Sender by toranoko 2014-09-04T01:56:00
I liked the graphics the best. The basic idea is good too, though I think some of the roughness makes it too hard in a way that just feels unfair. For example, sometimes the blue monsters that jump pile up in some hole and you can't go down there without taking damage. Sometimes monsters push blocks off ledges in parts of the level you can't even see, and then you can't ever get them back up. Looks like you addressed some of these in the jam version, though. :) Physics around walls seemed a bit odd, and climbing up into the bottom of a block kills you. But, I did enjoy it and tried my hardest to beat level 2 even though it seemed stacked against me!
LD31 — Entire Game on One Screen (12)
birdsong by managore 2014-12-31T22:58:00
Awesome! :) A totally fun and playable entry, with a very clever take on the theme that makes it super memorable. I found the jumping puzzles to be fun and fair, though at least on my xbox controller, I got a lot of extraneous jumps (maybe from very faint analog presses of the A button?) which was kind of frustrating on the tricky paths. Some of the paths I did with far fewer branches than the save points indicated, which made it extra tricky. My favorite part was jumping out of the level. :)
A well-deserved gold!
Snowball juggling Olympio by Benjamin 2014-12-31T22:08:00
You always make such great games, Benjamin! This one has super great art, and it's really fun, but I am as bad as it as I am at juggling in the real world (even without cheap wine). :)
Territorial by zed0 2014-12-28T23:51:00
It was a bit hard to understand what the rules were about taking over territory, and I'm not sure I actually ever really understood, but on my second try I got to 4600 points and wiped out 1/3 bots. :)
CERT(Fixed) by rd127p77 2014-12-28T23:43:00
I actually didn't have too much trouble with this one -- the first section is the trickiest, really. The scrolling was rather an annoyance because I couldn't see what's coming up, so I had to inch forward slowly or guess. Didn't get any connection with the theme. Still, I like difficult platformers and this one hangs together...
EGoOS by alwaysinbeta 2014-12-13T15:55:00
I'm glad I have such a powerful gun because it was difficult to avoid running into robots and dying instantly! After getting to the bottom the game's not too hard, since you can kill them from far away with the spread. I had a good time triumphing over evil!
The key by estuardolh 2014-12-13T15:52:00
Hehe! I beat this one pretty quickly, basically by just rushing through the guys. I didn't even get the ability to shoot until I tried a second time. Note that it still thinks the key you were pressing when you die/win is still pressed (at least on Chrome), probably because the keyup event doesn't get handled when the alert() fires. I had a good time!
Bloody Mess by karol 2014-12-13T15:47:00
Fantastic graphical style! I think this would also be super fun with a mouse, but it's really hard with a trackpad so maybe I will come back to it when I'm off the laptop. :)
Snowy's Escape by mutuware 2014-12-13T15:37:00
Hehe. This is a weird game that I honestly tried to get through, but ultimately the controls were too touchy for me and I could get past those platforms that break. I wish I had a bit more control for precision jumps, and maybe that snowballs didn't kill you (or stop on a platform that you need) in one hit! I was charmed by the aesthetic and the fact that enemies explode forever when you stomp 'em!
Phantom Tower: Classics by pandamicro 2014-12-13T15:28:00
I got to the last level, though I don't really understand how I beat the pac man one (maybe some visual clues would help?). Primarily I felt overwhelmed with phantoms, because the weapons seemed to spawn slower than them, so I was mostly just running away from big groups the whole time! Nice graphics!
A Dog's Tale by TKF15H 2014-12-13T15:17:00
A fun little stealth game. I thought it was a bit hard/unfair because I couldn't figure out the rules for when the soldiers could see me, and (especially) because they'd just turn randomly sometimes -- I wasn't even able to finish the first level because with three guys in the box at the end, it seems like mostly luck..? I did really like the character models and animations, though!
The Best of Both Worlds by AGausmann 2014-12-13T15:01:00
Good puzzle game! I'm currently stuck on level 8, but I'm finding the variety of ideas with the mechanic to be pretty compelling. Thanks for putting effort into puzzle design!
CHROï¼ï¼¡ã‚¯ãƒãƒžï¼’ by PIXEL ピザãƒãƒ¼ãƒ« JOLT 2014-12-11T17:42:00
Super! There are always some games in Ludum Dare that I play through to the end even though they are frustrating me, and this was one: I finished with 502s and 375 deaths. I thought the level/game design was the shining quality; the game was really good at showing you that things were possible without too much hand-holding; the checkpoints were in generous enough, and there was some opportunity to "do it the wrong way", which is my favorite. I thought that the controls could be improved: The "dash" key should probably just be a "dash jump" key, since that's what I did 99% of the time, and some of my deaths were just from not successfully timing those two buttons together. Jumping off edges could have used a little help. Otherwise the controls were extremely tight. Visuals and sound were cool, but I really found myself squinting at the board on my screen and I can only imagine on a high-res monitor what it would be like. I also was pretty lost until I saw that 'x' was a key I could use; if this had been introduced in the game like LEAF I think it would have been helpful. I never quite figured out what the rules were for LEAF, like, why do I jump higher when I've been falling longer? But it was still a very satisfying game. Nice work.