FoonLudum Dare ExplorerLD53 → Squid Belt

Squid Belt

By justcore

View on ldjam.com

CategoryRankScoreCount
Overall11172.9022
Fun10572.8222
Innovation11942.3222
Theme9513.4522
Graphics9472.9722
Audio6103.0722
Humor6872.9221
Mood8713.2121

Comments

wbertrand 2023-05-02 02:41

I really liked the responsive controls of the spaceship. Only critique would be the direction indicator was a bit subtle to notice at first. Have to say I did not really understand why there were squids, but I loved them! Great sound effects as well.

rkeele 2023-05-02 02:43

I love this starry background and the particles! I wish that the UI was a bit more pronounced though, as the direction indicator blended in too well almost.

cireneikual222464 2023-05-02 02:44

Simple but quite fun, I like the sound effects "blep burr" :)

paul-avallone 2023-05-02 02:45

Nice Asteroids like game. The rocket feels good to control. I like how the arrow rotates around the rocket to point you in the right direction. Nice simple pixel art. Good job.

leking 2023-05-02 02:46

Easy to operate, this is great,It would be even better if more different types of cargo could be added

justcore 2023-05-02 02:48

@cireneikual222464 Thank you for the comment. I actually made this sound by my mouth :)

a-huua 2023-05-02 02:48

I love the squids and it was really fun to fight and dodge them in order to grab the cargo. I wished there were more squids floating around or even have a way move faster because when I picked up the cargo and was out of reach from the enemies, I was holding LMB for a while as nothing was happening, especially when the client was at a far distance. The game was fun overall and had a nice mood!

aschab 2023-05-02 02:49

i like the sound effect, the movement have a good feeling

t-c 2023-05-02 02:49

I hate making comparisons to other games, but this really reminds me of playing Solar Winds back when I was a kid. Love the feel of just roaming through space, you did a really good job of capturing that feeling! Really enjoyed the fire effect too, simple and effective. Aiming is very precise, controls are snappy. Only critique is that the squids are maybe a little too few and far between. Really liked this one, good job!

koolruz 2023-05-02 02:54

The controls felt really good - I was really struck by how fluid it felt to fly around! My only complaint about the movement was that you didn't get to feel how fluid it was unless there was something in the foreground as a point of reference. Even though it would be unrealistic, it would have helped give a sense of perspective if there was a parallax scroll on the starry backdrop as you moved around, so that you could gauge your movement against the expanse of space :)

I also really enjoyed the sound effects you made - They made shooting (or being shot at) feel very satisfying!

gary-the-enchanter 2023-05-02 02:57

I liked the controls, they felt nice. I would put the starting station and client much closer, I didn't need that long to figure out how to move. The aliens were a little easy to fly past, so from a "I just want to complete the game" perspective they weren't very challenging, but stopping to fight a few was really fun. It might be good to incentivize the player to do that, because that part was pretty engaging.

delauraen 2023-05-02 03:01

Game feel was super nice, took me a minute to realize there wasn't direction other than distance. The sound effects were hilarious and a little surprising at first. Loved the particle effect explosion!

liven 2023-05-02 03:52

Very fun, but too many octopus at the same time for my skills ;)

sephowepho 2023-05-02 05:13

First impressions are, this control scheme feels really good -- mouse based movement in zero-G is unexpectedly neat to mess around with (:laughing:)! I'd say there are a good many ways this could be improved; sound effects hurt a bit, some are just peak the audio badly; and graphics/gameplay are a little bare-bones, but as a casual little endless shooter, it does it's job well! Avoiding the enemies is a little *too* easy in my opinion, they're quickly taken care of if you get in a scrape, and otherwise you're too fast to be caught by them.

Overall, pretty enjoyable little game, good job finishing something up! :3

bauke-regnerus 2023-05-02 14:41

It's a simple concept but something I've been thinking of myself to do once. The minimal graphics are effective and the overall pace was good. Both flying and shooting felt satisfying. Being able to only play with mouse is something I appreciate too. The audio effect are a bit loud by default though.

lisyarus 2023-05-03 20:41

Nice game! Reminds me both of my current LD submission and also the first jam game I ever made.

Some thoughts about your game: * I didn't notice the text in the top-left corner for a long time. Maybe the score could be centered horizontally, while the distance could simply be right next to the arrow pointing towards your destination * Shooting felt a bit pointless: it is a bit hard to aim while both you and the enemies are moving, and also because the enemies get pushed away by your bullets. I ended up simply dodging the enemy bullets all the time, which turned out to be surprisingly easy because you can rotate instantly. Maybe if there were less enemies, they weren't pushed by your bullets, you had a limited rotation speed but the gun could rotate freely, maybe then the shooting would be more interesting, tactical, and important? * The distances are often too large. Half of the gameplay is simply doing nothing except holding the mouse button, waiting until you reach the destination. Sometimes there are encounters with the aliens, but as I've said, it is easier to simply ignore them :)

yuriscat 2023-05-06 05:11

I'm glad the meteor didn't hurt me. Is the voice of the space octopus from the author? It's very interesting haha. When I encountered a group of octopuses, I had to stop jetting to shoot safely, which tested my positioning skills. It's very exciting! Great game!

uppitydonkey57 2023-05-06 18:55

Fun Game! I love the idea of the squids and the art was cute. However I often felt like I was looking at the art less and more at distance number