Pharablock by mvasko2 2016-08-30T17:03:00
Really challenging, interesting concept.
Foon → Ludum Dare Explorer → Users → aschab
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Croc Crate Consignment | jam | 914 | 3.25 | 3.28 | 2.70 | 4.01 | 3.46 | 3.26 | 3.07 | 3.27 |
| 2016 | 36 | Ancient Technology | Dizzy Mayan | compo |
Really challenging, interesting concept.
Really nice graphics, a lil boring gameplay.
Add the game some background music and it might be entertaining. Couldnt bake without "overbaking" it. Nice idea
Interesting take on the theme
Really fun, game progression feels pretty natural
I like the concept and how you adhered to the theme. Good job
Gets repetitive pretty fast, but its simple and nice.
tryed it on web got: SoundManager: false INIT_TIMEOUT
Couldnt play it =C sry
nice concept, I applaud the graphics
Nice music, solid concept and mechanics, with improved graphics this game would be awesome.
I applaud the physics. I found the controls not so intuitive, a lil explanation at lvl 1 would be nice.
Amazing concept. +1
@amras0000 Thanks! the lvl design was a lil rushed, but I might with more calm do a lvl pack, and fix the arrow hitbox and put them in higher lvls because I think they're really hard :p. Thanks for playing!
I dont really get the concept. I get that you have to type something, but what? if its a riddle you totally baffled me.
Cool 8bit kind of game. You can technically run forever ( I think ) there could be an increase in difficulty or a time limit os that it doesnt ?
Here's a pro tip: if you turn around quickly while using the cheese whip, you can make it attack in the same direction consistently.
Cool take on the theme. Huge map for a jam!
As everyone else has pointed out, most polished game so far. Fun mechanics and interesting puzzles. I can see myself actually paying for 200 levels of this
fun game, Only 230 days and 13 hours for Xmas
I like the concept. The ship movement being instantaneous feels too non gamey :) But reading your devlog its great that you at least managed to Publish. Keep it up!
Christmas is only 233 days and 14 hours away! I really enjoy the music in this game. Although there are some presents that seem impossible to get, I'm someone who likes to achieve 100% completion in games, so that's my only critique. Overall, it's a fun game!
I found the game quite interesting. The mechanics were enjoyable, Keep up the good work!
OK, it was really original, keep it up!
Great game! Short, but fun. There should be a penalty for spamming boxes, it seems to me unintended that I can just fly randomly and spam boxes to quickly deliver.
This game reminds me of the classic moment in SM64 when I used to throw the penguin off the cliff, and my inner child loves it! It's incredibly fun, Great Work!
Loved the music, hated the graphics! But i understand the idea was humorous :)
Really enjoyed the concept! It feels fair yet challenging.
Interesting take on the concept, the stork is beautifully made. I was able to play through trial an error, but I would give you as an advise to make clearer instructions :)
I think the idea behind this game is truly fascinating, though it definitely presented some significant challenges during development. However, once you get the hang of it, the gameplay is incredibly entertaining. That being said, I have to admit that I've developed a bit of a grudge against that darn bird.
I enjoyed the nostalgic feeling of playing on a Gameboy and appreciated the well-designed levels. Overall, it was a fun experience and I encourage the developer to keep up the good work!
The dogs keep getting stuck :C but maybe I just bought a lil too many. Cute lil game
I found this game to be quite enjoyable. The tutorial was clear and helpful, which made it easy to get into the gameplay. The art style and overall atmosphere of the game also added to the experience.
The game is fun, but it feels like you wanted really hard to do "Vampire survivors" regardless of the theme =p. Quite at the beginning though, while you are getting used to it.
cute point and click! Great atmosphere. I love the De-Liver idea, I had it too late and I was too compromised with a normal delivery package :(.
VCRUNTIME140D.dll not found :(
i like the sound effect, the movement have a good feeling
While I find the game enjoyable overall, I have to admit that the controls can be quite challenging. Often feels like I'm being pulled towards my opponent, rather than having full control over my movements.
so fun! i really enjoy it, love the sound of the old lady
Difficult Ux, but really cute graphics!
it was a fun experience and I enjoyed the music.
Controls feels a little weird, you can just spam clicks and go fast really quick, no delay. But the idea is great and the graphics are really good.
I had a lot of fun playing this game! However, I did have some difficulty understanding the controls, and I think a tutorial would be really helpful. Also, I loved the part where the people were shouting "Pizza!" - it was hilarious.
Really fun mechanic! really entertaining, I found myself trying too hard to basketball the packages from afar
I like the concept. I love puzzle games myself.
As advises, it could use some instructions and a redo option.
The html version is not working for some reason. You can check it at itch.io
https://superseriousstudio.itch.io/croc
@kazatan Thanks for the feedback! I updated it so that the arrow updates when you pick up or deliver. It was doing it at the end of the animation, I knew I had to change it but always forgot while polishing a little before submiting.
@lima-victor Thanks for the feedback! I updated it so that the pick up and delivery instantly give you the next part of the mission.
@trakina @danknstein Glad you enjoyed it, thanks a lot for the feedback!
@mar-zockmeister The map is procedurally generated :D The area of the pickup and delivery increases with time, but I think I got too shy of putting it too far away. Thanks for playing and the feedback!
@profugo-barbatus Thanks for playing! And thanks for the feedback. Certainly a lot of bugs :) I maybe overscoped for a jam.
I absolutely adore this game, and the physics engine is a major reason why. It creates a real sense of urgency when you're accelerating too quickly. Keep up the great work!
Not my cup of tea. Im not into point click kind of games, but I can see the appeal. And as those kind of games I think its well done.
Do I feel an inspiration on Papers Please Here?
Genius! Great concept. I have to be honest, I hated the music with all my heart, but you have a mute option, so its forgivable, and the gameplay is really cool. I can see this polished into a really interesting game!
interesting puzzle
Really fun take on the delivery game! I really liked how you justify hitting people to earn points!
The second level is so much harder than what it seems! overall interesting concept :)
I was unable to run it :(
I find this game to be quite amusing, and I have a strong suspicion that it's based on actual events.
I love the concept. The implementation feels a lil raw. It is not clear to me what the arrow is pointing it, it begins pointing up, then to a loot, then to a guy that can recieve the loot. Then it keeps pointing at that same guy, even though I already gave him loot and his dialogue doesnt change.
Bug report. You keep earning eggs after it ends :)
Cute concept.