@sergs-workshop Yeah we wanted to have more things collide with each other, but the underlying physics engine had a tendency to go completely mayhem and produce buggy results, so we had to limit it to the few collisions we now have :/ but totally agree it would feel more immersive if more things interacted with each other.
@bjornstenlund oh 100% we wanted to add the wreck sprites etc., and a lot of your ideas were on our idea board - all just a question of time =) Thank you so much for your extensive feedback, we really appreciate it.
@xahon loved that you had this kind of experience in the city, glad our work on the AI etc. paid off and made it feel alive for you <3
And in general I wanted to thank you all for the amazing feedback and lovely comments. I really love that people are having fun with the driving physics we've spent a lot of time tweaking, and getting the GTA 1-2 vibes from the style =)
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