The White Dude by A.Bond 2023-05-16T11:53:16Z
neat idea, not fond of the artstyle clash, wish you either did all or none of the art doe
Foon → Ludum Dare Explorer → Users → iggy lonely
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Milky Way Dispatch | jam | 842 | 3.33 | 3.27 | 2.65 | 2.52 | 3.56 | 3.73 | 3.45 |
neat idea, not fond of the artstyle clash, wish you either did all or none of the art doe
I enjoyed the game a bit too much, especially since I was just clowning around instead of actually trying to fulfill the objective of the game. Since the dialogue isn't manually written but rather ai generated, I cannot help but to not really give the humor or mood a deserving score.
neat artstyle and idea, I wish the towers were stronger however.
comedy gold
really interesting use of the theme, I dig the entry.
neat concept, I feel like the movement is a bit too janky however.
a bit too sensitive on the turning but still a classic ol game of asteroids, even without a score or proper life system
@balimaarthebassfish a reward for shooting the meteors and by life system I mean that if you die, you get sent back to the titlescreen, indicating you having lost
interesting idea but I feel like the pong minigame is just padding
it's a neat game concept but it does feel a bit broken on occasions with me seemingly clipping through some floors and randomly flying with none of the controls communicating that
It's a silly little game but it would be a bit more fun if you had some none clothing related distinction between female and male people. It kinda would give the player a small ego boost after being able to deliver with little to no hints revealed. To compensate, I think it would be great to reset the hint count after every correct kill
great art but I was kinda confused as to what was going on and when the game started becoming so depressing all of the sudden, I kinda felt like I completely lost touch witht the game. Maybe we listening to https://www.youtube.com/watch?v=IaqPAIPNyt8&list=RDIaqPAIPNyt8&start_radio=1 while playing ruined the intended mood but still, I feel like proper anticipation and a slightly more toned down response from the deliverant (maybe more shock with the existential crisis being a bit more subtle) would've made for a better experience.
I like the push and pull of the game but I feel like that especially with the slightly janky moving mechanic, a simple top down look with no obscuring walls would've been better since it's hard to sometimes notice a spot or two, making the game harder than possibly intended