thisisspy 2025-10-06 17:32
Might be my favorite game of this jam so far. Great work! Actually got me hooked for a while
Foon → Ludum Dare Explorer → LD58 → Revolution Nexus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 25 | 4.25 | 54 | |
| Fun | 29 | 4.13 | 53 | |
| Innovation | 106 | 3.82 | 53 | |
| Theme | 482 | 3.53 | 54 | |
| Graphics | 49 | 4.50 | 54 | |
| Humor | 379 | 3.03 | 48 | |
| Mood | 160 | 3.94 | 51 |
Might be my favorite game of this jam so far. Great work! Actually got me hooked for a while
The operation is very smooth, the art is great, and it feels very much like Arknights.
Really cool! I'm a fan of the TD genre, and I really liked the concept of having the towers linked together in a chain.
Really liked the game! Nice art and good game play. Congrats! It really pulled me in for a bit!
@quensol Yes, we are fans of Arknights. Thank you for your support.
Clever idea, addicting gameplay and the character portraits look superb. Well done!
This game is very promising! An interesting addition to the gameplay would be the ability to hold down the click button to shoot continuously and have to manage ammunition, as well as collect it I like the UI and Characters art! Well done!
Do you feel like a hacker with your hacker team)
I like the art, its got a real anime hacker vibe. Perfect for starting a revolution. I wish I got the unlock for Idol earlier it made it so much easier. Its a bit long for some of the unlocks.
美术太强大了...界面一眼看过去环视会客室交流线索,实机也不错,辛苦了。 Brilliant art and fun game play, congrats!
@egor-ae-game I also really like TD, which is why I'm so interested in this concept and want to see it through. @thisisspy @phoenix-fireflower @ueighti @sceef Thank you for enjoying the game. It's great to see this concept being conveyed.
@tinykidtoo Thank you. The core of the game lies in the order of character unlocks, and it's indeed challenging to convey who should be unlocked first. But in any case, it still lacks balance at this stage.
@exia-sun 其实是按照角色关系网这个概念出发的,这么一说,确实有点会客室那味了
The quality of graphic reminds me of Arknights (which means great! especially during such a short period of time) Gameplay wise I think it's fun, simple yet effective. I think it'd be nice to have 2 or 3 levels of fastening (instead just one 3x) so we have more control in how fast we want our gameplay is. Clearer indicator for different roles would be nice too.
Overall it's a very great job! If you continues, I would be excited to play it again!
What a great game! It's really amazing that two people managed to reach this level in such a short time!
Very nice game! Cool style, and I got immediately hooked by the gameplay. It would be nice to have some kind of queue for active projects, because sometimes I couldn’t remember what I was working on. But pretty solid and complete experience overall!
Verrrrrrry COOOOOLLL!
Wow, the amount of polish is insane with this game! I really enjoyed my time beating this game. Gameplay is simple but it was very addicting looking around for the next best person to recruit and planning the order was very fun. Everything from UI to audio was well done! Incredible work for a 3 days!
Very nice art and theme. I would love to play multiples levels of this in a campain fashion.
Very nice game, looks well-designed and feels smooth
@marcherin @divarium @zillo @rionisse @antarktis @tommeh @kkritikov Thank you all. We will consider continuing development and adding many more campaigns, along with optimizations like multiple speed options, etc.
The UI is fantastic, and kudos to the artist friend for working so hard on all those avatars!! A small suggestion: maybe it would be better not to cut off the previous voice prompts when new ones play? Also, if some photos could be dragged within a certain range, it might feel more flexible (though that might make it less like a “relationship web”). I really like the style of Arknights and absolutely love this work!
好玩!!不过没等着全点亮收集度就满了,还是希望可以全点亮!!
这UI是真的无敌。真的是两天做出来的吗...叹为观止
好玩!美术太强大了,很舒服的游戏节奏!
Really nice job !
This was insanely good, and I spent way too long playing this. This is the type of game that could release as a full game post-game and I'd actually play it. Like a tower defense clicker hero game. My only comment is that the guardian was too strong and I never needed to click to kill the enemies, not even in the beginning. Typically with these games you have to spend a lot of time in the beginning manually defending before you eventually get to the point where the defense is able to cover it and you only need to click upgrades.
I like this awesome UI and char design
This will do very well, would love to see this expanded into a bigger game with multiple levels. So much potential to add even greater depth here.
Art, sound, UI, all on point. Well done to all involved in making this. I expect it to place highly.
i really like the idea of this game, so unusual!
Really enjoyed my time with this! Got completely hooked for a solid session. The chain-link mechanic for towers is a brilliant and fresh take on the TD genre.
Love your way of showing the idea of collecting connections through such cool UI. The game concept is executed neatly while the gameplay is easy to understand and has the right tension. The portraits and background are great. Maybe the game can slow down a bit(like 0.5x speed) when player click the characters to change the game pacing. That way player can attack and consider which one to connect next at the same time instead of pausing the game to think
The art style is absolutely stunning! It's so unique and full of charm.
Stunningly. I've been through it three times, and the variety of gameplay draws me into the game. For me, this is a new discovery of tower deffence games. Music, style at the top!
Wow!!! What a Awesome idea for implementing the tower defense mechanic!!! The visuals and mod are top!
Guys - good job! Thanks for the gaming experience!
I really liked the artistic solution with the photo fastened with threads.
An interesting twist on a tower defense, very stylized. Nicely done!
游戏创意跟美术还有其他各种细节简直无敌了!!!!塔防模式结合这种科技树的模式也非常的新颖,可能是时间太赶了原因,玩法细节上还可以再打磨一下就完美了,希望未来能有一个更完整的版本出来,另外这个玩法策略性深度可以很深,非常的有潜力
Powerful art! The idea is really great and the execution is excellent!
太好玩了!!!!交互体验特别干脆,收集也很爽,美工太强大了,音乐和英文旁白听起来太爽了,希望可以出完整版,我想玩这个,出了记得踢踢我,还有希望攻击塔更多一点,有一个方向怪物基本过不来,另外两个方向的怪物攻击塔太少打不完,总之特别好玩,希望出完整版!!!!!!!!
Thank you all for your support! We poured tremendous effort into completing this game in just three days, especially the character art. In fact, due to time constraints, we weren't able to fully realize the original story and campaign levels (only a demo level remains) nor achieve thorough balance adjustments. I'll update the game on itch.io when I have time later—come back and play again then!
美术和界面设计好漂亮!!玩法机制也很有策略性,刚开始胡乱点亮关系然后就失败了www,不过后来我后面大概专门往攻击方面的关系点亮之后很快就通关嘞,然后感觉难度还可以提升一点点,我还以为后面会有boss之类的,不过这么点时间能做成这样太强了!!!希望能玩到完善后的版本!!
Original game. The character art is super nice . Wish i had endless mode so i can unlock all, i can of course research less. Sound effects are so good. have not beaten expert level yet but will return for this. Screenshot 2025-10-08 at 12.40.17.png
stile is a masterpice
Cool idea! I grew a bit tired of the sfx that plays when you hit an enemy though :sweat_smile:
Also the game kinda requires you to be zoomed out most of the time which makes the text hard to read.
I LOVE THE CHARACTER ART IN THIS GAME (and I also agree with others that this is giving arknights which is really nice). The UI is also so polished looking, the gameplay is very addicting and the sound really ties the mood together. OVERALL SUPER AMAZING !!
Very cool UI design! Arknights!
I enjoyed that a lot. It's an interesting take on the tower defence formula. Very easy to understand what was going on, and I didn't have any problems playing. Well done :8ball:
The game is very polished, great job!
我速来膜拜大神额啊啊啊啊啊啊啊 好牛好牛
Very well done and unique take on theme, had a blast playing it. Sound design, character design, interface — everything works so well!
I kinda expected that over time enemies would grow stronger so it would become unfeasible to click on them and you HAD to rely on helpers.
An original game mixing tower defense and idle game. Very interesting and UIs are so cools.
I really enjoyed playing this one and actually finished it :) Love the visuals and gameplay was fun too. Amazing job.
Very inspired gameplay-wise, congrats on the level of polish delivered considering the size of the team!
Great entry! Really enjoyed playing through, I could really see how there's even multiple ways to complete a game depending on what area to focus on first =)
Only thing a bit nagging was that I couldn't easily toggle between 3x and 1x speed with a hotkey, and also that shooting with the mouse felt really weird when it was in 3x speed (cause it often times registered as a camera pan instead)
But the game is already quite fun I have to say :)
This is so polished! I loved playing it. The visual style is fantastic, the character portraits are great. The UI is so clean!
Honestly amazing work, you must have really been working hard every hour of the jam!
Will be looking forward to a post-jam version ;)