Religion Evolutionary Simulator by jwolf 2012-09-05T03:14:00
I could see a lot of potential in this idea, but not really feeling it executed well in game.
Foon → Ludum Dare Explorer → Users → TheRealJefe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 24 | Evolution | Defense Of The Space Station Guardian | compo | 590 | 2.56 | 2.54 | 2.60 | 2.29 | 2.59 | 2.38 | 2.03 | 2.41 | 100 |
I could see a lot of potential in this idea, but not really feeling it executed well in game.
Awesome!
This is a nice concept, but trying to do what is basically a visual DNA test isn't much fun.
Hahahahahah I totally wasn't expecting a game like this!
infernet89: I'll take a look at that when I get a chance. The funds check for buying _should_ keep that from happening however.
Really like how you incorporated the theme with a tower defense game!
Figured out you have to hit X to attack/absorb others. Was in the read me file.
Ok I see a design problem or bug: You can kill/collect multiple creatures, but only the top/current one counts.
I think I might need a bit more time to understand how the breeding works but damn is this good ^_^
Unable to run on Windows 7 64bit, seems this was set up as 32 bit only.
Not a bad little game here. As said, some music would have been nice.