Thats So Punny by recursor 2023-05-06T04:54:18Z
Great joke and a clever game! Honestly, many of the jokes in the game were new to me, and now I can share them with my friends!
Foon → Ludum Dare Explorer → Users → YurisCat
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Module Overload | jam | 65 | 4.12 | 4.17 | 3.93 | 3.44 | 4.35 | 4.05 | 4.02 | 3.94 |
| 2025 | 58 | Collector | 👥 | QIZI: Flag Collector | jam | 116 | 3.93 | 3.79 | 3.95 | 3.13 | 4.10 | 3.12 | 3.63 | |
| 2023 | 53 | Delivery | 👥 | Last Stand Delivery | jam | 210 | 3.96 | 3.79 | 3.73 | 3.21 | 4.19 | 3.47 | 3.87 | 3.61 |
| 2023 | 52 | Harvest | 👥 | Overgrowth | jam | 67 | 4.04 | 3.89 | 3.78 | 4.37 | 4.55 | 3.83 | 3.62 | 3.94 |
Great joke and a clever game! Honestly, many of the jokes in the game were new to me, and now I can share them with my friends!
The combination of 2D and 3D graphics is really eye-catching. Each new road leading to another map is filled with anticipation and imagination.
I think the black, shadow-like snake is cute, until it jumped on my head and ate my package haha. Looking forward to more content in the future!
I'm a good player, but unfortunately not a good captain haha.
It's a really cool game with beautiful environments. I really like one design aspect in this game: the fact that enemy ship cannons can damage other enemy ships, so players can use tactics and positioning to make them destroy each other. (It's a great defensive strategy when I'm not good at turning and firing.)
Gale is a good boy.
He jumps high with his two paws.
He spots danger with his two eyes.
He searches for targets with his nose.
Gale is a good boy.
Please don't break his heart...
Great creativity and art design, I really like the transition effect of turning into particles after each level. The levels are also designed in a very progressive manner. I found that in the level where you first encounter lava, if you go straight to the right of the truck, you can actually beat the level directly XD. But this doesn't affect the fact that it's a good game! You did a great job!
Interesting game! If our primitive ancestors had such a smooth stone for moving objects, technology would have improved efficiency by leaps and bounds. I noticed that your time is tight, and some content was not completed. I really wish you could have more time to perfect this game. However, this game is already great as it is now!:hearts:
A muscular man with little clothing and a smooth stone comes to mind... I couldn't help but think of this. I made a picture to give to the development team (no offense intended!)
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@geck0 I'm honored that you enjoy my work. Wishing you a wonderful day!:heart:
The game's art style is very consistent and beautiful. During my playthrough, I noticed that when stepping on clouds, the player would slowly fall through them, which is a very interesting design. I also found that there were clouds or platforms to catch the player in many falling areas (except for the ones with saws), which allows less skilled players to have a good experience as well. Thank you to the development team for bringing us such a wonderful game!
Great game! I haven't had much exposure to this type of Braille tool, so this game was a great learning experience for me.
I like the modeling in this game, it perfectly combines pixel and 3D together, and I love the feeling of this pixel art.:heart:
The art in this game is truly vintage,
as if it takes me back many, many years.
I long to return to a time
without war,
without viruses,
without online trolls.
Thank you, developers,
for giving me a fleeting dream.
The logo of this game is really impressive, with a very professional design that looks like it could be a big company's logo! The characters and scene designs, drawn with pencil and colored in, are very cute. It's a great game!
Very ingenious game design. The idea really impressed me! The game's interface reminds me of a circuit board or a microcontroller? Anyway, it looks great! Thank you for bringing me such a great gaming experience!
This game is full of energy and vitality, and I always get too excited and end up crushing the package into powder. The height that the blue springboards launch me to almost gave me acrophobia (just kidding). It's a great game! Looking forward to seeing it become a full version in the future!
How dare you!
How dare you make such a pizza! :pizza:
Haha, just kidding, it's a very interesting strategy game! Thank you to the development team for bringing me such a good experience.:heart:
Great game! There's nothing more satisfying than neatly arranging all kinds of items in the grid... Wait, is that a coffin?
A simple and easy-to-learn game with rich content. I like those drones that wobble around like they're drunk, as long as they don't crash into me lol. Well done, and I look forward to more of your work!
:cloud:I love the artistic design of the particle clouds and the low-poly models. It makes me feel very relaxed and immersed. Great job! It's a fantastic game!
Who doesn't like cute little seals! Well done!
A good game. That dog's mouth is really big! I think I'll stay away from my neighbor's dog when I go downstairs to get the newspaper from now on.
Great use of neural network-generated images! You managed to make them consistent in style, and it's a good game!
Great idea! I've never seen a game like this before. Watching the truck drive along my graffiti trail is really satisfying and enjoyable. Now I'm off to do some more deliveries!
Interesting concept and creativity. I think it's a fresh take on the theme, and I like how the different elements are combined and reassembled. It's a great game with good pacing.:heart:
Wow! Amazing graphics art! They are really very detailed! Great game,and I can't wait to drive again!
Good game, I like the trail left by the mining cart on the ground, it makes me feel very immersed.
Wow! The color scheme of this game looks very professional at first glance! I especially like this kind of contrasting yet unified game color scheme! Well done!
This is a very fun platformer game! I really like its pixelated style, and the game's background music is excellent. I even found myself humming it after closing the game. Thank you to the developers for bringing us such a great game!
The different shaped asteroids in this game look really interesting. I really like the low poly style, and I've tried making similar low poly globes in Blender before. This just proves how much I enjoy these types of low poly models. Overall, I really like this game! You did a great job!
This is a great game! I really love the cute animations of the main character while running, and the high-speed movement also makes the game more fast-paced (I'm glad I don't have to constantly hold down the Shift key like in other games). Additionally, the game has many unique mechanics that set it apart from others. Thank you to the developers for bringing us such an excellent game!
I really like this retro art style. It reminds me of the memories when I used to play those monochrome game consoles long, long ago.
Great game mechanics and art style, I really like the hand-drawn map style. It makes the game world feel like a real map, and inspires a sense of exploration. You guys did a great job!
Great tower defense game, easy to pick up. The art style is unified and natural, and it looks very comfortable. The 8-bit style of the background music fits the game's art style very well. I noticed that there are various types of enemies, but most of them are very tough! It's hard to destroy them, or maybe I haven't fully grasped the game yet. The ability to upgrade defense towers is also great. Thank you to the development team for bringing me such a wonderful experience. Do you plan to continue updating this game in the future? I really hope to play more levels!
This game has a unique animation renderer (or shader?) that caught my eye. I really like the overall visual style, and the models are also very cute. Well done!
:mailbox:This is a very innovative game! I found that playing without glasses was better than wearing them. It took me almost nine minutes to reach the finish line, and the gameplay of spinning around from time to time was very interesting, and I really enjoyed playing it. However, I have to be careful not to leave my glasses at home haha. Overall, this is a very good game, and the development team did a great job!
I really like this cartoon style! The characters are really cute! Great game!
Great top-down shooting game.
I didn't expect such a complete set of resources and gameplay experience to be accomplished in just three days, which is really amazing! The element of carrying weight makes players have to balance how much they want to carry instead of being greedy and carrying everything.
I am confused that a game of such high quality and completeness has such a low number of ratings. I will try to invite my friends to play your game and leave a rating!
I got an A! This is a fantastic game, and the movement animations of the characters are really cute, especially when you give them the Easter eggs! It's really heartwarming! Overall, this is an outstanding game, and I want to thank the development team for bringing us such a wonderful work!
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The main character and the slime on the cover are so cute! I love the color scheme of the whole game, they are very consistent! The particle effects and the feedback after the hit are also great! It's a cool game.
These small envelopes are really cute, I love them!:heart:
The logo design of this game is really clever and creative! I was attracted to it at first sight and entered the game without hesitation.
Great game! The hidden rooms and blocking are designs that I really like (too bad the stamina bar doesn't support multiple blocks, but I found that the stamina depleted due to being archived recovers very quickly, so that's not a problem!). I have reached the second level that is full of forests and will continue playing.
Such a fun game should not have only these ratings, and I will invite my friends to experience this game and rate it.
Nice game, I enjoy the little stories in each level, it adds depth to the game's plot. The way the little witch jumps is quite entertaining. The mushrooms and jellyfish that help with bouncing are also very cute.
Interesting combat game. I love the unique pixel art style. Players need to choose between drinking beer to restore health and accumulating points. The music is also very dynamic. After three failures, I finally collected 20 cups of beer, haha!
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Great game! I'm not very good at controlling drones, so I'm glad the restaurant downstairs from my house doesn't use drones for delivery. I mean, if I were in control, I'm afraid I would spill all the food on the ground :( Just kidding! Thank you to the developers for bringing us such a great game!
Great game! I really enjoyed tossing these things around and making a mess everywhere.
I also noticed that the logo for 'fragile' is an upside-down Amazon logo.This is very interesting haha.
This game is really cool and it has helped me better understand how different organs in the body work. Although my reaction time is not very good and the character can only survive for less than 60 seconds in my hands (moment of silence), I still really enjoy playing this simulation game! Thank you to the developers for bringing us such a great game!
This game has great art and completeness! It's really impressive that one person can accomplish all of this. While playing, I encountered two problems: one is that the pp and boxes can fall outside of the screen and cannot be collected, and the other is that when entering a walled room for the second time, it has infinite health. Overall, it's a great game, and I look forward to future updates!
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Making music games is always full of challenges. I noticed that you added a delay correction feature at the beginning of the game, which is really thoughtful. Dodging fireballs always makes me lose my sense of rhythm and thus lose my combo (maybe if I were a professional drummer, I could handle two different rhythms). The music is full of rhythm, and I really like this game!
This is a really great game, but personally, I think providing some extra resources or supplies (such as more technology points) for beginners in the early stages of the game would make the game experience smoother and more enjoyable. However, in any case, I am very grateful to the development team for bringing me such a wonderful game, and I look forward to seeing more updates and improvements
Decent timed game, it reminds me of some sort of reverse claw machine.:heart:
@darthwaxus No problem! Don't feel discouraged! We all have things we are good at and not good at! As for this game, I have already enjoyed it very much! /(=・ω・=)o
:innocent:What a cool music game! The music is full of rhythm. The different key operations made me fumble around, which was very fun!
:pray:I'm a little worried about where the uncaught children will end up in the end, haha. Looking forward to your future works!
:mailbox:This is a very cute game that uses 3D pixelated models, providing a very interesting visual experience.
:blue_car:One playthrough is not enough, and I can't wait to play it again! Thank you to the developers for bringing us such a great game!
This is a good game, I like its art style and the thoughtful cheat design. At the same time, I hope you have recovered from your illness! Anyway, this is a great work, so please don't feel regretful. I sincerely wish you all the best!
(*^▽^*)
I love these hand-drawn facial expressions. Although the game was a bit confusing at first, I eventually understood and completed it! You did a great job! Looking forward to seeing more of your work!
The game's music is full of rhythm and energy, and another piece of music will be played when triggered by battles, which is great! The background will slowly move with the character's movement, which is very immersive. The highly polluted background and mutated mechanical creatures in the game can make people pay more attention to environmental protection. Great game! Thanks to the development team's efforts!
This game has a novel concept that really caught my attention. I never expected to see such a work, it's really amazing.
A very innovative game format. The art style is really, really, really cute, making it very soft and refreshing! I feel like this little bird is looking at me all the time!
Great work, with immersive art. Looking at the snow-covered trees flying by around me, I could feel the wind brushing against my face. Snow is rare in my living environment, so this is a unique experience for me. Thank you to the developers for providing me with this experience.
I like this very fresh and soft pixel art style. The screen being surrounded by the structure of the vehicle also adds to the immersion of the game. I got fired at first because I forgot to pay attention to the remaining fuel haha. I really look forward to seeing it grow into a complete game! Remember to let me know when you release it!
:articulated_lorry::articulated_lorry::articulated_lorry:
Creating a 3D strategy game with cards during this limited time event is very challenging. If you could spend more time on the music, it would be even better, but what you've done is already great. I already feel that this is a high-quality card game, and I look forward to future updates.
:heart:This game is really retro, and the graphics and atmosphere are done very well! I love its style very much. I have a small suggestion that adding the element of cargo damage and automatic reloading function would make the game experience more immersive and convenient. Anyway, the development team has done a great job, and I look forward to seeing more updates and improvements!
@fragment-games It's very impressive that you were able to complete so much content all by yourself. Thank you for creating such a great experience for me.
I really love the vector art style of this game, it makes the whole picture look more concise and bright. The design of each scene and character is excellent and eye-catching. Great game!
Decent little game, very relaxing,I can't wait to use this box to destroy something haha.
This is a fun game! I wish there was an upgrade to make the crane move faster, forgive me for always being so impatient. The art style of the game is also very nice! I especially like those simple yet exquisite and cute cargo boxes. Let's mourn for those boxes that were unfortunately thrown into the sea by me. Overall, this is a great game!
I really like the art style of this game, the cartoonish and refreshing style with relaxing colors contrasts with the pressure of the mafia, making the game more dramatic! It's a really cool game!
Very interesting card game. I've always liked card games (I made a card game last season). The combination of 3D scenes and cards makes it very immersive. You can tell a lot of work went into modeling and creating the game. You did a great job!
Even the level selection screen is filled with these adorable little boxes. My reflexes aren't fast enough to get them to the right place, but I'll keep trying my best! It's a great game!
Great game! The music is very soothing and relaxing. The ragdoll physics system is also very interesting. Some soldiers (or pedestrians) walked near my cargo and died, but I found it quite amusing. All I had to do was drag the cargo and the bodies away from the pedestrians, otherwise it would become too chaotic. But I like this chaos! Haha! I really enjoyed this game!
Great visuals and impressive art, especially the map design and UI. I think it's already close to a very complete game. I look forward to seeing updates even after the gamejam is over. You've done a great job.
Bloody game, but also a fun game! It reminds me of "Mad Max". Well done!
Very interesting and creative game! I don't think our target would ever expect to be assassinated by a... um... mouse assassin! (Actually, a plague rat, haha.) When I had more and more rats in my dungeon, I began to worry about my own safety. I'm really looking forward to the full version of the game, but don't put too much pressure on yourself! You've already done a great job! Have a great day!:cake:
Poor Stroke-stork, but I believe this baby will become a great druid and animal rider in the future! This game is great!:heart:
That little devil just won't sit still!
I mean, literally...
The animation of the dog is very detailed, and the idle and running animations are very natural. I got stuck at the yellow dot and was very confused, but after reading the comments, I figured it out. Good game! Keep it up!
This is a very interesting delivery game. I spent a long time looking for the pet on the first day, only to find out that I could take care of it on the second day haha. I really like the part where I can customize my character, it allows me to create my own character. Sometimes, the character's layer would be covered by items, or there would be glitches where the character could pass through objects. There were also times when the character couldn't interact with the items, which required restarting the game. However, overall, this is a very good game and I am looking forward to seeing more updates and improvements!
This is a very fun mini-game! I noticed the big red button and coffee cup, I wonder if this machine is also a coffee maker haha, just kidding. It's a great game!
I didn't expect you to create so much content in just 48 hours. The actual content of the game is much more than it seems. I really enjoyed playing it and thank you for providing me with such a great experience.
This is so adorable! I just received my package and it turns out the recipient is a cute little kitty! I'm really curious about what it bought, maybe cat food or toys? Perhaps a cat fashion magazine? Whatever it is, this little kitty is just too cute!
Very smooth character animation!!! The gameplay experience is very very smooth! I especially like the sliding and flicking action of the character as well as the action of throwing the box and pressing the button! It's really comfortable!! The art style is also very cool! I love this game!
During the gameplay, I always forget which key is for throwing the box and which key is for jumping. In the process of trying, I often damage the box, haha.
So I drew this little comic! I hope the development team will like it!
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:house::cloud: :cloud: :sunny:
:boom:Is it a bird? Is it a plane? No, it's the blue mail offices taking off!
:boom:Great conveyor belt planning puzzle game! Looking forward to more levels in the future.
Great platformer game! I feel like my character is sliding beneath my feet! Keep up the good work!
Great game! I've spent a lot of brain cells on it lol. Well done!
I really like the pixel art style of this game. It makes me feel like I'm at a live comedy show. The music in this game is also great. The game is full of humor, which makes me happy for a long time. Thank you so much for making such a great game!:heart:
@sephowepho I'm glad to see someone using new technology to create games. I have to say again that your pixel art is really great. I really hope to see the complete work in the future! Have a nice day!(UWU)
Nice platform jumping game! (*•ω•)
I like the storyline, and the art style is very dynamic.
The little robots in the game are also very interesting.
well done bro!!
I'm glad to see developers using emerging technologies to create games! The visuals in this game are also very impressive. I hope the development team will continue to work hard and create more excellent game titles! Keep up the good work!
@debotheaux Sure! I'm looking forward to seeing the full version of the game in the future too! Please be sure to let me know when it's released! Best of luck to you and your development team!(o°ω°o)
Good game, maybe it's just my personal issue, but I had some difficulty killing the slimes and had to restart the game multiple times. My personal suggestion would be to perhaps add a reset button that could be helpful? The character design is nice, and the children are adorable (unfortunately, I keep starving them...sigh).
I drew a fan art for those hungry little creatures.
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Oh my, I'm sorry if my picture is too big and takes up too much space. If it's necessary, I can delete it.
Cute mochi seal, I'm being melted by its cuteness.
I really love the John Conway’s Game of Life and any variations of it. I'm glad to see such a great game in this competition. Maybe you could consider adding more factions in the future, but for now, you've done a great job.It's a fantastic game.
Good game, I like its low-poly modeling. Low-poly modeling always gives me a cartoonish and friendly feeling. Well done, developers! Hope you get a good score!
The artistic atmosphere created by this game is really great, and I love it very much. It gives me a special feeling that immerses me in the game world.
The distant, dilapidated buildings and the signs in front of me - at the beginning of the game, I felt a deep sense of loneliness, but I wasn't really alone because I had this cute robot with me. It's a really cool game.:hearts:
This game has a very cute art style, and the humorous tone also makes me really enjoy it! Every explosion is very spectacular, and the music selection is just right. Overall, this is a very outstanding game, and you did a really great job!
Great game that tests your reflexes. I'm curious why you don't use the more intuitive WASD key combination (no offense, as every author has their own freedom, I'm just curious). Great game, I think it has the potential to be developed into a full-fledged game in the future!
It's really not easy for one person to complete most of the content for a game, especially a 3D game. I'm glad you were able to achieve it. I really like this game!:heart:
I'm glad the meteor didn't hurt me. Is the voice of the space octopus from the author? It's very interesting haha. When I encountered a group of octopuses, I had to stop jetting to shoot safely, which tested my positioning skills. It's very exciting! Great game!
Highly saturated colors are very eye-catching and impressive. I really like the design of the directional arrow under the character's feet. Compared to "placing arrows around the screen," the arrow under the character's feet allows the player to know where to go without having to move their gaze away from the character.
Fun and crazy game, I saw a lot of unexpected things in it. At first, I was wondering why the cat was blocking the vehicles, but then I realized it was a wolf. It's an interesting game and I really like it.
My courage is not very strong, so I couldn't play for a long time. But this just proves that the game really creates a very tense atmosphere. Well done!
@asasin56 You did a great job, and I look forward to your future works.:heart:
I'm not very good at parkour and maze-solving, but the pixel art style of the game is really impressive.
The visuals of this game are really cute, and I love those adorable cats! Although I often die due to my lack of reflexes, I think it's a very challenging game. Although I haven't made it to the end, I believe this game must have a very heartwarming ending. I am looking forward to seeing future updates of the game, and I believe it will become even more perfect!
This is a creative puzzle game. The music makes me feel very relaxed.
Great creativity! The design of Stork reminds me of Bill from Left 4 Dead. Also, please don't worry about whether there will be stork-based games or not, as only your Stork is the high commander! Great game! Like it!:cupid:
Interesting game. The music is also good, and the character illustrations are great. The mini-games are also impressive. I hope you guys get a good score. Well done!
Johnny's walking reflection sequence is very cute, and watching his little feet walking is very relaxing.
The music makes me feel relaxed, and the texture of the walls around me makes me a little dizzy, haha.
During gameplay, I discovered that we were inside a large cardboard box, very magical!
Mayor's hat is really taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaall, so tall that I'm worried it might split the town in half if he falls over. I made a drawing for Mayor & developers.
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This game is really great, with very beautiful graphics! Although I haven't reached the end, I really appreciate the game design, especially the variety of enemy types, which is very creative! In addition, I also like the tutorials in the game, which are very concise and easy to understand. I have to admit that the angle of the monster's charge is a bit difficult to grasp, but I believe that with more practice, this challenge can be overcome. Overall, the overall design of this game is very excellent, and I look forward to seeing more works!
Great switching character puzzle game. I think the drone is very cute, and the fridge is also cute, but when it gets close to the drone, it makes some funny expressions XD. Good puzzle and level design. Well done!
The characters in this game are really cute and the controls are very easy to pick up. I really enjoyed playing this game, so I played it twice. However, I found that the sound of the slime squirming would keep playing during my second playthrough. Although there was this small issue, overall, this game is really great! You did a really great job!
Great game! Although it's a bit challenging for me, I still really enjoy it. I'm happy to see so many people here making it lively. Well done, developers!
Good game, I like this kind of art style. I had a lot of fun playing it!
Experiencing games that include the ChatGPT feature always feels refreshing! I look forward to more similar works in the future! It's a great game! Thank you to the developers for bringing me such a wonderful experience!
I don't know if the pizza placed on the car engine hood will get dirty with dust lol, just kidding. It's a great game!UWU
Ah, such vivid colors. The art style of this game reminds me of the old days when I used to play games on the old consoles. It's really a great game! Thanks to the developers for bringing such a fantastic experience to me.
I'm fascinated by this goddess, and I would be happy to work for her.:heart: Great game, I really like the excellent graphics and character designs!
This road is really long... I love the overall color scheme of the game, it reminds me of those classic retro game consoles. As a nostalgic fan, I really enjoy this feeling. Thank you so much to the development team for bringing us such a great game!
This is a very cute platformer game, and I love the little dog that pops out at the end of each level. I really wish I could give its head a good pat as a reward!
@namarafantastic Thank you for your feedback. I do want to make sure the puzzles are a bit challenging, but not to the extent that players get stuck and can't continue playing.
@drainkid Haha. Equipping monsters with gear can provide more solutions to the puzzles (and also make it easier for me to design maps, so I can be a bit lazy :P). Thank you for your feedback!
@whirlwind You are right, for such a small , delicate, humble and hardworking, soft and elastic, slimy, sticky, wriggly, cute, magical, versatile, innocent, naive, charming, quirky, funny, mysterious, wonderful, attractive and vivid slime, people should take it seriously, especially those who assign tasks to beginners!
@shooting-star Thank you very much for playing and giving feedback. By the way, I noticed that your profile picture is very cute. I guess it's from your game entry, the Box Elves are really adorable!
@rjdrag Thank you for your feedback. I do want to naturally guide players through the dialogue to learn the knowledge needed for the next level, and I will try to reserve a simple level when a new mechanism appears, so that even people who cannot read the plot can still figure out something.
@mistafixxa069 Thank you for your feedback, and I also think it's a good concept and foundation mechanism. I plan to refine it in the future and release it on Steam or Itch!
@nicso Hi! Thank you for your feedback and support!
We will work on fixing this issue and perhaps release a 4K exclusive version haha. :heart:
Speaking of which, I haven't had a screen with 4K resolution before, which has become a blind spot in my game design, and I haven't paid attention to all hardware users. Thank you for the reminder!:cake:
@ntimi Thank you for playing and the recognition. I will continue to work hard to create good puzzles in the future.
@ping78
…oh I haven't purchased health insurance so let's not fight, let's live in peace!
Just kidding, thank you for playing and responding!
@firellon Thank you for playing and giving feedback. I'm glad that the puzzles and jokes brought you joy!
@leking Thank you for your feedback, I am honored.
@xamora Thank you for your recognition! Innovation in game mechanics did make me rack my brain!
@naive-games Thank you for such a high evaluation. I also plan to improve it after the competition and release it on Steam or itch.(๑╹◡╹)ノ"""
@peachtreemcgee Thank you for your praise! I also played your game, and I really liked Johnny's movement animations, haha.
@congusbongus Thank you for playing and enjoying my game! Your artwork is also great, and it made me feel like I went back to a very long time ago! It's very retro!
@volcanoeyes Thank you for playing and praising my game. I did put a lot of effort into it. I hope players will be challenged but not to the point of giving up the game. Now it seems that I have achieved that, ha! Thank you again for your support!
@aquillot You are absolutely right. The undo button is essential. Unfortunately, my game has a lot of values to keep track of, not only the units' positions (coordinates) but also their attributes (health, defense, attack power), and even the ability to resurrect units (return to the state before death). Compared to traditional puzzle games like sokoban, it's very difficult to keep track of data and implement an undo button with so many values. After the competition, I will study how to save data properly and try to add an undo button in the future official version. Thank you for your feedback and reminder!
@adamlenglen Thank you for your praise! I spent a lot of time decorating this webpage because I know some players have very limited time. Also, I was worried that a small number of players might miss some tutorial information and get stuck. Therefore, I added extra information in the form of a picture book on the webpage. I'm glad my efforts made you feel good, and it was all worth it.
@oradimi I'm glad to see that you're enjoying my game! Wishing you success in completing it!
@guitarbro Thank you very much for your feedback. I will strive to work even harder to create more diverse and enriching graphic and audio material next time. Thank you for playing!
@luriq You're absolutely right! I think idle animations can also create a chemical reaction with the beat of the music, but unfortunately, time is too short. I will try to squeeze some time to draw idle animations for the next competition.
I checked out your game, and the art and animation are amazing! I hope everyone who sees this post can go check out Luriq's game. Cheers!!
@colin-misbach Thank you very much for playing and reviewing our game.
Indeed, in push box games, this kind of problem of not being able to go back often occurs. We initially thought of a solution to add an "undo button". However, compared with traditional push box games, there are too many data saved in our game, and even undoing would resurrect creatures. So unfortunately, we were unable to complete this feature within the limited time. In the next competition/or the official version of this game, we will try our best to add this function to avoid the situation where the box is stuck against the wall.
Thank you again for your praise!
@random-ideation-studios Thank you very much for your feedback, bro!! I'm so happy!!
Your robot game is also great!!
I'm playing it now!!
@zwodahs Oh my goodness, such a high praise makes me both honored and surprised. I don't know if I am truly deserving of being mentioned alongside those games. But I will work harder to perfect it and unleash its potential in the future official version. I truly appreciate your high evaluation. Other members of our development team were also thrilled to see it! Thank you very much for playing all the levels and getting all the stars! I am honored that you enjoyed the game.
@dinoraz I'm very honored that you enjoyed my game so much! I apologize for the music resetting every time you return to the level selection menu. My fellow developer said that if we don't do it that way, we won't be able to adjust the global volume, but we will try to fix this bug and bring a better experience to everyone in the future! Thank you for your feedback!
@rabbitaddix Thank you for your feedback and review! We will try to fix the bug that causes the music to repeat continuously. We apologize for any inconvenience it may have caused to your gaming experience. However, your praise also makes me happy! Have a great day!
@graphicedit Thank you for liking my game! It is an honor for me.
@firespike33 Thank you for your feedback! I did put a lot of thought into the level and puzzle design, and seeing you say that makes me know that the time spent on these designs was worth it!
@yopox Wow! It's an honor that you were able to achieve all the star badges. We are currently working on fixing the issue of the music being frequently interrupted. Thank you again for playing the game and giving us your feedback!
@enad96 Heartwarming comment, and happy compliments too!
@Panpukin Your splendid wording leaves me pleasantly surprised. Thank you for your review! We did spend a lot of time crafting and polishing this game.
@camden-obertop Thank you for enjoying my game. Actually, I have lowered the difficulty of these puzzles quite a bit compared to the initial level design blueprint. I hope more people can experience the fun of my game. Your profile picture makes me a little worried, I wish you all the best!
@rocktavious Thank you for your feedback.
Implementing the undo feature is complex, and we didn't have time to complete it. We will add it in the future official version. Please stay tuned.
Also, regarding the issue of the loop being too short, we investigated and found a bug, which we have fixed. We apologize for any bad game experience and thank you and other players for letting us know.
@megalukes Thank you for your feedback. I do hope that everyone can enjoy some part of the game, regardless of whether they are good or not good at this type of game. That's why I added a storyline and lowered the difficulty level, so that those who are not good at playing can still pass, and those who are good at playing can pass with fewer steps and earn a star rating. I hope you have enjoyed my game and felt the joy it brings! uwu
@dinoraz Good news! My teammate in charge of development has fixed the issue of audio constantly restarting! Thank you again for your feedback!By the way, just to mention, the little pixelated dinosaur in your profile picture is really cute!
@camden-obertop Don't be nervous! I think it must be my translation software that has some issues. We are good between us! Sorry for the misunderstanding!
@fiinrii I'm glad you enjoyed my game! Thank you for your praise.
@gog thank you!
@jarambarri Thank you very much for your love and support! If there are no problems with the programming (I mean, if my teammate responsible for programming can work with me at full capacity), I will release the full version soon! Oh...I have to go and continue brainstorming level design lol.
@a1stakesauce Thank you for your feedback, I will continue to work hard!:)
@bad-fetus Thank you for your praise and feedback. I am aware that there is a slight delay after pressing the button before the character completes the action, which is a bit slow. This is because if it is set to immediately move to the new grid after the button is pressed, the player can leave the button before the piston closes and go through it XD! Of course, in any case, delays in controls can bring an unpleasant experience to players. I will try to fix it in the future full version release. Thank you again for your feedback!
@stephen-kyranakis Thank you for your patient evaluation and suggestions. I first learned about PixelPerfect in Enter the Gungeon, but I didn't have time to apply it this time. I'm not sure if the problem still exists in full-screen mode. I apologize for the poor pixel experience. I will make sure to allocate more time to check and apply the PixelPerfect camera in the next competition.:heart:
@lex I'm glad that you enjoyed my puzzle design and artwork!:cake:
@mediflect Yes, I spent quite a bit of time on puzzle design! Many years ago, when I was playing other puzzle games, I also experienced frustration when puzzles were too difficult to continue. So, I thought that in my own game, I must set flexible difficulty levels. This allows ordinary players to pass through and allows players who want to pursue the limits to continue playing and earn medals! Thank you for your feedback! You saying that means the biggest recognition of my level design work!
@arthur-mairs Thank you for your love! I will continue the stories of these lovely characters in the future!
@runicpixels Thank you for your feedback uwu.
@thaprofesional I'm glad that you enjoyed my game! The pleasure of solving each puzzle and then optimizing your steps is exactly what I wanted to create!
@furtive-pygmy Thank you for your praise, I spent a lot of time designing the levels and made sure to have at least one level for each new mechanic to "teach" the player. I'm very happy that you enjoyed my game!
@danielb You saying that really surprises and honors me, I'm glad that you had such a good experience, especially with the music! :heart:
@gatlink Thank you for recognizing my art and game design!
@devil-ovo Thank you very much for your high praise. Making these within 72 hours really had us rushing around, haha. I am grateful for my development team!UWU
@bukaanka I'm glad that you enjoyed the game and had fun, that's what we hope for! (No offense, but I didn't quite understand the last sentence of your message, is there any meme or reference I'm missing? )
@stmatn Thank you for your praise! I'm very happy! I will continue these fantastic designs in the full version UWU.
@risingleaf I'm very glad that you enjoyed it!
@stephen-kyranakis I completely understand! Thank you again for your suggestions! My partner has already started implementing PixelPerfect! Have a wonderful day!
@sephowepho Thank you for playing and sharing your experience! Please don't feel discouraged, as the time constraints may have affected the difficulty curve. In the future full version, I think I will create a level skipping feature! And I am currently working on rearranging the levels based on their difficulty (I have designed an additional 20 levels since the event ended!). I hope you will have a better and smoother gaming experience in the future full version!
On a side note, the character animation in your personal introduction is very adorable. Also, I enjoy memes too. However, I'm not very skilled at using them. Let's imagine there's a "happyhappyhappy cat" here.
@pedrohpf Thank you for your suggestion! I will make adjustments to the movement controls in the future full version (reduce the movement delay). The current movement delay is indeed a bit too long. I'm glad you enjoy my game!
@kimau I'm happy to hear your praise, and we are working on implementing an undo button. You're absolutely right, they are indeed crucial for puzzle games like box-pushing ones!
@0x-void-x0 Thank you very much for your feedback and suggestions. In this event, my partner and I decided to "not be too ambitious, but rather create a small yet complete project." As a result, we abandoned ideas like Roguelike or endless pizza delivery (haha, no offense to other developers) and instead focused on creating a small, level-based game. This allowed us to allocate more time to develop content beyond the levels, including the storyline and game introduction interface.
Regarding the LD page, I have to admit that it might be a bit lengthy. While my programming friend was busy building the game, I had already prepared the art assets and music materials. In my free time, I started writing them, which might have made it a bit too long. However, perhaps due to my perfectionism, I worry that my players may "not be able to grasp all the content immediately." That's why I listed them one by one.haha.
Regarding the game background story, I am considering reducing its length and aligning it with the current level. This way, players can start thinking about how to play the current level while reading. Additionally, in the full version, I plan to add a skip story button, allowing players who don't enjoy text-heavy content to quickly proceed with the gameplay.
In conclusion, I sincerely appreciate you playing my game and sharing your thoughts and suggestions (which were quite extensive!). Your praise has given me even more motivation, and I am truly happy about it! I also wish you a wonderful day ahead.
@projectcolorball I'm glad you feel that way! I believe the characters I've created would also be happy to hear that!Thank you for your praise!
@norah Thank you for your feedback. Hearing you say that makes me feel that the effort I put into the dialogue and transition effects was worthwhile!
@weirdbitgames I'm glad you enjoy my work. My little trick is not to be too "greedy". This time, I restrained myself and made a small-scale game so that I could have more leftover time to polish and refine it. (Of course, this is just my personal opinion). Believe in yourself, you can do it too!
Actually, let me tell you a little secret. On the first night, I was feeling restless and anxious because I was worried about going in the wrong direction (I was contemplating if there could be a better game mode). And when there were only six hours left until the end of the competition, I started to feel anxious about whether I could make this game perfect in time. It even caused me stomach pain and bloating (but later, eating some food made me feel better). So, maybe I didn't have that much aplomb, haha. But anyway, in the end, I did it! Now it's time for me to show off a bit! (So, my friend, the most important thing is to believe in yourself! I think you can do it too!)
@mavvy Hello, Mavvy! I'm really happy to see your feedback. Your praise covers every aspect of my game, and when it comes to the levels, I indeed put in a lot of effort to come up with them. Your compliments make me feel that it was all worth it! Thank you once again for your kind words!
@skelleroznik I'm glad that you enjoyed my game! PS: Don't worry, my friend. They will enjoy their blissful time in Valhalla!
@tyler-m Thank you for your suggestion! I do plan to continue improving them, and I'm also working on implementing an undo button! The reason I didn't include it initially was because it required saving a lot of data, such as character positions, their attributes, and even resurrecting NPCs. However, after the event, I will have ample time to work on them and make them better. So please stay tuned! Once again, thank you for your praise!
@legromp Haha, thank you for saying that. I am currently working on improving it and planning to put a price tag on it in the future (it will be available for sale on Steam)! Since the event ended, I have already come up with 20 additional levels.
@chris1919 Thank you for playing, and we are working on implementing an undo button, which is indeed very important, especially in some complex levels. Due to time constraints during the event, we couldn't include it, but it will be added later on! I will also try to compose longer background music. In any case, thank you for your suggestion
@rubixnoob13 I'm honored that my work has become one of your favorites! I'm also thrilled that you enjoyed the pixel art and music. As for the brain-teasing part, I DARE say that a player who enjoys the Rubik's Cube must possess great intelligence and wit! Thank you once again for your feedback, and I wish you a wonderful day!
@fluburbio Thank you for your praise! I will work harder and joyfully create better levels and visuals!
@weirdbitgames You replied so quickly! Are you also waiting for the results? Creating a prioritized task list is a great practice. I did that in a previous event, but this time I got lazy and thought, "Oh, it's just a small project, I can remember everything by talking to my friends." But in the end, due to busyness and stress, some things that needed to be done were overlooked. Next time, I'll definitely continue making task lists.
I just checked out your game! It's fantastic! I really love the adorable little goblin! (But he's definitely a cute and mischievous little rascal.) I also noticed that you created very detailed tutorials for your game, and according to what you mentioned on your page, most of the game content was done by you alone! I think you truly embody aplomb!
Keep up the great work, and I wish you continued success in your future endeavors! <3
I'm going to take a short nap, so I might reply later.UWU
@weirdbitgames Oh my goodness, I got the timing wrong! I thought I would see the results in 20 minutes, but that was just the voting deadline, not the announcement of the results! Nevertheless, I had a good sleep~
Having so much time and energy to interact with others and experience games is truly admirable!
I think your game tutorial is already very comprehensive. If people still don't understand, maybe creating a few image tutorials on the LD page or game release page would be even better? (Just my personal opinion, but I really think your tutorial already guides players step by step on how to play).
By the way, I have a little surprise for you! Check out the comments section of your game!
(*^▽^*)
@n0va I think it's best for you and me not to go to Valhalla, otherwise the world won't be able to experience our game! Just kidding. Thank you for your feedback! I did have a bit of an urge to turn it into an RPG game or an RTS game at the time, but, you know, in 72 hours, let's not be too greedy XD
I was caught off guard when the game started immediately upon opening it, but as I played, I discovered that the baby would bounce back after being shot out, which immediately made me laugh. Well done, and I look forward to future updates!
Transporting these boxes made me feel busy and excited, sorry that my reaction time is a bit slow, so I could only score 6. It's a good game. By the way, what is the instrument in the background music? Is it a guzheng? Pipa? Or guitar?
This game is really cool! I love the character design of the protagonist, it's both cute and reveals a bit of evil vibe, which is impressive. Thank you to the development team for bringing us this game!
I really like your little goblin! I've drawn a small comic to express my love for it. I hope this brings you joy.
gebulin.png
Good job on the simple yet fun game! I felt like I was floating in the vastness of space with the music. The hand-drawn graphics are interesting, although maybe having a more unified art style would be better. Nonetheless, you did a great job! Cheers!
Interesting game! I really enjoy the intense background music and the pixel art is also very eye-catching. Well done!
Congratulations on being a finalist! Your first 3D game is really impressive! I enjoyed playing it and look forward to more of your creations!
cool game! I think the protagonist is very cute! The music also gives me a very relaxing feeling! I saw in your profile that you have already released a commercial game, which is great! Looking forward to your more works!
The level of completion in this game looks incredibly high, it's amazing! I really love the low-poly art style. I have a small suggestion: perhaps you could consider adding a map function? I really love this game and I think I could play it for hours!
(T ^ T) When I saw the letter falling off the car, my heart broke.
Σσ(・Д・;)Then I found out that more letters fell off the car,
ヽ(#`Д´)ノand the delivery quality of this post office was really terrible!
Great game, the save points are thoughtful and reduce the difficulty. Additionally, providing an extra web-based map helped people like me with slower reflexes to continue playing. I also noticed that different surfaces have different levels of smoothness. Thank you to the development team for bringing me such a wonderful experience
This game is really creative! Although I am worried that the baby being transported may vomit in the swaddle along the way haha (just kidding), overall, the game design is really great. The background music is also very good and enhances the atmosphere of the game. The development team did a great job, and I look forward to seeing more works from them!
Great combination of shooting and grappling hook! I really enjoy hooking things in front of me and watching my gun "excitedly fire".
I also think this game can raise people's awareness of environmental protection, it's a great game!
Great jumping puzzle game! I found many easter eggs in it. It's a clever idea to give different boxes different attributes! I feel like this game has a lot of potential!
The models are really great, and some unexpected moments made me laugh out loud. Good game!
Great game! I think it's not easy to balance the values related to trading in a game in such a short time. You guys did a great job. I'll keep trying to reach 10000000 gold in the game. Wish me luck!
Cool game, although the controls are a bit challenging for me, I still really like this game. Especially those little sheep and dog!
Nice pixel art. This is a peaceful game that taught me not all creatures that look like monsters are enemies.
This game presents the theme from a very unique angle. It made me laugh so much and I found it very, very fun. Well done!
*From now on, when I see a stork above my head, I will quickly avoid it!
Great game! I like your artistic style of photo processing.
It's a good thing there were no traffic police checking for overloading on this road. Just kidding:P
You did a great job! I like this game!
This is a new attempt! I wonder what interesting sparks these two artificial intelligences will collide in the game!
Good game! I really like this type of proofreading game, it allows me to immerse myself and concentrate on identifying the differences, which is impressive to me.
Your pixel art is amazing! It's fantastic! The animation is also very detailed! I also noticed that there are particle details of coins falling when the character moves. I'm wondering why your rating count is so low. I will tell my friends to rate your game.
I also noticed that the distance the boxes and money bags are thrown is different, which is determined by their weight. Additionally, when a monster collides with a box, it gives the box a certain amount of displacement. These details are really great!
@luriq Haha, I didn't expect that some of the details came from accidents. But that's life, right? A little accident and coincidence can make our life more colorful. Wish you and your team a great day! Hope you can get a good score!:sparkles:
This is an outstanding shooting game! I really like these little robots. I mean, what's more stress-relieving than using car batteries, milk (what?), gas cans, and fireworks to destroy some adorable robots! *evil laughter* The voice acting is also very amusing! For future updates, could you consider adding a skip button for the opening dialogue? I kicked all of my potted plants together while listening to it, haha. I've already beaten the game and I'm looking forward to more content in the future!
I also love these adorable health icons!
5_I{YM9UHB54CN)F5({01MW.png
Great work for a first-time attempt!Some of the enemies move really, really fast and almost hit me in the face. There were also some all-black tiles that I thought were traps that would hurt me if I got too close, but they weren't. Despite that, it's still a great game overall, especially for a first attempt. I look forward to seeing more of your work and hope you keep it up.:heart:
Great game, I think it's perfect for someone like me who has a desire for organization. I've decided to spend half an hour organizing my old cabinet after finishing the game!
Respect to Storm Dove Squadron! Nice game, I played it for quite some time!
I really like the music in this game, it makes me feel very relaxed. Just like the little goblin at the beginning moving at a very slow pace.
And then gradually,
the little goblin gets rewards,
the little goblin gets shoes,
the little goblin gets a backpack,
the little goblin gets teammates!
The team being transported gradually becomes stronger, and I become more and more busy haha! It's really a great game!
Oh, I just realized that this is a work completed within 48 hours! Wow! The level of completion is unexpectedly high! You did an amazing job!
Great game, now I'm starting to wonder what it's like when these little things are inside my body...
Fun game! The bullets fired can be used to both eliminate enemies and provide movement for the player, which is a clever design. I scored 18,000 points, but dodging enemy bullets was a bit difficult, haha, probably because my reflexes aren't fast enough. Overall, it's a great game!
Very interesting game with great graphics, and the idea of recycling the boxes is great. However, in the second level, the door can be opened by jumping in front of the two switches, and the door at the end of the second level is a bit glitchy. Overall, it's a great game and I am looking forward to future updates!
VX8NEAA%5R}`)HXTW0~YN$N.png
Great visual style, especially the texture filter that creates the screen flicker effect. It creates a strong sense of oppression during the game and I couldn't finish it all because I felt too scared. Maybe it's because I'm too timid, but that just proves the charm of this game. You've done a great job of creating a terrifying atmosphere.
Great artwork and modeling, the character designs are very detailed and the UI is immersive.
This game deserves more ratings, and I will invite my friends to try it out and leave a rating for you.:heart:
The art style and music of this game are fantastic! Although sometimes the font is a bit hard to read, it didn't affect my overall game experience. The controls were a bit difficult to adapt to, but I managed to solve the issue by using a gamepad. Some of the traps below didn't kill me, which left me a bit confused. Overall, this is a very well-made game, and I'm looking forward to seeing future updates!
This is a great game! Although I'm not very good at controlling the spaceship, I believe that with more practice, I will become more proficient. Also, the background music of the game is really good.:rocket:
I really wish that the competition could give the development team more time. But please don't be discouraged, your work is already great! Thank you for bringing us such an excellent game!:hearts:
Great mini game! It's simple yet challenging! I noticed that the background color changes after collecting enough boxes, indicating the passage of time. It's an interesting detail. Unfortunately, my reflexes are not that good, or else I would love to see what other contents change as well. Great game!
Great concept and creativity, they really captivated me and immersed me in the game.:heart:
Great game! It would be even better if the gameplay could be improved. I saw that you mentioned spending a lot of time on text sharing, it would be great if the competition could last a little longer.
By the way, I drew a picture for the development team (Yim Su Chi & Naive Games) and everyone in this forum post! I hope everyone can stay passionate and keep pursuing what they love to do!
LX5Y9KI~97AX18T(P1B`MJI.png
Interesting game! Using the cursor and copy-pasting to cleverly pass the levels, these blocks remind me of the Companion Cube in Portal haha. The music is also very dynamic! A great gaming experience.
This game has a very high level of completeness, with a unique pixel art style, amazing animation effects, immersive background music, fitting cutscenes, and a main character wearing open-crotch pants. The game also has a very easy-to-master control system that I really enjoyed. I've already achieved a high score .... 8 !
Very fun game, I really like the character design, they make me feel very cute! One suggestion: personally, I think maybe adding a pointer to the starting point (post office) would make it less likely for novice players to get lost after delivering the goods. Of course, it may just be because I have a bad sense of direction haha. Great game, I really like that rabbit!
I drew a small picture as a gift to the developers, to scare away all the raccoon ruffians.
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@catusfelony I'm glad you like my painting, have a wonderful day!ヾ(o・ω・)ノ
Nice cloud effect. The music is indeed very pleasant to listen to!
I really like this game. The unified pixel art style and the contrasting colors are amazing. The game's controls also feel very good!! I'm going to play it some more...
:envelope:This is a really fun simulation game that can help improve people's observational skills and reaction time. The overwhelming amount of mail did make my head spin a bit, but it's also part of the game's charm. Overall, this is a fantastic game and I appreciate all the hard work put in by the development team!
Very interesting! I know this is one of your past works, but I came here to leave a comment and tell you, bro, your personal page is really cool. Your drawings are awesome too, and I love your "Fishloft Airship." Nice to meet you! 🐟🐟🐟
My computer might be a bit too old, so there were occasional small lags. I really like the modeling of the main character—it looks so cute! When I read the game introduction, I thought the frog would be the kind that hops around on the ground, but during gameplay, I discovered it’s a standing melee combat master! I fought many frogs and collected quite a bit of furniture! Great game.
6eb9b394e4f976b35f0ed3361af4d9a4.png A very eco-friendly concept. The maze took me quite a while to explore before I managed to get in and out, and I successfully completed the game. I love your UI; it looks very clean and sophisticated.
I feel like I'm a little clumsy haha I can't control it well, this modeling and art style really appeals to me
I really love your pixel-style modeling, and your sound effects are very rich. The interaction style is so juicy! When playing on the web version, I noticed that the mouse pointer seemed a bit strange, so I downloaded the client version. I hope this greedy Grim Reaper can be a little gentler when asking me for coins—don’t pick me up, haha.
Just opening the game and doing nothing already makes me feel so relieved. I really like this kind of low-poly style modeling and visuals. Creating a 3D game project within 3 days is extremely challenging! I love your work :3
Oh dear, this is a bit embarrassing. Our programmer discovered that after packaging, some content that should have been translated into English wasn’t successfully translated. The corresponding entries do exist in the localization list, but they just weren’t successfully loaded. We’re currently fixing it.
@moonblast 谢谢你的喜欢,你说的没错,时间原因没有把这些做好,未来我完善它的时候会注意把攻击范围之类的信息明确的表达出来~! 你的参赛作品UI太酷了!!! 我也是玩粥的。还有bro你主页的B站链接好像挂了oxO
@anderson-job-loeffler(Thank you for your feedback! I’ll add more detailed tutorials in the non-jam version in the future to make it easier to understand!
@sypiac Thank you for playing and for your feedback! Yes, that should be the ending. The way the mortar attacks is that it needs to have a piece in front of it in order to deal damage to the piece behind. I think we should add more visual guides (like using pictures instead of text descriptions) in the future non-jam version. Thanks again for your feedback!
@crowelian Thank you! I did put a lot of thought into it, and I also created a lot of content, which put quite a bit of pressure on the programming, haha. In the end, we had to cut a lot of things. Thank you for playing and for your feedback!
@shelter132 Thank you <3 I really love the art of your game ww
@shelter132 Thank you for playing and for your feedback. The art in your game is also amazing, especially with so many character illustrations. I imagine the workload must have been enormous!
@liumeishan 老师您们的作品也好萌!!喜欢可可爱爱冰淇淋球儿wwww!!
@elmalach Thank you! I also plan to continue working on it after the jam ends and make it even richer in the future!
@ksennia Thank you UwU! The cardboard style of your game is also amazing! I love the character designs in your game!
@akuta-zehy 事实上最早是想收集旗帜,并且棋子们是有物品可以装备上去的,我画了10个旗帜和20多个物品但是程序员来不及做了哈哈哈(也是我的问题,我太贪心了导致我想的很大,最后来不及做了) 拿到了才知道有什么问题这个确实,也是时间问题,我会在后续版本把它修复的,这个影响太大了(按道理它们应该显示在右边的框里才对,因为它们用的同一套棋子组件,可能是因为bug?) steam_api64.dll这个必需文件是因为我们前面跑过一个完成LD最后上steam的游戏,路径依赖所以我们想直接用steam的插件来做游戏这样最后直接可以用steam来给其他成员测试(虽然后面忙的焦头烂额也没弄了XD),结果我们导出网页版的时候发现steam的插件在导出H5页面的时候会出BUG就给删了,我去还好你提醒我!现在我去把这个东西加上! 我重新在留言板发东西了,如果您看不到的话我就直接发在这里啦!
@skale Thank you! I also love your game, and the sound of the snowball rolling on the snow is so relaxing (it's a pity I couldn't add sound effects this time, the time was too tight T.T).
@ynnon I should add more chess-related information on the right side! I will improve it in the future! Thank you for liking it. I also tried out your game, and I think the amount of work you put into it is tremendous! It's also very rich in content!
@roberttory На самом деле это лишь 30% от моего плана. Я сделал систему экипировки и ещё больше флагов, я даже уже дорисовал их, но программист не успел всё реализовать (это и моя вина — я был слишком жадным/амбициозным). Ты можешь увидеть больше флагов и экипировки на изображениях в описании. Спасибо за твою поддержку! In fact, this is only 30% of what I planned. I made an equipment system and more flags, and I even finished drawing them, but the programmer didn’t have time to implement them (which is also my fault, I was too ambitious). You can see more flags and equipment in the images in the description. Thank you for liking it!
@wolderado Yes, since the pieces need to dodge ranged attacks from the enemy, I ultimately decided to make them move together. This way, I don't have to worry about allied pieces being more vulnerable to enemy attacks as their numbers increase and not having enough turns to dodge. Thank you for liking it! I also played your game, and it's truly impressive to create such a rich game in such a short amount of time. I really love the pixel-style 3D models!
@ugly-robot Thank you for liking it! Actually, I also wanted to pay tribute to the King of Shotguns—in the original design, I planned to include a Black King wielding a shotgun as the final boss, but I ran out of time, haha. Thank you again for all your kind words! It makes me so happy!
@nekowei 嗯嗯,未来打算补全给棋子添加装备的功能(设计好了但是没做完orz,时间确实很紧),也祝您聚光灯比赛顺利!加油!
@nomus Oh my gosh, thank you for letting me know! The background music is supposed to loop! It must have been during that update when we were fixing bugs that we accidentally made the background music play only once... We'll upload a fixed version! Thank you for your feedback! Also, I checked out the artwork on your profile, and it's absolutely stunning (it reminded me of Heroes of the Storm) ww. I'll definitely try out your game later!!
@lastuck Thank you for your compliment! Yes, it might sound a bit far-fetched, but currently, we only have the parts where you collect chess pieces to form a team and collect flags to increase difficulty. We originally planned a bigger system for collecting equipment, but unfortunately, we didn’t have time to finish it T.T
@einfach 谢谢喜欢ww后续会在非jam版本添加反馈
@prunus-padis Yes, you’re absolutely right. In the subsequent non-jam version, I plan to improve the balance by adding equipment—for example, some enemies equipped with special armor will be immune to the player’s ranged attacks. Our initial strategy was to use melee soldiers to block enemy ranged fire while using ranged units for offense, but perhaps this aspect wasn’t well conveyed. We will take your feedback and suggestions to make this game even better UwU.```
@celian Thank you for your feedback! There were some things we couldn’t finish in time, otherwise, it would have been closer to the theme. I’ll make sure to complete them in the future non-jam version. Maybe next time I won’t be so ambitious and aim for something smaller to present a more complete experience. Thank you for playing! I played your game, and I think your art filters and music are amazing!```
@pado Thank you, got it! I’ve already played the game created by your team members! I will also contact my team members to play your game!```
@atsh You’re absolutely right, our UI and audio were a bit rushed. I will optimize the UI and add sound effects in the future non-JAM version. Thank you for your feedback and recognition, haha!```
@leo-miracles Thank you for your feedback! I also played your game and completed it! I love your art style, haha, it also looks very intricate!!
@dm1tr11 Haha, thank you! I'll update more chess pieces in the non-jam version in the future. Your skeleton head art is really awesome, haha.
@basmet Thank you ❤
@umc049 哎呦,谢谢你的提醒!我们现在已经上传了一个新版本,相关问题已经修复。也非常感谢你对游戏底子的认可。我打算把它再好好捯饬一下,加入一些新机制和内容,把它更新成一个更完整的游戏。
关于远程单位的平衡问题,我在考虑通过降低它们的生命值或攻击力来削弱,或者在后续通过机制设计来平衡。分波次放置的想法确实不错,我之前还真没想到,我已经把它记到小本本上了。玩家这边做分波次相对容易一些,因为玩家可以手动控制进场时间;但敌人这边我一时还没想好怎么分波次。也许可以在敌人将要出现的格子上加一个预警倒计时作为提示。
音乐方面,目前应该已经修复了“音乐播放完就停”的问题。至于你提到的主题契合度,确实有点勉强。现在的版本只有收集旗子和旗帜的内容,原本还打算做道具收集,但因为时间关系没来得及。这一版其实是滑跪抢救的版本哈哈,所以正式版里我们会做很多改动和完善。
@anima-animus049 谢谢您的喜欢!因为文本量比较大所以觉得得来个中文版的不然中文玩家玩起来会困难ww感谢您的体验,您游戏里的角色也画得很棒w
@void4 Yes, when you move the standard bearer, all the pieces move together. When you move other pieces, you can move in the way of those specific pieces—you’ll need to use this method to avoid the combat zones blocked by the enemy's castle and bishops! And yes, we’re planning to complete and release a full version! Stay tuned! Thank you for playing!
@yatsu Yes, one of our inspirations is indeed "Shotgun King." Unfortunately, we didn’t have enough time, but we actually had the idea of adding an Easter egg to pay tribute to it. Thank you for playing and commenting!
@gonulgaye Thank you for your feedback!
@andreadbx Thank you, I have to say the art in your game is amazing too! I really like the cohesive and minimalist low-poly 3D art style, just like how I love pixel art! Maybe later I can add a tutorial to my game! I mean, in the official version.
@rol 您说的很对,之后得想个办法区分一下敌我双方的攻击范围颜色,现在这样确实有点误导喵。那个晃动我们做了挺久(
@alex-o You’re absolutely right. In the future official version, we plan to add an equipment system where both players and enemies can obtain items to equip or unequip at the end of each round. This is something we didn’t have time to implement this time. Thank you for your feedback!
@joaog Thank you for your feedback! You’ve participated in so many LD events, that’s amazing!
@haayaargh Yes, I will provide a more comprehensive tutorial and text guidance in the future. Thank you for your suggestion, and I appreciate your feedback ❤️
@dumchevdev Awwwwww, thank you! I will draw more pictures of the protagonist.<3
@linky439 Haha, maybe you're subconsciously a master of strategy games. The friendly army always attacks first, and the enemy's speed only affects how many turns it takes for them to move. I'm so glad you enjoyed the game and played it to the end. Thank you for your feedback ww
@caer Thank you for giving us such high praise. I’m honored that you had such an enjoyable experience with the game’s content. At the start of each turn, all of our pieces will attack first, followed by all enemy units capable of attacking our side. This cycle repeats until either the opponent’s leader or our leader dies. Yes, we definitely need to add more tutorials. You’re absolutely right, this time the schedule was a bit tight. If we participate in the next event, I’ll allocate more time to creating game tutorials. Additionally, in the future official version, I’ll make sure to write more comprehensive tutorials. Thank you again for playing and for your feedback.
@6knowledge Yes, you’re absolutely right. The time was just too tight, and I didn’t want to add tutorial content to the game after the submission deadline. But you’re absolutely correct that a tutorial would have been ideal, and I’ll take your suggestion into account. In the future official version, I’ll include a tutorial. I apologize for your experience with the font; I found that this was because the Godot game component on Ludum Dare doesn’t support fullscreen. Without fullscreen, the font appears a bit small. If I participate in LD again, I’ll try to upload a version that supports fullscreen on itch or other platforms. Thank you for your feedback.
I felt like my brain was going to burn!
owO My town is now full of wrecked vehicles and broken people. I think the Grim Reaper must be very happy...
有趣的灵感和设计,很少看到在游戏中扮演奶妈和药剂师的角色的! 提供一些小小建议,药水的交互形式可以从传统的回合制选择改为拖动到敌人/队友身上? 以及如果来点简单的撞击和移动的动画来代表工具可能会让游戏更多汁!但是现在也很不错!您辛苦了喵!
Oi bro,跟着Akuta Zehy那边的您的评论过来的,我通关了您的游戏,我觉得很好啊!虽然您说时间紧迫,但是您已经完整的制作出来一个概念演示了,惊艳我的地方有两次,第一次是我意识到这是通过收集要素来给蛇蛇获得能力,第二次是2D转3D的时候,虽然我知道3D吃了大概会转3D,但是我没想到后面还有关于三个头高度的事儿。 总之我觉得您完成的很棒,何况您参加的还是Compo这种时间更极限的,请不用担心!这超酷的!
对了,我想问下其他几个图标您原本是打算做成什么样的效果呢?
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@nekowei 也已经很棒了,说到随意飞翔,那个通关之后没有暂停,真的是随意飞翔哈哈哈 聚光灯可能不去了最近有点忙( 可能会把时间多拿来打磨这次的LD游戏,然后上steam看看,祝您聚光灯顺利w
I'm not sure if it's just me, but the sound effect when obtaining items is a bit harsh. I got stuck for quite a while in the second jumping area on the right. Interesting game!
I got 320 out of 345! Pressing the spacebar to blink is just for blinking, right? Haha. Interesting game, I love the designs of the various keys you created. Honestly, I feel like I’d rather take the keys out instead of the electronic components! The keys are so beautifully drawn!
The UI is fantastic, and kudos to the artist friend for working so hard on all those avatars!! A small suggestion: maybe it would be better not to cut off the previous voice prompts when new ones play? Also, if some photos could be dragged within a certain range, it might feel more flexible (though that might make it less like a “relationship web”). I really like the style of Arknights and absolutely love this work!
Great game! I noticed that if it's not in full screen, the text in the tutorial goes out of bounds. Driving is a bit difficult for me, but the concept is really good!
I really love those adorable clouds, and all the food ingredients are so long.
I enjoyed the twist at the end—I helped her finish the soup...
This poor little guy's backpack needs a cover hahahaha, fun game
Very interesting game! Next time, try placing the gifts by the bedside; the owner might be even happier.
The scene design is really beautiful, and there are so many types of butterflies! You also did a very thorough job with the tutorial! Great game! I love the blue butterflies! By the way, I wanted to ask, is the world record updated in real-time?
The level of completion is impressive! It's amazing how much you've managed to create in such a short time. The consultant's chattering voice is so amusing (he doesn't sound as old as he looks, haha). I noticed you've used a very rich variety of effects and sound effects, and every resource settlement comes with satisfying visual and audio effects. The tower settlement reminded me of the game Artifact. I really love your game! If I have more time, I will definitely continue playing it. I think it has a lot of potential and depth!!
@ranejeb Added to my wishlist! Wishing you all the best! I’ll also be putting our game on Steam later!
I’m not sure if it’s just me! The link Marble_Trouble.zip doesn’t seem to be downloadable! I’ll ask my friends to see if they can download it. Judging by your cover, this game should have great art, haha. Well done!
We ended up playing it on the web version. Wow, you guys animated every character and even gave them different animations for taking hits, that’s really amazing. The characters were already beautifully drawn, and the animations made them even more detailed. I also noticed that each marble has its own rolling frame sequence, which absolutely impressed me. It’s incredible that you managed to complete so much in such a short time. I got stuck twice in the fight against Theodore; he’s a bit tough, but I had a lot of fun! Once again, I absolutely love your character designs, especially Theodore.
Dirt under dirt, this is literally my nightmare haha. Very fun game!
Amazing work, full of atmosphere. I feel so sorry for the protagonist—everyone seems to be hurting him. Then I realized it might be because the protagonist is too obsessed with his goal and ends up ignoring others’ feelings (after all, he steps on others’ heads), which makes him think everyone is attacking him. Anyway, I hope everyone can get the bicycle (or whatever else) they want.
Here’s a small bug report: After I got the super jump ability, when I picked up the yellow dollar bills, I instinctively pressed ← to go downstairs, which led me to the scene with the wife. Then I ended up under the tree and got stuck. But this didn’t stop me from enjoying this meaningful game!
Great cardboard cartoon style! The visuals are so delicate and rich! I love it!
While playing, I got stuck in the storyline on the third floor and wasn't sure how to proceed. I talked to everyone, but I couldn't pick up the earring.
Also, I noticed that the tables can be stepped on, not sure if that's a bug. a6b6353ebedce9ccfb7f7330b57dd75c.png *PS: I found the Easter eggs of the little penguin and Silksong, and that was so fun ww
I really love this retro vibe, and the black hole window reminds me of a childhood story where my friend used a magnet to "destroy" a computer screen... Interesting game!
Interesting game! Very immersive, and it even includes a tutorial. I noticed that the doll’s eyes follow my mouse movements, and these little details are done so well. I love it! (It seems like I found a small bug: after the tension-inducing lines appear, even when I return to selecting the next doll part, those lines still remain.)
If I don’t collect all their money so harshly on certain days, will people get more coins the next day? I mean no harm, but it seems like I’m a pickpocket following them around, haha, and I really enjoy getting money from them. I really love how each character has things they do every day, it makes the whole game lively, like it truly builds a village. Great game!
A small suggestion: maybe consider adding a button to spend your current coins to re-roll the upgrade choices? This way, players will have to decide whether to spend coins for an extra chance. Either way, this is already a fantastic game, now I’ll go steal some more money—I mean, collect taxes!
@atsh That sounds like a great idea, but your game is already amazing! Looking forward to your future updates or new projects
Interesting game! I love the calm vibe and your isometric art style. Looking forward to more content being added!
I unlocked all the recipes! However, there was one time when an egg got stuck in the lower part of the pan, which prevented me from continuing to play. I really love your art style, and this is a very interesting game!
@umc049 This game reminds me of "Papers, Please" and "Do Not Feed the Monkeys." I really enjoy this type of simulation game. Unfortunately, I'm not a developer. After numerous attempts and finding your tutorial document in the comments section, I finally experienced the fun of the game. (I can't imagine how silly I was. I thought I had clicked all the buttons, but it turns out I could open the drop-down menu on the right side of the browser address bar, hahaha.)
Additionally, after watching the opening photos for the third time, I realized that it's actually your story setting for the opening. It's all very interesting. The cat is also adorable, especially the little cat on the tutorial page you released. It's truly very cute.
I remember in the movie "Who Am I: No System is Safe," the protagonist also used cat pictures to trick people into giving up their identity information. I wonder, is this kind of method already so common abroad or internationally that it can easily gain trust and even become an early "meme" for phishing? Or is this more of a meme's interpretation?
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可以放心,这里并没有盗取账号的东西,只是分享一个好看的小猫。 另外我通过评论区看到,你们有在b站发视频,我想去跟你们扩下列,但是我在 b 站上没有搜到o O
@yibirabbit007 在LD表现得很正式,一看itch的个人页面作品里面还有耄耋哈哈哈哈哈哈哈,爱了,加油喵,去B站找您了
A very atmospheric game, I love the filter and the content that gets added every time I eat a ball. But I’m too clumsy and not very good at controlling the plane. I often crash straight into the water and have to quit the game and reopen it. Hahaha, I don’t know, maybe adding a restart menu would be better. I mean, for someone like me who’s not good at controls, it’s a great game, once again!```
The artwork is very interesting, and the music is quite relaxing. May I ask what font you used?
This game is so so so so so adorable!!!!!!! I love the ice cream scoops! And I noticed that you also drew story-driven murals in the background! The art of this game is amazing!! A tiny piece of feedback: some ingredients spawn on top of obstacles. Also, after I fell and touched the back of an obstacle, I lost several ingredients. I'm not sure if this is a bug.
哈哈哈哈我在壁画里面看到蜜雪冰城的雪王了!!发现彩蛋力! Hahaha, I saw the mascot of a beverage brand in the murals!! I think this must be an Easter egg left by the artists!
欸哟我又玩了一会儿,你们这个游戏太好玩了,完整度也高,我觉得这应该是这次比赛里面我玩过的最好的最完整的游戏!我已经打到了500分并且我已经推荐给了我的朋友! Wow, your game is so much fun and very polished! I think this might be the best and most complete game I've played in this competition! I've already scored 500 points and recommended it to my friends!
@bestdtang 哈哈哈话说看上去好像团队都是国人?是一个大学里面的组团参加的吗?好奇问问喵
@andy-wang 好嘟好嘟,未来有机会的话跟各位老师加个好友扩个列喵!大家辛苦力!
有趣很的游戏和面画。难很想象作著在三天里画了么多那西东,我玩到了后最,还看到那个了“不起玩”的“摧毁”按纽哈哈哈哈。个提小建议,可用点九图的割切来处UI理。未来还会善完吗?待期本完版
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啊啊这么短时间里面做了那么多老师们辛苦了,立绘和小人都很好看!喜欢喵! 小小建议!LD这边有文件上传功能可以直接放在LD这边弄下载! 有趣的游戏!(≧∇≦)ノ
Very interesting! Retro pixel art style, synthesis mechanics, and an out-of-game upgrade system! Truly an excellent game, haha.I noticed that the version on LD doesn't scale properly on my computer, so I went to play it on itch.
Using rolling to collect snow for attacks and healing is a very clever design! I love the sound of the snowball rolling on the snow; it's so relaxing. (A small suggestion: maybe consider adding an upgrade option that consumes the big snowman's health, which could give more meaning to shooting snowmen to restore health. Of course, I understand time was tight...) Love your game!
Creating such a work on your first participation in a game jam is truly impressive. I finally reached the church and absorbed everyone, collecting all the items! I really love the scene design and the feeling of the foreground trees obstructing and shifting in the second act. From your comments, I saw that you even made 3D models just for the background textures, which shows how passionate and versatile you are in game development. A great game! Love it!
Interesting game! It's a shame I got my little character squished into a pancake so many times, haha.
您好@einfach老师,很有意境的游戏,有好几个阶段,喜欢老师做的氛围感!不过过场的时候太快了有些剧情没看到Q.Q 提个小建议,结局的图像和文本切换有点快,并且在最后一句的时候有个中文句号 :P
Я люблю в этой игре «тёмный стиль» и безумный бэкграунд/сюжет, хахаха.
I love the "dark style" of this game and the crazy backstory, haha.
It's amazing that you could make it so complete for your first competition! I love the little cat you drew! I played the downloaded version, and for some reason, I couldn't make purchases in the store (but I really enjoy looking at the little cats in the store~~). By the end, I felt a bit overwhelmed, haha, but it's a great piece of work!
🐍 🐍 🐍 蛇蛇蛇 🐍 🐍 🐍 很有趣的游戏!打通了,小老鼠也很可爱(也很可口) bro我想问一下,制作人员名单里面不是有BGM吗!为什么游戏里面不放哈哈! 🐟 🐟 🐟bro的个人主页很酷🐟 🐟 🐟
@akuta-zehy 国庆还要加班,把你老板抓去给蛇蛇吃! 不过确实,你的曲子比较轻松灵动,对于需要长期沉淀思考的关卡来说会有些浮躁?我给你的网页留言板留言了,扩个列喵
A very interesting game! I really enjoyed the various mini-game segments within it. Creating such mini-games within a dialogue framework requires a lot of creativity! The character illustrations are also super cute, haha! I love your game.
Is this your first time participating in a game jam? You did an amazing job! The game feels very complete, and the art style is very consistent. I’m not very good at controlling my spaceship, but I had a lot of fun, haha.
I feel like my feet are burning ( 66cfc367ec4da3345ab35bd137f4e055.png
The cover of this game gives me a very warm and heartwarming feeling. I'm not a very good platformer player; I always end up dying on spikes. Just a small suggestion: every time we return to a checkpoint, would it be better if the light source could be fully replenished? 0 0
@shelter132 You reminded me that this could indeed cause performance issues! Once again, praise for your amazing artwork!
Pretty fun maze game! Some music would make it even better. And if you add chase mechanics later on, I'd enjoy it even more
I learned some Morse code! Too bad my fingers and brain can't keep up, otherwise I'd be having a blast!
I love the retro style of the game, and the audio matches it perfectly — it reminds me of the Atari era! Good thing the human enemies are fragile — they keep slipping lol so I can safely dig out what I need real quick! Great game!
I love the jumping and dashing, it feels like parkour! The phone getting knocked off scared me lol, I could only watch it fall helplessly. Really enjoyed it!
Is this a phone or a bouncy ball lmao the bounce physics are too good 😂 I really love the way you guys made the NPC sprites, everything looks so funny haha, let me play it again!
The music slaps, and the shooting feels super satisfying. I love the chain explosion visuals and the feeling of dashing through waves! Great game!
Fun game, indeed humans are scarier than aliens...!:3
@peppersalt07 Oh no, it probably can't come back Q.Q
@ii-p Thanks for playing and for the kind words, I'm so happy! Your work is really engaging too!
@shanyu-jin Thanks for the kind words! I did spend quite a bit of time on the widgets and interaction feedback~
@venomousmouse Thanks for the love <3
@brucezoom Yes yes you're so right!!! Everything just makes the game harder, you're absolutely spot on. I should add something so that upgrades aren't purely negative. Unfortunately I ran out of time for this jam, but if I decide to keep working on this game in the future, I'll definitely take that into consideration. I'll also keep this in mind for the next jam. BTW I played your game haha, I really liked how the upgrades work on your end hh
@brucezoom Oh I just remembered, that's actually why I introduced the "enchantment" system. But then I ended up designing enchantments with both positive AND negative effects, and I overcomplicated the whole thing. I think if I had another chance, I'd make enchantments purely positive. That would fix it!
@accelerate0814 哈哈我也很喜欢那个老鼠,我的朋友收集了很多它的表情包!你们的游戏有这么多配音,沉浸感超强!! Haha I love that rat too, my friend has collected a ton of memes/stickers of it lol Your game is super immersive with all that voice acting!!
@yodak Haha thanks for the compliment! I noticed your game also has a mouse (or some kind of high-tech mouse!) in it — we must be kindred spirits lol
@orangeoceans Haha if I keep working on it I'll definitely add more minigames! I think it's a solid framework! Thanks for playing! I'm really glad my game kept you entertained for that long
@jqnof Thank you for the kind words! I'm honored that my game could give you such a great experience!! I played your game too and it's really nice! I don't have the courage to make a 3D game in LD yet — I feel like it would take so much time, but you pulled it off!
@irkar Thanks for playing! You said the same thing as one of my friends haha, he also thinks the game is more suited for younger players (I can't last very long myself either unless I rely on enchantment strategies to make up for it). As for the music, I'm glad to have a professional composer Spiral on board for this jam! Thanks for your feedback!!
@anatei 34ded289-6542-45cc-9fc2-0a97fd522d4a.png
Thank you! Your game is really brain-teasing, tests my reflexes, and super relaxing all at the same time!
@oeuegha What an amazing score! I went and tried Multitask, and honestly it really impressed me. I didn't expect that all the controls could be handled at once using multiple key bindings. If I keep updating the game in the future, I'll definitely put more thought into keyboard controls! Thanks for playing!
@marudziik Any score is worth posting! I really appreciate you playing my game! Yeah it's designed to get progressively harder, but other players have also suggested adding some positive upgrades to make it more fun, and I'll definitely take that into consideration in the future. I checked out your profile and wow, you've participated in so many LDs! That's really impressive! (And you're in the compo category! Must be a lot to handle in such a short time!) I love your entry this time — the retro vibe with matching audio is great. Hope to see more of you around here!
@tsaot Thanks for playing and enjoying my game! Speaking of which, I don't actually remember playing Wario Ware (maybe I forgot lol), but I have played Mario Party. Maybe I can draw some inspiration from those in the future — like I remember there's a minigame where you have to shake candy out. And yes I love shaking the hamster, our other teammates love that little guy too!!
@woona Thank you for the kind words and for playing! Everyone loves shaking it haha. You're right, the info panel on the left does pull the player's attention away to the side. Maybe it would be better to put the hints directly below, above, or even on the modules themselves. I'll keep that in mind if I update it in the future!
对的就是会手忙脚乱!所以我加了附魔的机制,这样可以用策略来换生存空间,不过3天里面要做那么多有点来不及了,导致附魔最后也没做的很适配Q.Q,我希望我有您的肝度!
@sagamore Thanks for playing my game! You basically just need to follow the instructions to complete the mini-games! Maybe I should add a tutorial — if time allows in the future!
@faust-mi So many people love the hamster (it's actually a mouse haha)! It's cute, isn't it? I played your game too, and your characters are drawn so adorably. Oh I just wanna squish them!
@railnof Eat some bugs to fix the bug radar in your head! I played your game! The frog drawings are so fun, and the puzzle levels are really well designed with great depth! Thank you for playing my game!
@tedrey Thanks for playing and for the kind words! I was about to say we really had something in common this time since we both made mini-games — what a coincidence! Until — I reached the ending of your game ;)
@flemming1k Oh my gosh, thank you so much for the kind words! If this game actually places, I'll put everything else on hold and keep polishing it further.
If anyone sees this, go check out their game [Tooth Fairy](https://ldjam.com/events/ludum-dare/59/tooth-fairy)! The ending will totally catch you off guard! I just replayed it from the beginning!
@jerrywest 您说的很对!我其实一早是做过“鼠标在在框里的时候,焦点会自动锁定框,然后映射WASD或者123456”的,但是后面不知道怎么给改没了,而且那个时候描边功能还没做好,后面稀里糊涂的这个功能就没继续开发了,后续如果我做的话我肯定得加个这个!谢谢您的建议!
@vydra Thank you for your kind words, comrade! In the future, we will add WASD and 123456 keyboard controls for some modules! We're so glad our game brings you joy! Love from your fellow comrade ❤️
Спасибо за добрые слова, товарищ! В будущем мы добавим управление клавишами WASD и 123456 для некоторых модулей! Мы очень рады, что наша игра приносит тебе радость! С любовью от твоего товарища ❤️
@caeonosphere 80 is indeed a solid score! Thanks for the kind words. You might be thinking of Multitask — I actually hadn't played it before, but after people mentioned it I gave it a try and got some new inspiration. (That game uses arrow keys and WASD to control multiple tasks simultaneously.) Using arrow keys and WASD definitely makes things more manageable. If I keep updating, I'll try to add even more variety to the game! Thanks again for playing and for the feedback!
@apt-prose7 Thanks for playing and for the review! I checked out your game too, and being able to create such a visually polished, tense, and immersive experience in such a short time is seriously impressive — you all did an amazing job!
@zhangzhimu 谢谢!我也很喜欢你们团队的游戏!至于可爱的小老鼠,我有很多它的表情哈哈我的一位程序员朋友喜欢它所以我就到处收集哈哈!再次感谢您的游玩和评价!
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Thanks! I really liked your team's game too! As for the cute little mouse, I’ve got a ton of its emotes haha. One of my programmer friends is really into it, so I’ve been collecting them everywhere haha! Thanks again for playing and for the review!
@weglove Thanks for the review! It is indeed a fast-paced and pretty challenging game :3
@rubatotree 是雾鸣k老师!感谢您的喜欢呀!!以后向您多多学习编曲和图形学还有UI——好多要学的东西!哈哈是的小游戏做起来也挺麻烦的,我做小游戏也是做的手忙脚乱((
@bigfatgua 没问题!之后如果继续开发的话会做键盘适配!谢谢您的建议!!我也玩了您的游戏!好烧脑!(或者说是我太笨了!Q.Q)
@thyoi 啊啊啊太可爱了QwQ谢谢老师,画的好可爱!而且看上去怪涩的( 我的第一个游戏粉丝图!!好开心!!
This is a game that requires exploration, and I really love that sense of achievement when you slowly figure things out and finally succeed!
Really cute game! A bit hard to control for me, I keep overshooting every now and then, but I love it
Pretty decent game! You gotta keep an eye on the time running out and how you allocate your souls, otherwise you'll just be standing there staring at the last one unable to light it up
@thyoi 您好老师!天浦拉酱很可爱!
最后的boss战好难啊!我被打得满地找物件疯狂按E和空格才过了 您说没时间做更长的游戏,但是boss战的弹道设计和小巧思我看您倒是下了很多功夫!!真的有被惊艳到!! 音效也是非常解压好听!(除了boss战的某个武器嘎嘎嘎)UI也是十分灵动~!而且也看到了您甚至还做了俄语版本!有心了!!
对了对了!我和我的朋友做了这个送给您,希望您喜欢!
thyoi-dog.gif
另外咱也希望能扩个列!TG或者QQ都可以,可以去B站私信告诉咱! https://space.bilibili.com/1704421
(或是其他扩列方式也可!)
A pretty fresh take on a rhythm game. I didn’t expect it to use smoke to convey the signals, which is a really cool idea. I only tried one song and had a bit of trouble keeping up with the rhythm, but with a little more time, I think this could be pretty good.
Fun game! It’s seriously impressive that you managed to make so many levels for a game jam entry. It really makes the whole game feel rich and packed with content. I’m a big fan of this kind of Metroidvania-style puzzle game. 很有趣,3天肝出那么多关卡太厉害了,这也让整个游戏变得很丰富和充实。喜欢这种类银河恶魔城的横板解密游戏!
This game reminds me of Hotline Miami! I really like it! It gives me the vibe that you have to clean up the scene yourself, so this is one careful hitman lol. Not sure if it's a display bug on my end, but in the Windows version I downloaded, the bodies render underneath the blood pools, so sometimes it's hard to see the corpses. Great job though! Awesome game!
Эта игра напомнила мне Hotline Miami! Мне очень понравилось! У меня такое ощущение, что нужно самому убирать за собой, так что этот убийца действительно очень осторожный, хаха. Не знаю, может это проблема только у меня, но в скачанной Windows-версии тела рендерятся под лужами крови, поэтому иногда их трудно разглядеть. Но в целом, отличная работа! Игра просто супер!
I've seen you in so many comment sections! The alien designs are really adorable, and I love the filter rhythm and visual effects!!
I really love the sound wave concept — great use of this jam's theme! How did you guys come up with so many unique mechanics for each level? I got stuck on a few of them and had to check a guide to get through. Awesome game! Also, I noticed one of your team members' profile pic made a cameo in the game!
无论是编曲(做了不同音轨,对应变换)还是玩法(契合主题,正反馈强烈)还是美术(UI简洁,CG恰到好处的进行表达并且也控制了制作时间)都非常出彩!很难想象这是一人役48小时的作品。 5/5助力好名次!! 希望雾鸣k老师多多休息啊……
Everything is outstanding — the music (multiple tracks that shift accordingly), the gameplay (fits the theme perfectly with strong positive feedback), and the art (clean UI, CGs that express just the right amount while keeping production time in check)! It's hard to believe this was made solo in 48 hours. 5/5, rooting for a great ranking!! Hope Wuming-k gets plenty of rest though...
This was really fun! The part where the shark yanks the main character down just to make them pick fruit is hilarious, and the way the fire drifts around has a uniquely funny charm too. The music is super catchy as well. Aside from the camera not being rotatable and the tree interaction having a few minor issues, I think it’s an excellent game overall.
I enjoyed the process of finding the signal first and then searching for stuff. But I accidentally fell into the water and couldn't figure out how to get out, so I died lol. Fun game though, I'll definitely give it another try! Anyone who makes a 3D game for LD has some serious guts! This game reminds me of Outer Wilds! Really awesome
I love the wild art style and the brilliant sound design, and the puzzles are really well crafted too!
Here you go bro, yours is really interesting and the gameplay is pretty long. Two houses sharing one network port—both families are living the good life lol.
Small suggestions: Maybe add a hint for opening the door on the right? Or maybe I'm just dumb—I first noticed the 500 unlock area on the left, and only tried opening the door after I realized I couldn't route the cable over there. Is there no way to increase the network speed before unlocking the third area? Or did I just miss it... After I unlocked the 500 area, the previous port was still 256 with no second port—or were you guys intentionally making players choose strategically, like prioritizing wireless signal to the workstation?
来了哥们儿,你这个真的很有意思,游戏时间也很长,两个房子靠一个网络接口那两家人都纯享福了。
小小建议:可以给右边开门加一个提示,要么就是我太蠢了,我一开始首先看到的是左侧500解锁区域,发现线绕不过去之后才尝试去开门。 没有办法在解锁第三个区域前增加网速吗?或者又是我没发现…… 我解锁500的区域后,前面的接口还是256的并且没有第二个接口——或者说你们想让玩家做出策略的选择,优先用无线给工作台供信号?
I just unlocked the third area and I got the repeater now! Maybe it would be better if this came earlier but with a limited purchase quantity unless you unlock new areas? Also just curious—does this kind of device actually exist in real life? hh
我现在解锁了第三个区域,我有repeater用了!也许这个早点出来,但是限制购买数量除非解锁新区域会好一些?另外好奇问问,真实世界是不是不存在这种设备hh
The third area also only has one port! The people in this neighborhood should build a monument for me!
第三个区域也只有一个接口!小区里的人应该给我立个碑!
I noticed the music evolves as the game progresses, that's really cool. It's just that the area unlocking and progression feels a bit too slow for the audio transitions hh
我注意到音乐也是随着游戏推进会迭代的,那很酷,只是游戏区域的解锁和推进对于音频变换来说有点太慢了hh
At first I didn't get it, but I figured out how to play pretty quickly! I really love the flute! 🥺 (Also I'm curious — did the dev make the train sound effects (the steam sounds) with their mouth? That's so funny~!)
Haha, I actually ran through it again just to hear the meow meow. Glad I could help!
After a bit more exploring, I quickly got the hang of the gameplay! Maybe drawing the boxes as "rune circles" would make it more intuitive for players to understand "you just need to walk over them to pick up/carry things?" I really love the art style of this game, and the music is super relaxing too
I really like this low-poly style, and moving around in the deep sea using only those little scan blips is seriously oppressive in the best way. I think I might already have a bit of thalassophobia, so I kept feeling like something was going to come out of the darkness... It gave me that same crushing vibe as Iron Lung, plus the whole “you don’t know what’s waiting for you...” from the description made it even scarier for me, lol. Honestly, it made me too scared to keep playing haha — which just shows how strong the atmosphere is!
Also, I think I found a small bug: if your inventory is already full and you pick up another item, the item you pick up afterward seems to just disappear.
Really great game — building such a polished environment in such a short amount of time, and even adding a scanning mechanic, is seriously impressive!
Fun game! I feel like my fingers aren't really built for steering a ship lol. My teammates said the video you made later was really well done, they loved it!
Looks like a fun game, I'm downloading the zip right now. Just wanted to stop by and mention that the itch.io link seems to be broken?
5/5 a true game jam enjoyer
Tuesday, I woke up from sleep, poured myself a cup of coffee, and started sculpting this frog The sound it makes is like breathing out warm air on a winter day, staring at the silent apartment buildings in the distance
If we become friends, I'll give you lots of <。)#)))≦
<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦<。)#)))≦
@peppersalt07 那个牌子现在还在卖!!我也吃过!油炸膨化的!
Such a cute character design, you guys really drew so many unique feint animations for them haha 这哥们真是喝醉了,上次看到类似的人是在大运开过来的时候跳上去做一下假动作。
What a cute game! I love the character designs, they're all so creative. But the moment I see those math formulas, I get sleepy lol omg. Haha, great game though!
很可爱的游戏Owo喜欢老师们的角色设计——!!但是唉一看到公式我就想zzzz了哈哈,很棒的游戏。颜色也用的很明亮!喜欢!!
坏了呱老师,我那边是手忙脚乱模拟器,你这边这个游戏不手忙脚乱但是要把我脑袋烧了,第一次感觉自己如此痴呆。不过从摇头到小抄老师很贴心的给受挫的玩家准备了补救措施,可以看到很多细节!!剧情也很有趣(不过我已经卡在摸肩膀很多次了(( 是好游戏就是我太菜了!(另外您说的美术问题我觉得问题不大,从第二关开始入心流了大伙应该把注意力全集中在看手势上了,而且音乐的配合也很有沉浸感!)
Oh no @bigfatgua, my game is a panic simulator, but yours doesn't need fast hands — it straight up fries my brain instead 😭 First time I've ever felt this dumb lol. But from the head-shaking to the cheat sheet, you've thoughtfully prepared recovery options for frustrated players — so many nice little details!! The story is fun too (though I've been stuck on the shoulder-touching part way too many times ((
It's a great game, I'm just bad at it! (Also about the art issues you mentioned, I don't think it's a big deal — from the second level on, everyone's probably in the flow and fully focused on reading the gestures, and the music really adds to the immersion!)
@bigfatgua 哈哈哈原来你也记不住吗!!这下我就放心了(xx 那个小老鼠是《披萨塔》游戏里面的,因为我有个程序员朋友很喜欢它的meme,我就把它加进去了!
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I'm too much of a scaredy-cat to handle jumpscares, so I didn't keep playing. (Especially when I accidentally press X and the phone scrolls down—even the darkness on screen makes me feel like something's about to pop out!) The extensive voice acting for the text really adds a lot to the immersion. Great game! But I'd rather watch a streamer play it lol
我喜欢手绘风格的UI界面和角色设计! 不用担心作品不完美!第一次参赛多少都会感觉到紧张的,我最早还有几次因为时间安排问题弃赛了…… 你们已经做的很棒了!
这边提几个建议(或是说反馈bug?) 我这边window版本下载游戏后,发现setting按钮点不开,所以不知道如何切换语言 但是我又发现123背包那边进入后,默认的UI文本是“空”(中文) 我不清楚是不是只有我这样
总之!你们做的很棒!期待你们团队的下一个作品!
I love the hand-drawn style UI and character design! Don't worry about your work not being perfect! Everyone feels nervous in their first jam — I even dropped out a few times early on due to scheduling issues... You all did a great job!
Here are a few suggestions (or maybe bug reports?): After downloading the Windows version, I found that the Settings button doesn't open, so I couldn't figure out how to switch languages. But then I noticed that when I open the 1-2-3 inventory, the default UI text shows "空" (Chinese for "empty"). I'm not sure if it's just me experiencing this.
Anyway! Great work! Looking forward to your team's next project!
Fun game! It's really thoughtful of you to include a tutorial, and that also shows your team had great time management! I should've made a tutorial for my game too! I love your low-poly art style and the game's filter — one question though, I bought the sword (attack boost) card, and after I used it the card seemed to disappear. Is it supposed to work passively just by sitting in the inventory?
@pipetto Got it! Then I probably just didn’t notice it carefully enough. Thanks for clearing that up!!
我去,这美术,这立绘,这角色设计,这UI!!!!太戳我了! Oh my god, the art, the illustrations, the character design, the UI!!!! This hits all the right spots for me!
I also figured out that if my heart rate goes over 200, it just explodes. I even got 3 hearts and was mashing the button like crazy thinking I'd be invincible, haha — turns out nope. I didn't manage to make it to the last level, I got killed at the second to last node. Quick question though — the rocket turret can't be defeated with the boxing glove, right? I think I've figured out how to deal with all the other enemies already. This is a really great game, being able to choose your own upgrades makes it super fun!
Oh also, I wanted to ask — if you have two brains, you level up faster. So what happens if you have two eyes?
Really educational game! The trees block the view a bit, and monsters can get stuck on objects in the level. It might just be me, but the audio and visuals feel slightly out of sync. Overall though it's pretty fun. Also when you hit restart, the BGM suddenly snaps back to its original state. Great game!
A rhythm game that keeps you on your toes, pretty fun!
I love this game but I hate the UFOs lol. They move way too fast! I really like the low-poly style, it's very consistent. Oh btw a small suggestion — maybe you could add a sound effect for the scanning~!
I love this art style, the visuals remind me of the daily life parts of "Do Not Feed the Monkeys." But wait, hey! There it is, exactly what I was hoping for! I love this game! Though I'm curious — what does the red apple on the book that the character is holding at the end mean?
I'll get my friends to come play this game!
The art style is really cute, I love it! Oh btw, is the "asdf" in your game description on the web page a typo? I think it should be "wasd"
After the transformation everything sped up — the speed and the music — which made me so nervous that I died lol. Looking forward to seeing animations and more obstacles added later!