Fetch! Good boys? by DashNothing 2023-05-02T20:56:13Z
Simple mechanics but well executed! Good level design as well. Nice job!
Foon → Ludum Dare Explorer → Users → BonzoChuff
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Infernal Express | jam | 203 | 3.97 | 4.04 | 3.34 | 4.16 | 3.95 | 3.90 | 3.97 |
Simple mechanics but well executed! Good level design as well. Nice job!
The scope of this game for a jam is truly impressive. Just looking at all the different art assets required to make the different areas/tilesets is putting my head in a blender. I dig the art style it's totally cohesive and the sound design/music complements it perfectly. My only weird quirk I thought was that it wasn't totally clear to me what effect the combo had. Again, this is an amazing game. Unbelievably good job!
Very fun and original framing of a bullet hell game. I thought you did a great job telegraphing where the bullets are going to give the player enough time to react, which made the game seem very fair! Nice job!
This is just excellent. Totally faithful to the early 80s NES games. Simple mechanics but executed to perfection! Absolutely loved the entire presentation, especially the responses from the customers
Leaving another comment to let you know I enjoyed this so much I downloaded the source to hack together a fullscreen option with gamepad support so I could play on my CRT.
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Really difficult but very fun! I did notice that if you continue going left at the start instead of right you fall of the map and have to refresh to start over.
I think as a game idea this works really well. I did find the high amount of pixelation of the graphics pretty distracting, but once I got the game mechanics down I thought it was pretty fun. I also think the character art is really great. The only other thing I would recommend is that the phone doesn't have an audio cue or sound to let you know it was ringing, and sometimes I didn't notice it in the top screen because I was too focused on my deliveries! Good job!
I thought this was really fun! At first I had some difficulty with the controls but once I got going it started to make more sense. The animal noises and dialogue were cracking me up. At times the hazards would blend in with the background making them a little hard to see, but other than that the art is good! The animal kingdom can be pretty cruel sometimes :)
Great puzzles! A simple concept but well designed. Nice job!
I absolutely love the art style and the music here. Excellent job on both. The controls are also very responsive. I had a lot of difficulty taking care of the enemies on the left side of the screen but other than that it was very fun!
I really liked this game! Reminded me of the dispatch missions from Final Fantasy Tactics. Loved the music, art and the style of dialogue in the game.
Love the graphics and the audio was quite soothing. Great Job.
Very cool game! I thought the movement mechanics were solid. I got a little confused about how to obtain green orbs, but other than that it's very fun!
Wow. This game was awesome! The art style was amazing and works really well in full screen. I absolutely LOVED the music and each level being its own short little puzzle was great. Awesome job!
I liked it! the player controls were responsive and the level design was also solid. My one critique is that the collision with the spikes and lava is pretty unforgiving and may be too big. Sometimes I would hit the same tile as a spike and die when it felt like my character's sprite did not actually touch it. Great job!
Graphics look great! Unfortunately it's pretty hard to play with the character so close to where the hazards are coming from.
This is awesome! I love the stealth action and the movement controls are so simple but work beautifully! The art and audio suit this game perfectly. The music track is very reminiscent of the end of Ocean's 12 during the laser scene. Found myself laughing every time the old lady shot at me.
Nice submission! The music fit the game very well. I thought the streets were a little narrow but then found myself using the houses and curbs to help me steer which worked out. Nice job!
This is a very cool idea for a game. Reminded me of chu chu rocket! I could not find a "tips" section that taught me how to play so I kind of stumbled through to figure out the gameplay. Once I did I thought it was a pretty fun and neat idea. But I think there were a few instances where the level was impossible to complete. I've attached a screenshot of the level that I got stuck on.
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I really like the art style here but the turning radius is a little too large for me to manage.
Fun game! Really liked the pixel art and the music. The UI was also very snappy and responsive!
Love the black and white pixel art style! I had some issues with the controls and the box not responding as I expected. Sometimes it would fly across the screen and sometimes it would set down right next to me and clip through the floor where I just came from. Very cute game.
I loved the Art, Sounds and the idea for this game. I even found myself laughing out loud a couple times. I thought using pizza slices that can be stolen by the enemies as health is a very interesting and cool idea. I think a little knockback on the enemies here would go a long way to increasing game feel and would help balance out the difficulty. Awesome job team!
@dylan-h that's a great suggestion! I'm definitely going to adjust the UI so passenger capacity is clearer when I revisit the project.
@feyd-rautha I totally agree. Right now it definitely reads like the game is just infinite, but I'm going to put a progress indicator at the top of the to-do list once I start working on a more refined version.
@poshdan Thanks for the review! Yeah the difficulty/escalation balancing and how to properly introduce the game mechanics is something I really struggled with in the final hours of the jam. I'm hoping to revisit the game soon and I am definitely going to incorporate your feedback!
Fantastic writing!