FoonLudum Dare ExplorerLD23 → Aether

Aether

By danik

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CategoryRankScoreCount
Coolness1100
Fun313.79
Overall373.90
Mood473.66
Innovation513.90
Audio823.47
Graphics1083.80
Humor3122.47
Theme3543.18

Comments

lidfrid 2012-04-23 11:10

good game! I love the possibility to look the CPU and see where the asteroids will fall!
i like it :)

tequibo 2012-04-23 11:14

Cool little game. Nice genre-mixing. Though its not obvious at start why should I shoot aliens, since they continue to spawn rather fast, but I guess it just matter of tweaking of balance. Sometimes blasts could make level unbeatable, destroying the path.
Good job overall!

endurion 2012-04-23 11:15

Now that's innovation! A really genious blend of two different games. I love the alien missiles blowing holes in the world you're running around in, connecting the two game parts.
Well done!

sanguine 2012-04-23 11:18

Awesome! I love the destruction the meteors have :)

unicornpooping 2012-04-23 12:17

This is fantastic. Best game I've played so far! Way to go!

yanmania 2012-04-23 12:19

Really enjoyed that. Great idea, well executed!

ncannasse 2012-04-23 13:48

Love it ! I really felt like the earth was under attack and only *I* could actually do something about it :)

cubertoy 2012-04-23 13:54

Loved it !

tlaine 2012-04-23 13:54

Really liked the two different viewpoints to the world. Nice one!

sodaware 2012-04-23 13:54

I really liked the way it blends the two areas together. At first I just thought the planet could only take a few hits before exploding, but once I left the turret I realised what was happening. It gets pretty frantic between turrets as the enemies spawn so fast, but otherwise it's good fun.

toast 2012-04-23 14:42

This is the first above average game I've played. Great concept, great gameplay. Super. Smashing. Great.

uberneen 2012-04-23 15:27

I didn't initially get that I had to leave the missile station to avoid incoming projectiles. I like the mixed gameplay quite a bit but a mini-status or mini-map between modes might be nice. Great game!

mikesoylu 2012-04-23 16:36

Good job! I really loved the deformable terrain.

the8donut 2012-04-23 17:00

Nice blending of two very different genre. And graphics are really cool.

gremlin 2012-04-23 18:45

I'm inspired by the mix of the two modes.

I did get stuck a couple times when the holes in the landscape made sheer cliffs (mostly at the first hill-cave) and I didn't want to wait around for more bombs to smooth things out.

stromchin 2012-04-23 19:06

I love the art style, and it was pretty fun overall too.

danik 2012-04-23 20:08

Wow, thanks for all the positive comments! :D

kirbytails7 2012-04-24 06:50

I think there's definitely some potential in this idea. Great job!

jigxor 2012-04-24 09:44

I really loved the art style, especially the colours. they all compliment each other really well. Nicely presented and good audio too.

Overall, great job! I had a lot of fun!

caribou 2012-04-24 10:44

Pixel-perfect collisions, 2 games in 1, awesome art <3

As it has already been said i love how both *games* really blend together. And it's the first game i have played so far where the music really adds some mood. Nice sound effects as well. Really fun game !

evgis 2012-04-24 15:15

Great game! I loved every sec of it! Good job.

royvanrijn 2012-04-24 18:01

Great game!

matthias_zarzecki 2012-04-24 18:04

The combination is brilliant. I couldn't figure out whether shooting ships is influential on the bombardment.

zathalos 2012-04-24 18:58

Awesome game. I really felt the chaos of being under siege.

kroltan 2012-04-24 19:51

Nice! But the aliens destroyed the path...

cheesescape-ltd 2012-04-24 22:05

Definitely a fun game, though the path did get somewhat wrecked. Loved the ending, wish it was always that way in real life. Oh, wait, we have not been invaded yet...

alexlarioza 2012-04-25 00:11

This is a really neat game, I like how invader bullets in space actually affect the platformer section!

entrails 2012-04-25 00:27

Just awesome. Loved the mixing of genres and the destructible terrain.

johanp 2012-04-25 10:56

Sweet and short (in a good way). Interesting and nice colors and pretty graphics in general. Good job!

GreyShock 2012-04-25 11:56

Wow. This game is so epic. Definitely one of my favourites for this Ludum Dare. Great job!

pawlmurray 2012-04-25 18:29

Really cool design. Got really hectic when the meteors were falling and I was rushing to the next missile station.

Very cool idea, could be fleshed out to have tougher platformer elements.

castor 2012-04-25 22:13

Really cool how you've got the two sides of the game going on. One of the best I've played so far.

cappagames 2012-04-26 01:39

I like the art and music.

tourgen 2012-04-26 02:32

I got a big enough hole sometimes that stopped me from going forward. I'd hide down in the cave and hope it leveled out but no luck. Pretty fun game though. Shooting the missiles was fun. I really liked the music.

thotep 2012-04-26 10:01

That's a really good mix, it's fun and feels fresh! I liked that the aliens are actually destroying the game world, making it harder to move.

evgis 2012-04-26 19:00

I found myself coming back at this again, after voting and playing. Super great, very entertaining. Increased some stars this time!

zamando 2012-04-26 20:51

Really great game! I loved that you have the different views. The music and sound effects was good!

orni 2012-04-27 07:53

playing something on two scales is a interesting experience. I enjoyed it a lot - possibly one of the best concepts and a solid game as well

good job :)

puzzlem00n 2012-04-28 22:22

Now this has to be my favorite so far. I love freeform platformers. For some reason, this reminded me of Dino Run. I suppose it had something to do with the similar palette and art style. Really awesome game, dude.

cjke-7777 2012-04-29 01:58

Woah, really good

funkydelpueblo 2012-04-30 00:20

Lots of fun! On its own, the runaway & missile shooting would be sub-par games, but putting them together creates something that's awesome! The "warning" noise when you're about to get hit in the "real world" was a really nice touch, too.

ointment 2012-04-30 10:02

A memorable, moody little game. Just wish there was more of it.

schattenkind-net 2012-04-30 11:49

Nice idea and combination of two genre.

ignatuszuk 2012-05-01 14:57

This one is definitely of my favourites! great progression, great gameplay with awesome pixel collision, and a chilling ambient music gave it a nice feel overall! great job for only 48 hours!

jonathang 2012-05-01 20:55

This is fun, and challenging in the right sort of way. When I was killed and had to restart, it felt like my mistake, something I could have done better. I really like the interaction between the two games, and the way they both play at the same time. There doesn't seem to be an obvious way to lose the missile defence section, but how well you do affects the difficulty of the exploration section. The destructible terrain is a nice effect, although it got me in a situation where I couldn't climb out of the first brown cave, because a hole had been blown in the cliff so it became an overhang I couldn't jump over. Graphics are simple but really effective, same goes for the sound. Well done!

maximschoemaker 2012-05-02 20:40

Marvelous entry! I really loved the combination between the two game modes and how the effect of the attacks were visible in the platforming world, that was great ^^ also the destructible terrain, very impressive feat for an LD game :)
Cool game you got there, dude!

kylerhoades 2012-05-03 01:21

That was pretty damn cool. Loved the tense mood and sense of urgency. And having to balance between rushing to the mountain and stopping to defend. Excellent game, mate.

azurenimbus 2012-05-03 03:03

Wow, particle orgy! Really fun to play, great visuals, very good controls... just a really nice game overall! I actually love to just watch the scenery get destroyed... :)

shigor 2012-05-03 09:29

Excellent piece! I could wish for more elements and longer game, but I hope I'll get it it postcompo version ;)

summaky 2012-05-03 12:52

Awesome art

kylerhoades 2012-05-03 15:52

Hard Mode: Complete the game without using the turrets - DONE

Super Hard Mode: Get to the control center and then get back to the start again - TOO HARD FOR ME

ad-edge 2012-05-03 16:09

One of my favs for this LD overall, this game is awesome! It actually makes you want to go back and play it again once you finish it.
Sfx, graphics, mood, fun & innovation are all great.

My only crits are that a few more enemies would have been cool (perhaps faster spacecraft which shoot lazers, less terrain destruction but something else to think about)
Theres really some potential there for a variety of earth smashing enemies.
I would have also have liked the end mountain to have been destructible as well, just to add to the stress of that final bit (which I thought was a bit easy), the mountain could have perhaps been made out of slightly stronger material, but not indestructible.

A good game all round though, really enjoyed this one!

ilo 2012-05-03 17:13

The randomness of the asteroids made for a varying difficulty (other people seemed to have the path cut off, whereas I felt there could have been more asteroids), but the overall experience - evading the asteroids as a vulnerable human, rushing for cover, and striking back - and the way the gameplay modes were blended together, was very enjoyable. Well done!

casino-jack 2012-05-03 19:38

Favourite game so far. For some reason I felt it necessary to try and beat it without using any of the battlestations. Took me nearly an hour, partially because I've got a crappy 1024x600 resolution screen, so didn't exactly get a lot of notice from above when I was about to get splattered.

jplur 2012-05-03 20:08

Very innovative!

kylerhoades 2012-05-04 04:08

Super Hard Mode: Get to the control center and then get back to the start again DONE

Anyone else up for the challenge?

chambers 2012-05-04 07:25

Very good game, right at the start of the game I died and the text in the game over screen built up the whole mood for me, and gave me motivation XD I liked the concept!

pierrec 2012-05-04 11:46

Wow! That was very very good! I was scared!

leafo 2012-05-04 18:20

This is a really cool concept. Only annoying thing was that the missiles would block the path and I would essentially have to restart the game (or wait a long time.)

Many stars for you

blob 2012-05-04 18:37

Great game. Very intense except at the end where the rock is actually indestructible.

brighterorange 2012-05-05 20:52

What a good idea! I love the graphics. I didn't find much in terms of gameplay since I can run pretty quickly to the stations, launch a few rockets, and the fact that the ground is deformed didn't play into it for me. But I had a lot of fun anyway. Good music, too!

gritfish 2012-05-06 02:14

First time I had the same problem as gremlin, but second time played through completely - such a great use of mixing the two genres to create tension! I was really racing to get to that last computer!

ratboy2713 2012-05-06 05:03

Loved it. The explosions was especially beautiful, and I love the idea that what is happening on the whole (scaled out) directly effects the specific (scaled in). Great game!

bompo 2012-05-07 19:21

Got stuck the first time but made it the second time! Great idea and lovely terrain style!

chaoseed 2012-05-07 23:44

This is actually really cool. It's the kind of game that gets you thinking about new kinds of games to make.

The problem I had was that I wasn't sure what I should be doing. I mean, I sit at one of the "battle stations" and shoot down every enemy ship, so surely I'm winning the war? I didn't feel like I had to continue on to the "mountain", and when I tried, I died...

kevinworkman 2012-05-07 23:56

Oh wow, this is perfect. Like you already said, it would be cool if you added more strategic elements or variety, but this is amazing for 48 hours of work. Well done.

someguy22 2012-05-08 00:32

Very cool! I loved how the spaceships shooting missiles in space mode corresponded to land mode! Though is there an end, or did I just not play it long enough?

Oh and what program did you use to make the music? Sounds great!

rvmook 2012-05-08 11:55

Best game I've played so far!

danik 2012-05-09 16:06

Thanks a lot for all the comments!

kylerhoades, nice! I have got to the end without using the stations, but back was too hard!

AD-Edge, I see what you're saying about the end mountain. The problem was that it quickly became impossible to finish when it got destroyed. Making it almost indestructible (or just parts of it) might be a good solution.

Chaoseed, that's a good point! Maybe the stations should run out of ammo after a while, so that you are forced to move on.

RobProductions, thanks! I used Reason for the music.

rvmook, awesome, thanks!

dustmyte 2012-05-10 10:37

That was beautiful! Interesting mix of mechanics, really felt like my peaceful homeworld was under bombardment. Great gameplay and atmosphere!

nornagon 2012-05-12 05:44

I really loved this! The mad dash between control panels was heaps of fun, and really frantic!

Awesome work ^_^

tifu 2012-05-13 14:48

Great idea, like others I got stuck because of the terrain for a bit... but that's what I get for not defending the planet properly like I'm supposed to =D

frib 2012-05-13 21:10

I really liked how the two different games were merged together, it added a lot of tension. Normally when a planet is bombarded by space aliens, you only notice it by some health bar. But now you're in the middle of it :D

maxman43 2012-05-14 01:18

Absolutely amazing game.