Final Trip Soccer by Benjamin 2011-12-19T20:34:00
Awesome, best game! :D
Foon → Ludum Dare Explorer → Users → bompo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Triangulum | compo | 509 | 3.21 | 2.85 | 3.36 | 3.79 | 3.97 | 3.12 | 3.18 | 54 | |||
| 2012 | 25 | You are the Villain | Sheep Barbecue | compo | 167 | 3.37 | 2.93 | 3.30 | 3.37 | 3.67 | 3.08 | 3.63 | 2.96 | 59 | ||
| 2012 | 23 | Tiny World | Backyard Pirates | compo | 148 | 3.49 | 3.53 | 3.24 | 3.54 | 4.09 | 1.46 | 2.42 | 2.85 | 76 | ||
| 2011 | 22 | Alone | Aurea Oceanus | compo | 96 | 3.30 | 2.41 | 3.02 | 3.59 | 3.55 | 3.41 | 1.26 | 3.92 | 3.70 | 100 |
Awesome, best game! :D
Had to place the gabriola.png in the root folder of the jar to make it work. Otherwise I get the following exception.
Ubuntu 11.10
java version "1.6.0_26"
Java(TM) SE Runtime Environment (build 1.6.0_26-b03)
Java HotSpot(TM) 64-Bit Server VM (build 20.1-b02, mixed mode)
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: gabriola.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:138)
at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:64)
at com.badlogic.gdx.graphics.Texture.load(Texture.java:175)
at com.badlogic.gdx.graphics.Texture.create(Texture.java:159)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:133)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:126)
at com.badlogic.gdx.graphics.g2d.BitmapFont.<init>(BitmapFont.java:309)
at com.badlogic.gdx.graphics.g2d.BitmapFont.<init>(BitmapFont.java:283)
at name.jeffz.gdx.helloworld.GameState.<init>(GameState.java:56)
at name.jeffz.gdx.helloworld.HelloWorld.<init>(HelloWorld.java:29)
at name.jeffz.gdx.helloworld.Hello.create(Hello.java:8)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:143)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:130)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: gabriola.png (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:110)
at com.badlogic.gdx.files.FileHandle.length(FileHandle.java:480)
at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:158)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:135)
... 12 more
Maybe you used "gabriola.png" instead of "data/gabriola.png" as image path?
Just in case, some backup links:
JAR: http://www.box.com/s/43aof08hk6tz7hfrsxn1
Source: http://www.box.com/s/v061kv4kve51nz40vvf1
Nice puzzle mechanic. Needs more levels!
Very good! Nice and polished!
Awesome use of the theme! Well done!
Nice particle effects!
Awesome graphics and concept!
A bit to easy, but other than that well done!
This is really awesome! Hope you guys make a post comp multiplayer version!!
Nice art direction!
Amazing art style!
Like a game from Peter Molyneux! ^^
Wished there would be another way to stop the monsters from eating my followers.
Perfect usage of the theme! Really liked this entry!
Brilliant, reminded me a bit of the old monkey island puzzles.
Nice little game! I like the idea!
Fun puzzle game!
Like the good old times ^^
Lovely! Really fits the theme!
Really good and polished strategy game!
Adventure games!! Great story! Beautiful!
As said the puzzles involving luring the enemies were a bit to slow. But very polished and interesting concept!
Reminded me of the old pong game! Well done!
Great idea and execution!
Nice graphics! But gameplay is too slow and without challenge.
Nice concept!
Great pixel style!
Great sound and music! Also a nice memory game!
Great sprites and awesome music!
Nice music and art style!
Web version doesn't work.
Chrome console says: Uncaught TypeError: Cannot set property 'innerHTML' of null
Ubuntu 12.10 Chrome 23.0.1271.95
Amazing as always!
Nice style! A bit too repetitive and easy in single player mode but still awesome!
Remembered me at Super Hexagon. Well done!
Perfect! Well polished and challenging!
Amazing style!
Love the eco the dolphin reference :)
Thanks for the comments! The towers shoot at and attract incoming enemies. A good strategy is to place towers directly above or below your units to lure enemy fighters away from them.