FoonLudum Dare ExplorerUsers → rynti

rynti

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202659Signal👥Celestial Bodiesjam534.154.274.144.293.783.724.513.92
202558Collector👥Derailedjam2263.724.023.453.723.863.653.923.66
202456Tiny CreaturesB&B: Bugs 'n' Breakfastcompo2253.273.253.353.783.613.483.03
201636Ancient TechnologyLost Artifactscompo
201635ShapeshiftThe Facilitycompo863.804.073.433.733.633.143.623.5857
201430Connected WorldsCrystalbots: T-94 wants colorscompo2043.583.672.522.723.643.292.983.3053
201224EvolutionCrystalbots - Moon Defensecompo833.613.742.552.683.453.301.812.9657
201223Tiny WorldCrystalbotscompo2173.353.712.441.852.972.972.062.6550
201122AloneAre you still there?compo3492.672.112.332.562.331.001.751.33

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by rynti

LD22 — Alone

Are you still there? by rynti 2011-12-19T13:20:00

Thanks for the feedback, I forgot that Java 7 is still not the standard out there. I used multiple Java 7 features so it wouldn't run on older versions.

I wrote a small information on the bottom of the page so people with blank screens are recommended to install a newer Java version.

LD23 — Tiny World

The Small World of Professor Strange by Will Edwards 2012-04-26T12:12:00

Cool idea with the IDE graphicmode, however I >>LOVED<< the illustrations! These drawings are awesome!!! The game itself is nice, maybe the help could've been toggled on/off to make it easier find the correct commands, or maybe something like auto-completion ;)

Overall, cool game =)

Giant's Crash ! by Hatscat 2012-04-26T11:05:00

An increased FoV would've made it easier, double jump is, as said previously, a little hard to master^^ The graphics are - for a 48h game - pretty nice, It's hard to make a good-looking 3D-game without more time.

Cells by Ulixava 2012-04-27T22:04:00

A fast-forward button would've been awesome, but the game is nice anyway ;)

Tiny Apocalypse by Thinkofdeath 2012-04-27T22:20:00

Nice game and - as already mentioned - has some things in common with minicraft ;)

A Week in the life of... by gingerbeast 2012-04-26T11:27:00

As Kimau said, it's like a text adventure with graphical support. I didn't like the fact that I had to scroll down the dialogue window, it could've been made a little bit more embedded, for instance with speech balloons.

The graphics could've been better, especially for a jam game with an explicit graphic artist and not really too much to draw.

The music was kind of nice, it improved the game's atmosphere a lot.

World Gone Wrong by arhpositive 2012-04-26T12:06:00

Quite nice, except that this trial-and-error concept isn't able to keep me entertained for a long time. The length of your game is around the point where I'd have quit, so it's okay^^ Graphics aren't bad (I like the style), audio is also nice - However, music is missing, a fast music would've improved the feeling of "OMG THE LAVA IS COMING!"

The Tiny Gryphalope by bytegrove 2012-04-27T23:03:00

Awesome! Seriously, just awesome! Graphics are the best I've ever seen on LD games :D

Ant Quest! by Entrails 2012-04-26T10:57:00

Wasn't able to win at all, however, the other sides of the game are quite nice. I didn't like the respawn system, which made the whole game a lot difficultier.

Worlds in Cards by summaky 2012-04-26T13:04:00

Loved it^^ Very innovative game idea, also liked the graphics. However, you could've been implemented a 2x Zoom, that would've been - for sure - looked nice ;)

Tiny Oblique World by headchant 2012-04-27T22:44:00

The idea is great, however the implementation is not so well :(

Pixel World by RevoluGame 2012-04-26T11:46:00

Awesome game, length was short but in that time I had a lot of time - definitely better than a long and boring game ;) Good work^^

So You Want to Create a Game by Zyll 2012-04-27T22:31:00

I'm okay with this.

Tiny Planet by CherryNukaCola 2012-04-26T13:06:00

The amount of explosions is TOO DAMN HIGH! Nah, just kidding - loved it^^

Searching for Heaven by demonpants 2012-04-26T17:29:00

I really liked the game idea, graphics on the other hand could've been improved - but that doesn't mean it wasn't fun! =)

1 Seed by Gemberkoekje 2012-04-26T13:31:00

Cool game with a cool idea^^ And kept me entertained the whole time ;)

tiny world war by Jonny D 2012-04-27T22:50:00

Really nice, I guess playing this with friends would be awesome =)

Escape by chrismcr 2012-04-26T12:21:00

Cool game! Did however get stuck at the base and it took a while until I figured out you're able to drive backwards ;) Graphics could be improved, audio on the other hand totally fit the atmosphere =) Good work!

Crystalbots by rynti 2012-04-26T12:15:00

Thanks for the feedback, indeed I wasn't really able to imagine a game for the given topic - the only connection is that the world is for sure not the biggest you could imagine^^

@oddgoo: Indeed, maybe a upgrade reset button where you only get 90% of your invested money back would've been great to avoid your situation - Didn't think about that =)

Crystalbots by rynti 2012-04-26T17:15:00

@summaky: I don't really understand what you mean, you can of course reload manually by pressing [R] (Or a custom key that you could define in the settings)

Crystalbots by rynti 2012-04-27T19:37:00

About the reloading: It takes some time to reload, where during the reload there's an icon besides the clip indicating your inability to shoot. However, you can decrease the reload time with the corresponding upgrade to only half a second.

Didn't think people wouldn't note that, though - maybe the icon is too small =)

LD24 — Evolution

Microraptor by robcozzens 2012-08-27T07:06:00

I would try it, but there is no Windows version.

Microraptor by robcozzens 2012-08-27T09:16:00

Btw. to all chrome users: To the right of your URL bar there's a shield that you can click on and make chrome allow the plugin to load.

The evolution related game of death! by Gareth001 2012-08-27T07:04:00

This game was quite funny. I mean, the only humorous things were the spelling mistakes, but there were a whole bunch of them => FUN

Defense Of The Space Station Guardian by TheRealJefe 2012-08-27T06:58:00

I loved this game, especially the negative spawn rates: http://d.pr/i/EOEO
(The negative funds as well, of course)

Evolve Munch! by nickusername1 2012-08-27T03:47:00

Yay I lost and won the game at the same time: http://d.pr/i/2G51

However, not too bad :)

Blocks eating blocks and evolving into more blocks by Peltast 2012-08-27T04:50:00

wat? made me sad :(

GeomeTree by FireHawkSoftware 2012-08-27T03:27:00

I don't know why, but I played this longer than an hour, got one tree with 32/32 and another one with 22/0, and I'm proud of them ;P

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-08-27T04:36:00

Awesome. Period.

The Path for Evolution by DavidErosa 2012-08-27T04:02:00

Awesome! Even though I noticed my friend who also tried to play it wasn't able to figure a solution for the first level (Didn't know what to do), I got it and I loved it! :) Really nice, especially the sudden change to 3D. However, wasn't able to defeat all 1000 Kittens^^

Little City by Keevor 2012-08-27T09:34:00

Well... I like the game itself (Made something pretty similar many years ago^^) but it lacks of a real challenge and even though it says "EPIC FAIL" you can keep on evolving your city (By selling the buildings that lead to the fail you can get positive money again) and as soon as you reach 20 research the EPIC FAIL turns into an EPIC WIN, which somewhat ironic referring to EPIC FAIL. (I noticed this the opposite way when I won and then sold some crucial buildings after winning, then I tested it the other way around)

Species by mappum 2012-08-27T06:49:00

Awesome! Even though the walking sounded like techno to me, the atmosphere was great. However, as soon as I noticed he doesn't harm me even if I run into him, the fear was gone... That should've been improved (Like in Slender where you die if you stay too long near him). The aprupt ending however was a bit disappointing, but hey - 48 hours! ;)

Btw. you should've used a different shadowing system. Even though something like this is used for 3D games, for 2D there are more effective and - which is more important - more beautiful, without those horrible pixel artefacts. (For instance have a look at this: http://forums.tigsource.com/index.php?topic=8803.0)

Crystalbots - Moon Defense by rynti 2012-08-27T05:07:00

Thanks for your feedback, happy to hear that someone saw that easteregg ;)

Crystalbots - Moon Defense by rynti 2012-08-27T06:27:00

Published a Post-LD build with fast forward functionality and enhanced visuals for building, thanks to your great feedback! Keep commenting :)

Crystalbots - Moon Defense by rynti 2012-08-27T08:37:00

Another hint for the 2nd easteregg: Type 3, uncapitalized. I hope people get it now ;)

@Keevor: I'm sooo glad you liked the balancing, I really thought a lot about how difficult I should make it and I tweaked quite a bit, I personally liked the result and I'm happy you're sharing my opinion ;)

@Bemmu: I actually wanted to create a bit of an intro with an explanatory help, but didn't have time for that. I guess I could make the reason for losing more obvious by moving the camera to the destroying crystal extractor (The "green thing" ;D) and play a bit of an explosion animation before showing the game over screen. I'll see if I'm able to obtain motivation for digging back into the code and implementing that^^

Anyways, I'm happy to see that people really enjoy this game!

LD30 — Connected Worlds

Rest In Peace by kenrickrilee 2014-08-25T03:13:00

Really enjoyed playing your entry! However, whenever I press [down] or [space] the page scrolled down - had to make the div smaller to get rid of that :D

LD35 — Shapeshift

Sharkshifters by Danilo Bezerra 2016-04-18T23:23:00

Haha the idea was great - and solidly executed as well. My highscore was 1130 :)

Colour Out Of Space by snowyowl 2016-04-18T23:38:00

Haha good job with the multiple endings - only got three though (including the secret ending).

shapeshift beat by Allov 2016-04-18T03:44:00

nice mecanic!

wold've lked a way to drectly switc to a specifc shpe rther thn cycl throug tem.

Transformagician by HuvaaKoodia 2016-04-18T02:25:00

Cool idea! Really enjoyed the stealth-like gameplay. Took a while until I figured out the controls though - Maybe have a bar with icons for each thing you can shapeshift into and the corresponding key.

OUROBOROS by undefinist 2016-04-18T03:39:00

Really Fun! Actually made myself the challenge to complete all levels without portals as well - liekd it!

ShapeCraft by PabloLeChuck 2016-04-18T23:07:00

Cool idea! In my opinion it gets a little bit too difficult too fast though, I would've liked a slower increase in difficulty over time so I have more time to familiarize myself with the controls (The replacement control is a little bit fiddly to me).

PacShifter by jcmonkey 2016-04-19T01:19:00

Cool idea, also the need for speed in this game was well introduced in the third level - up until that point I thought the light balls were more like a "key" for doors than you shapeshifting into something that can go through them. Would've enjoyed more levels for sure, but it's plenty considering it was done in 48 hours!

Shape Shooter by state550 2016-04-18T23:19:00

Was really fun to play, however I just didn't manage to beat the end boss - tried it many times and sadly wasn't able to complete it, also didn't have any story or something which would've motivated me more to finish it.

Shape Shift Racer by kivlor 2016-04-18T23:01:00

Nice entry, also cool visuals - although the background patterns get repetitive quickly. Liked the shapeshift for terrains idea!

LD36 — Ancient Technology

The Art of the Rope by Aun 2016-08-29T09:35:00

Fun idea, took me a while to figure out though (Not sure if more explanation would've been better or this kind of figure-it-out-on-your-own is actually more fun and rewarding though)

Dig Dig Revolution by LittleDoomDevs 2016-08-31T22:27:00

Fantastic idea and great implementation - although the second track was sadly not really in sync with the beat, which was frustrating :(

LD36 by Joff 2016-08-29T09:28:00

Nice idea, however sometimes frustrating to follow long hallways just to get to an empty room without anything in it - overall a simple but well executed idea though :)

It Started Out With A Brick by peterthehe 2016-08-29T09:25:00

Fun little experiment, more interaction would've been nice though :)

Trading Post! by Digitaldude555 2016-08-31T22:42:00

Cool idea, but as already stated haggling doesn't work after the first trade and somehow upgrading capacity also doesn't work :(

Lost Artifacts by rynti 2016-08-30T08:06:00

@steph88 Done, here's the link: http://www.indiexpo.net/de/games/lost-artifacts

Can you tell me where I'll find the video?

LD56 — Tiny Creatures

TINY PACK by xk_the_name 2024-10-07T20:32:21Z

Great entry, loved playing it and figuring out what kind of cards there are in the game. Took me a few attempts, but happy I stuck through until I finished it. Awesome job!

Finders, Creatures by ShadowMitia 2024-10-08T17:31:31Z

Fun little game, unfortunately at some point I fell out of the map and couldn't return as I just endlessly falled into the void :/

Karma Keepers by Nazariglez 2024-10-07T19:31:52Z

Great entry - lost track of time while playing and finished it only after almost half an hour :D

ArachnoNinja by ildfuglen 2024-10-08T22:24:04Z

Awesome entry! Really happy to have played it, consistent and intriguing artstyle, and the perfect difficulty in my opinion - in particular one level was challenging. Great work =)

B&B: Bugs 'n' Breakfast by rynti 2024-10-08T21:41:11Z

Just wanted to say thanks to everyone for the kind words and suggestions, really happy to read all of your comments - getting Feedback on your game is the most rewarding part about every Ludum Dare for me =)

@budster16 @nickhellquist @ian-crewe-edens @ramchops-games @bad-fetus @custodi @fernando-tonon-de-rossi @nazariglez @iluvatar @yoav-kagan @dywanix @takhomasac @arstotzk @sviborg @coderaurus @kirass @mistagiggles @holysparks

Peculiar Pickings by Dis0rder 2024-10-06T23:53:56Z

Haha I loved the graphics. I also had no idea what was going on or what I should do, but I enjoyed the few minutes I spent on it :)

(had no idea what to do with the creatures I put in the water that suddenly grew greens)

Critter Conflict by SpiRiTs 2024-10-08T20:25:11Z

Wow what a great and complete game! Really enjoyed the experience, would've loved a "hard mode" or sth like that that would be more difficult, it was very forgiving at times since the moves of the bosses were signalled very early. Really enjoyed it, the art looked great and very consistent, and the story around it made the world feel alive :)

Sammich by ColeSlaughter 2024-10-08T19:07:33Z

Great entry! I love the idea, and it was very funnily done including the impressive intro - really puts you into this "world" :D

I felt it's just so relying on them spawning towards the camera, since that's the fastest way to grow the lines, and that made it extremely hard to really draw a line sideways/upwards for example, which I originally thought it would be about. Not sure how that could've been accomplished tho :sweat_smile:

Flower Friends by Jejkobb 2024-10-07T20:42:33Z

Enjoyed it while it lasted, and loved the ending, although there are so many spoilers everywhere it's almost impossible to not expect it :/

Slime Party! by William Corrin 2024-10-07T19:57:04Z

Amazing how you made such a fun and polished experience! Really enjoyed the mechanics, they seemed so easy at first but then I was surprised by how hard these jump mechanics get when you manage multiple slimes.

This could definitely be a real game if it had more levels (and maybe a few more mechanics with that).

Really enjoyed it, great job! =)

2048/Suika Tiny Creatures Version by Fernando Tonon de Rossi 2024-10-07T14:10:37Z

Was fun to play, I always wanted to see the next creature. Unfortunately there's not much to do/think about in terms of gameplay, since the considerate decision-making of 2048 is gone when it's mostly random physics that decide what will happen next. So I just spammed the left mouse button wherever I felt like it, which was still fun :)

Also I have to say if it's really mostly AI-generated (and not just using AI for inspiration, or maybe a starting point that you deviate from considerably), I also think you should opt out of the respective categories, it also states this in the [LD rules](https://ludumdare.com/resources/questions/can-i-use-ai/):

> That said we still **want to celebrate artists**, which is why **we ask those using AI tools to opt-out of artist categories**.

G-news by Aune 2024-10-08T20:26:25Z

Such a funny idea, and very well executed - amazing job!

Soot & Stinker by CodeRaurus 2024-10-07T20:50:58Z

Nice overall game, enjoyed playing it. Although I didn't fully understand why sometimes it squashed me, and sometimes it got blocked by a stone. Anyways, made it through regardless!

I also liked that you just respawn, so it's not so frustrating when you die - especially important for a game jam title to keep people playing :)

Keep It Up Kitty by richjbaron 2024-10-07T14:01:04Z

Fun to play! I felt like there was not much to do against things like the birds coming from the side, but I'm sure it's just a skill issue :P

(o o) by zimonitrome 2024-10-07T14:20:24Z

Quite fun to play! Unfortunately it didn't record my highscore for some reason, but doesn't matter :)

Really like the ASCII Art, in particular the shaking effect when you get hit. Impressive that you made this whole game in 48 hours, including an online highscore system! (smart how you did it through Google Sheets :D)

Some inputs: - Felt very rewarding to "grind" more points by letting them shoot at you! Clearly the blue enemies are the worst since they're the only ones not firing straight at you, so moving sideways can get tricky with them. - It was not so clear to me that I couldn't shoot. Maybe a little clarification in the initial screen could've made that more obvious to me. - If you had more content, something to recover lives would be great. But I assume this was a considerate design decision so that you can't survive forever.

Bnuuy by Tetrergeru 2024-10-07T00:39:04Z

Niiice, bnuuy did it! :) Fun little experience, I liked the little learning curve - at least for me to know how to move around the enemies properly and how getting a lot of health early on makes it much easier.

the Last Leukocyte by bad_fetus 2024-10-07T00:58:26Z

Was very enjoyable to play, the green ones get really overwhelming fast though :D Tried multiple plays to get a better score.

To me I initially thought I have to "swallow up" the black enemies by going near them, and it seemed to work because I didn't even see the bullets fly. Maybe some impact of the bullet (sound, little knockback on the enemy before they die, some impact graphics) would've made that more obvious. But overall great how much you achieved in just 48 hours!

Godcademy by Ian Crewe Edens 2024-10-07T19:39:55Z

Nice job, love that you've managed to put in so many different endings!

Also I really appreciate that you had the time to even sculpt humanoids, although their eyes do creep me out just a bit :sweat_smile:

Skyfall by Sevadusk 2024-10-08T22:39:36Z

Also have to say the explosions feel very rewarding, getting a lot of mines to ignite eachother feels very rewarding. At some point however the spawning is just too fast and you can do nothing but press E, which you can only do until have 1 strength left so it's just a race against the clock.

I really loved both the music I have to say, and the sound effects were also really nice (added to the rewarding feel of explosions). And the fact that you added sliders for Master + Music + SFX with a "Test SFX" button, I mean man, you went all the way with that! Missing that in many other games :P

Overall a very fun entry, thanks for making it! =)

Leafling builders by Kotolazer 2024-10-08T17:02:08Z

Really enjoyed this experience, thank you for making it! The music is really soothing, and the graphics give great "fall season" vibes.

Just some constructive feedback that I think would've elevated it even further (but this is already criticism on a high level): - I think it would be great to get a bit of feedback when jumping to make leaves fall off, and also when clicking on an animal to make it go away. For example some rustling sound or a little movement on the leaf to tell me I'm doing something right and just have to keep trying, and also when clicking on the owl/cat it could make a little sound when clicking so I know I'm doing something. - There's so many creatures around, like the insects, frog, etc. that could feel a lot more alive if they reacted to me in some way when I pass them. The frog could for example look at me with the eyes, the insects could move out of the way when passing them, etc. This way, the world would feel much more alive and it wouldn't feel so much like "walking through a painting". - I unfortunately pressed space at the very end, when it was just transitioning to some black screen (credits I assume?), but that meant I only saw it for a couple milliseconds. When transitioning to a new screen, it's always good to have some time delay before interactions from the user are captured. This way, I won't mistakenly skip that screen by pressing SPACE because I wanted my character from the previous screen to jump :D

So just to re-iterate, I really enjoyed playing it - great job everyone!

Tiny Trails by Custodi 2024-10-07T20:02:51Z

Really enjoyed your game, and also just wished there were more levels. I appreciated how you slowly introduced more and more concepts of the game throughout the levels, as to not overwhelm the player.

With more levels, and some sound/better feedback effects (for example a "poof" when a creature is destroyed), would really make it a fully-fledged game :)

Kaiju Bash by MissingPixel 2024-10-07T18:48:32Z

Nice work! Really liked the graphics and the smoothness of the gameplay. Smashing stuff is always fun :)

Only would've loved to see more content, maybe like a green, then a blue, then a yellow level or something like that, but I assume that was just missing due to the time constraint :D

Butterjar by Zz1p 2024-10-08T21:54:01Z

What a lovely game, fun to play, and I really like the artstyle :) Great job!

Germinator by Arthurmtro 2024-10-08T18:57:08Z

Overall fun entry, however after about wave 17 it got less and less playable, and I had to stop at wave 20 since my computer couldn't handle the lag anymore - I mostly just spent trying to outrun the monsters in the end without killing many at about one frame every 1-3 seconds :sweat_smile:

So that would be my biggest criticism: It gets very unplayable in the later waves, some optimization would've helped tons.

Let's eat Grandma. by Yoav Kagan 2024-10-06T23:05:25Z

Funny idea and great execution. I was really surprised by the title & the resolution from the description (that it's about the importance of commas). Also the sound design is doing a good job, with not too intrusive but rhythmic music and the sounds that the comma makes when thrown :)

Overall, good job!

Mini Mutiny by BUDSTER16 2024-10-07T00:28:12Z

Really wanted to get through it, but it never worked to calibrate the sensors. Otherwise I liked the dialogues, and in general how you were able to get such a story-driven game done in such a short time - impressive!

Little Guys! by RamChops Games 2024-10-07T19:47:42Z

Very fun to play - really enjoy the twist to this "candy crush"-like game by making the creatures physics based. Great entry!

Tiny bots by Arstotzk 2024-10-07T13:55:29Z

Liked the art and in particular the hook mechanic! The long jump was quite tough but managed to get through, in a later level however I got stuck and frustrated too much to finish.

Overall nice entry though :)

A Moving Service by Irene02 2024-10-08T17:27:40Z

Fun idea & great execution! Enjoyed playing it, just some suggestions that I think would've made it feel more polished: - Show a bit of a drop shadow when something is about to hit the ground. Make it more obvious at what point it would touch the floor. - Show a dropshadow of the water droplets on the floor that gets bigger the further down the droplet goes. Makes it more obvious that you're not supposed to stand under it (I didn't understand you could drown in the beginning and felt like it was a bug that I failed) - Since all the controls are keyboard-only, I would've loved to be able to press [SPACE] or something to retry instead of having to use my mouse :)

But this is high-level criticism, it's already a pretty nice achievement what you accomplished in such a short time :)

Particle Wars by NickHellquist 2024-10-07T00:14:20Z

Really fun to play - I'm a sucker for these kind of Vampire Survivor-like games :) Was able to beat it in 10:15, and I only got hit for the first time at 8:40 :D Loved the explosion powerup, was extremely handy when getting overwhelmed.

Great execution, it's a fully fledged game. I like that there's harder difficulties, although I didn't give them a try yet.

Immune Defense Force by MewDE 2024-10-08T23:20:04Z

Never had an idea how long this game lasts, until I clicked "surrender" at some point and hey - I'm rank #1! Enjoyed the game, art style is great, gameplay also pretty simple but fun, the "goal" was just not really clear to me. I thought I have to play for as long as I can, but if I understand it correctly now, the goal is to finish a round with as many red cells as possible and that's your highscore.

photo_2024-10-09_01-19-40.jpg

LD58 — Collector

Trashman Cometh by Khamekaze 2025-10-13T21:37:50Z

god damnit, the boss had like 10 pixels of health left and then the trash (me!) got collected :( was fun to play though, would've loved to change the mouse sensitivity as it was really hard to control the character properly.

Derailed by rynti 2025-10-07T21:58:01Z

Thanks for all the comments!

@gemcc it's 2D sprites with some parallaxing of the rooftops and y-scaling of the building fronts :)

Derailed by rynti 2025-10-13T15:58:46Z

@sergs-workshop Yeah we wanted to have more things collide with each other, but the underlying physics engine had a tendency to go completely mayhem and produce buggy results, so we had to limit it to the few collisions we now have :/ but totally agree it would feel more immersive if more things interacted with each other.

@bjornstenlund oh 100% we wanted to add the wreck sprites etc., and a lot of your ideas were on our idea board - all just a question of time =) Thank you so much for your extensive feedback, we really appreciate it.

@xahon loved that you had this kind of experience in the city, glad our work on the AI etc. paid off and made it feel alive for you <3

And in general I wanted to thank you all for the amazing feedback and lovely comments. I really love that people are having fun with the driving physics we've spent a lot of time tweaking, and getting the GTA 1-2 vibes from the style =)

@morepixels @vivid-hallucination @unfrog @senurbubbles @slaqr @space8 @diralf @tweekus @theothervc @porcupine-sashimi @kuggenhoffen @silas-reinagel @takhomasac @pres2300 @eugenik @erlioniel @cartmouse @gonulgaye @paulsams @custodi @langotriel @threeli @borodaolen @madr @kalbshack

thoughtscapes by gemcc 2025-10-07T00:44:50Z

amazing entry! really enjoyed all about it - from the concept, to the humorous "speech" sounds, and the beautiful music that gets put into the spotlight at the end scene <3

Opa is de Koning by Re-Markable 2025-10-07T00:09:59Z

very lovely experience, the music and the narration is very soothing and gives it a uniquely calming atmosphere :)

Hex to the Max by Beebo Studios 2025-10-13T21:06:40Z

Great game, feels very polished and it fun to play :) love the graphics, kind of reminded me of hotline miami probably due to the colors :D

Ended up using the same strategy each time however (making 3 "circles" of hexes for each color, waiting for x4 or x2s, and then collecting at the end)

The Tithe of Souls by massivejack 2025-10-13T21:19:28Z

really enjoyed playing it :) was really satisfying to chain turbos/richocheter together and become much stronger over time.

ASTRODEFENSE by zimny11 2025-10-16T23:42:06Z

Good entry, amazed that you managed to make all this in the time! Seemed a bit complex at first, but thanks to your screenshot it was more manageable :)

Hottentottententententoonstelling by Wouter52 2025-10-13T16:13:59Z

Really appreciate you writing to go in blind - I had no idea what's gonna happen :D

Fun concept of not knowing at all in the beginning, and then getting pieces of info over time that I had to adjust my paintings to. Also liked the narration as it gave the game a lot of life :)

Screenshot 2025-10-13 181231.png

Predincament by Threeli 2025-10-07T21:54:24Z

fun to play - was sad when I realized the train ended =) (and was lucky enough that the random generated gave me all creatures necessary for the stamps :D)

HarvestValley by OldDog 2025-10-13T18:01:24Z

really wanted to unlock everything, but had to stop at day 67 as the unlocks just took too much time at this point :sweat_smile:

Screenshot 2025-10-13 200006.png

FYI, probably already know this but the wood upgrade are not working, and also not checking for whether your inventory is already full :)

Ionfall by T90. 2025-10-07T21:23:38Z

Crazy how polished of a game you guys achieved in such a short time! Mood was immediately great, loved the art & music. Gameplay was fine, I felt a bit confused at first until I got the hang of it.

Unfortunately I let energy get below 4, and it gave me the game over screen while my character was already fixing the energy. Didn't really get why energy needs to be above 4 - that was really surprising to me as a player (I'd expect that I had to keep it above 0. If you need it to be 4, then it should be clearly marked or something).

Nonetheless, very good entry =)

Revolution Nexus by Moonblast 2025-10-13T16:27:24Z

Great entry! Really enjoyed playing through, I could really see how there's even multiple ways to complete a game depending on what area to focus on first =)

Only thing a bit nagging was that I couldn't easily toggle between 3x and 1x speed with a hotkey, and also that shooting with the mouse felt really weird when it was in 3x speed (cause it often times registered as a camera pan instead)

But the game is already quite fun I have to say :)

Creepy Collector by woona 2025-10-13T21:31:55Z

yay, stopped all the bullies! very fun idea & setting, enjoyed playing it =) also loved the item with "9999 against male" :joy: (never got to try it unfortunately)

Catch a Critter by mackelio 2025-10-07T21:29:49Z

nice entry - got only a score of 193 but felt nice to play. super refined art I feel like :)

Frame it by Ron88 2025-10-16T23:21:56Z

cool idea, liked this puzzle approach. Wish you had more time cause I think this game would've really benefitted from a few more puzzles =)

Space Ore Collector by MikhailNe 2025-10-16T23:27:14Z

Cool game, loved the atmosphere - was always tense to make it back in time

The Internet Collector by YibiRabbit007 2025-10-13T19:29:39Z

Great entry, wow! Always loved these hacker-games, didn't know I'd end up delivering brown eggs with a missle :D I wish it used more of the UI part as well, since that wasn't part of anything but the first mission.

Loved the interface and the way you made the game playable by just exploring different options :)

The A?! game by mr_mesmer 2025-10-07T00:50:20Z

holy sh** - thank you for blessing us with A

Crown Crow by ThDudk 2025-10-13T19:04:29Z

Great entry, game length was also super perfect for a jam game. Stayed motivated till the end to get all upgrades + get the final crown =)

Banchy by Blaizi 2025-10-16T23:15:06Z

Good work! Was a bit hard to figure out what to do, but when I got it it was fun =)

Paper Airplanes Collection by GeorgeBurg 2025-10-13T16:16:08Z

loved the artstyle!

Seize by nOuChi 2025-10-16T23:36:13Z

Good entry! It was rewarding when I found all the necessary items in a level - but also it was kind of frustrating as I was just spamming right click to see if anything is interactible. It would've been great to have at least some kind of indication whether something was interactible (like on hover)

BulkUp by naru 2025-10-13T19:34:48Z

hehe what a hilarious scenario :D liked the idea, and the graphics + sound really made it funny

Garbage Collector - C# Ref by RohakarOntari 2025-10-07T00:34:09Z

interesting take on the topic! love the idea of a garbage collector game

LD59 — Signal

Celestial Bodies by rynti 2026-04-21T15:16:57Z

@mekuire @chusui77 @emmma @talal-hammad @shivvvy @pastmoments @jnur @kaki Made me very happy to read all your comments, thank you! :heart:

@naidove glad to hear you enjoyed it! Unfortunate that you got stuck just before the end - there is a way to finish the game, by completing all the orbits (for example Saturn needs 5 bodybuilders around it so they can all build connections with each other)

@digital-bacon Also very happy that you liked the game =) Actually we added some parallax to the starfield, but it probably is a bit too subtle so it went unnoticed :sweat_smile:

Sheep Trials by digital bacon 2026-04-21T14:36:32Z

Great idea, really enjoyed playing it! Disabling whistles is a must-have after the second level or so - I'm glad there's the option for it :joy:

It would've been nice if the dog ran a bit faster, just to make it a bit less frustrating when the sheep suddenly move in odd directions so I can correct it easier. But very innovative idea, and well-executed!

Valiant Stars by LCStark 2026-05-02T22:41:54Z

fun entry, i immediately started using the signals to keep my ships moving on my side of the field, and just waited for a long time until i had a large fleet and then went ahead and crushed the enemy. fun how the signals allowed this kind of strategy :)

Screenshot 2026-05-03 004021.png

LowSignal by Twaerd 2026-05-02T22:47:30Z

fun entry, I actually really enjoyed just bunnyhopping around this little cute world =)

Earworm by Maxwell3000 2026-04-23T17:06:30Z

Cool entry =) At my first attempt, it stopped spawning boxes after like the second "round", but after reloading the game it worked again and for longer.

First Contact 3000 by 23edsa 2026-04-23T17:00:46Z

Enjoyed this til the end =) thanks for making it, the music also gives a very nice mood, and I loved figuring out good layouts to get the best bonuses.

Pouring Rain by T C 2026-04-23T17:19:21Z

What a pleasant surprise to find a point and click adventure title! I really enjoyed it, and I'm baffled by how much you have accomplished in such a limited time - well done =)

Signalien by jnur 2026-04-21T14:27:17Z

Haha loved the end animation. Great game, really enjoyed it. Had to retry once as I died just before the final goal, but really wanted to finish it =)

Really liked the graphics, and the concept is easy to understand and really well executed. Only gripe would be with audio, it was just a tad bit loud & annoying and I would've loved some music as well.

But nevertheless, overall a fantastic job!

Tune by DeathandRepublic 2026-04-21T14:49:03Z

Cool game, amazing how large as well. The controls are very overwhelming in the beginning, each ability has a different color, and then you have crystals with various colors (but different colors), and it's really confusing how they match. But through trial-and-error you kind of get the hang of it.

What would've really helped if there was a bit of a more introductory section that teaches you one element at a time, so you get introduced to all elements gradually.

Signal of Belonging by Kvn 2026-04-21T13:52:45Z

Enjoyed the game, loved the artstyle. However I had to end at some point as the puzzles got too difficult for me :sweat_smile:

Signal of Belonging by Kvn 2026-04-23T17:23:07Z

@emmma nice - although I would've loved to see the actual reasoning for the orders (why the painting are in a certain order per level), I can't quite figure that out from the video :/

Full Steam Ahead by Abbro 2026-04-21T14:12:30Z

As others have said, just too challenging too early for me. Not only was it hard to grasp which lanes to open first, I also felt extremely rushed due to the timer.

Graphics were good though, the audio added to the atmosphere and I liked the concept.

Ping to Survive by Mekuire 2026-04-21T13:07:43Z

This was really fun, made it through with 1 health left =) simple idea, excellent execution - felt really polished.

Also: Not sure if this was on purpose, but I loved how the main menu music was in sync with the background ping animation :D

Read My Signal by Shivvvy 2026-04-21T13:31:36Z

Great game, I filled 2 and 1/2 pages before realizing this seems to be without an end :joy: I didn't fully understand how sometimes I get R, SR or SSR, seemingly random.

But anyway, great idea and take on the "Signal" theme as well as beautiful art.

Read My Signal by Shivvvy 2026-04-21T14:38:12Z

@shivvvy hahaha okay, that explains it! :smile:

Small Among Storms by ShanzPro 2026-04-21T15:03:02Z

wow, this is so beautiful, with a great atmosphere, and a fun gameplay concept! loved it

i love you, too by tolviere 2026-04-21T15:09:51Z

loved it, was really fun to play. there was a great atmosphere through the storytelling, and I wanted to get to the end to know how it all resolves =)

thanks for your fun entry!

No Service by Nathanial 2026-04-23T17:30:43Z

Cool idea, really enjoying the mix of 2d platformer and climbing a building like in assassins creed or something :D