I found this very fun! I was thinking that perhaps the battle stats could have a sort of Rock-Paper-Scissors system. They way it stands right now sword trumps over everything!
Grrrr, since you cant change upgrades in the last level, it all feels like a preparation for that, I had to give up because I didnt have enough armour!
Good game nevertheless =), its quite entertaining.
Very clever! A round took so long that I can definitely see a level system where you start with a simple 2x2 grid and unlock more complex boards as you go on.
There is nothing like a back-to-the-roots maze avoider after all these fancy artists with their meta interpretations of Tiny Worlds and the philosophy of life.
5/5 On theme because the source is one tiny 8kb file. (Mine is 148 Mb -_-)
The fact that the world/game is generated according to the window size was a very pleasant surprise.
I love how emergent/long-term gameplay can be achieved from a simple concept like this, I would really love to see that family-tree browser in action!
Overall, I liked it a lot =). It was funny too. The only downside was the concept of tiny world isn't amazingly procured in my opinion. With the mountains and the speed of construction the scale of the world/tribe actually felt quite big.
Note: The game crashed when I opened another window of the game.
First of all, great presentation! I loved the title screen being a seamless part of the level. Nice font, nice colours, and fun music (Perhaps a "Click Remover" would have fixed those bits where you hit the mic while singing =P
Definitely enjoyed moving from planet to planet more than trying to get the green life since the controls were a little weak by my taste.
Overall, a nicely executed/polished idea with decent playability =)
Well, it is as you said, the light system is cool but that's pretty much all there is. Still! I really liked the premise of being inside a cereal box toy =)
I agree with the others, the positive/negative interaction system has a strong appeal behind it, it makes you wish there were more scenarios to experiment further =).
The Mother(?) and baby sprite were click-able but nothing happened after more than 20 interactions.
I love tiny life! Graphics wise, my only irk is that blue bar, I think it would benefit the game if everything stayed in black and white for consistency. Also, the fact that its not centered made me place my own margins with bushes haha.
LD23 — Tiny World (33)
Tiny God wants a Bigger World by Thotep 2012-05-13T03:06:00
Definitely interesting and definitely needing of some more slowing down in water,!
Boundaries by jeffreybiles 2012-05-08T09:24:00
I liked the mechanics! The sound was quite jarring tho.
iblic - I've been looking for ice cream by Nehmulos 2012-05-07T16:34:00
Definitely buggy! Haha, but it was fun spinning out of control.
I Should Clean My Keyboard by cmo7 2012-05-07T16:30:00
Nice text scrolling! Interesting battle system.
Tiny Huge Planet by Jesper Oskarsson 2012-05-05T05:29:00
I have given you 5 stars on innovation =). Will try to update the fun category if I get a chance of trying it out.
A very surprising and cool entry.
Path O' Invasion by ratboy2713 2012-05-05T04:56:00
I found this very fun! I was thinking that perhaps the battle stats could have a sort of Rock-Paper-Scissors system. They way it stands right now sword trumps over everything!
Invasion Of The Trivials by RobProductions 2012-05-04T13:51:00
I loved the sounds!
ONLY DUST by kato9 2012-04-29T04:21:00
Nice and engaging =). Cool premise and scenery.
When the acid starts rising, I don't suppose this was the intended outcome? http://i.imgur.com/HKJGp.png
World Saver! by Zythiku 2012-04-28T16:35:00
Woah trippy! I like the generous use of interesting architecture =P.
Asylum by Orni 2012-04-28T16:30:00
I loved that jump back to the room tiles at the end. =D 5/5 on Innovation.
Gum Crisis In Pipe City by jason.bakker 2012-04-28T16:15:00
5/5 for theme =)
Pretentious Game by keybol 2012-04-28T12:00:00
I hate to be "that guy", but you cannot use someone else's music in the 48 Hour Compo. In this case, Kevin Macleod's.
Very nice ending nonetheless!
Astronautics by Corné Dorrestijn 2012-04-26T16:35:00
I agree with the others! Its quite fast and hard. But the idea makes up for a good skill-based little game.
Tinysasters by Volute 2012-04-26T12:52:00
Insane amount of polish for this short time! 5/5
The Last Rainbow by Vandash 2012-04-26T12:41:00
Fantastic concept and pretty execution! Sad to know that the music had to go.
Crystalbots by rynti 2012-04-26T12:12:00
Grrrr, since you cant change upgrades in the last level, it all feels like a preparation for that, I had to give up because I didnt have enough armour!
Good game nevertheless =), its quite entertaining.
Delirium by Puccini 2012-04-24T07:06:00
Buen concepto! Es una lastima lo del tilemap =(
Desire by zazery 2012-04-24T06:50:00
Very clever! A round took so long that I can definitely see a level system where you start with a simple 2x2 grid and unlock more complex boards as you go on.
Tiny Quest by Kvisle 2012-04-23T12:59:00
I COMPLETED TINY QUEST!
Nice solid little game. I liked the pixel grid filter.
I thought double jumping was hard due to the physics (you start going down as soon as you release spacebar, making you double press really fast).
Cruel space by Stalker_23b 2012-04-23T12:52:00
Solid build! The sky changing is fantastic.
Controls seem to get stuck every once in a while tho?
Tiny Basket World by stromchin 2012-04-23T12:36:00
I played this for far longer than I should have...
Tiny Maze by Fififox 2012-04-23T12:07:00
There is nothing like a back-to-the-roots maze avoider after all these fancy artists with their meta interpretations of Tiny Worlds and the philosophy of life.
5/5 On theme because the source is one tiny 8kb file. (Mine is 148 Mb -_-)
Tiny Galaxy by Robert Swan 2012-04-23T11:57:00
I found this amusing and adorable. I liked the idea and enjoyed playing it for a while =)
I got the jump boots, axe, ice shield and One artifact; then I died, no restarting/lives was frustrating!
Snow Globe Kerfuffle by j_peeba 2012-04-23T11:56:00
Whoa There! This just gave me a massive Nostalgia burst.
Where you by any chance inspired by this? http://hol.abime.net/2463
In any case, good game! Nice and challenging. I'm giving you 5 stars on theme for the creative use of a snow globe =)
Copulous by keely 2012-04-23T11:33:00
Hilarious! I like the fact that you didn't make the game all about running over the bunnies, which would have been the cheapest humour alternative.
Nice control and polish, the downside would have to be the fact that the Tiny World theme is only seen as a representation of the game edges.
Lemming Apocalypto by 10WonXero10 2012-04-23T11:13:00
I actually found the idea interesting, enemies that don't kill you, just slow you down. But I kept getting stuck above and in-between them!
Tiny Civilization by Suese 2012-04-23T11:07:00
The fact that the world/game is generated according to the window size was a very pleasant surprise.
I love how emergent/long-term gameplay can be achieved from a simple concept like this, I would really love to see that family-tree browser in action!
Overall, I liked it a lot =). It was funny too. The only downside was the concept of tiny world isn't amazingly procured in my opinion. With the mountains and the speed of construction the scale of the world/tribe actually felt quite big.
Note: The game crashed when I opened another window of the game.
Tiny Worlds by Lidfrid 2012-04-23T10:48:00
First of all, great presentation! I loved the title screen being a seamless part of the level. Nice font, nice colours, and fun music (Perhaps a "Click Remover" would have fixed those bits where you hit the mic while singing =P
Definitely enjoyed moving from planet to planet more than trying to get the green life since the controls were a little weak by my taste.
Overall, a nicely executed/polished idea with decent playability =)
Cereal Prize Astronaut by MutagenMan 2012-04-23T10:18:00
Well, it is as you said, the light system is cool but that's pretty much all there is. Still! I really liked the premise of being inside a cereal box toy =)
CAPSULE [web] by True Valhalla 2012-04-23T10:04:00
I agree with the others, the positive/negative interaction system has a strong appeal behind it, it makes you wish there were more scenarios to experiment further =).
The Mother(?) and baby sprite were click-able but nothing happened after more than 20 interactions.
Genesis by TyrusPeace 2012-04-23T09:15:00
Comments!
It got too easy too quickly, I reached over 2000 plant energy and enemies kept spawning at the same rate.
The art and animation is what I liked the most, really nice grass growing animation, main character and cities.
I couldn't understand exactly how Genesis Bombs affected enemies (as stated on the instructions), they only seemed to make grass grow.
Sound and music are definitely the areas where I think there could be the biggest improvement at this stage =).
Overall, a nice and novel idea that I enjoyed briefly =).
Ecosim by cirolve 2012-04-23T06:57:00
I love tiny life! Graphics wise, my only irk is that blue bar, I think it would benefit the game if everything stayed in black and white for consistency. Also, the fact that its not centered made me place my own margins with bushes haha.
Pixel MMO by daniel 2012-04-23T06:48:00
Very amusing! I like how each beam has a different sound. Have to agree with others about the lag though.