FoonLudum Dare ExplorerUsers → AndyGates01

AndyGates01

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥Parcels, Pleasejam6633.503.313.554.343.873.312.523.17
202047Stuck in a loop👥Anomalyjam4003.783.363.644.164.473.922.403.81
201843Sacrifices must be madeThe Greater Evilcompo1953.533.092.803.194.033.813.573.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by AndyGates01

LD43 — Sacrifices must be made

Sacrifices Must Be Made by danman9914 2018-12-03T22:50:12Z

One of the few that's kept me gripped all the way through, great atmosphere!

BlobSacrificator by Sarwin 2018-12-03T21:26:42Z

The music makes me feel like I'm in the depths of hell. Love it.

The March Of The Blobs by joqlepecheur 2018-12-03T22:38:49Z

Really nice, simple art style and clever level design. Good job!

Pitchfork by Sigiset 2018-12-03T22:17:17Z

Really nice art style and interesting perspective. Music is nicely appropriate. Good job.

The Greater Evil by AndyGates01 2018-12-03T13:23:28Z

@glimaleite Thanks for the feedback! Interesting, that first thing is definitely not supposed to happen!

Level design is definitely a weak point, I didn't really leave myself enough time so it was very much thrown together and could definitely do with some tweaking.

LD47 — Stuck in a loop

Knights of the Holy Loop by RenD 2020-10-09T11:56:00Z

Overall, really fun idea and great presentation. The art is great and all the little flourishes and effects on attacks really add to the polish.

I think my criticism is the same as some others:

- The beginning can be very RNG and there's not really anything you can do about it. - Some of the classes need some balance, the shaman is way overpowered and the scavanger is pretty useless as you already get way more gold than you can use. - It would be good to have to plan strategically for each fight, maybe by drastically limiting the number of characters that can be in the loop, so you have to adjust and set up for each encounter.

However, in the context of a game jam the balance was more than good enough to demonstrate what you were going for and provide a fun experience. Really good job!

Hyperloop by R3L0ad1 2020-10-09T16:05:46Z

Very fun, simple but engaging. The music / audio feedback really helps with the intensity and the slalom sections on hard are frantic. Just about managed 83.42 on hard... Great stuff.

Hyperloop by R3L0ad1 2020-10-09T16:05:46Z

EDIT: Managed to post twice... Ignore me x_x

Pulsewave by bitdecay 2020-10-09T12:08:52Z

Nice idea, and the music works well.

My main criticism would be the placement of the other ships doesn't encourage dodging in time to the music, instead you kind of end up sitting still while you pass then moving to the beat again.

Fun idea though, good job!

Crypt Loop by Los 2020-10-06T23:54:56Z

Big fan of the clean minimalist art style, and a nice puzzle mechanic. Good job

Blind Faith by sohakes 2020-10-06T23:48:55Z

Simple but interesting take on the theme, and a nice effective art style. Nice!

4 Minute Work Week by JoelLikesPigs 2020-10-07T00:18:01Z

Good fun discovering how to solve the various challenges and build an optimal route!

I did notice a couple of movement issues, if you crouch in a corner you seem to get stuck and sometimes the player will just run in a direction forever. But great stuff regardless.

Wieder by Bradalli 2020-10-08T16:41:59Z

Real early 2000s flash cartoon, salad fingers etc, vibes. Great stuff!

Hell Glider by TheAxe316 2020-10-06T14:18:22Z

The movement mechanics are actually really engaging. I found myself playing for way longer than expected! Great stuff!

Need More Space by wheatleyscience 2020-10-09T14:15:31Z

Nice stuff guys. The character and it's animations are great, and the gameplay, especially with the temperature mechanic is quite interesting and the atmosphere is good. The difficulty definitely ramps up on level 3!

I would say, it's quite difficult to handle the chicken monsters and to heard them to the hot side. They tend to float around you and go off screen, where you can't tell if they're still following you, or if they're about to pop in and kill you.

Another minor frustration, you use spacebar to start the level, but the restart after death button has to be clicked. It would be nice if this could use spacebar too.

That being said, great idea and really nice execution. Good job :D

Switcher-00 by MikDionio 2020-10-09T12:59:22Z

Nice simple mechanic, and the level design ended up being quite good towards the end.

I did find that sometimes my jump inputs weren't registering and I would not jump when I expected to which was a bit frustrating.

Good job on the entry!

Fear Of Gears by dev_dwarf 2020-10-06T23:12:18Z

Really well done! Interesting mechanics and engaging fast paced combat, good job!

Anomaly by Mat Stevenson 2020-10-05T23:25:32Z

@odyze @rodgems @darthdeus Looks like there's a bug with the web build that makes that click sound super jarring, its definitely not supposed to be like that! Thanks for letting us know!

This House Looks Familiar by CesarGary_ 2020-10-06T23:36:08Z

Really well done! Brilliant atmosphere and the music works great. Was expecting a cheesy jump scare but it never came, great stuff!

Cycloop by Erlioniel 2020-10-09T13:44:28Z

Wasn't expecting to complete this but I got way more invested than expected! Nice logic based mechanics and puzzles that progressed at a satisfying pace. I thought I was going to be frustrated with the walking back and forth repeatedly but the level is small enough that it didn't end up bothering me.

As some others have mentioned; a bit of music, even just something ambient in the background, would go a long way to enhance the mood, but the art is great, effects and animations are nice and overall just a great entry. Well done!

Qnight EveryDay Quest by Tomycase 2020-10-06T21:29:45Z

Took me way longer than it should have to figure out, great stuff!

LD53 — Delivery

Trebuchet Post by zgragselus 2023-05-04T04:54:38Z

Pretty fun for a while. I did find it quite difficult to time the shots and found it easier to hit the target by slamming into the ground in almost all cases, I think exacerbated by the fact that most shots were fairly short range.

The UI will also often blend into the sky making it difficult to read, and the camera rotation seems to be very fast making it a bit awkward to rotate.

However, the graphics were great the transitions looked really nice and the trebuchet itself functioned really well. I did play all the way through and had a good time, but if it was to be expanded further it would need to start introducing some new mechanics.

Great job overall though!

Heart-Warming Deliveries by Joscco 2023-05-02T07:42:26Z

Great levels of polish, nice art and audio and challenging puzzles. As someone else mentioned, a restart button would be nice, but overall really good.

Hellfire Pizza by AploveStudio 2023-05-02T05:18:28Z

Really nice art, and simple intuitive gameplay. Background music would add a lot, but overall pretty good!

Very Good Happy Joy Play 3000 by poboy 2023-05-02T05:56:02Z

Actually incredible

Order Up! by Fractal Flower Girl 2023-05-04T04:39:14Z

Simple concept but executed quite well. The hand drawn art was great!

It could be cool to see the difficulty increase in different ways as the levels progress, maybe multiple dishes appearing at the same time or varying amounts of time to cook the food so it is less predictable.

Good job!

Parcelmecium by Bokonon 2023-05-04T04:16:54Z

Really nice, cohesive art style and the mechanic of joining the different attachments together was great. Took a little bit to understand what was going on at first but then it was fairly intuitive. Great!

Pier Boat Delivery by Vinicius Meireles 2023-05-02T06:12:51Z

I love the spinning dog, good stuff.