972.922.672.81
202149UnstableSuper Monkey Callcompo3.753.503.504.253.253.504.002.50
202148Deeper and deeperDigzillacompo6203.213.023.003.973.153.072.283.12
202047Stuck in a loopBOTLOOPcompo3213.403.313.093.813.203.072.522.71
202046Keep it aliveFeed It!compo6523.303.633.163.192.752.912.662.75
201945Start with nothingTower of Minoscompo1833.563.563.282.973.153.192.762.90
201944Your life is currency👥Space Ninja 2: Back to Edojam8533.123.042.872.952.332.75
201843Sacrifices must be madeAltar Warcompo2933.313.402.734.003.092.832.603.27
201842Running out of space👥Space Ninjajam6973.283.073.162.603.002.972.272.81
201841Combine 2 Incompatible Genres👥Tofu Royalejam8673.162.943.023.023.063.402.89
201740The more you have, the worse it is👥Minimalistajam10082.922.682.783.533.082.712.60
201739Running out of PowerCosmic Influxcompo3153.342.563.344.043.172.631.943.13
201738A Small WorldTalkiescompo963.773.594.144.573.523.613.163.63
201431Entire Game on One ScreenStealthMancompo3243.433.443.063.563.782.972.503.2358
201430Connected WorldsLoopzillacompo
201429Beneath the SurfaceSymphony of Lifecompo6583.082.793.843.363.163.383.0637
201328You Only Get OneColorblindcompo5592.942.752.811.813.133.2028
20132710 SecondsWrath of Godcompo1123.633.632.963.173.482.923.203.1430
201326MinimalismHexzillacompo683.863.713.433.423.653.221.863.3375

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Bernhard

LD26 — Minimalism

HELPME_ by Sestren 2013-05-02T18:15:00

Very funny interpretation of the them :-)

8-Bit? 4-Bit! by Polar 2013-05-02T18:54:00

Was eager to find out was the next graphical de-evolution was going to be. Liked that aspect a lot.
I feel your pain with collision issues. It's hard... But maybe allowing restarts of each level instead of the entire game would have been better, so more people could have seen all the styles.

Tamborine Man by Markavian 2013-04-29T09:29:00

I enjoyed the uniqueness of each of the puzzles. Also I somehow didn't expect to be able to bring items into the other rooms, had quite the AHA-moment :-)

Souls of the Forest by dek 2013-04-30T20:33:00

Screenshots remind me of "Black Lake" from Double Fine, which is cool, couldn't play it though as I have no XNA stuff.

Planes by phaze0 2013-05-02T05:43:00

Captures the look and feel of a Game&Watch game very well. Cool idea for this theme! Got 2640 Points in Mode 1 and I think I made the game crash in Mode 2 by shooting too much :-)

... by Dir3kt 2013-05-04T05:03:00

Cool little switch puzzle game, good music!
I liked the relevance of the timing of the button presses to make the last few levels easier.

Squeeps by Ryusui 2013-05-02T17:29:00

Cute well made game. Fits the theme well especially with the simple controls and no on-screen UI. Good design overall!
I survived 16:16 on my first try :-)

Flashing Hands by lekochen 2013-05-02T07:06:00

This is quite cool! Has a rhythm game feel to it which I like. First win with only two keys but then made some effort to beat the enemy with 3 keys. Very satisfying!

MiniCave by aare 2013-04-30T00:34:00

Slick presentation, love the physics-y approach to it. Wish it could be restarted even more quick as I kept dying hehe. 1380 was my highscore.

Pixel Dust (LD26) by swizzcheez 2013-04-30T00:11:00

Another vote for the undo button! Other than that I found this to be quite a unique puzzle game.

Double Edged by pereubu 2013-04-30T20:30:00

I first thought the inverted areas where the player isn't visible would make it hard but I could move well. A variety of levels or maybe random platforms would have been nice.

Minimal by MegaBrutal 2013-05-01T19:07:00

It seems you made this using Linux, which only adds to the quirky awesomeness :-) Well done in assembly, it is inspiring me to try something like this one day. Very interesting.

Crated by Thepattybeast 2013-05-02T07:27:00

Level 4 was quite tricky but I finally got the timing right.
I couldn't select blocks in the editor with the mouse wheel and was only able to place blocks (WinXP, Java 1.7).
Being able to save mid level is maybe excessive but together with the level editor it feels very complete.

Mingineer by sockfolder 2013-05-02T20:50:00

Fun little toybox. Runs very stable and the infinite world seems well coded. Sadly no source to check out :-(
Definitely seems inspired by Starseed Pilgrim, if not, quite a fun coincidence :-) Hope you find some way to add gameplay into the sandbox, good luck!

Balls! by Codexus 2013-05-02T18:02:00

Stunning presentation! Unity very well used!
Loved the button/elevator level and the final downhill level the most :-)

My Mini Castle by TijmenTio 2013-05-03T00:04:00

Wow this game is really well polished. Everything has some animation and some effect going for it adding to an overall very good experience. Also nice to have an actual achievable ending.
A bit too much meme-heavy on the humor for my taste, but everything else is perfect.

Rect by Esenti 2013-05-01T04:37:00

I won! It said so \o/
I'm quite fond of the idea of a game that changes its visual look reminiscing different style of the Atari age of gaming. At least that's what it looked to me, well done :-)
Would have been nice if the game recognized fail-state itself.

WAY. by celiacjoe 2013-05-02T20:27:00

Really cool idea for a music game!
Nice presentation as well, overall a very pleasant look.
The game seems to block wild spamming on the keys, clever and well done!

Pete Hated Circles by bgr 2013-05-04T06:06:00

Pretty good qix clone, the transitions are what made it!

Jetpack Cube Man by TrentSterling 2013-04-29T10:00:00

Love me jetpacks! Graphics are cool and it runs fine on my laptop. Maybe some jetpack fuel limitation/recharge mechanics would have added some needed gameplay.

Coder by RealyUniqueName 2013-05-02T19:14:00

Hilarious! Loved the sounds and Finger UI transitions :-)
Both modes were quite hard but a very fun and interesting twist on an old (but still awesome) game idea!

Milton by ZYXer 2013-05-01T18:52:00

Really nice idea fitting the theme oh so well!
Nice graphics with cool lightning effects. Too bad there's no sound.

At first I didn't realize that the torches need to hold for 12 levels, so I had to do the last two without any - But I saved Milton in the end! :-)

Tokyo Minimaley Land by junt74 2013-05-02T07:48:00

A Mini-Game collection! Very minimalistic :-) Liked the train one the most. Had to beat it twice because I had no sound in SeaMonkey browser at first then played with Chrome. The ending music was the best so it was worth it :-)
Wish I could have come out to Jam with you guys in Kichijoji but I had no free minute, next time maybe!

H48SJ4, the MINIMIZING robot by Aifryz 2013-05-02T18:06:00

Not sure why there is collision for the shots but not for the robot itself.
Here it didn't show the mystery yellow number in the lower right from the screenshot. Maybe it's debug info :-)
Anyway, props for real C++ gamedev, good start!

Speed, Run! by TheBenjaneer 2013-04-30T20:41:00

Couldn't get over the first gap :o Yeah a background, or a further zoomed out view might help.

Six Steps by Salamander3 2013-05-04T13:09:00

It's a fun unique puzzle idea, I liked the little tiny bit of some platforming mixed in. I assume with more time a lot of interesting mind bending puzzle levels could be made. For now it shows off its ideas quite well.

Timining 1D by GodsBoss 2013-05-01T20:09:00

Took me way to long but I finally built the crown!
I know it is supposed to be minimal, but an inventory listing and something like a 1pixel height map overview would have been very welcome >_<
Still a great game! Goes well with a podcast :-)

Invertigo! by unusualcadence 2013-05-01T00:15:00

Well made, and I'm glad it's not one-hit-kill :-) Oh, and the music ♪♪♪

(R,G,B) by KilledByAPixel 2013-05-01T00:46:00

Wow, some really amazing tech powering this entry. It just looks stunning. From the intro-zoom all to the end. Also, I found the built-in editor and had some fun with that as well :D

Formless Reliquary by PsenFilip 2013-05-01T04:07:00

466/16 is what I got I think.
I had two AHA moments, first was when I understood that the level shown was the next one not the one I just failed, and the second one I leave others to figure out themselves :-)
Pretty awesome simplistic. I liked it.
I saw you mentioned it in the description, weird that the EXE version somehow uses the wrong aspect ratio. Ran at 4:3 here which cuts off sides which makes it harder but it was playable.

Hexzilla by Bernhard 2013-05-01T01:23:00

Thanks for all the comments everyone, really appreciated!

@Tater_hater: It's on the Play Store now \o/
Link: https://play.google.com/store/apps/details?id=ch.nukular.hexzilla

Hexzilla by Bernhard 2013-05-03T01:06:00

Thanks for all the comments guys!
Further balancing and something more besides the current endless mode seems like next steps for this game!

@playvue @RealyUniqueName , the game would play quite differently with hotkeys yeah, would be ineteresting. I kind of like how it is almost equal between touch screens (Android and upcoming iOS) and desktops.

I added two screenshots from my highest score round. I started the base with 3 farms and reduced to 2 and made it until wave 408. I kind of wish that the tutorial stated something about many farms not being required. Or maybe even limit the number of farms available for building.

Barren Universe by Tom Gardiner 2013-05-04T07:08:00

Somehow found the city level to be easier than the volcano :-) I ran out of time twice in the volcano.
Anyway, really well polished game. It's another one of those "how was this done in 48 hours??" entry for me :-) Really cool music, couldn't believe there was another tune for the city level.

You Are, A Shadow by toonheart 2013-04-30T00:01:00

Always Hamburger! I turned out 100% goofy and 0% everything else HAHA. Diagonal movement would have been nice to have.

Arena by rogueNoodle 2013-05-04T06:13:00

Very cool style look and sounds.
Dodging my own bullets was a bit annoying but the controls were easy to get used to.

dodge the atom by Pikkufighter 2013-05-02T05:53:00

After 500 points it got quite fast and I jumped into the flying atom at 600. I liked the movement and jump with air control. Well done for a first minimalistic game :-)
PS: I found and clicked the potato button but nothing happened I think

Egg Maze by skycardboard 2013-04-29T23:47:00

I liked the pushing people around part of it :-)
Maybe I should have tried to push one of them into the sky-exit

Skware by tankete 2013-05-02T18:43:00

BEST TIME: 22.9 \o/
Hated it first, loved it in the end, awesome :D
BEST TIME: 14.9!! \o/

end by Aevek 2013-05-07T07:15:00

Very simple and relaxing. Involved a bit too much waiting for platforms :-)

Worm outbreak! by Magewalkr 2013-04-30T20:26:00

Same as wolfadex here ...
Love the filesize of this entry though, good job :-)

IIII by Kuupu 2013-05-04T06:49:00

Fun game, checked this out because of its 10s movie thingy :-)
Played until 165673 but due to lack of any challenge stopped. Increasing speed or something would have been nice. Looks pretty cool nevertheless.

Minimalistic Life by wonderwhy-er 2013-05-01T18:36:00

Nice game version of the not-really-a-game Conway's Game of Life :-) I liked the visuals with the zoomed in view having borders and the generated sounds based on the ongoing movement.
Dragging each Pixel out was a bit tedious though. But just drawing on the field would probably make it too easy.

Rebellion: Resistance of Complacency by GreaseMonkey 2013-05-02T20:10:00

Love love the music! I remember leaving this open for a while in the background just for the music when you posted a build on IRC during the compo :-)
Though, as much as I like them, I still suck at bullet-hell shooters... Couldn't get very far :-(
Bonus for real game development (C++) :-)

Grand Theft Minimal by krangGAMES 2013-05-01T21:54:00

Amazing tech demo there. Looks like the start of a great game!
The AI is perfect already, just as dumb as in GTA :-)

Desaturation by alfie275 2013-05-02T17:34:00

Gray screen issue on WinXP 32 Bit and straight crash "Desaturation.exe has stopped working" on Win8 64 Bit...

Detour by quadtree 2013-05-02T06:44:00

Wow amazed at how much is in this game. It's very well made and all the systems feel very complete.
The start was a bit rough as I didn't get to the fusion torch and made me freeze the first night. I had to look at the guide to proceed :-)
Sometimes I wanted to know what a certain symbol means, Nethacks ; command or mouse click examination would have been nice.
Other than that I'm really impressed by this entry!

MSG - Match Set Game by bastiandantilus 2013-05-01T19:02:00

I'm not up-to-date on my Match-3 game news, but having 2 types of matches seems innovative to me! Great idea!
No time pressure was welcome, made it through the SEXY difficulty with ease :)

Antichromatic by arkeus 2013-04-30T19:56:00

Endboss killing me made me rage-quit :(
Extremely well done though. Played almost an hour.

Robo-Sheriff: Minimalising Crime by spiral 2013-04-29T23:54:00

I liked the painted look together with the used graphics filtering and the game got easy once I started to use the double jump. It seems really hard to make 2D games in Unity is what I learned :-)

Minimalism shooter by Gemberkoekje 2013-05-02T18:24:00

I think there's much to appreciate here. Random level generator, an AI that moves and peruses the player in some ways, collision and destroying of enemies.
If there were just an enemy counter and a YOU WIN screen when all enemies are dead it would have been a very decent entry in my opinion.
Also having a single EXE file with no dependencies is really nice to have. Bonus for real C++ game development!

Minimal Force by jedilemons 2013-04-29T23:41:00

I like the presentation but couldn't figure out the game >_< I tried 10 times but the highest score I got was when doing nothing at all (1000 points)

Minimal by GingerMess 2013-04-30T20:22:00

Couldn't figure out the level with the 3 long ones and the two boxes >_< But I love 2D physics so its cool♪

Runaway Money by Jonny D 2013-05-02T07:00:00

Well rounded entry complete with assignable controls nicely done. Like the smooth UI overall. Game itself reminded me a lot of this years "Dollar Dash" but with the unique invisibility twist.
Bonus for real game development (C++) :-)

Twitch 21 by Jesse Freeman 2013-05-01T18:06:00

Kinda relaxing :-)
Some bleep chip sounds would have made it complete I think.

Left To Right by l3dx 2013-05-02T20:18:00

Very simple but runs well :-)
My highscore was 23 - Which might be the maximum as the random blocks were all floating in the air.
A tad less randomness for the blocks could have been quite cool. But I know how hard it is to make randomness well playable...

ProductionVille by Blinked 2013-05-04T06:01:00

Woo just made it over 10k, 10229$ is my final money.
Just saw it wasn't winnable in the original submission which is a bummer, but it's pretty good now. Quite ambitious entry, very well done!

SQUARE TRIANGLE CIRCLE by danblack 2013-05-02T20:36:00

Scored 267767. Very fun unique little game.
Someone suggested putting this out on smartphone, DO IT! Maybe reverse the direction (down to up) so it can be easily played with a thumb on a touch screen.

Ellsworth by chas 2013-04-30T20:58:00

Very slick presentation, WebGL well used.
Great "Minimal" Puzzle Idea, glad that there is no time limit. Wish it didn't restart at Level 1 though :-)

Contact: Lost by William Bundy 2013-05-02T21:08:00

I ran until it was purple and then died and the only thing I crafted in my life was a potato /o\
The crafting system seems interesting but I had no idea how to use it or if I even should use it until the end. Maybe I could have built a better weapon to beat the green or purple triangles?

Your Efforts are in Vain by BarrensZeppelin 2013-04-30T00:25:00

Really liked the audio-visual presentation. Story, online score tracking and everything, unbelievable for 48 hours, well done!
Also bonus for real game development with C++ :D

LD27 — 10 Seconds

SimDare by Michcioperz 2013-09-02T15:27:00

As far as I'm concerned, the only thing missing is the toilet. Or maybe that's whats outside :-)

Anti Seconds by kivifreak 2013-08-31T10:17:00

It's ok I guess? Well done with having a proper ending and everything!

DecBin by DanteZack93 2013-09-01T14:34:00

Whoa it's hard >_< But feels very complete, well done!

MatchiMatchi by Jesper Oskarsson 2013-09-02T15:46:00

Felt very polished and well done!
Didn't really get the count down/timer that appeared some times but the pretty colors kept me playing for quite a while :-)

Bomb defuse - 10 seconds by choqaae 2013-08-31T10:32:00

I think I rock-drilled the bomb away and lost once :-)

10 Seconds To Live by borden 2013-08-31T10:06:00

0 Points? And I thought I was pretty good at turning my head in circles...

Explore10 by mokesmoe 2013-09-02T16:45:00

Loved it! My favorite so far! It's like an open world super meat boy :-)
Wish I could have found something like an end after playing so long >_< So I consider standing on top of the underground four-holed square thingy as my personal goal.

SELF-DESTRUCT by Mago 2013-09-02T16:08:00

Made it! That final abort switch floating above the death trap was quite a dick move >_< Thanks for the soothing music :-)
Very well done all around!

ESC: The Game, the Experience by Spaceoff 2013-09-11T13:36:00

Simple but very well done. All smooth and good jump feeling and everything, cool!

LD28 — You Only Get One

Coin by jarnik 2014-01-02T05:33:00

I tried hard to avoid to give it to the animal person but it always said that I gave it to her. Other than that nice art :-)

Alchemist by dekart 2013-12-29T17:12:00

Really nice impression with good clean graphics and smooth animations.
Audio did not play for me in Chrome but I know how much of an issue audio on the web still can be.

Blueprint by Sim 2014-01-02T05:06:00

Liked it a lot couldn't stop trying but had to give up in the spike maze level after failing a bunch >_<

Single Dragon: You Owe N. Lee $1 by Tom 7 2014-01-02T05:14:00

Was very entertaining and funny. And the amount of art and music created was quite astounding!

brick wall! by enderosc 2014-01-02T04:40:00

Nice one!
Looking forward to your next time :-)

The Last Swordketeer by talecrafter 2014-01-02T05:26:00

Killing enemies that are facing the wrong way is the best :D

One Wish by miwuc 2014-01-02T05:40:00

What? Zombies aren't happpy? :-)
Cute simple game, well done.

This world is broken by toaster 2013-12-29T17:19:00

I like this. And I hate this >_< Damn Factory! HAH!
Cool and unique look and unique idea, too.

LD29 — Beneath the Surface

Schist by ix 2014-05-10T13:47:00

Wow! Love all the dynamic audio and visuals, really impressive stuff!

Jetpack Caverns by Mental Atrophy 2014-05-10T15:54:00

Cool graphics, cool movement, cool weapons, impressive entry!

Not your Average Mining Emulator by Ace 2014-05-10T14:41:00

Wish it was compiled with the XP compatible compiler setting and statically linked C++ runtime :(

Dwarven Kingdoms by kristof 2014-05-10T15:24:00

Way cool! I won on the third try as I figured out the mechanics along the way. Really impressive for 48h, and done in C++!

Dolphin and Rainbows !?!?! by lajos 2014-05-10T11:52:00

Great blood particle effects! YEAH!

[ Particle Effects. ] by Graf_Grun 2014-05-10T11:44:00

Love the smooth animation and the fluid controls! Really cool game. There's a memory leak which prevented me to play longer than 20 minutes or so, I just couldn't beat 35-39 :-)

Skull Mountain by 8BitPimp 2014-05-10T14:32:00

Makes a really good first impression with the moody rain and graphics. Maybe a score counter would have been nice. Well done anyway.

Nuggets by 0Creds 2014-05-10T13:35:00

Very good presentation with the graphics and the music.
I ended in lvl 10 with a score of 22963080 :-)
The difficulty could increase a bit faster, it took quite a while hehe

Earthworms Are Proteins! by broepi 2014-05-10T11:23:00

Cool simple game, easy to understand. I liked the music, its now stuck in my head ♪
Also high-five for using a real programming language!

Memory Eater by Zyper 2014-05-10T14:37:00

I looked at the source and tried to find out if the memory eating is a bug or feature, I think its a bug but I'm not sure HAHAHA

The Monastery by petrih 2014-05-10T14:07:00

Very impressive entry!

Dungeons and Bombs by visard 2014-05-10T14:26:00

Nice little game, and I also saw the treasure as fire at first :-)
Indeed good base for a dungeon crawler with enemies and stuff.

Race Your Reflection by mashedtatoes 2014-05-10T13:39:00

I win!
Hehe, props for doing it all yourself in C++!
I enjoyed your story as written in the description, would have been fun to have the text as an intro :-)

Fish Goes Fishing by pvwradtke 2014-05-10T12:01:00

Was nice to see the red fish reacting to being lured into the bigger beings without reading the hints :-)
Also high-five for using a real programming language!

Fist of Truth by djdduty 2014-05-10T12:56:00

Like the graphical style, very cool that it was all made in raw C++
Not sure if weird humor or political message though o.O

LD31 — Entire Game on One Screen

Lobachevskii by myachin 2014-12-09T14:55:00

Very unique and pretty cool look. Wish there was a high score I got in a pretty good move/shoot rhythm there.

Tiny Dungeon by Kortuga 2014-12-15T15:48:00

Unfortunately I somehow got stuck in the upper wall of the 3 switch room and couldn't move anymore. But I enjoyed it a lot until then. It's impressively big.

Tower Falling by dalbinblue 2014-12-11T16:24:00

wowowow all around super amazing
Too bad there wasn't enough for some sounds but it still is very impressive
Reminded me of the Adventures of Lolo games on the NES, which I used to adore

Serenity by rxi 2014-12-10T16:38:00

Just amazing :O
Really loved all the little effects and details especially the sound distortion under water. Top entry for sure!

Gingerman And The Christmas Tree by markusfisch 2014-12-09T14:27:00

Interesting controls, the mouse only thing actually works.
Cute graphics nice tree generation.
Some Christmas-y music would have been perfect :-)

StealthMan by Bernhard 2014-12-14T16:27:00

@FloatingGhost: whoa thanks for the notice. Apparently router issues fixing going on. I switched it to an alternative host for now.
@every one else: Thanks for the all the comments and thanks so much for playing!

Rubble by Aevek 2014-12-08T16:17:00

Liked the falling block mechanic, wanted to reach the top but then those evil saws came >_< Finished the game but only 6 trophies or so. Maybe I'll try again to get them all.
Would be cool if there was an actual game mechanic with the accumulating rubble.
Also I feel your pain with the platforming as its always hard to do it well with physics driven movement.

Autumn Physics by Colorvade 2014-12-15T16:20:00

Huh, I liked it quite a bunch. There seem to be enough levels and ideas in there that I feel it would have been a much better experience if the retry button would just let the player tinker with the placement until he/she can clear the level. The gravity switches and other advanced pieces are pretty cool.

Christmas Tycoon by GreenyUk 2014-12-20T12:52:00

I wasn't sure if I was doing good or bad and in the end it looked that I can't really lose but who cares, it looks amazing for sure. Quite ambitious project for the compo entry. Thumbs up!

Commando Finest Hour by Meta-link 2014-12-09T13:50:00

Nicely done short story.
The music played twice on my second try which was kind of awesome, haha.
Would have loved to see the cool chopper ending as well :-)

Lava Miner by Shane Gadsby 2014-12-11T15:41:00

My aunt made made 433$ from the comfort of her home doing nothing but drill for lava! It's so easy! Anyone can do it!
Guess it would have been great if there was some kind of economy that can be influenced or something? Anyway, nice try

Last Zombie Defense by Zekronz 2014-12-08T16:48:00

Really cool everything. It starts out easy but then after a few waves I got more strategic like trying to time the reloads to zombie deaths. Well, except for the UZI, it was just straight dumpin' then :-)
But on my machine the game started to noticeably slow down after ~13 rounds or so, and then even crashed at wave 20 with "Fatal Memory Error, Out of Memory!". Guess something is not cleaning up properly?

Fun With Lasers by ALobker 2014-12-09T15:56:00

The Windows build only let me chose 4:3 aspect ratio resolutions but the web build ran great.
Relaxing game, I do love me some mirror puzzles!
Yeah, actual goals would have been really great.

Oscillation by MaddeMichael 2014-12-09T14:21:00

Another one of those "I can't believe thats possible in 48h" entries. WOW! Really well done!

Deep Breath by Crumpet 2014-12-09T14:44:00

Wow, really impressive entry!
Besides the awesome gameplay, there's like a full soundtrack in here. Unbelievable.
So many dudes! And dudettes!

The Last Panda by Shimone 2014-12-09T15:06:00

2937 points, YEAH! Stage uhm, 15 maybe?
Hehe, 70 stages is kinda insane.
Very cool overall, hitting spacebar got kinda tiring :-) Maybe I should have switched to Z/M.

Lich Lordz by imaginarymonsters 2014-12-09T14:31:00

Yeah, this has a really cool look
Some more stages/waves of enemies and a powerup or two and this would have been perfect!

Jungle Night by BitOfGold 2014-12-09T15:16:00

Whoa rough night in the jungle!
it got very hard once the wave start immediately filled the screen :-)
Agree that additional weapon/powerups would have been awesome.

Omn Nom by Mathieu Muller 2014-12-09T15:37:00

Yeah pac-man clones! *high five*
Why does the red note exist? NEVER STOP THE MUSIIIC~
Made it up to 9500 points.

Tobias is Running Alone by coded_ninja 2014-12-09T16:09:00

Add microtransactions to reduce the wait, it's genius!
Just kidding, punching machine guns is pretty sweet.
But restarting at the beginning was kinda harsh :-(

Seasons Simulator: Winter by Nobuyoshi 2014-12-08T15:34:00

Rather simple but quite relaxing :-) I got 30164 points YEAH!

The Game About Space And Bravery by Praron 2014-12-14T16:10:00

Great idea, great style. I liked the bug which randomly spawns hundreds of coins :-) I think the random restarting only happens after dying once so restarting the whole game helped me there.
It still was quite hard. Maybe analog shooting/mouse aiming would help. Loved it anyway!

Little Snow World by rsergiu2003 2014-12-09T14:36:00

Sweet look and I think this totally fits the theme. No moving camera just a little panning.
Took me 68.48792 seconds (yes I'm sure every last digit of the timer is important (-:)

Robo Pusher by WaffleWorks 2014-12-09T13:43:00

24 points I got!
Its kinda hard and the cases where you just wait to die suck a bit. But the duplicating and flying crates were fun :-)
Also I didn't hate the music at all ♪

Cobot by GameQuester 2014-12-14T15:41:00

Checkpoints would have been appreciated alooooot >_<
Other than that liked it alot, jumping felt pretty good and everything. Thumbs up!

Light by Lamiche 2014-12-09T13:52:00

hmm, crashes for me on startup, using WinXP. It looks so cool :-(

Silverwarrior by jangler 2014-12-11T15:32:00

Feels very complete and polished, really liked this entry a lot. I became a Knife Knight wooo

Daybloom by fleegle2000 2014-12-08T15:43:00

I won! And then lost! Pretty shapes, and sometimes the shape gets weird but that's cool. Then I wondered if it's supposed to be a two player versus game. hmm

Spirit of Nakagawa by sorceress 2014-12-20T13:49:00

Wow, just wow.
Especially without the source code though it's kinda unbelievable that this was a 48h solo production. I'm actually quite impressed at this 104kb executable packing so much punch (quite literally HAHAH). Would love to see it :-)

Profiling: The Game! by mrainwater 2014-12-15T15:28:00

Did it! On my third or fourth try. Quite a challenge. Cool idea for the theme. If there was more of an AI there could also be behavior as part of the profile which could be cool.

SchneeMannschaft by Myyyvothrr 2014-12-09T14:00:00

Very cute! And what a mellow match that was with that music :-)
The AI was kind of amazing clever and sometimes kind of amazing dumb.

Labyrinth by DDRKirby(ISQ) 2014-12-09T16:22:00

@ andrewkennedy, wow Jetpack reference.
Really amazing game. The soundtrack, wow! So jealous :D
Thanks for making it

Jimmy Discovers the Truth by rogual 2014-12-11T15:47:00

Whoa that was scary I jumped in my seat >_< I mean the part when I got transported into the hellish living room of the abominable snowman :O

LD38 — A Small World

Nuclear Drone by Lintfordpickle 2017-05-06T08:51:59Z

I got the following error while starting up:

Failed to compile fragment shader!res/shaders/background.frag Fragment shader failed to compile with the following errors: ERROR: 0:20: error(#132) Syntax error: "f" parse error ERROR: error(#273) 1 compilation errors. No code generated

I then fixed it by changing "2f" to "2.f" in said source file.

Uhh, then I recruited some dudes and slowly shoved them into enemy territory but then a thousand guys spawned and instantly killed me :-) Aside from the missing gameplay I quite like the graphics and the sounds you made. If there were some kind of tactics or commands I could give to the recruits this would be quite cool I think.

Petri World by raincole 2017-05-06T07:52:05Z

I liked how the cells animated, nice effect that could lend itself well to other games. Really too bad you couldn't finish the game how you'd wanted. I, too, have had some LD submissions in the past that just didn't get past the neat-concept-but-where's-the-gameplay phase.

Small World God by Pecolyte 2017-05-06T10:24:04Z

Liked this one a lot. Getting meat was the trickiest part but I finally got the lab built! I actually cleared it without needing the guide above, feeling very proud :-)

A World of Death! by tompudding 2017-05-07T13:05:14Z

Very cool submission! Restarting the level with the same number of hearts and no way to replenish was kind of a bummer. I liked the lighting and water effects and the music, too.

My Little Forest by lastnerd 2017-05-06T09:37:34Z

Liked the simple 3D models. Even though some more gameplay (some score, minimap) would have been nice, it was oddly relaxing. I think I played it for like 20 minutes >_< Especially after half the forest burned down and I opened the eastern garbage dump facility. ForestDump.jpg

Small Atomic World War by Kroute 2017-05-07T13:31:49Z

It's a cool idea and I played for quite a while but like others mentioned at some point it just becomes too hard to get bigger. The AI enemies having the quantum gravitation bonus always active and due to the physics-y behavior of the gamma rays it seems impossible to hit smaller enemies. That made it a bit frustrating in the end but overall pretty nice.

Edit: Made it to the end by running away a lot and picking up atoms here and there without trying to interfere.

Color Go by AerohandKetian 2017-05-06T08:11:50Z

Woo! I won! At the end it said I filled 300 out of 900 cells which didn't really seem correct. Also, the tech level number disappears after it goes over 999, I think that's a bug :-) At some point this became a clicker game which isn't a bad thing, hehe

Inside the Blockhead by Photon 2017-05-18T14:35:05Z

Finished it! At first the control seemed weird but soon it all made sense. Nice!

Mini-sh World by ckRobinson 2017-05-18T16:11:31Z

Pretty neat, if the game had continues without resetting the bosses I'd have finished it :-) Was surprised to read the description saying there were 4 bosses but the game totally had 4 unique bosses, well done.

A Small World by iamtalin 2017-05-06T09:06:58Z

I think space resets the game? Also I didn't really figure out what the numbers next to the 4 battle actions mean and also everything does 3 damage with neither the dice roll or the type of action mattering, I think. Nevertheless nice hand-drawn art. Makes it stand out among all our pixel-art-y games :-)

Landshift by undefinist 2017-05-07T14:22:40Z

What everyone else said :-) Really liked it. Was perplexed at first but once I understand the possible patterns and pausing and thinking through every move helped. I now got up to 4520.

Edit: Got to 6120

Edit: I wonder how much easier/nicer it would be if instead of only being able to insert new pieces into rows/columns which allow at least one piece to move to allow insertion everywhere.

A Small Doomed World by Matti Figura 2017-05-06T08:27:39Z

Wow, it's hard. Got up to 2639 but I missed a powerup. They are kinda crucial and missing them is frustrating, but I had fun. But once the dark ships showed up it was over in seconds >_< Liked the music a lot. It gave it an alien invasion mood so I bumped the mood score :-)

Edit: Got 2715

A Small End by Madlumi 2017-05-18T16:52:14Z

This game is completely worth playing. You shouldn't write silly things like "go play one of the good entries I guess". It works, it has a start and an end, nothing really to complain about. A score at the end would be cool I guess? Sound maybe? Also bonus for the small download size :-)

LD39 — Running out of Power

Goyom by stefvanschie 2017-08-04T14:56:40Z

Really cool that you had time to put together the daily level downloading. Zooming out the view is a clever trick to increase difficulty for the player which probably also made it easier to make increasingly difficult levels.

Crazy Car by ritoban123 2017-08-14T13:14:18Z

Love the simplicity! Ended up with a score of 1426.

The Robots of PUZZBUTT by NMcCoy 2017-08-12T07:28:59Z

Freedom! Clever little game here, at first I thought it was unfinished but I figured it out :-)

Planet Salzex by Dragojt 2017-08-14T11:34:42Z

Shout-outs to the dad!

Run, Deforester, Run! by jamcity 2017-08-14T12:51:18Z

After three restarts I encountered a bug that basically disabled collision with the ground and just had fixed collision in the middle of the screen. So once the speed got super fast I could just let it run forever because there always seemed enough trees at the player height before power ran out. Currently at 110'000 points and running :-)

Cute Chute by xel 2017-08-13T10:08:13Z

What everyone else said, incredible entry!

Game locks up if you jump in together with the 'hidden secret' (which definitely doesn't exist) and the action music doesn't stop once you run out of power even on restart.

DefXagon by Rothens91 2017-08-14T12:22:37Z

1029! No idea how many waves that is :-) Wish the game didn't let me pick up the blue energy pickups while my meter was already full.

Light Panels by Hans Guntersson 2017-08-13T09:19:02Z

The colors being random leads to some extremely similar looking pairs which can be a bit mean. Other than that it's fun to try to find pairs in as short of a time as possible. Maybe have a limited list of very distinct colors (maybe 4 panels of the same color) but then penalize mistakes with power drain? Just a suggestion :-)

Yard Pals - Ludum Dare 39 by Amidaes 2017-08-04T15:57:37Z

Got up to 50 but then that one enemy enemies kept running away >_< Quite impressive for just 24 hours!

PowerOS 1.0 by pauljtbennett 2017-08-12T07:45:28Z

I ended up with 240 something coins but I think I replied to some math mail a billion times accidentally :-) Yeah it's a big wonky (couldn't figure out how to invert images) but it's a funny concept fitting the theme. Well done!

Recharge by HeavyMetalKid 2017-08-20T12:36:58Z

My best ended up with 12759 Somehow at acceleration level 5 the car does not move at all :o But somehow I played until that so that's something :-)

slime raiders by trabitboy 2017-08-14T13:05:32Z

A few frustrating things kept me from getting past stage 3: - batteries disappearing after a while (or after getting shot) - restart not just the same stage but the whole game - carrying over power gauge into next stage (too low means you might as well reset)

Other than that I think it's a cool concept and pretty well executed!

Sweepee by danblack 2017-08-12T07:58:03Z

Bit the dust at 380431 :-) Some sound and maybe one more mechanic would have been great but it's working and has an ending, so good job.

Edit: Turns out the score counter continues while the game basically stops when the tab is inactive. I now have over 1 million and counting :-)

BatteRun by octopusinvitro 2017-08-12T08:30:53Z

Nice start here, see you in LD40 :-)

The Last Gem by nornagon 2017-08-12T08:26:19Z

I think I would need bridges to advance further? As it stands I have delivery of yellow gold and pink gems with a lot of power left. I leave it running to see how much $ I end up with :-)

Edit: $5665 it was!

Battery Bash by arkansalad 2017-08-04T15:37:43Z

You submitted in the wrong category.

From the rules: - The Jam is the Ludum Dare event for everyone. Teams, individuals, anyone that wants to come out and make something. - Compo games are created entirely from scratch by one person, in just 48 hours

Influencer Tycoon by pst723 2017-08-13T09:53:40Z

Heh, once I got the 200$+ per selfie contract I just kept on taking pictures in front of the coffee shop for big $$$. I guess that's how it really works, once you're famous you don't need to be interesting ;-) Very fun idea and good execution! A map would be nice as I had to take some 'leap of faith' into the next screen in hope of a coffee shop.

LD40 — The more you have, the worse it is

Bullet Hell by DJN 2017-12-05T11:02:28Z

Reached 181 kills \o/ But, for me, it kinda turned out to be easier with more bullets, but it was still great fun! Great submission!

Update: Played again with Chrome where the framerate is better and thus the collision was more accurate and reached 1066 without an end in sight. Now my hand hurts from all the clicking, HAHA bullethell2.png

LD42 — Running out of space

Running out of space by Predominant 2018-08-14T04:13:38Z

My scores: 547, 359, 475, 389

Wonder if this game would be easier to control if up weren't up but north, as it sometimes is hard to place things with the isometric style (especially on the inspection table). Also it would have been nice if picking up one of many nearby boxes was prioritized by [timed orders/bombs] > [unscanned box] > [other].

Other than these nit-picky improvements I think this is a good looking fun hectic game, loved it.

Hoarding Hank by BarkerGames 2018-08-29T17:08:08Z

I don't remember which difficulty I chose but I ended up playing for over an hour with a score of 254. Here's the story of my Hank.

Everything was nice and neat. HoardingHank-Nice.jpg

Doing great! I think ... HoardingHank-StillOk.jpg

But suddenly, here's one of the Hanks last bathroom breaks ... HoardingHank-Bathroom.jpg

And then, desperately trying to move the bed to reach the stove for one last meal ... HoardingHank-End.png

But no... in the end Hank died of hunger while doing what he loves, pushing things.

Thanks for the game :-) (and sorry for the giant post)

Neon Sign Placer Pro by uvwar 2018-08-29T15:11:20Z

294 signs! Sadly didn't beat that 317 score

Survirus by AdultLink 2018-08-14T01:59:55Z

Very cool game and very polished! Well done! It took me a bit to figure out that I needed to press the color matching arrow key to remove a file but then I slowly got better at it. I wasn't able to remember the arrow-color-code so I constantly had to peek to the upper-right before almost every file removal which hurt my eyes a bit. Ended up with a score of 3396.

I couldn't unpack the RAR file as well. Even though 7-Zip supports .RAR files but I guess it's some weird new RAR version? Maybe just pack things in a ZIP file because that's what everyone can unpack. Choosing compatibility over compression rate.

Edit: Oh, I guess you can just let the field fill up and then wait forever to get unlimited score?

Survirus by AdultLink 2018-08-14T02:33:52Z

Ahh, guess my 7-Zip needs to be updated >_< If it were just for me I'd distribute my games as .7z but having ZIP support in Windows Explorer is a pretty good argument for it, haha.

Can you play it blind without looking to the arrow chart? I tried to remember it but getting it wrong is worse than losing a sector so I always take a peek to make sure.

OPEN-ME.ZIP by Adam Harms 2018-08-14T02:25:57Z

Sweet little story, I enjoyed it! Also, great music! [spoiler]Wish I could read some of the files there, sounds like some good advice ^^[/spoiler]

Countdown by Elnu 2018-08-14T02:08:07Z

Spamming the news feed to promote the game ain't really a cool thing...

twisty tetris by mrVentures 2018-08-29T14:52:51Z

Great entry, especially it being done in one day! The soothing voice helped me through the highest difficulty \o/

LD43 — Sacrifices must be made

Not Again by Yvanor 2018-12-10T15:34:19Z

It looks very impressive, can't believe this is compo!!

Too bad it was so dark in the second cave and I lost all three team members to the same falling rock >_<

Omnomelettes by Dylan Wolf 2018-12-22T05:07:21Z

Really impressive entry! I played until 2030 points but it seemed endless. It requires more ingredients but the allowed time to prepare stays quite long. At first I thought I needed to avoid more than 4 orders coming in until I realized new orders just stop when the list is full. It was quite stressful before, HAHA.

Server Manager by kraftkar 2018-12-21T16:55:01Z

Wow this is quite impressive. The stages are very well made and offer the right amount of challenge without ever feeling unfair (except the final one, ugh). There either went a lot of care into the balancing or a lot of luck with making the levels. Great submission! Hopefully you get some more ratings!

Sacrifices mustn't be made by Tygrak 2018-12-10T16:42:43Z

Great great entry!!

It took me a few attempts but I ended up with a filled map and played until turn 247. I risked a transfusion and couldn't get something conjured in time and the enemies broke through. What a battle, what a downfall!

My only complain would be that added cards shift around the current cards. I wish that the cards just get added to the right with the whole set being left aligned. A card index outside the game would help in the beginning, it was kinda hard to learn all the cards while playing.

SMBM1.jpg SMBM2.jpg

Slaybraham and Diesaac by bloodyaugust 2018-12-11T13:53:45Z

Well, it's a game I guess (-: Awesome screen-shake effect. I got a score of 11!

Space Garbage by demogorgon 2018-12-22T13:34:39Z

I had a lot of fun playing with the contents of game.weapons via javascript console :-)

Critter Hurling by MCjammydodger 2018-12-21T15:40:05Z

I finished the first level in a cinch but the second level... oof... some tricky jumps required with not so precise controls was hard. To be fair I played the HTML5 version with a keyboard. Probably native build with a gamepad would make it a bit easier?

Also I found out that you can "heal" the critters by just dragging their health bar down with the mouse :-)

Few Word by PTSnoop 2018-12-21T16:15:03Z

It looks interesting, I tried quite hard but sadly I couldn't figure it out :-( Congrats to @mao!!

Desert island... or dessert island? by darkfrost 2018-12-21T16:28:00Z

I won with 4 survivors, yay! Ended up mostly shaking trees, haha. Pretty cool mechanics, they work quite well.

Temple Business by bobismijnnaam 2018-12-21T15:21:42Z

A small story, four unique abilities, responsive controls, the right amount of challenge. Well done! I quite enjoyed it!

Orb Defender by JoshyOshKenoshi 2018-12-21T16:40:34Z

@theseusinabottle Well that didn't work anymore in wave 18, HAHA! Nice game! But yeah, the first few waves could have used a "very fast" button maybe.

Metal Goat Sacrifice by adrisj7 2018-12-10T13:41:32Z

I loved the ending! I'm glad I restarted 3 times to get to it, great surprise!

I don't have that many complains (-: Sure knocking enemies is kind of a waste (good luck getting that brick back!) but distracting works well. I had to run around in the north-west woods a few times to get rid of a chasing guard which wasn't the most fun but it worked (-:

The thing I had most issue with was picking up multiple goats. I ended up dropping them most of the time and it only randomly worked for me.

Great game over all, can't praise the AI and path finding enough. Also dynamic music, wow!

Quick question, what is the gray human shaped thing at the top-left of the map?

Altar War by Bernhard 2018-12-03T03:04:00Z

@evan-overly Thanks for playing! Yeah the randomized mazes made more sense in the early stages but the only way I could make the game challenging was by focusing in the center. Maybe moving the altar with the phase change would have been cool. Hmm.

The Next One by Evan Minto 2018-12-22T13:03:07Z

Short and sweet, I liked it. No problem with the lantern section :notes:

Yield by Swen 2018-12-21T16:04:43Z

Finished it in 6.39 minutes with 53 sacrifices. Yeah the rigid body physics based movement and collision can be a bit frustrating especially in a puzzle game. Jumps sometimes being super weak and the trampoline not going high. Nevertheless it was fun and introducing new mechanics throughout all the stages was very nice. :thumbsup:

Something Evil is Brewing by mccarlp 2018-12-11T13:50:24Z

Finished it! Great cutscenes and art! The controls feel a bit loose and minions get stuck a lot but many somehow still find their way which is quite impressive.

X-Tinction 2 by Flightless 2018-12-21T15:52:45Z

Hah! I almost wanted to give up and watch the video but I made it! And that even after I failed at the boss once HAHA. Well done, sweet backgrounds!

Click to Sacrifice by rhewid 2018-12-10T14:50:10Z

Played until I had 163541 money, but 393660 is too much for the next production upgrade (-: Ended with 843 sacrifices.

Not sure what "Extra Drop: 1802" for the money upgrade means, also it was free. Same with the production upgrade, it didn't cost money (at least the later upgrades I bought).

Hooked me for quite some time though (-;

Lava King by Jay Elbourne 2018-12-10T15:25:18Z

Made it to 384 on my third or fourth try!

The game actually got easier once a few platforms burned up so playing it slow at first seems to be the way to go. Nice art!

The Cursed Realm by Devres 2018-12-22T05:55:35Z

Yeah I like the art and I think its a good start. Just needed some challenge? I just dragged all the farmers onto a tile that doesn't get affected by the epidemy and the food just went up and up. Finally I murdered them all :knife: :grin:

Fight! by Paul Engelhardt 2018-12-10T12:01:29Z

That movement! So fast >_< Got to 700 points by running around a lot and using only bombs.

Darkest Gods by mysterymach 2018-12-22T06:15:12Z

Nice fonts :-) For me it wasn't that easy... not sure if my approach was wrong or my clicking was bad. But I ended up beating it in easy mode. Good idea to have a difficulty selection!

Bloodmage by 2DHeroes 2018-12-11T14:05:05Z

Really liked the art and I'm impressed you wrote this engine from scratch during the jam with line-of-sight and everything. I made it to the second floor but quickly perished >_<

Chase's Highly Original Neon Space Game by Cha5m 2018-12-22T11:51:33Z

Wow this game is quite impressive! People above should be more excited!

I reached wave 8 after dying a bunch in 7. The sacrifice mechanic works really well, graphics and sound are great. I have not much to complain really, I guess I wish I could shoot freely with the mouse instead of rotating the ship but that would have been a different game :-)

I ended up relying on L (laser) the most but I think all weapons are quite appealing and it's hard to choose which one to give up. The balancing is what makes it work so well. Good job!

LD45 — Start with nothing

Mastafoon! by Local Minimum 2019-10-23T17:33:24Z

That was cool! At first I thought the enemy behavior was a bit unpredictable but in the end I got quite good at it, counting moves in advance and stuff. After failing a level 2 or 3 times I wished the enemies moved a bit quicker as I had my first few turns planned out but had to mostly wait on enemy movements. Maybe skipping their move on key press or something.

OverClerked by Skoggy 2019-10-14T12:02:20Z

Extremely well done! Plays very well, too. I made 119$ on my second try once I knew where everything was it went much smoother :-)

Subject 11 by Evergreen Games 2019-10-25T15:22:03Z

Holy moly yeah this is a really solid entry! Pumping music, great movement, tight gameplay, fair respawn points with zero frustration. Short but very very sweet.

@evergreen-games do what @tolmera said!!

Let There Be Light by Pagi 2019-10-25T15:08:54Z

Yeah placing things close-by seemed to be the way to go. I don't know what kind of constraints or requirements could make this a fun puzzle game, hmm... But as a toy, feeding stars to black holes, good fun :thumbsup:

Hold On by lokno 2019-10-23T14:58:07Z

Cool idea, surprised it works as good as it does. Maybe something like a simple timer to have a game over state would have been nice.

Untitled Song by dantimus 2019-10-23T18:00:11Z

Nice, the only question is, what was it for dinner?

Tower of Minos by Bernhard 2019-10-23T15:29:46Z

Thanks for playing everyone!

@madbeagle It does recognize it but in a very crude way (once it fills up a line above the player). I wish I have had time to make it more clever.

Tower of Minos by Bernhard 2019-10-23T17:13:02Z

@local-minimum Thanks for playing! I just tried in Firefox 68 and 70 on Win10 as well and space bar jumping and double jumping all worked perfectly fine. But I remember during testing a single time I had a weird unresponsive jump and I thought my keyboard was dirty or broken but then it never happened again. If you have another browser available could you maybe try it? And if anybody else has that happen, a comment would be appreciated! I'm sure the downloadable Windows build is fine.

Tower of Minos by Bernhard 2019-10-23T17:46:25Z

@local-minimum Thanks for the great feedback and trying in Edge, nice to know that it runs fine there!

Most time of development was spent on making the randomness less unfair, making it more fun would be the next step for sure.

During play testing and after release I developed some strategies that can get me to around level 100 once every few rounds.

I always try to get on the highest level and perform a jump as big as possible to scroll the screen as high as possible to see blocks appearing earlier. Having blocks show up first as a warning before dropping would have been a great improvement.

Also mastering the tripple-jump to leave ones position under a dropping block and getting around and on top of it all in air is sometimes required after level 50.

Speaking of moving blocks around, I once made a physics based game similar to this, [Puzilla](https://zillalib.github.io/games/?Puzilla) :-)

Tower of Minos by Bernhard 2019-10-25T15:58:49Z

@jonno Thanks for playing my game! Regarding both of the distracting elements, as usual at first was nothing then it was too bland, then I ended up with maybe a bit too much. Somewhere in the middle might have been great :-) Thank you for the the kind comment and rating!! :bow_tone3:

Tower of Minos by Bernhard 2019-10-25T17:26:43Z

@teo989 Thanks for playing and commenting! User LocalMinimum above also had a problem with the space-bar input. Are you also on Firefox on Windows 10? I really have no clue why only the space-bar acts weird. I'm using an original gamedev framework so I'd really like to fix this!

Adventure of Barrel Man by Arthridas 2019-10-14T09:24:01Z

A spread gun makes every game great! Too bad it's a bit short but I guess adding a third upgrade room would need a lot of weapon variations.

Angry Words by Madbeagle 2019-10-23T18:10:42Z

After 2 levels I was like.. ahhhh I get it, start with nothing! Level 5 or so I made a mess and couldn't fix it, wish there was a reset level button. Other than that quite a solid submission :thumbsup:

Ship Rekt by talslain 2019-10-25T15:34:26Z

Whoops, I fell off the world on the right >_<

Elementary Trouble by teo989 2019-10-25T15:16:57Z

I thought the spread fire was the way to go at first but then I think water spray was better because of the speed. Maybe if one elemental power could not damage the enemies of the same color there would be more of an incentive not to just stick to one power. Overall good visuals and interesting concept!

Nothing But Determination by Henry Denny 2019-10-14T09:19:36Z

I made almost 1700£ in 90 seconds, I'd do this job full time!!

Lekar' by Gevernus 2019-10-14T09:27:20Z

I had no idea what I was supposed to do >_<

Constellations by Gorglomux 2019-10-23T16:24:22Z

This is a neat concept indeed!

At first I thought it was super easy and always will be but with 3's and 4's it turned out a bit tricky with just enough challenge and levels to make this quite entertaining.

And because @phil-c was asking for it, here's my creative (???) constellations: Constellations.png

Shrine of Calamity by Gurrg 2019-10-14T11:46:14Z

I wish death didn't restart me in the first level as I died 3 times on the second stage. Other than that, this is a game! :thumbsup:

Blank Kanvas by Alykhan 2019-10-23T17:53:32Z

That's neat, fits the theme quite well. It was fun playing it a second time I only lost a single live through all levels. Funny how memory works.

Tightrope Gauntlet by Jonno 2019-10-25T16:30:09Z

It took me a while to get to 5 points, then another while to get the sword. But then it suddenly was easy! Or so I thought! Sadly I got careless and they got me. A few tries later I crossed my arms so I could use the index finger on my right hand to jump. I've gotten better since and once even touched the laser I think. But the hand-off from sword to laser + shooting the oncoming enemy was too many actions to perform correctly and I somehow jumped off the rope. Never gotten the laser back since >_< Pretty good entry and the quick restart I'm reading so much about sure seems important :-)

First there was Nothing by BFlorry 2019-10-25T15:26:00Z

That fish rolled on land and ate a lot of :apple: :apple: :apple:! Neat concept and hey, it has a start and a finish, it's a game!

Nuttin' by Oxmond 2019-10-23T16:55:51Z

That was tense, I was afraid I had to walk to the door after getting to the final missing piece, the belt, but fortunately that wasn't needed, Ernie made it just in time!

Nothing in the Bin by Johnsmith 2019-10-23T16:06:01Z

Huh, that was neat, in an unexpected way! Short and sweet go try it! Surprisingly good AI :-)

You start/end with nothing by Skemp 2019-10-23T15:08:10Z

5 times or so I died on the second bear with the sweater over it. It somehow always made me jump into it :-(

Use Nothing ! Save the Factory by RedSPINE 2019-10-25T14:59:14Z

I don't think the last level has an end... I played for a while till a lot of the stations had a congestion. Then I made the biggest black hole until nothing was left, haha! Good music :notes: UseNothingSaveTheFactory.jpg

Beauty of Creation by RiggleRigged 2019-10-23T15:27:06Z

I made it till level 6 so I'm considering myself the winner so far in this comment section :-)

I liked how the limited boost always makes it possible to escape but it never becomes easy.

STRANDED by Clipper 2019-10-23T16:02:32Z

I somehow was able to make a hammer, a saw, a pile of planks and metal, yet interacting with the wreck did not do anything :-( A bit more feedback (when something was actually interacted with, when something was actually picked up) would have helped a lot. Also instead of just "Interact" it would be useful if it said interact in what way (or somehow if tool was missing). Still what is there is quite a lot, a lot of things to combine and an interesting hunger mechanic where you don't die but the viewing distance becomes less and less. Good job!

Up and Down by dantalion_01 2019-10-23T16:37:53Z

Made it to 204 woo. Nailing a quick up-up-down-down successfully felt quite good :thumbsup:

LD46 — Keep it alive

Dream Team by notime4games 2020-05-03T17:57:39Z

:fox:

Keep it alive TD by bjeaurn 2020-05-03T18:21:54Z

I ended up at level 202 / 10 and no more enemies appeared so I guess I won? Hooray. Maybe a bit buggy but I always enjoy a TD game during LD :-)

Farm Trouble by joewan 2020-05-06T17:08:01Z

I mistakenly destroyed my flower :cry: :cry: :cry: Until then I felt like I'm getting better and better at optimizing my very short free time, which was cool.

Keep I.T. Alive! by UncleChris 2020-05-03T18:18:32Z

Made it to 285$ but yeah the beginning was rough, I had no idea what anything does. Still don't really know how the IT works or what the left/right arrows do >_<

A Data Story by beetracks 2020-05-03T18:56:29Z

Very adorable! At first I thought this is too easy but the last level was quite tricky. That means it's a good puzzle game. Well done!

SOS STARSHIP F1 by Tim Eriksen 2020-05-03T18:11:47Z

I made it home, yay! :earth_asia:

Cloudys Balloon by Tobias Hultqvist 2020-05-01T16:47:30Z

Easy mode is a lot of fun, it gets quite chaotic :laughing:

Train won't die by GettingRekt 2020-05-03T17:48:16Z

This is really good! Enjoyed it a lot. The difficulty was just right, and having the 100 zombies goal gave it a lot of meaning as opposed to an endless grind.

B.S.O.D by Madbeagle 2020-05-03T18:48:48Z

Made it past level 12 (full office). I wish there was a fire button, I swear the same people keep getting viruses!!! Loved the noises and voice lines. "Well yeah, I use Linux at home" lol

Snooze by New Puldrix 2020-05-03T18:31:42Z

I kept the dream alive :fish: :diamond_shape_with_a_dot_inside: Enjoyed the art a lot, very nice!

Forgotten Monastic Tradition by johnpmayer 2020-05-01T16:29:21Z

Now I wonder what would have happened if I didn't give away the bread... Nice game!

Tree of Life by iamdavidmt 2020-05-06T16:29:46Z

Tree Saved!!! I really did it, I wanted to take a screenshot but the ending screen didn't last very long, haha!

I ran out of time 4 times trying over and over that third jump on the floating platforms... If only the jump was a bit more responsive.

Arty and the Plant by Zarasan 2020-05-01T17:05:11Z

Very neat, finally made it to the waterfall on my third try! :sunflower: :potable_water:

Vampi by kuanip 2020-05-01T16:36:45Z

Made it to Distancia 256! yay!

LD47 — Stuck in a loop

Orbit, Dimension Hop, Repeat by Xelphyre 2020-10-21T18:07:55Z

Hehe, stopped playing after 300 points. Guess there's no ending :-)

But hey, it's a game!

Head in the Loop by yetanother 2020-10-21T18:29:59Z

I ended up setting it to "Half" and just kept on clicking Bet until.... I lost. Sometimes it takes a while to lose sometimes it's quick. But I don't think there is any strategy that would make me win, right? I tried with "All" and I made it to 40$ and that was my highest score...

Edit: Made it to 63$ Well... Guess the house always wins :skull:

Orbital Blast by pvg 2020-10-26T20:23:18Z

248 points! It's much easier with the mouse controls ;-)

Orbital Defense Cannon by juicy_vegetable 2020-10-26T19:47:07Z

10425, simple but satisfying gameplay!

Orb Chamber Delta by Mathstr0fficial 2020-10-26T19:20:56Z

400/400 hooray. Wait golden orbs??

BOTLOOP by Bernhard 2020-10-08T08:35:51Z

Thanks everyone for playing!

@fabdynamic Are you on stage 10? Not sure I see the several H's but maybe :-) The key to that stage is

!> to move fewer steps in the first iteration of the loop than in the following iterations

(click to reveal)

BOTLOOP by Bernhard 2020-10-21T19:27:28Z

Thanks again to everyone who played and rated my game!

For this last week of rating, here's the solution to all the stages:

!> Stage 1: Forward !> Stage 2: Forward, Forward, Left !> Stage 3: Forward, Left !> Stage 4: Reverse, Right, Reverse !> Stage 5: Forward, Right, Forward, Left !> Stage 6: Right, Forward, Forward, Forward, Forward !> Stage 7: Left, Forward, Forward, Right, Forward !> Stage 8: Left, Forward, Forward, Forward, Forward !> Stage 9: Forward, Forward, Forward, Left, Forward, Right !> Stage 10: Forward, Forward, Left, Forward, Right, Forward !> Bonus 1 Fast: Reverse, Right, Reverse, Reverse, Reverse, Reverse, Reverse !> Bonus 1 Slow: Reverse, Reverse, Reverse, Reverse, Reverse, Left, Reverse !> Bonus 2 Fast: Left, Reverse, Right, Reverse, Right, Forward, Left, Forward !> Bonus 2 Slow: Reverse, Forward, Forward, Forward, Forward, Forward, Forward, Left

(click to reveal)

BOTLOOP by Bernhard 2020-10-27T03:33:50Z

I fully agree with you @rhoff95. I realized early on to actually make this idea work it probably should count driving into a wall as a failure. But then level design becomes much harder, beyond the gamejam scope/my ability. Also as you mentioned additional map features like things to pick up or teleporters could be cool. Or maybe customizable loop points like LOOP X TIMES, or LOOP INFINITE. But then again, there's probably plenty games like this around. Bummer that this did not pan out to be a puzzle game that makes the player feel smart, but there's always a next time :smile: Thanks for playing and the thoughtful feedback!

Energy Loop by SpaceMonkey 2020-10-26T20:29:05Z

Short and sweet, wish there were more levels!

Cloned Graph Trasversal by C1FR1 2020-10-21T18:40:39Z

I... somehow finished the game. I wasn't exactly sure how the clones worked and the game felt very sluggish. It sometimes slowly animated the clones repeating my actions but I sometimes could skip ahead. And in the end I just walked in circles and walked into the ending 3 times and I won. Hooray :-)

Vinyl by PapriGames 2020-10-25T14:53:54Z

Made it to level 12!

Endless Loop by Aret24 2020-10-21T18:50:38Z

I won! Kick ass music! I really wanted to hear more of the second part, but I finished the game in the middle of it and the game just restarted. Bummer!

Good thing I can get the source code with the MP3 :-)

Tip: When uploading a Unity project, you don't need to include the folders ".vs", "Library", "Logs", "obj" and "Temp". Temp and Library alone make up an uneeded 310 MB of the 320 MB zip file you uploaded. Keep that in mind :-)

Run by MindJink 2020-10-21T19:37:30Z

It took me 4 runs to find the exit. At first I assumed the the past loop ghost would just repeat all my movement, it took me a while to realize that it path searches to the final location. Which in the end made a lot of sense, but I did not expect it :-) Cool concept and game :thumbsup:

Stuck Machines by Fractal 2020-10-26T21:07:49Z

Reading the comments makes it sound like there is a logic to it. Need to try again :-) Edit: Got it! Hooray I'm so clever :man_dancing:

The experiment by Brice Mahier 2020-10-26T20:41:56Z

Played until 9 character long passwords. Was hoping for an ending.. Is there one?

loop-loop-loop by Zanthous 2020-10-26T19:07:20Z

Could not get to the 4th checkpoint... Neat mechanic though!

Agent Smith. by johnsmith07 2020-10-25T14:15:22Z

Didn't even have time to see what stage I ended up, but I bet I was really good! Showing the score on the end screen would have been nice. But cool entry nevertheless, nice music!

The Way Back by Camilo Quintero 2020-10-21T18:23:18Z

Quite a cool entry! Feels very complete.

That last section of the game felt a bit cruel, I finally made it with 7 seconds left after a lot of failures due to the dash not working. I think there is some kind of hidden cool-down but it was really hard to know when it can be used again. Some kind of indicator (maybe the item or the character flashing) would have been nice.

Other than that it was a neat maze to figure out and all the upgrades felt meaningful!

Redsear Curse by Rendow 2020-10-25T15:40:14Z

Finally a game I could finish! Nice work!

Danger Beat by rhoff95 2020-10-26T20:50:53Z

I wish I could keep the YEAH's going! But it gets too hard! Really solid entry :thumbsup:

The Altar Beckons by SirPigeon 2020-10-21T17:59:35Z

Neat game! Very complete!

I kinda missed the ending because

!> I thought I needed to bring that last diamond to the altar as well and suddenly the game restarted. Couldn't even look at all that treasure!

(click to reveal)

Asteroid Belt by Carris 2020-10-26T18:55:26Z

Ended up with Score: 5350, Time: 4:6,90 :-)

Roller Coaster Defender by Lerozante 2020-10-26T20:08:49Z

Total points 46850! In the end it felt like the second upgrade was better than the third? Distance over damage I think.

Loop Containment: The Zappening by madelfino 2020-10-21T18:57:17Z

Yeah this is neat. It's one of those entries that first look a bit like nonsense but pretty much immediately it clicks. But I guess there is no difficulty increase so it just felt endless for now. A (forced) ending would have been nice so the high score could mean something.

Killing loop by TheZilanze99 2020-10-21T19:08:02Z

The enemies can see more distance than the player feels a bit unfair.

LD48 — Deeper and deeper

Abscond into the Woods by Bitzawolf 2021-05-10T16:33:57Z

WOLF MASTER! AWOOOOOOOOOOOOOOO! :wolf:

depths of dreams by Mathstr0fficial 2021-05-10T16:24:29Z

Wow that was stressful but I made it! Traps turned out to be clutch. Neat idea and cool art.

Digzilla by Bernhard 2021-05-11T00:46:31Z

Everybody thanks for playing and the comments and feedback!

The TNT was in very early in development and the more movement I added and the better I became at playing the more useless it was. It certainly should have been cheaper as it's a good get-out-of-jail-card.

@adrupen @lichead-studio I assume you played the web version? I just finished it on both Chrome and Firefox and it runs great for me... What browser are you using? Anything else technically weird? How does it crash? Thanks for testing!

Dig To The Core by pirate_pie_develops 2021-05-18T13:46:32Z

I wonder if there is another layer past red....

DigToTheCore2.jpg

Also don't upgrade to 13 or more drones, they all end up colliding into each other and won't ever move down again >_<

Edit: Reached 200 (and scientific notation of money numbers)

To the deep by rvenson 2021-05-18T11:40:19Z

Was a bit frustrating that the first base neither serves as a checkpoint nor as a fuel refilling station :-( I couldn't make it much further than that...

Arcade Deep Space by New Puldrix 2021-05-13T23:28:57Z

Awesome level transitions. I ended up playing by moving with WASD but when shooting clicking once left and then holding right to get the mouse aim :-)

Climbing deeper by Jirushi 2021-05-13T23:35:41Z

I wish there were some checkpoints along the level. Without any I couldn't bring myself to see it all the way through. But cool movement idea.

DiggerDig by Ell_1010 2021-05-12T16:31:06Z

@ratrat44 Wow and I thought I had a high-score with almost 3000 points :-)

The game spawned a wall of rocks which ended my journey. My hand was thankful for that. Good frantic fun.

DiggerDig.png

LD50 — Delay the inevitable

Battery Low by smilewood 2022-04-14T16:57:56Z

At first I was worried there was a limited amount of drones available but once I stopped worrying it made exploration fun and allowed me to finish the game in the end. Great entry and fits the theme well. And unlike many submissions (certainly mine) the thing that is "inevitable" doesn't mean it has to be game over.

Loyal Prisoner by RalfZ 2022-04-14T17:42:31Z

38 days was my best score. That dude suddenly got really strong! Ouch!

One little issue I found was on the web version I played it seemed like every time I ended up on the title screen the music started over while the previous music kept playing. Nothing worrying, and as others said, great art and great fit for the theme, well done! :thumbsup:

Worm Food by Genpaku 2022-04-14T17:29:26Z

wormfood.png Now my hands hurt... :laughing:

Such a simple idea, yet fits the theme perfectly. Interesting to have a 2D and a 3D version, definitely gets some bonus points for the novel idea. Well done!

The Last Knight by Yeti Kid 2022-04-15T16:23:10Z

Cute game! I kept getting stuck twice and had to abort those attempts but other than that it was a fun challenge. At first I thought that the moving camera angle was a bit annoying to keep targeting things but I got the hang of it.

The Dimmest Dungeon by doomshmuck 2022-04-14T18:08:06Z

Almost gave up at the start of level 3 but then I figured it out, clever :-)

Great entry, I, too, enjoyed the bit of Mario 3 underground vibe I got from the music, ha ha!

Igneous by sonicpixelation 2022-04-15T16:06:16Z

FIRE.PNG That took a lot of time and a lot of clicking :fire: :fire: :fire: I guess I had enough fun to finish all the levels, so thumbs up from me! :-)

Shootzilla by Bernhard 2022-04-14T17:33:13Z

Thanks for all the comments everyone! Hopefully this LD I can get 20 reviews :fingers_crossed: It seems increasingly difficult these days...

If you're reading this, give the game a try! Thanks!!

Shootzilla by Bernhard 2022-04-19T02:08:30Z

Thanks everyone for playing and helping me over that dreaded 20 ratings goal :-)

@honey-pony Thank you for the feedback. The moving lighting was a bit of a last moment change to introduce a bit of variation in the visuals. I think I was thinking about screenshots to put on this page and imagined various lighting conditions would look good here but now that I look at it the two screenshots don't show that at all :sweat_smile:

Yes I use my own C++ [ZillaLib](https://zillalib.github.io/) for my game-jam entries. The library is now more than a decade old and being neat and tidy was important from the start. It does run on other platforms, including mobile, but for LD I think the web output is clearly the winning platform nowadays. Having gotten a virus here once a few years ago sure has cemented that idea for me.

If you look at the browser developer tools while loading it you'd see the entire game is just a single (compressed) 256kb JS file which has all the WASM binary and game assets embedded into it. I use a custom webassembly build system without Emscripten which does all the packaging directly from Visual Studio after coding and debugging natively on Windows.

Godot looks really good these days. The number of submissions and quality I see here on LD goes up every time. It's great to see that there is an alternative to Unity for so many people. I really should try it out some day.

ReactorWrangler by Edmanbosch 2022-04-14T17:10:31Z

Big props for the voiced tutorial! Not just the tutorial but all of the audio work was well done. Managing the simple task was rewarding when things worked out, even though that didn't last too long for me :-) Would have been great if there was a score at the end, even just number of seconds would have been fun to post here. Great submission, fits the theme well!

The Great Flood by cassowary 2022-04-15T14:30:05Z

Wowowow very impressive I'm blown away. Great visuals and audio and foremost great puzzle mechanics where things just work as expected. This was a joy to finish, thanks!

A Halting Problem by Honey Pony 2022-04-15T15:01:10Z

Very impressive entry. I once tried something [similar for LD47](https://schellingb.github.io/Botloop/) but this is far beyond in every way. First of all the stages are all a decent challenge with a good steadily difficulty increase. As many have mentioned the UI is a joy to use and very intuitive. I have yet to try Godot so it's hard to say how much of the functionality comes built-in and how much was made for the jam, but nevertheless this being done in 48 hours with everything around it is astounding.

DLAY's Buffet by BinaryPrinciple 2022-04-15T15:16:07Z

Hooray, I freed the island! Nice short game with a decent challenge but nothing too crazy. Games where I can win can never be bad, can they? :laughing: A tiny bit more gameplay would have been appreciated, maybe the lava tiles stay or fall away to increase the challenge a bit. Or have the option to use a sheep to "fix" a lava tile so there needs to be a bit more strategy then just mashing spacebar. Nevertheless what is there is fun and complete and the drumming beat is pretty sweet, too. And who doesn't like throwing a few sheep at some laughing devil bucket face thing??

Perchance to Dream by Firekeeper Games 2022-04-13T14:38:22Z

Dark ending :anguished:

The Death Pit Will Have You! by Uraffululz 2022-04-12T16:59:59Z

95 seconds!

Forest Runner by Tharbakim 2022-04-13T13:21:25Z

At least I'm not the only one who suddenly ended up with -60 coins :sweat_smile:

Captain Starforce by extar 2022-04-15T16:16:08Z

Wow the presentation! And on Pico8! Even the itch-io website has a nice design. And the game itself plays well, too! Color me impressed, well done, Captain!

Definitely not Titanic by Charles Viau 2022-04-15T15:26:21Z

Impressive cutscenes and the voxely look is pretty neat. It did feel a bit aimless but I did manage to delay the inevitable for 3 minutes, thanks to that one hammer I found. Now I saw someone got 4 hammers and I feel a bit jealous, no way I can compete with that! :grin: I never found any barrels on the top floor so I ended up neglecting it, not sure if that was a mistake. Overall the chaos and the chaotic music along with it was entertaining so I had a good time :thumbsup:

LD_50_Lost Soul by Frabather 2022-04-15T16:33:57Z

Movement did feel a bit rough but I know it's surprisingly hard to make a good feeling platformer.

Some things to consider when making a platformer: - When landed on a surface the character sticks to it (doesn't slide too much, if the platform moves the player moves with it, etc) - Jumping has a nice arc, it also feels better that only when holding the jump button longer makes the jump reach the top height - Jumping is only possible while standing on a surface or very shortly after walking off a platform (unless there is double jumping) - During a jump the player has some air control - Collisions against walls don't change the vertical jump velocity (unless there is some intended wall jumping)

The list could go on. There's many YouTube videos that dive deeper and take apart some of the well regarded classics of the genre. For this being a first time jam this is certainly one to be proud of. It's a full game with an opening, a story and (I assume) an ending. I hope you try again, maybe another platformer that feels just a bit better or maybe something completely different.

Losing Your Sheet by rickylee 2022-04-13T18:08:11Z

I got to 131 and thought that was pretty good but here I'm blown away by all these 200+ scores :astonished:

Fun game, impressive compo entry for sure. Good sound and graphics with original gameplay!

At first I thought the music was dynamic and reacting to what I was doing. Maybe that's not the case, but maybe it is :-)

The moss accident by Draconic Rabbit 2022-04-14T17:20:38Z

143.77 seconds was my best attempt.

I'm quite impressed by this game, it felt like it might be possible to defeat the moss. It's what kept me trying over and over. Even in the end it didn't feel like the moss had gotten that much more aggressive and I might have been able to burn a path through it and... well, it didn't work out :-)

Great game, well done!

Mightiest Minion by poopgames 2022-04-14T17:54:36Z

The screen-shake causing the camera to shift is certainly a problem :laughing: I tried placing bombs more on the left side of the screen to make it shift back, which sadly didn't work. But if it did that would be a fun game in itself, maybe next LD :thinking:

Speaking of play testing, I did find myself spending more time on testing this time which I remember thinking to myself "I could spend all this time implementing more features". Gamejams are tough!

Nevertheless, this certainly is a solid compo entry, well done!

LD53 — Delivery

Parkour Pizza by minibobbo 2023-05-15T14:57:37Z

Finished the last level with -240$ but at least I did it! Great pumping music and the parallax effect background was cool!

Delivery Cannon by Xeke-Death 2023-05-15T13:23:40Z

I made it to -306 :dizzy_face: But I had fun getting there :-) Nice submission!

Package Chaos by GlacierEclipse 2023-05-15T15:14:44Z

It was fun to try to optimize for the best strategy and stuff. I made it to level 5 but too bad it asked me to start over all the way from level 1, I would have continued if it let me retry from the same day. Nevertheless great submission, congrats!

Tryst of Mars by ErikU 2023-05-15T14:18:15Z

Holy moly well done with both the look and the music! I missed some of the dialog because I sometimes slightly touched the goal circle without clearly moving inside it but other than that it was a lovely experience.

Idle Deliveries by justking144 2023-05-15T15:53:10Z

Confirmed by looking at the source that there is no benefit past level 20 :laughing: So I can tell myself I finished the game :-) Though somehow I can't stop watching the numbers go up...

To Deliver or Not to Deliver by Kustig 2023-05-15T15:27:44Z

It's pretty neat but I wasn't exactly sure what I was supposed to do :-) I ended up with 156 points, is that good? Or super bad? Someone tell me! Haha, nice submission!

Grocery Fulfillment Center by Flightless 2023-05-11T16:43:13Z

This was great fun! It said I became the perfect worker in 1:23:56 but I'm not sure I played that long :sweat_smile: Or maybe I just forgot about time because I was having that much fun! Always great when every upgrade feels meaningful. Though not sure about that one manager following me into the bathroom... Let me have some privacy!

George and Deliverance by MacDoom 2023-05-01T05:51:09Z

Love the pumping music and the cat theme! Nice looking city and whoa there's even fire coming out of the car when going super fast!

I tried to play with a mouse but it was quite difficult and after quite a few tries still only managed to get like 500 points. Though partially my fault because the music and the bonus countdown make me drive too fast :laughing: :boom: :red_car:

I used shift+right-click on the LD website to open the game frame in it's own tab which made it a bit better.

Lo-Fi Pizza Delivery Guy During Armageddon Trying To Earn $10000 To Buy A Car by deniskazantsev 2023-05-16T13:16:22Z

I had 210$ left in change, wish I didn't buy the car so soon :money_mouth:

Pizza Maker by martonel 2023-05-15T13:18:59Z

I won! Congrats on submitting a compo entry!

Smuggle by Scribbl_Games 2023-05-15T14:37:32Z

WHO EVEN ARE YOU? :laughing:

Toast Delivery by Thoastbot 2023-05-15T13:40:47Z

Hey this is pretty neat, it all worked for me and I bought a few upgrades. Cool idea and nicely done without any libraries!

Rutabaga Rocket by Alex Garbus 2023-05-15T14:49:25Z

Love the fast pace and precise movement! But still I was late... Maybe I should try again :-)

Brew Master by 1Mo 2023-05-15T14:23:13Z

Crazy that you bought a domain for an LDJAM game! Or did you own it without using it?? :laughing:

LD53 - Constellation by AStrayRae 2023-05-11T16:15:23Z

This was nice! Very happy that there was no severe penalty on hitting the red goop so I could finish the game with ease. Also when I found out I could use the rocks to build a shield I felt smart. I wish it was a little bit easier to put the rocks into place but oh well, still very impressive for a compo entry!

Puzzle Post by Dean James 2023-05-15T13:28:24Z

Short and sweet, had a great time. Well done for making all levels have a unique hook!

Extreme Milk Delivery by TaroCrow 2023-05-15T13:32:24Z

Dang those evil milk trucks!! :laughing: Loved the little details like seeing the tires under your truck when turning, nicely done!

LD54 — Limited Space

Trash Truck Hero by Nikolaj 2023-10-05T10:50:57Z

Made it with no mistakes on my 3rd try! Applause on the complex trash pickup physics interaction, it actually worked! :laughing:

Mousetropolis by Likirus 2023-10-15T01:46:56Z

I had fun figuring out that houses are the key :-) It was a bit sad to have it end with failure, but maybe that's a comment on our society :fearful:

Door Slammers by gagouman 2023-10-03T10:56:44Z

Made it until 1027$! Overall fun and hectic, and once I got the hang of it I could deliver most orders. I kept it at 500 degrees though and managed the heat by opening the oven only, not sure that's how it's supposed to be but I felt smart :-)

Tow To Tomorrow by GettingRekt 2023-10-05T11:52:50Z

Made 90$ but ended up destroying a ship right at the end because I tried to hurry up :-( Really well made game, rocking music! :guitar:

Rough Weather by coatline 2023-10-05T11:15:27Z

That was quite impressive with all that variation! Good job! Played it through and the only little complain I can come up with is that in the rainy area it was a bit hard to see my own mouse cursor. But other than that I'm quite blown away, there was even an intro movie! And an ending! Wow!

Natura by DzejPi 2023-10-03T10:32:44Z

That's quite a game! Lot's of things to do and I was surprised that there was even a goal with an ending. Well done! I assume icons on the 1,2,3,4.. buttons was a planned thing? Would have made some understanding at the beginning a bit easier. Other than that it all works. I guess the house is a bit useless but I felt happy having one :-)

Galaxy in a Box by Haydads 2023-10-05T10:55:23Z

Got 138 pt in 95 s :-)

Gap Dango Shooter by zundou 2023-10-15T05:50:01Z

dango.png But I did mash the key or button :-)

Let Me Breathe! by 247gamestudio 2023-10-14T12:14:59Z

breathe.png I liked the upgrades, they felt good! Didn't really understand the air mechanic all that well. Maybe a meter next to the character or some other indicator that things are bad would have been great? Either way, just moving and shooting was fun, and I like getting to an end :-)

DEFRAG-MENTOR by lucydango 2023-10-03T10:20:13Z

Really fun idea fitting the theme, love it! It wasn't too hard so I could finish it which is always great :-) The mine sweeper felt a bit useless? Or maybe the anti-virus are just good enough so I didn't need them.

LD56 — Tiny Creatures

Tiny Tribe by silkworm_sweatshop 2024-10-12T05:29:12Z

I love the variation of jobs, musicians, painters, counselors are a joy to watch among all the workers. Overall a very impressive submission :thumbsup:

Forest Tower Defense by shared 2024-10-12T04:32:23Z

Finally beat it on my third try, trick was to keep hiring new squirrels during the battle :-) Always enjoy a good tower defense game, happy to find this one!

Snake Sleuth by triggthediscovery 2024-10-20T08:17:10Z

Got up to a score of 14530 , yay! snakesleuth.png

It's neat, I like that it lets me continue to clear stuff even while new things are dropping in from the top. Of course new things falling in and automatically clearing combos always feel great :-)

The timer and random tiles provides a good challenge, but sometimes it leads to cases where one is stuck (like in my screenshot). Without a timer it would maybe allow the player to make better choices for better combos, but it would be a different game then. Also I have found myself making similar compromises for game jam games because there often just isn't enough time to provide a more fleshed out balanced experience.

I'm curious of other peoples scores, is anyone able to clear level 10?

Tinyzilla by Bernhard 2024-10-20T05:30:49Z

@honey-pony Thank you for the great insightful comment! As @henk pointed out, being able to clear the last level depends a bit on luck, but I don't think it's that much.

You have to come into the level with enough Tinies so the levels before matter a bit, too. All levels have the same number of enemies with the same strength, so the total number of eggs is always the same. The enemies do an area-of-effect attack so it depends a lot on the angle of where the Tinies attack from. Of course it always is important that as many Tinies as possible are engaging a single bug at the same time. I sometimes try to get the Tinies to walk in a longer line in front of an enemy before engaging it, leading to a broader attack where everyone is involved. It also sometimes can be good to split the army up around a small wall to attack from both front and back, but timing that is tricky.

I played one round just now and got into the third level with 25 Tinies (had 30 after picking up the 5 eggs). In that level 10 bugs spawn each giving 3 more eggs. After defeating 6 enemies I still had 27 Tinies, though many at low health and I was able to finish the level with 19 left. TinyzillaLevel3.png

Though I have to say this time I got a great level layout which made it easy to divide the enemies and engage them one-by-one. I have had layouts that made the level basically unbeatable because there were not many paths to escape. In hindsight it might have been better with fixed levels, or at least forcing the generation to guarantee more pathways.

Oh, and to everyone playing the game and giving me a rating, thank you so much!! :pray:

Impish Descent by Honey Pony 2024-10-20T07:50:39Z

Amazing compo entry! Also I'm very impressed seeing the variety of combinations in the comments here people managed to beat the game. I thought the imps and item I got on my third or so run was the definite way to go, brawlers and the shield item. But turns out that this is just one of many.

Dollhouse Blaze by ugly_robot 2024-10-17T17:12:19Z

Had fun with the game and then I saw the "tip" about right-clicking thus had some more fun, HA HA :fire: :fire: :fire: Amazing compo submission!

PogoCombo by Mavvy 2024-10-11T11:30:05Z

pogoscore.png Loved the controls and the art!

Dreadzone by DzejPi 2024-10-20T14:20:48Z

dreadzone.png

Great game, amazing weapon variation for a compo game. The automated weapons (machine gun and minigun) only seem to shoot while there is a new input event which is a bit weird, but just wiggling the mouse a bit mostly works. Movement and everything feels great and, like everyone said, the music is very fitting, got me pumped :-)

🐜 Antwars 🐜 by Mibi88 2024-10-11T11:57:27Z

At first I had no idea what was going on but I got around and beat it twice. It's somewhat self explanatory. Had no problems with the web version. Also, always happy to find a game not using a big engine!

Botany Blast! by joniv 2024-10-17T17:29:36Z

Planted 18 plants, watered them all, and then there were so many bugs it was quite creepy :scream_cat: I sold the bug infested plants, made 305 coins and lived happily ever after :blush:

Oh, I really liked that the bugs only are visible through the scope, nice detail!

Gnaw More! by 1finiteloop 2024-10-12T03:42:49Z

gnawscore.png

LD41 — Combine 2 Incompatible Genres

Drive or Die by bradur 2018-05-11T07:44:40Z

Good minimap!

Rhythm Rogue by vilcans 2018-05-11T08:38:08Z

Really good game, wouldn't be as good if the music wasn't that spot on for it. Died in level 8, that ghost was strong :o I somehow felt that I was getting worse at keeping the beat as the levels progressed. When I died and restarted I was perfectly fine again until level 6. Maybe I should have downloaded the native build instead of the HTML5 version.

Jump Beat by notime4games 2018-05-11T08:46:14Z

Short and sweet ♪

Simon Shoots by Crown Games 2018-05-11T13:24:06Z

It's quite a challenge! A game over screen would have been nice, I have no idea how high my score was. It was really really good I think! j/k :grin:

Fish'EmUp! by fixxel 2018-05-11T15:26:29Z

Looks good, simple and fun, original idea, coo!

Type Gear by pokenoufl 2018-05-11T08:18:11Z

It's quite a lot of fun! But because I was scared of crashing I mostly raced in the slowest speed >_<

Power in Numbers by amras0000 2018-05-11T16:41:59Z

I played for quite a while and only saw the goal at the end. Only got a few >_< But this is pretty amazing. The moment you figure out you can beat up citizen until they have a number that matches to make them join your team is awesome! Really good entry, congrats!

Orcs Attack by Querk 2018-05-11T10:01:27Z

Those health-bars are just getting bigger, huh? I finally lost (-: OrcsAttack.jpg

Soccer for Strategy by jondalnas 2018-05-11T15:50:58Z

Turns out, just walking into the goal with the ball works every time! Why don't they do that at the World Cup?!?

The AI is just good/random enough that every goal needs to be approached a bit differently. And that time when you do one or two passes and then into the goal feels pretty rewarding! Also the part where just running after the player from the opposing team with the ball doesn't work is quite real. Well done!

Gone Fishin by fenwick 2018-05-11T07:37:47Z

Simple game, I enjoyed it. Made it to the congratulations screen (-: On my keyboard I couldn't hold the shoot button while also moving left/right and down at the same time...

LD #41 Entry - RED V S BLUE by ViridianGames 2018-05-11T07:00:33Z

I had to play it again after reading the comments >_< Bonus points for rolling your own tech! :gem:

LD #41 Entry - RED V S BLUE by ViridianGames 2018-05-12T04:31:49Z

@ViridianGames Go on, post the source! This reminds me of my first entry in LD26 when I was contemplating about just that. I ended up distributing the engine part as a binary .LIB file and just released the game source (the part that was written in 48 hours). Last year I released my game framework [ZillaLib](https://github.com/schellingb/ZillaLib) as open source and participating got much easier :-)

Tofu Royale by Bernhard 2018-05-14T03:25:15Z

Thanks everyone for your comments!

@LuckyFeathers Thank you, too. Unfortunately the only people who signed up for our company internal game jam were programmers and designers. So in the end I had to chose if I should try making graphics or sound and I chose graphics. Maybe we get some sound people to sign up next time (-:

That's a good idea about the waiting for input. A countdown would work, too, I think. The spawn logic at least checks for collisions and doesn't spawn you into something. Would have been great if that check checked for a wider area.

Towered by JPatrick 2018-05-11T16:14:07Z

Fun and relaxing :-) Yeah it is a bit on the easy side but I know how hard it is to balance a tower defense in a game jam. You only have limited time to tweak the numbers and too hard is definitely worse than too easy. So good job!

City&Racing by nizlow 2018-05-11T14:01:42Z

I wish this game was a bit more tuned for fun. As it is I found myself frustrated a bit by the slow progression. A minimap would help with the races. I don't think this game has to go to the trash can, though. It's a good idea, it's interesting and if the driving were just a bit more fun (damn those collisions that make you lose races!) it would be quite a great entry!

I ended up leaving it running for a year (in-game time) and then had accumulated enough money to buy some upgrades which made it more tolerable (-:

Enigma Island by ConorOD 2018-05-11T15:07:15Z

It's... it's beautiful! Amazingly complete game, especially for compo! Good job, well done! This game totally deserves more ratings. Really no complains here. Ah, the iron door thing didn't disappear after throwing fireballs at it. But I was able to walk through.

TYPING JUMPER by Osybear 2018-05-11T08:04:37Z

Multijumpcheat is the best!

Reverse by MrJake7X 2018-05-11T15:23:34Z

"Freaking amazing! Excelent work, wanna check ours too??"

... This actually looks really good and I bet you'd get enough ratings even without spamming. - https://ldjam.com/events/ludum-dare/41/fishemup - https://ldjam.com/events/ludum-dare/41/bad-minton - https://ldjam.com/events/ludum-dare/41/life-as-a-lie - https://ldjam.com/events/ludum-dare/41/ryu

Two Incompatible Game by change 2018-05-11T07:49:25Z

Holy moly stressful game! I managed to get 404. Music adds even more pressure :grin:

Brick Clicker by priling 2018-05-11T09:00:41Z

Just noticed the FPS counter in the lower left, lets see if I can get it below 60 (-:

LD59 — Signal

Remote Mars Raider by Mathstr0fficial 2026-05-06T08:58:56Z

I finished it and met the :alien:

That last level is maybe a tad too long? :laughing: Nevertheless, it's impressive how well it actually works. Having the hop/leap variants of the jump is crucial and it's interesting how having these variation is also what causes the moveset to be just too much to remember everything (at least for me). Near the end there were a few times I thought I remembered it but then messed up, only to realize I should have checked the movelist one more time. Having finished it I'm glad I made it through it, great compo entry, congrats!

DeadWindow by koalabear 2026-05-06T08:21:54Z

Did it! Nice game!! Impressive compo submission for sure!

deadwindow.jpg

Plug n' Play by mortusnegati 2026-05-06T09:37:40Z

A neat variation on the tower defense genre. It actually made me try multiple times to get all the colored towers involved not for damage but to get all the instruments playing :laughing:

Colony Constructor by tomi-vahamaki 2026-05-06T08:01:04Z

Awesome compo entry! Image1.jpg

Pulse by quietchili 2026-05-06T09:05:54Z

That's a neat mechanic I did not realize with the easy level. Having to limit the use of the signal and remember some of the layout is a nice addition. I don't know how many more levels I would clear (if there were more) but I enjoyed what was there. Also good idea to having a trail behind your character while moving, it really helps navigating in the dark.

Signals From Somewhere by BrittleLizard 2026-05-06T09:39:01Z

I think this is one of the best “knob tune” games I’ve played so far, with the variations of effects and multiple levels and everything!

Diffraction by Theorier3 2026-05-03T17:17:32Z

Very nice! At first it wasn't immediately clear that with each click it spreads out one less far so at first I solved the first few levels with trial and error. But on my second play through it all made sense and I cleared all levels in one go :-)