random-ideation-studios 2023-05-02 05:58
Great game man!! But I feel like controls can be more good sometimes i want to move left so press A and it is starts rotating
Foon → Ludum Dare Explorer → LD53 → Parcelmecium
By yossarian, bokonon and turgidharrier
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 83 | 4.16 | 47 | |
| Fun | 140 | 3.96 | 47 | |
| Innovation | 26 | 4.33 | 46 | |
| Theme | 610 | 3.90 | 47 | |
| Graphics | 215 | 4.24 | 47 | |
| Audio | 139 | 4.01 | 46 | |
| Humor | 707 | 2.88 | 42 | |
| Mood | 201 | 4.01 | 46 |
Great game man!! But I feel like controls can be more good sometimes i want to move left so press A and it is starts rotating
A little hard to get used to the controls but one you get the hang of it it's pretty fun. I adore the art style. The guy looks so derp. The click and drag slow mo is super well polished. I love that the music slows down too. Fantastic use of visual feedback. Great job!
Awesome game! I really enjoyed playing it. As a small suggestion I would appreciate a bigger challange!
Nice idea. I like it to play :)
Cute! The art style and the music really compliment each other and the game / are very nice. I did have some trouble getting used to the and it took me a bit to figure out what I was supposed to be doing - but I enjoyed it once I figured things out.
A great little vampire-survivors-like game! I love the idea of hot-configuring your cell in the midst of a battle. The audio slowdown as you zoom in is a nice touch. The physics are delightful, and the 'turrets' are easy enough to figure out the function of. Really polished and fun game!
The attachment mechanic is pretty cool, and so is the bullet-time when you zoom in to make changes / shop. Is the only place you can find green attachments in the shop? I spent a long time looking for them in the world before buying some purples and noticing they got replaced with green (seems like it might be RNG).
Some health UI would be helpful, as well as some kind of vacuum effect to make picking up exp a bit easier.
I think overall there's a solid core concept here with building your cell.
Cool mechanic, cute art style, exciting gameplay. It's a little bit hard to learn the basic moves at the beginning but relly fun after getting used to it!
Wow! Really had fun with this! :D The art and atmosphere is very good, the core mechanics are pretty well thought out and smooth. I also loved the time slow on right click. As others have mentioned, somehow seeing how much HP i have left would be great. Another thing is that i did need more than 2 tries to really understand the mechanics, maybe a tutorial would have been useful, but I know that not everything fits in the time frame of a jam. Really fun! Thank you and keep up the good work!
@ekaktusz @hammerfrenzy Thanks for playing! We've had a couple of people mention that a health indicator would be useful- we actually do have one, it is the little spots on your main guy! They are depleted as you take damage / refilled in the bubble. In the future, we'll definitely make that more clear, because admittedly these things are like 3 pixels wide.
@yossarian Oh I see! It's a very good idea and nice attention to detail, but I didn't noticed it. Yes, maybe making it more visible would make it more clear! :)
Wow, like your mechanic and art! Stuck on the game for 20 minutes :)
Enjoyed this one - it was fun swinging the different weapons around, and I liked the slowed-down audio for bullet time when rebuilding your defences! Very easy to pour a lot of time into!
Very cool game! I thought the movement mechanics were solid. I got a little confused about how to obtain green orbs, but other than that it's very fun!
Really enjoyable game! I love the upgrade mechanic. The way you may construct your own armada synergise really well with the upgrades. The theme is great!
Cool game.I realy like to play it.
Just a little less inertia will be better for me.
This game is refreshingly delightful! I think I wasted a few of the powerups by just clicking the left menu instead of dragging them onto my character. I added like a flail/mace tail and hoped it would let me destroy the orange blobs. Sadly not. They just kept coming in bigger and bigger numbers with no way I could find to destroy them, except letting them hit you.. which hurts you! I did manage to work out to deliber the purple blobs to the big mamma blog though. I liked the music a lot, the way it slows down when you slow down time too! Also the movement sound of your character is really good, I like it!
Very cool game and good idea, the visual style is just lovely! Took me a minute to understand how to make connection but once I did it was really a blast, hope this see more of this!
Really nice, cohesive art style and the mechanic of joining the different attachments together was great. Took a little bit to understand what was going on at first but then it was fairly intuitive. Great!
I loved the game! The art is very good and the colors are very soft, the sound feedbacks of the SFX are pleasant, the gameplay is very fun and challenging! When I first saw the game it immediately reminded me of Spore~ Congratulations on the great work and wonderful game! (*´▽`*)
I love the polish and style display here! There are fun little animations and juicy effects all over the place, and the gameplay is solid and intuitive. It's amazing you guys were able to do all this in a single weekend. Congrats on a very cool jam entry!
I liked the game, it has a high replay value, I really liked the art and the colors used, and I also appreciated the white outline around interactive objects. I missed knowing what each thing does, but I also enjoyed this aspect because it makes you want to buy each upgrade to see what they do. Good job! :D
this game is dope! i love time dilation effect. the art work is terrific and once i'd figured out the store, it got really fun. it is a little hard to control, but would be interesting to see someone who's good at this game wield these controls. nice work.
Damn. Very solid game. Probably my favorite so far this edition. Everything just works.
Hard and nice graphics!
This one is actually pretty cool. Took a minute to figure out what I was doing, but made it to the fifth or sixth delivery before I lost.
I just kept spinning in circles and it just kept working! Maybe not the most engaging way to play the game but damn it was mesmerizing, good work.
very stylised look I love the concept but felt like something was missing
Loved the mechanics, graphics, and audio! The sfx were really gross but fit the game really well! Would be an interesting mobile experience if you took it all the way!
Cool idea for a game! Would like if you could select which cells were going to get consumed. I figured I could detach outside the bubble to pick, but it'd be a lot nicer to just have the ability to choose. Do get currency equal to the cargo you delivered or is it less? I didn't really like that my little colony gets smaller every time I went back to deliver. It would've been more interesting to me to let it build up more and more (quickly).
A bit hard to get into the controls, but super cool graphics and music that made the mood really nice!
Really enjoyed discovering the mechanics and figuring out how things work. Setting is really nice! I like that you don't throw too much guidance and allow me to experiment with things. Pretty cool entry!
Impressive game! Mechanics are quite complex to get a full grasp on but it quickly gets addictive. Graphics are super cute and the overall mood is super pleasing. Great job!