FoonLudum Dare ExplorerLD23 → Cereal Prize Astronaut

Cereal Prize Astronaut

By mutagenman

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CategoryRankScoreCount
Graphics2633.26
Mood4862.61
Audio4922.32
Innovation5672.63
Theme5952.68
Humor7481.50
Overall8402.16
Coolness85133
Fun8941.37

Comments

mutagenman 2012-04-23 01:12

whoops, forgot to say use 'w''a''d' to move!

oddgoo 2012-04-23 10:18

Well, it is as you said, the light system is cool but that's pretty much all there is. Still! I really liked the premise of being inside a cereal box toy =)

darkcoder 2012-04-23 10:22

Yeah the controls and collision detection ruin it. I like the lighting, but otherwise there isn't really much to do.

orni 2012-04-24 10:54

I have to agree - the controls are annoying
(the lightning is brilliant, looking at your source code now)

ace 2012-04-24 17:28

The light system is quite amazing, I'm definitely going to "borrow" the idea for use later.
The controls sort of ruin the gameplay but at least the music is nice.

edg3 2012-04-24 17:29

Cant say much for gameplay, but the idea is quite innovative and the graphics and theme are pretty much spot on.

Would have been nice to see the final product.

miltage 2012-04-24 17:34

Slow movement speed frustrated me to no end. It reminded me of that Magic School Bus mini game where you have to collect the stars in space but can't move around for shit. Made me so angry as a kid. Cool lighting though.

pbackx 2012-04-24 17:37

I couldn't really find a game in there. Did I miss something? It looks like an engine that could be built into a nice game, if only the movement was made a little more fluent.
Overall, a good start, but not a game yet :)

pbackx 2012-04-24 17:38

oh btw, I had to install the VC++ 2010 Redistributable Package to get it to run: http://www.microsoft.com/download/en/details.aspx?id=5555

devwil 2012-04-24 22:37

***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***

When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.

Please consider making a browser game next time.

scottychips 2012-04-25 23:33

I really liked the shadowcasting algorithm, nice work

01101101 2012-04-26 17:38

Like it's been said already, loved the ray traced shadows, didn't like the rest... Movements and collisions are really annoying. But still, nice lights ;)

arkazon 2012-04-26 18:19

As others have said, lighting is nice, controls and collisions not so much!

triplevisiongames 2012-04-28 14:01

I like what you've done so far, graphics are really good particularly the light

blackbulletiv 2012-05-01 09:53

Damn it, the slow controls and buggy collision detection were driving me insane. The lighting was pretty awesome though.

Also, it when moving to the left the character sprite doesn't flip, and it looks really weird.

ad-edge 2012-05-01 10:00

As others have said, the controls are a bit of an issue, very 'sticky', but the lighting is very nice. Would make for an interesting game with a bit more work!

supersoul 2012-05-08 03:02

Nice atmosphere but trying to move the astronaut was frustrating. I would love to see the lighting and graphics implemented into an exploration game!

robcozzens 2012-05-11 02:58

I would try it if you had a Web or OSX version.